[Q] Camera display FPS - HTC Sensation

Can anyone please explain why the Sensation has a lower framerate when in camera mode (not shooting, just panning around) than say a Galaxy S2?
I had a GS2 for testing a few days and it's amazing how it maintains high FPS (perfect fluid panning motion) even in low light conditions. The Sensation can't do that, it turns almost into a slideshow...
I noticed the CM7 AOSP camera does a better job than stock/amaze mod, but it's still not 100% fluid.
I'm not expecting RED quality when shooting video, but the differences are quite visible between phones nowadays.
Thanks!

I would say that it the app. Because I bought anther camera app, and the FPS is much better. It still lags a bit, but not as much as the stock one.

Related

did the camera get better on 2.3.4?

to me it did it seems like less pixelation in low light, what do you guys think?
Not sure if the quality of the camera's pictures got better, but the screen is suppose to improve with 2.3.4 which would enhance picture viewing.

Camera Quality Questions

why is the g2x ffc quality so dark?
i compared it to my itouch4 and the itouch ffcamera is way better than the g2x.
is this any fix for this?
also notice the g2x video recording LAGS when recording in LOW LIGHTING.
the only time when it doesnt lag is when it has direct contact to LIGHT or the SUN.
I think it's because the camera sucks. Both the rear and front facing are pretty junky IMO and tend to shoot really poorly in low light conditions. Turns out HTC cares about hardware quality and LG cares about hardware specs. Again, IMO
in fact, if you flash a 2.3.4 based rom, your front camera will not be that dark anymore, try it!

video recording lag

Video recording in indoor/artificial lighting causes video tobe recorded @15 fps and makes video blurry .. How to fix this ?? Ive tried with other mobiles and they record at 30fps in the same conditions
you are not alone. i am wondering why the low light fps is so low, too. even my old xperia arc s (which has singlecore and adreno 205 gpu) was capable of recording 720p videos at 30 fps in low light scenes.
GodOfPsychos said:
you are not alone. i am wondering why the low light fps is so low, too. even my old xperia arc s (which has singlecore and adreno 205 gpu) was capable of recording 720p videos at 30 fps in low light scenes.
Click to expand...
Click to collapse
Uh, are you sure you don't have the slow-motion video option turned on? My G records in 30fps still, even in low-light.
Roph said:
Uh, are you sure you don't have the slow-motion video option turned on? My G records in 30fps still, even in low-light.
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Click to collapse
no no no xD. i would recocnize if i had slow motion in my videos , because the video playback would be 15 fps (but recorded with 60 of course).
And i also don't have stock moto Firmware installed. i flashed Google Play Edition Rom long time ago (which doesn't even have the slow motion feature).
The Google Play Edition isn't even the problem for the cameras bad low light performance (i also had the stock motorola firmware with the motorola camera app before i flashed the GPE Rom)
maybe you and me could post video samples to compare the fps in bright light scenes and low-light scenes
Edit: i already found a video sample that perfectly explains what i mean. immediately in the first moment you can see the low light performance. and when he moves the camera to the window (where it gets bright) you can see that the fps rapidly go up to 30fps. and when he moves the camera away again to the indoor low light, it gets laggy and goes down to 15-18 fps https://www.youtube.com/watch?v=VWf8UBSC2tU
This is a normal way for the camera to behave. In darker light, the exposure must be increased. I.e. the camera takes longer in order to capture more light. In higher end devices this isn't a problem since they capture enough light anyway (or have an "internal" FPS that is higher), but with the G, moto has to cut corners to achieve the price point.
If framerate is critical to you, use a camera app that allows manual exposure control and keep it low. You'll be in for a very dark video though.
Roph said:
This is a normal way for the camera to behave. In darker light, the exposure must be increased. I.e. the camera takes longer in order to capture more light. In higher end devices this isn't a problem since they capture enough light anyway (or have an "internal" FPS that is higher), but with the G, moto has to cut corners to achieve the price point.
If framerate is critical to you, use a camera app that allows manual exposure control and keep it low. You'll be in for a very dark video though.
Click to expand...
Click to collapse
read my second post. my old arc s increased the exposure in a really nice and clean way and it was even smoother in low-light scenes, while increasing the exposure to a really high level
GodOfPsychos said:
read my second post. my old arc s increased the exposure in a really nice and clean way and it was even smoother in low-light scenes, while increasing the exposure to a really high level
Click to expand...
Click to collapse
And read my post again. The Arc S was not a bargain bottom device. You only need to meet a baseline level of camera performance to get the right exposure for a given framerate. With a higher quality camera sensor, you can push the exposure still higher when needed (dark environment) and still stay above this baseline.
The Moto G uses a cheap, low performance sensor. Recording just in regular light is already just about using the sensor to its limits. Low-light goes below the baseline, and so the FPS drops. There's no way around it. The SOC in the Moto G is easily capable of recording/encoding 1080p, but the camera module isn't up to the task, for the same reason.
It's not the sensor. Its the firmwares fault. With the normal motorola camera app, you are able to record videos at 60 fps. while recording the slow motion videos, the framerate drops by 15-20 fps when you record some low light scenes, which does mean the sensor has still 40-45 fps available for recording the video. The software needs just some tweaks here and there for a big improvement in fps, noise reduction, color reproduction etc
Jishnu Snur's modified motorola camera app already does have better color reproduction compared to the stock one.
Sent from my XT1032 using XDA Free mobile app
low fps
Even xperia m had this issue but they fixed that with a firmware update.but Motorola doesn't even know about this issue.idk if everyone is having this issue.btw being a bargain device doesn't mean to ignore all its shortcomings
Can you give the link to improved camera? is root required?
Here you go
http://forum.xda-developers.com/showthread.php?t=2699090
Sent from my XT1032 using XDA Free mobile app

[Q] Front Camera Video Slow Frame Rate

Hi folks,
I love my OPO , it's a cool phone but there's something annoying about it that i've noticed.
The video taken from front camera during low light is very choppy , with slow frame rate, looks kinda made from a cheap phone.
Even the preview is very choppy. In apps like Snapchat, this is very visible.
Outside, performance is good, no frame dropping. But inside, low light , it is very bad. Other phones i;ve used like Note II and S4 were smooth even during indoor video capture using front camera.
Am I the only one facing this ? :silly:
Is there a fix available ? anyone...

Video recording quality.

Has anybody noticed how terrible the video recording performance is on this phone? Even in fairly well lit conditions there's so much smoothing going on it makes the overall video look absolutely terrible.
Is there a way to turn this smoothing off? I have been using GCam purely for recording videos and the quality is a lot better (doesn't have this smoothing effect) but the app itself isn't perfect and crashes fairly regularly. Any suggestions/known fixes welcome
I have my video settings set to 4k 60fps.
TIA.
I noticed this too.
Even on 60FPS it is not as smooth as I was hoping - my eyes actually hurt when I watch videos with moving objects.
Still objects are very, very good, especially with 5X optical zoom.
I think this is something to do with steadiness not with FPS.

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