Does ROM stand for - AT&T Samsung Galaxy S II Skyrocket SGH-I727

Read-only memory? Curious
Sent from my SGH-I727 using xda premium

Read-only memory (ROM) is a class of storage medium used in computers and other electronic devices. Data stored in ROM cannot be modified, or can be modified only slowly or with difficulty, so it is mainly used to distribute firmware (software that is very closely tied to specific hardware, and unlikely to need frequent updates)
---------- Post added at 09:41 PM ---------- Previous post was at 09:39 PM ----------
Random access memory (RAM) is a form of computer data storage. Today, it takes the form of integrated circuits that allow stored data to be accessed in any order with a worst case performance of constant time. Strictly speaking, moderntypes of DRAM are therefore not random access, as data is read in bursts, although the name DRAM / RAM has stuck. However, many types of SRAM, ROM, OTP, and NOR flash are still random access even in a strict sense. RAM is often associated with volatile types of memory(such as DRAM memory modules), where its stored information is lost if the power is removed. Many other types of non-volatile memory are RAM as well, including most types of ROM and a type of flash memory called NOR-Flash. The first RAM modules to come into the market were created in 1951 and were sold until the late 1960s and early 1970s.

So...i was right. xD Thanks for info

Related

Program vs Storage RAM

Short Story:
Is there a way to change what my HTC device thinks is program only RAM vs Storage only?
Long Story:
I have an HTC Titan, but thats not important as this is a standard question. I couldn't find a similar question or answer by searching the forums, but if someone has a better search keyword for me to use, post it here too.
Is there a way to expand what the device thinks is Program memory? I'm trying to install CoD to test the Mogul (even if you post that it doesnt work I still like to know my original question). I have about 20mb left of "program" memory, 130mb left of "storage", and a 512micro sd empty (minor IE cache and attachments on it). I'm of course assuming that the ROM just makes those setting in the RAM and its not two seperate chips.
from wm5 ms changed the way memory is handled / works
pda's used to use flash for the rom
and ram devived between application and storage
but as batt death would delete peoples storage
and flash becomming dirt cheap
they changed it so ram was only! used
for application memory
and flash was used for storage
so the slider to devive oneself is no longer present
there are tools at least for some devices which make a ramdisk for
the pda which take some of the application memory and let one
install stuff on it you
can check buzzdev.net to see if that tool DiscOnChip is out for your devices
So they are fundamentally different memory types and chips?
yes
you can compare it with pc memory vs. pc harddisk
hhmm is that a new spam tactics ?
to post spam inside threads to make deleting harder?
Fair enough...thanks...shame it turned out harder then I though
.....that is a very interesting spam tatic...never seen that...*wonders off to find an mod*
yes it's harder after wm5 but with buzzdev.net's chipondisk program it handle it
not sure how many devices it support as it was mainly made for old devices
where they only have very limited storage space
and "alot" of memory because they were made for the old wm2003 and prev
memory deviding system
It just seems to me that, while yes I like storage but you give us a SD slot so why make only 47mb Program and 162mb Storage....

[Q] Can Swap on NAND kill the NAND itself?

Can Swap on NAND kill the NAND itself?een covered several times already on different forums,
but I am still seeking for some accurate clarifications regarding whether or not a Swap partition on NAND can eventually kill the NAND itself.
I have a kindle-fire fire with CM9 and unfortunately I have noticed a high ram consumption by ICS. I tried the 99V6_supercharger script as someone already suggested, but unfortunately that didn't help much.
I'm always left out with few megabytes of free ram with just the stock browser and Gmail and plume opened, and if I open few more the OS becomes unusable due to lack of free ram.
So basically my question is, should I create a 500mb swap partition in NAND? Will it damage and eventually kill the NAND itself?
Thanks
anyone?
The short answer is "no, not in your phone's normal lifetime and under normal usage". AFAIK, NAND memory is based on the very same technology that micro-SD cards are made from.
While this may have been true in the very early days of static memory chips, just recently (a few months back) a study proved that it would take I don't remember exactly how many (but it was in the tens of millions order of magnitude) write cycles to "kill" all the cells of a NAND chip (allowing the wear-levelling algorithms to spread the data elsewhere, and then killing those cells in turn) and make it unreliable enough.
If you were running a supercalculator farm making very heavy disk-intensive calculations, it would take more than 2 years of continous 27/7 writing to completely kill such a memory -or a modern SSD device.
And who uses a phone for more than 2 years nowadays ?
(plus, if you actually set up a swap partition on your device, you'll notice that unless you increase the parameter proc.kern.vm.swappiness to more than 30, your device actually doesn't swap that much, nor does it swap continously. Oh, and 500Mb for a swap partition is overkill for a phone : it will seldom use more than 128Mb, the necessary quantity for two dalvik VMs with the default size of 64Mb that's set on most Gingerbread devices nowadays. )
(EDIT2 : but if you're still worried, I got a suggestion : get ahold of a class-10 micro-SD card -don't be stingy on the quality, go for the higher-value brands like Samsung or Corsair/Kingston- and set up the swap area over this. If it breaks down, you ust swap a new one in and you're back on track.. )

[Q] Making Swapfile on Gtab 7+?

hi guys,..
i want to ask is there any way i can make swapfile on gtab 7+ running hc 3.2? or there is no posibility to make swapfile on honeycomb? i've tried to make the swapfile using dd command from terjinal, but somehow im stucked on setting permission for the file, the file i've created always have special permission that i can't change to rw-r-r, it always stayed rw-rSw-r, im a newbie on linux things, and willing to learn.
any help really appreciate.
thanks.
Okay, you say that you're a newbie to linux. That's fair and reasonable. I'm going to try and teach you some things by way of asking questions. They might sound like I'm attacking you, but I'm not...
Do you know you are trying to create a swap file? What do you hope to gain by doing so?
Is this one of those mythical magical things that someone claims will make the tablet run 50395920 times faster, allow it to brew coffee, and make your car get better fuel mileage?
...and some answers...
Within the android environment, a swap file is a BAD THING. The entire system is designed to drop stuff out of memory if/when it needs more memory, and the overhead of a swapfile will cause more harm than good.
Take care
Gary
garyd9 said:
Within the android environment, a swap file is a BAD THING. The entire system is designed to drop stuff out of memory if/when it needs more memory, and the overhead of a swapfile will cause more harm than good.
Click to expand...
Click to collapse
It's not that dramatic. Most of "the overhead of a swapfile" is overhead you're already committing to by utilizing a VMM (Virtual Memory Manager). The Dalvik VM doesn't do a whole lot of its own memory management so implementing a swapfile at the OS level, which is what the OP is looking to do, wouldn't have a huge impact on performance.
The only time where you'd have any real overhead of maintaining a swapfile is when memory is full and the OS pages out memory to disk. But remember that the alternative is to close down the process and run some garbage collection. Both are intensive actions - swapfile is I/O intensive while GC is CPU and memory intensive - so you're really trading one source of overhead for another.
To answer the OP's question, it sounds like you haven't rooted the tab. You would need to be root in order to change the perms as you described. If you are rooted, make sure you're using the right command to set permissions - I haven't tried this specifically on Android but from my *nix experience, the command you want is chmod 644 <path to file>
---------- Post added at 09:24 PM ---------- Previous post was at 08:39 PM ----------
Almost forgot, what kernel are you using?
im using stock kernel 2.6.36, kk6 rooted. i've tried to chmod the swapfile, but still cant change the permission, i usually use root explorer to change the permission, but now it doesn't take effect. the file permission r8 now is rw-rwSr--, the "S" thing is making the swap cant be aplied (i guess).
back there when i use optimus (gingerbread), swapfile is default from stock rom. is it have something to do with honeycomb?
thanks for your reply.
garyd9 said:
Okay, you say that you're a newbie to linux. That's fair and reasonable. I'm going to try and teach you some things by way of asking questions. They might sound like I'm attacking you, but I'm not...
Do you know you are trying to create a swap file? What do you hope to gain by doing so?
Is this one of those mythical magical things that someone claims will make the tablet run 50395920 times faster, allow it to brew coffee, and make your car get better fuel mileage?
...and some answers...
Within the android environment, a swap file is a BAD THING. The entire system is designed to drop stuff out of memory if/when it needs more memory, and the overhead of a swapfile will cause more harm than good.
Take care
Gary
Click to expand...
Click to collapse
thanks m8 for your lighten up of linux, i really appreciate it. just from my experient when im using optimus (gingerbread) i never felt lack of memory when using multitasking (it only has 512mb ram). but now when i using gtab (with 1gb ram or 778mb?) first it fast on multitasking but about 10 minute later it getting slower, when i check with task manager, it only has 80mb left??
is it me or is it gingerbread have better ram management than honeycomb, and so if it is, im trying to make swapfile in hope that its getting better. i use v6 supercharger, kill all proccess when it turn to standby by automatic, overclocking to 1,6ghz, but still i can make the ram more efficient when running on multitasking.
hope you understand for what im going to achieve.
thanks.
h2g2 said:
It's not that dramatic.
Click to expand...
Click to collapse
Are you suggesting that using an OS-level "generic" swapfile on flash memory is better or even equivalent to using a system/purpose built solution?
The linux kernel has no way to know if the memory its swapping out is even needed anymore. The android system, however, does know this - and will often discard allocations.
Let's say you run two applications: email and the browser. The browser has several pages loaded with flash, and lots of memory intensive stuff going on. Also in memory is the code that syncs your email in the background and several other "non critical" services (such as SMS, latitude, etc.) and a few critical services (such as some wifi support, display support, framework, etc.)
Keep in mind that if android requests memory, and there's a swapfile, the kernel will claim it has memory backed by swap... So given a large enough swapfile, the kernel will never tell android that it's running short on memory...
Given the above situation, the user now wants to run Angry Birds. There isn't enough physical RAM to support all of the above in memory AND Angry Birds. What will happen?
If there's no swapfile, android will see there isn't enough RAM to support it, and simply drop the browser and email client from memory, but keep the services in memory. Angry birds loads, and the user is happy.
IF there IS a swapfile, however, then android will see that there is RAM to support AB along with everything else in memory, and just load Angry Birds. When that happens, the linux kernel will have to swap pages of memory out to the flash memory. The KERNEL doesn't know the difference between the email client, the email service, the browser, or any other "non-critical" service. All those memory pages are flagged the same. So, perhaps the browser gets swapped out. (wasted cycles - it could have been discarded.) The email client is retained in RAM, but the email service is swapped out to flash. Angry Birds loads. 5 minutes later, Angry Birds freezes and gets jumpy... why? Because the email service has to be swapped back into RAM, and something else swapped out in its place. This time it was latitude. A few minutes later, latitude wants to update your position, so the same thing happens. What gets swapped this time?
Why spend the cycles swapping things in and out of RAM? There is plenty of memory on these devices to support all the services and memory hungry games. If some game has a memory leak, you SHOULD be getting errors from running out of memory and NOT blissfully swapping things to flash.
I'm not going to tell people how to use their devices. I'm going to try and give them advice, but I certainly can't force people to take it. As a matter of fact, I'll even encourage the technical minded to explore and break things to learn on their own.
However, when a person asks the question I see in the OP, and admits that they are new to linux, then I suspect that they aren't technically minded and exploring, but blindly following the "suggestion" of someone else who promises all kinds of silly things. It reminds me of someone who disabled kernel panic reboots and claimed that it was a tweak to make the system more stable... and had many people actually believing that.
There's a good reason why google hasn't enabled swapping, and there's even less of a reason with devices that come with 1GB of RAM.
Take care
Gary
---------- Post added at 01:45 AM ---------- Previous post was at 01:25 AM ----------
danielkaboom said:
is it me or is it gingerbread have better ram management than honeycomb, and so if it is, im trying to make swapfile in hope that its getting better. i use v6 supercharger, kill all proccess when it turn to standby by automatic, overclocking to 1,6ghz, but still i can make the ram more efficient when running on multitasking.
hope you understand for what im going to achieve.
thanks.
Click to expand...
Click to collapse
First of all, try the same thing without that "supercharger" script. I've made clear my thoughts on that. In this case, using that script may or may not be allowing HC to do what its designed to do in regards to memory management. I'm not saying you should delete it - but to run tests without it.
If you are running low on FREE memory, that's not a bad thing. What good is the memory doing if it's not being used? Android will let an unused application linger in RAM as long as they wants so long as nothing else needs that RAM. As soon as something else needs that RAM, those unused apps will be purged (garbage collection.)
Having a swap file directly contradicts any effort to purge things from memory. A swapfile will encourage the system to swap things to flash as virtual memory. Sure, your "free memory" number might be bigger, but it will slow the system down when it's swapping things out to and in from flash memory. (A blunt question Are you chasing numbers or actual performance?
How do you expect to make memory MORE efficient by always having it be unused? Memory that's not being used is wasted. If my desktop machine (that has 16GB of RAM) has only 6GB being used, then I have 10GB of RAM wasted. I'd rather that memory be used to store an application I might go back to using, or used as cache. Completely unused RAM is completely wasted RAM.
I understand that you might be caught up in the whole thing with overclocking, having as much free RAM as possible, and having nice benchmark numbers. The thing is.. NONE OF THAT MATTERS.
Want higher benchmark numbers? I can make you a kernel that will give you insanely high numbers. Your device will suck for actual use, but you'll get high benchmarks.
Want a big "free RAM" number? Never run any apps, never get email, don't do anything at all with the device. It'll be an expensive paperweight, but you'll always have lots of free (and completely wasted) RAM.
Try this: make a backup of your system and then go back to stock. Use your tablet in a factory state for a few days. Then root it and disable some of the things that might be chewing the battery. Don't overclock, don't install scripts, and don't install a custom kernel. Use the device like that for a while. Actually USE the device - don't benchmark it, check task managers, etc. Just use it.
Now, how does it feel? No script, kernel, or anything else will make a dramatic performance increase. They can (and often do) make things slower, however. (That's why I'm very careful about modifications I make to my kernel...)
After using it stock for a few days, come back and tell us what you think - what you wish would be better in actual day to day use. (Again, benchmarks and numbers don't mean much...)
Take care
Gary
yes Gary,...to be honest, im blindly follow every1 that claims can tweaks or anything like tha, but when i tested it and using it, if its making my device getting "better" i kept it, if its making it worse than before, i let go.
in my opinion, slow, fast or faster is relative, it depends on every1 needs. for me loading game such as finalstrike hd in 5 sec is fast, but maybe different to others by loading it 20-30 sec is acceptable.
but if you said swapfile is bad and will only making it worse, then i'll accept that, but after im testing it. for me, sugar is not sweet until my tounge said so, no offence.
again, thanks Gary for the explanation, thanks for opening my mind.
edit : ill try to follow your instruction first.
You should do what you feel like, but please don't get caught up in lots of people telling you that they have magic bullets to fix things (that really aren't even broken.)
That being said, you are having a technical problem and I just can't resist information sharing.
What directory are you trying to create the file in? /sdcard (or /mnt/sdcard) won't work.
Try /data
(/mnt/sdcard == /sdcard.. and they will force certain permissions via fuse/vold.) Unlike GB, with HC /data and /mnt/sdcard use the same space. (/mnt/sdcard is actually a fuse from /data/media.) (In GB, /data space was very limited. That's not the case with HC.)
Gary
still failed,...:
- create a file in /data (named swapfile.swp), using terminal
# dd if=/dev/zero of=/data/swapfile.swp bs=1024 count=128000
- check from root explorer, the file is now created.
# mkswap /data/swapfile.swp
# swapon /data/swapfile.swp
swapon /data/swapfile.swp = Function not implemented
any sugestion?
edit : the permission is now can be change to rw-r--r--(thx Gary)..but its still failed to swapon,..
edit 2 : from what i've read from other pages and sites,..is it because "kernel not support"?
garyd9 said:
Are you suggesting that using an OS-level "generic" swapfile on flash memory is better or even equivalent to using a system/purpose built solution?
Click to expand...
Click to collapse
There is no "system/purpose built solution" - the Dalvik VM uses the Linux kernel VMM functions for low level memory management (http://developer.android.com/guide/basics/what-is-android.html).
The linux kernel has no way to know if the memory its swapping out is even needed anymore. The android system, however, does know this - and will often discard allocations.
Click to expand...
Click to collapse
Yes it does. The VMM knows which pages are active, which are inactive, and - if an application has called free() on a pages it previously malloc()'d, it will know which pages are expired.
In fact, the VMM will often know more than the Dalvik VMs because each application runs in its own Dalvik thread with its own dedicated heap. Any individual Dalvik instance will only know the disposition of the heap for its own application.
The VMM, on the other hand, has visibility of all Dalvik threads and will know which threads are idle and which are active, which Dalvik threads have run garbage collection and free()'d a portion of their heap, etc.
Keep in mind that if android requests memory, and there's a swapfile, the kernel will claim it has memory backed by swap... So given a large enough swapfile, the kernel will never tell android that it's running short on memory...
Click to expand...
Click to collapse
No, it won't. That's not how the swapfile works. What you're describing is more akin to memory-mapped file I/O, which is related (in that the VMM plays a role in managing that address space) but not at issue (it's a completely separate operation from memory allocation and de-allocation).
Memory is requested by giving the kernel a malloc() command. The VMM will then check its page cache (the size of which is constrained by physical memory - regardless of whether there is a swapfile or not) and look for available space. If space isn't available, then the VMM will look for pages marked as expired. If there aren't enough expired pages, it will look for inactive pages (pages allocated by processes that are idle or supsended).
At this point, the VMM will either 1) discard the contents of the expired and/or inactive pages until enough free pages are available (if no swapfile is available) or 2), write the contents of the expired and/or inactive pages to the swapfile before discarding them until enough free pages are available.
Note that the presence or absence of the swapfile has no bearing on what pages are chosen. And again, regardless of whether there is a swapfile or not, if there aren't enough expired and/or inactive pages to get rid of, malloc() returns a null pointer. In otherwords, you will get out of memory errors even with a giant swapfile.
Given the above situation, the user now wants to run Angry Birds. There isn't enough physical RAM to support all of the above in memory AND Angry Birds. What will happen?
If there's no swapfile, android will see there isn't enough RAM to support it, and simply drop the browser and email client from memory, but keep the services in memory. Angry birds loads, and the user is happy.
IF there IS a swapfile, however, then android will see that there is RAM to support AB along with everything else in memory, and just load Angry Birds. When that happens, the linux kernel will have to swap pages of memory out to the flash memory. The KERNEL doesn't know the difference between the email client, the email service, the browser, or any other "non-critical" service. All those memory pages are flagged the same. So, perhaps the browser gets swapped out. (wasted cycles - it could have been discarded.) The email client is retained in RAM, but the email service is swapped out to flash. Angry Birds loads. 5 minutes later, Angry Birds freezes and gets jumpy... why? Because the email service has to be swapped back into RAM, and something else swapped out in its place. This time it was latitude. A few minutes later, latitude wants to update your position, so the same thing happens. What gets swapped this time?
Click to expand...
Click to collapse
So bearing in mind that the Linux kernel VMM is ultimately responsible for choosing what gets dropped or swapped out of memory and also bearing in mind that only inactive or expired pages are eligible to be dropped/swapped, we can see that the situation you describe will never happen.
The behavior of, from the user's perspective, what applications get shoved out of active memory (regardless of whether they end up in the swapfile or in /dev/null) doesn't change. In the same way that the Linux VMM will never drop pages associated with an active process (such as the email sync service, the Wifi driver, etc), the Linux VMM will likewise never swap these pages out either.
Why spend the cycles swapping things in and out of RAM? There is plenty of memory on these devices to support all the services and memory hungry games. If some game has a memory leak, you SHOULD be getting errors from running out of memory and NOT blissfully swapping things to flash.
Click to expand...
Click to collapse
Consider the scenario you spelled out previously - without the swapfile, the pages associated with the Browser app will get dropped and make room for Angry Birds. Good news: Angry Birds starts up faster.
With the swapfile, the pages associated with the Browser app will get swapped out to make room for Angry Birds. This will take longer since there's some file I/O involved. Bad news: Angry Birds starts up slower.
So what's the use case for the swapfile? What if you want to go back to the browser again? Without the swapfile, the Browser is gone. You have to launch it - the application binary needs to be read off disk, executed, the heap has to be re-allocated, re-initialized, and program data needs to be populated. The page you wanted is gone - you need to fetch that again. More waiting while it downloads from the server and the HTML code is rendered on the screen.
In this scenario, reading the heap back into memory from the swap file is actually more efficient than recreating it - even if you ignore the obvious benefit of not having to relaunch the app and reload the page, there's substantial overhead associated with relaunching the app.
So that's the use case - maybe it's not applicable to you if (although maybe someone who wants to go back and forth between Angry Birds and a cheat guide on a G1 might appreciate this) but if you are multitasking across several memory-intensive apps, then the benefit of not having to re-invent the wheel, so to speak, to recover the application state can outweigh the cost of paging the application state out to disk.
I'm not going to tell people how to use their devices. I'm going to try and give them advice, but I certainly can't force people to take it. As a matter of fact, I'll even encourage the technical minded to explore and break things to learn on their own.
However, when a person asks the question I see in the OP, and admits that they are new to linux, then I suspect that they aren't technically minded and exploring, but blindly following the "suggestion" of someone else who promises all kinds of silly things. It reminds me of someone who disabled kernel panic reboots and claimed that it was a tweak to make the system more stable... and had many people actually believing that.
Click to expand...
Click to collapse
I have no problem with dissuading people of the notion that some hack is going to instantly and unequivocally make their system better. But I think the proper response, especially on a forum like this, is to present the facts of the matter and not just a knee-jerk contrarion reaction. Simply dismissing the swapfile as a "BAD THING" doesn't really help the OP learn more about it, at the very least.
I'm with you on disabling kernel panic reboots, though. That's just stupid.
There's a good reason why google hasn't enabled swapping, and there's even less of a reason with devices that come with 1GB of RAM.
Click to expand...
Click to collapse
Maybe, maybe not. Android 2.1 and earlier didn't implement JIT. Android 2.2 and earlier didn't implement EXT4. Android 2.3 and earlier didn't implement GPU-accelerated UI compositing. Android 3.2 and earlier didn't implement ASLR. Does that mean these were considered undesirable by Google at one point in time? Or were they always on Google's list of things they wanted to do and they just hadn't gotten around to them yet?
---------- Post added at 01:56 AM ---------- Previous post was at 01:41 AM ----------
danielkaboom said:
still failed,...:
- create a file in /data (named swapfile.swp), using terminal
# dd if=/dev/zero of=/data/swapfile.swp bs=1024 count=128000
- check from root explorer, the file is now created.
# mkswap /data/swapfile.swp
# swapon /data/swapfile.swp
swapon /data/swapfile.swp = Function not implemented
any sugestion?
edit : the permission is now can be change to rw-r--r--(thx Gary)..but its still failed to swapon,..
edit 2 : from what i've read from other pages and sites,..is it because "kernel not support"?
Click to expand...
Click to collapse
Yes, the kernel needs to have swapfs support. If you've ever played around with EXT4 kernels or ROMs that required EXT4 kernels, for example, it's kind of the same idea.
It sounds like the stock GT7+ kernel does not have this so you will need to find a custom kernel that does. I'm going to go out on a limb and guess that garyd9's kernel does not support swapfs.
Without the kernel, you're out of luck.
Regarding your situation on your Tab, it sounds like you've got an app or two that's misbehaving. Have you tried throwing up a CPU monitor? It would be useful to know whether the slowdown is caused by the CPU getting busy, and whether this load is from a single app or not.
Thank you for explaining that. Are there any examples, other than the one you mentioned, in which Android would benefit from a swapfile?
reading both pros and cons about swapfile really makes my head spinning,... im trying to understand it little by little. thanks guys for the explanation.
and yeah, guess im run out of luck,..(cause i don't have enough skill to make the kernel on my own,..sigh).
thanks.
danielkaboom said:
reading both pros and cons about swapfile really makes my head spinning,... im trying to understand it little by little. thanks guys for the explanation.
and yeah, guess im run out of luck,..(cause i don't have enough skill to make the kernel on my own,..sigh).
thanks.
Click to expand...
Click to collapse
It is a complicated issue with lots of tradeoffs in both directions.
I'm still curious as to the specifics of your problems, though. Garyd9 is correct in saying that creating a swapfile may not help your particular issue but that doesn't mean there isn't some other way to fix it. We just need more information about what's going on on your tablet.
---------- Post added at 05:49 PM ---------- Previous post was at 05:29 PM ----------
nyarltep said:
Thank you for explaining that. Are there any examples, other than the one you mentioned, in which Android would benefit from a swapfile?
Click to expand...
Click to collapse
Fundamentally, it breaks down to a store vs. recalculate issue - do you store memory pages to the swap file and incur the storage I/O overhead or do you discard it and recalculate it later and incur the cpu and memory I/O overhead? All of these resources are in short supply on the GT7+.
A swapfile works best with applications that maintain steady states that can easily be swapped out and back in as needed. A swapfile is least effective for active background processes.
If, for example, you're running out of memory running too many apps in the background - think clients for sync services, streaming media, system monitoring, etc. - a swapfile is not going to help.
However, if you're running into situations where you are switching between multiple apps such as document viewers/editors, and are finding that you need to reload documents as the apps get silently killed in the background, a swapfile could potentially help.
The only real way to know is to test it but without a kernel with swapfs support for the GT7+, it's impossible to say for certain.
from the opinion, i guess using swapfile for backround process is useless, but using it to switching task (for example : im using browser with lot of pages and beside that im doing some paperwork on office aplication) will help a bit, am i r8? if its r8, then im willing to try using swapfile, because i already freeze/uninstall some aplication that running on backround but still give me lags, when i did the example above.
but again, im running out of luck,..until Garyd9 or any1 else kind enough to make kernel that support swapfs,...
thanks for both of you, for your effort to answering my noob question.
regards,
dan
PS : Gary, i've tried your instruction, and yes it makes my daily use better,...though im still curious using swap,...hehehe.
danielkaboom said:
from the opinion, i guess using swapfile for backround process is useless, but using it to switching task (for example : im using browser with lot of pages and beside that im doing some paperwork on office aplication) will help a bit, am i r8? if its r8, then im willing to try using swapfile, because i already freeze/uninstall some aplication that running on backround but still give me lags, when i did the example above.
but again, im running out of luck,..until Garyd9 or any1 else kind enough to make kernel that support swapfs,...
Click to expand...
Click to collapse
Background processes are fine to swap out if they're steady state, it's active background processes that aren't going to benefit from a swapfile.
However, the lags you're experiencing may continue to persist depending on what is causing those lags. A swapfile won't help if you've got a poorly-optimized app running, particularly one that is not efficient with memory allocations. It also won't help if the lags are caused by a Dalvik thread performing garbage collection on its heap (whether the app on that thread is efficient in its memory allocations or not).
My educated guess is that if you are experiencing lags while using an active, foreground application, then this is not a problem that will be fixed with a swapfile. On the other hand, if you are experiencing lags launching new applications or bringing background apps into the foreground, these types of lags may be reduced with the use of a swapfile though the only way to know for sure is to test it.
I don't have time for an indepth reply to h2g2, but I'll reply simply:
You seem to be knowledgable enough to recompile a kernel - so please feel free to pull my kernel sources and initramfs, turn on swapping (samsung has it disabled by default), and try it. Keep an eye on the swapping and memory stats, as well as what's being swapped, etc... You might be surprised.
(If I had time, I'd do the same.. I've been wrong before and I might be wrong again... )
In either case, Daniel, I'm glad that turning off all that excess crap helps. As much as we all complain about this tablet, it actually runs pretty good without many modifications. If you read the changes I've made in the p6210 kernel, you'll see that I really haven't done much to it. The most invasive change was adding stuff that Samsung didn't have in there (such as UV.)
Take care
Gary
garyd9 said:
I don't have time for an indepth reply to h2g2, but I'll reply simply:
You seem to be knowledgable enough to recompile a kernel - so please feel free to pull my kernel sources and initramfs, turn on swapping (samsung has it disabled by default), and try it. Keep an eye on the swapping and memory stats, as well as what's being swapped, etc... You might be surprised.
(If I had time, I'd do the same.. I've been wrong before and I might be wrong again... )
Click to expand...
Click to collapse
Just to be clear, I have no real stake in this except to make sure that the technical facts about the swapfile are presented properly. In much the same way that you've been frustrated hearing about people recommending that they disable kernel panic reboots, I also am frustrated when people have a knee-jerk "swapfile = terrible" reaction that is largely based on FUD.
That said, you're right, I should just test it myself when I've got some free time.
Dusted off my old Nexus One, loaded up a clean install of CM7 and installed a kernel with CONFIG_SWAP=y. I decided to go with a swap partition on my sd card rather than a swapfile but the effect should be the same.
I haven't had time to do extensive testing but so far but I can confirm that swap is working and I haven't yet noticed a major perceptible impact to performance of the device.
Code:
# free
total used free shared buffers
Mem: 403240 379288 23952 0 60
-/+ buffers: 379228 24012
Swap: 62696 27948 34748
# grep "pswp" /proc/vmstat
pswpin 192
pswpout 7059
---------- Post added at 01:37 PM ---------- Previous post was at 12:49 PM ----------
Been switching back and forth between apps for a while now, paying particular attention to apps like Google Earth and the Browser that load up lots of data.
One particular test that seemed to stress the memory subsystem was using the "Print this page" on multi-page articles on graphics-heavy sites like, e.g. Anandtech (had the Snapdragon S4 review up). With swap enabled, there was a delay of 1-2 seconds when switching back to the browser (no doubt from reading the appropriate pages back into memory) but without the swapfile, the session was gone and the page needed to be reloaded, which took much longer than 1-2 seconds.
Some caveats:
1) I used a rather small swap partition (64MB) compared to the amount of memory available on the device (512MB for the N1). This means that I didn't need to do too much tweaking to the lowmemorykiller settings.
2) I set swappiness to 100, which is intentionally a bit heavy-handed (default seems to be 60).
3) I did not tweak other settings such as dalvik.vm.heapsize, vfs.
_cache_pressure, page-cluster and, as mentioned in #1, lowmemorykiller/parameters/minfree.
Code:
# free
total used free shared buffers
Mem: 403240 390824 12416 0 36
-/+ buffers: 390788 12452
Swap: 62696 59684 3012
# grep "pswp" /proc/vmstat
pswpin 6061
pswpout 31228
h2g2 said:
Dusted off my old Nexus One, loaded up a clean install of CM7 and installed a kernel with CONFIG_SWAP=y. I decided to go with a swap partition on my sd card rather than a swapfile but the effect should be the same.
I haven't had time to do extensive testing but so far but I can confirm that swap is working and I haven't yet noticed a major perceptible impact to performance of the device.
Code:
# free
total used free shared buffers
Mem: 403240 379288 23952 0 60
-/+ buffers: 379228 24012
Swap: 62696 27948 34748
# grep "pswp" /proc/vmstat
pswpin 192
pswpout 7059
---------- Post added at 01:37 PM ---------- Previous post was at 12:49 PM ----------
Been switching back and forth between apps for a while now, paying particular attention to apps like Google Earth and the Browser that load up lots of data.
One particular test that seemed to stress the memory subsystem was using the "Print this page" on multi-page articles on graphics-heavy sites like, e.g. Anandtech (had the Snapdragon S4 review up). With swap enabled, there was a delay of 1-2 seconds when switching back to the browser (no doubt from reading the appropriate pages back into memory) but without the swapfile, the session was gone and the page needed to be reloaded, which took much longer than 1-2 seconds.
Some caveats:
1) I used a rather small swap partition (64MB) compared to the amount of memory available on the device (512MB for the N1). This means that I didn't need to do too much tweaking to the lowmemorykiller settings.
2) I set swappiness to 100, which is intentionally a bit heavy-handed (default seems to be 60).
3) I did not tweak other settings such as dalvik.vm.heapsize, vfs.
_cache_pressure, page-cluster and, as mentioned in #1, lowmemorykiller/parameters/minfree.
Code:
# free
total used free shared buffers
Mem: 403240 390824 12416 0 36
-/+ buffers: 390788 12452
Swap: 62696 59684 3012
# grep "pswp" /proc/vmstat
pswpin 6061
pswpout 31228
Click to expand...
Click to collapse
little of my understanding, if a swapfile is made in an external sd, the sd card must have good r/w capability (minimum required a class 6 sd card), what if the swapfile is made in internal sd (since GTab have 12gb planted chip memory), what is the effect?
and so,....would you be kind enough to build a kernel for GTab 7+ that support swapfile? and if you do, can you do with a flashable zip (which i can flash it through cwm recovery?
so i can answer my own question : swap or not to swap?
and of course if you have spare time
thanks
dan
danielkaboom said:
little of my understanding, if a swapfile is made in an external sd, the sd card must have good r/w capability (minimum required a class 6 sd card), what if the swapfile is made in internal sd (since GTab have 12gb planted chip memory), what is the effect?
and so,....would you be kind enough to build a kernel for GTab 7+ that support swapfile? and if you do, can you do with a flashable zip (which i can flash it through cwm recovery?
so i can answer my own question : swap or not to swap?
and of course if you have spare time
thanks
dan
Click to expand...
Click to collapse
I'm using a Class 2 8GB MicroSDHC card from Sandisk on my Nexus One for testing and it seems to be fine. I'd recommend using an external SD because it's replaceable and swap I/O will wear out your flash faster so you're better off segregating it.
I took a look at the state of the kernel source for the GTab7+ at the moment and it looks like the Samsung sources are out of date and a kernel built from the current sources won't run properly on the LA3 firmware (Garyd9 notes this in the thread for his kernel as well) so right now, building a custom kernel is a nonstarter for me because the LA3 firmware fixed some pretty major shutdown issues for me on my Tab.
Perhaps when the ICS sources are released, I'll take another look.

[GUIDE] [INFO] All about SD CARDS - which one, why and how! Posts 1-3.

Questions on external storage - SD cards - seem to go on and on and on...
There is a large amount of confusion about them and the information (and mis-information) that exists is all over the web.
Which one is the fastest? The best? How do I partition and format them? Or, the best for my device?
There is no simple answer since the performance of these cards depends on many factors, not of the least of these being the card itself.
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Note that I do NOT have a DONATE button anywhere.
I am not looking for donations.
If you feel that you should donate something, by all means,
send it to your favorite XDA developer and/or XDA itself!
And don't be shy about the
button for the many posters who were of help to you!
If you don't like to read you are likely in the wrong thread.. Anyway, if you just want my bottom line - here it is..
Purchase and use a quality card - they will often perform better.
Generally, though not always, higher speed rating means faster.
Learn how to optimise your device (read buffers, caches, etc. all impact performance)
Unofficial recommendation: SanDisk has been a good performer and reliable in my experience.
Find a SanDisk card compatible with your device at the SanDisk Product Compatibility page (thanks Szczepanik!).
​
Counterfeit card info in post 2.
Formatting info in post 3.
COMMONLY USED CARD TYPES
The most commonly used card type for mobile phones is the SD (Secure Digital) card. It includes 4 families available in different form factors. The four families are the original Standard-Capacity (SDSC), the High-Capacity (SDHC), the eXtended-Capacity (SDXC), and the SDIO, which combines input/output functions with data storage. The three form factors are the original size, the "mini" size, and the "micro" size. There are many combinations of form factors and device families.
DEFINING BASIC CARD SPEED
SD memory card manufacturers use different types of flash memory to create cards, so actual transfer speeds can vary. Varying speeds make it difficult to determine which card will provide reliable recording of streaming content (which is what most manufacturers seem to be concerned with these days).
The two primary classifications are Speed Class and UHS Speed Class.
"Speed Class" has been used by many as a guide to their performance. The Class of a card is a general indication of the read/write speed. Unfortunately things are not that simple in real life. A card's speed depends on many factors, a few of which are:
The likelihood of soft errors that the card's controller must re-try. Writing data requires the controller to read and erase a larger region, then rewrite that entire region with the desired part changed.​
Buffers used by the operating system which, in combination with the card's format, sector size and even the device's card bus speed can impact performance.​
The possibility of fragmentation - that a body of information the host views as a unit is written to non-contiguous regions of memory. This does not cause rotational or head-movement delays as with magnetic media, but it does vary the amount of computation the card's controller must do.​
Speed Classes 2, 4, and 6 assert that the card supports the respective number of MB/s as a minimum sustained write speed for a card in a fragmented state. Class 10 asserts that the card supports 10 MB/s as a minimum non-fragmented sequential write speed.
The following speed classes are defined:
Class 2 - 2 MB/sec
Class 4- 4 MB/sec
Class 6- 6 MB/sec
Class 10 - 10 MB/sec
UHS-I (UHS class 1) - a theoretical 50 MB/sec
USH-II - a theoretical 312 MB/sec
The Ultra-High Speed (UHS) designation is available on some SDHC and SDXC cards. UHS rated cards support a clock frequency of 100 MHz (a quadrupling of the original "Default Speed"), which in four-bit transfer mode could transfer 50 MB/s or a clock frequency of 208 MHz, which could transfer 104 MB/s. Double data rate operation at 50 MHz (DDR50) is mandatory for microSDHC and microSDXC cards labeled as UHS-I. In this mode, four bits are transferred when the clock signal rises and another four bits when it falls, transferring an entire byte on each full clock cycle. UHS-II cards further raise the data transfer rate to a theoretical maximum of 312 MB/s.
It should be noted that it is quite possible for a good Class 4 card to outperform a not so good Class 10 card in various devices (including the HTC HD2 which is what I am using at the time of this writing) as a result of various factors, including card quality, buffers, read/write errors, operating system and application software methodology used.
So, in theory Class 10 is faster than Class 4. As an example, recording video requires a constant minimum write speed while random access (such as our phones mostly use) does not rely on the same type of access. This is really great if you are often recording long videos but I suspect most of us use our phones a little differently.
Often you can get higher speeds from a card than it is rated for. For example, my Class 4 32 GB SanDisk card reads much faster than one might expect it and all too often it is the read speed that makes the device "snappy" (like loading an app).
RANDOM TESTS
It should be noted that these tests were not done by myself. There are many places where tests are described and many methodologies used for them. Benchmarking card performance is not a simple task.
Some of the cards tested include Sandisk 16G class 4, Memorystar 8 G class 10, Memorystar 16 G Class 10, Kingston 8 G class 10, Kingston 16 G class 10, Lexar HS Mobile 32 G class 10, Lexar HS Mobile 16 G class 10, Patriot LX 16 G Class 10, Adata 8 G class 6, Samsung plus 8 G class 6, Sandisk 32G class 4.
Random reads of 512 KB blocks show the SanDisk Mobile Ultra microSDHC to be the fastest card at 21.8 MB/s.
Reducing the block size for the random read test to 4 KB significantly impacts performance, which tops out at a mere 3.4 MB/s, achieved by the Samsung and Adata Class 6 cards. There is almost no difference between queue depths of one and 32 when it comes to memory cards.
Click to expand...
Click to collapse
Click to expand...
Click to collapse
You can review the entire test and the results here.
The random tests and results, which impact mobile phones more, are located here.
BENCHMARKING YOUR CARD
Benchmarks are a rather elusive science since there are too many variables that can impact the results, not the least of which is the card itself. Anyone who has worked with SD cards in the real world has probably noticed that the brand of card can make a dramatic difference in performance. Tests have shown as much as a 12x difference in performance between best and worst cards in real world tasks. As already noted, the "class" ratings used by manufacturers as a measure of performance are not reliable indicators of performance either. In fact, some manufacturer's class 2 and class 4 rated cards routinely outperform cards rated as class 6 or class 10!
Consistency of testing is important since different devices and bottlenecks, such as bus speeds, buffers, file systems and activity can all impact and alter the results. This is why a card that has performed extremely well on a test may turn out to be a dog in your device. Short of testing all cards in a lab environment under exacting circumstances may well yield inconsistent results.
There are a lot of apps available for benchmarking, for Android, as well as Windows and Linux. The following short list is not a recommendation of any software.
HD Tune is a hard disk utility with many functions. It can be used to measure the drive's performance, scan for errors, check the health status (S.M.A.R.T.), securely erase all data and much more. It was designed for hard disks and it has not been updated in recent times. While it could be used for SD Cards (and has been) it is not the ideal tool for it.
More info is available here.​
AndroBench is a popular and up to date benchmark application that measures the storage performance of Android devices. It includes Micro benchmarks, SQLite benchmarks and Macro-benchmarks (see screenshot below).
More info is available here.​
Crystal Disk Mark is another hard disk test utility which is also somewhat dated (last revision dates back to 2010 as far as I know). It runs under various versions of Windows and Internet Explorer.
More info is available here.​
AnTuTu Benchmark is Android Benchmarking tool for Android devices. It can run a full test, through the "Memory Performance","CPU Integer Performance","CPU Floating point Performance","2D 3D Graphics Performance","SD card reading/writing speed","Database IO" performance", etc. The many tests it can perform and the frequent updates make it a viable tool for benchmarking.
More info is available here.​
Vellamo is a reasonably easy-to-use suite of system-level benchmarks for devices based on Android 2.3 and later. Some of the functions it offers include CPU subsystem performance, scrolling and zooming, 3D graphics, video performance, memory read/write and peak bandwidth performance.
[ EDIT ] The app has recently been updated and is available on Google Play and is now compatible with KitKat.
More info is available here.​
SD Tools is probably one of the most often used tools to check microSD cards (Name, Date, MID, OEMID). You can check if your card is fake. (Check serial number and MID and OEMID). You can also benchmark sd card writing and reading speeds. It is fast and easy to use. See screenshot below.
More info is available here.​
Here's my 32GB Sandisk Class 4 card on the Android speed test:
And here is the same card as seen through Androbench:
FILE SYSTEMS FOR SD CARDS
The traditional view has been that storage is not a huge factor for performance on mobile devices. Flash storage (the type most commonly used today) draws little power, and its performance is thought to exceed that of the network subsystem. Yet, oddly enough, just by varying the flash storage, performance over WiFi can typically vary between 100% to 300% across applications; in one extreme scenario the variation jumped to over 2000%. The relationship between storage and application performance seems to be a combination of flash device performance, random I/O from application databases, and use of synchronous writes. Changes to the storage subsystem can significantly improve user experience.
The three primary (not sole) factors impacting device performance as it relates to storage seem to be the media (the card itself), the file system used and the quality of the applications used.
Speed Class is largely irrelevant as it is not necessarily indicative of application performance; although the class rating is meant for sequential performance, there are several cases in which higher-class SD cards performed worse than lower-class ones overall. If not addressed, lower performing storage not only makes the application run slower, it also increases the energy consumption of the device. This part is intended to deal with file systems used in mobile devices and will not address media or application quality (sorry, no tutorial on proper programming techniques) in great detail although they both have a significant impact on performance.
Briefly, Android (as it pertains to storage) consists of flash storage, operating system and Java middleware, and applications; the OS itself is based on Linux and contains low-level drivers (e.g., flash memory, network, and power management), Dalvik virtual machine for application isolation and memory management, several libraries (e.g., SQLite, libc), and an application framework for development of new applications using system services and hardware.
The Dalvik VM is a fast register-based VM providing a small memory footprint; each application runs as its own process, with its own instance of the Dalvik VM. Android also supports true multitasking and several applications usually run as background processes; processes continue running in the background when you leave an application (e.g., a browser downloading web pages).
Android uses SQLite database as the primary means for storage of structured data. SQLite is a transactional database engine that is lightweight, occupying a small amount of storage and memory; it is thus popular on embedded and mobile operating systems. Applications are provided a well defined interface to create, query, and manage their databases; one or more SQLite databases are stored per application on the data partition.
The YAFFS2 file system, managing raw NAND flash was traditionally the file system of choice for the various internal partitions including /system and /data; it is lightweight and optimized for flash storage. Recently, Android transitioned to Ext4 as the default file system for these partitions. Several other files systems have been implemented with varying success in Android devices.
More than 50 file systems have been documented for Linux alone and attempting to document all of them here is simply not possible for me. So many file systems, such little time! You can find plenty of information on all them by doing only a few internet searches. I will concentrate on relatively few of them here. Note that not all attributes of a given file system may be implemented in a given Android system. The omission of a file system from this post should not reflect negatively on it, but rather on my time, or lack thereof.
YAFFS (Yet Another Flash File System) was designed and written by Charles Manning. It is a log-structured file system that holds data integrity as a high priority. Yaffs1 works on NAND chips that have 512 byte pages + 16 byte spare areas. Newer NAND flash chips have larger pages (2048 bytes + 64 bytes spare areas) and stricter write requirements. Each page within an erase block (128 kilobytes) must be written to in sequential order, and each page must be written only once. YAFFS2 was designed to accommodate these newer chips.
YAFFS has been used on Linux, WinCE, pSOS, eCos, ThreadX, and various special-purpose OSes. YAFFS initialization simply erases flash memory. When a bad block is encountered, it follows the smart media scheme of marking the fifth byte of the block's spare area. Blocks marked as such remain unallocated from then on. To write file data, YAFFS initially writes a whole page (chunk in YAFFS terminology) that describes the file metadata, such as timestamps, name, path, etc. The new file is assigned a unique object ID number; every data chunk within the file will contain this unique object ID within the spare area. YAFFS maintains a tree structure in RAM memory of the physical location of these chunks. When a chunk is no longer valid (the file is deleted, or parts of the file are overwritten), YAFFS marks a particular byte in the spare area of the chunk as ‘dirty’. When an entire block (32 pages) is marked as dirty, YAFFS can erase the block and reclaim the space. When the filesystem's free space is low, YAFFS consolidates a group of good pages onto a new block. YAFFS then reclaims the space used by dirty pages within each of the original blocks.
When a YAFFS system mounts a NAND flash device, it must visit each block to check for valid data by scanning its spare area. With this information it then reconstitutes the memory-resident tree data structure.​
The extended file system, or ext, was implemented in 1992 as the first file system created specifically for the Linux kernel. It has metadata structure inspired by the traditional Unix File System and was designed by Rémy Card. It was the first implementation that used the virtual file system and it could handle file systems up to 2 gigabytes in size.
The ext2, ext3 and ext4 file systems were all derived from this one. Most ext discussions center around ext3 and ext4 in the Android world.
ext3 is a journaled file system that is commonly used by the Linux kernel. Its main advantage over ext2 is journaling, which improves reliability and eliminates the need to check the file system after an unclean shutdown. Generally, ext3 is slower than competing Linux filesystems, such as ext4, JFS, ReiserFS and XFS, but it has a significant advantage in that it allows in-place upgrades from ext2 without having to back up and restore data. Benchmarks suggest that ext3 also uses less CPU power than ReiserFS and XFS. It is also considered safer than the other Linux file systems, due to its relative simplicity and wider testing base. ext3 does not do checksumming when writing to the journal and if the hardware is doing out-of-order write caching, you run the risk of severe filesystem corruption during a crash.
ext4 was created as a series of backward compatible extensions to ext3. In January 2010, Google announced that it would upgrade its storage infrastructure from ext2 to ext4. In December 2010, they also announced they would use ext4, instead of YAFFS, on Android. The ext4 advantages include large file system support, extents, persistent pre-allocation and journal checksumming.​
NILFS (New Implementation of a Log-structured File System) is a log-structured file system for Linux. It is being developed by Nippon Telegraph and Telephone Corporation (NTT) CyberSpace Laboratories. It uses a copy-on-write technique known as "nothing in life is free", NILFS records all data in a continuous log-like format that is only appended to, never overwritten, a design intended to reduce seek times, as well as minimize the kind of data loss that occurs after a crash with conventional file systems. For example, data loss occurs on ext3 file systems when the system crashes during a write operation. When the system reboots, the journal notes that the write did not complete, and any partial data writes are lost. NILFS also includes fast write and recovery times, minimal damage to file data and system consistency on hardware failure, 32-bit checksums, etc.
Android kernels do not routinely include NILFS although mods to make it available can be found.​
F2FS (Flash-Friendly File System) was created by Kim Jaegeuk at Samsung for the Linux operating system kernel. The motivation for it was to build a file system that from the start takes into account the characteristics of NAND flash memory-based storage devices, which have been widely used in computer systems ranging from mobile devices to servers. Samsung chose a log-structured file system approach, which it adapted to newer forms of storage. F2FS also remedies some known issues of the older log structured file systems, such as the snowball effect of wandering trees and high cleaning overhead. Because a NAND-based storage device shows different characteristics according to its internal geometry or flash memory management scheme (such as the Flash Translation Layer), Samsung also added various parameters not only for configuring on-disk layout, but also for selecting allocation and cleaning algorithms. Introduced in the second half of 2012 this new file system shows promise but is not yet generally available in any Kernels that I have seen. Samsung has submitted these patches for integration into the Linux kernel, which means it’s likely to appear on Android releases in the future.​
JFFS2Journalling Flash File System version 2 or JFFS2 is a log-structured file system for use with flash memory devices. It is the successor to JFFS. JFFS2 has been included in the Linux kernel since the 2.4.10 (2001-09-23) release. JFFS2 is also available for a few bootloaders, like Das U-Boot, Open Firmware, the eCos RTOS and the RedBoot. Most prominently JFFS2 is used in OpenWrt. At least three file systems have been developed as JFFS2 replacements: LogFS, UBIFS, and YAFFS.
JFFS2 adds support for NAND flash devices which have a sequential I/O interface and cannot be memory-mapped for reading. It does not include hard links (this was not possible in JFFS because of limitations in the on-disk format) but it does have compression. Four algorithms are available: zlib, rubin, rtime, and lzo. It claims better performance - JFFS treats the disk as a purely circular log which generats a great deal of unnecessary I/O. The garbage collection algorithm in JFFS2 makes this mostly unnecessary.​
Today's predominant file system, YAFFS2, will likely be replaced in the future by the likes of ext4, nilfs or f2fs. In order to do a fair comparison one must compare I/O throughput, user data access latency, application execution latency and data safety. Not a simple task.
If you ever want to get Linux techies arguing just talk about which file systems are the best.
Google, which knows a thing or two about fast systems, has decided, for their purposes anyway, that Ext4 is the best and close to the fastest file system of all. Google also hired Ted T'so, who also happens to be the leading Ext4 programmer. In a note to the Ext4 developer mailing list, Google's Michael Rubin, a senior staff engineer, wrote, "Google is currently in the middle of upgrading from ext2 to a more up to date file system. We ended up choosing ext4." So, if you are using an Android phone and you are not a kernel developer you may want to take Google's word for it, at least for now, and go with the ext4 file system on your SD Card.
In all fairness, the numerous tests that have been ran over the years will prove different winners. Some show ext2 to slightly outperform ext4 but we must also consider data safety and journaling. While not many of us will have vital, enterprise data on our mobile devices, reconfiguring and restoring a device can be tedious, at best. Some will argue for NILFS, others for ext4, and yet others.. well, you get the idea.
I cannot tell you which is the best or fastest or safest. What I can tell you is that, based on my experience, I am staying mostly with ext4 for the time being - reasonable speed and safety combination for my needs.
Comments? Additions? Suggestions? They are all welcome.
Flame wars (relating to SD Cards or otherwise) are not. :-]
HOW TO identify counterfeit Secure Digital Cards -and- backup your card to your PC!
IDENTIFYING COUNTERFEIT CARDS
A significant number of buyers have been deceived by inferior quality, cheap, slow SD cards rebadged as SanDisk or other brand names for quick profit. Many buyers get scammed by fraudulent sellers and products each day. There are a number of blogs showing images of fake cards.
This post is intended to help those who already have the card and would like to be certain.
With flash memory being able to be manipulated into displaying a set or upgraded fake capacity, there must be a way to efficiently test the flash memory. Not only is this testing critical for end users, it is essential for product manufacturers further up the supply chain to have a reliable way to detect fake Nand flash, otherwise they will be unwittingly producing products with incorrect capacities and creating marketplace chaos as well as soiling their reputation. The industry standard for testing memory is the burn in test, which essentially writes a set amount of data onto the memory, and then verifies said data. Errors signify that the memory is unstable and of lower quality (downgrade), or possibly that the memory has been upgraded to a fake capacity.
By far the most widely used and long-standing champion of burn-in testing for Nand flash is the h2testw.exe program, or affectionately known as the H2 burn-in test. Other benchmark and burn in testing programs have come and gone, all defeated by the upgraders in China. H2 was originally written by Harald Bogenholz for c't Magazin (Magazin für Computertechnik), a German computer magazine, and has been used extensively in the flash memory industry from China, Taiwan, to Korea, since 2008. The same version 1.4 has been in use since 2008 and has never been updated, which just goes to prove the reliability of Mr Bogenholz's awesome burn-in testing program.
Here's how:
Insert the flash memory card that will be tested into a reader and launch the H2 program.
Using the Select Target button, choose the drive letter corresponding with the flash memory device.
Once selected, leave "Data volume: all available space" selected and "endless verify" unselected.
Click the "Write + Verify" button to begin the testing.
H2 will "burn-in" the full capacity of data into the flash memory device, and then verify the burned-in data.​
If there are errors, chances are the flash is faulty or has been upgraded to a fake capacity.
As long as the flash IC has been attached onto a PCB with a controller, it is possible the memory has already been faked. Each time flash memory exchanges hands post SMT production, from half finished PCBA, to finished product QC, or the end distributor's inspection; H2 is there every step of the way to verify the memory capacity. Hopefully the champ can continue to defeat all of the most sophistaced hackers and upgraders to ensure everyone gets the memory capacity that they paid for.
BACKING UP YOUR SD CARDS
For those of us who have only Windows systems backing up the ext4 partition with the rest of the card has been a bit of a chore. Not any longer! Thanks to MarkAtHome for finding W32ImageWriter we can now create a complete image backup of the card - all partitions - and restore it in tact! The following is a step-by-step of how I did it.
Win32DiskImager is a freeware project currently in beta release v0.6. It will create and restore an image copy of your entire card to and from your Windows PC without a Linux system. Note that image copy means a sector by sector copy of the card into an image file. The program does not care what is on the card!
You can read more about it here (ignore the Rasberry Pi headings!) - I am not going to duplicate their entire page here, sorry.
Once you download the binary (link below) you can unzip it into any folder of your choice. It does not require "installation". The unzipped content of the download should look like this:
Place your SD Card into a USB card reader - it should have a Windows drive letter assigned to it. Now simply launch W32DiskImager.exe on your PC. The card I was using in my phone was a SanDisk Class 4 32 GB card. Looking at it in Minitool showed the following information. You can see my FAT32 and ext 4 partitions:
Keep in mind that this is beta - it still has some minor issues. Upon launch I received an error which may have been caused by Windows Explorer still being open. It seems this app expects exclusive control of the card although clicking OK continued operation without any further issues.
Once at the main screen of the app there is a "read" and "write" button choice. Select a folder and a file name on your PC for the image you are about to create and click "read" to copy the content of your card to your PC. The program prefers a file extension of .img.
This process will take a while since the entire card is being copied sector by sector, not only the files on the card - be patient. When the process completes you will have a large image file of your entire SD card - roughly the size of the card (again, not the content). To test the process I used a second SanDisk Class 4 32 GB card. It was clean formatted with FAT32 without any additional partitions.
I launched W32ImageWriter again, located the image file I created above, made sure the correct drive letter was shown for my card and clicked "write" to copy the saved image from the PC to the card. This process took considerably longer than the creation process since write speeds to the cards are slower than read speeds. Leave it alone, go get some coffee or tea and relax. If you watch the progress bar you will slow the process. When the restoration completed I looked at the card in Minitool and compared it to the first card - I could not see a difference.
The final test was to put the second card into my phone and power up. All was fine, as before. Just to be certain I didn't mix things up and shut the phone down and inserted the other (the original, I think) card and powered up again. As far as the phone was concerned the cards were identical.
And, I now had a complete card image saved on my PC, including the FAT32 and ext4 partitions, which I could recreate any time on the same or another card! Very cool!
A few caveats! As noted above W32ImageWriter is still in beta. There is a known memory leak in this version that has been fixed and will be in the next release. Due to this I recommend running this app in a non-repetitive manner (i.e. use once then exit and restart if necessary).​
If you'd like to give it a try you can find the free binary here.
I would appreciate hearing about your experience with it if you try it.
Formatting and Troubleshooting
PARTITIONING AND FORMATTING
The many file systems available for these cards is beyond the scope of this post but a brief mention is needed, nonetheless. Likewise, deciding on read buffers and cluster sizes depend a great deal on your operating system, how the card is used, the speed of the card bus and other factors. You will have to read and experiment more if you want to get optimum performance from your card.
Because the host views the SD card as a block storage device, the card does not require MBR partitions or any specific file system. The card can be reformatted to use any file system the operating system supports such as UFS, Ext2, Ext3, Ext4, btrfs, HFS Plus, HFS Plus, NTFS, FAT16, FAT32, exFAT, etc.
Most consumer products that take an SD card will expect it to be partitioned and formatted in some way. The universal support for FAT16 and FAT32 allow the usage of SDSC and SDHC cards on most host devices. On such SD cards, standard utility programs can be used to repair a corrupted filing system and sometimes recover deleted files. Defragmentation tools for FAT file systems may be used on such cards but are generally not recommended. The resulting consolidation of files may provide a marginal improvement in the time required to read or write the file, but not an improvement comparable to defragmentation of hard drives, where storing a file in multiple fragments may involve a time penalty to move between physical areas of the drive. Moreover, defragmentation performs writes to the SD card that count against the card's rated lifespan.
An SD card should have a life span of roughly 10 years (which doesn't mean it always will). In theory, the more often you write/erase it the faster it will wear. Of course, replacing an SD card is fairly inexpensive these days.
The memory of a card is divided into minimum memory units. The device writes data onto memory units where no data is already stored. As available memory becomes divided into smaller units through normal use, this leads to an increase in non-linear, or fragmented storage. The amount of fragmentation can reduce write speeds, so faster SD memory card speed standards help compensate for fragmentation.
Reformatting an SD card with a different file system, or even with the same one, may make the card slower, or shorten its lifespan. Some cards use wear leveling, in which frequently modified blocks are mapped to different portions of memory at different times, and some wear-leveling algorithms are designed for the access patterns typical of the file allocation table on a FAT16 or FAT32 device. In addition, the preformatted file system may use a cluster size that matches the erase region of the physical memory on the card; reformatting may change the cluster size and make writes less efficient.
The SD Association provides free formatting software to overcome many problems described above. This software formats all SD memory cards, SDHC memory cards and SDXC memory cards. It was created specifically for memory cards using the SD/SDHC/SDXC standards. It is generally recommended to use the SD Formatter first if the card is to be reformatted by another method. Using generic formatting utilities may result in less than optimal performance for your memory cards.
Nota bene: cards greater than 32GB will be automatically formatted as exFat by this software! If you require another file system, such as FAT32, you will have to do a second format with another utility! If you need to format a 64 GB card to FAT32 you can use various utilities to get it done, including this FAT32Format program.
The SD/SDHC/SDXC memory cards have a "Protected Area" on the card for the SD standard's security function. The SD Formatter does not format the "Protected Area". This is genrally reserved for the use of the device, such as cameras and mobile phones.
To create other partitions, such as an "ext4" Linux formatted partition, grab a copy of MiniTool Partition Wizard. The Home Edition is a free partition manager software designed by MiniTool Solution Ltd. It supports 32/64 bit Windows Operating Systems. Functions include: resizing partitions, copying partitions, create partition, extend partition, split partition, delete partition, format partition, convert partition, explore partition, etc.
Similar to the MiniTool Partition Wizard is the Paragon Partition Manager which also has a free version you can download. This one will allow you to increase an ext4 partition's cluster size, if you wish to.
This is a very good article on partition alignment if you are interested in knowing more about that subject - thanks MarkAtHome!
​
The free SD Association formatting software is available here.
The free Minitool Partition Manager software is available here.
The free Paragon Partition Manager software is available here.
​
There are many ways you can format a card, including various recovery tools, some bootloaders, PC card readers, etc. I am not suggesting that other methods do not work or that they are bad. This is simply my preferred way of getting it done.
Let's take a 32 GB SanDisk card and set it up for some of the devices. I am using a card reader attached to my PC for these steps. If this is not a brand new card the first step I will take is format it with SD Formatter to make sure it is in optimal form. Loading the program on your PC will give you a screen like this one:
This program will create the "proper" format for your card. Note that this means a 64 GB card which was originally sold with the eXFat format will be so formatted. If your device requires FAT32 format (which many phones require) you will have to do that with another program.
Note the "Option" button! Clicking this button will let you select the format type (quick, full or erase). I generally select full although it takes quite a bit longer. I am seldom concerned with securing old data from other people. I do, however, like to have format adjustment turned on.
When SD Formatter is finished you should see something like this:
If you need only a FAT32 partition you can stop here. You are done. If your setup requires a Linux type partition also for apps or data or whatnot you keep going.
​
My ROM uses the extended partition for most everything except the Android system. The advantage of this separation is that reads and writes will deal with two different devices, hopefully making things a little faster than waiting for just one.
I prefer to use the ext4 file format which includes journaling (see writeup on file system for more info). I will accomplish the creating of this partition with the Minitool Partition Manager. When you first load the program you should see something like this image although the number of drives and their order will depend on your system.
Note that the FAT32 partition is marked as "Primary"! This was done automatically by SD Formatter but if you are using another program you must remember to do this yourself or chances are the partition will not been properly seen on your device!
Creating the second, ext4 type partition also requires it to be set as "Primary"!
WARNING!! This program requires you click the apply button in order for your selections to be completed. If you do everything and forget to click apply nothing will actually be done!!
​
As you can see, the FAT32 partition spans the entire card. The simplest way to create room for another partition is to first decrease the size of the FAT32 partition. You can select the "Partition" menu choice on top or right click the FAT32 partition and you will see a "Move/Resize" choice. Selecting it will bring you to this window:
Reduce the size of the FAT32 partition and you will see available space increase as you are doing it. I am aiming for a 3 GB ext4 partition:
Once you apply the changes you should see the unallocated space available for the second partition:
Right click the newly created space and select "Create" partition. Don't forget to set the new partition as "Primary"! Since I am not planning to create another partition (such as Linux swap) I am using all the free space on the card.
Select Apply again and you should see your second partition being created:
Once the process is completed both of your partitions should be clearly shown and, if you did it right, both will be flagged as "Primary" partitions! Now, that wasn't so difficult, was it?
A FEW WORDS ABOUT PARTITION TYPES
There is apparently a lot of information floating around on the topic of "partition types". While they are fairly well defined and documented I could find nothing specific about requiring FAT32 type "b" partitions for Android. That does not mean I could not have missed the info but one would think it should be quite easy to find if this was a blanket requirement.
I read through Tytung's git repositories (okay, kinda speed reading since there is way too much source code there for limited time reading) and I could not find any restrictions on FAT32 type, though again, admittedly I could have missed it.
As importantly, I created a FAT32 partition as type "b" on one card and another as type "c" on another card - they both worked equally well for me. Minitool Partition Wizard creates type "c" (the FAT32 default for the program) unless you change it yourself. I have apparently never used anything other than type "c" on my HD2, on Typhoon GB ROMs, and Tytung's ICS and JB ROMs. So, you got me. If it matters I have not seen that yet.
Briefly, the partition type (or partition ID) in a partition's entry in the partition table inside a Master Boot Record (MBR) is a byte value intended to specify the file system the partition contains and/or to flag special access methods used to access these partitions, such as CHS (Cylinder/Head/Sector) mappings, LBA (Logical Block Addressing) access, logical mapped geometries, special driver access, hidden partitions, secured or encrypted filesystems, etc.
It is up to an operating system's boot loader and/or kernel how to interpret the value.
Type "b" was the original (or older) WIN95 OSR2 FAT32 design. It is limited to partition sizes of 2047GB or less and it depended on the BIOS INT 13 of those PCs. Type "c" also dates back to WIN95 OSR2 FAT32 but is LBA-mapped and is considered an extended-INT 13 equivalent of 0b. Of course, both of these specs were designed for actual (hard) disk drives. According to some notes I have seen the "c" revision should be faster but there is no concrete evidence of this as far as I have seen.
By changing the partition type ID, users can prevent the system from using or initializing partitions - this is up to the operating system which will be accessing it.
According to Microsoft the following limitations exist using the FAT32 file system with Windows operating systems:
Clusters cannot be 64 kilobytes (KB) or larger. If clusters were 64 KB or larger, some programs (such as Setup programs) might calculate disk space incorrectly.
A volume must contain at least 65,527 clusters to use the FAT32 file system. You cannot increase the cluster size on a volume using the FAT32 file system so that it ends up with less than 65,527 clusters.
The maximum possible number of clusters on a volume using the FAT32 file system is 268,435,445. With a maximum of 32 KB per cluster with space for the file allocation table (FAT), this equates to a maximum disk size of approximately 8 terabytes (TB).
The ScanDisk tool included with Microsoft Windows 95 and Microsoft Windows 98 is a 16-bit program. Such programs have a single memory block maximum allocation size of 16 MB less 64 KB. Therefore, The Windows 95 or Windows 98 ScanDisk tool cannot process volumes using the FAT32 file system that have a FAT larger than 16 MB less 64 KB in size. A FAT entry on a volume using the FAT32 file system uses 4 bytes, so ScanDisk cannot process the FAT on a volume using the FAT32 file system that defines more than 4,177,920 clusters (including the two reserved clusters). Including the FATs themselves, this works out, at the maximum of 32 KB per cluster, to a volume size of 127.53 gigabytes (GB).
You cannot decrease the cluster size on a volume using the FAT32 file system so that the FAT ends up larger than 16 MB less 64 KB in size.
You cannot format a volume larger than 32 GB in size using the FAT32 file system in Windows 2000. The Windows 2000 FastFAT driver can mount and support volumes larger than 32 GB that use the FAT32 file system (subject to the other limits), but you cannot create one using the Format tool. This behavior is by design. If you need to create a volume larger than 32 GB, use the NTFS file system instead.
Keep in mind the above is Windows (Microsoft). Linux and Android handle things a little differently. All of the Linux filesystem drivers support all three FAT types, namely FAT12, FAT16 and FAT32. As far as I know Android should handle them the same way. Other common features that they all support are various Linux mounting options (specified with the -o option to the mount command), such as "uid", "gid", "umask", etc.
There really is so much more to partitioning and formatting that I simply cannot cover it all here, however, all the information is already available someplace on the internet. Search is a wonderful tool, everyone!
SOME OTHER SD CARD RELATED STUFF TO PONDER
Finding and Fixing (?) Bad Blocks
SD cards include controller circuitry to perform bad block management and wear leveling. Although there is software to find bad blocks considering the price of these cards today if you're starting to see bad blocks the device is just plain going bad. Time to get a new one before you have serious problems.
You could run diagnostics to try and find/fix it if you really want to. This can be done on your PC and a card reader or in Android Terminal:
Code:
su
fsck_msdos /dev/block/yourdevice
For ext2/3/4 partitions you can use e2fsck but it needs to run on an unmounted partition. If this is not clear you probably should not attempt it until you read a lot more, sorry.
You cannot fix bad blocks. Once a block is bad - it remains bad. Kind of like trying to fix a battery that cannot hold a charge any longer.
There are many supposed fixes claiming to do magic. None actually work. You may be able to tell the system a block is bad and it should not be used, thus avoid problems, but there is no fix.
Eventually, when your device develops too many bad blocks (around 50% of NAND) it will go to join that big phone company in the sky - time to get a new phone.
The best way to check bad blocks is to format all partitions in ClockWorkMod (warning: this will wipe your phone completely!) and check the recovery log when finished - after the format go to Advanced in ClockWorkMod Recovery and choose report error, this will save your log in your /sdcard/clockworkmod You can view this file with most text editors or copy/email it to your computer for viewing.
Alternately, you can try to reboot your device. When the boot process is completed (before you do anything else) load the TERMINAL program and enter the following:
Code:
su
dmesg > /sdcard/dmesg.txt
This will create a text file called dmesg.txt in the root of your card which can be viewed with a text editor. Look for the kernel name early in the file. Bad blocks, if any, should be listed not too far after the name. Or try Lumberjack.
Thanks to Robbie P for the reminder on a HD2/MAGLDR option:
Robbie P said:
If using MAGLDR, go to services/DMESG to SD to get Dmesg from last boot.​
Click to expand...
Click to collapse
Since we seem to be talking about bad blocks - it has been some time since this info was originally posted. For everyone who missed it (or forgot), here it is again.
The HD2 aka Leo is manufactured with 2 different NAND Flash ROM chipsets.
You can find the type by entering the tri-color boot mode.
If you see PB81120 SS-B3 on the first line that means your NAND Flash ROM is from Samsung (KBY00U00VM)
​
If you see PB1120 HX-B3 on the first line your NAND Flash ROM is from Hynix (H8BFS0WU0MCR)
​
After about one year of usage the Samsung chipset usually has a dozen or so bad clusters.
Hynix normally has none of them or just a couple.
A quick way to delete the Dalvik cache from your ext4 partition.
There are many, many ways to get this done should it be desired. One quick and easy way to do it in Android Terminal is:
Code:
su
cd /data/dalvik-cache
rm *
exit
Reboot your device and wait for the boot process to rebuild the cache.
Checking the system logs for problems
Problems with SD Cards as well as NAND and applications are often recorded in one of the Android system logs. Developers are often asking for logs so they can identify the source of a complaint. While not difficult to get, these logs are not in plain view. One the quick and easy ways to view and save the Android logs is a utility called Lumberjack.
The free Lumberjack software is available here.
If you prefer to use Android Terminal you can dump a lot of this info into text files which you can view later or email. The following will dump DMESG, KMSG and LOGCAT to your SD Card:
Code:
dmesg > /sdcard/dmesg.txt
cat /proc/kmsg > /sdcard/kmesg.txt
cat /dev/log/system > /sdcard/logcat.txt
Comments? Additions? Suggestions? They are all welcome.
Flame wars (relating to SD Cards or otherwise) are not. :-]
Thanks. Very interesting information.
Sent from my Nexus 7
Benchmark
ny_limited said:
Place holder .......
Click to expand...
Click to collapse
Great thanks it would be helpful to have guidance on the various Android apps that benchmark read and write speed, for example
AnTuTu
Androbench
Cheers
Tom
Szczepanik said:
Great thanks it would be helpful to have guidance on the various Android apps that benchmark read and write speed, for example
AnTuTu
Androbench
Cheers
Tom
Click to expand...
Click to collapse
Good idea, thanks! Not enough time at the moment but I'll see if I can come up with some..
i'm using Transcend 16GB Micro-SDHC (Class10)
and using swapper2, SD Card Boost
lucubrb said:
i'm using Transcend 16GB Micro-SDHC (Class10)
and using swapper2, SD Card Boost
Click to expand...
Click to collapse
About swappers....
Swapper2 is an app that lets you run a virtual memory on your sd card instead of using the internal phone memory. All swappers will decrease the life of your card (or NAND) simply by their nature, but SD cards are pretty cheap these days.
The intent of swapping is to create "make believe" RAM for working processes by moving applications in and out of working memory.
Unlike traditional swap, Android's Memory Manager kills inactive processes to free up memory. Android signals to the process, then the process will usually write out a small bit of specific information about its state (for example, Google Maps may write out the map view coordinates; the browser might write the URL of the page being viewed) and then the process exits. When you next access that application, it is restarted: the application is loaded from storage, and retrieves the state information that it saved when it last closed. In some applications, this makes it seem as if the application never closed at all. This is not much different from traditional swap, except that Android apps are specially programmed to write out very specific information, making Android's Memory Manager more efficient than swap.
Personally, I much prefer tweaking the Memory Manager settings than using swap files.
About SD Card Boost...
Not sure what this is. Is this something like the read buffer or something else?
Szczepanik said:
Great thanks it would be helpful to have guidance on the various Android apps that benchmark read and write speed, for example
AnTuTu
Androbench
Cheers
Tom
Click to expand...
Click to collapse
Updated post 1 with a few benchmark apps in no particular order or recommendation. Some are dated while others quite popular. I suspect that the methodology used for benchmarking - keeping all variables the same - is possibly more important than the test app itself.
Wow... this is what I have been looking for, hence it has made it to my signature :good:
Ultimate guide about SD cards.
apurohit said:
Wow... this is what I have been looking for, hence it has made it to my signature :good:
Click to expand...
Click to collapse
Thanks, but it is a work in progress..
I have a few more ideas to put up (and another thread or so) but time is not always cooperating.
So sad when when work gets in the way of having fun!
New ROM Toolbox
The very versatile ROM Toolbox was just updated and Jared has essentially re-written some SD Card related code. It may just be worth checking out. There isa a Lite and Full version - sorry I do not recall which features are paid only.
ROM Toolbox is the must have app for every root user. ROM Toolbox combines all the great root apps into one monster app with a beautiful and easy to use interface. ROM Toolbox has every tool you need to make your Android device fast and customized to your liking.
The October 23, 2012 update adds a re-written SD Booster (you can now set read buffers as high as you wish!) and new SD benchmarks & storage chart.
More info is available here.​
ny_limited said:
About swappers....
Swapper2 is an app that lets you run a virtual memory on your sd card instead of using the internal phone memory. All swappers will decrease the life of your card (or NAND) simply by their nature, but SD cards are pretty cheap these days.
The intent of swapping is to create "make believe" RAM for working processes by moving applications in and out of working memory.
Unlike traditional swap, Android's Memory Manager kills inactive processes to free up memory. Android signals to the process, then the process will usually write out a small bit of specific information about its state (for example, Google Maps may write out the map view coordinates; the browser might write the URL of the page being viewed) and then the process exits. When you next access that application, it is restarted: the application is loaded from storage, and retrieves the state information that it saved when it last closed. In some applications, this makes it seem as if the application never closed at all. This is not much different from traditional swap, except that Android apps are specially programmed to write out very specific information, making Android's Memory Manager more efficient than swap.
Personally, I much prefer tweaking the Memory Manager settings than using swap files.
About SD Card Boost...
Not sure what this is. Is this something like the read buffer or something else?
Click to expand...
Click to collapse
what buffer size good for card?
coohdeh said:
what buffer size good for card?
Click to expand...
Click to collapse
Interesting question. Too often people tend to make very large or very small read buffers and performance suffers. Ideally, the buffer should parallel the cluster size of your card.
The best cluster size can usually be determined by using SD Formatter. 32k clusters are not always the best although they generally are for big cards (e.g. 32 GB and bigger).
Using 1024KB or 2048KB buffer with 32 KB clusters is, in my view, rather inefficient since it will save your device several read operations to read multiple clusters (which is the card's unit, so to speak).
In my experience setting a read buffer which is not less than 100% and not more than 500% of the cluster size is ideal. Experimenting is generally easy and a good idea as your 'mileage may vary'. Please remember to experiment - while a large buffer may do wonders (as it did for me) it is not always the best choice. See this post for a little contrast.
To set the read buffer the init.d scripts used to do the job - they still work, of course. The latest version of ROM Toolbox lets you set the buffer to any size you want and it will automatically reset it on each boot (a necessary evil). This is a very easy way to experiment without rebooting after each change.
Currently, my cluster size is 32KB and my read buffer is 16MB (16384 KB).
Using 1024KB and 2048KB read buffer my devise was extremely sluggish!
File systems for SD Cards - the debate goes on!
I have updated post 3 of this thread: File systems for SD Cards - the debate goes on!.
Have fun!
great
Wow. Now that was a lot of infos in the morning. I never thought that I ever gonna find so detailed and article about SDcards. Thanks
crancker said:
Wow. Now that was a lot of infos in the morning. I never thought that I ever gonna find so detailed and article about SDcards. Thanks
Click to expand...
Click to collapse
You mean you read it all?! I am impressed!
Was my typing / spelling OK?
I am using samsung 32GB class 10. It's really fast in my Samsung!
ny_limited said:
I have updated post 3 of this thread: File systems for SD Cards - the debate goes on!. Have fun!
Click to expand...
Click to collapse
ny_limited thanks again. It will be good to move any debate about file systems out of Xylograph's thread.
Meanwhile I recommend that readers of this thread view it in a browser and, in the top right corner, rate it five star and "newsworthy".
Cheers
Tom
Sent from my HTC HD2 using Tapatalk
Are there any reasons to use a class 10 memory card on a Android phone?
Essentially, most of the apps are installed on your internal memory of the phone itself. Isn't the memory card just used as a storage medium for music and videos?

(Q) Swap enabled kernel

Anyone knows swap enabled kernel for Nexus S?
Sent from my Nexus S using xda premium
May I know what you meant by swap?
Sent from my Nexus S using xda premium
SWAP
What is SWAP
Swap is, in short, virtual RAM. With swap, a small portion of the hard drive is set aside and used like RAM. The computer will attempt to keep as much information as possible in RAM until the RAM is full. At that point, the computer will begin moving inactive blocks of memory (called pages) to the hard disk, freeing up RAM for active processes. If one of the pages on the hard disk needs to be accessed again, it will be moved back into RAM, and a different inactive page in RAM will be moved onto the hard disk ('swapped'). The trade off is disks and SD cards are considerably slower than physical RAM, so when something needs to be swapped, there is a noticeable performance hit.
Unlike traditional swap, Android's Memory Manager kills inactive processes to free up memory. Android signals to the process, then the process will usually write out a small bit of specific information about its state (for example, Google Maps may write out the map view coordinates; Browser might write the URL of the page being viewed) and then the process exits. When you next access that application, it is restarted: the application is loaded from storage, and retrieves the state information that it saved when it last closed. In some applications, this makes it seem as if the application never closed at all. This is not much different from traditional swap, except that Android apps are specially programed to write out very specific information, making Android's Memory Manager more efficient that swap.
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Sent from my Nexus S using xda premium

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