So I've noticed the default notification sounds that came with the Tbolt are nice and loud, and clear. When I try adding my own sounds, they are usually much more muted, etc. I've tried playing with all kinds of settings while encoding them but still haven't quite matched the volume and quality of the default sounds.
Does anyone know what the exact encoding/bitrate/mono or stereo/etc. the default sounds are?
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So I'm wondering to myself (having used other phones like the Captivate)
While on a call, the actual call quality is fine. When you are setting other tunes on the phone though, such as system sounds or text messaging noises, they aren't there (this happened to me on stock before I flashed anything). Also, the sound would play really loud through the ear speaker piece on the phone, rather than the speaker on the back of the phone.
They have output all system sounds to the speaker, right? And the sound doesn't sound low quality, but...
Maybe I'm confusing everything, I realize the "sound fixes" people post do fix the sound quality, but what about the sound output (ability to ouput more than one type of sound like I described above)
Or is there no way to really design this the way I described?
Well, i know a lot has been said about the sound quality, but i have to say it again.
I put an mp3 song and made it a ringtone and it sounds like crap..its muffled, it sounds very low and its just not clear and crisp as if i hear it on my PC. I did it with lots of other mp3's just to verify it and all of them sounds like crap when the phone rings.
The thing is that the built in ringtones the phone has, sounds crisp and clear...
why is the difference?
anyone knows the reason it is different?
I've seen people complain that the volume is different between playing a notification sound in preview mode and playing it when the notification turns up. I've not noticed that, but I did notice, today, that notifications sound different in the two cases. Best way I can describe is that it's as the mp3 i'm playing is composed of multiple tracks (in the `multitrack recording sense, not the `number of songs played one after another` sense) and not all of them are being player. Or that the music is being played on multiple speakers, and/or multiple copies of the sound is being played, and there's some sort of phase cancelling going on.
Anyone else noticed this?
I don't seem to find a way to adjust the in-call volume to anywhere below the default lowest volume, which is about 10%. I've found this volume to be still quite loud, especially when I'm using in-ear noise cancelling earphone and when the other party is calling from a noisy background.
Any help would be very much appreciated!
I don't think there are any default settings for such an issue. You can try to check Google Play for an App that does just that.
Whenever I play any media the sound is complete fine - unrelated to speaker crackle or bluethoot crackle. I don't think it is a hardware issue or an app issue. Not headphones either - I tried a few.
The thing is whenever the sound cuts off (or is extremely low) - depending on how the media was made, I hear a crackle like when you put a needle on a record player. As if the lack of sound makes the phone try to boost it instead of cut it off and I get noise.
For example I get crackle when changing songs or when a Youtube video starts and stops and some of them have it in the video itself, because audio can be cut on multiple places throughout the video.
You can see (hear) how this can get annoying.
I tried all the sound options, but nothing seems to change it, one guy even suggested sound issues can be related to the dinamic oled screen option, but that doesn't fix it either.
Does anyone know something about that?