Unfortunately, I'm unable to post in the development forum due to the fact that I don't have 10 previous posts.
I recently founded a company with the goal of creating a mobile game, at the very least an Android version and hopefully for iOS somewhere down the line. As I don't have any relevant coding experience, I need to hire a developer. The amount of funding at my disposal should be more than adequate for what I need done.
The idea involves a 2D physics game with a social element. The physics can be nice and simple, but a sensor input is needed for gameplay, as well as the ability to save games and package save files for easy sharing. The game is NOT multiplayer, but does involve some sharing of saved games.
I'm looking for a developer who can make development of the game a priority - not someone working in their down-time. I'm open to the idea of hiring a single person or a group. I would like to work with someone based in the U.S. for the purpose of easy communication and contract enforceability, and I would like to see at least one example of your previous work.
Any interested parties can reply or PM me to start a dialogue. I look forward to hearing from you!
Related
Is this just another Siri clone or is it closer to "AI" (define as you will). Is anyone here involved in this?
http://www.kickstarter.com/projects/cogcode/silvia-for-android
I searched "silvia" and "silvia for android" before posting this thread. If this question or topic has been posted before, or if this is in the wrong place, I apologize.
MichaelHaley said:
Is this just another Siri clone or is it closer to "AI" (define as you will). Is anyone here involved in this?
...
I searched "silvia" and "silvia for android" before posting this thread. If this question or topic has been posted before, or if this is in the wrong place, I apologize.
Click to expand...
Click to collapse
Hi Michael,
Prior to our launch of our SILVIA for Android Kickstarter project this past Friday (May 25th), we have been fairly quiet about SILVIA for Android.
So, you may not find much 3rd party information on SILVIA for Android, at least for a while.
However, we will be happy to answer your questions as best we can.
First off, we think that Siri is a fine product.
Of course, we feel we have something different and unique to offer with our technology, otherwise we would not be doing what we're doing.
We think that our context sensitive conversational approach to the user experience is very compelling for many reasons, and we also think it is an important difference that our technology runs natively on mobile devices.
For developers, we are offering an SDK with a rich API, a graphical content development system, and a runtime engine that will allow developers to create new conversational applications for Android that run right on the device. For smaller developers, this is very important because there is no requirement for additional (and expensive) server infrastructure to host the AI.
We think that another important feature is the compactness and efficiency of our runtime. The average SILVIA for Android end-user application clocks in at about 7 or 8 megabytes on the device, and is efficient enough to run in the background without disrupting the performance of most other applications.
We will continue to release more details for developers over the next few weeks as our Kickstarter campaign progresses.
I hope this information helps.
Right on, looks pretty interesting, hope to see it available soon!
CogCode said:
Hi Michael,
Prior to our launch of our SILVIA for Android Kickstarter project this past Friday (May 25th), we have been fairly quiet about SILVIA for Android.
So, you may not find much 3rd party information on SILVIA for Android, at least for a while.
However, we will be happy to answer your questions as best we can.
First off, we think that Siri is a fine product.
Of course, we feel we have something different and unique to offer with our technology, otherwise we would not be doing what we're doing.
We think that our context sensitive conversational approach to the user experience is very compelling for many reasons, and we also think it is an important difference that our technology runs natively on mobile devices.
For developers, we are offering an SDK with a rich API, a graphical content development system, and a runtime engine that will allow developers to create new conversational applications for Android that run right on the device. For smaller developers, this is very important because there is no requirement for additional (and expensive) server infrastructure to host the AI.
We think that another important feature is the compactness and efficiency of our runtime. The average SILVIA for Android end-user application clocks in at about 7 or 8 megabytes on the device, and is efficient enough to run in the background without disrupting the performance of most other applications.
We will continue to release more details for developers over the next few weeks as our Kickstarter campaign progresses.
I hope this information helps.
Click to expand...
Click to collapse
We are definitely covering SILVIA and this project
http://www.androrev.com/2012/05/31/...-why-she-may-just-be-androids-answer-to-siri/
Developer Update!
Just a quick update, we have some more information for Android developers on our Kickstarter project page.
Unfortunately, due to the low post count, we can't post links yet. But a quick look at the first post in this thread should get you there.
In particular, we think there is some great opportunity for game developers, as our SILVIA Core has already been deployed as a conversational intelligence system in 3D training systems for the US Army. But even casual game and apps developers can quickly integrate SILVIA for Android into their projects.
The SILVIA for Android library can be used directly in just about any native Java or Mono for Android project, but as a bonus for you Unity 3D developers, we will be including a Unity 3D compatible version of our SILVIA for Android runtime library as part of the SDK package.
All the best,
The SILVIA for Android Team
what happened?
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well, i’ll start off by explaining myself. I’m a second year software engineering student. The Stage one of my degree focused on the fundamental computing principles, where i stuied six modules ;- computer systems, computer communications, internet technology, software engineering, problem-solving and programming and computing mathematics.
In stage two my degree specialises to develop further areas within software engineering. Studies include formal specification of software systems, internet programming, software engineering group project and systems design and development.
Anyhow thats enough about me. I’m currently seeking a similar minded/age junior software developer whom are willing to work along side me in order to contribute towards a software solutions company, as i’ve got some funding to start my own company and will be willing to employ about 6 people as a start off to do some programming ,the more language(java,c++, javascripts, html, UML, XML…etc) you know the better, must be socialble and able to work within a group as most of the work will be team based. If this sounds interesting to you then please feel free to email me for more details with a portfolio attached.
Almost forgot, you must have some coding background before applying.
[email protected] ;- for more details
That's nice sir, but not here, please read the forum rules. Try the off topic threads and or want adds. Thank you and Thread closed.
I'm looking a freelance Android developer to help me out with a project.
I am an author of World War One and also have past published books.
But now with latest technology, I am now seeking a silent (Partner) on a profit share of return, to make an App for the WWI & WWII Memorials.
It is much like an existing concept now on App, like Camper Contacts, which gives you an actual location of a memorial, GPS of the site and a small outline.
Google Play Store have shown high interest in my initial concept, but making this (App) is way beyond my skills.
If you can make? or want to quote me a price to make, or want to form a profit share for the development, then please make contact.
ONLY Genuine interested need apply, I am 1nuine and require the same for others.
Thank you
Colin.
My email or post comments below.
[email protected]
Developing a good android application is not an easy task (neither impossible ) especially if you have small or no team. It requires many skills and talents, such as coding, designing sense, music sense, marketing skills and list goes on. You have to keep an eye on everywhere since lack of any aspect can result in poor response form users (which is the last thing an android developer want).
Recently I have developed an android game (Fruiteria) in my spare time and launched it recently on Google play store (see link at the end of this post). It took me about 74 days to build it from scratch. It was a challenging task but I learned a lot from my experience. I would like to share my experience with you today!
Let's discuss what are the things one should never avoid while developing application :
1. Concept and implementation of application
As I said above, there are many aspects to application development. But no matter what you do, You will not be successful by selling poor quality application. So, first thing everyone should think about is a good concept. Your concept can depend on your goals such as business advertising, social work, marketing or simply making money! Also, having a good concept on paper is one thing but it's implementation need patience and constant efforts. If you have a nice concept and willingness to put efforts into it, then consider you are already at the half way!
2. Grow your concept with time
Second point I would like to mention is try not to be stubborn!! If you think that you have the best concept in the world, but the world thinks the other way, then you are in big trouble. After all you are building the application for people. Take suggestions from users and your friends to change and grow application concept. Believe me, it works like magic!
3. Research
Before building your application, try to do some research on what is the market for your application, who are the competitors in market and why they are successful (or unsuccessful), who are your target audience and what do they exactly want. Working on such things will give you a better idea on what needs to be done exactly.
4. Marketing
This one is tricky! If you are an individual, or a small company with almost no capital, then it is hard to put much money in marketing. Especially when there are already giant companies present as your competitors. But that is not the end! Think about creative ways to make your application popular. For example Give it to your friends to use, and tell them to spread it. If you are in college, then sponsor a small event in exchange of application publicity which will not require much money. Make discount coupons and distribute them. In essence, do every little bit of thing that you can. You might not see the effect on first sight, but over time it will accumulate on large scale.
5. Keep in touch
Last thing I want to share is don't leave your application after launching! Keep updating it regularly by adding exciting new features and fixing bugs if any. Respond to user comments and reviews. It gives personal touch and they will start thinking that you care about them. It will definitely increase the user retention and hence the growth of your application..!
I personally have been implementing these principles in my application since the idea came to my mind. Finally I succeeded in development of a good android game (or at least I think so!). But as I said earlier, my success depends on how you respond to it! I am sharing the link for game in case if you are interested in checking out my game. Please let me know how you find it by reviewing it on Google play store!
All the best for your android endeavours. My best wishes are with you!!
Fruiteria link : (I am unable to post outside link on this thread) Please go to google play store and type 'Fruiteria'
I have an idea for what I think is pretty rare, a new a unique android app. My problem is creating it is way beyond my skill set. Was looking for someone with the skills to write the app. Even though it is not a game the most likely path would be a multi-player dev platform like AppWarp.
What I'm hopping find is someone with the skills to do the job in exchange for equity but I don't expect you to commit to a full blown project unless you me and more importantly kickstarter thinks it's a good idea.
So to start I would want to create a mock-up android app to demo the concept. Then I would need some input on costs and timelines put together a business plan and kickstarter campaign, then it's up to the crowd to decide if the idea is good or not..
Thanks for reading pm me if you are interested..
PS: I would need an electronic non-nondisclosure (eSign PDF) before sending out details..
Can u pm whats its the goal of an app or write a little bit more ...