Is it possible to increase our galaxy R gpu clock from present 300MHz to higher frequency without tegra 2 drivers?
Sent from my GT-I9103 using Tapatalk 2
There is the Cranium kernel that OC's GPU to 400 MHz but it's old and bugged (WiFi freezes phone).
why you want to over clock GPU, all the games work fine with present one....
Actually I just got Temple Run Brave today and it's pretty choppy at times. Same with Asphalt 6 HD - some framedrops.
dragosh01x said:
Actually I just got Temple Run Brave today and it's pretty choppy at times. Same with Asphalt 6 HD - some framedrops.
Click to expand...
Click to collapse
Temple run and asphalt both run flawlessly for me. Even on stock kernel with on oc.
Games i tested on stock without any single glitch.
Asphalt6, fruit ninja thd and normal, contract killer, ck zombies, shadowgun, blood n glory, gta3 all this games have extream graphics and our sgr handles it without any problem
Sent from my GT-I9103 using XDA
Temple run Brave got hanged on my galaxy R .I had to restart my phone and when opened temple run Brave again,I had lost my coins and all achievements.In store it was showing 0.
And when I was playing this game yesterday while mobile was charging,cpu temperature had gone upto 55°C.
Is this game bug or cpu problem?
Has anybody experienced similar problems?
Sent from my GT-I9103 using Tapatalk 2
Yes, that's what I'm saying, some games, like the new Temple Run Brave aren't all-time-smooth. On the other hand, the original Temple Run is 100% OK, but still doesn't seem as fast as on slightly higher end devices like SGSII or Prada 3. Does anyone have an explanation to this ?
I overclocked my cpu to 1300MHZ and temperature rose to 55°c and it finally hanged.
It is happening to temple run brave only,on other hand, all other games
works flaw lessly.
I do think ,this is game bug . and in market reviews,even sgs2 and galaxy nexus reported the same type of bug.
Sent from my GT-I9103 using Tapatalk 2
pudup said:
Temple run brave works perfectly for me. Overclocking gpu is unnecessary.
Sent from my GT-I9103 using XDA
Click to expand...
Click to collapse
same here just got my sgr from ssc and tried this game, no issues i played for about 35 mins and i dont face any problem it runs smoothly.
pudup said:
What rom are you on?
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Click to expand...
Click to collapse
I am using indian stock rom 2.3.5 and i think it is full of bugs.
Sent from my GT-I9103 using Tapatalk 2
Related
Hey,
So i was running quadrant on my friends phone the other day (Xpera X10 ,adreno 200 GPU ).So you all know the planet test right . Our device
scores like 10fps .The xperia x10 was doing like 45 fps .
So now the fix is here.
Go to /system/lib/egl
There you will find a file called libGlES_android.so.
Just move that file from that folder to another place.
Best thing is to create a backup folder inside that place.
Now run the quadrant test you should see much higher fps in the last 2 tests.
1-2 fps increase is there in the first 2 tests
Explanation
It turns out the quadrant standard was using a feature of OpenGL which was not properly supported or implmented in the PowerVR drivers
So it was using software rendering(i.e the CPU instead of the GPU).
Have fun
It can work for other games maybe i dont know.
If you any of you find that it affects other Games post here i will update the list
List of Affected Games/Benchmarks
1>Quadrant - Planets/DNA Test
2>Roboto Game.
3>sygic
4> Raging Thunder
5> Asphalt 6 adrenaline
7>NOVA
9>Fruit Ninja
and Many more
People are seeing an increase in performance in 3d Apps in general
Thanks and Regards,
Gana
Awesome! I was thinking along the exact same lines, but I thought that it was a fsp capping limit, since the fps was very consistent in some of the tests! Good to know that it is not a device-wide limitation and that it is just software rendering instead of hardware rendering. I know a 1-2 fps increase seems insignificant, but that starts me thinking about what other limitations may have been placed, or improper instructions used.
Will try it out and see what happens!
Thanks again!
lol i get 60 fps now.testing several times for best score will post soon.
well no score improvement still getting 2450 max witch is confusing since number of fps in 6 times higher.
will try this asap
Awesome!!! I did this and my phone is getting a lot more of fsp in Quadrant.
I will test some games...
Thanks!!!
So far I juz testing with Fruit slice but its not working..
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mitoVonDido said:
So far I juz testing with Fruit slice but its not working..
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Click to expand...
Click to collapse
its just you mine is working fine.
Cool, got 58 fps in planets and 25 on dna
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whoa got 50+fps on planets! 'o' but for some reason i just got 16++ on quadrant compared to my usual 18++ score. Will test again
...got the same score. strange.
xGiox said:
its just you mine is working fine.
Click to expand...
Click to collapse
Ooh my bad..i try redownload it from market n see..it seems my backup for that game was corrupt..thanks for corfirmed
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So does it effect fruit ninja?
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Nice 1 Gana u are the king..
Nd ty for the fix really appreciate dat...
Awesome work gana.. Quadrant 58fps.. above sgs i9000.. Fruit ninja workin absolutely fine.. Thank you.. Cheers..
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ivAnash said:
Awesome work gana.. Quadrant 58fps.. above sgs i9000.. Fruit ninja workin absolutely fine.. Thank you.. Cheers..
Sent from my GT-I9003 using xda premium
Click to expand...
Click to collapse
Improved or just the same fps for fruit ninja?
Sent from my GT-I9003 using xda premium
really great fix! thanks dude , and i confirm graphic boost in games as well, i had this game called Roboto, before it used to lag alot but now runs really smooth!
Quadrant fps increased, but score does not. Fruit Ninja works fine and so is Raging Thunder 2. Texture is fine in planet run, used to have clipping issue.
MADBIRZ said:
really great fix! thanks dude , and i confirm graphic boost in games as well, i had this game called Roboto, before it used to lag alot but now runs really smooth!
Click to expand...
Click to collapse
So i will add roboto to the list of games seeing the improvement.
bigeyes0x0 said:
Quadrant fps increased, but score does not. Fruit Ninja works fine and so is Raging Thunder 2. Texture is fine in planet run, used to have clipping issue.
Click to expand...
Click to collapse
yeah that was the issue with software rendering.
put sygic in the list
Thanks for this trick.
I hope any dev also overclocking our GPu as Sgs gpu.
I am just thinking samsung just launched this phone to fulfill gap of this price range without make any efforts to make it near perfect.
Edit: atutu 3d fps not changed.
Sent from my GT-I9003 using Tapatalk
So Nova 3 is out... its the first game that I found the device struggles to play stock...
I have to o.c. to 1.3 ghz to play lag free
damn already! the phone have been in the market for less than a year :S
i'll download and test it
I can't seem to find it on the market or on gameloft
Sent from my LG-P920 using XDA
Evil Slayer said:
damn already! the phone have been in the market for less than a year :S
i'll download and test it
Click to expand...
Click to collapse
Yeah but in less then a year major gaming titles have appeared and they keep getting more complex and higher graphics...
Nova 3 beat my record of resource data to download... 1.75 gb of space needed...
If that trend continues the number will slowly rise to about 3 or 4 gb like console games...
In which case dual core 512 MB ram phones will quickly hit the weak list...
Just think of the best one out there right now...
Sgs3 : quad core 2gb ram!!!
That is wired I don't have that problem and I'm running stock 1Ghz
Sent from my LG-P920 using Tapatalk 2
There is a lot of discussing going on HTC One X forums about this game.
Tricks to make it go smooth on the Tegra 3, tricks to play on full graphics.
There I read that if you have Chainfire installed (which probably trekfan have) the game will run on full graphics and it will lag even on 1.3 GHz because the device can't handle those graphics.
Without Chainfire game runs on 1GHz without any problems.
I found out it was a bad rom. But now I have it at 1.0 ghz and even have it running from the next SD card and it runs great.
Sent from my LG-P920 using xda premium
Water Bear. No OC. Laggy. It's strange because Rom seems to be really light and fast. Don't know why.
Sgnao
Inviato dal mio LG-P920 con Tapatalk 2
played
NOVA 3 created so much hopes and was waiting for its release.....and after the release the hype it created has met all and the total engaging levels make ur experience memorable and u get kind of addictive... its a gamer's choice
try it totally recommended:good:
Hi,
i install nova 3 in My O3D , but in game said :
"Your Device Is Not Compatible, Please Request a Refund"
What is problem?
when i download the data i just get a temporary black screen and then the game closes, can anyone help.
ROM : Stock nordic ICS
Kernel : ardadat 4.1
Others : CPU Master Free : 1.32 GHz @ interactive/sio (sample rate 30000/maxspeedload 80)
Most games run much smoother (like 60 FPS as opposed to 30 FPS on GB, are they vsynced as on pc/consoles ?) but have random stuttering (complete pause for 1-2 seconds then resume). Most noticeably on games like the Temple Runs. Any fix ?
It's weird, because the first game i played on ics was NOVA 3 and it runs flawlessly. But i recently bought "Granny Smith" and i have the same problems as you (i thought it was the game).
Is there any program i can run to record the processes on background? (how they catch the cpu). Maybe we can get what is causing the problem that way.
dragosh01x said:
ROM : Stock nordic ICS
Kernel : ardadat 4.1
Others : CPU Master Free : 1.32 GHz @ interactive/sio (sample rate 30000/maxspeedload 80)
Most games run much smoother (like 60 FPS as opposed to 30 FPS on GB, are they vsynced as on pc/consoles ?) but have random stuttering (complete pause for 1-2 seconds then resume). Most noticeably on games like the Temple Runs. Any fix ?
Click to expand...
Click to collapse
switch to ardat's 4.2 b4 kernel
all the games are working fine in this kernel
HIt tHnX iF i hElP u
Sent from my GALAXY RoYaL
amar1548 said:
switch to ardat's 4.2 b4 kernel
all the games are working fine in this kernel
HIt tHnX iF i hElP u
Sent from my GALAXY RoYaL
Click to expand...
Click to collapse
No its not..
Even tegra optimized granny smith stutters in beta 4
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drarunmmc said:
No its not..
Even tegra optimized granny smith stutters in beta 4
Sent from my GT-I9103 using xda premium
Click to expand...
Click to collapse
no dude....i am able to play granny smith properly on my phone...
bt yes i do have occasional lags/freeze bt they are not so sever...
But i am able to play Temple Run with no lag...
I am on austrian ROM + ardatdat 4.2b4
vipul12389mehta said:
no dude....i am able to play granny smith properly on my phone...
bt yes i do have occasional lags/freeze bt they are not so sever...
But i am able to play Temple Run with no lag...
I am on austrian ROM + ardatdat 4.2b4
Click to expand...
Click to collapse
Yes I am talking about those occasional lags..
Shouldn't we be playing a tegra optimised game without even a single lag/freeze..?
Imo ics of galaxy r is fully not ready for gaming....
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drarunmmc said:
Yes I am talking about those occasional lags..
Shouldn't we be playing a tegra optimised game without even a single lag/freeze..?
Imo ics of galaxy r is fully not ready for gaming....
Sent from my GT-I9103 using xda premium
Click to expand...
Click to collapse
or maybe the build by sammsung is poor...
just think that ardatdat has helped to resolve maximum of the game lags...so i dnt mind those occasional and very rare lags on T2 optimised games...
Hello I'm new,
where i can download ardatdat 4.2b4?
18974 said:
Hello I'm new,
where i can download ardatdat 4.2b4?
Click to expand...
Click to collapse
https://www.dropbox.com/sh/ksfqfltbq3mmg2x/u5AKXnnzHp/i9103_kernel_collection
have you tried using SetCPU between 1000hz and 1200hz or something like that?
Shurplayker said:
have you tried using SetCPU between 1000hz and 1200hz or something like that?
Click to expand...
Click to collapse
Can someone put up an explanation on how all the governor settings work ?
dragosh01x said:
Can someone put up an explanation on how all the governor settings work ?
Click to expand...
Click to collapse
If you are asking about about CPU Governors, check this link http://forum.xda-developers.com/showthread.php?t=1856256
I found a solution for me, PvsZ stops and go each 10 seconds, now everything is ok . We use to configure SetCpu with "sio" scheduler but when I change it to "noop" the stuttering disappears. For me doesn't matter what governor you use, only, scheduler affect to it. Try it. I'm using Ardatdat beta4.
So yesterday i was researching about gamelags on STOCK ICS.
I found out this solution somewhere.
Initially i did not flash ardatdat's kernel
but
after doing this plus flashing ardatdats kernal lags have like vanished.
So just do this thing
1.Go to settings---> developer options and check 'Force GPU Rendering' and restart your phone.
2. Use Ardatdats kernel v4.2 beta 6 *HIGHLY Recommended*
Games tried :
1. Temple Run Brave (15 minutes of play..No lag)
2. World Cricket Championship (10 over game..no lag)
3. Farming Simulator
4. Plants vs. Zombies
5. Stick Cricket
6. Stick Tennis
7. Temple Run 2
8. Race, Stunt, Fight 2
9. Drag Racing 3D
10. Fruit Ninja
Hope it helps
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+1 for this. Didn't try games, but it's good to have this option always set to on. Increases overall performance.
I tried gaming on stock ICS.
Did try unofficial JB on our phone. But then vibration problems.
Actually some nexus version had an ICS lag in scrolling and gaming.
So someone posted it as an answer.
I tried it for gamelags of our device and it worked.
(Obviously the nexus solution did not have include the ardatdats kernel part )
@adam sir: please help us with the vibration problem in Pacrom
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Isn't this more battery hungry?
From my CM10.1 powered galaxy R
vbz89 said:
Isn't this more battery hungry?
From my CM10.1 powered galaxy R
Click to expand...
Click to collapse
Didn't notice it, but theoretically yes. It uses the GPU for rendering the UI. However, I have it always turned on, regardless of which rom I'm on.
vbz89 said:
Isn't this more battery hungry?
From my CM10.1 powered galaxy R
Click to expand...
Click to collapse
Well the games are too
So wasnt quite evident.
But i couldnt notice some MAJOR chunk of battery % vanishing in thin air
But the lags have finally gone on ICS (Hopes held high)
Rest lets see...
Bdw if you're on root, Antutu Battery saver is kinda good too for saving battery Has helped me
Sent from my GT-I9103 using xda app-developers app
Yup, ardatdat kernel with performance governor, almost eliminates the Game stutters(I won't call them lags)
The-Droidster said:
Yup, ardatdat kernel with performance governor, almost eliminates the Game stutters(I won't call them lags)
Click to expand...
Click to collapse
Hahaha yeahh...stutters
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DeepankarS said:
Hahaha yeahh...stutters
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Click to expand...
Click to collapse
Great. So 1st thank from my side to you buddy. Hope you will be doing well in future too.
Games still stutter for me, maybe less often but it is still there
Indian ROM & Ardatdat 4.2b6
@Vikesh: Thank you
Yes definitely ^_^ only if i have people like you around me
Helping me out even when i disgust you
Sent from my GT-I9103 using xda premium
M3r0De4DoR said:
Games still stutter for me, maybe less often but it is still there
Indian ROM & Ardatdat 4.2b6
Click to expand...
Click to collapse
On ardatdat kernel use setcpu app to set both the cpu freq's to max(equivalent to performance governor). Then try a game...eg temple run...no lags.
But remember when u select performance then top level of clock will work and hence battery backup goes down.
@deep: buddy its my pleasure if i would suggest or make u understand the thing and become part of ur few moments.
Sent from my GT-I9103 using Tapatalk 2
M3r0De4DoR said:
Games still stutter for me, maybe less often but it is still there
Indian ROM & Ardatdat 4.2b6
Click to expand...
Click to collapse
Well if you know how to use SetCpu go ahead it will completely resolve the issue. (Never tried as i am not comfortable..but our senior members do recommend using it )
But if youre still not comfortable with the stutters we have to live with it till official JB arrives (maybe..on samsungs mercy :'( ) :sigh:
Atleast the frequency of the lags seems to go less.
My games even stuttered with PacRom :'( (stick cricket did )
Sent from my GT-I9103 using xda premium
Guys, One of my friend is working as a senior developer at Samsung in Chennai.. he said there was not even one person voting for jelly bean for our SGR during a discussion about updates thing for all phones in a meeting... Some bulls**t i say for Samsung..!!! Here 1 small group of good buds are doing what a whole company of millions of employees can't do.. XDA u simply rock..!!!
Doesn't work
DeepankarS said:
So yesterday i was researching about gamelags on STOCK ICS.
I found out this solution somewhere.
Initially i did not flash ardatdat's kernel
but
after doing this plus flashing ardatdats kernal lags have like vanished.
So just go to settings---> developer options and check 'Force GPU Rendering' and restart your phone.
Ardatdats kernel Recommended.
Games tried :
1. Temple Run Brave (15 minutes of play..No lag)
2. World Cricket Championship (10 over game..no lag)
3. Farming Simulator
4. Plants vs. Zombies
5. Stick Cricket
6. Stick Tennis
Hope it helps
Sent from my GT-I9103 using xda app-developers app
Click to expand...
Click to collapse
Does not work for me
masculinum said:
Does not work for me
Click to expand...
Click to collapse
Buddy apply it..and then restart your phone after 2-3 minutes.
If not working use setcpu and clock the minimum to 1000mhz i.e. Max=Min=1000mhz.
Sent from my GT-I9103 using xda app-developers app
hi guys,
did any one faced slowness in games.
while am playing subway surfers and temple run, am facing little lagging.
i have updated the phone and even cleared all cache things.
but still same lagging while starting of the game.
nagendra.badam said:
hi guys,
did any one faced slowness in games.
while am playing subway surfers and temple run, am facing little lagging.
i have updated the phone and even cleared all cache things.
but still same lagging while starting of the game.
Click to expand...
Click to collapse
Clear the data & than close all task
I'm having the same problems here ....
Enviado de meu C2104 usando o Tapatalk 2
Same here
nagendra.badam said:
hi guys,
did any one faced slowness in games.
while am playing subway surfers and temple run, am facing little lagging.
i have updated the phone and even cleared all cache things.
but still same lagging while starting of the game.
Click to expand...
Click to collapse
Same prob here i think so the game itself is not optimized properly for our device ....
reply
iamrajeev said:
Clear the data & than close all task
Click to expand...
Click to collapse
yess dude ..
i have tried it.. even i have updated it at service centre.
but still am feeling laggy.. i didnt understand what to do..?
Hi! What is your model of phone: the C2104 or the C2105? What is your build number?
I have the C2105 and there's no lag on Temple Run 2 or on Subway Surfer. My build number is 15.0.A.1.31
I have no lag in Temple Run 1&2.. But, when the mobile data is kept on, there is noticeable lag in subway surfers.. If kept off, there is lesser lag rarely..
Sent from my C2104 using Tapatalk 4 Beta
reply
saurabh007 said:
I have no lag in Temple Run 1&2.. But, when the mobile data is kept on, there is noticeable lag in subway surfers.. If kept off, there is lesser lag rarely..
Sent from my C2104 using Tapatalk 4 Beta
Click to expand...
Click to collapse
yupp i am also facing with C2104 & with update 15.0.A.1.31
lag is clearly noticable at the starting of game & later on it become normal after few movements may be 2 mins.
need some suggestions buddies.
maybe you can use Vengeance Kernel in Xperia L Original Android Dev. section...when I'm using that kernel at 1,4GHz, performance governor, noop IO scheduler, I never met any lag till I can get score 30k++(in this score it will be very fast game)
I used to have this problem, too. All I did was overclock a little. Even changing the governor on your kernel could help.