What's the total ram size for the sensation i thought it was supposed to be 700+ mb right ? but mine is showing 558mb ? htc cheat my feeling ! LOL !
OMG how many times are we going to get this same post/thread? 700+ is the total RAM but some of that is allocated to the system, mainly for graphics. Every Android phone I've ever used has had some RAM allocated like this. My G2 with 512 only showed 300something. My Galaxy tab had around 400 of it's 512. I can only guess that people never noticed since the information was never up front and center in their notification area.
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So I went into "Running Services" under Settings --> Applications, and I found numbers that didn't quite add up.
Other: 124MB in 4
Avail: 220MB+170 in 44
What does this mean? I understand not having the FULL 768 available, just like storage cards don't really access all 32gb, but this number seems far more off than expected. Is this normal?
My gut says that it is reporting the RAM availible after the CORE system usage. So 768 less what the system uses gives you the total you are seeing.
I could be wrong, but that's my 2 cents.
Haven't seen any Android devices report proper memory.. its gotta be after core services.. I can get my available memory up to 430 meg or so.. so it's definately much higher than 512mb found in most phones.
Only see about 330meg free on my Galaxy Tab which has 512mb.
SuperFly03 said:
My gut says that it is reporting the RAM availible after the CORE system usage. So 768 less what the system uses gives you the total you are seeing.
I could be wrong, but that's my 2 cents.
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Well that could very well be true... that just means SENSE and Bloat are really chewing up RAM... oh well. Root will be here before we even know it..
http://androidandme.com/2011/03/pho...erience-discomfort-while-watching-3d-content/
Looks like the Optimus 3D will be heading to AT&T as LG Thrill 4G. While I'm not sure if I would get this over the SG2, but I'm glad to see AT&T selection for Android phones are getting bigger.
Its the quickest phone so far according to these benchmarks my only beef is that it only has 512mb of ram, i was hoping for a gig. If the bootloader is unlocked this will probably be my next phone, no more samsung for me.
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
peachpuff said:
Its the quickest phone so far according to these benchmarks.
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You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
fen_nyc said:
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
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It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
AJerman said:
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
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I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
fen_nyc said:
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
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Most benchmarks test memory performance, but there isn't really a test for memory capacity since it already has a set value (the total capacity). The memory performance on this phone will probably be great since they said they are doing dual channel, but I just worry if 512 is enough.
AJerman, thanks for the explanation. I'll need to look into this a bit more in terms of what benchmark the media selects to adequately test smart phones. Considering the small footprint apps take in mobile OSs, I suppose apps will eventually list on their product page that a certain amount of free memory must be available in order for it to function properly.
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
aaaLT said:
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
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The SGS2 will have 1GB. I have 512 MB in my Captivate right now and I run out of memory, thus, I can only assume with 512 in the Thrill, I would run out of memory.
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
I have the vibrant and after owning the nexus one I feel my vibrant is more nicer lol. I don't plan on getting rid.of.it.
Pinepig said:
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
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Sent from my SGH-T959 using XDA App
Burko said:
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
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Negative, lets do a little breakdown on Android memory here.
512 MB in the phone. A large chunk of that is reserved and the user never sees it. As it stands, I see 342 MB of RAM available for use. Now, that 342 is spread across all running services. Lots of apps stay resident unless the memory is needed. This improves load time for the apps, but they will close if memory starts getting low. Then you have your background services. These are still running and will stay running even in low memory unless you reach a critical point where they have to close too. So it's hard to tell how much you really have free. Right now my phone says I have about ~100 MB free.
Now, open up your web browser and load a Flash video. Good ole Adobe and the memory hogging Flash Player. Flash uses a TON of memory, so you can go ahead and say goodbye to most of what you have free. If you have something else running in the background and it's staying resident in the memory for quick start up, there's a good chance it's going to get killed to free memory for the web browser/Flash Player. If you need memory enough, some background services might even get killed as in the example where my timer app was getting killed when I ran a live flash video from the browser.
Thus, 512 MB isn't enough for phones now and the future. It was okay in the last generation of phones, but these new phones with dual core CPUs are only going to have more and more complex apps, and it's going to be more than Flash that's using a large chunk of memory.
I have tried lots of system info tools and every one says the O3D has total of 444mb ram installed so why do the specs say 512?
I am not talking of available free ram but total installed ram, shouldnt it say 512?
Dave
Nah a Megabyte is actually 1024kilobytes retailers and manufacturers advertise drives and ram as if a megabyte was 1000kilobytes so 1 megabyte is actually 976kilobytes on the drive itself sort of... uh i think i confused myself... lol
Plus there are other reasons as well.... the one above is the main reason why though
Sent from my LG-P925 using XDA App
not experienced that before, was thinking my phone was missing memory lol
Dave
And there is a guy in this forum claimed that LG Thrill have total 1GB (512+512) of Ram in a thread . I'm about to fall down my chair when i read that
That would be nice, lucky if it was true lol
Dave
sweetboy02125 said:
And there is a guy in this forum claimed that LG Thrill have total 1GB (512+512) of Ram in a thread . I'm about to fall down my chair when i read that
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Well actually no there is only one stick of 512 ram, it just has two channels which means while one channel is busy the other one can be used. This is why it seems so fast the nothing is ever waiting for ram access. Also being dual channel I am sure the ram is running at incredible speeds.
Sent from my LG-P925 using XDA App
Urabewe said:
Well actually no there is only one stick of 512 ram, it just has two channels which means while one channel is busy the other one can be used. This is why it seems so fast the nothing is ever waiting for ram access. Also being dual channel I am sure the ram is running at incredible speeds.
Sent from my LG-P925 using XDA App
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This is the correct fact. If you guys look to Settings-Sd card and Phone storage- system memory. Mine shows i have 765mb available space..
That's different, that is how much room you have on phone for apps/games and whatnot
Sent from my LG-P925 using XDA App
Dear Friends,
I guess 512-444=68 mb may be used by the GPU ( PowerVR 540 ), so i think thats why we have 444 mb of total ram on boot which of its 200 mb is free and by deleting crapware and some unused services, it can be around 250 mb...
Also i agree that, our dual channel 512 mb ram is working at incredible speed since i still dont get any lag ( my opinion ) even use the phone @ 300 mhz min - 600 mhz max by setcpu app in order to do some battery saving. I get around 1700 quadrant score with that setup and i am very very satisfied, @full speed i get around 2700 quadrant score...
i bet there are two 256+256 ram modules on board in order to make it dual channel but i may be wrong...
Kind Regards,
Its dual channel AND dual ram remember.
Sent from my LG-P920 using XDA Premium App
Everything I have seen on the internet (including HTC's own specs page) shows the EVO SHift having 512 MB of RAM. However, it seems as if my system only has 368 MB (as detected by V6 Supercharger and a couple hardware info apps I downloaded from the market). Does anybody know why this would be the case? My phone is newer (just got it a little over a month ago). Could HTC have lessened the amount of RAM in the new Shifts?
Also, I am running MikShifted-G v1.6 if that makes any difference.
Mine says I have 367,haha, i believe it might only show total available after all the system android stuff... I am probally wrong because I have AOSP which is so much smaller and less bloated that your sense and i have less.. Haha.. But idk... Just speculation
Sent from my Shifty Speedy using the XDA Premium App
#
mine shows,
internal 452/321 free
rom 410/91.9 free
This might help explain things better
]http://forum.xda-developers.com/showthread.php?t=904023[/URL]
Sent for my rooted Thrive
Thanks for the link, but I'm just talking about total RAM, not amount free. Everything indicates I have 368 MB of RAM (not internal storage or ROM or anything, but actual RAM). The Evo Shift supposedly has 512 MB, but I know the HTC Merge has 368 MB, so I was wondering if they lowered the RAM on the newer Shifts.
To check the RAM, download the app Android System Info. It is not Internal Memory, but RAM. Mine says Max 368 MB.
My mistake
trsix said:
Has anyone added more ram? Ive seen 1 gig sticks for$38. I might have to try if noone else has. Curious if it might speed the shift up.?
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They're talking about internal memory on the phone. Are you talking about an sdcard?
Its possible the gpu has an amount dedicated to it that will not be shown. Sort of like checking the ram on a laptop will show less than the stated specs
Hello, I'm maintaining a thread with values of reserved RAM for many devices. Could someone tell me how many MB of total RAM is reported in the system? Just type free in terminal emulator or use one of the many utilities. I'm looking for total RAM, not just the available one. Thanks
Sent from my Sensation using Tapatalk
total usable RAM: 512 MB
system regonizeble: 345 MB aprox.
current free usable RAM: depends on your process, usually after reboot and all clear is about 100 - 200 MB aprox.
Thanks, I really hoped around 400 even the N1 had a bit more..
Sent from my Sensation using Tapatalk
Thats because part of the 512mb is used for the gpu. So if 345 is used by system then 167mb is used for the gpu. Thus it looks like its little. But trust me it boosts your graphics intensive stuff.
poochie2 said:
Thanks, I really hoped around 400 even the N1 had a bit more..
Sent from my Sensation using Tapatalk
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you must first understand ANDROID's memory management
unused memory is wasted memory