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Hey guys, I just finished up this game, I'd appreciate it if you guys could check it out and let me know what you think!
The controls do take a little time to get used to so if you die on your first try don't be discouraged.
apk link - http://www.mediafire.com/?6suhhfks72pnj
Added apk download link to OP. I didn't realize coupon codes wouldn't work for apps.
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
rpimps said:
Thanks for the feedback. The apk I posted and the Market version are the same - there are 6 worlds, and each world has 4 levels, so there are a total of 24 levels. It has the internet permission because I had originally planned to put Admob ads in it.
I like your idea about letting people save. There is actually a "resume" button if you quit in the middle of a game (not including when you get a game over). I think it would be good to let people choose which world to start at though, so they can start at any world that they've already reached.
I also agree about the controls, this is where I had the most trouble because in the PC version it's a lot easier to control with a keyboard. I'll try to fix them so they work better.
I'll add a "how to play" screen. Do you think it's necessary even in the Market version, do a lot of people download an app without reading the description?
Click to expand...
Click to collapse
Okay, I thought there were only 6 levels. Maybe it is also good to mention on the market that it includes a total of 24 levels so people know what they're buying.
It is indeed a good idea to let people select the world that they want to play. Most games you have to unlock the world first by completing all previous levels at least once.
If you going to make a how to play screen anyway, I should also update your game on the market. I think most people will read the description when they're buying an app or game on the market. Only with free apps and games people click on install fairly quick without reading I think.
If you've updated the game please let me know. I shall take another look and let you know what I think about the improvements.
Tricky-Design said:
Thanks for sharing. It's fun that you wrote this game on age 10 and did port it to Android.
Some questions:
I've only played it till world 2, but are there only six levels in the version on the market?
A question about the permissions: Why does it need full internet access?
Some recommendations:
- explanation about the controls, at first I didn't noticed them on the screen.
- explanation about how to play the game in the game. I've downloaded the apk so I've missed the explanation on the market.
- decrease the speed so the controls become less "sensitive". When you're standing on the edge and want to turn around on a fairly small block, the chance is big you'll fall off. I don't think capacitive controls are accurate enough for such a sensitivity.
- ability to save. Because people play games on there phone to kill time. But mostly this if only for a few minutes and then you don't want to start at world 1 every time.
Click to expand...
Click to collapse
i agree with everything above, especially the sensitivity of the controls.
other than that, nice start.
Definitely going to try this later
Edit: downloaded and loved the game, takes me back to the contra and castlevania era where controls had to be perfect or you die. With that though I do agree with the first post talking about the sensitivity of the controls, I love being able to use my wiimote to play games like this. Also like the first post I had no idea the controls were on screen, an in game tutorial would be nice. Great game though and I can't wait to beat it so you can start working on part two now
very retro
The market link isn't working and the alternate downloading site keeps saying "Error downloading file. Retrying..." :/ The game looked interesting, too.
31/8: Nvm. I guess Mediafire was messing up last night. Everything I tried to download from there was having the Error message.
Hi 2 Everyone,
I have successfully launched my first game for Android.
The name is Evolution of Tower Defense
But i haven't a possibility to test it on different devices.
And i hope that you will try this game and will write some feedback.
All Programming done by me, through 4 months
It's free version so it has only half of all content.
-1 large Map
-13 units (foot and flying)
-34 towers
-3 directions to build towers
-- Military (High damage, massive weapons, slow/normal attack speed)
-- Magic (Normal damage, unique skills, normal/fast attack speed)
-- Lightning (Hight damage but have a lot of space between min and max damage [1-150], fast/very fast attack speed)
- Tower skills
-- Critical Strike (deal increased damage)
-- Shock (hold unit for some period)
-- Poison (deal damage for some period)
-- Type Destroyer (deal some damage to all units, which are same type with unit currently attacking)
-- Fear (force unit move back to start point)
-- Slow (reduce target speed)
-- Flame (put bad curse on unit, which increase damage of all next attack, for some period)
-- Instant Kill (tower has chance to kill target instantly)
- Many different upgrades such as
-- Treasure hunter (you have a chance, get double reward for a killed monster)
-- Nightmare (increase fear effect duration)
and many others
NO ADS
Marketplace:
FREE (I can't post direct link here, but you can find this game on market, searching for 'Evolution of Tower Defense')
Please, if you will find some problems during the game, leave a comment here or in market. Anyway, leave any feedback.
Thank you,
Best Regards
Links plzz
Accidentally typed with my x10 mini pro u20i using my fingers
Thanks, I'll give it a try, looks promising. Good job for not requiring any permissions .
Link for the game here.
Trimis de pe Defy CM9
I tried it, but draging towers to the field didn't work in two ocasions. Galaxy SII, Darky ICS.
Sent from my GT-I9100 using Tapatalk
Nice game will try it thanks dude.
Gives a Force Close everytime I exit the game (using a Motorola Defy CM9 - ICS 4.0.3).
I would suggest to implement, as an option at least, a mini-map, so you can see where the enemy is headed without moving through the whole map. I'd also like to be able to Pause/Resume/Fastforward in any situation (example: if the game is paused I cannot put it on fastforward directly, first I must resume it). But good job, this game has potential .
Edit: Freezed my phone, had to pull battery out. Rebooted, started the game again and surprise: the waves are not shown. They're counted, but they do not appear and the health stays at the same level. It's as if I would play without an enemy. But now it's not Force Closing when I exit the game.
Thanks for your comments.
All wishes will be applied to make it better.
Some problems with forceclosing will be removed with next update.
Due to the fact that the application trying to load many images at one time and sometimes it leads to OutOfMemory problem, but it will be solved soon.
Topic moved down the list...
Let other users to see this topic.
up
Xperia x8.. ook!!
Sent from my E15i using xda premium
vap_66 said:
I would suggest to implement, as an option at least, a mini-map, so you can see where the enemy is headed without moving through the whole map.
Click to expand...
Click to collapse
I will increase the resolution , it will solve the observe problem.
vap_66 said:
I'd also like to be able to Pause/Resume/Fastforward in any situation (example: if the game is paused I cannot put it on fastforward directly, first I must resume it). But good job, this game has potential .
Click to expand...
Click to collapse
Fixed.
vap_66 said:
Edit: Freezed my phone, had to pull battery out. Rebooted, started the game again and surprise: the waves are not shown. They're counted, but they do not appear and the health stays at the same level. It's as if I would play without an enemy. But now it's not Force Closing when I exit the game.
Click to expand...
Click to collapse
Fixed. Except forceclosing...
So check this out.
Many thanks to everyone for yours feedbacks. It's very helpful for me, to find and solving the problems.
PS The full version of this game will contain 73 towers and 34 unique monster with BOSSes. But i need to solve all problems in current version before
Hi 2 ALL,
I hasten to inform you are, that the problem with WAVES is SOLVED.
It's wasn't kind an usual fix. It was really problem related to the build of final signed APK file. Build wasn't correct and the final APK do not work even on my HTC.
But now everything is alright. Please do update or download it again and check this out.
Thank you,
Best Regards
Great! Exciting atmosphere of fallout-like world
Now it works great on my Defy CM9. The map is easily visible because of the resolution increase, waves appear and attack, tower upgrades work.
As it was said earlier, it does have a Fallout atmosphere, which is awesome .
Trimis de pe Defy CM9
A good implementation of Tower Defense!
my last up to this thread
hopes it's not break the rules.
You should avoid auto-translating the market presentation (unless this has been done by Google automatically without you knowing it).
I have it in French and it really is poorly understandable. I prefer having the raw english presentation.
Other than that, the game looks interesting, I'll try it.
Can't download on galaxy s. Stuck on starting download. Did you translate the text into German? It'd be better to let the text English if you don't want to read comments like "lol noob translation".
thanks its fun
i hope next ver graphics better than now
New Updates
Hi 2 everyone
There are many new updates in this game. Enjoy.
CLICK
I'll give it a try, thanks.
Hi there,
I've successful released my new game 100 Rooms.
Currently it's BETA version and contains only 7 levels.
I want to find all the problems and solve them before i'll add new rooms.
https://play.google.com/store/apps/details?id=com.mpisoft.rooms
Features:
↗ Each room has 4 sides.
↗ Find the hidden items and combine them to solve the puzzles.
↗ Different themed floors!
↗ it’s FREE!
Please try it, and let me know it you'll find any problems via email ([email protected]) or in this thread.
Thank you and Best Regards.
Hi there. Anyboby home?
Addicting...until you finish within 3 minites... but seriously now. The graphics look like you ripped photos out of places and made it look soo good (complement before you get confused)and the only problem i have is with wielding objects with other things. I thought it was as easy as click one thing click the next but it took me a while to realise you had to press the photo. Apart from that make more lvls asap (because i have no life XD)
Edit: maybe a remove ads feature? I would buy it if it was in
Sent from the phone of Gamers
gmaster1 said:
Addicting...until you finish within 3 minites... but seriously now. The graphics look like you ripped photos out of places and made it look soo good (complement before you get confused)and the only problem i have is with wielding objects with other things. I thought it was as easy as click one thing click the next but it took me a while to realise you had to press the photo. Apart from that make more lvls asap (because i have no life XD)
Edit: maybe a remove ads feature? I would buy it if it was in
Sent from the phone of Gamers
Click to expand...
Click to collapse
I will new new 6-7 levels during this week. It's not fast work. And i have not enough resources to do it as fast as i want
PS i will add version without ads in next updates.
1. New levels added.
2. Working now for all devices
include
Samsung Galaxy Ace, Young Duos etc
3. Remove popup window with ads
4. Added hard puzzles after 12 Room
Nevermind
Hi every one,
i present to you my first game ever on Android using HTML5 technology,
Tank War is an arcade/action game in which you use your tank to destroy loads of ennemy,
for now the game includes 12 levels with 2 Boss Levels,
Each level completion rewards you with gold you can use to upgrade your tank with several option such as :
- speed
- shield regeneration
- shield capacity
- guns cooling rate
- Ultime Tank
Your lifes are limited and you gain one every 30min when there are under 3, but you can also use 100gold from the game to buy a pack of five
Since i do every aspect of the game by myself there is no sound for the moment but it shall come with a next version as well as new levels and upgrades.
Download link on Play Store :
play.google.com/store/apps/details?id=com.insomniakdev.tankwar
the game being packaged through cocoonJs by Ludei it asks for many permissions (can't change that at the moment) but only Internet Access, Storage access are used.
All feedbacks are welcomed
I may be not agile enough, but it's really difficult to survive more then 10 seconds. Maybe it makes sense to create training mode for beginners?
true, true
9spikes said:
I may be not agile enough, but it's really difficult to survive more then 10 seconds. Maybe it makes sense to create training mode for beginners?
Click to expand...
Click to collapse
Hi thanks for the feedback, i guess you are right many people told me the game was too hard,
i'll add a tutorial in the next version coming quite soon ( but i'm developping another game in the same time so it might take some time )
i''ll update my post then, see ya
Update 18/04/2013 :
Version 1.1 is released
contains 6 more levels with new ennemies,
also made gold rewards for levels a little higher to get upgrades faster,
a few game fixes too
Also here's my website registering my games insomniak-dev.com
no beginner's mode yet but it is planned for next version
Enjoy
All feedbacks are welcomed
I've used CocoonJS in my game as well
I tried your game and it seems to me that it's not very comfortable to pause the game by double tapping on the screen. The game gets paused even if I rapidly tap 2 different places on the screen (for example, top left corner and bottom right corner). I think it would be more handy to pause and resume the game with Android back button, a lot of Android games have such control (I also did this way in my game).
Good luck with your game!
An ultra-addictive smart puzzle game, created with the casino slots idea in mind.
Download Lite/Free version here
Download Full/Premium version here.
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Frutakia by CrazySoft is back and better than ever. Match 3 or more fruits just like the casino slots but with one major difference: go ahead and move any row up or down! We dare you to discover its ultra-addictive gameplay, play once and that’s it… Simple and smart gameplay, ideal for short periods of time. (E.g.: in buses, trains, queues, boss talking, etc.)
GAME OBJECTIVE:
You must make groups of 3 or more with the same fruits/items in any direction! Move the fruits up or down with your finger or touch the lever and spin them all.
WATCH OUT:
Every time you move a fruit your life bar drops, and every time you match fruits your bar rises. If your life bar empties, you lose. If it fills all the way to the top, you get a level up and play with new and more valuable fruits. Simple but super addictive! Also, try to match multiple fruits at the same time.
MODES:
Easy: Take your time and have fun.
Hard: For those who like frantic fun!
Caution: This is a smart puzzle game, NOT a casino game.
Features:
Super addictive: play once and that’s it…
Very fast gameplay (a game can last a mere 10 seconds).
Designed for Full HD smartphones, tablets & computers.
Free Cloud Sync. Sync multiple devices. (Start playing on your phone and continue on your tablet or computer).
Compare Hi-Scores with players around the world.
Premium Version Features:
Pay once, use forever!
Pay once, play on multiple devices! (All your other phones & tablets [1]).
No ads.
[1] This is valid only for the same operating systems and for a reasonable number of devices. E.g.: If you paid for Android, you can play on all your other android devices too (phones, tablets). This can be done with Cloud Sync.
Now we have added the game in the Amazon Store as well. Free free to search it with 'Frutakia 2' in the Amazon store.
giorgos_gs said:
Now we have added the game in the Amazon Store as well. Free free to search it with 'Frutakia 2' in the Amazon store.
Click to expand...
Click to collapse
Opens fine, says it needs to licence check, then tells me I have no internet (I Have) and closes.
robneymcplum said:
Opens fine, says it needs to licence check, then tells me I have no internet (I Have) and closes.
Click to expand...
Click to collapse
What is your device model?
giorgos_gs said:
What is your device model?
Click to expand...
Click to collapse
Only an mtk6572 thing, with experia 4.4rom on it.
robneymcplum said:
Only an mtk6572 thing, with experia 4.4rom on it.
Click to expand...
Click to collapse
When it asks you for internet if you click the 'ok' button doesnt it continue?
giorgos_gs said:
When it asks you for internet if you click the 'ok' button doesnt it continue?
Click to expand...
Click to collapse
No, looks like its going to then the warning comes up again, press OK, looks like it will, warning comes up, press OK...etc...