Hello XDA-Users!
I would like to present you my first app called 'Shoot the Bird'.
I spent a lot of hours into developing since this is my first Android game. I wrote this app for my oral examination (german abitur) and a lot of my class mates liked it so I uploaded it to Google Play.
Instructions:
- touch or swipe over the birds (and rabbits in EASTER EDITION) to kill them and get points
- don't let them escape, otherwise you'll loose a life
- don't touch the black birds or you will loose a life and 500P
- nukes will destroy all objects in the playarea. they appear every 123 killed birds
- the longer you swipe/touch the more points you loose. same for multiple fingers
PLEASE: use the highscorefunction. I spent so many hours into it and no one uses it ...
So if you like it give it a good rating, please also comment and if you have any critics or suggestions post it here or email to the emailadress given in Google Play.
Hope you enjoy: Get it on Google Play FOR FREE!
I tried your game, not bad
Yep. Not a bad game at all. Nice work
The layout is messed up on my phone though. Samsung Galaxy 3.
The_R said:
The layout is messed up on my phone though. Samsung Galaxy 3.
Click to expand...
Click to collapse
Can you specify this? What is exactly messed up?
The menu screen layouts is what I meant. I've attached two bad quality screenshots
Related
Hey guys, I just finished up this game, I'd appreciate it if you guys could check it out and let me know what you think!
The controls do take a little time to get used to so if you die on your first try don't be discouraged.
apk link - http://www.mediafire.com/?6suhhfks72pnj
Added apk download link to OP. I didn't realize coupon codes wouldn't work for apps.
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
rpimps said:
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
Click to expand...
Click to collapse
Okay, I thought there were only 6 levels. Maybe it is also good to mention on the market that it includes a total of 24 levels so people know what they're buying.
It is indeed a good idea to let people select the world that they want to play. Most games you have to unlock the world first by completing all previous levels at least once.
If you going to make a how to play screen anyway, I should also update your game on the market. I think most people will read the description when they're buying an app or game on the market. Only with free apps and games people click on install fairly quick without reading I think.
If you've updated the game please let me know. I shall take another look and let you know what I think about the improvements.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
i agree with everything above, especially the sensitivity of the controls.
other than that, nice start.
Definitely going to try this later
Edit: downloaded and loved the game, takes me back to the contra and castlevania era where controls had to be perfect or you die. With that though I do agree with the first post talking about the sensitivity of the controls, I love being able to use my wiimote to play games like this. Also like the first post I had no idea the controls were on screen, an in game tutorial would be nice. Great game though and I can't wait to beat it so you can start working on part two now
very retro
The market link isn't working and the alternate downloading site keeps saying "Error downloading file. Retrying..." :/ The game looked interesting, too.
31/8: Nvm. I guess Mediafire was messing up last night. Everything I tried to download from there was having the Error message.
Hello guys,
Soupe au caillou (means "Stone Soup" in english) is a french team of development. Our goal is to make quality games because there is a lack on android.
So our first game is called Heriswap, available on the store in english or french. It's a match3 game in which sound track and graphics are polished up.
Everyone can play it, including children or cats and at the same time hardcore player can play&compare each other with Openfeint !
Let me know if you have any questions, tips or feelings about it .
For developers : the sources are under GPL3 license so you can download them on our website !
Actually sweet
I tried your game, and I must congratulate you on your choices of colors and simple/beautiful and clean graphics. Music too is really pleasing on ears.
Here are a few suggestions that I have:
- When I get stuck I should be shown a hint. Because sometimes you know just cant find the pattern and thus game becomes slow.
- There should be some powers like special leafs etc and/or when we collect 4 or 5 together.
Maybe I should give it a try lol.
simple match3
not the best match 3 game and not so interesting but rather simple and cute
vihag007 said:
I tried your game, and I must congratulate you on your choices of colors and simple/beautiful and clean graphics. Music too is really pleasing on ears.
Here are a few suggestions that I have:
- When I get stuck I should be shown a hint. Because sometimes you know just cant find the pattern and thus game becomes slow.
- There should be some powers like special leafs etc and/or when we collect 4 or 5 together.
Click to expand...
Click to collapse
Thanks for these suggestions, we'll try to implemant them on next update, plus adding the following :
- at the end of score race, showing combinations which remain .
_agringo said:
not bet best match 3 game and not so interesting but rather simple and cute
Click to expand...
Click to collapse
Yeah it was the aim of the game, make it simply, but can you give me some interesting match3 ? I'd like to try one .
Thanks for feedbacks !
Hello, we made our probably last update for Heriswap yesterday !
We added a "highlighter" at the end of the game which is showing one remaining combination.
Fixed bugs on restore (it shouldn't bug anymore including ICS).
Optimizing some things.
We are now working around our next game, but let me know your feedbacks for a potential update perhaps !
Hello!
The last update took a little (big) more time to end up, but here it is : final version of heriswap (excepts bug corrections) is there!
We added a hint when you get stuck (vihag we listened to you ), plus one more gamemode and an intermediate difficulty.
Enjoy it!
sweet
sweet
Hi there,
I've successful released my new game 100 Rooms.
Currently it's BETA version and contains only 7 levels.
I want to find all the problems and solve them before i'll add new rooms.
https://play.google.com/store/apps/details?id=com.mpisoft.rooms
Features:
↗ Each room has 4 sides.
↗ Find the hidden items and combine them to solve the puzzles.
↗ Different themed floors!
↗ it’s FREE!
Please try it, and let me know it you'll find any problems via email ([email protected]) or in this thread.
Thank you and Best Regards.
Hi there. Anyboby home?
Addicting...until you finish within 3 minites... but seriously now. The graphics look like you ripped photos out of places and made it look soo good (complement before you get confused)and the only problem i have is with wielding objects with other things. I thought it was as easy as click one thing click the next but it took me a while to realise you had to press the photo. Apart from that make more lvls asap (because i have no life XD)
Edit: maybe a remove ads feature? I would buy it if it was in
Sent from the phone of Gamers
gmaster1 said:
Addicting...until you finish within 3 minites... but seriously now. The graphics look like you ripped photos out of places and made it look soo good (complement before you get confused)and the only problem i have is with wielding objects with other things. I thought it was as easy as click one thing click the next but it took me a while to realise you had to press the photo. Apart from that make more lvls asap (because i have no life XD)
Edit: maybe a remove ads feature? I would buy it if it was in
Sent from the phone of Gamers
Click to expand...
Click to collapse
I will new new 6-7 levels during this week. It's not fast work. And i have not enough resources to do it as fast as i want
PS i will add version without ads in next updates.
1. New levels added.
2. Working now for all devices
include
Samsung Galaxy Ace, Young Duos etc
3. Remove popup window with ads
4. Added hard puzzles after 12 Room
Nevermind
Hi guys =)
My latest project made it into the appstores finally, its called "Zero - a Numbers Puzzle Game".
It was an experiment playing around with a cross platform app framework. And i would appreciate some feedback about how you guys think the result turned out. I would be not just interested in feedback about the gameplay itself but also about how it is performing on your devices, if there are any problems or everything runs smoothly.
Whats it about:
In the game you see some blocks with numbers in it, your goal is to bring the whole playfield to 0. when you tap a block, the blocks to the left, the right, above and below it will get reduced by one (if there are any). the field (and difficulty) grows with each level.
Here are the links: Google Playstore and in case somebody has an ios device: itunes appstore
i also made this short video to show the gameplay. (it looks more complicating than it is )
Awesome puzzle game with refreshing gameplay (I have not seen anything like that before)!!
Suggestions for future versions:
-maybe some optional music?
-different difficulty levels, especially an easier one with more retries?
Maybe some design work needed but i like the game.
raluk said:
Maybe some design work needed but i like the game.
Click to expand...
Click to collapse
what exactly do you mean? which parts of the game could need a new/better design?
In my opinion, the navigation bar could look a lot better
Hi, I like the game and let others decide on the design.
For the game itself, could you have shortcuts to a level? I've gotten to 66, and it is frustrating to restart all the way at 1, and has actually been a reason why I just don't play very much anymore.
Every 10 or 15 levels would be good shortcut areas.
Thanks!
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
alienex said:
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
Click to expand...
Click to collapse
Thanks a lot i really appreciate your feedback.
I think i will remove ads on the first 4-5 levels for example because in the beginning the user will move on faster but on the stages later it will take much longer time to pass a level.
Of course if you play more and you feel like it a review on the store will mean the world to me.
Thanks for your feedback it means a lot
Also love the staggered hint section and was more than happy to watch ads for hints
alienex said:
Also love the staggered hint section and was more than happy to watch ads for hints
Click to expand...
Click to collapse
You rock <3
Fixed an error on 2 Levels that a beta tester found. Sorry for this if someone experienced the error.
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
extropia19 said:
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
Click to expand...
Click to collapse
Sure
The thing is i don't know if there is a template or something like this (there are templates for sure out there) but i think its better to start on your own because even if you get a fully working template when an error happens (and believe me in Unity you can get an error out of nowhere) then you will have a hard time fixing it.
Youtube and Unity forum can be a great start
20 Dec Update
Fixed some animation issues with broken animations which made the game unplayable under certain circustances.
I would really love if you played the game and you can post any questions here or if you need any hints.
More than happy to have a discussion about the levels here
RiddleTower said:
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Click to expand...
Click to collapse
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
meshmel said:
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
Click to expand...
Click to collapse
Hello there
Thanks for your kind feedback.
Sorry for the late reply. I was working on many new levels and today i uploaded it to the store.
Added season 2 of the game with more than 200+ new levels spread across all categories.
So as far as level 15 of the main story you have to find a sum and maybe it's the same on all corners
Let me know if you need anything else. More than happy to help.
SEASON 2 IS HERE
+ 50 New Main Story Levels
150 Total Text Riddles
150 Total Math Puzzles
150 Total Rebus
Fixed many issues with animations that were broken on some devices and optimized it as much as possible to run on every single mobile out there
Next month plan is to add 150 new levels on all categories and slowly progress with season 3 main story.
The plan is for 4 seasons and a secret ending for anyone brave enough to solve all the 650 riddles that are going to be available on the game.
Thanks everyone who tried and provided feedback so far. I means a lot
SEASON 3 IS HERE
150 Total Main Story Levels
200 Total Text Riddles
200 Total Math Puzzles
200 Total Rebus
One step closer to the final Season (Season 4). I want the final season to be as hard as possible so if anyone want to provide any riddles/puzzles i will be more than happy to check them
Also added a secret ending to anyone who finishes the game 100% which will be available with season 4 in 2 months maximum from now.
Thanks everyone who tried and provided feedback so far. I means a lot
FINAL SEASON IS OUT
200 Main Story Riddles
200 Rebus Puzzles
200 Text Riddles
200 Math Puzzles
More than happy to hear your feedback