Whoa... now Great Little War Game really is Xperia PLAY Optimized! - Xperia Play Themes and Apps

There always has been prior mentions that GLWG sorta worked with Xperia PLAY's d-pad. This update makes it official though! Shows up in the Game Launcher and everything!
https://market.android.com/details?id=com.rubicon.dev.glwg
CURRENT VERSION: 1.1.1
What's in this version:
1. Point release with additional support for Xperia PLAY devices.
2. Changed description text for Standard Campaign
3. Added support for Vizio tablets and all devices with Marvell chipsets.
Xperia PLAY's game support just looks more and more awesome by the moment.

The game is a direct rip off of advance wars for GBA
if you never played it I suggest checking it out.
Tho I'm really not mad because I like both versions / both spins on it.

Xperia Play optimized? Sorry but this "optimization" is a total joke...
You still have to use touchscreen to move your units, camera moves horribly when pressing dpad (left arrow to move camera to the bottom right?? WTF?!). You can just zoom in and out with triangle and square and can rotate the camera with the triggers...
Surely "great work" in optimizing this game -.-
Sent from my R800i using xda premium

a lil bit old news, this is optimized already even in 1.1 version, romcio is right this is much playable if you will use touchscreen..

d-pad mapping is just sick as hell
not worth the "Xperia PLAY Optimized" tag
great game though

Hogwarts said:
The game is a direct rip off of advance wars for GBA
if you never played it I suggest checking it out.
Tho I'm really not mad because I like both versions / both spins on it.
Click to expand...
Click to collapse
The [console name] Wars strategy series has been long-running in Japan, though our first taste came on the GBA. In fact, the developer (Nintendo's own Intelligent Systems) is also responsible for the very similar Fire Emblem turn-based strategy RPG series and everything from Final Fantasy Tactics to Front Mission is based on those. They both started in the 8-bit Nintendo Entertainment System/Nintendo Famicom days! Anyway, my point is that nearly any turn based strategy game is inspired by the Wars series and nearly any SRPG is inspired from the Fire Emblem series.
Even when they are late to the party, like they were when they made their Real-Time Strategy games Pikmin and Pikmin 2, there were others blatantly "inspired" by them, like Code Masters' Overlord and Overlord II.

CZroe said:
The [console name] Wars strategy series has been long-running in Japan, though our first taste came on the GBA. In fact, the developer (Nintendo's own Intelligent Systems) is also responsible for the very similar Fire Emblem turn-based strategy RPG series and everything from Final Fantasy Tactics to Front Mission is based on those. They both started in the 8-bit Nintendo Entertainment System/Nintendo Famicom days! Anyway, my point is that nearly any turn based strategy game is inspired by the Wars series and nearly any SRPG is inspired from the Fire Emblem series.
Even when they are late to the party, like they were when they made their Real-Time Strategy games Pikmin and Pikmin 2, there were others blatantly "inspired" by them, like Code Masters' Overlord and Overlord II.
Click to expand...
Click to collapse
I would say those games you mention are similar to advance wars
with advance wars you start with some money and build a unit to attack the other team
you have fog of war usually to make the game scary when playing with your mates on a train ride
1 person would get the device. make a new unit and move it
then pass it to their mate and they would do the same thing
till eventually you would run up on them and have a full on war
it was a crazy game
and this great little war is basicly using the whole same template with fog of war and money and units, even the grid system.
so ya i would say advance war is a pioneer in that respect
being able to play with ya mates on a train passing the device back and forth

Related

R-Type released for xperia play and android phones

Just downloaded it its awesome really cool game with controls.
https://market.android.com/details?id=com.dotemu.rtype
Love r-type but expensive for an android port
The game is on sale today for $0.99!
Jotamide said:
The game is on sale today for $0.99!
Click to expand...
Click to collapse
It plays flawlessly on the Play, I just don't really like R-Type as a game. While it was ahead of the time upon its release it is still a check-point based shmup that places heavy emphasis on power-ups (which explains the checkpoints a little bit) that falls apart at the later stages due to its "one right path" approach. A lot of the bosses have safe-zones and the game makes memorization a must (I know it is a part of the genre but it is far too intrusive in R-Type) while not being nearly as dynamic as the 90's shmups you can find through emulation or even DotEmu's Raiden Fighters ports. While my views on the game aren't exactly mainstream I just wanted to throw them out there; I'm only 23 so R-Type is a bit before my time but I simply can;t get over how much better the genre has become over time whenever I play it. Regardless, it is another solid port by DotEmu.
BrianChase said:
It plays flawlessly on the Play, I just don't really like R-Type as a game. While it was ahead of the time upon its release it is still a check-point based shmup that places heavy emphasis on power-ups (which explains the checkpoints a little bit) that falls apart at the later stages due to its "one right path" approach. A lot of the bosses have safe-zones and the game makes memorization a must (I know it is a part of the genre but it is far too intrusive in R-Type) while not being nearly as dynamic as the 90's shmups you can find through emulation or even DotEmu's Raiden Fighters ports. While my views on the game aren't exactly mainstream I just wanted to throw them out there; I'm only 23 so R-Type is a bit before my time but I simply can;t get over how much better the genre has become over time whenever I play it. Regardless, it is another solid port by DotEmu.
Click to expand...
Click to collapse
I disagree. R-Type has much more finesse to its gameplay than Raiden: you can have autoshoot on, spam the bomb here and there, and call it a day. On R-Type, the fact that you can detach a portion of your ship (once you have the powerup), gives space to a much more tactical way of playing the game instead of smashing the "fire" button. It's a much more skill-demanding game, but I find it more rewarding because of that.
Also, R-Type has a mission mode that lets you progress as you beat each stage individually. On the Raiden Collection you must beat the game on arcade mode only, because mission mode is mostly a training mode: you can't unlock new missions that way. Besides, R-Type gives you an option to rotate the screen. On Raiden, if you wanna use the buttons of the XP you have to play with the ship moving towards the left, which is the most uncomfortable thing ever on a shmup. It's either bottom to top or left to right for me.
Jotamide said:
I disagree. R-Type has much more finesse to its gameplay than Raiden: you can have autoshoot on, spam the bomb here and there, and call it a day. On R-Type, the fact that you can detach a portion of your ship (once you have the powerup), gives space to a much more tactical way of playing the game instead of smashing the "fire" button. It's a much more skill-demanding game, but I find it more rewarding because of that.
Also, R-Type has a mission mode that lets you progress as you beat each stage individually. On the Raiden Collection you must beat the game on arcade mode only, because mission mode is mostly a training mode: you can't unlock new missions that way. Besides, R-Type gives you an option to rotate the screen. On Raiden, if you wanna use the buttons of the XP you have to play with the ship moving towards the left, which is the most uncomfortable thing ever on a shmup. It's either bottom to top or left to right for me.
Click to expand...
Click to collapse
Oh I was just discussing the game play itself, for various reasons R-Type is the better port to our phones. One of the main things leading me to prefer mid-90's shmups is my intense hate for check-point systems but I could go on and on about the genre and its evolution since it is my favorite genre.
Now, I updated Raiden Legacy yesterday only to find that the keys no longer function on the Play during game with the exception of the D-pad. It would be a real big pain in the ass if they dropped the ability to shoot the option off through the face buttons and I would definitely recommend someone confirm one way or another before picking this game up for the Play.
Playing R-Type Delta on FPSE, one of the best shmups ever.

SOULCALIBUR v1.0.0 Xperia Play Optimized

SoulCalibur Xperia Play Optimized
https://play.google.com/store/apps/details?id=com.namcobandaigames.soulcaliburgp&hl=en
Description
To celebrate our Google Play release, the app will be available at a special price for the first 2 weeks of its release.
Presently, for a short period, connection to the Google Play Game Service will be unavailable.
SOULCALIBUR is the ultimate in 3D fighting games!
※Requires 200MB of free space to download.
  Download over Wi-Fi connection recommended.
Relive the eternal tale of swords and souls transcending time and space.
The series first appeared in arcades in 1998. By the following year it had been ported to home video game consoles. Now the highly acclaimed “SOULCALIBUR” series is available on Google Play. Enjoy the memorable characters and non-stop action that SOULCALIBUR is renowned for with complete arcade fidelity in the comfort of your own home!
※This game uses Google Play Game Service for achievements and leader boards.
**** Diverse set of game modes *****
- ARCADE BATTLE
 The original battle mode from the arcade version “SOULCALIBUR”.
 Defeat all enemies and make it to the end.
- TIME ATTACK
 How fast can you beat the game?
- SURVIVAL
With only a limited amount of life, how many opponents can you defeat?
- EXTRA SURVIVAL
  How many opponents can you defeat without taking any damage?
- MUSEUM
  Enjoy viewing a variety of artwork
- PRACTICE
 Grasp the game’s basics and perfect your technique.
**** Game Features *****
- 19 character roster!
- All character moves faithfully recreated!
- A new virtual game pad that has been fine-tuned specifically for fighting games.
The button layout is just as you remember it!
-----------------------------------
[Recommended OS]
Android 2.3.3 or above
[Recommended Models]
■AT&T
HTC One X,Motorola Atrix 4G,Samsung Galaxy Note II,Samsung Galaxy Tab 3
■Verizon
Motorola DROID 3,Motorola DROID X2,Samsung Galaxy Nexus,Sony Ericsson Xperia Play
■Sprint
HTC EVO 3D,Samsung Epic 4G,Samsung Galaxy S Ⅲ
■T-Mobile
HTC ONE,Samsung Galaxy S II,Samsung Galaxy S IV
■Other
Nexus4,Nexus7(2012 model),Nexus10
-----------------------------------
[CAUTION]
(1)Models other than the ones mentioned above, as well as OS versions prior to that mentioned above are not supported.
(2)Depending on usage conditions, the software may be unstable, even on recommended models.
(3)Operation is not guaranteed on the newest iteration of an OS, even if it is the recommended OS.
[FAQ regarding recommended models/OS]
http://bnfaq.channel.or.jp/english/faq_list/1437
-----------------------------------
[Questions regarding this software may be directed here]
http://bnfaq.channel.or.jp/contact
[NAMCO BANDAI Games Official Site]
http://www.bandainamcogames.co.jp/
I was about to post about it.
Anyway, Your post is against XDA-Dvelopers.com rules.
Please delete the warez link and add the Google play link.
Wow, it seems really nice! An HD remake of a great classic! Is it optimized with touchpads?
Just brought this for my Xperia Z and must say it is now my favourite fighter on the store. Don't get me wrong I love the classic 2D fighters as it's what I grew up on, but this HD remake feels more like an up to date made for mobile quality title and not the original I had and loved.
BTW - What did the game cost you? (anyone that brought it legally).
It states the first 2 weeks it's on offer but it cost me over £4 UK (around $6 - 7 US I belive), that would make this an expensive game for Android when it increases further if this is the proper sale price.
Just some info to add to the OPs link:
Description
To celebrate our Google Play release, the app will be available at a special price for the first 2 weeks of its release.
Presently, for a short period, connection to the Google Play Game Service will be unavailable.
SOULCALIBUR is the ultimate in 3D fighting games!
※Requires 200MB of free space to download.
  Download over Wi-Fi connection recommended.
Relive the eternal tale of swords and souls transcending time and space.
The series first appeared in arcades in 1998. By the following year it had been ported to home video game consoles. Now the highly acclaimed “SOULCALIBUR” series is available on Google Play. Enjoy the memorable characters and non-stop action that SOULCALIBUR is renowned for with complete arcade fidelity in the comfort of your own home!
※This game uses Google Play Game Service for achievements and leader boards.
**** Diverse set of game modes *****
- ARCADE BATTLE
 The original battle mode from the arcade version “SOULCALIBUR”.
 Defeat all enemies and make it to the end.
- TIME ATTACK
 How fast can you beat the game?
- SURVIVAL
With only a limited amount of life, how many opponents can you defeat?
- EXTRA SURVIVAL
  How many opponents can you defeat without taking any damage?
- MUSEUM
  Enjoy viewing a variety of artwork
- PRACTICE
 Grasp the game’s basics and perfect your technique.
**** Game Features *****
- 19 character roster!
- All character moves faithfully recreated!
- A new virtual game pad that has been fine-tuned specifically for fighting games.
The button layout is just as you remember it!
-----------------------------------
[Recommended OS]
Android 2.3.3 or above
[Recommended Models]
■AT&T
HTC One X,Motorola Atrix 4G,Samsung Galaxy Note II,Samsung Galaxy Tab 3
■Verizon
Motorola DROID 3,Motorola DROID X2,Samsung Galaxy Nexus,Sony Ericsson Xperia Play
■Sprint
HTC EVO 3D,Samsung Epic 4G,Samsung Galaxy S Ⅲ
■T-Mobile
HTC ONE,Samsung Galaxy S II,Samsung Galaxy S IV
■Other
Nexus4,Nexus7(2012 model),Nexus10
-----------------------------------
[CAUTION]
(1)Models other than the ones mentioned above, as well as OS versions prior to that mentioned above are not supported.
(2)Depending on usage conditions, the software may be unstable, even on recommended models.
(3)Operation is not guaranteed on the newest iteration of an OS, even if it is the recommended OS.
[FAQ regarding recommended models/OS]
http://bnfaq.channel.or.jp/english/faq_list/1437
-----------------------------------
[Questions regarding this software may be directed here]
http://bnfaq.channel.or.jp/contact
[NAMCO BANDAI Games Official Site]
http://www.bandainamcogames.co.jp/
ozzmanj1 said:
Just some info to add to the OPs link:
Description
To celebrate our Google Play release, the app will be available at a special price for the first 2 weeks of its release.
Presently, for a short period, connection to the Google Play Game Service will be unavailable.
SOULCALIBUR is the ultimate in 3D fighting games!
※Requires 200MB of free space to download.
  Download over Wi-Fi connection recommended.
Relive the eternal tale of swords and souls transcending time and space.
The series first appeared in arcades in 1998. By the following year it had been ported to home video game consoles. Now the highly acclaimed “SOULCALIBUR” series is available on Google Play. Enjoy the memorable characters and non-stop action that SOULCALIBUR is renowned for with complete arcade fidelity in the comfort of your own home!
※This game uses Google Play Game Service for achievements and leader boards.
**** Diverse set of game modes *****
- ARCADE BATTLE
 The original battle mode from the arcade version “SOULCALIBUR”.
 Defeat all enemies and make it to the end.
- TIME ATTACK
 How fast can you beat the game?
- SURVIVAL
With only a limited amount of life, how many opponents can you defeat?
- EXTRA SURVIVAL
  How many opponents can you defeat without taking any damage?
- MUSEUM
  Enjoy viewing a variety of artwork
- PRACTICE
 Grasp the game’s basics and perfect your technique.
**** Game Features *****
- 19 character roster!
- All character moves faithfully recreated!
- A new virtual game pad that has been fine-tuned specifically for fighting games.
The button layout is just as you remember it!
-----------------------------------
[Recommended OS]
Android 2.3.3 or above
[Recommended Models]
■AT&T
HTC One X,Motorola Atrix 4G,Samsung Galaxy Note II,Samsung Galaxy Tab 3
■Verizon
Motorola DROID 3,Motorola DROID X2,Samsung Galaxy Nexus,Sony Ericsson Xperia Play
■Sprint
HTC EVO 3D,Samsung Epic 4G,Samsung Galaxy S Ⅲ
■T-Mobile
HTC ONE,Samsung Galaxy S II,Samsung Galaxy S IV
■Other
Nexus4,Nexus7(2012 model),Nexus10
-----------------------------------
[CAUTION]
(1)Models other than the ones mentioned above, as well as OS versions prior to that mentioned above are not supported.
(2)Depending on usage conditions, the software may be unstable, even on recommended models.
(3)Operation is not guaranteed on the newest iteration of an OS, even if it is the recommended OS.
[FAQ regarding recommended models/OS]
http://bnfaq.channel.or.jp/english/faq_list/1437
-----------------------------------
[Questions regarding this software may be directed here]
http://bnfaq.channel.or.jp/contact
[NAMCO BANDAI Games Official Site]
http://www.bandainamcogames.co.jp/
Click to expand...
Click to collapse
Added....... :silly:
Lagging like a hell and no XPO at all!!!
This is fxcking ridiculous , i totally can't understand why namco take xp as a recommended device...this game is a ****!!! even no external gamepad supported just rub your fxcking screen. have any others tried?
sonymakebull**** said:
Lagging like a hell and no XPO at all!!!
This is fxcking ridiculous , i totally can't understand why namco take xp as a recommended device...this game is a ****!!! even no external gamepad supported just rub your fxcking screen. have any others tried?
Click to expand...
Click to collapse
yaa dude..i think i will removed this thread...not working on 4.0.4 when sliding to gamepad...just touchscreen....this is f****** piece of s***t!
its copy of soul blade i play on epsxe
huzi7868 said:
its copy of soul blade i play on epsxe
Click to expand...
Click to collapse
its the updated version of soul blade..... and on android thats all.
it works fine on my xperia m but sadly not on my XP, it lags and keypad is not working....
how to get 19 characters ? mine only have 10.
sora9009 said:
how to get 19 characters ? mine only have 10.
Click to expand...
Click to collapse
You unlock a new character every time You beat the arcade mode with different characters each time
ouh i see..
thanks for replying. :good:
Has anyone else on Gingerbread noticed that you are able to move up and down the main menu using the left touchpad? Nothing else works at all, just that. Very strange.
It runs pretty well on my xplay
rom xelite gamer (last version) , kernel lupus gb v12 @1,6ghz
Too bad the controls won't work though.
It's definitly not soul blade, I'm not sure if it's really like soulcalibur 1. I haven't played this game for too long.
Soul Edge (ソウルエッジ Sōru Ejji?) is a 1995 3D arcade fighting game developed by the team Project Soul and published by Namco. It is the first installment in the Soul series of weapon-based fighting games. An upgraded and expanded version of the game was ported to the PlayStation later that same year. Namco chose to use the title Soul Blade in Europe, North America and Australia. The game was a commercial and critical success and was followed by a several sequels, beginning with Soulcalibur in 1998.(wiki)
gldzx said:
Soul Edge (ソウルエッジ Sōru Ejji?) is a 1995 3D arcade fighting game developed by the team Project Soul and published by Namco. It is the first installment in the Soul series of weapon-based fighting games. An upgraded and expanded version of the game was ported to the PlayStation later that same year. Namco chose to use the title Soul Blade in Europe, North America and Australia. The game was a commercial and critical success and was followed by a several sequels, beginning with Soulcalibur in 1998.(wiki)
Click to expand...
Click to collapse
nothing new ^^ I know about this stuff, the game soulcalibur on android is not soulblade/edge
I have played soulcalibur1 on my friend's dreamcast long time ago so I can't say if it's really this games graphics.
All I can say is that it has better graphics than soulblad but worse than soulcalibur2
Looks very nice, I hope I can play it smoothly with no lags at all.

[Game][2.3+][Free] Apollo Fights Back!

Good Day folks here at XDA Devs!
Today Im here to kind of show our first released game: Apollo Fights Back!
We are a little 2-man group named Black Wing Games, which developed said game in our free time. The game is a Runner-style Arcade piece where the goal is to set a highscore and build a Spaceship by buying the parts one by one.
As extras, we added Shooting Zombies and a few other Space-like events (say, Meteor Showers and Aliens for instance), which actually make the game feel more lively Also, the addition of a specific goal makes it stand out from the many other simple runners .
I'll not stall you with my talk, so let's run a video wich will explain most of the basics:
Hope you enjoy it and if possible, review it Thanks!
https://play.google.com/store/apps/details?id=com.BlackWing.ZombiesInSpace
Bump ^^
Reminds me of Nintendo games back in 90s+flappy bird physics . Not bad for the first time I believe, taking into account the fact that the game was developed during your free time.
The most important part here is that the game has an idea in the ground. Good start!

[VIDEO]Top 5 Games You Should Play On 2016 - Best Graphics - High FPS

Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.

[GAMES][VIDEO] Top 5 Games You Should Play On 2016 - Best Graphics - High FPS

Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
Subscribe Us on Youtube | Follow Me on XDA
#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.

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