in Atrix 2 , what is the best value in your phone+Class X card ?
I've tested no matter I set it to 4MB , 3MB or 2MB , the speed is the same
BUT
in case of 4MB and 3MB , there are some lags after about 100MB copies but it's continuously smooth if I set it to 2MB.
My card is Class 10 32GB.
Don't you experience missing apps or photos from your sd card in your Atrix 2?
I tried 2MB before, but so no difference, I am running at the stock cache setting now with no (or very minimal) performance hit. I think increasing the cache really makes a difference when you start running apps and caches (dalvic and system cache) from the SDCard. We really don't need to do that since we have enough space on the internal (and faster) memory. I suggest running 100% of your apps on your internal memory, 4GB is plenty of space for apps.
The stock values will do just fine for accessing media (music, videos, pics) and files from your SDCard. Your mileage may vary, this is based on my experience and usage, yours could be different.
I have a 32GB class 4, and I do not loose pics or apps (none are installed on the card).
mathk said:
in Atrix 2 , what is the best value in your phone+Class X card ?
I've tested no matter I set it to 4MB , 3MB or 2MB , the speed is the same
BUT
in case of 4MB and 3MB , there are some lags after about 100MB copies but it's continuously smooth if I set it to 2MB.
My card is Class 10 32GB.
Click to expand...
Click to collapse
Be careful, several of us have had issues with cards that are higher than class 6 with the Atrix 2. People have lost pictures, mp3s, etc. We are thinking that these higher class cards are just not compatible at this time.
Sharpshooterrr said:
Don't you experience missing apps or photos from your sd card in your Atrix 2?
Click to expand...
Click to collapse
no matter how much cache I set, it does lose some files . I would say it's the same issue as the old old milestone.... they did improve nothing in these 2 years...
lilhaiti said:
We really don't need to do that since we have enough space on the internal (and faster) memory. I suggest running 100% of your apps on your internal memory, 4GB is plenty of space for apps.
Click to expand...
Click to collapse
I really don't get this - at least when it comes to games. Recent Gameloft games consume a lot of storage, some exceeding over 1GB. So you're basically down to 3 quarters of your internal storage with just one app installed.
I really don't see that as enough. Or am I missing something here.
By the way, I'm still stuck on my iPhone 4. Owned an Android device before but sold it after 2 weeks. Looking to give Android another chance.
---------- Post added at 02:19 AM ---------- Previous post was at 02:15 AM ----------
mathk said:
no matter how much cache I set, it does lose some files . I would say it's the same issue as the old old milestone.... they did improve nothing in these 2 years...
Click to expand...
Click to collapse
Well, following what jimbridgman said, your Class 10 card seems to be the culprit.
WOW!!! A game over 1GB? Which one. I have over 140 apps installed on my phone (most of them games) and I have PLENTY of space available (3.12GB to be exact). So even if I did install a game that was 1GB, I would have plenty of room for a lot more "regular" sized apps. Now, a lot of games do save additional files on the SDCard; although large, I have not seen an additional game download over 1GB. If I am missing something please enlighten me.
lilhaiti said:
WOW!!! A game over 1GB? Which one. I have over 140 apps installed on my phone (most of them games) and I have PLENTY of space available (3.12GB to be exact). So even if I did install a game that was 1GB, I would have plenty of room for a lot more "regular" sized apps. Now, a lot of games do save additional files on the SDCard; although large, I have not seen an additional game download over 1GB. If I am missing something please enlighten me.
Click to expand...
Click to collapse
The gameloft HD games can reach close to that size to see them though...need to edit ur build.prop its explained in a different post so look it up if interested
Sent from my MB865 using XDA Premium
lilhaiti said:
Now, a lot of games do save additional files on the SDCard
Click to expand...
Click to collapse
Those games that do save additional files on the SD card, do they go missing when you reboot your phone?
About games that eat up a lot of storage, Backstab HD requires about 650mb, I think. Dungeon Defenders 2 needs over 600mb. Modern Combat 3 takes around 900mb.
Sharpshooterrr said:
I really don't get this - at least when it comes to games. Recent Gameloft games consume a lot of storage, some exceeding over 1GB. So you're basically down to 3 quarters of your internal storage with just one app installed.
I really don't see that as enough. Or am I missing something here.
By the way, I'm still stuck on my iPhone 4. Owned an Android device before but sold it after 2 weeks. Looking to give Android another chance.
---------- Post added at 02:19 AM ---------- Previous post was at 02:15 AM ----------
Well, following what jimbridgman said, your Class 10 card seems to be the culprit.
Click to expand...
Click to collapse
I do think the cause is the firmware but not the class 10 card . the card is just a ... trigger... You just can't say the knife as the killer , right ?
(P.S. my milestone didn't have such problem after flashing it to CM7...atrix 2... um .... we need to wait)
OK...to clarify. The actual install files and caches are the only things that can be saved in internal memory. The large "additional data" downloads can only be stored on the SDCard. The install files usually get up to around 50MB (sometimes a little more, most times a lot less). The addition download files can get very large (sometimes over 1GB).
To further clarify, the 4GB of internal storage is plenty space for plenty of install files caches. The problem becomes real if you install a game with a large additional download on a phone with the small stock SDCard (2GB). If you install a game that has 1GB of additional downloads you are down to less that half of the available space.
The additional downloads don't seem to be effected by the disappearing problem.
Related
With Froyo, will I be able to save and copy apps to the 13GB internal sd card in the phone, or will it only be to an external sd card.
Thanks in advance
logicrulez said:
With Froyo, will I be able to save and copy apps to the 13GB internal sd card in the phone, or will it only be to an external sd card.
Thanks in advance
Click to expand...
Click to collapse
You should be able to, but why would you want to? I've got like 160 apps installed most of them high end games (asphalt, assassins creed, home run battle ect.) And I'm only using like 25% of the 2 gigs.
I'm thinking with all my apps, music and video on the internal sd card and off of my phone, my phone should run a little faster.
Ah I see, it might make it slower actually because if you move your apps to the mass media side of the internal memory that side runs at a slower speed so you may have more lag when you load apps. That's why all the lag fixes now don't run off the external SD cards, they are all working inside the super fast 2 gigs where the system resides. Also SSD memory isn't effected by having a near full drive like a normal spindle drive is , it will run just as fast at 90% as it does at 5% where a normal spindle drive would be hurting some at 90%. Hopes that helps clear it up a little
Clienterror said:
Ah I see, it might make it slower actually because if you move your apps to the mass media side of the internal memory that side runs at a slower speed so you may have more lag when you load apps. That's why all the lag fixes now don't run off the external SD cards, they are all working inside the super fast 2 gigs where the system resides. Also SSD memory isn't effected by having a near full drive like a normal spindle drive is , it will run just as fast at 90% as it does at 5% where a normal spindle drive would be hurting some at 90%. Hopes that helps clear it up a little
Click to expand...
Click to collapse
Thanks, so it seems that At&t really did us Captivate owners right in a sense.
logicrulez said:
Thanks, so it seems that At&t really did us Captivate owners right in a sense.
Click to expand...
Click to collapse
Yea, they had the right idea. The reason the lag fixes work so good is because when they make the captivate they use a really slow file system for the 2 gigs the file system sits on (Still faster than the mass storage part but no where near where it should be). What the lag fix does it it greats a brand new really fast file system format on that 2 gigs (It's called ext2 or ext4) and moves all the system data there which speeds it up by a ton.
Hi,
I have the ChaCha of a few days now ... GREAT device; I love the qwerty keyboard, its even better as my Blackberry qwerty for sure....
BUT 512 MB onboard is not enough, I try to move as much as possible apps to my SD ... but still only 12MB free....
SO maybe in a next ChaCha version more ram ... (and an other color )
chacha dont have 512mb for apps.
its only aprox. 150mb.
I cannot understand why are qwerty alway potraiting as low end device.
I don't think that. ChaCha is like Desire Z with worsest Screen and less internal memory. All other things are similar.
The overall experience is great! But the memory is a pain in the ass
yes, it's too small, I almost forgot app2sd thing for 2 years, but seems now have to use it again in chacha
xivius said:
Hi,
I have the ChaCha of a few days now ... GREAT device; I love the qwerty keyboard, its even better as my Blackberry qwerty for sure....
BUT 512 MB onboard is not enough, I try to move as much as possible apps to my SD ... but still only 12MB free....
SO maybe in a next ChaCha version more ram ... (and an other color )
Click to expand...
Click to collapse
RAM is not the same thing as internal storage, FYI. And yes, the internal storage is pitiful, but if there was 512MB of it, the situation would be much better. 512MB is adequate for the RAM, unfortunately that isn't the case for the onboard storage.
I cannot understand why are qwerty alway potraiting as low end device.
I don't think that. ChaCha is like Desire Z with worsest Screen and less internal memory. All other things are similar.
The overall experience is great! But the memory is a pain in the ass
yes, it's too small, I almost forgot app2sd thing for 2 years, but seems now have to use it again in chacha
SO maybe in a next ChaCha version more ram ... (and an other color )
The 150MB internal memory is really ridiculous! I'm constantly getting the "not enough memory" when I try to install a new app or even when I try to open standard things like Facebook!! It's been 2 days now I can't seem to open the Facebook for HTC application with the dedicated Facebook button. It keeps saying that I need at least 5120KB of free memory, but I can't free up more memory. I've copied all the possible apps to the SD card en I constantly remove cache memory of ALL the applications, but still it is not enough to free up 5120KB!! Aaaarrrggghhh... :s someone please provide us with a new ROM so we can dedicate virtual memory as internal memory!
Belasito said:
The 150MB internal memory is really ridiculous! I'm constantly getting the "not enough memory" when I try to install a new app or even when I try to open standard things like Facebook!! It's been 2 days now I can't seem to open the Facebook for HTC application with the dedicated Facebook button. It keeps saying that I need at least 5120KB of free memory, but I can't free up more memory. I've copied all the possible apps to the SD card en I constantly remove cache memory of ALL the applications, but still it is not enough to free up 5120KB!! Aaaarrrggghhh... :s someone please provide us with a new ROM so we can dedicate virtual memory as internal memory!
Click to expand...
Click to collapse
I couldn't agree more. That's the most annoying thing ever! I'm sick of it... Especially that almost all google apps can't synchronize while we have this issue.. That's really unacceptable...
Belasito said:
The 150MB internal memory is really ridiculous! I'm constantly getting the "not enough memory" when I try to install a new app or even when I try to open standard things like Facebook!! It's been 2 days now I can't seem to open the Facebook for HTC application with the dedicated Facebook button. It keeps saying that I need at least 5120KB of free memory, but I can't free up more memory. I've copied all the possible apps to the SD card en I constantly remove cache memory of ALL the applications, but still it is not enough to free up 5120KB!! Aaaarrrggghhh... :s someone please provide us with a new ROM so we can dedicate virtual memory as internal memory!
Click to expand...
Click to collapse
So the Status only has 150M free internal storage? Wow, that's terrible.. My Nexus 1 on stock ROM only has 190M.
Froyo Apps2SD can only help so much here. Wife is looking at this phone, but the weird screen res/orientation, quirky ROM, insufficient storage..... Not so sure.
Belasito said:
The 150MB internal memory is really ridiculous! I'm constantly getting the "not enough memory" when I try to install a new app or even when I try to open standard things like Facebook!! It's been 2 days now I can't seem to open the Facebook for HTC application with the dedicated Facebook button. It keeps saying that I need at least 5120KB of free memory, but I can't free up more memory. I've copied all the possible apps to the SD card en I constantly remove cache memory of ALL the applications, but still it is not enough to free up 5120KB!! Aaaarrrggghhh... :s someone please provide us with a new ROM so we can dedicate virtual memory as internal memory!
Click to expand...
Click to collapse
Yeah, that sucks. I was stuck at 2 MB free even after moving my apps to SD until I finally just did a factory reset. Then, I set my default app install location to SD card (http://androinica.com/2010/08/how-to-install-apps-to-the-sd-card-by-default-on-android-2-2-froyo/) and from then I settled to 20-30 MB of free space after reinstalling all my apps. Not a lot, but enough, and definitely better than 2 MB.
That's the best solution I can think of until we get some smaller ROMs out.
da-vid said:
Yeah, that sucks. I was stuck at 2 MB free even after moving my apps to SD until I finally just did a factory reset. Then, I set my default app install location to SD card (http://androinica.com/2010/08/how-to-install-apps-to-the-sd-card-by-default-on-android-2-2-froyo/) and from then I settled to 20-30 MB of free space after reinstalling all my apps. Not a lot, but enough, and definitely better than 2 MB.
That's the best solution I can think of until we get some smaller ROMs out.
Click to expand...
Click to collapse
Smaller ROMs wouldn't help, unless I'm misunderstanding what you guys are discussing.. Considering there some talk of "memory"... well anwyay.
Unless the ROMs partitioned differently, the ROM is generally in /system and the user apps are in /data, which sounds like it's around a 250M partition. dalvik-cache and some other stuff is going to always be in there, reducing the actual effective available space.
Anyway. Wife is still semi-interested, I'll poke on the phone when we see one.
no choice, have to wait for root & app2sd, that will resolve the problem...
Im using galaxy S2 and bought one chacha for my wife, when using it, except the keyboard, I felt like drop from heaven to hell
S2 is the size of a table tho. Horses for courses!
Sent from my HTC ChaCha A810e using Tapatalk
So I bought 3 games on the Gameloft site because I wanted to take advantage of the buy 1 get 1 free deal. All my games except one didn't install correctly. It was Spiderman.
I downloaded and installed Spiderman, but when I go to launch it, it says that the game needs to download extra files. When I click yes the loading status comes on for a second and then I get an error.
Anyway I called Gameloft customer service and having tried some solutions, spiderman still would not download the extra files to initialize.
The next solution was to offer me another game, and I asked if I could get Rainbow 6 Vanguard. They texted me the link to download, and after having downloaded and installed, at the same point right after the Gameloft insignia, it says that I don't have enough external memory and to free space by deleting files.
I tried deleting as many files as I could from my 2 GB memory card and even though it says I have 2 GB available on the stock settings, within Elixir it says that my external memory has only 451 MB available.
I went to get me an 8 GB memory card hoping this would solve the problem, and still the stock settings from home menu would show I had 8 GB free, but in Elixir the external memory would still be at 400 something MBs available.
Does anyone know how to free up memory so I can run Rainbow 6 Vanguard?
Also does anyone know what's going on with Spiderman, and why I can't download the extra files that needs to be downloaded to initialize the game?
Oh and after I called Gameloft back to tell them Rainbow 6 wasn't working they let me choose another game and I got Avatar which installed fine.
I still get to keep Spiderman and Rainbow 6 for free, I just need to find a way to get them to run. Any help I'd appreciate. Thanks.
All gameloft games install on the phones internal memory they dont seem to install on the sd card. make sure you have enough internal phone memory for the games to install properly. You kill off all of the phones internal 8 gigs then your out of luck free up some internal space!
Just a shot in the dark and I could be way off base. But by chance are you sure the "External" memory you are referring to isn't the interal SD for the phone and not your actual swappable SD that you installed? If you are consistently seeing 400MB then It sounds like you've ran out of space on the interal SD storage. You should try patching your Gameloft games to run off of your 8GB SD if you haven't already. It will give you back space on the interal memory to download the rest of the files. Gameloft games can be pretty large.
I found this out the hard way when I got a little too happy with their B1G1 myself hehe. 6 games too happy and 0 space on the interal memory until I found the patch in the Optimus 2X forums to run the game off of the _External SD.
there is a workaround in the themes and apps section that lets you install gameloft games directly to your sd card.
http://forum.xda-developers.com/showthread.php?t=1104551
nine07 said:
Just a shot in the dark and I could be way off base. But by chance are you sure the "External" memory you are referring to isn't the interal SD for the phone and not your actual swappable SD that you installed? If you are consistently seeing 400MB then It sounds like you've ran out of space on the interal SD storage. You should try patching your Gameloft games to run off of your 8GB SD if you haven't already. It will give you back space on the interal memory to download the rest of the files. Gameloft games can be pretty large.
I found this out the hard way when I got a little too happy with their B1G1 myself hehe. 6 games too happy and 0 space on the interal memory until I found the patch in the Optimus 2X forums to run the game off of the _External SD.
Click to expand...
Click to collapse
Thanks for the response guys. I'm not sure where it's being installed, if it's on the internal or external memory, but when I move whatever applications that can be moved over to the external SD card and then try and run Rainbow 6 the amount of memory to be freed becomes higher from what was previously being asked, say from 450 MB needed to be free to 540 MB that needs to be free now.
So I'm thinking that the apps that I moved over to the external memory took up more space and that's why the number to be freed has gone up. I don't know.
I've also tried uninstalling every game that I bought hoping that it would free up memory and then I could run just that one game, Rainbow 6, but still I get the not enough space on memory card error and it tells me to delete a certain amount, right now after having reinstalled all my games along with Avatar, it's saying free up 728 MBs.
Anyway can you post a link to that patch you're talking about that's found on the Optimus 2x forums? I really wanna try this game, looks awesome.
On another note has anyone tried Spiderman on their G2x? Or are both Spiderman and Rainbow 6 incompatible with G2x?
jeffreynew23 post the link above your reply. It will tell you what to download and how to move Gameloft data to your swappable SD card to free up space on the internal SD and still play them. I moved 4 of my gameloft games to my external SD. You should move what you already have installed and working first because you will need the internal storage to first download the Game data before you patch the installer and move the files to the External storage.
Because the G2X has internal SD storage along with an External SD slot it can be confusing. By default, the internal SD storage is where your files download too. When you use the 2.2 builtin App2SD function that is also where the files go. The best way to see your interal vs external is to plug it into your PC. When you turn mass USB storage on you will get 2 USB Storage devices (instead one) which will be the Internal SD and your External SD.
by default... your gameloft files will install to the g2x internal memeory.. NOT your memory card.
HOWEVER.. a frriendly member of the xda forums has discovered a hack that will mod your gameloft apks to install to your external sd card.
http://forum.xda-developers.com/showthread.php?t=1104551
Now.. to solve your 2gb sd card issue... i just so happen to own 3 8gb cards.. i only use 2... which means i have 1 lying around.... if you're interested in buying it off me for a very reasonable price PM me. OR... they're dirt cheap all over the net. if you're buying one.. I'd actually suggest you part with the $20 or so it would cost to get a 16gb... which is what i'll be doing very soon.. then I'll have TWO 8gb cards for your consideration.... LOL
Oh thanks again guys, but I've already read that and it seems complicated and tedious, also it doesn't seem stable and I don't wanna brick my phone since I'm still noob at modifying phone files and hacking.
Oh btate I also tried buying a 8 GB card yesterday to test to see if I could get more free memory that way and no go with Rainbow 6 or Spiderman, although on the LG Optimus 2x forums I see users of that model are playing Spiderman, so I'm not sure why I can't download the extra files?
Also I think it's those particular games that has errors because I just downloaded and installed Galaxy on Fire and it did ask me to download the additional files of I believe 580 something MBs and it installed fine along with Dungeon Defender.
One more thing though, I noticed when I uninstall the games then reinstall them they no longer need to download the extra files. Are they somehow left on your phone even after you uninstall the games taking up precious space and leaving traces of files?
Finally, if anyone wants to download a free movie here's a code that came with the micro SD card I bought. It's a free promo that came with the purchase and a 1 time use, so whoever wants to and does it first you score.
Just go to http://www1.movie-promo.com/PNY-US and then follow instructions and enter this code MZRJ5QR2Y5V9TNW5
The Moto E 2 seems like a good phone but with a somewhat small internal memory of 8 GB. But as it has Android 6 I thought it could work by just adding an SD card as internal memory.
But I can't find a definite answer whether this additional memory will really be undistinguishable from the "real" one. Some people wrote you still have to move apps to the new memory, some even said it only works with apps where the devs allowed it (i. e. hardly any at all). Also it seems system apps cannot use the additional memory which would be another major drawback on an 8 GB phone.
Can someone who already done it please tell me how the additional memory will be used? Can system apps be moved, can all user apps be moved, will data such as whatsapp videos be moved? Thanks.
Sorry for bumping... has nobody an idea?
The phone will see the storage as one instead of two. So will the PC if you connect the phone to it.
bur2000 said:
The Moto E 2 seems like a good phone but with a somewhat small internal memory of 8 GB. But as it has Android 6 I thought it could work by just adding an SD card as internal memory.
Yes, you can add a SD card but android OS doesn't really like SD card, your media, app won't run smoothly.
But I can't find a definite answer whether this additional memory will really be undistinguishable from the "real" one. Some people wrote you still have to move apps to the new memory, some even said it only works with apps where the devs allowed it (i. e. hardly any at all). Also it seems system apps cannot use the additional memory which would be another major drawback on an 8 GB phone.
Click to expand...
Click to collapse
You can move your app, game data, media (img, music, video,...) to SD card very hard but forr app/game data, it won't run 100% as it used to be on internal storage.
My recommendation is to find other phone with more storage if you want to enjoy some apps/games with big size or move all media to Sd card but app/game data.
Have fun!
Click to expand...
Click to collapse
Click to expand...
Click to collapse
This is a phone for my mother. She needs more than 8 GB but wants a phone the size of Moto G or E. Apparently there are none that fit that criterion other than some Samsung phones and those are pricey. I like Motorola but their new 16 GB phones are all 5" or more. And the older smaller Moto X or G aren't available anymore.
As much as I disliked Steve Jobs, I 100% agree with him on his opinion towards screen size...
Hi everyone. Sorry for starting a new post, but I looked and I wasn't sure where my question fit in. I'm using Link2SD on my kids' tablets and overall it works great. I got really fast (SanDisk extreme) micro SD cards for black Friday and the games run faster than with tablet memory. One thing I'm trying to figure out is why, even though I have both tablets set up mostly the same, one of the tablets has a lot less free space showing. I do have about 400-500 MB more of apps on the tablet showing less free space, BUT it is showing 4.0 GB free space vs. 5.8 GB free space on the other tablet. Why would this be (1.8 GB difference) if all else is the same?
Is it something to do with dalvik/cache? Speaking of it, is it safe to wipe the dalvik/cache through TWRP now that I have Link2SD set up with 30+ apps linked? Do I then just relink the dalvik files after rebooting? Or do things get messed up? I'm hesitant to do any of that because I have everything working well now, except the free space issue.
Or, if I multi-select and then choose to relink everything (apk, dex, internal data), could that help? Everything appears to already be linked correctly, so would relinking mess it up? Also, as a side note, I don't have any lib files linked as I have found that in the past it did mess things up for me. It would cause some apps to re-optimize at every boot, I think because the lib files wouldn't relink, even though I enabled it in the Link2SD settings. So now I stay away from that and all else is good, except this free space issue.
Any ideas on a solution? Is there something else taking up free space that's not listed in internal or system memory? Maybe downloaded Google play books? Or are they listed in the app data? Is the free space shown not correct, and it's actually more? I just can't figure it out. Any ideas would be great. Thanks!!!!
Here are the screenshots. You can see 5.76GB vs 4.07GB, but only 6.94GB vs 7.34GB for internal space difference. Why?