Anything like Voodoo sound for the Skyrocket? - AT&T Samsung Galaxy S II Skyrocket SGH-I727

I know we won't get voodoo sound on the SR due to the yamaha chipset that's used, but is there anything out there to increase the sound quality and volume that actually works well? Or is it a lost cause?

I haven't used it, but a lot of people have said that Poweramp helps a lot (free trial available on the Play Store with a paid app also available).
DSP Manager is another option, but it doesn't work with every rom. You might want to try this out first: http://forum.xda-developers.com/showthread.php?p=21013174#post21013174
The sound will never be top notch, but you can make it a little better. Please post back if you find another workable way to improve sound quality.

I use player pro
Sent from my SAMSUNG-SGH-I727 using Tapatalk 2

Those two music players look interesting. I'll have to give them a try. I'm currently using Volume+ and it seems to be doing a pretty good job also.

Related

Music Player

I noticed in a Gingerbread video by Google, they were talking about Open Media and it's ability to easily have an EQ. Does this exist on the Nexus S's music player? If not, what are they waiting for.
They should just help out the dude making PowerAMP if not, I love that app but it sucks up too much battery with the EQ on.
Video (at correct timecode)
[hfm] said:
I noticed in a Gingerbread video by Google, they were talking about Open Media and it's ability to easily have an EQ. Does this exist on the Nexus S's music player? If not, what are they waiting for.
They should just help out the dude making PowerAMP if not, I love that app but it sucks up too much battery with the EQ on.
Video (at correct timecode)
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It looks like they gave the tools so that people could make things like that.
tominater12 said:
It looks like they gave the tools so that people could make things like that.
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That's exactly what they did it seems.
I did install Cyanogen on my N1 last night. Though I think my fully stock G2 is a leap ahead of it still in terms of display and speed, I love the DSP Manager addition.
Google needs to put some version of that into their OS. At least in the capacity of having different settings for headset, bluetooth, and speaker that are just presets like Rock, Pop, Dance, Classical, Spoken Word, etc...
Hopefully we'll see something in the next Gingerbread release, but somehow I doubt it.

[Q] Dolby Mobile?

I've seen some threads in the International HOX forum, as well as a new ROM in our forum that support Dolby Mobile.
I'm on Cleanrom, and I don't really want to switch ROMS for an audio effect. I'm definitely curious though.
How can I flash Dolby Mobile onto my HOX without any ROM changes?
What about ALSA? I know MixGet is on the play store, but does it work for anyone?
silentecho13 said:
I've seen some threads in the International HOX forum, as well as a new ROM in our forum that support Dolby Mobile.
I'm on Cleanrom, and I don't really want to switch ROMS for an audio effect. I'm definitely curious though.
How can I flash Dolby Mobile onto my HOX without any ROM changes?
What about ALSA? I know MixGet is on the play store, but does it work for anyone?
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I mean heres the apk. IMO its just another gimmick like beats. Its just a different equalizer. Seriously just use poweramp or playerpro or even the equalizer app from the play store and set your settings according to your preference. Surround sound is not possible through a 3.5mm stereo jack. At best, you will get virtual surround sound which distorts or incorrectly balances sounds.
Thats my opinion. But you are better off sending a PM to XsMagical and ask him about it since he ported the ROM that contains it.
Yup that I know, a gimmick it is for sure. I wish the HOX had a wolfson dac, or a voodoo-like hack of some sort. Driving larger headphones with higher impendence doesn't quite work well here.
Right now I'm using Google music with DSP manager. I'll occasionally leave beats on while at the gym for the fun of it, usually I'm only using an equalizer though. I just wanted to hear what Dolby could do, never tried it before in my life lol.
Sent from my HTC One X using xda premium
darktranquility18 said:
I mean heres the apk. IMO its just another gimmick like beats. Its just a different equalizer. Seriously just use poweramp or playerpro or even the equalizer app from the play store and set your settings according to your preference. Surround sound is not possible through a 3.5mm stereo jack. At best, you will get virtual surround sound which distorts or incorrectly balances sounds.
Thats my opinion. But you are better off sending a PM to XsMagical and ask him about it since he ported the ROM that contains it.
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The problem with that is I don't know what to set those apps to.
Sent from my HTC One X using XDA

Headphone Amp Software

I love the Voodoo headphone amp as it boosts the headphone output to a decent level, but installing voodoo sounds has its problems on ICS with calls, etc and all the know bugs. Is there a headphone amp app or widget or something? Best I've found is to make a preset EQ with everything boosted but this affects sound more than Supercurio's work on the Wolfman chip and enabling the headphone boosts.
Jetaudio is the player I've been using on my other phone. Get it from play store. Once you have it go to EQ and look at the top. There is a built in preamp. Slide the bar to 10 and watch your ears bleed. It is by far the best free player that I've used.
hechoen said:
Jetaudio is the player I've been using on my other phone. Get it from play store. Once you have it go to EQ and look at the top. There is a built in preamp. Slide the bar to 10 and watch your ears bleed. It is by far the best free player that I've used.
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Thanks, I'll check it out.
getochkn said:
Thanks, I'll check it out.
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Actually thank eollie. I'm pretty sure he's the one that let me know about it. Well it was either him or Lumin. Hard to tell the other members of TFTN apart anymore. lol
I'll give Jet a try myself.
Not to hijack, if anyone knows of dev info on compiling new codecs for Android, would you PM me? The lack of Apple lossless keeps me from using my phone for music.
Posted from my SGS4G, thanks to Team Acid development
jeff
Can you really tell the difference between lossless and compressed? I've tried with some really good earbuds and it's super hard for me to tell. Try talking some albums that you know really well and converting them to mp3 at 224. If you can tell the difference from the phone I'd be amazed.
hechoen said:
Actually thank eollie. I'm pretty sure he's the one that let me know about it. Well it was either him or Lumin. Hard to tell the other members of TFTN apart anymore. lol
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http://forum.xda-developers.com/showthread.php?t=1673917
Yeah, I use Grado cans and anything below 512 kbps is like nails on a chalkboard to me. My library is all Apple lossless at this point and transcoding on the fly is a complexity I'd rather not deal with.
Edit -- Switching to IEMs has made anything compressed even at 512 kbps rather painful. As full-rate Apple Lossless or Flac is typically around 800-1000 kbps, at least for me, there isn't any meaningful gain for the pain.
jetAudio does support Apple Lossless now, and doesn't have the gaps between tracks that used to plague older Android players. It's got it's own usability issues, but it does a decent job.
Now if I can figure out why Voodoo Sound occasionally stops working for me to control amp gain so I can keep the digital gain maxed out.
jeffsf said:
jetAudio does support Apple Lossless now, and doesn't have the gaps between tracks that used to plague older Android players. It's got it's own usability issues, but it does a decent job.
Now if I can figure out why Voodoo Sound occasionally stops working for me to control amp gain so I can keep the digital gain maxed out.
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Since I stopped using my 4g as a phone and just use it as a music player voodoo sounds has worked all the time every time. I think receiving phone calls might be what is causing it to stop working. I few others have reported the same. Something to take a look at at least. If your using jet it has it's own built in pre amp that works well.
I think that maxed out issue you are talking about is a setting in voodoo app causes the db keep going up
Sent from my SGH-T959V using xda app-developers app
hechoen said:
I think receiving phone calls might be what is causing [Voodoo Sound] to stop working.
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I seem to be finding that either placing or receiving a call "disconnects" Voodoo Sound from the analog gain.
The preamp control in jetAudio is a little different -- Voodoo has the benefit of keeping the digital gain as high as possible and just using the audio gain, which should improve sound quality by keeping digitization noise lower.
I have logs for that i go on wheresmycellphone.com and call my phone run logocat right before the call. No one has provided logs yet ? There seems to be dual speaker mode thats changed and an audio route problem. Do u want me to up logs. Does voodoo work on any of ics roms with just dsp manager and how do u tell if it is working really. I think the tv out driver plays a slight role as well there is bluetooth sharing enabled during call when headset not being used or anything.
Sent from my SGH-T959V using xda premium
jeffsf said:
I seem to be finding that either placing or receiving a call "disconnects" Voodoo Sound from the analog gain.
The preamp control in jetAudio is a little different -- Voodoo has the benefit of keeping the digital gain as high as possible and just using the audio gain, which should improve sound quality by keeping digitization noise lower.
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I bet you still listen to vinyl don't you. LOL I see your point for sure but on my earbuds I can't tell the difference. As long as it's loud and clear and loud it's good enough for me.
I do. And on audiophile the dsp manager says does not work with hardware on last tab to the right
Sent from my SGH-T959V using xda premium

Mod for headphone loudness

Im on viper with elemental kernel.
Absolutely love the rom and kernel combo, but looking for a mod or something that will just make the music through headphones louder.
When I run I can definately hear it, but its just not very loud. I think its normal and same volume as stock, but is there anything I can apply that will make it louder?
And I mean across the board, stock music player, pandora (or any internet streaming player, just louder across the board with headphones.
thanks
You can try the Volume+ app. Paid app on the market, but I think the app is still free on the dev's website (but you have to signup for his forum now to download it):
http://androidaudiohacks.com/?page_id=16
I haven't tried it on the One X. This phone has always had decent volume for me. But I've used it on my old Desire Z. The difference is not huge, but helps a bit.
redpoint73 said:
You can try the Volume+ app. Paid app on the market, but I think the app is still free on the dev's website (but you have to signup for his forum now to download it):
http://androidaudiohacks.com/?page_id=16
I haven't tried it on the One X. This phone has always had decent volume for me. But I've used it on my old Desire Z. The difference is not huge, but helps a bit.
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Do you have to load the app every time for it to apply? Or does it write to boot?
Sent from my HTC One XL using xda app-developers app
Its supposed to load on boot. It has different customizable levels and EQ for speaker, bluetooth, and wired headphones. Actually pretty similar to DSP (and I believe based on it) but different interface, and its an easily installed (and unistalled) app instead of having to be flashed or cooked into the ROM.
I did have some instances of it not always starting by itself. But its been a long time, and updated a bunch since I used it on my old phone. So this may have been fixed.

Kernels

Hello guys I am just coming from s3 lte. And I got a question because on my s3 I used to use boeffla kernel + cm11. Ofcourse I am gona use xm11 on my nexus 5 too but here comes the question. Do you know any kernels for nexus 5 which are similar to the boeffla one? ( boeffla sound has the best equalizer I have ever been using on my phone) Big thanks.
wojwem19 said:
Hello guys I am just coming from s3 lte. And I got a question because on my s3 I used to use boeffla kernel + cm11. Ofcourse I am gona use xm11 on my nexus 5 too but here comes the question. Do you know any kernels for nexus 5 which are similar to the boeffla one? ( boeffla sound has the best equalizer I have ever been using on my phone) Big thanks.
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You can only use kernels that are CAF based like Elemental, Chaos and maybe others. Don't flash AOSP kernels with CM11. For sound control you may look at Viper4android or something like that. Check if it is compatible with CM11.
Verstuurd vanaf mijn Nexus 5 met Tapatalk
Yeah definitely use viper over any kernel sound mods
Sent from my Nexus 5 using Tapatalk
Thank you guys will do that
It says on the website that it is compatiable with ALL 4.4.2 ROMs
Here is the nexus 5 viper thread. Flashable zip is 2 pages from the end
[DISCUSSION] Viper4android
http://forum.xda-developers.com/showthread.php?t=2543796
Sent from my Nexus 5 using Tapatalk
I might have different opinion on Viper4Android. IMO, Nexus 5 soundchip is already awesome as it is and doesn't need V4A. I think what you need is a proper music player (i use poweramp myself which is very good for me) as the play music has crappy equalizer (shame though, a very nice interface)
IMHO, V4A sound effects are gimmicks and doesn't really give you the true performance of your soundchip. Don't get me wrong, i've tried V4A before because i think the Play Music sound quality is ugly, but then i didn't know that the phone itself is really great at producing high bitrate music (great also on flac). After i tried poweramp, i realized that V4A is just gimmick sound effect, not the true sound.
Again, every person's ear is different, you might have different opinion on V4A.
Give it a try and you'll know it yourself.
bufosp said:
I might have different opinion on Viper4Android. IMO, Nexus 5 soundchip is already awesome as it is and doesn't need V4A. I think what you need is a proper music player (i use poweramp myself which is very good for me) as the play music has crappy equalizer (shame though, a very nice interface)
IMHO, V4A sound effects are gimmicks and doesn't really give you the true performance of your soundchip. Don't get me wrong, i've tried V4A before because i think the Play Music sound quality is ugly, but then i didn't know that the phone itself is really great at producing high bitrate music (great also on flac). After i tried poweramp, i realized that V4A is just gimmick sound effect, not the true sound.
Again, every person's ear is different, you might have different opinion on V4A.
Give it a try and you'll know it yourself.
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I acctually bought poweramp for my self so I will just stick with it
bufosp said:
I might have different opinion on Viper4Android. IMO, Nexus 5 soundchip is already awesome as it is and doesn't need V4A. I think what you need is a proper music player (i use poweramp myself which is very good for me) as the play music has crappy equalizer (shame though, a very nice interface)
IMHO, V4A sound effects are gimmicks and doesn't really give you the true performance of your soundchip. Don't get me wrong, i've tried V4A before because i think the Play Music sound quality is ugly, but then i didn't know that the phone itself is really great at producing high bitrate music (great also on flac). After i tried poweramp, i realized that V4A is just gimmick sound effect, not the true sound.
Again, every person's ear is different, you might have different opinion on V4A.
Give it a try and you'll know it yourself.
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Click to collapse
Actually there are effects in v4a but the main thing is being able to increase the sampling rate. I'm sorry to say but Poweramp with v4a is better than poweramp without v4a.
Maybe you misunderstand v4a.
rootSU said:
Actually there are effects in v4a but the main thing is being able to increase the sampling rate. I'm sorry to say but Poweramp with v4a is better than poweramp without v4a.
Maybe you misunderstand v4a.
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Than I am gona use v4a + poweramp
wojwem19 said:
Than I am gona use v4a + poweramp
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Try it.
The DAC we have is good, but it's not as clear as it could be.
I think you'll struggle to match the Wolfson DAC in recent Galaxy phones, especially when used with the DAC Direct option in Boeffla or VooDoo Sound.
Coming from a Note 2, sound quality is the first thing I noticed the N5 was lacking in. Not by much, but still noticeable. Also, if you use decent Bluetooth headphones then you may notice even worse quality as the N5 doesn't support the APT-X codec (obviously the headphones need to support this too).
I'm a long-time PowerAmp user but have only just got my N5 set-up with a custom ROM so still need to test out Viper.

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