[GAME SALE] Because We May - Android Apps and Games

http://www.becausewemay.com/play.html
May 24 - June 1st

Had no idea about this. Many thanks.
Quick question: it seems that some of the prices on the Because We May website are different from those on the Play store. Is this an error, or is the sale staggered somehow (i.e. some games are not being reduced until later in the week)?

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[APP] Soccer Juggle

This is my first game, I've put a decent amount of time into it, it's called Soccer Juggle. There are a few apps like it already, but mine is different because:
It supports local multiplayer (2 and 3 balls)
It supports bluetooth phone to phone multiplayer (2 balls only)
It has 50 different campaign mode levels.
It has different level modifiers.
It doesn't have "static physics" but instead makes it more difficult the longer you've had a combo, making high scores difficult.
Anyways, leave me some feedback, the app will cost $.99 when I release it, there will also be a trial version without bluetooth, 3 ball multiplayer, or levels 21-50.
The version I just uploaded will expire June 15th 2011 at Midnight 2011, depending on it's status on that date I may upload a new version with an extending expire date.
Finally, thanks to the informative sticky at the top of this subforum, I have submitted this as a draft apk to my account and it can't be stolen!
Please don't hold back on your comments, this being my first game, and first app worth looking at, I'm sure I missed a few things!
EDIT:
If you wish to unlock all the levels, enter "31415" as the "winning score for multi player" option in settings. it'll automatically unlock all 50 levels to test
any screens?
pr0necr0 said:
any screens?
Click to expand...
Click to collapse
I wasn't emailed about your response, sorry, I went ahead and worked out as many bugs as possible and published to market. There are 8 screens there.
I can't post links yet...on xda forums, market search soccer juggle, you'll find it. it's by me, crdnilfan.
The trial has been published but isn't appearing yet, regular market lag. will post when it's out.
Tried it and it's a little unresponsive sometimes. The background could be better too.
Sent from my SGH-T959 using XDA App
iynfynity said:
Tried it and it's a little unresponsive sometimes. The background could be better too.
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Responsiveness is something I've really struggled with, this is my first ever SurfaceView app, and my first game, the two combine to difficult optimization due to lack of knowledge. As I learn more though, working on various other apps, I will work in optimizations.

Order&Chaos News: *BREAKING NEWS* Fix Released. 7mb download

Hello,
*GAMELOFT HAS RELEASED A FIX. LOG IN AND DOWNLOAD NEW APP AND NEW DATA OF 7MB MAX. THIS IS ONLY A FIX. NOT AN UPDATE.
At the moment there has been a huge problem with Gameloft "ACCIDENTLY" uploading a Christmas BETA version of the game. There are many bugs the main being what I said above and also extreme lag. Missing places on the map for some. Graphics have been washed out. (Colours are dreadful) and also items going missing or not showing in your inventory.
My suggestion to most DO NOT by runes or gold as there is also the bug of not receiving what you paid for. There is also a possibility you could damage or even lose your character due to this BETA release that was not supposed to be released as it is only half finished.
UPDATE:
Temporary fix: GAMELOFT HAVE RELEASED A TEMP FIX UNTIL THE OFFICIAL UPDATE
*BREAKING NEWS* FIX HAS BEEN RELEASED. LOG IN TO DOWNLOAD NEW APP AND THEN INSTALL AND DOWNLOAD 7MB MAX OF DATA
Also the Xperia™ Play now has fully working controls with the game.
Any questions feel free to ask me and I will assist in what I can.
Also add me.
Europe server: Observers Market
Blackwatch lvl 60 Tank
Piccolo lvl 48 Monk Healer
Sapphire lvl 44 Ranger hybrid
Guild: SoulHunters
Guild Master: One (that's actually his characters name )
Regards
Blackwatch
Hope they plan on a free month or something for this buggy/downtime.
-Suggestion for the thread, Archive old news storys in spoilers with the dates.
16th February 2012: Accidental BETA was uploaded. *Refrain from joining guilds or buying Runes or Gold.
17th February 2012: Double XP weekend has started.
19th February 2012: Server still having login issues with characters in guilds. *Refrain from joining guilds or buying Runes or Gold.
20th February 2012: Double XP weekend still going. Still no Update or Fix from Gameloft
22nd February 2012: *BREAKING NEWS* A new method has been discovered to remove people from the guild bug. *See OP for details.
24th February 2012: *BREAKING NEWS* Gameloft have released and temp fix until official update. This fix covers main bugs including guild bug.
BUGS
Bugs list.
*When clicking mail box game freezes and then closes. (Only for some) **FIXED**
*Game closes when in loading screen
*People in guilds aren't able to login (only some guilds) **FIXED**
*Places missing on map and some places added that don't exist.
*Some people can't see Eristars Temple dungeon. **FIXED**
*Colours are all washed out.
*Sent mail is not received at other end (only happens to some)
*Items not showing in bag when picked up (only happens to some)
*Clicking on NPC to complete quest game freezes and closes (only happens to some)
*Some characters not in guilds unable to login but is rare **FIXED**
*Some extreme lag at times or in certain areas.
*More still being investigated*

[SHARE] Games for FREE/SALE on Google Play

Here are some list of games that are on are free or on sale "Because We May".
Just wanted to share the info.
Help the community.
For the last week of May (May 24 through June 1) our games will be deeply discounted to celebrate online stores that give us control over pricing: The App Store, Google Play, Steam, Desura, IndieVania, and a few others.
Click to expand...
Click to collapse
BecauseWeMay

Dungeon Defenders 2nd Wave Confirmed - Never Coming Back

Came across this earlier, and was saddend as I have been waiting for this to come back... I had all but given up hope until this dropped:
http://www.supergamedroid.com/2013/...ng-back-to-android-says-trendy-entertainment/
Source:
http://dungeondefenders.com/dundef-digest-11013
Mid section paragraph:
"Android fans, I have some bad news to share with you. I sat down with the development team to talk about when Second Wave will be coming back to the Google Play Store. I’ve been informed that Second Wave will not be coming back to the store. Our previous hosting arrangement for the game expired, which is why the game went down from the store. To modify the code to use Google’s new content hosting features is too costly."
Now there are those who still have the apk, such as myself but I have always had issues playing it since it went down last summer....
Have uploaded both Xperia Play and TouchScreen/Tegra versions apk's as they were free. I have Xperia Play Sd data as their servers were still active for now and will try upload that too (Mite not be today as having issues with my net).
We need more Xperia Play games and not to loose the few (well around 400 but am rounding it off lol) we have so let's try preserve them
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Attached Below are the last apk versions of Dungeon Defenders 2nd Wave. The apks are FREE and so are not warez and are posted here for preservation purposes. (Have Zipped the APK's so would upload to XDA)
Xperia Play (App V7.1) Version is for Xperia Play Hardware Only.
Touch/Tegra (App V7.6) Version is for Touchscreen or Tegra Devices only.
I would suggest checking the database of xperiaplaygamer.net . There are some games which can´t be loaded anymore (Asphalt 5,Battlefield Bad Company).Check every available link. Maybe someone can preserve them when they can´t be bought anymore.

Recession of downloads after updates in our games

Hello,
my name is Jakub and I am the User Acquisition manager in Inlogic Games. We publish our games on the Play Store since 2011. We have two accounts: Mini Games INL, Inlogic games.
Problem is with the Mini Games INL account. I was making the research of instals (downloads) of our games since it were released on the store. I find that instals (downloads) of many of our games fall after the update.
The question is, what can be reason for this recession. For example game "Super pocket football" have first download in September 2013. Until the update in 2015 game have 86 000 instals. After the updating to today game got 414 downloads. The biggest secret for me is that the game is dont having the low downloads but mainly the 0 amount. 414 downloads in almost 2 years is crazy number.
We are updating to make our games better for its users. But it seems like that the updates ruining ourselves. Please, what are the factors that affects the instals of games after updating and what can we do to prevent the recession in future?
Thank you
Jakub Šoltýs

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