Of the following tasks, would you consider them high, medium, or light usage tasks?
Taking Pictures
Texting (sms)
Texting (mms)
Browsing internet
xda forums app
gmail
gps/google maps
tegra games
Playing videos
listening to music
Calls
How would you rank these in order of highest usage to lowest usage (battery-wise)?
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Dear XDA,
So in lew of a new phone, I have been checking out store retail models and running benchmarks to make my buying decision better. I ran Antutu on Pixel XL and it got 139000+ and I was amazed (my note only did 138000 before thermal throttling).
So how indicative are these benchmarks to real world scenarios? Like for PC, they are useful for gauging pure compute power and have some accuracy to real world case. So for android, how do benchmarks such as Antutu, geekbench, 3dmark, etc. translate to performance for my use case's:
-Used the phone for calling,texting,social media, etc.
-Media consumption using a 1440p screen for youtube, netflix, and some native HDR contant, music using lossless files with poweramp and music streaming with spotify
-Heavy 3D games, emulators, and pokemon Go, etc.
-Using hpc applications, loading compute payloads using otg, gnuroot to run workstation applications (programming, scripts, sensor data, machine vision, etc.); Use for on the go work but mostly a side/independant work
-Using drafting application on native andriod and linux (part of the previous point)
-Used fingerprint and iris scanner, SD card encryption, phone encryption during start up, secure folder, etc.
-Listen to music using a 3.5mm jack at home and bt headphones on the go/gym
-Taking pictures, videos, using slow mo and video/picture editing
-etc.
No doubt Facebook's official Android app is a mess. It lags and stutters frequently specially when scrolling News feed.
That's because Facebook automatically starts playing videos in news feed. The CPU has is already engaged parsing the feed and decoding images to be displayed & the app starts playing videos at the same time (depending on your network conditions).
Not that you may not be facing this issue because the lag depends on several factors like
If other processes are consuming your CPU in background
How the governor handles scaling of the CPU
How the load is distributed on multiple cores
How aware is the governor about the current workload on system level (EAS is the only governor that I know of that closely comunicates with sytem level APIs to get most correct information about workload on the system)
Fix The Stutter:
To fix the stutter in scrolling and make the app consume less power
Open Facebook
Slide towards your profile homepage on the right
Scroll Down to "App Settings"
Tap on it
Tap on AutoPlay Videos
Turn it Off
I just took a hike this morning. When viewing the info from S-health on my phone, there's a long list/display of statistics under Workout Details. If I hit share it wants to share a nearly useless picture with distance and duration. Or the same picture with the route or a chart that only shows heart rate.
Whereas Workout Details has a two column list of items including
Workout duration 3:20:52, Total duration, Distance, Calories, mph average speed and max speed, Avg pace, max pace, Low/high elevation, Total ascent/descent., Avg heart rate and max, Temperature stats.
Isn't there a way to share that info, other than capturing it in a screen shot?
Thanks in advance.
Hi all,
We have been working on a while on our app for gamers.
Glip Wallet & Screen Recorder - Apps on Google Play
Play games & earn crypto! Record at 60 fps with in-game mic & audio and no lag.
play.google.com
First of all, I would like to mention that Glip is not a normal screen recorder. Glip is a Replay Recorder which means we record continuously but clips are only saved when some awesome moment happens in your gameplay. (Like Shadowplay on PC). The app is completely free without any ads.
When a cool moment happens in your gameplay, just tap a button and it will save the most recent 60s of your gameplay.
- No impact on your device storage. Save only meaningful moments instead of recording your complete game session and then finding and trimming moments from complete recording
- Better performance than typical screen recorders. Since we are not writing to file system continuously, we have much better performance than standard screen recorders or in built screen recorder of your phone. Typically, we take 1-2% of your device's CPU when gaming.
- You can save your best moments in our cloud library. Unlimited storage and your clips will be saved forever. You can also share links to your clips easily with your friends.
- Mic recording is supported on all android versions. Internal audio recording on Android 10+ devices. In next release, we will also be adding camera overlay with the recorder along with many exciting features.
Thanks, Looking forward to the feedback and bugs/ feature requests if any.
We have a desktop app also to record clips from PC and instantly getting clips onto your phone. When you tap the hotkey on your PC, clip gets added to your library and will be visible on your phone. Much easier to share clips with friends than the typical flow of compressing video and then uploading to some hosting website.
Hi does anyone else feel the streaming quality on Netflix is poor on the 14 pro max?
I have an ultra HD plan and I’ve made sure the playback quality is set to high but it’s just a little pixelated and overall pretty poor.
Watching videos on moviejoy it’s clear to see that the picture quality is better
you got any background apps open or any resource intensive apps in the background? that might slow down video encoding or it could be your internet