Hello,
Shake 'n' Roll Labyrinth is my first Android game. As an 3D Artist it has been very important for me, to create a real 3D look with a realistic rolling ball, nice shadows and realistic collisions. I think this is, what makes it real diffrent from the others. A real hard thing was to find good balance between performance, look and quality. I used Samsung Galaxy S with 2.3.3 as the reference.
It would great, if someone want's to test it and give me feedback, to make it better.
You can download it for free on google play.
Cheers
Thomas
Seems nice
Congratulations on your first app, u reminded me when i created my first one
It seems nice, i will try it and let you know
---------- Post added at 05:11 PM ---------- Previous post was at 04:50 PM ----------
welldone Thomas, I tried the game it is working well on GS2 except one minor issue below, also i liked the splash logo
Issue: there is a slight flickering feeling even if i am not shaking or titlting the phone
Good luck
Hello Karim,
right before uploading it, on one hand I felt very excited and on the other very afraid. I'm so proud that the error reports still count ZERO cause I could not test it on different hardware/OS combinations!
I'm really happy about Unity 3D. In the beginning it was hard for me to find a game engine that fits to my ideas. I started the project with build in stuff and ended up with scripting everything. Really creazy for me, as I'm a visual Artist.
For me, Unity 3d is a great peace of software and it is for free. It is alright for me, to show their splash screen, till I'll buy the pro version.
I'll check the flicker issue and try to fix it.
Thank you so much
Thomas
Shake 'n' roll labyrinth - free game - version 1.06 out now!
Hello,
Shake 'n' roll labyrinth - version 1.06 out now!
- There is now a pirate mode. First of all you have to find the ghost ball. If you found it, you'll see the ghost ship. You'll have to sink it with your cannonball to reveal the treasure - the gold star. The ghost can push you into the holes. But it can also help you to become faster. Let the ghost push you through bottlenecks by which you otherwise would not fit through.
- There is a pixie mode. Lots of glitter and 10% time bonus on your score if you can find the butterfly.
- A new Easy mode. Here you can play a classic labyrinth. Some holes are capped, however.
- If you prefer vintage and sophisticated mode, then play the pro mode. With no cover and plink plink.
- If you would like to compete with the rest of the world, you can submitt your scores to the Openfeint social gaming community. Check out, what your buddies and friends do.
- Another quick message on Facebook - no problem.
Enjoy the game.
Cheers
Thomas
Link For the lazy: https://play.google.com/store/apps/details?id=de.silverfx.Shake_n_Roll_Labyrinth
It looks good, but I hate Open Feint so much I can't install it. Is there any chance you might be willing to offer a spam-free version, or take it out completely?
Thanks!
Sent from my HTC One S using XDA Premium
Looks really awesome, but its incompatible with my phone. What are the minimum requierements?
Sent from my LG-VM670 using Tapatalk 2 Beta-5
@Droidificator
It is possible to say No to openfeint. You don't have to sign up.
I decided to integrate it cause of the leaderboard and facebook. I thought it would be cool to have something like this.
At the beginning I was trying to make my own scoreboard. But it looked like in the 80's. I thought it should me more up to date.
Is openfeint a spam community? I did not allow to read phone state.
It is no problem for me to compile a openfeint free version, if people prefer something like that.
Do you think this makes sence for more than you you?
@kcls
The system requirements are : android 2.1 or higher (better)
and a arm7 cpu.I'm testing the performance with a samsung galaxy s. If it is all right there, then it all right for me.
Saying no doesn't stop then from taking up space on my sd card with their folder, or redirecting me every time I open the app if I delete the folder. Not a huge deal, was just curious. Thanks for the app.
Sent from my HTC One S using XDA Premium
@Droidificator.
I agree. I removed openfeint! I'll itntegrate my own highscore board. It will respect your privacy.
Thank's for opening my mind.
Awesome! I wish more devs were open to the idea. They don't pay you guys to include it do they? I certainly don't want to take any money away from devs over this, I'm just a little neurotic about sd card space since I got the One S.
Thanks again!
Sent from my HTC One S using XDA Premium
You don't get paid. They just give you something (Leaderboard, Achievements, Online Community, facebook, twitter). You have to give them something in return. Permissions.
It is not so easy for a one man show (like me) to integrate all these features. You need to run a sql database for the score board, need to go through different sdk's and and and. Openfeint gives you something like that out of the box.
I like to compete with others. Thats why the scoreboard is so important for me.
I was testing my own sql scoreboard and wasn't too happy with it. You know - I don't know too much about sql. Thats why I kicked my own leaderboard in the trash and decided to use openfeint.
Now it looks like I have to get it out of teh trash can.
Thanks anyway!
Cheers
T.
.
@OP please add proper tags to your thread title, avoid closing
Related
2nd app release for me.. I used to play this great BBS game called legend of the red dragon (lord) and yes, showing my age on this one
Anyway, created an api, installed the game on my server and then created the app.
Its free too.. has 2 inapp purchases but not required for game play..(remove ads/buy extra gold)
Some details:
The premise of LORD is that a Red Dragon is wreaking havoc in a town where the player has recently arrived. Multiple players compete over a period of weeks to advance their skills and to kill the dragon. In order to achieve this goal, players must face combat to gain experience. Once they have gained enough experience, they must face their master at Turgon's Warrior Training and advance in skill level. Advancement presents stronger enemies and masters; a player must reach level 12, the final level, before challenging Turgon himself and attacking the dragon.
As a BBS game, LORD uses a text-only interface.
Market Link
I LOVED LORD! was my fav game from old BBS days (didnt think I was that old, but I guess so lol).. gonna give this a try!
mikeandjaimie said:
I LOVED LORD! was my fav game from old BBS days (didnt think I was that old, but I guess so lol).. gonna give this a try!
Click to expand...
Click to collapse
does anyone remember Trade Wars from the BBS days?
mikeandjaimie said:
I LOVED LORD! was my fav game from old BBS days (didnt think I was that old, but I guess so lol).. gonna give this a try!
Click to expand...
Click to collapse
Let me know what you think..
Conneyjr said:
does anyone remember Trade Wars from the BBS days?
Click to expand...
Click to collapse
That was a great game... I would love to port that one too.
Any feedback guys?
thanks
So many fond memories of LORD.
Installing LOBD right now, will try it out on my lunch break
Recommendation for your next app: Swords of Chaos, another great fantasy BBS RPG
(Or alternatively, Planets - LORD in Space!)
We should be able to press/click on a players name and see some info about them. Whatever our character would see just by looking at them( if they are heavily armed, strong, fast...etc). Maybe an avatar too.
I was a lord master. I could rise to the top so quickly admin reset the server due to complaints I was 'hacking'.
I loved renaming the strongest weapon in the game to "a stick". Probably why people thought I was hacking. Loved lord and am now getting into this blue dragon game.
Keeps saying that my session timed out
Sent from my LG-P500 using xda premium
Im glad you like the game.
I just tested and the game seems ok for me.
thanks
Fun game. Finding the options are too small. I was fighting a higher level enemy and was almost about to win when I accidentally tapped run vs fight. They are too small and close together to easily select things. In the weapons and armor stores you have buttons. Perhaps buttons for fight and run in a row, then automatic options in the next row?
Pretty cool game. I like it. Its simple and I didn't want to put it down last night.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
Not avalible in your country prf... ( serbia)
Where i can download LOBD?
Loved lord. I was just a kid but that game was sweet! Looking forward to trying this one out
Sent from my HTC Sensation Z710e using XDA App
BUMP
Is there a forum for this game? Strategy etc?
Sorry, no forum, that would be a neat idea though. Ill see what we can do on our end.
joey3002 said:
Sorry, no forum, that would be a neat idea though. Ill see what we can do on our end.
Click to expand...
Click to collapse
Why has it been removed from market? I need it on my new phone...
TheBungle said:
Why has it been removed from market? I need it on my new phone...
Click to expand...
Click to collapse
Google.. working to get it back in the market.. I am attaching it here for you though. This is also the newest version. I have started the process of putting most of my apps on amazon since google basically can close your account for zero reason and no recourse but send them email which will go unanswered.. sorry.. a bit pissed about the whole situation.
Before your reply i pulled the apk and emailed it to myself.
What's the difference between my ooold version and this?
(downloads before answer anyway)
TheBungle said:
Before your reply i pulled the apk and emailed it to myself.
What's the difference between my ooold version and this?
(downloads before answer anyway)
Click to expand...
Click to collapse
I removed option to remove remove ads via purchase and the ability to buy gold both of which used inapp purchases but since google screwed me.. I am releasing it to amazon which does not support google inapp purchase.
Its been over a week that google killed my account and still no reply to my question of why.
Hello!! I'm a student and a self claim indie game developer in Taiwan!!
me and my friends made a game called "Constant C".. it's on Android Market now.. for free!!
It's Powered by AndEngine ! and we put a lot of effort in it....
so Please!! take a look! if you like it.. help us spread the words about this game.. we will be really grateful
------------------------------------------------------------
Genre: 2D Platform, Puzzle, Action !
System Require: Multi-Touch Screen, IQ Above Average
Tag: Time, Gravity, Awesomeness !
In a distant future, a dark force gained control of the universe. Everything stopped moving – the time is frozen and gravity is gone. The only hope of recovering the universe relies on “Constant C,” a robot gifted with a small circle of power, allowing Constant C to move and to revive the time and gravity within the circle. When Constant C approaches an object, the object becomes “alive” and when Constant C leaves, the object becomes frozen again. By making good use of Constant C’s power, your mission is to remove obstacles ahead and find a way for Constant C to reach the control center of the dark force.
There are 29 levels. To solve the puzzles, you need to be intelligent and creative. Each puzzle gives you a new experience, and along the way, your will learn important skills that can help you solve the puzzles. The unique feature of Constant C will give you a mind blowing experience. So, be quick! The universe is waiting for you.
Developer:Brain Damage Studio
Powered by AndEngine
------------------------------------------------------------
Youtube Trailer : http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
It's amazying.
I made it to halfway through world 2- here are my thoughts.
This game is beautiful- it looks great, and the way it works is absolutely fantastic. I can honestly say it is one of the best games I've yet to play on Android- maybe the best.
That being said, it is way too big. 5MB should be the max before installation to SD should be implemented- this game is over 20. Either work on reusing more textures, or have it install to SD.
I was playing with the device laying down, and the gravity button was flipping out- switching every update cycle and just going crazy. You may want to have it display an X if the values aren't high enough to justify a gravity switch (I love the way this mechanic works, by the way!)
Fix these issues, and most standard prices you would ask for would be too low for this game- I would gladly pay for more worlds. (Though, if more worlds were added, you may want to work on the difficulty curve- if you want my thoughts on that, let me know). Again, great job!
Thanks that's huge compliment you give us there.. we are really appreciate.
We will work on the to SD feature.. since a lot of people had demanded it! I'll update it ASAP.
there are some reason makes us can't reuse texture though
first .. our artist is new in drawing texture for games... he just draw whatever he feels right and not considering about texture size and reusability. (we will do it better next time)
second.. in some device.. too many sprites makes game really laggy.. so we tend to use huge jpg file for background
i don't know anything about marketing on android app.... because we are totally noobies in this... Actually this game is not only our first game on android.. it's our first android app if you don't count "Hello World" as a app XD
After we think we learn enough to build this game. we go straight into it. It take us 5 months to build because we need to learn new stuff along the way
I use XNA mostly, and my brother use c++ and some graphic engine from his lab, neither did we use andengine before. and we love it!
We are thinking putting ads in it....and yet it's something we never tried XD, so I might need to check documents. After that we will release a clean ads free version for 0.99$ i think..for us.. most important thing is people can play our game. and feel it's not waste of time. those few hour must actually means something
Downloaded to my htc inspire 4G. I Am amazed by what you have created. This is awsome! I love free...but this needs to be a paid game. It is worth every penny.
Sent from my Inspire 4G using xda premium
And also Thank you!!!!!!!
Sent from my Inspire 4G using xda premium
oh!! it can app2sd now.. nevermind thanks
app2sd
yes , we just fix the "app2sd problem" yesterday!! lots of people ask for that
Downloading now. Looks sweet!
Sent from my Liquid Thunderbread HTC Thunderbolt
Wow~ It's really a cool game.
The idea is very impressive.
I am trying hard to pass the world3.
These puzzles not only difficult but interesting.
I look forward to more puzzles.
thanks
sisi716222:thanks for your compliment!
you MUST TRY!!!
Awesome!!!! you have to try it !! (and finish it!)
I'm downloading it now. I'll be sure to post my thoughts here and on my site(Though, my site isn't very popular...) once I've had some time to mess with it. Can't wait!
ok, I just got 8 post.... I can post URL now!!
Constant C
Youtube Trailer: http://www.youtube.com/watch?v=YwZF5C8H8Co
Market Link: https://market.android.com/details?id=com.light.roller
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
thanks
thanks!I think you will do it great too! we just began java programming 4 months ago!
It's easy to learn!
Spectatr said:
This game is pretty awesome. Albeit I've had my phone for about 2 months, I've never played a game with these game mechanics. Very original and an amazing first app. I also just started learning android and will be developing my first app in the coming months, and I don't think it will be nearly as good.
Click to expand...
Click to collapse
Haha I love the system requirement 'above average IQ'
it's a great game!
Just read about this on the portal. Downloaded it on my A100 and started playing, will have to download it to my EVO 3D later. Love it. This is definitely better than some of the games that other devs charge for. Excellent work.
Last night i try it on galaxy S, and work superb, thanks
I am trying to download it through market, but I am getting device incompatibility message. I am using Samsung Galaxy S GT I9003. Does it have region restrictions, I am trying from India
On the market it says my device is not supported
I am looking for people to help with the testing and creative development of a game I am working on.
I am REMAKING a game I had on the market last fall. Its still called ScanDroid, at least for now.
The theme of the game has changed, and there are a lot more features being worked on this time around.
I am making it from scratch this time, which is making for a faster process and cleaner code.
Here's the game in a nutshell:
RPG Fantasy Theme
Scan Barcodes to collect items, bonuses, and exp, and to battle NPCs
Battle NPC Barcodes
Battle Online(soon to be implemented)
Share QR code of character for others to battle locally(soon to be implemented)
Gain items, level up, and use an item shop
Anything other the creative testers can help me get an idea to add in.
It is a text based pocket scanner Pokemon style online barcode scanning game.
Everyone who i had try the last version of it loved it, but due to my limited ability at that time and the holidays the game eventually lost steam and fell apart. I have received a lot of feedback and am much more capable now of delivering a fuller more entertaining experience.
I need people who are COMMITTED to:
Test out each release, on a daily to bi-daily basis
Give good feedback that can be used to fix and improve the game
have ideas to help make it better
willing to use google plus messenger to join our beta huddle, and actively participate.
Please, reply to this with your google+ email address, or PM me.
I had about 40 ppl who wanted to beta test last time around,and all but 6 fell through on activiely participating.
I appreciate ANY help I can get.
Here is the Facebook Page Link. This will be the best way for you to let me know you want to be a tester/helper!!!!!!!!!
THANKS!
bump & reserve......
I'd like to test it for you, i'm an avid RPG fan and currently playing a lot of Galaxy on Fire 2
Magnumutz said:
I'd like to test it for you, i'm an avid RPG fan and currently playing a lot of Galaxy on Fire 2
Click to expand...
Click to collapse
PM'ed you with the details.
Im currently sitting at 8 more invites available.
ChaoticEko said:
Im currently sitting at 8 more invites available.
Click to expand...
Click to collapse
Sent you a pm.
Sent from my VS910 4G using Tapatalk
where do i sign?
would love to check this out if it's still going
huge RPG fan, huge pokemon fan, used to play barcode beasties obsessively. also play with my phone way too much, so i'll play this heaps d:
currently using a samsung g2, if that makes any difference?
kidnicarus said:
would love to check this out if it's still going
huge RPG fan, huge pokemon fan, used to play barcode beasties obsessively. also play with my phone way too much, so i'll play this heaps d:
currently using a samsung g2, if that makes any difference?
Click to expand...
Click to collapse
PM me with your google account address, and we can go from there.
I would love to play...... Of course I ment I would appreciate being involved in the beta testing of this application.
Sent from my GT-I9300 using xda app-developers app
Pm me your Google address.
Sent from my SAMSUNG-SGH-T989 using xda app-developers app
I'd like to be in the beta too. Seems interesting.
Also, a feature that uses GPS as "Zombies, RUN!" would be great (say, you go out from your home and scan codes in the supermarket for example, or battle random monsters after X meters from your "den", or collect items after walking X meters, and such).
The thing is, you should focus on the things that make "Zombies, Run!" awesome and try to replicate them.
I'm PMing you my google acc.
Morrissex said:
I'd like to be in the beta too. Seems interesting.
Also, a feature that uses GPS as "Zombies, RUN!" would be great (say, you go out from your home and scan codes in the supermarket for example, or battle random monsters after X meters from your "den", or collect items after walking X meters, and such).
The thing is, you should focus on the things that make "Zombies, Run!" awesome and try to replicate them.
I'm PMing you my google acc.
Click to expand...
Click to collapse
A Location Based Aspect could be interesting. We will definitely have to try and toy with it, see in what ways it can benefit the game.
Facebook
Added a Facebook page (easiest way to send out news and downloads in a centralized location)
Here it is!
You can Like the page to receive updates on the progress, get the new builds, and use the page to communicate feedback if you like!
I will also be posting progress on here as well.
Hi guys,
This is first game my first game for Android so pls don't be too cruel. Game works on Android 2.1 and higher and you can download it for completely FREE.
Crazy Lift Manager is an action strategy game. Your task in game is to bring people down as soon as possible. Be fast, as people get impacient very quickly and you can lose your job anytime
Google Play Link:
https://market.android.com/developer?pub=extracrazy
Amazon AppStore:
Crazy Lift Manager
I would really appreciate your comments.
I just had a quick try. Quite addictive. Easy to play.
Sent from my HTC Desire using Tapatalk
thx m8. nice 2 hear that u like it
new update with more changes of difficulty level. now game is much more challenging.
fixed also bug that could cause "force close" on some HTC phones.
wanna also thank u guys for all good comments
thaanks man
Just downloaded, cool game Can see how it could be addictive!
One minor piece of feedback, on your help screen, on the second to last item "Touch a floor and lift goes there. Lift can't change direction when on the move. Faces show how many people is board." might sound better as: " Touch a floor and the lift goes there. Lift can't change direction when on the move. Faces show how many people are aboard."
Good work though!
hi guys. thx for feedback. i really appreciate it.
Faces show how many people is board.
Click to expand...
Click to collapse
Good advice, ty.
currently i'm working on huge update. wanna add more animations, special effects, sounds and make it more challenging.
if u have some crazy ideas or wanna see something in the game u can write it here. if this suit to the game ill build this for u and ill place your name under the CREDITS
huge update is coming 2day. many aspects realted to balance of the game was changed, also we added new animations, sounds. We were working also on usability.
ty man cool game
downloading, cool game and i'll see how it could be!
thx guys for all good words. i couldn't even expect that there is so many kind people out there
new update on the market
whats inside:
- Many changes realted to balance
- Added new sounds
- Added new animations
- Added new difficulty level after day 14
- Few changes in usability
current version 1.2.0
Aww that's really gr8 app
Btw just for info,
this app is listed i the XDA news portal !
Suggestion :
New tutorial ...
to play the game there is no such for now
Nice little game I must say! Threatens to become addictive ^^
Oh, and kudos for only asking the rights the app really needs. Too many apps ask for rights they should never be granted.
Keen on going
thanks guys
this app is listed i the XDA news portal
Click to expand...
Click to collapse
WOW I was't expecting anything like that
New tutorial ...
to play the game there is no such for now
Click to expand...
Click to collapse
I tried to explain every aspect of the game under the help section. did u check that? but anyway ill prepare new tutorial soon
kinda bs that you need to have the fully upgraded elevator to fix broken elevators. Gets annoying really quick when two elevators break right after another and the third one doesn't even have one upgrade. Upgrades should also carry over between days.
Gets annoying really quick when two elevators break right after another and the third one doesn't even have one upgrade. Upgrades should also carry over between days.
Click to expand...
Click to collapse
im thinking about this. definitely game needs some changes in difficulty and im working on it. i think after next update you'll be pleased
great game, ill be sure to keep this one on my phone, thanks dev
Hey Guys,
Really loving this community! We released this game on the market last Thursday and only have 12 downloads ATM! We must have screwed something up royally but the only feedback we've had so far has been positive. Perhaps its the name of the game? Or maybe the graphics just look terrible, or what?
Any new name suggestions?
Thanks for any feedback you have!
Erik
Checked it out. I can see where it would be addicting and I'll likely keep it. Honestly though if I wouldn't have stumbled upon your thread here and came across it on the market, I would have never downloaded it. Icon is good but I think the name is what would make me skip it. I don't have any specific suggestions, just try to be a bit more descriptive of what the point is in the title. Also, the menu is a little hard to read and could be confusing for some people I guess. Hope I helped!
Sent from my LG-P999 using xda premium
The "Fun for all ages" and "Cute fun" text makes me kinda go "eww, a family-friendly game". I think it'd be better off without it at all. A description of what you actually do in the game would be helpful, too.
You cant read the font on LDPI and I would agree with the change of title.
I've not played the game and I don't need too to form an opinion. That is the biggest problem with this game and any game for that matter. People do judge games by their "cover" until of course they get big enough to be talked about/reviewed etc.
It seems to me that you're not really sure who you are aiming the game at. You use graphics that imply this is aimed at 9 year old girls but the language is for geeky teenage boys (and older) with terms like "Rockstah bunneh," or something to that effect.
Look at the comments you have so far (assuming they are not your friends!) They all use wording such as "so cute" "adorable." If this is the route you want to go down then you need to go the whole hog and really target the one specific market.
It takes something very special to appeal to everyone and it may be unrealistic to try on your first game (assuming it is.)
Now I don't mean to sound harsh or overly critical, but this is a game I would never dream of downloading and it appears i'm not alone. With a few tweaks here and there I still wouldn't download it but maybe another demographic would and you could be very successful.
As a final note I could be talking rubbish as I have no particular expertise in the area and your only problem is getting your game recognised in an already over crowded market.
Good luck.
Sent from my GT-I9100 using Tapatalk
Hello everyone. Firstly i checked it out and have an idea i think you must add an option like using sensors to control the game and maybe the font can be changed.
Maybe then i can help better with my ideas.
Good luck.
Sent from my GT-I9003 using xda premium
evilspoons said:
The "Fun for all ages" and "Cute fun" text makes me kinda go "eww, a family-friendly game". I think it'd be better off without it at all. A description of what you actually do in the game would be helpful, too.
Click to expand...
Click to collapse
This is perfect feedback! Thanks
Now that you said it, I wouldn't ever download a family game either!
I think it was this game i saw on the market this weekend. I was searching for games to play since i had gotten a new ROM and wanted to settle in. I saw the name, saw the icon and the first thought through my mind was "it's probably a little kids game" and instantly just ignored it. I can see how the icon would match the game itself, but the name is just... ehh...
We updated the name and feature graphic. Keep the feedback coming and feel free to make it brutal!
Hopefully with the humor on the graphic people won't think its just for kids?
Just tried it. The game itself is nicely made, but it's not the type of game i would normally play. I see that you have changed some stuff (but not released the update yet) so i can't say if it's better after the changes, but one thing is sure, it needs so much more blood. I want the bunnies to pop like a balloon when they fall to their death.
Fine, i'm joking. Or not?
Sent from my GT-N7000 using Tapatalk 2 Beta-4
LordManhattan said:
Just tried it. The game itself is nicely made, but it's not the type of game i would normally play. I see that you have changed some stuff (but not released the update yet) so i can't say if it's better after the changes, but one thing is sure, it needs so much more blood. I want the bunnies to pop like a balloon when they fall to their death.
Fine, i'm joking. Or not?
Sent from my GT-N7000 using Tapatalk 2 Beta-4
Click to expand...
Click to collapse
That would be a lot of fun to make as a separate app, what could we call it?
Maybe I'm just crap at this game but it seems pretty hard...can't get past level 2 haha
Sent from my Incredible S using XDA
Hey there, sorry for you, but dont give up.
I am pretty sure its the bunny on the icon and the first splash screen. It neither sweet nor serious. Its rather a bit scary. ;-)
Try to change this. In my view the little bunnies ingame are sweeter than the one in the icon.
Good luck!
Sent from my GT-I9100 using XDA
I agree in title change too. Don't give up, the market is also not über easy to find new games sometimes cause they get lost in the sauce quickly.
MoPhoACTV Initiative
Use proper English in the description, call it something catchy instead like Foxes'n'Bunnies (REALLY bad example I know, but you can most likely catch my drift), and I would make a more rounded corner icon
I know others have mentioned it, but I'm throwing another vote in for a change to the title and the general copy of the description.
Currently, the description is vague and comes across as unprofessional. The description gives little information about the mechanics of the game, or even the style of gameplay (does it resemble a puzzle game? A 2D side-scroller? Is it controlled by tilt? Touch?). More information would be useful. The writing itself resembles internet memes more than a game advertisement. General touches such as cleaning up the writing (and perhaps removing the speech bubble over the rabbit's head; it looks like it was done in paint) can go a long way towards conveying professionalism from the developers, which helps consumers to trust both your legitimacy, and the legitimacy of the app. I looked over your website, and it does a solid job of being professional. The design seems reasonable (though I'm not a designer), and the writing is fine. This makes the copy that appears in the description somewhat more puzzling.
That said, it seems like you're on to some good things, and I have a great deal of respect for developers who turn to the community and look for honest feedback in order to improve. Thanks for all your hard work; I'll be keeping an eye out for your future projects. Good luck!
I would give it a better name, the current name isnt very easy to remember. A good name will help your game spread by word of mouth since people will be able to rattle off the name easier.
I'm not sure how app makes market their games, just getting it out here on XDA helps. You could start a thread over in the Android App Devs section if you havent already for your app. Theres a lot of apps out there and its hard to get something new noticed.
Definitely not my type of game. I'm 31 years old and write like a normal human being. I never understood the writing style in the game. It sounds like a 12 year old wrote it. If you took the physics behind the game and made another game themed around something artsy (check out a game called quell) you may get a different response.
I'd step away from the drawing board for a week our so and find someone artsy can look at the objective and build a different theme around it.
I have a few suggestions that may help you get attention.
1.) Better name. "Outfoxed" would be an excellent name.
out·fox
verb /ˌoutˈfäks/
outfoxed, past participle; outfoxed, past tense; outfoxes, 3rd person singular present; outfoxing, present participle
Defeat or deceive (someone) by being more clever or cunning than they are; outwit
2.) You must have a catchy description. "Outfox the sly fox before you become his next lunch."
3.) Please remove the baby talk and "internet meme" phrases. Most people wouldn't understand it and the ones that do would just get annoyed by it. It completely ruins it for most of us.
4.) While the newer icon is better, it still needs work. Try outlining the rabbit with a thicker black line in order to make it pop more. It blends into the background too much as it is.
5.) Social networking. Advertise your game on Twitter/Facebook/Google+. It wouldn't hurt to create a small website with a link to the Google Play download.
6.) Fix the menu screen. That font is terrible on the eyes. Clean it up and make it look more professional. The whole app screams "Coding 101 class project". Take some notes from the successful developers.
You have a good start, but without that extra push it will never go anywhere.
awesome awesome awesome feedback!
Thank you guys so much! We will remove the LOLCats speak, I didn't realize its like baby talk but I guess it makes sense.
Outfoxed! That's not bad