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I have a Htc hero gsm, happy about it, but i want a new phone with a bigger screen and more powerful gpu to play games on.
Is Galaxy s something good? or is there anything more powerful than the Galaxy s? if there is, how much is the GPU, better than the Galaxy as a percentage?
Or should I wait until after new year? when dual core come? but i have heard that the GPU on them should be similar or slightly better than Galaxyn s gpu ... So what is the best?
btw how good is the Galaxy s gpu compare to iphone 4 ?
you simply cant compare the iphone 4 to any other phone ... no matter what aspect ! the iphone 4 was created by god , to reflect his own vision of what a perfect phone should be ..
souljaboy said:
you simply cant compare the iphone 4 to any other phone ... no matter what aspect ! the iphone 4 was created by god , to reflect his own vision of what a perfect phone should be ..
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For anyone else who is agnostic there are other options.
I have a TMO Vibrant, the phone is good for my my needs, but there are a few flaws that Samsung committed:
1. GPS is flaky, even with the latest update the accuracy is something to be desired.
2. For the life of me I cannot comprehend the business decision at Samsung to go with a crippled filesystem - RFS - based on a decade decaying FAT32.
It is the major gripe, but with the development going on in the Galaxy S forums there seem to be a light at the end of a tunnel with converting RFS into EXT based filesystem.
The CPU choice is good, the GPU is there as well.
If your main concern is games, I don't think Android is up there yet though.
The iPhone 4 is running a PowerVR SGX535 while the Galaxy S series are running on a PowerVR SGX540. The Galaxy S has better hardware for gaming, but still, the app store is still much better on the iPhone.
I suspect that the Android market will catch up within the year, but because of the different specs an Android phone can come in, developers may have a hard time porting their games.
just a random question... if there is a psp emulator, will galaxy s run smooth on psp games ?
The Galaxy S has a faster GPU, but it probably won't be taken advantage to the extent that the iPhone4's GPU is due to the hardware diversity of the android platform.
oopeteroo said:
just a random question... if there is a psp emulator, will galaxy s run smooth on psp games ?
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Sony is going to release a Playstation phone running Android OS - most probably Gengerbread - my guess would be around CEC next year. So the quality gaming is coming to Android.
i was wondering. what exactly makes a Galaxy S device a Galaxy s device? i hope i made sense there...
because on twitter GalaxySsupport replied to a question i had originally asked to Samsungsupport about the infuse.
more or less. there are many phones named galaxy from samsung. then the galaxy s line came out, then the galaxy s conntinuum. then the galaxy indulge on metro pcs. then the i9003. galaxy s had a narrow line of hardware at first then they played with screens now the whole hardware profile can vary. the infuse is more galaxy s than the galaxy indulge, or the i9003. now they have the galaxy s 2 and will soon have the galaxy s 2 mini and galaxy s+ which will supposedly be based on a quallcom cpu.. so although the infuse has different gps hardware and mhl the radio is likely the same as the t959v sgs4g and is otherwise a galaxy s. samsung said it doesnt have the hardware requirements to be called a galaxy s when asked but it only seems to have hardware improvements. the audio chip is the same, the processor is the same, other phones called galaxy dont meet those requirements, and the phone is also capable of running gps and the camera while making phone calls, the sgs cant do either. im not really sure what game samsung is playing here but it seems galaxy s has been demoted to a label and att maybe didnt want that label because of the bugs and lack of support people think it had.
It seems to be a just a label. I mean this is way batter than any galaxy device out there. Poeple all up on dual core (I was one of them), what exactly do you need so much power for? How fast are you typing that you need a phone to keep up with you. The only phone that does require it would he the atrix because of its lapdock. But even then dual core seems to be a way to drain your battery if you don't know how to set up the phone correctly. And Samsung directed my question to the Galaxy S twitter account. I still think this phone meets and exceeds the requirements for a Galaxy S device.
Sent from my Infuse 4G.
I was checking the Samsung Galaxy S website
i have these comparisons
Samsung Galaxy S 4G:
Android Platform: 2.2
Display: 4.00" Super AMOLED
Camera: 5.0 MP rear VGA front
Processor: 1.0 Mhz
Samsung Infuse 4G:
Android Platform: 2.2
Display: 4.50" Super AMOLED Plus
Camera: 8.0 MP rear 1.2MP front
Processor: 1.2Ghz
and this device is not capable of being a Galaxy S device?
i think this phone has been ripped from it title.
multi core is hard to utilize fully(has to do with the way things are processed and applications are written) but the step from one to two can feel like a big difference in some situations. any lag caused by background services can disappear because there is a non busy processor core ready to go. the lag difference can give the perception of performance even if the actual speed something is processed at is not much faster. if a dual core comes out that has great battery life and no heat issues im sure it will be great. dual core doesnt throw me off that much, what gets me however is they are already talking about 4 core chips for phones! please figure out a way to make the architecture smaller or make 3d architecture like they have been talking about for years so we can get more hz and less power usage. it cant be easy to parallelize applications with simple functions that are written in java.
multi core is great for benchmarking but beyond 2 cores i dont see the point on a small screen and one is perfectly acceptable.
Atrix dual core. Lag and heat central on that phone.
Sent from my Infuse 4G.
My atrix got very hot as well. I haven't noticed any speed difference between my atrix and the infuse. I think overall the infuse is a far superior device.
i was speaking in theory about the lag. blur is a piece of crap. that and locked bootloaders are why i wont buy it. i dont mind limited development as long as i can get things the way i want them, lack of ability to flash roms seems like too much of a hinderance in getting the phone setup the way i want it. i will look at the attain, but with the audio issues im may wait for a while before i buy another phone.
I think I'm pretty much set with the Infuse.
Sent from my Infuse 4G.
Even then with Dual core, blur should be able to run really snappy.
but it doesn't. only real thing that i see dual core has to provide are better graphics in games.
Transformer27 said:
Even then with Dual core, blur should be able to run really snappy.
but it doesn't. only real thing that i see dual core has to provide are better graphics in games.
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The best part is that kholk found while working on the bootloader that the Atrix kernel only loads one core on boot....lol....
Sent from my SAMSUNG-SGH-I997 using XDA App
h8rift said:
The best part is that kholk found while working on the bootloader that the Atrix kernel only loads one core on boot....lol....
Sent from my SAMSUNG-SGH-I997 using XDA App
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Click to collapse
OMG LOL. Epic fail. I knew something was up with that phone. LOL
Sent from my Infuse 4G.
Transformer27 said:
Even then with Dual core, blur should be able to run really snappy.
but it doesn't. only real thing that i see dual core has to provide are better graphics in games.
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Click to collapse
the infuse gpu can keep up with some kernel tweaks and api support for tegra based games. the sgs renders some things better(not sure if that's true in a technical sense but certain benchmarks look more natueral) and in most cases can run similar frame rates, some overclocking and the sgx power vr540 gpu is a beast. dual core helps in games that are written for dual core especially if it uses tegra2 specific APIs, chainfire's chainfire 3d may help with that situation.
and well dual core would only help with lag caused by multi tasking. a laggy launcher on a single core may be just as laggy on a dual core(unless it is multi threaded), but a snappy launcher may lag if there is a background service running on a single core but is not likely lag to on a dual core even with background services. i guess i wasnt specific enough.
i guess im only reinforcing the idea that dual core is marketing nonsense because unless you are a multi tasking junkie you wont notice a bit of difference 90% of the time.
h8rift said:
The best part is that kholk found while working on the bootloader that the Atrix kernel only loads one core on boot....lol....
Sent from my SAMSUNG-SGH-I997 using XDA App
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a large portion of the boot process is probably in one large thread making dual core useless untill the ui starts. though having the core ready would mean you could start playing with things while the ui is still loading making the wait for everything to load less annoying.
Dani897 said:
i was speaking in theory about the lag. blur is a piece of crap. that and locked bootloaders are why i wont buy it. i dont mind limited development as long as i can get things the way i want them, lack of ability to flash roms seems like too much of a hinderance in getting the phone setup the way i want it. i will look at the attain, but with the audio issues im may wait for a while before i buy another phone.
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What are the audio issues on the attain?
nstong said:
What are the audio issues on the attain?
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well the attain isnt tested yet, maybe i should have said sgs2. if the attain is the same as the sgs2 international supercurio wasnt very happy with the audio, and audio is important to me. it has a yamaha chip not a wolfson. not that yamaha is bad but it appears that the chip may be faulty or something. also wolfson was very cooperative in providing drivers and sources for supercurio's voodoo project. im sure it actually sounds good with the exception of the noise level. there are some clicking or popping issues from what i understand. i use in ear headphones and im sure id be able t to hear it.
Transformer27 said:
I was checking the Samsung Galaxy S website
i have these comparisons
Samsung Galaxy S 4G:
Android Platform: 2.2
Display: 4.00" Super AMOLED
Camera: 5.0 MP rear VGA front
Processor: 1.0 Mhz
Samsung Infuse 4G:
Android Platform: 2.2
Display: 4.50" Super AMOLED Plus
Camera: 8.0 MP rear 1.2MP front
Processor: 1.2Ghz
and this device is not capable of being a Galaxy S device?
i think this phone has been ripped from it title.
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Click to collapse
Just making sure about this, but you do mean a 1.0 Ghz processor on Galaxy S right? lol
my bad yeah. furious typing at the moment of doing the list. lol
I am posting here as I am not allowed to do so in development subforum.
Anyway, I am the developer of the OpenFIMG project (formerly GLES6410), which is aiming to provide proper OpenGL support on devices with FIMG 3DSE 3D engine, found in S3C6410, S5PC100 and probably also in S5P6442. The project is in a pretty advanced state as it is already capable of running Android 2.3 with hardware acceleration. Still many OpenGL extensions and some core features (like lighting) are still missing. More info can be found here: https://github.com/tom3q/openfimg/wiki.
It is very likely (and almost confirmed) that the SoC used in Galaxy 3 (S5P6442) contains the same GPU as the one in S3C6410, which is the chip inside Galaxy Spica and similar phones, at least basing on what Quadrant and GLbenchmark show and on GL libraries supposed to be dumped from Galaxy 3.
What I am trying to say is that my project may also be useful on Galaxy 3, but I am the only developer working on it and I am doing it in my free time, so it does not progress as fast as one may expect. In other words, I am looking for some other developers interested in this project.
If you are interested, then do not hesitate to drop me a PM.
Mod EDIT : moving this to development
EDIT: Attached some documents about FIMG 3DSE (based on S3C6410 documentation and my reverse engineering)
EDIT: The project has been successfully used on G3. Builds of ICS for G3 use OpenFIMG as primary graphics driver currently and there are update packages for CM7.
Very interesting .. I send you PM.
Galaxy 3 has no GPU.
mpbm23 said:
Galaxy 3 has no GPU.
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Based on what?
All my sources state that it has exactly the same FIMG 3DSE rev. 1.5 as in S3C6410.
Based on the fact that no site says that the I5800 has a GPU and that graphics on games are really laggy.
Unless you are not talking about a discrete GPU.
No mobile phone contains a discrete GPU. All of them are embedded inside some SoC chip, some are better (SGX, Adreno), some are worse (FIMG 3DSE).
It is exactly the same as with Spica and similar phones. Games are laggy because the hardware is not a speed daemon and the performance is even more impacted by really _broken_ drivers.
Then why nobody write that it has GPU like all the other phones like Galaxy S ,Nexus S etc?
mpbm23 said:
Then why nobody write that it has GPU like all the other phones like Galaxy S ,Nexus S etc?
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Because it is a low end phone, software support for this GPU is very bad and the GPU itself is not a speed daemon.
tom3q said:
Because it is a low end phone, software support for this GPU is very bad and the GPU itself is not a speed daemon.
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Click to collapse
Okay..so your project involves developing real good drivers so that even the g3 low end gpu can perform better, right?
Sent from the 3rd Galaxy !
Yes. Of course, it will not work on par with Adreno 200 or similar GPUs, but should at least work a bit better. The main target is to run Android 2.3 (and future versions, which will not work will original drivers, because of missing extensions) with full hardware acceleration and without bugs found in Samsung drivers.
Hmmm.. Nice .. Good luck with your project.. One of our devs marcellusbe is working on porting CM7 to G3.. This would surely help him ..
Sent from the 3rd Galaxy !
cool... if so this is gonna make new benchmark .. pun intended ... best of luck man.... I had thought of throwing this phone a long time back but you guys always give hopes... and ofcourse result..
Wow interesting!
This should be moved to dev section I have sent a PM to haree
Cool. So what can others help with?
Too interesting
I'ld like to help with whatever i can
I'll back you up in spirit, sorry,i know nothing about programming
VERY intresting!
and yes the galaxy 3 does have a gpu and yes it has been confirmed (or atleast i heard) that it has this gpu..cant wait to see the outcome!
Actually, I will need some people who would compile, test and eventually fix the code for Galaxy 3, because the only phone with this GPU I have is a Galaxy Spica (i5700) and there may be some subtle differences between them. (Especially in the kernel part, where kernel modules may require changing of some addresses or some other fragments of code.)
Preferably, I would like someone to help me with the project, but I understand this is not an easy task, so not everyone can apply.
I don't mind being a tester
Edit: also will we be able to play gameloft games and nfs shift?
Sent from my GT-I5800 using XDA App
dilzo said:
I don't mind being a tester
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Click to collapse
Nice, thanks.
However, you have to understand that it is not a simple drop-in replacement of standard GL libs. This project replaces the whole graphics subsystem of the phone, including some kernel modules and this makes testing a bit more complicated as it needs pretty big modification of the phone software.
If it is not a problem for you then ok.
dilzo said:
Edit: also will we be able to play gameloft games and nfs shift?
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Click to collapse
It all depends if all the extensions required by these games will get implemented. Also, there may be some problems with screen resolution of Galaxy 3, which is a not standard one. I cannot give any claims regarding the performance as the real performance of this hardware is unknown.
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
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Click to collapse
No........................
Virus711 said:
Hey people does anyone know if android 4.0 will be available for the Lg optimus 3D when it comes out around December
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Click to collapse
almost had heartattack reading topic name :S
we dont have 2.3.3, and you are dreaming about 4.0?
Well let me read the cards...errrr
Some one is flying high. Anyways I can't see why not with a little magic of the dev community.
Sent from my LG-P920 using XDA App
i'm shire it will come also for o3d by lg or through the great developers in this forum.
but why do you what it already? maybe it's crap? i doubt it but maybe....
and one of the golden rules:
be patient, good things need their time
I wouldn't be surprised if 4.0 won't run on this phone due to the ram, even if it does its going to be well into next year before we get it, I would be surprised if we have it for next summer judging how far behind LG are now, this phone and the Optimus X2 should have launched with Gingerbread.
if cyanogen support this device, there will be 4.0 for us
the already support this device
typhex said:
if cyanogen support this device, there will be 4.0 for us
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Click to collapse
but 3D will be useless without the drivers for the cameras and the screen
mmace said:
but 3D will be useless without the drivers for the cameras and the screen
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Click to collapse
True but all the S3D core code it open to the devs thanks to TI as I understand it.
Also it's not even sure it's called 4.0, they haven't set a version number have they? and the number is just a indicator, the jump from 2.3 will be stuff like optimization in the system for dual core, and people still talking about too little RAM is just poppycock.
Most likely performance for the O3D will be better with Ice Cream Sandwich, might even beat all other phones as it's (so far) the only one with dual RAM and dual Channels which keeps the dual-core CPU from being bottlenecked by the rest of the system.
I have to admit, this talk of "ooooh it might not run version xx.yy of Android" or "ooooh what if the new uber fantastic app doesn't work because it ONLY has 512MB RAM" makes me laugh.
Why? Well lets look at what the problems have been in the past:
OS Partition is too small:
This was a problem when the OS was written to fit inside the small flash built-in to the CPU package. As the OS has gotten bigger this had to be solved one way or another. I'm not sure of the specifics, but I think its enough to say this is solved now.
Not enough RAM:
Fitting an advanced OS into 64MB or even 256MB of RAM is tricky, especially when the core OS is based on code from PCs with a lot more RAM than that and the luxury of a swap partition.
However 512MB was the turning point on PC where RAM became less of an issue and in the right configuration you could live without swap. So logically this should hold true, probably moreso, for Android. Because Android until recently was already running in 128MB/256MB without the advantage of swap space.
No Drivers:
Many are open source, we are also working with hardware a lot more standardised than it once was.
I can see from a glance that there are a lot of similarities between my N900 at the hardware level and the O3D. If you are dealing with devices that are basically upgrades of old hardware designs, drivers are a lot easier to deal with - especially if they are open source.
Lack of GPU or certain CPU instructions:
Many older devices could not handle newer Android because they lacked a proper GPU or the CPU did not have the right instructions. This is similar to what happened on PC for a while, when multimedia suddenly became big. Like on the PC once all these multimedia instructions became commonplace it was no longer really an issue. I believe we are at the same place now with high-end Android hardware.
So I really would be surprised to find a newer version of Android outright not be able to run on the O3D, for quite some time.
I've been looking at alot of material that suggests the Tegra 3 is weak compared to both the A5 as well as A5X,
http://www.anandtech.com/show/5163/asus-eee-pad-transformer-prime-nvidia-tegra-3-review/3
this shows some benchmarks between the prime and the ipad 2
edit 23/05/12:
after much debate I finally got the One X and decided benchmarks are not at all accurate with the difference being in software, OS, hardware, etc. being hard to actually benchmark universal and accurately.
after playing shadowgun, riptide and running plenty of apps, watching the beautiful smooth graphics and tegra 3 technology; who's to say which phone is better or worse, all that matters is that the htc one x performs excellent! and I look forward to more tegra 3 optimized apps and games.
already a thread with lot of information in it here: http://forum.xda-developers.com/showthread.php?t=1544676
mox123 said:
I've been looking at alot of material that suggests the Tegra 3 is weak compared to both the A5 as well as A5X,
http://www.anandtech.com/show/5163/asus-eee-pad-transformer-prime-nvidia-tegra-3-review/3
this shows some benchmarks between the prime and the ipad 2
Click to expand...
Click to collapse
this was discussed till death on this thread
Discussing the performance of the Tegra 3 SoC
and on this thread
HTC One X and One S - HTC's New Hero Devices! Mega Information Thread
i dont see a need for a new thread....
http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
this shows that the tegra 3 is seriously weak compared to the ipad 3,
This just out from Gizmodo
Transformer Prime VS New iPad
gwuhua1984 said:
This just out from Gizmodo
Transformer Prime VS New iPad
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Click to collapse
At least we know that the A5x is not "4x better than" the Tegra chip.
Look more like 20% than 4x. How can they lie like that?
thats weird, because this video shows it is just over 3 x as powerful ???
http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
this is a benchmark of fps between transformer prime vs ipad3 in the gpu arena? am i missing something here? not sure if the tuaw are using the old linpack test which is stated on gizmodo as not being accurate so they didnt carry that one out???
" (Note: We planned to use the age-old Linpack standard test to evaluate CPU performance, but the Linpack apps for iOS and Android are very different, and their results could not be accurately compared.) " gizmodo - http://gizmodo.com/5893970/ipad-test-notes-speed-versus-tegra-3
im not sure like i said above if tuaw are using the old linpack standard test which could be giving false readings and showing the benchmark for ipad to be just over 3x as powerful as the tegra 3 which might be false benchmark figures,
Ipad 3 -> all
Magnesus said:
Look more like 20% than 4x. How can they lie like that?
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Paid by apple I would assume.
stupid test IMO
i can agree that the a5x gpu is faster than the T3 but the numbers shown at the gl benchmark is totally biased !!
you need to remember that ANY app that is on the app store goes throgh an apple tech guy and is being optimized to the device before its published.
this is not the case with android market where anyone can put whatever they want , and most of the games/apps are not optimized for a single device (btw that is why apple devices are so good the software is optimized with that device)
i am an android dude myself but i do appreciate apple devices , but from a technological POV if the transformer prime were to be optimized with its os, gpu drivers, and games/apps it will be better than the """new ipad"""
d_brimer said:
i can agree that the a5x gpu is faster than the T3 but the numbers shown at the gl benchmark is totally biased !!
you need to remember that ANY app that is on the app store goes throgh an apple tech guy and is being optimized to the device before its published.
this is not the case with android market where anyone can put whatever they want , and most of the games/apps are not optimized for a single device (btw that is why apple devices are so good the software is optimized with that device)
i am an android dude myself but i do appreciate apple devices , but from a technological POV if the transformer prime were to be optimized with its os, gpu drivers, and games/apps it will be better than the """new ipad"""
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Click to collapse
Bull****.
Apple goes through the apps and checks that they work like they should. Apple doesn't tweak or optimize the apps.
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
The latest tests shows that the A5X wins at graphical processing while the Tegra 3 wins in calcualtions and memory handling .. and lately they discovered the processing of the A5X and the retina display makes the new iPad get hotter than the iPad 2 by 10 degrees
Sent from my HTC Vision using xda premium
LordManhattan said:
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
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I thought Samsung made the hardware, well at least the processor?
ZDNet compared iPad3 and Transformer Prime
ZDNet is quite inconclusive, comparing two games, namely Shadowgun and riptide, in a Tegra3 and an A5X device. While the iPad3 has a little crispier colors and text display (thanks to its Retina display), the Prime displays some special graphics effects not to be seen on the iPad3 (yet). So in the end it depends on the other hardware components and the software optimization I guess..
Tegra needs to out do apple
sickorwuut said:
Tegra needs to out do apple
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Everyone needs something, doesn't mean they'll get it. Though I am on a G2x and believe the Tegra 2 out does the 4s, that iPad is powerful, if only we could slap android on that hoe.
And to people saying that iOS is better optimized for the hardware, you don't think companies just slap Android on these phones right? Some phones seem like it though which is what gives android a bad name for some. But then some custom ROMs come around and can fix a whole wave of problems for phones (especially my G2x).
Sadly though, I don't think NVidia will ever release Tegra 2 drivers for ICS G2x.
Sent from Narnia
LordManhattan said:
Bull****.
Apple goes through the apps and checks that they work like they should. Apple doesn't tweak or optimize the apps.
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
Click to expand...
Click to collapse
They won't release apps that have accurate benchmarks though and will show that their products aren't so revolutionary. I mean seriously, I like apple, but hate their "Somebody did it first but since we did it months later it's revolutionary," mindset.
Sent from Narnia
lol wow....
Apple like to lie for customer