[Q] Dungeon defenders crashes at start. - T-Mobile LG G2x

Does anyone have trouble playing Dungeon Defenders Second Wave on latest Nightly Build (2012-03-04). Flashed it, and now it wont even open, I only see the intro screen loading and then right back to the launcher... I have even done a full wipe, and try to install it right after initial boot, (no kernel, OC/UV) and its a no go.

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Games not Loading

hi, was wondering if anyone could help me with my problem, i have quite a few games for my Raphael, but some of the larger games wont load when i click them the first time, or the next, they will start to boot up (i can see there logo flash up in wktasks) and show a black screen for a second but then they just die, the only way i can get them to load is by clicking on them multiple times before they load the first time, opening up more than one of the game and often freezing my phone!
The games that i mostly have the problem with are Anthelion2, Azgard Defence, Enslave, Orions Deckamsters and stolen in 60 seconds
I am running the Elite RC3 ROM on my phone but i also had the same problem with my stock ROM.
I had a quick search and couldn't find a problem like it on here, any help would be greatly appreciated, im stumped!

[Q] Why does Asphalt keep freezing up?

Every time I play Asphalt 5 it keeps freezing up. Anyone else have that problem? I am reluctant to buy other HD games without getting this fixed.
Mine works only slight lag that occurs sometimes
Sent from my X10a
Asphalt freezing
Hello,
I have the same problem for more than a week. I just didn't post it. Everytime I play during some time of first race it freezes. But I can at least exit the app and close it (taskiller). Any idea on how to debug this?
i think its the version your using, try to get version 3.1.3 is the sweet spot if not try any between 3.1.3 and 3.1.8 the latest version.
Yea, I got the latest version last night and it now seems good to go

[Q] Games with OpenFeint having issues now for me...

I'm experiencing problems I hadn't experienced before with most OpenFeint games.
Examples of these games I purchased that used to work fine are
Fruit Ninja
MiniSquadron
Flick Kik Football
These all used to work before but now no matter how many times I've reflashed my phone I always run into issues.
My phone is a Samsung Galaxy S running Froyo JPP via Doc_Rambone's ROM v7.6.2
They ALL encounter the same problem. If I'm connected to WiFi and I try to run any one of these games, OpenFeint as usual will attempt to load prior to the game's main screen. This would happen smoothly before..I get taken to the OpenFeint screen where I am asked to log in or play without using OpenFeint sure no problem..but now whenever I start up any OpenFeint game that loads up OpenFeint at the start I wind up in some sort of boot loop (?!) First it's the intro scene, then it flickers between that and the "Loading Feint" or whatever message, then white, then the intro scene again, then the "Loading Feint" again...and so on... OpenFeint never loads and even if I get to the main screen of the game I can't play cus it's still looping to the white screen and the "Loading Feint" screen... This is kinda really irritating when I want to use OpenFeint.. :| I know this is a problem with OpenFeint because when I turn wifi off, the games run fine again since OpenFeint won't try to load anymore...
Just to give a better description of what exactly happens, I will attempt to run Fruit Ninja while connected to wifi now to describe exactly what happens...
Press Fruit Ninja icon..
Black screen....
Half Brick loading screen for a split second
Black screen...
Half Bring loading screen again..
Black screen...
Main Fruit Ninja screen
Black screen...
Loading Feint with a Split scond of white screen
Black Screen again
Half Brick again...
Black screen since phone goes into the lock screen..
Unlock
Fruit Ninja main screen is squeezed into the top half of the screen, bottom half is just black. :|
I attmept to slice the fruit that says OpenFeint
Loading Feint..
Black screen...
Half Brick...
etc...
Any ideas of what's causing this problem and how to remedy this? I can live without OpenFeint but that shouldn't have to be my only solution. :|
I guess this seems to be a problem unique to me... Anyone? My current phone configuration is in my singature if that helps.
I too have a Samsung i9000m and it is doing the same thing to me. Stuck at Loading Feint and then it will reboot the game and keep cycling till I force close the app
kintap said:
I too have a Samsung i9000m and it is doing the same thing to me. Stuck at Loading Feint and then it will reboot the game and keep cycling till I force close the app
Click to expand...
Click to collapse
same problem with my on my Driod Bionic with ICS.
I just downloaded fruit ninja today.. and I'm not sure what openfeint is.. but its not loading or connecting..
jetguat said:
same problem with my on my Driod Bionic with ICS.
I just downloaded fruit ninja today.. and I'm not sure what openfeint is.. but its not loading or connecting..
Click to expand...
Click to collapse
Same issue with Droid Inc running JB
http://toucharcade.com/2012/11/16/g...ith-less-than-one-month-notice-to-developers/

[Q] Phone resets during gameplay, anyone else experiencing this?

I am having issues with my phone resetting itself. It doesn't happen any time other than while playing more graphic-intensive games. Mostly this happens with RPG-type games, but also with some of the fancier tower defense games and even Bejeweled 2. About 10-20 minutes into a game it will suddenly freeze for a few seconds, then reset back to the CyanogenMod logo and start up again.
I am running CM 7.1.0 stable and no custom kernel. This has been a issue for a long time and I had the same problem on previous versions of CM with various kernels. I have even RUU'd back to stock, re-rooted and loaded everything up again to no avail.
Any suggestions or help? Thanks guys.

[Q] Emulators (Particularly Gameboid and FPse)

I am trying to run FPse and Gameboid on my HTC Rezound. Right now I'm using one of Joelz senseless ICS roms.
The emulators both work for the most part, however the controls are extremely finicky. I don't think multitouch is working properly sometimes and I can't seem to figure out why. This means in racing games you can't steer while accelerating because it won't register two button pushes at once. Or in platforming games, jump while moving.
Now these emulators do work about half of the time. I can start up the emulator and have it working perfectly for hours, then close the rom and boot another and have it not work at all. Go back to the one that was working previously and that one will no longer be working. I'll wait a few hours, try again, and both will be working.
Anyone have any ideas?
I just went back to try again. Started and quit and then restarted a few times and no dice this time. Usually it lets me play normally by the second or third restart but no luck.
Generally, fpse works very well and I didnt noticed problems with controls.
Since version 0.11.11, virtual joystick is better and more accurate than before but sound has a lot more chopping, on my SGS Plus.
So I still remained on the version 0.11, until authors solve this.
Maybe your problem is related with dual core options.
You can try to enable/disable "dual core boost" option in system settings or change different thread priority in same section.
When the controls work correctly the program runs BEAUTIFULLY. You know an emulator is good when it runs racing games at 60fps.
I have tried toggling Dual Core Boost but I always have to turn it off. It makes the game INCREDIBLY laggy.
Lo and behold I figured out the problem. I looked up Multitouch not working on Google and it is Go Launcher. I removed Go Launcher and it runs perfectly.

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