Related
I have an argue with my friend who can't accept that multitasking is something which people need. He has an iPhone and I have a HTC TD2, I told him there are 100 reasons why multitasking is better and that iPhone is far behind because it can only run 1 process at the time.
Could you guys provide me with some reason WHY multitasking is good or better than just running 1 process at the time?
Enjoying music when navigating.
Push mail
Apps running in background open faster
online sync while playing games for example.
That sort of thing.
[ElCondor] said:
Enjoying music when navigating.
Push mail
Apps running in background open faster
online sync while playing games for example.
That sort of thing.
Click to expand...
Click to collapse
I actually took up most of these things and also the fact that you can talk to someone on the phone and go OUTSIDE the dialer and navigate to like email, messages and notes (very important for me) but what he says is this:
You can run music in background and use other programs at the same time.
Who the **** needs to go out of the dialer? Are you retarded? You can just say to the guy you're talking to that you will call him in 2 secs.
But that's exactly what you don't wanna do..
ArtieQ said:
I actually took up most of these things and also the fact that you can talk to someone on the phone and go OUTSIDE the dialer and navigate to like email, messages and notes (very important for me) but what he says is this:
You can run music in background and use other programs at the same time.
Who the **** needs to go out of the dialer? Are you retarded? You can just say to the guy you're talking to that you will call him in 2 secs.
But that's exactly what you don't wanna do..
Click to expand...
Click to collapse
holy...
is that déjà-vu? exactly led this kind of kind of discussion with a collegue (quite bright otherwise) and listened to it between him and another of my colleagues
believe me, it's absolutely useless to discuss: any argument you lead will be smashed irrelevant of how reasonable it is
my personal opinion changed after that: it's got to be something like a general attitude in certain people who are at the same time (or for this reason?) mysteriously attracted to the iphone
spare your energy and leave them alone in their tiny little linear world, it's self inflicted imprisonment anyway; if they don't want to see the light, leave them in the dark
DrakenKorin said:
holy...
is that déjà-vu? exactly led this kind of kind of discussion with a collegue (quite bright otherwise) and listened to it between him and another of my colleagues
believe me, it's absolutely useless to discuss: any argument you lead will be smashed irrelevant of how reasonable it is
my personal opinion changed after that: it's got to be something like a general attitude in certain people who are at the same time (or for this reason?) mysteriously attracted to the iphone
spare your energy and leave them alone in their tiny little linear world, it's self inflicted imprisonment anyway; if they don't want to see the light, leave them in the dark
Click to expand...
Click to collapse
Haha, that's amazing But you're right, it's useless to argue because it could go on forever and they will never realise the truth.
Ask him to listen to Internet radio and surf the Internet at the same time.
Ask him to listen to the Internet and use a music identifier program to find out the name and singer if that nice song.
Ask him to download a movie then while waiting for it to complete listen to his iPod music.
BTW iPod can and does multitasking the stock programs. It also run the stock program in the background and one third party program in the foreground. It just does not allow third party program to run in the background. Unless he jailbreaks or use OS 4.0.
eaglesteve said:
Ask him to listen to Internet radio and surf the Internet at the same time.
Click to expand...
Click to collapse
it's not impossible with a lot of radio stations on the iPhone w/o jailbreaking - see section "1.2.1 Playing in the background" in my dedicated article at http://www.iphonelife.com/blog/87/e...need-know-about-listening-radio-iphone-part-i .
Note that both ooTunes and Pocket Tunes have received background playback capabilities in the meantime.
Tell him that multitasking is good because Steve Job's has added it to iPhone OS 4 (don't bother trying to explain the limits and conditions that come with it, you might give me a brain tumor).
That ought to change his world view real quick.
Menneisyys; said:
it's not impossible with a lot of radio stations on the iPhone w/o jailbreaking - see section "1.2.1 Playing in the background" in my dedicated article at http://www.iphonelife.com/blog/87/e...need-know-about-listening-radio-iphone-part-i .
Note that both ooTunes and Pocket Tunes have received background playback capabilities in the meantime.
Click to expand...
Click to collapse
Strictly speaking you're right. I was just saying that in general it is the case. My own Internet radio has this feature too without jailbreak, but most of them can't do it without jailbreak.
Great article you've written there.
The human brain can in general only focus on two tasks at a time.
Same would go for the device.
You do not want a phone that while you are talking to somebody
1. also plays music
2. and is also providing turn-by-turn voice navigation
3. is reading your incoming text messages
4. announcing your appointments
Multi tasking only makes sense when the task themselves make sense to be done together.
Instant Messenger Programs
some program just end the connections when switch to other apps, causing you to log off from the server.
chikoo said:
The human brain can in general only focus on two tasks at a time.
Same would go for the device.
You do not want a phone that while you are talking to somebody
1. also plays music
2. and is also providing turn-by-turn voice navigation
3. is reading your incoming text messages
4. announcing your appointments
Multi tasking only makes sense when the task themselves make sense to be done together.
Click to expand...
Click to collapse
I would say that the human brain can only really focus on one task at a time. We are terrible at multitasking despite protests to the contrary by some.
If I am reading a web page while listening to music, it is very unlikely that I am actually paying attention to the song or its lyrics. The same goes vice versa.
There is what we are currently focused on, and then there is background noise. If we try to split our attention, we usually end up doing both tasks less well.
Thus multitasking on computers is not usually about allowing us to do two things at once, it is about not shutting down or halting one task when we briefly switch our attention to another.
For many situations, simply suspending the operation of of a program until it regains focus is sufficient. But there are always, always exceptions where having the option of true multitasking will save a lot of headaches and frustrations. Usually this involves cases where the computer needs to maintain a persistent connection to a server such as for IM, SSH, etc.
The scenarios you mentioned all involve background apps interfering with the in-call speaker. This is easily solved by simply giving the phone "app" exclusive use of the external audio while a call is in session.
chikoo said:
The human brain can in general only focus on two tasks at a time.
Same would go for the device.
You do not want a phone that while you are talking to somebody
1. also plays music
2. and is also providing turn-by-turn voice navigation
3. is reading your incoming text messages
4. announcing your appointments
Multi tasking only makes sense when the task themselves make sense to be done together.
Click to expand...
Click to collapse
Actually I'd find that very useful.
If I'm going for a long journey to somewhere new, I'll have my blackstone bluetoothed to my radio, giving directions from tomtom while either playing music from the storage card or internet radio. It's also recieving emails in the background. Reading out texts would be a boon as it would mean I'd not have to hit the home button, then read the text, then drop back to tomtom (which was merrily running in the background).
Similarly if I need to pull over and take a call, look up information in one of the notes and send an email after cutting and pasting that information, then drop back to tomtom without having to wait for it to find the gps signal again.
Today I had to phone the tax office, so switched from the dialer to notes to give them the reference number and take down any info they gave me. If I couldn't do that, I'd have to write the information on my hand or carry around a notebook and pen all the time.
chikoo; said:
The human brain can in general only focus on two tasks at a time.
Same would go for the device.
You do not want a phone that while you are talking to somebody
1. also plays music
2. and is also providing turn-by-turn voice navigation
3. is reading your incoming text messages
4. announcing your appointments
Multi tasking only makes sense when the task themselves make sense to be done together.
Click to expand...
Click to collapse
Not disputing that at all. Users can't watch a video and use TomTom at the same time.
It makes sense that VOIP could continue to receive call in the background. Or download to continue in the background. Or GPS position tracking to continue if you havev to receive that call and when the call is finished your gps should be showing you at where you are without having to start it all over again. Or music, radio, podcast must be allowed to continue while reading an ebook or surf the net. These activities could go together for most users without distractions.
ArtieQ said:
I have an argue with my friend who can't accept that multitasking is something which people need. He has an iPhone and I have a HTC TD2, I told him there are 100 reasons why multitasking is better and that iPhone is far behind because it can only run 1 process at the time.
Could you guys provide me with some reason WHY multitasking is good or better than just running 1 process at the time?
Click to expand...
Click to collapse
I have a good one, tell him to tell his boss that multitasking is bad...
Let the boss enlighten him... LoLz..
I have been talking to iphone users n have given up a loooooong time ago.. To them iphone is "God", so when u threaten or question their God... U know what happens next,haha...
Hey there,
There is a Settlers of Catan game for the iPhone. I'm wondering if anyone knew of that game being ported to Android any time soon? All I can find for Android is the 'Better Settlers' which helps with setting up the board.
Thanks in advance for any info!
Jeremy
shameless "bump!"
I would guess there would be copyright issues or some such :S
well you could try developing your own game..
I'd like to see settlers of catan on this platform too!
Me too, if someone is interested in doing the gameplay, maybe graphics, or whatever else. I would be happy to do the development.
Doesn't neccessarily have to be clone as such, it can have similar gameplay. Try playing something like Travian, it's similar but not exact.
It's a game I'd love to have on my phone . . . don't know it well enough to have a go at dev, but I'd be happy to alpha/beta/gamma test if someone gave it a crack . . .
there was a flash game i found a while ago - never got it working on my mogul though. Also I could help with graphics if a new game was designed
I'd love a SoC game for my Evo. Any new info on this?
Sent from my HTC Evo using Tapatalk + Swype
This would really be great. Id like a version where you could play with others on different phones via wifi/3g. It would be a lot of fun to play with friends and coworkers through out the day (or week as needed)
Sent from my SAMSUNG-SGH-I897 using XDA App
mesasone said:
This would really be great. Id like a version where you could play with others on different phones via wifi/3g. It would be a lot of fun to play with friends and coworkers through out the day (or week as needed)
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
Agreed. This would be an awesome
Multi-player app especially if you could save and resume a game. You'd almost have to have one person host the game so the data is all housed on one SD card.
Other thoughts are the ability to change the rules before starting, built in chat and or push to talk functionality, bartering alerts, next turn alerts, review of score and previous actions, the list goes on.
If someone is serious about developing this then I am totally willing to help think it through and create graphics. Send me a PM.
Sent from my HTC Vogue FroYo using XDA App
Settlers of Catan Android game in the works
I've been having a dabble with android development and have been working on a Settlers of Catan game as it is such a great game and it's a good way to learn android dev.
I'm ready to admit that someone might beat me to it, whether by making the iphone version available to android or whatever, but still if anyone is interested in a) helping out on the project b) doing some testing or c) pimping the game, let me know! You can contact me on cettlersofsatan at gmail dot com.
It's currently in SVN online in a single user repository. But I would happily move it to Google Code or something if others were interested.
I'm as eager as everyone else to see this project pull through. And stone do NOT lose faith. It is always better to have an option then only one option for a game/app.
I have assembled a list of people who expressed interest in helping:
stoneskin - work in progress
niknah - dev
Willuknight - graphics
ii Candor ii - graphics/thinktank
DJGibbon - test
You guys should really get together especially with stone and get cracking! Heard some good ideas and plenty of offers to help. The XDA community NEEDS A SETTLERS!
Thanks guys!
I'd love to help too. I don't think can commit the time to help with development though. Real life is just too hectic lately. However, I'd love to help testing.
If the time opens up, I'm interested in helping with development.
As to graphics, just no skills to bring to the table. Although, I did have a thought last night on this subject. The game might be more playable with simpler graphics. Instead of trying to have an understandable picture of sheep/ore/... on the hexes, just use colors. Light green for wool/sheep, dark green or brown for lumber, goldenrod/yellow for wheat, dark grey for ore and dark red for brick.
Work in progress!
Gino, Latenk, thanks for the feedback. Here's the deal.
I agree, simple graphics to start with, I've uploaded a screenshot, but before anyone analyses it too much , let me state what I want from the project initially.
1) The basic game (i.e. no expansions) in full.
2) Multi-player (up to 4 initially) or single-player (with AI) on one phone.
3) Basic graphics, but a clean separation in implementation so that the graphics, special effects, zoom, board rotation, whatever the monkey-magic one wants, can be added ON TOP OF the rest of the app.
4) Game is free (shouldn't be any copyright issues right?) and would be great if it could get onto Android Market or equivalent.
5) Open source?
I hate graphics, hate the tweaking, fiddling, pixel-adjusting and so on, so I've knocked up the simplest GUI imaginable. I've slapped on a handful of buttons which as you can see, have rubbish little text labels - RD = Roll Dice (in one of the screenshots it's displaying the number rolled), BR/BS/BC are build road/settlement/city, MR = Move Robber, C=Cancel, D=Done, X=exit.
In these shots I'm not even playing a game, I'm in a test mode where I'm just free-building. My colour is white. So a hex-side is painted white for a road, the small circles are settlements, the large circle is a city. The large red circle is me selecting a vertices. As you can see, the current player (Bob) has no resources (free-building) but resources are laid out with shoddy little cards.
So the graphics are v. poor. But I'm not too concerned right about it right now.
Where have I got to?
I've got the basic 'model' in place. That is the game model that maintains hexes, vertices, hex-sides and their roads/settlements/cities.
I haven't even touched on AI, ports, trading.
I'm trying to build the app cleanly, so the views have no concrete knowledge of the game model, and any calls to it are interfaced out.
But this is my first Android app, so I'm learning from scratch, possibly comitting all sorts of Android crimes.
I'm a full-time .Net developer, so I'm kinda fitting this in around job/family and so on, so progress is slow.
Here are my thoughts. I'll aim to get this to a clean/stable state within the next week or so, then if others want to get involved in dev I'll create a Google Code project (or equivalent) and sort it out from there.
I'm currently building against 1.6 because I have an X10 mini. It would be great to support up to the latest API versions.
Ok, uploading the images now. Graphics ARE AWFUL but I'm focussing on the game at the moment.
By the way, if anyone knows what licensing/copyright issues there are with something like this please let me know. I've currently called the project 'Cettlers of Satan' 'cos that made me smile. If rights issues meant it can't go through market places then so be it, but would be great if someone could research this.
Haha, you know that is a basic layout but gets the job done! What you could do is have the game map be at least twice as large as say the resolution of a N1 screen. Enable finger scrolling and/or pinch to zoom (comlpex perhaps but a thought) and let people move around the game map as needed. That'd allow for better graphics, larger maps, and a larger feel to the game. The HUD could possibly go up either side of the game map. In fact I'd say make landscape mode MANDATORY so you have the extra real estate.
Check this out: http://games.asobrain.com/
That is what I envision this game like. That game is everything this game COULD be and he even found ways around copyright. Check that game out, play a round or two and it will give you plenty to think about/use as inspiration. Obviously no need to copy, but you can use it for ideas.
Lastly, the previous statement someone made about notifications is pure gold. Allow people to play their turns then pass to the next with a notification appearing. Great ideas.
I've been there before, but a while ago and he's closed all unactive accounts and stopped registration unfortunately.
If you are a member maybe you could upload a couple of screenshots or explain to me how the GUI works in more detail.
I love the idea of finger scrolling/pinch/zoom etc. I'm gonna give some of that a go tomorrow. But like I say, what I'm initially trying to achieve is
GUI
Model
in a clean separation. So any visual representation would be possible. I'll try and knock out some basic zoom/finger scroll effects just to convince myself that my rudimentary framework will hold together.
Thanks for the quick feedback mate.
This shows the basic layout, how it all works, the HUD and such. Again this would have to be adjusted for the handheld, but in general it looks and works great!
In the top left is a pane for the players in the game. It shows Player Name, Player Color, a count of the cards in the players hand, any held and/or played D cards. This pane can be hidden if the player wishes.
The pane on the bottom left shows all things the plyer can buy and what it takes for the player to buy them. (in the android version I imagine this being a tab you can bring up to buy/see what you need and have.
Below that pane is Played Cards, and Table cards which speak for themselves.
Of course along the bottom you see your hand.
On the bottom right you have 3 buttons, claim victory, trade, and end turn.
And of course you see the dice.
Top right is the chat box.
All of this again is simply for inspiration and not for copying. This gives you a great idea of a fleshed out game and how it could look on a handset.
This is a trade window.
Two things of note here. First notice the top left. WHen a player gets cards on a roll, they show up face up for a brief moment. GREAT idea if possible to implement something similar.
Secondly, bottom right is what appears to be a chart. That shows how many times a number has been rolled. This is more advanced than what we'd need, but an interesting idea and prob easy to implement.
Now on this one a couple things to point out. Look at how they do cities and roads. Similar to what you've suggested. I was thinking maybe circles with symbols on the top (kind of like tokens or markers). Of course maybe more intricate and detailed models could be added later.
Also, that speech bubble that popped up shows where the person played their road or city or settlement. This is ESSENTIAL in some form or another on this game. Plan to include SOMETHING like it.
And lastly, this picture shows what it looks like when a person trades succesfully. Again not necessary but certainly handy.
I must repeat again that I DO NOT CONDONE OUTRIGHT PLAGIARISM with anything Asobrain has done. This is purely for inspiration and research. This should give you PLENTY of ideas!
I've got tons!
This is a beautiful start. Couple thoughts.
- The desert color isn't clearly distinct from wheat.
- The name will have to be something other than "Settlers of Catan". I'd avoid the current name for two reasons. One, a lot of us will take some degree of exception to the Satan reference. Two, it's not really different enough to dodge trademark concerns.
- I despise needing to scroll around in a game to see everything. This is my main complaint with "Pirates & Traders".
- On such a small screen, keep the UI as simple as possible. AsoBrain is wonderful. But, it is designed for a largish screen. (BTW, I hate that he killed old accounts when closing registration. I was away for just about the exact period to get locked-out).
- As we proceed, I'd like to plan for a multi-device/network play. This game would be awesome in a peer-to-peer, networked model.
Thanks for getting this started.
P.S. I *REALLY* like how you did the board. The buttons: meh. The board: Wow!
GinoAMelone said:
This is a beautiful start. Couple thoughts.
- The desert color isn't clearly distinct from wheat.
- The name will have to be something other than "Settlers of Catan". I'd avoid the current name for two reasons. One, a lot of us will take some degree of exception to the Satan reference. Two, it's not really different enough to dodge trademark concerns.
- I despise needing to scroll around in a game to see everything. This is my main complaint with "Pirates & Traders".
- On such a small screen, keep the UI as simple as possible. AsoBrain is wonderful. But, it is designed for a largish screen. (BTW, I hate that he killed old accounts when closing registration. I was away for just about the exact period to get locked-out).
- As we proceed, I'd like to plan for a multi-device/network play. This game would be awesome in a peer-to-peer, networked model.
Thanks for getting this started.
P.S. I *REALLY* like how you did the board. The buttons: meh. The board: Wow!
Click to expand...
Click to collapse
1. Agreed, the desert should be a tan, and wheat clearly a gold.
2. Also agree. It cannot even closely resemble Settlers. We can worry about the name when we have a game worth naming (I was thinking something like Travista, or something resembling travelers).
3. That is why it'd also be prudent to include a pinch to zoom or zoom controls. Let the player get in close if they wish, or let them sit way back and view it all from a distance.
4. Agreed. Simple yet elegant/complex in its design is what I'd like to see. Again give the player the option of getting as complicated as they wish. This can be easily accomplished with tabs that the player can pull out as needed. The only thing that should remain on the screen is the players hand, and a few essential buttons. Look at a game called PocketEmpires, use that idea for assembling tabs. I do feel that certain tabs should be entirely devoted to one type of action (like a building tab).
5. Once you have a basic game framework laid, you can work on making it work across the board and with all devices. The dev should focus on getting it to work native first, then move onward. As for a p2p network GREAT IDEA! If there is a way we can link this either by device or via a server that'd be the best way. Allow players to run through an entire game, or let players take their turns and move on to another player (IE pass it back and forth via notifications, similar to how Scrabble works on the iPhone).
I only wish I knew any code/dev tools to help with. All these ideas and nothing to do about it!
Hi there I go past few days across all over the internet to solve my big problem- don t know what tablet should I pick. I am pretty sure, there is still not yet tablet which offer all features what users request, but If you want what to expect from tablet I think it could be more easier to pick one.
Many people all over the internet told me that is only about two systme iOS an ANDROID 3.1 And I should just ask on xda sites which should be for me probably the best, so there I am and asking:
I just want a tablet, that is! And tablet with some friendly fast system- so for that I do not want win7 but I choosing between iOS (iPAD2) or ANDROID 3.0
Tablet will serve in these ways:
1. Writting tasks- just anything from school, daily lifes- personal tasks
2. Scheduling- calendar
3. Internet- just surfing across all over the internet- discussion forum- writting to it
4. Many hours spending time with reading- electronic book, pdf, internet, mail, for that i expecet high quality display (not in color way but to most friendly to my eyes as possible)
5. Prefer high quality construction
6. Mailing- writting mails, reading mails
7. Music- listening music
Less often use:
watching movies
Even no time to use, maybe time to time:
Playing games
CONCLUSION:
the Biggest question is which system is better in these ways, many people says the iOS have a more and better aplication for it, android have a more apps which is not running corectly on transformer and poor quality of it.
Just simply I wanna some tablet which is will be really fast to my handy, whne I want to quickly check internet and don t want starting long minutes notebook with massive construction, just pick something as a A4 paper and writting and reading, but it must be friendly to my eyes, thats it!
Maybe another way is waiting to new lenovo tablet Think slate which should coming up, but do not know when and do not even know prize, if somebody have some information about it, please share.
Maybe apologize for my english and many thanks for any tips and respond, which tablet/ OS I should pick.
Hi all,
I am starting a series of videos that will look at every aspect of the Surface RT tablet. I do reviews on different aspects of the device, basic tutorials to learn how to use the device and app reviews on the best, most useful and free apps.
I have previously done very successful videos on the Asus Transformer Prime (150 videos) and the Nexus 7 (100 videos) but I see this as being my biggest project to date since Windows 8 is such a radical departure from previous version that I'll be posting many videos as I learn new and interesting things. Here are a few videos just to give you a flavour of my work.
I am literally scratching the surface (every pun intended) of this device and will be kicking out a couple of videos everyday for a good few weeks. I'll be updating this thread regularly. I hope you find them useful, entertaining and informative.
Thanks in advance,
vgjfelix
Cool - Couple of comments.
On the Tile Screen, if you drag one app way to the bottom, it will also shrink the size of the start screen overall, making it easier to drag long distances accross many groups. I am finding this crucial, since my start screen is getting really long - over 70 apps. Which brings me to my next comment - Hopefully MS or a 3rd party developer will come up with an option to group tiles into folders as you can do on Ipads and Android, as app management is going to be an issue with the current layout and no ability to group into folders
Regarding the charging cable - I am surprised you made no comment how tough it is sometimes to get the magnetic connection to seat properly and start charging even though it appears to be connected - I think MS failed on the design. Apparent in your video when you are using 2 hands to get it seated correctly. I had heard this can be fixed by filing the sharp edges of the connector but have not been brave enough to do it yet.
Other than that - Good job - Keep them coming . .
guitar1969 said:
Cool - Couple of comments.
On the Tile Screen, if you drag one app way to the bottom, it will also shrink the size of the start screen overall, making it easier to drag long distances accross many groups. I am finding this crucial, since my start screen is getting really long - over 70 apps. Which brings me to my next comment - Hopefully MS or a 3rd party developer will come up with an option to group tiles into folders as you can do on Ipads and Android, as app management is going to be an issue with the current layout and no ability to group into folders
Regarding the charging cable - I am surprised you made no comment how tough it is sometimes to get the magnetic connection to seat properly and start charging even though it appears to be connected - I think MS failed on the design. Apparent in your video when you are using 2 hands to get it seated correctly. I had heard this can be fixed by filing the sharp edges of the connector but have not been brave enough to do it yet.
Other than that - Good job - Keep them coming . .
Click to expand...
Click to collapse
Thanks for the comment. Thanks for the app drag tip. I am learning just like everyone else at the moment so whenever someone tells me something like this I think 'this needs a video' so I'll probably do one about it.
I have noticed since doing the plug review that is it a little tricky to connect up the charger. I might bring this up in a later video.
vgjfelix
Two more videos here.
First of all I know this review is completely out of number sequence, I just wanted to put this one up as soon as I did because this topic is important to me.
Font sizes. Once again another tablet fails to deliver when it comes to giving us the freedom to set font sizes how we would like. That's what we do a lot of the time with tablets, and you can always resize fonts in books readers. So why doesn't this extend to apps and the tablet (and I'm talking about tablets in general here) eco system as a whole. Well one app in this video proves it is possible with a brilliant feature.
And the second one: here begins my App-Snack videos. First one is a simple live clock and date tile:
vgjfelix
A quick look on my experiences (so far) of how the tablet lock and unlocks
If you use the legacy (non-Metro) control panel, you can adjust the DPI to enlarge text and everything in the screen. However, this may push the display below the minimum resolution to use metro-style apps.
This video is a quick test about using the tablet in a confined space:
Today is a quick look at an odd problem with the youtube reply button on the browser.
Just in case you didn't know. You don't have to get an official HDMI cable:
This is a video about some of my first impressions tile arrangement on the start screen:
This one is a quick look at the lack of uniformity when changing settings. Why is the same option accessed by different methods.
Another quick look, this time at frustrating experiences of the App store search function (am I really doing something wrong?):
As I start to get a grip on this operating system, more and more Basics tutorial videos will start to come out. In this one I look at the offscreen swipe gestures (on the startscreen).
Another quick look, this time at my shrinking storage:
Another quick look in this one regarding High Contrast Mode:
A look at an excellent Tech news app that's arrived early on Surface RT
A guide and impressions of the app store in this one:
In this video I show you how to quickly move tiles around your startscreen,
So the Surface RT is seriously telling me that it won't support the resolution of my television so I can't watch movies on it? Very disgruntled! Help someone!
A quick basic video about lock screen passwords.
Since first when i heard about smartphones i always thought of them as small portable PC's. And on PC's i usually have lots of different apps and files which sometimes are a headache to navigate, so naturally i want to be able to only see what is essential most of the time but at the same time be able to quickly find and use the other things too. This in an as clean as possible presentation. To me, the Listener launcher embodies this kind of approach and i hope it will continue to do so. Meanwhile i would like to share this find with you fellow skyrocketeers.
You can find out more about this launcher here.
The screenshots attached below feature the white skin, the default one is black.