Touchpad compatibility on CM7 vs. Stock - Xperia Play Themes and Apps

Bin4ry has posted a message today about touchpad compatibility: http://forum.xda-developers.com/showpost.php?p=20293185&postcount=1886
I think it'd be an interesting project to find out which games have working touchpads on stock and don't work with them on CM7. If we can narrow down the issue a little bit, development will be more fluid.
I'll try to keep a list updated, and I think a code is in order.
GREEN GAMES have working touchpads on both Stock and CM7.
RED GAMES only have working touchpads on Stock ROMs, and not on CM7.
I'll start the list:
Minecraft-Pocket Edition
Samurai 2: Vengeance
ShadowGun
Dungeon Defenders: Second Wave
Mupen64Plus-Android Edition
Age of Zombies
FIFA 12
9MM
Rainbow Six
Backstab HD
Asphalt 6 HD
Dead Space
Reckless Getaway - Vehicles always pull to the left

ShadowGun
DDSW
Mupen64 Plus
9mm
Rainbow Six

Backstab HD*
Asphalt 6 HD
Will have more later once I try out a few more.
*Backstab HD doesn't even start, a message pops up saying the device isn't compatible.
Verizon R800x for future reference.

You can add evey EA game to the red list. Infact hot pursuit gave me an error about the touchpads, maybe that will help (i'm not on CM7 Anymore though)
Sent from my R800i using Tapatalk

AndroHero said:
You can add evey EA game to the red list. Infact hot pursuit gave me an error about the touchpads, maybe that will help (i'm not on CM7 Anymore though)
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Gameloft games don't work either if I remember correctly.
Sent from my R800i using Tapatalk

I'd rather use a case-by-case basis. Basically because if we have more games, it will be easier to find the common point among them. So far we've seen indie studios like Madfinger and Mojang pay attention to the touchpad thing, while corporate monsters like Gameloft and EA blatantly fail.

Star legends works on stock, but not cm7
Sent from my R800x using xda premium

Age of Zombies
Shadowgun
Guerilla Bob XP
Dead Space
Reckless Getaway - Vehicles always pull to the left.

I'm pretty sure that this list will end up being:
(Red) - EA/Gameloft
(Grn) - Everything else

91ludesit said:
Reckless Getaway - Vehicles always pull to the left.
Click to expand...
Click to collapse
I haven't had this issue, played for about half an hour earlier today, while the touchpads didn't work, the car steered straight (Using the D-Pad for steering). Using a R800x if it helps.

I'm still looking into. Don't think i'm away, just quite
Regards

Wallrunner said:
I haven't had this issue, played for about half an hour earlier today, while the touchpads didn't work, the car steered straight (Using the D-Pad for steering). Using a R800x if it helps.
Click to expand...
Click to collapse
AH yes, this one can be removed, rebooted after reinstall and it works fine now. This one never had touchpad support on the stock rom.

can anyone test GTA III? That'll be a deal breaker IMO

I would love to test GTA, but you can't download it on the r800x with CM7 for whatever reason.

Galaxy on Fire 2
Star / Pocket Legends

NeoandGeo said:
I would love to test GTA, but you can't download it on the r800x with CM7 for whatever reason.
Click to expand...
Click to collapse
Same here, r800i on cm7, 'device is not compatible'.
Sent from my R800i using XDA App

I have been discussing with Bin4ry and he has discovered that the stock keyboard can be used by apps to check touchpad status, basically what the user is doing with the touchpads (swiping in certain directions etc.).
So I flashed CM7 and pushed textinput-tng.apk to /system/app and I chmod' it to 644.
Problem is, nothing happened, I think this is because when I looked in the AndroidManifest.xml of the textinput-tng.apk I realised it requires semc framework.
We have a few options:
Try a workaround
Port some of the semc framework
Try rebuilding the keyboard without semc framework required, involves decompiling.
It is possible, but not something I could do. It would be best to let Bin4ry and FXP do the work as they did something for the keyboard on the mini pro if I remember correctly.

KeiranFTW said:
I have been discussing with Bin4ry and he has discovered that the stock keyboard can be used by apps to check touchpad status, basically what the user is doing with the touchpads (swiping in certain directions etc.).
So I flashed CM7 and pushed textinput-tng.apk to /system/app and I chmod' it to 644.
Problem is, nothing happened, I think this is because when I looked in the AndroidManifest.xml of the textinput-tng.apk I realised it requires semc framework.
We have a few options:
Try a workaround
Port some of the semc framework
Try rebuilding the keyboard without semc framework required, involves decompiling.
It is possible, but not something I could do. It would be best to let Bin4ry and FXP do the work as they did something for the keyboard on the mini pro if I remember correctly.
Click to expand...
Click to collapse
Try using the one from the R800x since it doesn't have the semc framework.

hopefully you guys can get this fixed asap <3 CM and touchpad support would mean that this is the perfect rom!

GTA 3 doesn't work on CM7, works fine on Stock

Related

Reckless Getaway Released

Polarbit of Reckless Racing fame have released this game on the Android market.
We are starting to get some good games from more than just GameLoft, MineCraft DeadSpace
Link to market:
https://market.android.com/details?id=com.polarbit.Getaway
I purchased this a while ago, but why i can't download the data files thru wifi? the progress bar is not moving eventhough i have stable connection. i tried to restart the phone, reinstall the game, reconnect to my wifi, leave it for atleast 2 hours while downloading the data, still no luck..
This game is FANTASTIC! one of my new favorite Xperia compatible games
FK1983 said:
This game is FANTASTIC! one of my new favorite Xperia compatible games
Click to expand...
Click to collapse
Its pretty cool so far. I'm on like the 4th level....does it get better throughout the levels?
It could def use some improvements....i hope they patch the game cause it has SUCH a cool premise, but sometimes the action feels slow and boring
deyymmm, i've been downloading the data file for about 24 hrs++ but still the progress bar is not moving.. tsk tsk.
Anyone managed to run it on a ZTE Blade? If yes, in which ROM?
I can't run it on GSF...
Thanks.
Old news is old.
Already posted.
This game is always crashing to me! Anyone with the same problem?
A brilliant game, you'll spend hours with this if you get into it. It's just amazing fun. If it feels slow or nothing is happening, then you're not playing it right. Ram other cars off the road, grab powerups, jump etc to build your score!
Yea this game is awesome.
One of the most fun games imo.
No problems for me. Unrooted 2.3.3 with latest firmware.
requested for a refund. after trying so many days of downloading unfortunately no luck. tsk tsk.
dsswoosh said:
Yea this game is awesome.
One of the most fun games imo.
Click to expand...
Click to collapse
It a very good game, nice mechanics , pretty graphics & very easy to play but it is a little short on levels (finished the game in a couple of hours).
Probably try to master all of the levels when I get time off Minecraft
I have sometimes one or two crash too. Even if i reboot my phone, sometimes it crash and return on my home screen. I'm rooted, v 2.3.2.
Sent from my R800i using XDA App
You got 4* on all levels in a couple of hours? I don't believe it haha
Way too short.... not enough levels.... needs a survival mode.
I hope they offer an update with more levels.
I don't like how you have to play the level a few times to know where to go to get more stars.
mastertiti2000 said:
I have sometimes one or two crash too. Even if i reboot my phone, sometimes it crash and return on my home screen. I'm rooted, v 2.3.2.
Sent from my R800i using XDA App
Click to expand...
Click to collapse
I get this also. Great game, but crashes quite a lot for me.

[HOW TO] Play games requiring NVIDIA tegra. ShadowGun, Sprinkle, etc..

Hey dudes. So I decided to put this guide together for anyone wanting to play Shadowgun and Sprinkle and other games requiring NVIDIA tegra that we can't normally play. These games are all pretty badass. In case you don't know, NVIDIA tegra is a processor that allows for better graphics, etc.
Someone asked about playing these games so I researched and the results I found were pretty awesome , so here we are. The app/tool that makes this all possible is called Chainfire3D. It's an intermediary OpenGL driver.
You can find more detailed info about it in Chainfire's thread. Thank Chainfire when you're there, he's the man for coming up with this.
Currently I am running CM7 #258 with chad's 11272011 incredikernel and have no problems playing these games, although reading through chainfire's thread I've found that people running sense 3.5 are having issues with it. Check the thread, it's worth taking the 5 minutes. Also I would do a nandroid just in case. Chainfire mentioned that some phones won't reboot after installing the CF3D driver mentioned in step 2. Again, I had no problems whatsoever but like I said do a nandroid anyway, it can't hurt . If you encounter that problem, boot into recovery, restore your backup and you're golden.
So I'll start by outlining the steps and providing links:
1. Download Chainfire3D. There are 2 versions. Free and Pro. You need Pro in order to edit the OpenGL settings for the games to play and get optimal performance. It's 5 bucks and well worth it.
2. Open Chainfire3D, Install the CF3D driver and let it reboot.
3. Download the plugins from this thread. Follow the instructions in that thread. Basically just download the plugins, extract to root of your sdcard, open Chainfire3D and install the plugins.
4. "Fix Market Settings" in Chainfire3D while still open. This will allow you to find the games in the market.
5. Buy/Install the games. The funny thing I found is that when searching the market from my phone, "Shadowgun" pulls up no results. But when searching "Madfinger" (the company that makes the game) Shadowgun shows up. So if you're having issues finding games, you might want to search the company that makes the game. I've only had that happen with Shadowgun though.
6. Edit your OpenGL settings per app in Chainfire3D. I found that the settings in this thread work perfectly on my phone. Although yours might need to be different I suggest you start with the settings in the screenshot in that thread. You need to designate NVIDIA as the plugin for Shadowgun as well as Sprinkle.
7. Play the game and think "f**k yeah, this is dope!"
I hope this helps people interested in playing these games because they are pretty frickin cool. Who said rooting isn't awesome? Cheers!
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
sid3091 said:
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
Click to expand...
Click to collapse
I couldn't say, I've never played it. If you can play it on your inc without an intermediary then I don't think it's run with tegra, otherwise you wouldn't be able to play. Atleast that's what I've learned.
sid3091 said:
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
Click to expand...
Click to collapse
phaze one said:
I couldn't say, I've never played it. If you can play it on your inc without an intermediary then I don't think it's run with tegra, otherwise you wouldn't be able to play. Atleast that's what I've learned.
Click to expand...
Click to collapse
Yeah, the tegra plugins wouldn't do you any good, but Chainfire3D may still prove useful for improving performance.
when i go into "load a driver" from per app config what driver should i select for modern combat 2. (a first person shooter game)
Shadowgun works perfect forma me Bit sprinkle not run when ir starts only black screen and then close nota FC just close
No marer what i change con chainfire sprinkle not works
Samuray vengance 2 works great too
Sent from my ADR6300 using xda premium
Alton (Halo 2) said:
when i go into "load a driver" from per app config what driver should i select for modern combat 2. (a first person shooter game)
Click to expand...
Click to collapse
NVIDIA. Sorry for the late reply. You probably figured it out by now. I have a Galaxy Nexus so not in this section much anymore.
phaze one said:
NVIDIA. Sorry for the late reply. You probably figured it out by now. I have a Galaxy Nexus so not in this section much anymore.
Click to expand...
Click to collapse
Thx
Sent from my HTC Droid Incredible using xda premium
nice
Sent from my ADR6300 using xda premium
Is there something for JellyBean devices? Cuz CF3D doesn't work on those...

Fruit ninja

Anyone else have issues with playing FN on CM9? Whenver I boot it up it says "loading feint" and never actually gets past that.
No, I don't have any issues.
Try to press the back button.
Or if that doesn't work, then your only way is to Register at openfeint.
I have an account and if i press the back button, it goes to home screen an when i go back it tells me fruit ninja has stopped and kicks me back to home but the music starts playing
fruit ninja is useless without multitouch
Sent From my Kindle Fire
Setupetails are Below
Cm7 Barebones+Raven's Kernel
Minimum:300 Higher 1200mhz
Go launcher Ex With MIUI Theme
Games:MC3,Fifa 2012,Real Racing 2,Stick Cricket,Gangster Rio....
Apps:Mx Video Player,JetVid,Titanium Backup,Opera Mobile,Dolphin HD,Adobe Reader
Doesn't the kindle have multi touch? I had FN before I put on cm9. Not that I feel that is the issue
ma.da.ladla said:
fruit ninja is useless without multitouch
Sent From my Kindle Fire
Setupetails are Below
Cm7 Barebones+Raven's Kernel
Minimum:300 Higher 1200mhz
Go launcher Ex With MIUI Theme
Games:MC3,Fifa 2012,Real Racing 2,Stick Cricket,Gangster Rio....
Apps:Mx Video Player,JetVid,Titanium Backup,Opera Mobile,Dolphin HD,Adobe Reader
Click to expand...
Click to collapse
I play fruit ninja with a single finger and can score 450+
CM9 doesn't have hardware acceleration. I could barely get any games to work on it. Most would crash within a minute or two or run slowly when they did work. Only a few nondemanding games worked at all. For that reason I switched to Modaco Rom based on the stock KF software. Apparently CM7 has hardware acceleration too but some games require tricks to get them working since they claim not to be compatible.
Mama Luigi said:
CM9 doesn't have hardware acceleration. I could barely get any games to work on it. Most would crash within a minute or two or run slowly when they did work. Only a few nondemanding games worked at all. For that reason I switched to Modaco Rom based on the stock KF software. Apparently CM7 has hardware acceleration too but some games require tricks to get them working since they claim not to be compatible.
Click to expand...
Click to collapse
I can run FN fine on Energy CM9
Runs better than my phone
The last time the free version of Fruit Ninja was updated, the Kindle wasn't even out yet. The paid version works flawlessly though.
Mama Luigi said:
CM9 doesn't have hardware acceleration. I could barely get any games to work on it. Most would crash within a minute or two or run slowly when they did work. Only a few nondemanding games worked at all. For that reason I switched to Modaco Rom based on the stock KF software. Apparently CM7 has hardware acceleration too but some games require tricks to get them working since they claim not to be compatible.
Click to expand...
Click to collapse
I'm pretty sure cm9 has hwa now and even at the time you posted saying it didn't hwa was present on hash codes kernel having games work flawlessly as well as HD YouTube and Netflix. Just saying :b
at a loss
I have just recently upgraded from cm7 on my kindle to cm9 reloaded v1.3
I love this rom, but fruit ninja has stopped working for me now. It used to work on cm7, but now it dont. It s actually kinda funny cause games like heavy gunner, that didnt work on my cm7 now works on cm9.
Anyway when you start the game it instantly crashes and says that the game has stopped working, booting me back to my launcher.
It has worked great for me in cm9. Using the latest vanilla and hashcodes kernel. It also worked with energy.
??
Anyone figured this out yet??
/bump
greenrazi said:
Anyone figured this out yet??
/bump
Click to expand...
Click to collapse
I have fruit ninja working on jellybean... its from a torrent .. pm me if u want the apk file
Sent from my Amazon Kindle Fire using xda app-developers app

[Q] Modern Combat 3 and Heroes Call

Is anyone able to play those games? Mine area starting just fine but as soon as I want to play the screen starts to flicker and doesn't accept any inputs except the navigation bar.
Other games like Dead Trigger for example work just fine.
Does anyone have the same problem? And maybe even a solution for it?
Are you on stock ROM or custom / tweaked?
I've had some random crashes in heroes call, but normally it works just fine (I need to check that after the latest update though).
Yup rooted stock ROM.
BTW Modern Combat works now.
Heroes still doesn't, which is okay since I don't play games anyway.
Just Modern Combat should really work because I payed for it.
Just in case I want to play it^^.
Just tried the new shadow assassin character in HC and the flickering started halfway through the level, I had to restart it. These happened a few times before, I'm not sure about the solution, I've had various experiences with it. I think the least playable due to these issues so far was Six Guns.
It's kinda strange when you think that those are Tegra optimised games.
Sent from my ASUS Transformer Pad TF700T using xda premium
Nebucatnetzer said:
It's kinda strange when you think that those are Tegra optimised games.
Sent from my ASUS Transformer Pad TF700T using xda premium
Click to expand...
Click to collapse
Unfortunately, the Infinity is not "user optimized" yet. The throughput issues, and overall coding problems of the stock ROMs put out by ASUS have been well documented. But that's why we are here... hopefully development begins to heat up soon...

Modern Combat 4 Gamepad opened/closed FPS bug

I realize this should probably go to the General section but sometimes I feel this section gets more notice.
I made a thread at the GameLoft forums, informing them of the bug where if you open the controller before playing the game there are little micro lags. If you open it after the game has loaded then its better but still not as good.
I recently ran a FPS (frames per second) test and saw around 43-45fps with the gamepad closed, when I opened it to play using the touchpads....26-28fps. Still playable but definately not as smooth and fluid.
I would like as many people as possible to post a reply on this thread at GL asking them to update the game to fix this bug, there is no reason for this to go unresolved and yes its still playable but we should be allowed to play it at the best settings while still retaining the gamepad usage.
Link:
http://forum.gameloft.com/index.php/topic,79113.0.html
Thanks for putting this up! I feel the same way. It could be such a beautiful game to play if only there wasn't that glitch! I know this is something that can be fixed and hope they address it in the next update. Please fix this GL! Thanks!
Oh and I tested a full effect modded version and found that with whilst overclocked (1612MHz) the game runs as smooth as butter with my d-pad closed. But when I opened it... Shame there isn't an effects level parameter in the games settings (wishful thinking I know, haha!).
Incredibly as I have said before that version 1.0.0 from the WapShop never had micro lags, well it actually did LATELY, not being solved by closing the gamepad but by turning on the Wi-Fi and it becomes very fluid... even more fluid than NOVA 2.
Only time i noticed that lag was on multiplayer if you're playing online. There it was really laggy with opened gamepad and with closed it was nearly perfect. But on single campaign (if remember right) everything was good.
C'mon guys we need a fix for this game! It's unplayable at the moment. I didn't pay £5 for s**t!
sufy1000 said:
C'mon guys we need a fix for this game! It's unplayable at the moment. I didn't pay £5 for s**t!
Click to expand...
Click to collapse
Thank you. I am shocked at how little interest there appears to be in at least asking GL to look into a fix for this. At present my thread at GL has been turned into a thread about V6 supercharger.
Come on people I know GL has a sucky track record at fixing bugs but if we at least voiw our frustrated in this matter and VOICE THIS in the above thread maybe they will do something about it. I'm myself and a couple others are the only ones b!itching on the thread I made then its all for nothing
I am kindly asking/requesting that members of this forum wagon have so voiced their frustrations in other regards please please rise up the occasion again and make our voices/words recognized by GameLoft that they look into fixing this game for our phone. I know this phone is capable of playing this game. I myself get 47-48fps with gamepad closed. But soon as I open the gamepad in the game to play it drops to 26-28. This is clearly a bug in the game.
Pease xperia play users please rise up and create a b!itch storm to GL in the link I posted in post 1. As we all know the squeaky wheel gets the grease
Sent from my R800x using xda premium
ozzmanj1 said:
Thank you. I am shocked at how little interest there appears to be in at least asking GL to look into a fix for this.
Click to expand...
Click to collapse
We (our site) are interested and have contacted them but with no avail.
But I think you have answered your own question why others are not here below.
Come on people I know GL has a sucky track record at fixing bugs
Click to expand...
Click to collapse
They are a big no caring money making machine, which is sad as if they spent more time to make games right they would have some of the best titles ever made on mobiles. As our devices such small % of their android customer base I very much doubt we be at the top of the list. For example Nova3 has been broke for months in a much more serious way (no hardware button controls) and still no closer at a fix.
I think due to this most people here will be thinking this is like talking to a brick wall, getting gameloft to fix things just does not ever happen. its a shame as really like this game.
We contacted them showing our video and the comments we had =
PS, @all with gamelofts track record I would recommend everyone make a back up of this first 1.0.1 version if ever does get updated as they usually make things worse in updates then make it better
Sent from my LT26i using xda premium
Si I grabbed my unlocked att play and opened the gamepad and started mc4 just now and it ran buttery smooth @ 48fps. But doing the same on my Verizon model it takes the hit. Any ideas why this is the case? Good thing my contract with VZ is almost up and I can switch to the unlocked att model. Also just for the heck of it I bought a new moga controller to mess with for $25
Sent from my R800x using xda premium
When I emailed them about this issue they where pretty helpful and gave me the wapshop version which doesn't have the problem
Sent from my R800i using xda app-developers app
ILikeTheWayYouMove2 said:
When I emailed them about this issue they where pretty helpful and gave me the wapshop version which doesn't have the problem
Sent from my R800i using xda app-developers app
Click to expand...
Click to collapse
I installed my Wapshop version and the fps is better (instead of 26-29, its 26-32) But still though when I close the gamepad 43-49 fps.
Is it possible for someone to hack this game to figure out the issue and fix it? I know there are MC4 files out in the wild with max graphics modded and or other features.....
Edit: So I want to clarify, those who are saying to open the gamepad before even staring the game, or is it opening the gamepad after your game is loaded and you can play then open the gamepad? I do both and no change for me in frames per second
I think fps dont matter much if the game ran smooth enough for u to play. Either in campaign or mp. Just saying.
I'm curious, how much ram/fps do u really need to run it smooth?? Coz on mine even with below 180mb free ram it ran perfectly. Especially in-game aim-assist feature. To me thats kinda important in this game.
So i'm kinda confuse on why does fps counts bothers u?? Mc4 is not that heavy compare to wild blood. Dont u think??
Regards,
Sdojoin
As I have tested myself, Gameloft Wapshop version 1.0.0 seem to have a different case. Closing/opening the gamepad WON'T affect the game in any way (at least in my case), BUT WI-FI DOES.
The game runs much faster and smoother with Wi-Fi turned on and connected to an active network
In campaign its playable, guess I just want this game to be as smooth as possible, however playing online with either PLAY store version or Wapshop is abysmal... terribly laggy. Its so glitchy I can barely get a kill.......
Guess I will be back on MC3 for my multiplayer fix, and speaking of prior MC games.. isnt there a version of MC2 with the swipe controls like in MC3? The version I have 3.2.8 (I think) and its virtual thumbsticks..... I want to say somewhere I read there was a version that was more like MC3/4... this true?
New MC4 v1.0.2 version out now on google play. Hope it fixes the lag issue. Looks like need to redownload data 1.88gb so hope it's worth it. When finished will report back
Sent from my R800i using Tapatalk 2
poo-tang said:
New MC4 v1.0.2 version out now on google play. Hope it fixes the lag issue. Looks like need to redownload data 1.88gb so hope it's worth it. When finished will report back
Sent from my R800i using Tapatalk 2
Click to expand...
Click to collapse
Dont forget to take a backup. You remember what happened with Nova 3 right?
Hope I can leave office early today to check the update. I really dont understand why they have not provided a changelog
Great news people!! Looks like they have sorted the lag out in v1.0.2. Have played just one multiplayer game but seams to be so much better and runs smooth. All the controls still work and we still have swipe to look (No rubish virtual pad added thankfully). So is 100% safe to update
Sent from my R800i using Tapatalk 2
poo-tang said:
Great news people!! Looks like they have sorted the lag out in v1.0.2. Have played just one multiplayer game but seams to be so much better and runs smooth. All the controls still work and we still have swipe to look (No rubish virtual pad added thankfully). So is 100% safe to update
Sent from my R800i using Tapatalk 2
Click to expand...
Click to collapse
WOW!!! GL actually did something right! Just played a quick round online and big difference.. so smooth, same with campaign. Online was the worst though... until now. Thanks poo-tag....
I have the wapshop version 1.0.0 and it seems smoth enough, but not as with Xperia T: http://www.youtube.com/watch?v=RpIpp9wiBYg
Us, wapshop version users, will have to wait for about a month, I guess. Drat.
Still my other games like the amazing spider-man & n.o.v.a 3 still can't get the latest update. Only who have the google play version.
Sent from my R800a

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