Related
Modify your X10 and change the default battery icon in the Notification bar (on the right) to display the exact battery charge level in percent.
(For a complete tutorial on modifying your choice framework to use whichever battery icons you wish, check out Calum's X10 Theme Reference – specifically post #5.)
Option 1: Install Only the Battery Icon Mod
(process and framework courtesy of MrRusch)
This tutorial will install a clean version of framework (2.1 original with the default X10 theme) with the percentage battery mod (grey colored version) applied. Choose this if you want to keep your X10 looking the same as it is by default, but you want the an accurate (ie: useful) battery icon.
Download and unrar your choice MrRusch's modified framework: framework-res.rar (from post #147).
Copy framework-res.apk to to your X10's /sdcard
In terminal client on your phone (try Android Terminal Emulator if you don't have one already installed):
- make sure you have super user permissions (su),
- remount filesystem as read-write (mount -o remount,rw -t yaffs2 /dev/block/mtdblock2 /system), and
- replace framework (dd if=/sdcard/framework-res.apk of=/system/framework/framework-res.apk)
Option 2: Install Battery Icon Mod as part of the Dark10 Theme
(process and modified framework courtesy of _calum_)
(Dark10 theme and installation tool courtesy of Chewitt.)
This tutorial uses Chewitt's Dark10 theme as a basis for the modification, and will result in that theme being installed on your phone along with the battery icon mod. If applied your X10 will look like the screenshots below.
Download Calum's modified framework: framework-res.7z (from post #57).
Use 7-Zip to unzip it as: framework-res.apk
Download and unzip Chewitt's Dark10 Download Link For 2.1 Alpha theme.
Copy framework-res.apk to \Dark10 for 2.1 Alpha v3.0.0\Content\content\, overwriting the existing file.
Plug X10 into my PC's USB, ensuring USB debugging is enabled (Settings > Applications > Development > USB Debugging)
Run \Dark10 for 2.1 Alpha v3.0.0\Content\Dark10 Series Installer.cmd.
Select: #1 - Pre Install Check, and follow the on-screen prompts.
Once everything is verified OK, select: #5 - Install Framework.
Upon notice of success, phone will reboot with the beautiful Dark10 theme and (most importantly here), an animated percentage battery icon (visible on both the notification bar as well as the lock screen).
Additional Credits
Thanks to _calum_ for cracking how to modify framework-res.apk to get a working percentage battery icon.
Credit for the modified battery icons goes to Fightspit
Special thanks to: MarylandCookie.
Next Up: Lets see if we can figure out how to replace the semi-useless signal strength bars with an accurate signal strength (dBm) instead. Come join the effort!
I can't tell you for sure if it'll work on an X10, but it's no. 3 on my todo list
I hope to get around to it this week if work slows up a bit, I'll post back if noone beats me to it.
Using Gauge Battery Widget you can have something similar, but it doesn't replace the default battery icon. Can't see it being long though for the SuperCircle to be ported.
XperiaX10iUser said:
Using Gauge Battery Widget you can have something similar, but it doesn't replace the default battery icon. Can't see it being long though for the SuperCircle to be ported.
Click to expand...
Click to collapse
Yeah I use Battery Indicator Pro to show the percentage as a notification bar (left side) icon right now. However, I would really prefer to just have the default battery indicator show more useful information.
Plus, with the bigger icons on the 2.1 notification bar, we actually get less icons showing, making each space more valuable.
It's definitely possible but will probably take some work to get it running. I tried using the link provided and my battery display disappeared on reboot. I'm pretty sure those ones are froyo only.
I'll keep my eyes out for anything that may work. Calum, keep us updated.
http://forum.xda-developers.com/showthread.php?t=679937
Will probably require a bit of tweaking to get working...
Sent from my X10i using XDA App
I use battery indicator its free and it shows the percentage left as well as the original indicator
chiefy009 said:
I use battery indicator its free and it shows the percentage left as well as the original indicator
Click to expand...
Click to collapse
See post #4.
Got it working
Sent from my X10i using XDA App
gavriel18 said:
Got it working
Click to expand...
Click to collapse
SWEET! Can you post a screenshot?
Even better, can you post a guide on how to do it?
Yes, please post a "how to" for everyone.
I actually didn't get it working myself. My little brother emailed some the xmls and told me to push them.
Ill post a tut tonight when he explains
Sent from my X10i using XDA App
saltorio said:
See post #4.
Click to expand...
Click to collapse
Sorry, skim reading
Sent from my X10i using XDA App
gavriel18 said:
I actually didn't get it working myself. My little brother emailed some the xmls and told me to push them.
Ill post a tut tonight when he explains
Click to expand...
Click to collapse
Hey Gav, any updates?
Looking forward to this as well.
Sent from my X10i using XDA App
Any chance of a tutorial?
OK. My friend (who has a Samsung Galaxy S) told me how he managed to change the battery icon to a percentage graphic (see attached pic).
He edited \system\framework\framework-res.apk.
Deleted all the existing res\drawable-hdpi\stat_sys_battery_<X>.png graphics.
Replaced them with a new (more extensive) set of graphics for every percentage.
Replaced res\drawable\stat_sys_battery.xml with one that includes listings for each new graphic.
Replaced res\drawable\stat_sys_battery_charge.xml with one that includes listings for the new charging graphics.
I have attached a .rar archive (framework-res.apk.rar) with only the changed files he used.
I tried editing my own framework-res.apk using APK-Manager (http://forum.xda-developers.com/showthread.php?t=695701), but I was unable to re-compile the modified APK (kept reporting errors).
My friend states that he simply dragged the files over using WinRAR, but I haven't tried that. If someone wants to, I've also attached his compiled (and signed?) apk (framework-res.apk).
If anyone else wants to see if we can work something out, this is a place to start at least.
saltorio said:
OK. My friend (who has a Samsung Galaxy S) told me how he managed to change the battery icon to a percentage graphic (see attached pic).
He edited \system\framework\framework-res.apk.
Deleted all the existing res\drawable-hdpi\stat_sys_battery_<X>.png graphics.
Replaced them with a new (more extensive) set of graphics for every percentage.
Replaced res\drawable\stat_sys_battery.xml with one that includes listings for each new graphic.
Replaced res\drawable\stat_sys_battery_charge.xml with one that includes listings for the new charging graphics.
I have attached a .rar archive (framework-res.apk.rar) with only the changed files he used.
I tried editing my own framework-res.apk using APK-Manager (http://forum.xda-developers.com/showthread.php?t=695701), but I was unable to re-compile the modified APK (kept reporting errors).
My friend states that he simply dragged the files over using WinRAR, but I haven't tried that. If someone wants to, I've also attached his compiled (and signed?) apk (framework-res.apk).
If anyone else wants to see if we can work something out, this is a place to start at least.
Click to expand...
Click to collapse
I just tried installing those files into the framework but then nothing shows up in the notification bar.
Gav, can you please tell us how you did it, or at least send us your framework.
saltorio said:
OK. My friend (who has a Samsung Galaxy S) told me how he managed to change the battery icon to a percentage graphic (see attached pic).
He edited \system\framework\framework-res.apk.
Deleted all the existing res\drawable-hdpi\stat_sys_battery_<X>.png graphics.
Replaced them with a new (more extensive) set of graphics for every percentage.
Replaced res\drawable\stat_sys_battery.xml with one that includes listings for each new graphic.
Replaced res\drawable\stat_sys_battery_charge.xml with one that includes listings for the new charging graphics.
I have attached a .rar archive (framework-res.apk.rar) with only the changed files he used.
I tried editing my own framework-res.apk using APK-Manager (http://forum.xda-developers.com/showthread.php?t=695701), but I was unable to re-compile the modified APK (kept reporting errors).
My friend states that he simply dragged the files over using WinRAR, but I haven't tried that. If someone wants to, I've also attached his compiled (and signed?) apk (framework-res.apk).
If anyone else wants to see if we can work something out, this is a place to start at least.
Click to expand...
Click to collapse
System files do not need to be signed after editing!
Ok,
Since people have had some problems with losing reboot options, xloud, etc. from flashing older packages I am going to remove them & make this thread exclusively for Wolfbreak's 2.3.3 rom v6 (or latest). As of now it is the rom I use and the only one I can test properly and guarantee working. I am only including the framework-res.apk in these zips and not framework.jar or android.policy.jar, etc. so they will not add functionality to other roms and will only work with roms that share the same features as WB's.
Remember you can make a theme with a percentage battery at UOT kitchen or use one of the other mods or themes around if you have issues.
*Note-You will not need to mount anything special when installing these. Flash as a custom zip in xrecovery as you normally would.
Zipaligned,for her pleasure.
Grey Battery Icon with Percentage
Flash as a custom zip with xrecovery
Download: WB_v6_GreyBattery.zip
PLEASE remember to back up your phone before installing!!
Grey Super Circle with Percentage
Flash as a custom zip with xrecovery
Download: WB_v6_GreyCircle.zip
PLEASE remember to back up your phone before installing!!
Other versions reported working:Here
Icons are from Fightspit's thread and UOTK
Thanks to MrRusch & _calum_ for doing this originally
Thanks Frosty666 for initial screens & testing
Thanks to 10asseye & zorglub08 for the icon fix & keeping up with this when I wasn't.
Hit "Thanks" if you use it
Great work, we needed something like this. The default battery icon is useless.
I'm just backing up and downloading now. I will report back in about 10 minutes with the results. I'm using Wolfs's 2.3.3.
EDIT:
Works fine on Wolfs 2.3.3. Only one small bug; when charging, on the lock screen where it displays the battery level, the icon is slightly cut off at the top and bottom. No biggie though. Good work AyDee.
Screenshots are attached.
Great, thanks for confirming! Between my daughter's birthday and other stuff I haven't had a second to sit down & flash the SE 2.3 yet.. Tomorrow!!
I will fix the icons that are cut off and make an xrecovery zip soon.
And hopefully we'll see some themes pop up in the next few days using this
This is now flashable via xrecovery.
Also, the lockscreen images should be fixed.
Sorry for the double-post... Cheers!
Flashed worked absolutely fine.
Sent from my X10i using XDA App
Could you provide another link please, I cannot access this one at all! Thanks aydee
Sent from my X10i using XDA App
so far so good, thanks
mirror:
http://www.multiupload.com/WP7DAZ3G40
Thank you!!!!
Will UOT kitchen work when it comes back up with this Rom.
Sent from my X10i using XDA App
DeeJay00001 said:
Will UOT kitchen work when it comes back up with this Rom.
Sent from my X10i using XDA App
Click to expand...
Click to collapse
*Edit- yes, UOT works!
& Thx for the mirror, monteiro-ribas
Thanks for this, great mod. Works perfect on WB's rom
Absolutely fantastic, works flawlessly, thanks! (WB's 2.3.3. rom)
Everything works fine.....Thank you...
Are there already any reports on how it works on stock 2.3.3?
kwarkje said:
Are there already any reports on how it works on stock 2.3.3?
Click to expand...
Click to collapse
yes, almost every post before you replied saying it works
Handset will reboot while you long press the power button to invoke the power menu with Wolfbreak's GB_V06.
I have installed new Wolf firmware 006 and this Battery Mod crashes when you press power button.
I was loving this circle mod until I started to investigate (why crashes with Wolf Mod) and If I can solve it and I found A VERY STRANGE THING (for me):
Can you tell me why do a battery mod that only changes Notification Icons does need ALL this strange permissions?:
*Your Personal Information: read contact data, read user defined diccionary, write contact data
*Services that cost you money: directly call phone numbers
*Your messages: modify Gmail, read Gmail
*Your location: coarse network/gps location
*Network communication: control near field communication, create Bluetoot connections, full internet access
*Your accounts: use te authentication credentials of an account
*Phone Calls: read phone state and identity
*Hardware controls: change your audio settings, record audio
*Systems tools: bluetoot admin, change Wifi state, change UI settings, disable keylock, modify global system settings, mount and unmount filesystems, prevent phone from sleeping, write access point name settings, write sync settings.
I fixed the charging/low battery icons, one pixel line was cut at the bottom.
http://www.megaupload.com/?d=8AA2A2DP (png only, if anyone wants to update: open framework-res.apk with winrar, drag the png to system/framework/drawable-hdpi, select "store", close)
LCS2011 said:
I have installed new Wolf firmware 006 and this Battery Mod crashes when you press power button.
I was loving this circle mod until I started to investigate (why crashes with Wolf Mod) and If I can solve it and I found A VERY STRANGE THING (for me):
Can you tell me why do a battery mod that only changes Notification Icons does need ALL this strange permissions?:
*Your Personal Information: read contact data, read user defined diccionary, write contact data
*Services that cost you money: directly call phone numbers
*Your messages: modify Gmail, read Gmail
*Your location: coarse network/gps location
*Network communication: control near field communication, create Bluetoot connections, full internet access
*Your accounts: use te authentication credentials of an account
*Phone Calls: read phone state and identity
*Hardware controls: change your audio settings, record audio
*Systems tools: bluetoot admin, change Wifi state, change UI settings, disable keylock, modify global system settings, mount and unmount filesystems, prevent phone from sleeping, write access point name settings, write sync settings.
Click to expand...
Click to collapse
WTH are you talking about? How are you even trying to install this? If you are trying to install framework-res.apk with an app installer it won't work. Framework-res.apk may need those permissions since it tells the ui how to behave for all of those actions but I honestly have never dealt with permissions when installing.
KnightLee said:
Handset will reboot while you long press the power button to invoke the power menu with Wolfbreak's GB_V06.
Click to expand...
Click to collapse
Haven't updated to 006 but this had been working fine on WB 005 for me. Will update & investigate.
zorglub08 said:
I fixed the charging/low battery icons, one pixel line was cut at the bottom.
http://www.megaupload.com/?d=8AA2A2DP (png only, if anyone wants to update: open framework-res.apk with winrar, drag the png to system/framework/drawable-hdpi, select "store", close)
Click to expand...
Click to collapse
Awesome, got your PM & I'll update soon.
I originally made this since UOT Kitchen was down and there was no circle battery mod out yet. I will continue to update it to make it easy to just download & install, but remember you can make a theme with a percentage battery at UOT kichen or use one of the other mods or themes around if you have issues.
Cheers!
*Edit- There is a fix for Wolfbreak's 006 rom, see OP
Yes i did installed with xrecovery in update 005. But when I've installed firm 006 at first circle battery wasn't functioning so i tryed to extract it and install the apk only to check if that helped and this permissions issue came up... I really dont like that this mod has all this permissions.
Sent from my Xperia X10 using XDA Premium
Just wondering if anyone is interested in this? I learned how from the original back on the Motorola Droid and have made it work for other phones. I used to be a themer but have since been spending my free time on other things. However, I still have the urge every once in awhile. For those not familiar, this will create a little looped video playing on the pull down screen.
Guide:
Instructions for Windows users... (Linux users: You should be able to follow along, as the idea is the same in both)
Things you will need:
The knowledge that whatever you do with this information is YOUR responsibility and not mine, nor the creators / developers of the mod and / or rom.
Basics -
Working computer.
Time.
Patience.
Animation images / Idea for making your own animation.
Computer Programs:
Java: http://www.java.com/en/download/index.jsp
Apk Manager: http://forum.xda-developers.com/showthread.php?t=695701
Text Editor (Suggested - Notepad++: http://notepad-plus-plus.org/download/v5.9.6.2.html )*
Archive Managing program (ie WinZip, WinRar, 7zip) (Suggested - 7zip: http://www.7-zip.org/download.html )*
Image Manipulation program > Whether it be Photoshop, Paint.Net, or GIMP, we'll refer to it as PIMP for short from now on.
(Suggested - Dark Silent GIMP: http://dl.dropbox.com/u/9903887/PCApps/Dark_Gimp.rar )*
Batch Renamer > if you are making your own (Suggested - http://www.den4b.com/?x=downloads&product=renamer )*
You'll also need the SystemUI.apk from your favorite rom.
(Found in: rom.zip > system > app > SystemUI.apk)
If wanting to make one with images from a video, you'll need:
A short vid (if you are wanting to use one from, say, http://www.youtube.com/ then you would copy/paste that web address to a site like http://www.savevid.com/) and export the video as a file to your computer.
Video Editor (Suggested - iWiSoft Free Video Converter: http://www.iwisoft.com/videoconverter/ )*
It's easiest to export the images as PNGs.
Alternatively, you can make your own images with PIMP or kang them from someone else's already made animation (Don't forget to send them a thanks if you do!).
Common Questions:
*How big does the image need to be? - The screen size is 480 x 800.
*How many images can I have? - I'm not sure. The one I made has 14 and there have been no issues whatsoever. I've used as many as 30 on my Atrix and didn't have any issues, but others did and the apk will get a little bloated with that many images, especially if it's not very transparent or there are a lot of colors.
*What duration should I change the animation to? - Again, this really depends on what you are going for. How the animation looks, how many images you have, etc. The default on mine is "200" Trial and error ftw!
*What kind of animation should I do? - Only you can answer that! If you are having trouble thinking of something, browse the forums and see if you can't find some ideas. Search YouTube for a cool video. Play with some creating some logos. Only limitation is your imagination.
After editing images or finding the ones you want to use...
Place your SystemUI.apk in the Apk Manager's place-apk-here-for-modding folder.
Double Click the Script.
Choose 22.
Choose the number of SystemUI.apk and hit Enter.
Choose 9 for Decompile.
Naviage to Apk Manager > projects > SystemUI > res > drawable hdpi (or drawable hdpi v4, depending on rom)>
Place your images resized and renamed as status_bar_background_animationX.pngs here. (where X is the number of the image in sequential order)
Navigate to Apk Manager > projects > SystemUI > res > drawable > and place this: http://dl.dropbox.com/u/9903887/status_bar_background_animation.xml in there.
The one I posted here is just the normal one I use that has 14 images, but you can adjust for the amount of images you want and the speed of the image changes using your Text Editor. You can just go from 1 - "X" number sequentially or you can have the images go 1-2-3-4-5-6-5-4-3-2 etc. depending on the style of animation or if you are trying to keep the image number down.
After that... (it really does not matter what order you do these in, but this might help you the first time or two to have a set path)
Navigate to Apk Manager > projects > SystemUI > res > layout > status_bar_tracking.xml and open with Text Editor.
Find:
com.android.systemui.statusbar.TrackingView in the second line and right after that (leave a space) add:
android:background="@drawable/status_bar_background_animation"
Make sure there is a space after this too, then save the xml.
After you have edited your images and xml and saved all of them go back to the script for Apk Manager and choose 11 to compile. After it finishes it will ask you if it is a system apk (Y/N). "Y" + Enter. It will ask you if you want to keep blah blah blah (Y/N). "Y" + Enter.
Go to the "keep" folder in Apk Manager > keep and delete the "res" folder and the resources.arsc file (this is the lazy/easy way).
Go back to the Apk Manager script and hit Enter.
The apk will be completed and named unsignedSystemUI.apk and you will find it in the "place-here-for-modding" folder. Even though it says unsigned, it is signed and you will not need to do anything else to it beyond renaming it to SystemUI.apk. This new finished SystemUI.apk will be added to a flashable zip file in this format (open zip as archive to not break the signature):
flashable.zip > system > app > replace previous SystemUI.apk
Place this on your SD card and install via ClockworkMod Recovery. You will not need to wipe data or cache for this.
The very first time you pull down the screen it will be static, but any other time it should start to animate. This is the same with every phone I have seen and not sure why this is.
Sorry if this seems crazy difficult, but I just wanted to be thorough so even relatively new people can at least see how it is made. If you need help, hit me up on Talk with my screen name. Enjoy!
*I receive no form of compensation for these recommendations. I merely suggest them as they are free, have a fair amount of support, and work well enough for me.*
I have attached for you to use/edit as you see fit:
*status_bar_background_animation.txt http://dl.dropbox.com/u/9903887/status_bar_background_animation.xml
*14 multicolored Honeycomb images inspired / kanged from the boot animation.
*status_bar_tracking.txt - Pretty sure these are similar/same between CM7 and Stock or just use as reference guide.
http://dl.dropbox.com/u/9903887/status_bar_tracking.xml
*Empty flashable zip for ClockWorkMod - Use the Archive Manager to open as archive and place your SystemUI.apk inside /system/app. Do NOT unzip and rezip as it will break the signature and not flash correctly.
es0tericcha0s said:
Just wondering if anyone is interested in this? I learned how from the original back on the Motorola Droid and have made it work for other phones. I used to be a themer but have since been spending my free time on other things. However, I still have the urge every once in awhile. I'll post a how to if there is interest. For those not familiar, this will create a little looped video playing on the pull down screen.
Click to expand...
Click to collapse
I'm interested, but how much does this impact the battery? Does it run while the statusbar is up? A little more info would be helpful but I'm certainly interested.
Nah, it only runs while the screen is down so the effects on the battery are negligible.
This one is NOT mine, but just so you get the idea:
http://www.youtube.com/watch?v=t5ZD6WzwS0k
And it's built into the SystemUI.apk, not framework for our phones.
es0tericcha0s said:
Nah, it only runs while the screen is down so the effects on the battery are negligible.
This one is NOT mine, but just so you get the idea:
http://www.youtube.com/watch?v=t5ZD6WzwS0k
And it's built into the SystemUI.apk, not framework for our phones.
Click to expand...
Click to collapse
Very nice, that would be something of interest.
Sent from my LG-P999 using xda premium
Alrighty then. It's dinner and movie time with the lady. I'll post it up here a little later on.
OP edited with detailed instructions!
es0tericcha0s said:
Nah, it only runs while the screen is down so the effects on the battery are negligible.
This one is NOT mine, but just so you get the idea:
http://www.youtube.com/watch?v=t5ZD6WzwS0k
And it's built into the SystemUI.apk, not framework for our phones.
Click to expand...
Click to collapse
+1 for negligible battery loss. I've ran this with my G2x for a few months now, only minor issues if the person who puts the animation gets too crazy.
es0tericcha0s said:
Just wondering if anyone is interested in this? I learned how from the original back on the Motorola Droid and have made it work for other phones. I used to be a themer but have since been spending my free time on other things. However, I still have the urge every once in awhile. For those not familiar, this will create a little looped video playing on the pull down screen.
Guide:
Instructions for Windows users... (Linux users: You should be able to follow along, as the idea is the same in both)
Things you will need:
The knowledge that whatever you do with this information is YOUR responsibility and not mine, nor the creators / developers of the mod and / or rom.
Basics -
Working computer.
Time.
Patience.
Animation images / Idea for making your own animation.
Computer Programs:
Java: http://www.java.com/en/download/index.jsp
Apk Manager: http://forum.xda-developers.com/showthread.php?t=695701
Text Editor (Suggested - Notepad++: http://notepad-plus-plus.org/download/v5.9.6.2.html )*
Archive Managing program (ie WinZip, WinRar, 7zip) (Suggested - 7zip: http://www.7-zip.org/download.html )*
Image Manipulation program > Whether it be Photoshop, Paint.Net, or GIMP, we'll refer to it as PIMP for short from now on.
(Suggested - Dark Silent GIMP: http://dl.dropbox.com/u/9903887/PCApps/Dark_Gimp.rar )*
Batch Renamer > if you are making your own (Suggested - http://www.den4b.com/?x=downloads&product=renamer )*
You'll also need the SystemUI.apk from your favorite rom.
(Found in: rom.zip > system > app > SystemUI.apk)
If wanting to make one with images from a video, you'll need:
A short vid (if you are wanting to use one from, say, http://www.youtube.com/ then you would copy/paste that web address to a site like http://www.savevid.com/) and export the video as a file to your computer.
Video Editor (Suggested - iWiSoft Free Video Converter: http://www.iwisoft.com/videoconverter/ )*
It's easiest to export the images as PNGs.
Alternatively, you can make your own images with PIMP or kang them from someone else's already made animation (Don't forget to send them a thanks if you do!).
Common Questions:
*How big does the image need to be? - The screen size is 480 x 800.
*How many images can I have? - I'm not sure. The one I made has 14 and there have been no issues whatsoever. I've used as many as 30 on my Atrix and didn't have any issues, but others did and the apk will get a little bloated with that many images, especially if it's not very transparent or there are a lot of colors.
*What duration should I change the animation to? - Again, this really depends on what you are going for. How the animation looks, how many images you have, etc. The default on mine is "200" Trial and error ftw!
*What kind of animation should I do? - Only you can answer that! If you are having trouble thinking of something, browse the forums and see if you can't find some ideas. Search YouTube for a cool video. Play with some creating some logos. Only limitation is your imagination.
After editing images or finding the ones you want to use...
Place your SystemUI.apk in the Apk Manager's place-apk-here-for-modding folder.
Double Click the Script.
Choose 22.
Choose the number of SystemUI.apk and hit Enter.
Choose 9 for Decompile.
Naviage to Apk Manager > projects > SystemUI > res > drawable hdpi >
Place your images resized and renamed as status_bar_animationX.pngs here. (where X is the number of the image in sequential order)
Navigate to Apk Manager > projects > SystemUI > res > drawable > and place this: http://dl.dropbox.com/u/9903887/status_bar_background_animation.xml in there.
The one I posted here is just the normal one I use that has 14 images, but you can adjust for the amount of images you want and the speed of the image changes using your Text Editor. You can just go from 1 - "X" number sequentially or you can have the images go 1-2-3-4-5-6-5-4-3-2 etc. depending on the style of animation or if you are trying to keep the image number down.
After that... (it really does not matter what order you do these in, but this might help you the first time or two to have a set path)
Navigate to Apk Manager > projects > SystemUI > res > layout > status_bar_tracking.xml and open with Text Editor.
Find:
com.android.systemui.statusbar.TrackingView in the second line and right after that (leave a space) add:
android:background="@drawable/status_bar_background_animation"
Make sure there is a space after this too, then save the xml.
After you have edited your images and xml and saved all of them go back to the script for Apk Manager and choose 11 to compile. After it finishes it will ask you if it is a system apk (Y/N). "Y" + Enter. It will ask you if you want to keep blah blah blah (Y/N). "Y" + Enter.
Go to the "keep" folder in Apk Manager > keep and delete the "res" folder and the resources.arsc file (this is the lazy/easy way).
Go back to the Apk Manager script and hit Enter.
The apk will be completed and named unsignedSystemUI.apk and you will find it in the "place-here-for-modding" folder. Even though it says unsigned, it is signed and you will not need to do anything else to it beyond renaming it to SystemUI.apk. This new finished SystemUI.apk will be added to a flashable zip file in this format (open zip as archive to not break the signature):
flashable.zip > system > app > replace previous SystemUI.apk
Place this on your SD card and install via ClockworkMod Recovery. You will not need to wipe data or cache for this.
The very first time you pull down the screen it will be static, but any other time it should start to animate. This is the same with every phone I have seen and not sure why this is.
Sorry if this seems crazy difficult, but I just wanted to be thorough so even relatively new people can at least see how it is made. If you need help, hit me up on Talk with my screen name. Enjoy!
*I receive no form of compensation for these recommendations. I merely suggest them as they are free, have a fair amount of support, and work well enough for me.*
I have attached for you to use/edit as you see fit:
*status_bar_background_animation.txt http://dl.dropbox.com/u/9903887/status_bar_tracking.xml
*14 multicolored Honeycomb images inspired / kanged from the boot animation.
*status_bar_tracking.txt - Pretty sure these are similar/same between CM7 and Stock or just use as reference guide.
http://dl.dropbox.com/u/9903887/status_bar_tracking.xml
*Empty flashable zip for ClockWorkMod - Use the Archive Manager to open as archive and place your SystemUI.apk inside /system/app. Do NOT unzip and rezip as it will break the signature and not flash correctly.
Click to expand...
Click to collapse
Can I use Clockmod Recovery to flash the MultiColored Honeycomb Animation.zip or is there something else I need or need to do?
The Honeycomb zip ONLY has the 14 images of the animation. It won't do anything if you try to flash it. And, to get those to work, you'd have to follow the guide in the opening post. It's pretty thorough. If you get stuck, let me know.
Hi, I'm extremely interested in getting this working.
I spent a good four hours designing a custom set of frames to match my current background, all before I realized that for some reason my current ROM's SystemUI.apk will not decompile correctly, and therefore won't RE-compile correctly. I spent a couple hours trying different versions of APKtool and aapt, all proving the same result. Finally I felt stupid when I tried it out on a random APK I had from a backup, decompiled and recompiled perfectly...
Has anyone tried this on an MIUI ROM? If so, I'm really interested in finishing this half-a-day project I've just started and could use some help xD
If you want, hit me up on Talk using my screen name.
Sent via telepathy
k4p741nkrunch said:
Hi, I'm extremely interested in getting this working.
I spent a good four hours designing a custom set of frames to match my current background, all before I realized that for some reason my current ROM's SystemUI.apk will not decompile correctly, and therefore won't RE-compile correctly. I spent a couple hours trying different versions of APKtool and aapt, all proving the same result. Finally I felt stupid when I tried it out on a random APK I had from a backup, decompiled and recompiled perfectly...
Has anyone tried this on an MIUI ROM? If so, I'm really interested in finishing this half-a-day project I've just started and could use some help xD
Click to expand...
Click to collapse
This would be awesome on MIUI.
k4p741nkrunch said:
Hi, I'm extremely interested in getting this working.
I spent a good four hours designing a custom set of frames to match my current background, all before I realized that for some reason my current ROM's SystemUI.apk will not decompile correctly, and therefore won't RE-compile correctly. I spent a couple hours trying different versions of APKtool and aapt, all proving the same result. Finally I felt stupid when I tried it out on a random APK I had from a backup, decompiled and recompiled perfectly...
Has anyone tried this on an MIUI ROM? If so, I'm really interested in finishing this half-a-day project I've just started and could use some help xD
Click to expand...
Click to collapse
The key to decompiling certain system apps with MIUI is using apktool and then installing the framework from the MIUI rom as a dependency.
Windows Users (Linux Users - if you can use Linux, you probably know how to use the CMD Prompt well enough to follow these directions for your system too):
1) Place the framework-res.apk and SystemUI.apk from the rom in the folder where your apktool is located.
2) Open CMD Prompt and navigate (change directories / cd) to your folder with apktool and apps.
3) apktool.jar if framework-res.apk
4) apktool.jar d SystemUI.apk
5) This will create a subfolder in the main folder that will be named SystemUI.
6) Make your edits following the guide in the OP.
7) When finished, compile the apk with this:
apktool.jar b SystemUI
8) This will build the app for you and you will find it located in the subfolder Dist inside of the SystemUI folder.
I threw one together here*: http://dl.dropbox.com/u/9903887/MIUISystemUI.apk
This SystemUI is from the stock based MIUI rom ported by stormageddon posted here:
http://forum.xda-developers.com/showthread.php?t=1421713
It has:
1) status_bar_background_animation.xml added to res/drawable (14 image version)
2) 14 Honeycomb themed images in /res/drawable-hdpi
3) status_bar_tracking.xml edit in /res/layout
4) This version IS able to be decompiled without errors by Apk Manager, so if it doesn't work, at least you can decompile and make the needed edits.
* I have NOT tested this. I am not currently running MIUI as I NEED wifi calling and my SIM card will not work with it. I purchased another SIM card from some suggestions I have seen around the forum, but unfortunately was not paying close enough attention and purchased the same one I already had instead and am not interested in spending an hour with a nandroid backup, flashing MIUI, testing, then nandroid restoring back to my current rom. So, good luck and let me know if I can help any more.
Thank you es0triccha0s!
That got me to decompile and compile correctly! Yes I am on Linux, and yes it was the if (install framework) command. Got a new problem though, the animation doesn't show. I noticed a few things though..
For one, I'm using a Galnet MIUI based of ICS. Inside the Res folder is a "drawable-hdpi-v4" folder, not sure if that v4 is going to mess anything up with this mod. I'm going to nandroid and then test with a GB version right now.
Secondly, in the scripts you provided in the OP, in the file status_bar_background_animation.xml you have all the images referenced as status_bar_background_animationX, but also in the OP, you mention we should place our created pngs into the drawable-hdpi folder as "status_bar_animationX". I simply removed all "_background"s from the file and it compiled, but I'm not sure if that is causing them not to be seen.
I'm gonna check a few things and report back.
Okay I put it on the Galnet 2.16 MIUI build. Made sure verything was as it should be as far as mod instructions are concerned. It booted, but there is NO status bar whatsoever.. Do you think its a permissions issue or something? Next thing I'm going to try is manually pushing it to the phone with ADB. This is just a test ROM, I have my actually useful nandroid backup when I get tired of this. Once again, will report back.
k4p741nkrunch said:
Thank you es0triccha0s!
That got me to decompile and compile correctly! Yes I am on Linux, and yes it was the if (install framework) command. Got a new problem though, the animation doesn't show. I noticed a few things though..
For one, I'm using a Galnet MIUI based of ICS. Inside the Res folder is a "drawable-hdpi-v4" folder, not sure if that v4 is going to mess anything up with this mod. I'm going to nandroid and then test with a GB version right now.
Secondly, in the scripts you provided in the OP, in the file status_bar_background_animation.xml you have all the images referenced as status_bar_background_animationX, but also in the OP, you mention we should place our created pngs into the drawable-hdpi folder as "status_bar_animationX". I simply removed all "_background"s from the file and it compiled, but I'm not sure if that is causing them not to be seen.
I'm gonna check a few things and report back.
Okay I put it on the Galnet 2.16 MIUI build. Made sure verything was as it should be as far as mod instructions are concerned. It booted, but there is NO status bar whatsoever.. Do you think its a permissions issue or something? Next thing I'm going to try is manually pushing it to the phone with ADB. This is just a test ROM, I have my actually useful nandroid backup when I get tired of this. Once again, will report back.
Click to expand...
Click to collapse
Thanks for pointing out the _background deal. Missed that in my proof reading stage. I'm going to update the OP in a bit. The drawable_hdpi vs drawable_hdpi-v4 thing seems to be dependent on either the apktool version or rom, not entirely sure. Have seen it on other phones / roms I have worked with, but seems random. Never really delved into the whys and hows. However, not really sure why the status bar disappeared on you. It might have something to do with update.zip's update script. I haven't messed with theming MIUI in a long time and am not sure if there needs to be any changes made to the update script that would be different vs. AOSP or CM7. It will almost certainly not work adb pushing the SystemUI though. That always messes things up, from my experience. Since it is just your test rom, try to put the SystemUI into the rom zip with an archive manager via opening as an archive (do not unzip, add, then rezip) and reflash.
I liked this idea. went ahead an made my own blue flames, and it looks nice (although I may mess with it a bit to get it a little smoother).
Just a note though: Unless you also remove the reference to shade_bg in status_bar_tracking.xml, you'll end up with both an animated and non-animated background.
Also, I'd recommend you have people only delete the resources.arsc and the status_bar_tracking.xml files from the keep folder when compiling. Otherwise, it's not uncommon that certain decompiling errors will transfer over to your finished product and give issues like the previous poster was having.
I'm not sure why I had never though of doing this before, but I'm glad you brought it to my attention
Okay, I'm trying something new tonight.
I went and checked every XML file and did some manual comparisons to see if I could find what was causing it not to show. For one, I think the Animation Flasher zip isn't doing the job so from now on I'll be packing it into the MIUI zip. Secondly, I noticed a lot more references to other status bar BG files in status_bar_tracking.xml. I replaced every reference of background="@drawable/blah blah bg" to background="@drawable/status_bar_animation"
I'm gonna see how this goes, will report back xD
Edit: Okay, so DON'T do that xD. At least I know my edits are recognized. Going back and removing the unnecessary edits, then packing it into the ROM Zip again, will report back.
Edit2: Okay, I'm very close to having this working with MIUI. Now that I've included it into the ROM ZIP, the statusbar is appearing completely white with the animation going on behind it. I can barely see the animation at the bottom of the status bar. Something is drawing that white background on the status bar, perhaps a default theme. I think that may be what is causing the general incompatibility with MIUI, the built in theming. I'm gonna fiddle around with the themes, see if I can find a way to use NO status bar theme. Will report back.
k4p741nkrunch said:
Okay, I'm trying something new tonight.
I went and checked every XML file and did some manual comparisons to see if I could find what was causing it not to show. For one, I think the Animation Flasher zip isn't doing the job so from now on I'll be packing it into the MIUI zip. Secondly, I noticed a lot more references to other status bar BG files in status_bar_tracking.xml. I replaced every reference of background="@drawable/blah blah bg" to background="@drawable/status_bar_animation"
I'm gonna see how this goes, will report back xD
Edit: Okay, so DON'T do that xD. At least I know my edits are recognized. Going back and removing the unnecessary edits, then packing it into the ROM Zip again, will report back.
Edit2: Okay, I'm very close to having this working with MIUI. Now that I've included it into the ROM ZIP, the statusbar is appearing completely white with the animation going on behind it. I can barely see the animation at the bottom of the status bar. Something is drawing that white background on the status bar, perhaps a default theme. I think that may be what is causing the general incompatibility with MIUI, the built in theming. I'm gonna fiddle around with the themes, see if I can find a way to use NO status bar theme. Will report back.
Click to expand...
Click to collapse
you need to delete android:background="@drawable/shade_bg"
It's possible that MIUI calls it something different like statusbar_background or status_bar_background. Either way, it needs to be deleted, not modified.
MWBehr said:
I liked this idea. went ahead an made my own blue flames, and it looks nice (although I may mess with it a bit to get it a little smoother).
Just a note though: Unless you also remove the reference to shade_bg in status_bar_tracking.xml, you'll end up with both an animated and non-animated background.
Also, I'd recommend you have people only delete the resources.arsc and the status_bar_tracking.xml files from the keep folder when compiling. Otherwise, it's not uncommon that certain decompiling errors will transfer over to your finished product and give issues like the previous poster was having.
I'm not sure why I had never though of doing this before, but I'm glad you brought it to my attention
Click to expand...
Click to collapse
Didn't think about the shade_bg as it's not linked to that in every rom. You don't have to actually remove it. You can also do this instead:
android:background="@android:color/transparent"
Also, I am of the school of thought that if the app decompiles with errors then you shouldn't use that as your base. I've done a ton of theming and I just won't use an app that decompiles wrong. It usually only happens if you are trying to decompile an app that has already been modified by the dev. Best to find a "stock" base framework or SystemUI to work with.
Easy
Can anyone make a flashable zip?
Of what and/or for what?
Sent via telepathy
New ROM with integrated BlackDog V6_SuperCharger script; BlackDog script
LegacyBlackDogROM1.04_MTD.zip
mirror server
MD5 Sum: f2de1fee666b90ce9064e51e0525c48f
Change log: thanks to J2k3, SB03 and cerchiara for suggestions and feedback!
removed custom gallery and added stock 3D gallery due to MMS pics not displaying
added Flash Player from FC09 stock- seems to improve web browsing
added stock Swype- seems to play nice even when paid or trial versions from Play co-exist with stock Swype (Face it; when you upgrade to another flagship phone, you'll need to practice sweeping a keyboard sometime; beats tapping on a tiny virtual kb and missing mostly all the time! Start practicing in landscape mode.)
re-themed Mms.apk (no more transparency wallpaper but chat bubbles are reformed)
re-themed contacts and dialer backgrounds- darker bg image courtesy of MWBehr @ xda from contributed work on transparent contacts on Cut & Paste ROM
re-themed the pull-downs again; sharpened corners & now 10% darker (I may go to 94% opacity like the pull-down transparency; let me know)
re-based the main system apps with a more recent apktool in hopes of increasing compatibility with newer 3rd party apps
note: this was to be a final ROM pending findings and suggestions; suggestions and feedback lead to some of the changes. Thanks for the input and encouragement. This still remains a daily ROM for me but may not be much longer since I'm due an upgrade and looking into new phone releases with 4G-LTE. I think Sprint and Samsung missed opportunities with the S4 and Note 3; I'm still looking for a good tri-band LTE flagship phone! But still hoping to get this ROM to a lesser need to update frequently and still supporting as a user.
Optional:
V6 SuperCharger Options: to add a quick widget for PowerShift on the fly:
1) open ScriptManager and navigate to location of script (V6 uses /data/V6_SuperCharger/PowerShift_Scripts... "Calculator-(8,12, 39,46,53,60)" is default but try as many as you like, use the one you like best), press and ensure Su is highlighted and "Save"d (You can mark as many as you like for quick widgets but do not set as boot; change as needed).
2) find open space on preferred home-screen, press/hold empty space (1x1 is the widget size), scroll left and select "Widgets", scroll to SMWidgets (available from google play if missing; should be in flash included /data/app), click "Add one script widget" and select your desired widget previously marked in first step.
Note: scheduled Flush-O-matic acts as a cache drop for freeing unneeded RAM cache left when exiting an app that may be using a lot of RAM every 4 hours. If you wish to adjust this, you'll need to download the script to adjust options; option 30.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Older versions:
LegacyBlackDogROM1.03_MTD.zip
Change log:
1) removed SuperSU and replaced with Superuser by ChainsDD for stability; see more at hidden testing.
2) added adblock by jrummy16 and updated hosts file
3) updated and moved some apps around; backup and full wipe recommended
4) added sudo and sdcardstuck code from SenseiSimple's Android Shell Environment ; Bash 4.1 version 1.2bt. To scan SD card for battery draining media bug, use your favorite terminal emulator and type "sudo sdcardstuck"
5) finished theming the pop-ups
LegacyBlackDogROM1.02_MTD.zip
Change log:
Updated SuperSU and Titanium Backup
Optional: to add a quick widget for PowerShift on the fly:
1) open ScriptManager and navigate to location of script (V6 uses /data/V6_SuperCharger/PowerShift_Scripts... "Calculator-(8,12, 39,46,53,60)" is default but try as many as you like, use the one you like best), press and ensure Su is highlighted and "Save"d (You can mark as many as you like for quick widgets but do not set as boot; change as needed).
2) find open space on preferred home-screen, press/hold empty space (1x1 is the widget size), scroll left and select "Widgets", scroll to SMWidgets (available from google play if missing; should be in flash included /data/app), click "Add one script widget" and select your desired widget previously marked in first step.
Note: scheduled Flush-O-matic acts as a cache drop for freeing unneeded RAM cache left when exiting an app that may be using a lot of RAM every 4 hours. If you wish to adjust this, you'll need to download the script to adjust options; option 30.
LegacyBlackDogROM1.01_MTD.zip for TouchWiz FC09! Flashing instructions below...
changelog:
Updated /system apps (ADW and SuperSU) just updated
LegacyBlackDogROM1.00_MTD.zip
change log:
integrated BlackDog script with PowerShift scripts; set via SMWidgets (app free versions included in flash as tools/removable bloat)
restored Flush-O-Matic scheduled 4 hour cache' drop; now it will not flush until android sleeps so you're activity is not interrupted or slowed
updated ADW Launcher, Titanium Backup, SuperSU, Google Play (Black Market) & Gallery (now customizable, somewhat but it can be updated in Market or uninstalled for another app, if needed)
rolled back kernel due some concerns of FC09 kernel increasing battery drain after a notification (although my problem was mostly media scan bug due to suspect media, I wasn't the only user suspecting the kernel so I rolled it back)
swapped Talk and Google Search box to blacked-out versions; thanks to RUJELUS22 Themes for blacked out Gmail, Black Market, Talk, & Google Search Box. I've not been finding full functionality of blacked-out apps, recently. But RUJELUS22 blacked apps seem to retain better GB compatibility ATM.
Updated LT-SC_Odex1.02_MTD.zip(ROM) download link (click)
change log
View v1.04 and v1.05 change log and download link: here.
View Clean and non-SuperCharged releases here.
LegacyThunderRom with Thunderbolt! script starts here. Read post for details and link.
Testing for new SuperChargedLegacyThunder Deodexed and Odex versions starts here; latest is here.
Instructions and warnings:
How do I flash this?
Download, verify md5, back-up in CWM to be safe. If you are already on a TW ROM with MTD/yaffs partitioning, you can keep your data and just wipe cache and dalvik and flash (don't forget to backup, first). If you are on any other type of ROM, you should backup and wipe data first. I have heard from one source that ODIN is not required, if coming from CM but I have not tested that, myself. If trying, remember to flash the ROM twice or flash, reboot recovery and flash again. Note: Large TW kernels do not support TWRP; to be safe, do not inject TWRP recovery. (for CM to TW, personally, I'd recommend back-up, ODIN, root and then flash this). If unsure, read; clean install is the recommended method if having problems. If something does not appear to be working, let me know. This is MTD; if you are coming from ODIN or or currently using BML, this flash will auto-convert to MTD. Note: to get back to BML, you would need to ODIN with victory PIT file and repartion option selected.
To be safe: Be aware that is a development ROM. Although I've flashed and tested this in many different ways, some things still need to be tested. If anything should go wrong, you should be familiar and comfortable with the use of ODIN to recover a semi-bricked device: here.
Description and Credits:
Legacy ROM: an honorary gift from previous and current developers on a now outdated device (yeah, but I hope to get a Galaxy S4 LTE-A or Note 3, soon). As well as the implied: use at your own risk...I am not responsible for anything that could go wrong... please read before asking questions...older download links are at bottom of this post.
What is this? updated 8/1/2013
As the description states: This is a new ROM built from kennyglass123's deodexed from stock FC09 to include all modifications from the gingerbread gits still maintained by SenseiSimple and toadlife. Other mods have been added and available in XDA and elsewhere. Briefly, it includes the mods included in TPR (The People's ROM by kennyglass123) with exception of the flying-in transitions. Legacy ROM uses the ICS transitions found in SenseiSimple's git along with all those found there for TouchWiz FC09 ROMs. I've also added Zeppelinrox's V6 SuperCharger script and Chainfire's latest SuperSU (reverted to Superuser by ChainsDD 9/3/2013). It is rooted but you need to be rooted in order to flash. I've also included Center-Clock-Mod and a smooth scrolling mod. Mms.apk has search and suggestive search fixes that were introduced by modding the AndroidManifest.xml for transparency to wallpaper.
Some images and animations borrowed from ROM Toolbox with jrummy16's explicit permission. There are many others that will be recognized and hopefully, all thanked for their contributions. Additionally, I'd like to thank Travmofosho, kennyglass123 and Nash for porting much of the original theme works to gingerbread. I've also used some theme work from Tha_Dynasty2049, Thomasskull666 and Paul Diddy. If you know of someone I missed, even yourself, please help to credit those that gave freely. As a courtesy, thank them if you like their reproduced work and see them check-in on this thread.
Additional Credits: Thanks all and please help me keep this credit list accurate. Thanks TexasEpic4G for the scenic banner!
"Big thanks to all previous and current developers of the Epic that made this effort simplistically as possible.
Source: FC09 Deodexed with lots of [mod]s- Thanks to kennyglass123 for source deodexed FC09, permission to use the EB/TPR kernel, and for encouraging me to release this. Thanks also to SenseiSimple and toadlife for keeping the GB development git updated.
My mentors (This list is reserved for those that gave direct feedback that helped me in some way. Thanks!): MWBehr, Travmofosho, ÜBER™, Nashdogg, kennyglass123, darkierawr, RandomKing, Ca1ne, flastnoles11, jrummy16, lilajrestnom, gooch1025, SenseiSimple and toadlife. Gosh, what would I know about android without these guys and more, I'm sure there are many more that I've used their work in one way or another, including the credits below.
Features:
Zeppelinrox's V6 SuperCharger script integrated into ROM. You can flash, and perform an extra boot to start service. EarthBound's zipalign included on boot, including initial flash 'n boot. Other V6 options available in Terminal Emulator are sclean, fixfc, vac and flush. Please read his tread. Zeppelinrox links xda updates via tweets.
SuperSU (root)- Read about the SuperSU in XDA, here, and thank Chainfire. Root is now secured by SuperSU.
Sprint Connections Optimizer
Most Bloat removed; see kennyglass123's TPR thread for extra bloat flashable
Samurai custom FC09 kernel
- Voodoo sound
- Voodoo color
- Overclocking (enable higher frequencies in included Control Freak app)
- Undervolting (Stock voltages default; default I/O Scheduler and CPU Governor: vr/Samurai are a good setup for this ROM; alternate could be sio/wheatley)
Logsprovider fix...no texts in log (found in git)
swipe notification mod- thanks Ca1ne
GPS Fix - Thanks Heinkhieu
Hotspot Hack - Thanks Necrosan (found in git)
Modified Power Menu - Thanks to untermensch (found in git)
Scrollable status bar toggles - Thanks SenseiSimple (found in git)
ICS Transitions (found in git)
CRT Off animation (found in git)
CRT-On animation -there are sources for this but I cannot recall the contributor that simplified this mod; help please!
Smooth scroll- thanks AndroidOn (This feature removed in releases, after 7/20/2013)
Volume rocker mod (sound on to vibrate to silent) thanks mkasick (found in git)
Screen stays off when unplugged
No battery full popup (I use a visual "full" icon at the 1% battery because the icon is more accurate than blue light for bump charge users)
Removed audible low battery warning when screen is ON as well as that fake shutdown screech; it's now a silent pop-up at 5%. There are no interruptions of service or impact to performance.
Low Battery audio warning tone still sounds on boot or Screen-Off when battery is less than 5%; powers-down at 0%.
Included visual battery low warnings starting at 14% (battery % changes from white% to Red%) At 4% it starts animating with battery "!" icon.
Charge animation has been simplified; no wasted resources and bulk to animate a charge from current% to 100%; the UOT Decimal animates with charging icon to accomplish a reasonable charge animation. credit or criticism to me on those mods. Other mentionables: UOT Kitchen and LeoMar75 for in-depth GB mod
Center Clock Mod with no notification overlap- thanks to Ticklefish and sdojoin
Modified stock Lockscreen slider and ring- Sorry, I forgot the source of my original png but I modded it.
Some different sounds - thanks to Nash, SenseiSimple and others I'm sure
Blue Gingerbread Keyboard - disable other keyboards to use -thanks GregTard (and Orlzzt for finding it)
Transparent Mms.apk with tinted chat bubbles and fixes for text search and suggested search- by myself and MWBehr
Transparent Contacts- thanks MWBehr
Semi-transparent-curved dialer ported (by samep) from an original work kept alive by Paul Diddy's archive; sorry, I've forgotten the original author's id
Simple In-call dialer theme thanks to Paul Diddy for those buttons, too; backgound by me (samep)
Theme port by me, samep, thanks to the many sources here: Paul Diddy, Travmofosho, Nash, Tha_Dynasty2049, & Thomasskull666. Special thanks to jrummy16 for permission to use images and OG Droid bootanimation from ROM Toolbox; see pull-down animation and hidden GB Easter-egg.
Pull-down-animation with non-transparent background runs once and clears out of view, leaving semi-transparent notification background. All individual dividers removed to allow better view of animation.
TW Launcher (not present in later releases)
Removable apps: Titanium Backup, LBE Privacy, Control Freak, Script Manager and widgets, Voice Serach, and Customizable Gallery.
Intent:
To bring a well-equipped ROM and tool to end-users that is both pleasing to the eye and succeed with minimal flashing and tuning. You may recognize the kernel splash screen; kenny gave permission to use that. (it's the only version of the EB FC09 kernel with notification LED fixed). It's also EarthBound's best kernel for FC09 and needs no special tweaking; defaults are a very good starting point. Voltage Control is included in the flash as well as Titanium Backup, if needed for your paid apps restoration. SuperSU helps to avoid an issue loading wrong su binary from market, if updating to newest superuser but, so far, I've had no issue updating SuperSU and using the suggested su binary it asks the user to upgrade to. The included busy box is the one from SuperCharger Starter Kit and the V6 SuperCharger script is setup to launch at flash but doesn't go continuous service until rebooted once after the initial flash and boot. There is also a programmed 8-hour flush to free up RAM to hopefully reduce lag without inducing lag. You can test and adjust all these scripts to suit yourself but at least you can gain from from not having to set this up, initially. For updates and useful hints; read Zeppelinrox's OP and read some more. The added feature is only the beginning; V6 changes frequently and discussion is both educational and lively. No need to discuss much about V6-SC, here. Start here, if needed. Don't forget to thank him while you're there, if you haven't before. His work is also linked in his signature.
I've also included Black Market and YouTube by B-boy™ among the free apps that may frequently have to be loaded or restored when flashing a new ROM. His blacked-out/inverted and transparent apps are here. Thank him here.
Testing, notes & suggestions:
Testing
As far as I know, Legacy ROM versions are stable. I had asked volunteers to test 4G Wimaxx and hotspot tethering; no 4G here for me. One user of Legacy ROM v1.03 confirms 4G is working... not much complaints but requests were made for changes. I was maintaining more than one version to accommodate some users' requests but some have PM'd farewell wishes as they moved to other forums after phone upgrade so the multiple versions' support has ceased pending further requests which I do consider.
You've tested, now what?
Post your feedback. Request proposed changes. Test and share feedback. Like it? Use it. Wanna change something and share it? Fine but don't forget to credit the sources, including myself (some of my work is in there, too.)
Some V6_SuperCharger notes are here.
Color issues? see this post for voodoo app settings. thanks to Marcusant, lilajrestnom, and elevans for options, testing and searching.
Force Close or black screen with or without shutdown Issues? You need a good Superuser application that updates the su binary correctly on this phone, Superuser by ChainsDD and Superuser by ClockworkMod have been tested. ChainsDD su binary 3.0.3.2 can be found in BlackDogROM1.03 seems best suited to quickly and correctly declare a Force Close and allow you to Force a Close of app and continue without hanging up or rebooting. Sadly, there are third-party apps that can be tested but the developers have been notified of the issues. Android 2.3 is not fully supported by third-party apps but mostly functional. And I found that newer su binaries don't seem to be expecting these issues and SuperSU and some others were not correctly updating the su after install or upgrade. I was manually updating SuperSU and releasing new ROMs until I realized the Force Close issues were not properly declared and hanging the UI for prolonged periods. No disrespect intended to developers; I think we all share the burden for the unanticipated actions that lead to Force Closes so I'm not pointing any fingers. The Superuser apps are probably best suited for rooting and maintaining root newer devices, anyway.
Screenies and quick note: battery used for capacity testing is a 2000 mAh third-party product with GT18 months of use; on average, it provides about an extra hour of display time compared to the 1500 mAh OEM battery which still performs well. Some third-party batteries may actually be smaller in size, requiring extra backing to keep secure contact with terminals; my OEM battery fits tighter than any battery I've purchased. (I use a strand of electrical tape running along bottom, back and top of battery to fill the void.)
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
First. iSaint and all that
EDIT: Trying to figure out how a ROM went 23 minutes without a "First" post, and realized you posted this in general.
Sent from my SPH-D700 using Tapatalk 2
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
samep said:
Legacy ROM...as I interpret the term, legacy, an honorary gift from previous and current developers on a now outdated device (yeah, but I hope to get a Galaxy S4, soon). As well as the implied: use at your own risk...I am not responsible for anything that could go wrong... please read before asking questions...Download link is at bottom of this post.
What is this?
As the description states: This is a new ROM built from kennyglass123's deodexed from stock FC09 to include all modifications from the gingerbread gits still maintained by SenseiSimple and toadlife. Other mods have been added and available in XDA and elsewhere. Briefly, it includes the mods included in TPR (The People's ROM by kennyglass123) with exception of the flying-in transitions. Legacy ROM uses the ICS transitions found in SenseiSimple's git along with all those found there for TouchWiz FC09 ROMs. I've also added Zeppelinrox's V6 SuperCharger script and Chainfire's latest SuperSU. It is rooted but you need to be rooted in order to flash. I've also included Center-Clock-Mod and a smooth scrolling mod. Mms.apk has search and suggestive search fixes that were introduced by modding the AndroidManifest.xml for transparency to wallpaper.
Some images and animations borrowed from ROM Toolbox with jrummy16's explicit permission. There are many others that will be recognized and hopefully, all thanked for their contributions. Additionally, I'd like to thank Travmofosho, kennyglass123 and Nash for porting much of the original theme works to gingerbread. I've also used some theme work from Tha_Dynasty2049, Thomasskull666 and Paul Diddy. If you know of someone I missed, even yourself, please help to credit those that gave freely. As a courtesy, thank them if you like their reproduced work and see them check-in on this thread.
After the source and credits get updated, I hope to move this thread to the development thread. Suggested source code or theme will be will be considered to make this a fun collaborative effort, if it doesn't lose support due to its predictable short-life-expectancy.
How do I flash this?
Download, verify md5, back-up in CWM to be safe. If you are already on a TW ROM with MTD/yaffs partitioning, you can keep your data and just wipe cache and dalvik and flash (don't forget to backup, first). If you are on any other type of ROM, you should backup and wipe data first. I have heard from one source that ODIN is not required, if coming from CM but I have not tested that, myself (for CM to TW, personally, I'd recommend back-up, ODIN, root and then flash this). If unsure, read; clean install is the recommended method if having problems. If something does not appear to be working, let me know. This is MTD; if you are coming from ODIN or or currently using BML, this flash will auto-convert to MTD. Note: to get back to BML, you would need to ODIN with victory PIT file and repartion option selected.
To be safe: Be aware that is a development ROM. Although I've flashed and tested this in many different ways, some things still need to be tested. If anything should go wrong, you should be familiar and comfortable with the use of ODIN to recover a semi-bricked device: here.
Why post this in the general forum?
I have yet to compile an accurate list of included features and credits. My notes on file at home were lost due to a local issue and I'm gathering that data again to post in the development thread at a later time. Meanwhile, this is ready for testing. I need volunteers to test 4G Wimaxx and hotspot tethering; no 4G here for me.
You've tested, now what?
Post your feedback. Request proposed changes. Offer to help with screenshots and decorative forum splashes, if inclined to share something useful to others considering a test run of their own. Like it? Use it. Wanna change something and share it? Fine but don't forget to credit the sources, including myself (some of my work is in there, too.)
Suggestions:
Other than just going back to your favorite launcher, the Lightning Launcher can be easily setup to suit your own use. I recommend adding to each home-screen before removing all that is there to preserve that screen's programmed stops. Otherwise, the setup becomes a little more complicated. The tutorials are linked on home-screen. The initial setup is very good if you only need three home-screens. You can add many more and even scroll up, down, left, right for multiple home-screens if you like. The dated thread on LL suggests that you have to buy a widget to use your app widgets; no longer the case, you can setup app widgets. Live wallpaper is supported but AFAIK, you have to set a shortcut in gestures to do that: I used "Two Fingers Down" swipe gesture and selected "wallpaper" function from the drop-down list to get LWP supported. I also programmed the Home key to get notifications from pull-down; interestingly, now the Back key finds my home screen like the former Home key when viewing the home-screens.
Read about the SuperSU in XDA, here, and thank Chainfire. Root is now secured by SuperSU.
Intent:
To bring a well-equipped ROM and tool to end-users that is both pleasing to the eye and succeed with minimal flashing and tuning. You may recognize the kernel splash screen; kenny gave permission to use that. (it's the only version of the EB FC09 kernel with notification LED fixed). It's also EarthBound's best kernel for FC09 and needs no special tweaking; defaults are a very good starting point. Voltage Control is included in the flash as well as Titanium Backup, if needed for your paid apps restoration. SuperSU helps to avoid an issue loading wrong su binary from market, if updating to newest superuser but, so far, I've had no issue updating SuperSU and using the suggested su binary it asks the user to upgrade to. The included busy box is the one from SuperCharger Starter Kit and the V6 SuperCharger script is setup to launch at flash but doesn't go continuous service until rebooted once after the initial flash and boot. There is also a programmed 8-hour flush to free up RAM to hopefully reduce lag without inducing lag. You can test and adjust all these scripts to suit yourself but at least you can gain from from not having to set this up, initially. For updates and useful hints; read Zeppelinrox's OP and read some more. The added feature is only the beginning; V6 changes frequently and discussion is both educational and lively. No need to discuss much about V6-SC, here. Start here, if needed. Don't forget to thank him while you're there, if you haven't before. His work is also linked in his signature.
I've also included Black Market and YouTube by B-boy™ among the free apps that may frequently have to be loaded or restored when flashing a new ROM. His blacked-out/inverted and transparent apps are here. Thank him here.
To download, click here.
Click to expand...
Click to collapse
Nice job samep. Good to see you still continuing on with the work we once started. Sorry that I haven't been around much to help. Been trying to learn new things from the pros and family and personal life has taken much of my time. Luckily there are other talented minds out there in effsi and dropple and bthorne79 and saramon to help keep us Rollin on the good ol OG epic. This is the best group of guys I've ever worked with. Gonna test this as soon as I get to my PC. Thanks bro.
Sent from my SPH-D700 using Xparent Skyblue Tapatalk 2
Nashdogg said:
Nice job samep. Good to see you still continuing on with the work we once started. Sorry that I haven't been around much to help. Been trying to learn new things from the pros and family and personal life has taken much of my time. Luckily there are other talented minds out there in effsi and dropple and
Sent from my SPH-D700 using Xparent Skyblue Tapatalk 2
Click to expand...
Click to collapse
Thanks, man! Congrats again on your ROM. Been missing the communication we once had but we've been busy working other things! It's all good; I wish you success in that and whatever is next!
samep said:
Thanks, man! Congrats again on your ROM. Been missing the communication we once had but we've been busy working other things! It's all good; I wish you success in that and whatever is next!
Click to expand...
Click to collapse
Reunited and it feels so good....lol!
Great work Samep! Let me know when you are ready to have this moved to the big leagues!
kennyglass123 said:
Reunited and it feels so good....lol!
Great work Samep! Let me know when you are ready to have this moved to the big leagues!
Click to expand...
Click to collapse
Sure; will do. Thanks for your permission to use the kernel, your contributions and for stopping by, Kenny!
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
samep said:
Sure; will do. Thanks for your permission to use the kernel, your contributions and for stopping by, Kenny!
Click to expand...
Click to collapse
Any screenshots?
Sent from my SPH-D700 using Tapatalk 2
DaKillaWilla said:
Any screenshots?
Sent from my SPH-D700 using Tapatalk 2
Click to expand...
Click to collapse
Working on it but it's not really in my skill set. Anyone willing to make some; please do.
If you saw Cut & Paste Extra Crispy version, the differences would be most noted in theme, animated pull-down, boot animation, charge animation and lock screen. The large UOT Decimal 0-100% battery remains but I centered the clock and moved the low battery warning from wherever it was to 5%. The bonus on the warning is that if your screen is on, no audible warning; just a visual pop-up. I was able to remove that fake shutdown that would interrupt services like hang-up a phone call in-progress. No more startling warning tones while your holding the phone but if the screen is off or you boot with battery 5% or less, you will get the audible warning of low battery.
So to characterize low battery warnings while display remains on:
LT 15% battery % indicator turns from white to red (as in Cut & Paste Extra-Crispy)
5% you get a pop-up warning to plug-in.
LT 5% an animation starts to cycle between battery % (red) to !battery symbol.
0%-phone turns off
Use responsibly; you have been warned; lol! I did this for my own liking; what do you think? Keep it or go back to 15% or 20% screeeeech-fake-shutdown? Personally, that annoyed me. The best way to get 100% out of our battery is to wipe the battery stats when flashing new ROM or less than 50% on a reboot. If you needed until it shut down; you'd have it without it interrupting service. No risk to battery life AFAIK.
Actually, the differences are mostly in animation and function that screen shots may miss. IDK how in-depth screenshots can go; a video review may reveal more about this ROM than screenshots(?) I didn't give it wallpaper but I am open to suggestions.
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
COOL! I will try this out sometime this week when I can "borrow" my daughter's laptop ( since I'm gonna need to use Odin)
Sent from my SPH-D700 using xda premium
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Was pretty cool to play around with. Love the drop down animation. It seemed very smooth. You did a great job on this samep.
Sent from my SPH-D700 using Xparent Skyblue Tapatalk 2
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Nashdogg said:
Was pretty cool to play around with. Love the drop down animation. It seemed very smooth. You did a great job on this samep.
Sent from my SPH-D700 using Xparent Skyblue Tapatalk 2
Click to expand...
Click to collapse
Thanks for trying and posting feedback. My wife and 6yo daughter even gave their approval on the drop down animation.
Sent from my SPH-D700 using xda app-developers app
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Screen shots? I know you explained how it looks but to see it would be nice.
Sent from my SPH-D700 using xda app-developers app
Sorry, I've been slacking on the screenies. I just added 3 to the OP.
The wallpaper is not default (yet); let me know if this one is wanted or not. I'm taking requests for wallpaper but I do want to keep it dark and natural looking. This one is time lapsed.
Working on an update due to some market apps updating and minor appearance changes.
Possible revision upcoming and V6_SuperCharger Notes
I'm now holding off on an update I had uploaded & posted in OP; sorry to say that it looks like one of the build.prop may be breaking bluetooth. If you installed v1.02, test Bluetooth ( I couldn't get mine to turn on until I backed the build.prop out and went back to to a revised one). I'll see if I can add some battery savers in and leave out whatever is impacting Bluetooth enable). Removing the link until I sort this out. I would delete the post but the notes about V6_SuperCharger may still be of some use.
upcoming change log
update market apps
minor theme change (most of them in extended power menu and alternate AOSP lockscreen)
possibly add more battery saving tweaks to build.prop to test; from here.
Now may be a good time to review (for those not familiar) the script commands found in Zeppelinrox's thread.
To Test:
Open a Terminal Emulator session and type "cat /proc/*/cmdline | grep Super" (only what is inside the quotes)
If you get only "Super", the service is not running.
If running, the return also returns /system/etc/init.d/99SuperCharger & /data/99SuperCharger.sh
Things to look for:
browse to sdcard and see if a file something like "!SuperCharger.html" exists. If so, the text inside has a link to a help file from Zeppelinrox to help you. As a troubleshooting help, the file copies to your sdcard when running the script. You can also delete this file after running the script successfully to know that if it appears again, there may be an issue running a service a boot. Just remember, it may have appeared again because you ran the script but did not delete it.
You can also check your logs found at /data (use a root browser to navigate and check) for the various services ran at boot; they may give clues to problems encountered. You can also read the script for your setup. Note: I used thses while troubleshooting the integration of V6_SuperCharger into the ROM. I don't anticipate problems unless you've made changes.
How to make changes:
You'll need to download the latest Zeppelinrox script. see the OP for link; you also need this for updates to V6_SuperCharger services. Outside of flashing this ROM, your support for V6_SuperCharger service should come from searching and reading his thread.
Sorry, but to uninstall V6-SuperCharger, you'll need to download the script.
If you have no previous settings but want to make changes, run the script and select "Driver Options" to make those changes.
Already have V6_SuperCharger and don't want my setup?
I have not tested this theory but I think if you run the script and charge from sdcard (default) on your initial boot, you will overwrite all my settings. Also, I think as long as the script is not run, your SDcard settings remain unchanged. No guarantees; I have not tested this.
Terminal Emulator Options:
type "su" then V6_SuperCharger command as follows, below
"fixalign"- Two operations in one- fix permissions and zipalign
"vac"- cleans the Database
"sclean"- superclean and restart (really not necessary as service is setup to continually run)
"flush"- delete some cache to make more RAM available
Note: want to do all the above? Just reboot; done!
Note: There is a delay in starting the SuperCharger Service after a boot. Due to startup programs and other services trying to start, you cannot expect initial speediness after a boot. I've tried to keep the phone on a flush schedule of 8 hours. It's also untested but there could be times that an timely flush could cause lag. Please let me know if this becomes an issue and any steps you may have tried or are familiar with to avoid this possibility. It's possible that a ScriptManager Widget for "vac" may work better on demand. Thanks!
Running this now--extremely awesome ROM! It is fast, smooth, and stable for me. I'll test 4g tomorrow when I go out (dont have it at home).
Request: Can you give an option to disable the android drawing when the notification bar is pulled down? It's cool, but pretty distracting when it does it every time.
Thanks for your hard work
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Well, I can remove it altogether and post an alternate download.
Do you like the aosp lock screen better than TouchWiz? I was gonna post a link for one, later. If so, I'll make them in one flash. No pulldown animation with aosp lock screen included.
Sent from my SPH-D700 using xda app-developers app
samep said:
Well, I can remove it altogether and post an alternate download.
Do you like the aosp lock screen better than TouchWiz? I was gonna post a link for one, later. If so, I'll make them in one flash. No pulldown animation with aosp lock screen included.
Sent from my SPH-D700 using xda app-developers app
Click to expand...
Click to collapse
My vote definitely goes for AOSP lockscreen, it always seemed easier on the thumb. Also I'm for a no animation version
v1.03 with AOSP lock-screen, no animated pull-down and updates
Download: FC09.LegacyROMv1.03_MTD.zip (linked in OP); Please read updated flash instructions just below...
Flash Instructions:
Backup data or nandroid
Wipe data, cache and dalvik
Flash ROM
Restore Data or advanced restore data from nandroid
Reboot once more
Note: This version has been removed; discovered why it can only be clean installed. New version to be released, soon.
change log:
improved V6_Supercharger integration
improved some .png's for AOSP lock-screen and extended power-menu
added a few more battery saver tweaks to build.prop- thanks omair2005
removed pull-down animation
removed Lightning Launcher and installed ADW Launcher
updated market apps
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Welcome to the big time!
Thread moved
Friendly Neighborhood Moderator
Re: [ROM][FC09][TW-MTD] Legacy ROMv1.01
Ok got a chance to test 4g. It activates but cant connect in the area where I used to get 4g. It's possible though that there is a network issue in my area
Edit: do i need a full wipe to go 1.02>1.03?
Sent from my SPH-D700 using xda app-developers app
About
In this guide I will be telling you about how to create your own device mods like this. This involves using an engine built into Android Nougat. There is no root required.
Prerequisites
- Apktool installed (official guide here)
- The apk of the app you wish to modify (ex: SystemUI.apk) (system dump here; USE WINRAR AS 7z DOESN'T EXTRACT RIGHT)
- Android Studio
- Basic knowledge of apk guts
- Template RRO project
- optional: Finished Example Project (for reference)
Tutorial
The first step is to decompile your target APK so we can see what options we can change. For this tutorial, I am going to be modding SystemUI.apk.
"apktool d SystemUI.apk"
After it finishes, go to "SystemUI/res/values", as this will be where we change most things.
Here we can see files like "bools.xml, strings.xml, integers.xml, etc..."
Let's look in "bools.xml".
I see a line in here that mentions lock screen rotation:
"<item type="bool" name="config_enableLockScreenRotation">@android:bool/config_enableLockScreenTranslucentDecor</item>"
For this tutorial, let's change this value, as it is easy to change, and we can visually see this change.
It looks like this boolean is enabled if "config_enableLockScreenTranslucentDecor" is enabled. To override this, we have to change it to "true" instead.
Now that we know what we are changing, let's open up the "RRO_Template" project in android studio.
First navigate to the Gradle Scripts and select the "build.gradle" for the "(Module: app)"
Here lets change some variables. First is the "theme_name". Let's change it to "Lockscreen Rotation"
Next is "theme_id". Let's make it "com.mod.lockscreen_rotation"
We don't need to mess with "priority"
Last is the "package_id" Since default is the id for the SystemUI, we don't have to change anything. If you need to find this for another app, look in the decompiled APKs AndroidManifest.xml under "package="com.app.id""
Next, navigate to the res folder. If you remember, our "bools.xml" file is under "res/values/bools.xml", so let's add that file.
We can delete the sample "strings.xml" as we don't need to change anything there, and add the "bools.xml" file.
Inside of the newly created XML file, we should see a setup like this (if not add it):
"<?xml version="1.0" encoding="utf-8"?>
<resources></resources>"
Looking back at the setting we want to change, it's "<item type="bool" name="config_enableLockScreenRotation">@android:bool/config_enableLockScreenTranslucentDecor</item>". So let's add that line.
But since we are overriding the value to true, it will now look like this :"<item type="bool" name="config_enableLockScreenRotation">true</item>"
And that's it for the value changing!
Now let's go build the APK. Press "Alt + B" to bring up the Build menu and press "Build APK"
Click "Show In Folder" on the bottom right after it compiles to see the APK.
Put this on your phone and install the APK.
Since we modified the SystemUI.apk, we need to reboot to see the changes.
Now, lets try going to the lock screen and rotating the screen. It should rotate!
Congratulations! You made a mod / theme!
If you have any questions, please ask. I will try to help if I am available. I have classes starting in a few days so I may be busy. Enjoy the guide!
Hello tytydraco,
Not sure if my problem is totally related to your posted thread but it sounds like you are very knowledgeable on Galaxy theming! I have a rooted Galaxy S8 and have merged/moded different themes from the Theme store, such as using another theme’s icon pack or wallpaper by swapping them out of their respective .apk files and implementing them with success!
My problem is with a theme’s "InCallUI" (accept, reject, hangup icons in phone dialer) after adding cool graphic .png icons (then changing to .qmg) it works flawlessly, however every time I restart my phone or a Samsung system app is updated, they revert back to those default Samsung cartoony icons. I then have to apply stock theme then re-apply customized theme to get icons back. This process also changes/breaks 3 or 4 other theming aspects, which are not affected by restarts, that I have to re-adjust!
Not only have I altered the theme’s “base.apk” in /Data/App/MyTheme folder, but also the theme’s InCallUI.apk and placed into; Data/Overlays/Style/Mytheme folder, then changed permissions to "rwx r-- r-w". I use these permissions because all the other apk's in this folder use them. I have even tried using different theme’s InCallUI.apk, whose icons remain after restart, by just changing the icons and renaming to my theme….but to no avail, same problem!
I know this all sounds really OCD, like probably most of us within these forums, but it’s getting to be a real pain in darse to constantly have to change everything back again every restart if I want to maintain my theme!
So if I may poach upon your smart nature, do you know if there is a configuration file/folder that can be edited/altered to make those “InCallUI” icons stick upon a restart?
Any advise or corrections in what I'm doing would be greatly appreciated!
Thanks in advance.
eltoro5 said:
Hello tytydraco,
Not sure if my problem is totally related to your posted thread but it sounds like you are very knowledgeable on Galaxy theming! I have a rooted Galaxy S8 and have merged/moded different themes from the Theme store, such as using another theme’s icon pack or wallpaper by swapping them out of their respective .apk files and implementing them with success!
My problem is with a theme’s "InCallUI" (accept, reject, hangup icons in phone dialer) after adding cool graphic .png icons (then changing to .qmg) it works flawlessly, however every time I restart my phone or a Samsung system app is updated, they revert back to those default Samsung cartoony icons. I then have to apply stock theme then re-apply customized theme to get icons back. This process also changes/breaks 3 or 4 other theming aspects, which are not affected by restarts, that I have to re-adjust!
Not only have I altered the theme’s “base.apk” in /Data/App/MyTheme folder, but also the theme’s InCallUI.apk and placed into; Data/Overlays/Style/Mytheme folder, then changed permissions to "rwx r-- r-w". I use these permissions because all the other apk's in this folder use them. I have even tried using different theme’s InCallUI.apk, whose icons remain after restart, by just changing the icons and renaming to my theme….but to no avail, same problem!
I know this all sounds really OCD, like probably most of us within these forums, but it’s getting to be a real pain in darse to constantly have to change everything back again every restart if I want to maintain my theme!
So if I may poach upon your smart nature, do you know if there is a configuration file/folder that can be edited/altered to make those “InCallUI” icons stick upon a restart?
Any advise or corrections in what I'm doing would be greatly appreciated!
Thanks in advance.
Click to expand...
Click to collapse
Sounds like the apk is reverting back... There may be another QMG file that puts the icon back. Other than that, it may be samsung's themes overriding this. Good luck and thanks for the question!
Couple of quick questions
Thanks for the guide OP!
I had a couple of quick questions.
You mention at the beginning of your guide that your method works because of a built in engine in Nougat and that it doesn't require root. I thought that RRO support was added to the AOSP by Sony in Marshmallow? Is this different, or did it just take until Nougat for Samsung to catch up?
The reason I ask is that I tried to do something very similar on an A5 (2017) running 6.0.1 and had no success. I had full root access so I manually installed my .apk into /system/vendor/overlay and could see that the app was installed in the Application Manager, but the desired changes did not take effect. I based my .apk on a similar guide from tutsplus and they say it should work on a device running Marshmallow or higher, but they emulate a Nexus which is obviously closer to AOSP than a Galaxy.
Is this guide Nougat specific or S8 specific? i.e. will a J5 2017 (released after the S8) running Nougat also work in the same way? Can you still install the app manually to the /system/vendor/overlay folder or do you have to manually install it through the UI?
Thanks again for the guide!
tytydraco said:
Enjoy the guide!
Click to expand...
Click to collapse
Hello, sorry for waking this up, the RRO template links are down. Can you attach them here?