[Q] Where do you see the difference after OC'ing? - T-Mobile LG G2x

I'm not sure that I can really tell the difference between running at 1.5GHz vs 1.0GHz. I certainly don't notice a difference in normal browing through the menus and screens, nor do I see a difference in app loading. Certainly anything web related would be bottle-necked by the connection.
So other than games, which I don't really play at this point, where are you guys seeing a noticeable difference in performance when you overclock?

mmapcpro said:
I'm not sure that I can really tell the difference between running at 1.5GHz vs 1.0GHz. I certainly don't notice a difference in normal browing through the menus and screens, nor do I see a difference in app loading. Certainly anything web related would be bottle-necked by the connection.
So other than games, which I don't really play at this point, where are you guys seeing a noticeable difference in performance when you overclock?
Click to expand...
Click to collapse
With such a powerful device OCing really isn't a necessity at all. Even with the OC kernel I find myself perfectly fine at the stock 1Ghz. I guess it's that just "wow" factor that comes with OCing. All the emulators I've used work just fine at the stock speed. Only benefit, IMO, at this point is for bench marking. But still awesome nonetheless

[email protected] or [email protected]? The only useful application of overclocking this monster that I can think of...

bdkinney said:
[email protected] or [email protected]? The only useful application of overclocking this monster that i can think of...
Click to expand...
Click to collapse
??? Whats that

Distributed computing projects that use extra processor ticks (like when your phone is charging or your computer is setting unused) for scientific research. [email protected] looking for ET's and [email protected] working on disease cures. In effect you are donating the use of your processor to science when you aren't using it. The faster your processor the greater the contribution.

Related

Asphalt 5 performance

I just installed this game and I am really disappointed in the performance on my Nexus. I'm running the latest CM rom with 33.1 kernel and even when overclocked to 1133 the game gets unplayable in most spots...
Anyone has any thoughts on that ? I search around and Droid users seem to get better framerates. Is the Nexus GPU so bad after all ???
Performance
I see what you are saying, but I don't find it excruciatingly laggy at all. Its pretty decent, but I do see the performance limits of the Nexus gpu. I also see the need for performance upgrades to the game itself. Other games go much smoother then this one (both are smooth though, just others are much smoother). Raging Thunder 1 and 2 are pretty beast on the nexus.
I don't find it a big problem at all. If anything, devs need to adapt for the nexus market
This is like the best to come to nexus I have a lot of the cars unlocked and get to play my music while I play. =) I dont see much lag on enoms with his oc/uv works great next update should be a bit faster.
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
Kutthoat5150 said:
I am also using CM's latest ROM and am getting pretty bad lag at times, I am thinking about going to Modaco's once the new version comes out. Is performance for this game really that different between ROM's?
Click to expand...
Click to collapse
I don't think it's a ROM issue as much as it is a developer issue.
Using enom's rom and it plays brilliantly on my N1
Gameloft has admitted it needs to be tweaked for the N1. It's not optimized but still looks great. My wife has an iPhone and it looks fantastic on it.
I wish developers would make graphically pretty games for Android that aren't racing games. Seriously, how many do we really need?
denimjunkie82 said:
Before I used Ivan's JIT this game was pretty choppy with long loading times, even with pershoot's ocuv. Now with Ivan's JIT and ocuv kernel, this game is super smooth with very fast loading times. If it can be optimized to run smoothly without JIT it would be even better.
Click to expand...
Click to collapse
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
It is smooth but not extremely, yeah it stil need to tweak, as I notice it actually play extremely smooth in Motorola Droid (Milestone).
It still playable with decent speed just slightly lagging when your car bang, fly over, then you notice the lagging issue.
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
Click to expand...
Click to collapse
All "native apps" are run from within a java shell. Basically, each frame the java code has to call into the native code. The alternative would be essentially writing OpenGL from the ground up in the native code, although even then it'd still need to be called from an active java app and all controls, sound, etc, would need to be handled in java. There's simply no other way to write native apps in Android.
Yes, sorry, that's what I meant by "native app" (that's how kwaak3 works for example). I can be wrong but I think if only input and audio are handled by java, the use of a different virtual machine using JIT can't make such a difference...
BlueScreenJunky said:
Well I didn't buy the game to confirm that, but if it really runs faster with JIT it means it's written in java and it's going to run like crap anyway... In that case they don't need to optimise it, they need to rewrite it as a native app.
Click to expand...
Click to collapse
I played the game while running JIT and it made zero difference. It was still laggy at times. No ROM will make a difference as it's not the software here that is the limiting factor but the GPU. The snapdragon has a great CPU but unfortunately a pretty poor GPU compared with other phones say the Droid. The Droid was much smoother and even smoother was the iPhone.
Gameloft needs to optimize this game keeping in mind the hardware specs for each device. Just my two cents.
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
Imperial.mack said:
Using Enomther rom, no lag whatsoever, plus you can overclock over 1 ghz...
Click to expand...
Click to collapse
Interesting, with Enom's I always get lag. Good to hear that it works well for you.
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
lolittle said:
Many people will probably have different views on what lag is, i get a lag when playing it and so will everyone else, some people may not notice it as much as others and in some cases it may occur less due to there actual set up but the ROM should not make a difference as it was not developed with the nexus one in mind, hence why it doesn't utilize the N1 as well as it utilizes the Moto
Click to expand...
Click to collapse
Actually this game was developed for the iPhone it lags pretty bad on the Moto Droid as well.
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
faraz1992 said:
I guess there is no game till now that has used N1's potential fully. Whats stopping game development on Android ??
Click to expand...
Click to collapse
The market. Not the "Android Market", but the market for heavily investing in optimizing a game. Every Android handset is different - different plug-ins, different hardware, different software, etc. If you want to design a great game that performs brilliantly for 2 dollars, you need to sell a LOT of copies of it. Hundreds of thousands or more. Well, only the Droid has even sold that many handsets, and you'll never get 20%-50% penetration into a market with just one application.
Sure, Asphalt will run on nearly anything, BUT, it isn't going to run as well as it does on the iPhone despite the inferior hardware on that device, simply because optimizing it for one platform in Android (except MAYBE the Droid) isn't economically efficient.
The iPhone's biggest advantage (though that is looking to be short-lived now...) is the absolute lack of platform fragmentation. Every single iPhone or iPod Touch can run 99.5% of the available applications, and run them well. Almost all of them are running exactly the same software (obviously, there are some kernel differences and baseband differences, but the userspace kit is almost exactly the same). And there are 80 million of them. A developer just needs to hope for 1 percent penetration to make a killing on even a cheap application.
Until Android can get rid of excessive fragmentation (to at least a reasonable extent), it will suffer in the game world compared to Apple's kit. If Android can get down to just one version on effectively everything, with one set of APIs to address graphics at high speed, it'll be too expensive to make something perform as well - unless you want to pay $30 for an Android game (and I sure won't do that...).

How do I make GTA3 run smooth?

I am on stock 2.3.6. I installed 1.2 apk and it really lags alot.
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Delete the audio files.
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Harbb said:
Delete the audio files.
Click to expand...
Click to collapse
Whats the point then of playing?
Bruce lee roy said:
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
I always played it on mute anyway, and after deleting the audio files i got a massive jump in performance (audio was being processed even with volume at 0). Personal preference, but a noticeable fps jump.
So I guess the game isnt optimized for powerVR?? It seems to run fine on adreno 205, this is disappointing.
I mainly want to play it for the nostalgic bit and the audio is really important part of it.
The nostalgia value of my GTA3 experience was with a sound bug that forced the rain to play constantly. Not really the highlight of the game for me
The sound on the Nexus S seems kind of delayed and i've noticed many games that slow down a little as sounds are meant to kick in. I don't know exactly why, maybe mediaserver isn't given good enough priority. This seems to be the same issue that plagued my GTA3 adventures though.
Gambler_3 said:
Whats the point then of playing?
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
Click to expand...
Click to collapse
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I havent experienced lag in any other game and I have played a few. Asphalt 6 runs smooth as well.
And btw my audio runs perfect and never stutters.
I saw youtube video of overclocked nexus S running GTA3 and even that had performance issues.
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
Peacocks don't fly
renaming the "audio" folder into "audio1" made the game much much smoother. i don't mind the missing sound. But isn't there a way to make it run even better? i still experience some massive lag problems...
Huge gain in performance by deleting the Audio folder. Thanks for the tip, now I can enjoy this game.
Controls take some getting to.
Sent from my Nexus S using Tapatalk
guru2468 said:
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Click to expand...
Click to collapse
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
migueldbr said:
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Click to expand...
Click to collapse
Just did that and you got me excited as there was no lag in the opening cutscene. But it was back as soon as I started driving.
The sad part is I thought I wouldnt care about the game as the controls would be really bad but they arent that bad, it's very much playable but the performance is the issue.
Gambler_3 said:
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
Click to expand...
Click to collapse
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Give this a try:
http://forum.xda-developers.com/showthread.php?p=22884431#post22884431
For the Galaxy S, but works on my nexus s. (5 FPS improvement)
jaju123 said:
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
Click to expand...
Click to collapse
I didn't say that the hardware is faster, I just sayed that the real world performance of my Nexus us better in this particular case. Also I sayed that my scores are high, but I didn't really relate that to making a significant difference...
Sent from my Nexus S using Tapatalk
greenie25 said:
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Click to expand...
Click to collapse
Isn't our SGX540 faster? I would say the game is just well optimized for the Xperia Play. Our GPU is pretty ok, it's actually still built in to the Galaxy Nexus (although I think it is higher clocked in this newer phone
Sent from my Nexus S using Tapatalk

Dual Core Dual Channel but only running on 1 core??

Howdy everyone,
i happened to come across an app on the market called CPU Gauge and this demonstrates to you exactly what each core on your phone is doing at all times, even in your notification bar at all times. Now i have noticed no matter what i do there only ever seems to be 1 core running which is pretty pants i reckon. how can i enable it to run dual cores all of the time? i dont understand it personally, why have a dual channel architecture if its hardly ever used? and surely it having to decide whether to use one core over two and to send data down both channels or just the one is probably a reason why we get lag? i am probably completely wrong but id rather the cpus always be on and drain battery if it improves overall performance
androidfanboi said:
Howdy everyone,
i happened to come across an app on the market called CPU Gauge and this demonstrates to you exactly what each core on your phone is doing at all times, even in your notification bar at all times. Now i have noticed no matter what i do there only ever seems to be 1 core running which is pretty pants i reckon. how can i enable it to run dual cores all of the time? i dont understand it personally, why have a dual channel architecture if its hardly ever used? and surely it having to decide whether to use one core over two and to send data down both channels or just the one is probably a reason why we get lag? i am probably completely wrong but id rather the cpus always be on and drain battery if it improves overall performance
Click to expand...
Click to collapse
Though a mod will move this thread please post questions in the general section this is for development purposes only..
But if what you say is true i will have to look into this. What rom are you currently running?
Just a rooted/overclocked LG stock gingerbread rom.
For me it shows 2 Cores working ,but second is ON only when needed (as it should be) So its OK. Lags are because of poor ram managment on LG software, I recommend Rushdroid ROM.
What I know, Android 2.3 and below does not provide a support for multi cores. However, ICS does support it. So, I think the phone will run much better when the ICS update comes.
abo_mara7 said:
What I know, Android 2.3 and below does not provide a support for multi cores. However, ICS does support it. So, I think the phone will run much better when the ICS update comes.
Click to expand...
Click to collapse
nope. thasts only an urban legend But it can improve performance at some points, but I would be rather sceptic. Custom roms must be always better (what they are doing making software, making it slower on purpose? go Samsung way and hire cm team members)
In games it uses both cores but im dissapointed that when testing swapping between different apps and web browsing seemed to all be using just the one core, and that was with lags inbetween swapping from for instance gallery to browser. I love this phone great specs but it annoys me more and more to think LG really did have no clue when it came down to putting it all into action. is there any way to have 2 cores on at all times or atleast change the values that decide when to use second core/channel.
If anything it makes for an interesting discussion
IFLPI said:
nope. thasts only an urban legend But it can improve performance at some points, but I would be rather sceptic. Custom roms must be always better (what they are doing making software, making it slower on purpose? go Samsung way and hire cm team members)
Click to expand...
Click to collapse
It has a partial support, not 100%, and the proof is that all dual core phones which received ICD update, got a huge improvement in the performance, as their users said.
androidfanboi said:
In games it uses both cores but im dissapointed that when testing swapping between different apps and web browsing seemed to all be using just the one core, and that was with lags inbetween swapping from for instance gallery to browser. I love this phone great specs but it annoys me more and more to think LG really did have no clue when it came down to putting it all into action. is there any way to have 2 cores on at all times or atleast change the values that decide when to use second core/channel.
If anything it makes for an interesting discussion
Click to expand...
Click to collapse
The processor works as it should be, all cores when needed. Check System Panel app. Ram is the issue here. On stock it will be always laggy. On rushdroid and samba there is good ram management. Almost 250mb for the user. On stock i doubt if there is 130mb free available.
@up: there is no evidence that GB supports 1 core only and ICS multiple cores. A better performance on ICS can be due to the bigger optimizations, and hw support (that can be buggy) like gpu enabled scrolling etc.
But Ive heard that ics supports fully multicores, and that is an urban legend for me (no evidence) Ics can be just more optimized than gingerbread (and more like honeycomb which was quite fast)
IFLPI said:
The processor works as it should be, all cores when needed. Check System Panel app. Ram is the issue here. On stock it will be always laggy. On rushdroid and samba there is good ram management. Almost 250mb for the user. On stock i doubt if there is 130mb free available.
@up: there is no evidence that GB supports 1 core only and ICS multiple cores. A better performance on ICS can be due to the bigger optimizations, and hw support (that can be buggy) like gpu enabled scrolling etc.
But Ive heard that ics supports fully multicores, and that is an urban legend for me (no evidence) Ics can be just more optimized than gingerbread (and more like honeycomb which was quite fast)
Click to expand...
Click to collapse
you are correct cores are working as they should be not a problem here at... Gingerbread supports multicore and does use the cpu to the max when needed, you don't need to run both your cores all the time if that was the case you would need to charge your phone every 3 hours....
The issue with our optimus 3d is it needs ram tweaks to keep it smooth, 512mb ram is good i am not complaining because it's dual channel and so on so the ram speed is amazing just to free up ram we have tweaks...
Also the cpu is used to the max when needed, when you make a call you do not need both cores working at the same time that would be pointless. But when you play games, browse the net and bench your device all cores are used at the same time...
if you want to try it (see the difference) with both cores enabled ,(and cpu speed at max) try system tuner app , in cpu setting put governor to "performance" the first core will go to max speed , then go to active tweak and there is an option to force all cpu on , try it , it will be hard for the battery... when you put governor back to hotplug , the second core will return on demand (on/off) . if you want to do it again after you have to redo all step and turn the force all cpu on off and on again...
i'm on v21D on rushdroid 3.6.3. Both cores show up as working. 1 core ususally hits 1.4ghz and 2nd one upto 1ghz during regular processing. Great app btw tnx for letting us know
Which kernel you use on rushdroid @1,4ghz?
IFLPI said:
Which kernel you use on rushdroid @1,4ghz?
Click to expand...
Click to collapse
Titan kernal v21d
Sent from my LG-P920h using XDA
Its not neccessary to use dual core all the times ,using dual core for small task degrade the performance that increasing. Since our phone have dual memory the cache plays an important role in deciding which core should be used.

Exynos UI Snappier than S600 or placebo effect?

After seeing dozens of vids i started to notice in Russians vids (Exynos Version) UI transitions seems to be more snappier than vids using S600 version.
In russians vids all in S4 seems pretty smooth and fast (like here and other vids: http://www.youtube.com/watch?v=2ymXQHSxOh4).
In s600 vids seemed to me have seen something clawing here and there.
Someone more have notice this or is just a placebo effect i have.
Thx.
I'm dying to see 2 versions face to face.
.
Placebo it's probably using the a7s anyway when UI browsing
S4 INFO
TingTingin said:
Placebo it's probably using the a7s anyway when UI browsing
S4 INFO
Click to expand...
Click to collapse
That may be true, but the GPU is more power full so it could be faster due to that. I don't know, they both look good to me.
Also dont know, as i said after seeing many videos I found myself looking preferably Russians videos because what i saw in their S4 screens looks better to me than no Russians vids, although in beginning didnt associated they use Exynos version.
I hope is placebo effect because here we only have S600 version....arrhhhh SAM.
wish it could've been subtitled. I couldn't understand at all.
Sent from my GT-I9300 using xda app-developers app
It's possible. Neither has the final SW out and Samsung has been working on the Exynos version before they realized they'll need the Snapdragon to meet all the demand. How quickly they managed to adapt with all features to a different SoC only means they'll improve it further upon launch and then some, but I can't say I've seen any lag on either version in videos.
The only thing's bothering me is the home button lag cause it waits for double input, can you turn it off?
Also, is there a way to make AirView pop-ups instantaneous like mouse hover instead of waiting a second over the content?
BoneXDA said:
I
The only thing's bothering me is the home button lag cause it waits for double input, can you turn it off?
Click to expand...
Click to collapse
Yes, atleast on the s3 you can disable home button for S-voice
deleted by me.
my fault.
pack21 said:
Rude and unhelpful, when i dont understand what someone is trying to say i dont do such kind of comment.
Click to expand...
Click to collapse
I don't think there was any intent to be rude in his statement. There is a beta caption translator built into YouTube which gives you a rough idea what he is saying if you enable it.
Still delaying my preorder/early upgrade because of this (although most likely placebo) and other reasons. Really hope the i9500 someone makes it here to the UK so I can get rid of my temp-phone BlackBerry! :crying:
darrendm said:
I don't think there was any intent to be rude in his statement. There is a beta caption translator built into YouTube which gives you a rough idea what he is saying if you enable it.
Still delaying my preorder/early upgrade because of this (although most likely placebo) and other reasons. Really hope the i9500 someone makes it here to the UK so I can get rid of my temp-phone BlackBerry! :crying:
Click to expand...
Click to collapse
Thanks, I hadn't realized that.
At first glance it seemed to be referring to my post, @emylia777 might have added that was referred to youtube vid.
@emylia777, In that case i apologize.
4ktvs said:
That may be true, but the GPU is more power full so it could be faster due to that. I don't know, they both look good to me.
Click to expand...
Click to collapse
The Adreno 320 should be similar performance to the SGX544MP3 on the Exynos. Both of the chips GPU are clocked higher than stock, we know the SGX544MP3 is at 533Mhz. Plus in theory the Adreno 320 still should perform better due to better intergration in the GPU. The Adreno 320 has more to offer than the SGX544MP3 in the long run such as OpenGL 3.0 and Open CL 1.0, which should make the UI smoother.
Anyways, I won't be surprised in the Exynos version is more optimized, the A7 CPU is a lot slower than the Snapdragon 600, so they'll have to make it optimize for the Exynos chip than the S600.
With 2 GBs of RAM, who knows how many things are running and what is on the priority list. Those are things we don't get to see in these videos.
I wonder if lets say having 5 memory intensive apps open would bog down the CPU priority list and slow the device down a bit.
First comparative says the Octa version delivers 10% better benchmark performance to the Snapdragon 600 variant
......
and better battery life.
http://www.galaxy-s4.info/galaxy-s4...os-5-octa-detailed-review-by-russian-websites
.

Overclocking/undervolting the TF700 gpu

Dear XDA people,
Im currently working with Max's V4 RC2 kernel in combination with Cromi-X 4.6.9 (still need to update to the latest), which gives me a pretty smooth working tablet.
Now, im running the cpu at 1900mhz, 1225mV (still testing if i can go lower), and I can adjust speed and voltage nicely with Trickster Mod.
But, I would wan't to crank up the gpu speed (which is currently 666mhz I think?) and have the same "options/settings" available to do so. For example, a rom limitation of 750/800mhz on the gpu, with a variation of voltages to choose from. This way I can get as much gpu power as possible, since i find gaming on the tf700 pretty disappointing in terms of performance (of course a lot of games are not optimized for tegra).
Do you guys know what would be the best possible solution to overclock/adjust the gpu speed+voltage?
Thanks!
Sent from my GT-I9505 using xda app-developers app
tijsva said:
Dear XDA people,
Im currently working with Max's V4 RC2 kernel in combination with Cromi-X 4.6.9 (still need to update to the latest), which gives me a pretty smooth working tablet.
Now, im running the cpu at 1900mhz, 1225mV (still testing if i can go lower), and I can adjust speed and voltage nicely with Trickster Mod.
But, I would wan't to crank up the gpu speed (which is currently 666mhz I think?) and have the same "options/settings" available to do so. For example, a rom limitation of 750/800mhz on the gpu, with a variation of voltages to choose from. This way I can get as much gpu power as possible, since i find gaming on the tf700 pretty disappointing in terms of performance (of course a lot of games are not optimized for tegra).
Do you guys know what would be the best possible solution to overclock/adjust the gpu speed+voltage?
Thanks!
Sent from my GT-I9505 using xda app-developers app
Click to expand...
Click to collapse
I think 666mhz GPU setting is probably reserved for Satans minions. At the moment the only way to control GPU speed is by adjusting the voltage. This is easiest using hunds kernel (3.1 if you have problems with 3.2) and his app. Together, you can crank the GPU all the way up to 775MHz and fry some eggs on the back of your TF700 and waiting for it to go into nuclear meltdown.
I know the gpu runs hot, thats why I want to see what speeds can be achieved with limited voltage. So you‘re saying the only way to change gpu speed is by setting a higher voltage for it? Why is that exactly?
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
You've posted this in the wrong forum, so it will be deleted, in the mean time there is really no reason to use 1900mhz even less so while gaming. 1700mhz at max (it can go higher but you wont see much change/ if at all in benchmarks/ games but u'll see the difference in battery life)
As for gpu i run 750 mhz but again the difference between 650 - 750 mhz is hardly noticeable, gaming performance isn't great on the tf700, the tf300t doesn't look as good but its noticeably smoother with 3d
Moral of the story the tegra 3 gpu isn't powerful enough for 1920x1200 the tegra 4 wont be much better, the tegra 5 is the interesting one
tijsva said:
So you‘re saying the only way to change gpu speed is by setting a higher voltage for it?
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Yes, that's what I'm saying. Unless you want to learn to create kernels and do all the magical voodoo these wizards do to bring us OC kernels!
tijsva said:
Why is that exactly?
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I have no idea, been wondering that myself. I even posted the question somewhere about a week ago, but no one enlightened me. I really reccomend using hunds kernel and app though. There is a "gaming" option in his app that works very well, good speed without the ominous red glow of molten metal on your TF700's back panel.
TitanUranus said:
Yes, that's what I'm saying. Unless you want to learn to create kernels and do all the magical voodoo these wizards do to bring us OC kernels!
I have no idea, been wondering that myself. I even posted the question somewhere about a week ago, but no one enlightened me. I really recommend using hunds kernel and app though. There is a "gaming" option in his app that works very well, good speed without the ominous red glow of molten metal on your TF700's back panel.
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Are you saying increasing gpu voltage will subsequently increase gpu frequency? (i have no idea how it works, ive never bothered to look into it but now im interested) _that or Hunds will know but im guessing if thats the case freq and voltage must be linked in a voltage table but i would have thought freq could be changed independently to voltage
JoinTheRealms said:
You've posted this in the wrong forum, so it will be deleted, in the mean time there is really no reason to use 1900mhz even less so while gaming. 1700mhz at max (it can go higher but you wont see much change/ if at all in benchmarks/ games but u'll see the difference in battery life)
As for gpu i run 750 mhz but again the difference between 650 - 750 mhz is hardly noticeable, gaming performance isn't great on the tf700, the tf300t doesn't look as good but its noticeably smoother with 3d
Moral of the story the tegra 3 gpu isn't powerful enough for 1920x1200 the tegra 4 wont be much better, the tegra 5 is the interesting one
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Click to collapse
I know the tf700 isnt much of a gaming tablet unfortunately, but then again, why not setting it up so that it runs games as smooth as the hardware will allow ? Every small improvement is an improvement if you ask me.
For 750mhz gpu, what kernel are you using?
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
I'm using hundsbuahs latest kernel, the problem with tegra CPUs is thermal throttling, it starts around 72c on a lot of devices (not sure about the tf700) at 1900 you could find worse gaming performance than a lower cpu / GPU clock speed. Its completely up to you, hundsbuahs kernels give users a lot of flexibility as they can push the devices to the limit, I like _that's kernels personally they suited to my usage (what ever that means)

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