[Paid game] Part 3: Dodge the Dots. Completely Original. - Android Apps and Games

Hi everyone. We have just finished and launched our first Android game.
Part 3: Dodge the Dots is the first game of the 4 part 'Dots Saga'. You play as Hover, the hero. He is in constant battle with his arch nemesis, Dotman.
Hover has attempted to follow Dotman to discover his secret headquarters, but he is caught. Technology these days makes criminal compounds really hard to sneak up on, with all the camera's and motion sensors available on the market...
After being caught, he is forced to make it through Dotman's gauntlet. There are 10 levels to this gauntlet. Fortunately, Dotman gives Hover an edge, but this edge has a cost. He receives power-ups that take away from his score. But if he doesn't use these power-ups, he is rewarded greatly at the end of each stage. Massive bonuses are rewarded for not using items.
This game is all about score. Our scoring system is based on how close to the cannons Hover is. The closer you are, the higher the multiplier you receive is. Up to 4x points per second.
We have incorporated the use of the accelerometer in a unique way. Be careful not to throw your phone.
We can't wait to have competitions with this game once we launch our global leaderboards. We have spent countless hours working on this game to ensure that it will not be boring. If it does get boring (which it shouldn't), we have 7 updates that we will be launching over the next few months, in order to bring the replay value right back up. Going for viral in the Market. Help us get there.
Thanks guys and enjoy.
Joseph Truax
Gr8erMinds LLC
PerSer Corp
Rag Tag Games LLC

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[GAME][2.3.3+] Take To The Skies!

Take To The Skies! is Purgatory Entertainments first ever release on Google Play!
Description
Take To The Skies is a new infinite runner from Purgatory Entertainment.
Your reflexes will be tested as you dodge towers and collect coins to increase your score.
Use your accelerometer to tilt and dodge, and you can even use swiping for vertical movement.
Features:
-Eleven obstacles to stay away from
-Powerups, and three different ranks. Buy them with ingame currency to unlock
-Magnet powerup pulls coins towards you
-Slow Time powerup gives you a little more time to get out of tight spots.
-Shrink powerup shrinks your chopper down to let you get in those small spaces.
-Speed Boost powerup boosts your speed to help you maximize your distance.
-Multiplier powerup increases the income received by picking up coins.
Don't have the funds?
No worries! Here at Purgatory Entertainment, we understand that sometimes you just aren't able to pay for that one video game that you really want. That is why we support a 100% free version of our app! There are a few less powerups, and you will have to deal with a few minor ads every now and then, but hey, free is free, right?
So after looking at the screenshots on the Google Play Store i kinda get the impression that the game isn't finished. I don't know if its just me but everything looks kinda beta. I like what your doing with a 3D endless runner, (i got some nice flashbacks to Super Thunder Blade for the sega megadrive) but i think it could do with a little more polish. Oh and its probably worth getting a new app icon, text on a blue background doesn't really make it stand out! I'll be keeping an eye on this to see if there's updates in the future.

[Game][2.2+]Stellar Adventure 1.0.35

Sorry, new here, so it appears it won't let me link anything.
play.google.com/store/apps/details?id=com.dandeliongames.StellarAdventure is a Shooter/RPG hybrid game. The game has 25 mission levels and 5 survival lives. A variety of randomly generated equipment and enemies to use them on. I've been building this game for the past 18 months mostly in the middle of the night and while I don't think this will achieve my goal of being able to work game dev full time, it's a step in that direction. I hope people enjoy this enough that my next project has a bit of a built in audience instead of where I am at now (game released, trying to spot some fireworks/excitement, it's very quiet and not even a hollywood slow motion explosion to speak of).
youtube.com/watch?v=Uj92QNR2ftk
The most important thing anyone might want to know is that the game is intended to be fun to play, I followed what I consider the Hill Climb Racing model just because that's pretty much been my favorite mobile game and it's the business model I feel best about as a gamer.
I'd love any feedback anyone wants to give, if enough people like the game and it takes off I'd want to expand the missions, equipment, enemies, ships, etc, as well as add in coop multiplayer via wifi and blue tooth (cross platform with iOS and desktop) , but right now I'm not expecting that to happen.

[VIDEO]Top 5 Games You Should Play On 2016 - Best Graphics - High FPS

Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.

[GAMES][VIDEO] Top 5 Games You Should Play On 2016 - Best Graphics - High FPS

Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
Subscribe Us on Youtube | Follow Me on XDA
#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.

[GAME] [DEV] Skee Bomb - The classic game of Skee Ball with a modern explosive touch.

Totally forgot to put the minimum device requirements in the title, but the game is made for Android 3.3+
You're an ordinance disposal technician stuck on a base in the middle of nowhere. To break the monotony, you create a makeshift ramp out of concrete barriers, and roll the explosives into the air like you're playing Skee Ball. Complete each level in order to progress to the next. This base has an endless supply of bombs, but you can only use five on each level, so use them wisely. Accurate throws will ensure that the fuse burns out at the perfect time to destroy the storage crates and barrels.
Skee Bomb is free to play, and you only see an ad if you choose to. When you click on the free bomb button that shows up when you're low on bombs, you'll be presented with an ad and then given a free bomb.
https://www.youtube.com/watch?v=moAACsQu2QE
Play Store link: https://play.google.com/store/apps/details?id=com.trentpierce.skeebomb
I'm constantly working to improve the game, so all feedback is welcome.
About me: A few years ago I created a useful Android app called "Don't Pause". Since then, I've worked on several contracted projects while still tinkering with several different games and apps myself.

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