I currently have a Samsung Galaxy S Showcase(I500) Cellular South Model and I am running it on Froyo 2.2 with a voodoo kernel and I was curious to know if I can increase my internal memory/ram?
Nope, that's not possible.
Well that is technically correct, the ROM you choose will have different values associated with how much RAM it uses.
The base system RAM is not expandable, but the amount of ram available for the system will depend on the ROM you have loaded.
Hope this helps.
The RAM free room is dependent to the ROM and the installed applications.
You can not add more physical RAM, unlike by PCs.
BazookaAce said:
Nope, that's not possible.
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Click to collapse
I agree with him
I don't think you can "Increase" Physical ram, but you can decrease ram usage.
M4GxOptic said:
I currently have a Samsung Galaxy S Showcase(I500) Cellular South Model and I am running it on Froyo 2.2 with a voodoo kernel and I was curious to know if I can increase my internal memory/ram?
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Click to collapse
If you mean hardware upgrade (which I believe you do), the answer would be no.
If you mean have less RAM consomption, I guess that'd depend on many things such as but not limited to, ROM, kernel, UI, appKiller...
Related
http://androidandme.com/2011/03/pho...erience-discomfort-while-watching-3d-content/
Looks like the Optimus 3D will be heading to AT&T as LG Thrill 4G. While I'm not sure if I would get this over the SG2, but I'm glad to see AT&T selection for Android phones are getting bigger.
Its the quickest phone so far according to these benchmarks my only beef is that it only has 512mb of ram, i was hoping for a gig. If the bootloader is unlocked this will probably be my next phone, no more samsung for me.
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
peachpuff said:
Its the quickest phone so far according to these benchmarks.
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You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
fen_nyc said:
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
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Click to collapse
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
AJerman said:
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
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I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
fen_nyc said:
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
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Click to collapse
Most benchmarks test memory performance, but there isn't really a test for memory capacity since it already has a set value (the total capacity). The memory performance on this phone will probably be great since they said they are doing dual channel, but I just worry if 512 is enough.
AJerman, thanks for the explanation. I'll need to look into this a bit more in terms of what benchmark the media selects to adequately test smart phones. Considering the small footprint apps take in mobile OSs, I suppose apps will eventually list on their product page that a certain amount of free memory must be available in order for it to function properly.
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
aaaLT said:
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
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Click to collapse
The SGS2 will have 1GB. I have 512 MB in my Captivate right now and I run out of memory, thus, I can only assume with 512 in the Thrill, I would run out of memory.
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
I have the vibrant and after owning the nexus one I feel my vibrant is more nicer lol. I don't plan on getting rid.of.it.
Pinepig said:
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
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Click to collapse
Sent from my SGH-T959 using XDA App
Burko said:
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
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Click to collapse
Negative, lets do a little breakdown on Android memory here.
512 MB in the phone. A large chunk of that is reserved and the user never sees it. As it stands, I see 342 MB of RAM available for use. Now, that 342 is spread across all running services. Lots of apps stay resident unless the memory is needed. This improves load time for the apps, but they will close if memory starts getting low. Then you have your background services. These are still running and will stay running even in low memory unless you reach a critical point where they have to close too. So it's hard to tell how much you really have free. Right now my phone says I have about ~100 MB free.
Now, open up your web browser and load a Flash video. Good ole Adobe and the memory hogging Flash Player. Flash uses a TON of memory, so you can go ahead and say goodbye to most of what you have free. If you have something else running in the background and it's staying resident in the memory for quick start up, there's a good chance it's going to get killed to free memory for the web browser/Flash Player. If you need memory enough, some background services might even get killed as in the example where my timer app was getting killed when I ran a live flash video from the browser.
Thus, 512 MB isn't enough for phones now and the future. It was okay in the last generation of phones, but these new phones with dual core CPUs are only going to have more and more complex apps, and it's going to be more than Flash that's using a large chunk of memory.
I didn't notice this in my first 16GB Tab, but on the 32GB tab, if I open the Task Manager through the minibar, it shows 775 MB total ram I know we are supposed to have 1GB ram, so I figure the 225MB missing is due to god knows what, that's not an issue.
If you go to Settings, Applications, Running Applications, it shows you have only 512 MB ram......the real question is, which one is it?
I also noticed that in the 16gb, but ignored it since the usage of ram in the ram manager exceeds 512mb. What's bothering me is why do the usage of ram differ between the ram manager and the one in running applications.
This was the first thing I noticed when I turned on my 7.0 plus for the first time when I got it on Christmas day. I just disregarded it but I am happy I am not the only one who is curious as to why it is saying 775 MB of ram.
If you take a look at /proc/meminfo you can see the kernel only recognizes 775 MB of memory. Guess that explains why it felt like apps were closing more frequently than on my 1 GB phone.
Question is, why are we getting less than memory than was advertised?
On mine:
Code:
# cat /proc/meminfo
MemTotal: 794900 kB
We are getting all the memory "adverstised", but you have to remember that things like the kernel itself and certain other things take memory before hand. The same thing happens on android phones.
Well wouldn't that still show it as being "used" so to speak out of the total 1GB or 1024 MB? Or does the kernal just allocate itself and then let everything else take over from there?
Zadeis said:
Well wouldn't that still show it as being "used" so to speak out of the total 1GB or 1024 MB? Or does the kernal just allocate itself and then let everything else take over from there?
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I honestly don't remember. I wouldn't be concerned, however, about the lower number. It's perfectly normal on the few android devices I have.
garyd9 said:
I honestly don't remember. I wouldn't be concerned, however, about the lower number. It's perfectly normal on the few android devices I have.
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could it be that some of the ram preserved for the GPU?
dewadewi said:
could it be that some of the ram preserved for the GPU?
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Ah... Never thought of that, but at the same time (IMHO) I think it's unlikely it would use THAT much.
Though I guess if other android devices do it according to garyd it's nothing we should worry about.
dewadewi said:
could it be that some of the ram preserved for the GPU?
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I believe it's RAM reserved for GPU and a few other things, like the Samsung MFC and camera interface.
On Captivate, some of the "speedmod" kernels changed the reserved memory sizes to free up user RAM - but often reducing the reserved memory can break stuff. (For example, trying to port those changes to Infuse caused the camera to stop working, along with video decoding acceleration.)
Zadeis said:
Well wouldn't that still show it as being "used" so to speak out of the total 1GB or 1024 MB? Or does the kernal just allocate itself and then let everything else take over from there?
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Keep in mind this is the Linux kernel plus android.
In this case the system shows how much memory is available after the Linux kernel and android overlay are loaded. the galaxy 7 plus has 1GB of ram.
Now if this was straight Linux without android you would see the full amount of ram listed.
I have a 7" Galaxy Tab 2 and my understanding was that it has a Gig of RAM, but all my task management apps report a max of just under 700 megs of RAM. I know some is probably locked and reserved for the system but that seems like a lot... Anyone know where the rest has gone?
titanshadow said:
I have a 7" Galaxy Tab 2 and my understanding was that it has a Gig of RAM, but all my task management apps report a max of just under 700 megs of RAM. I know some is probably locked and reserved for the system but that seems like a lot... Anyone know where the rest has gone?
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Click to collapse
As you said, it's reserved for system, but if you find too much RAM used, you can click the clear memory button in task manager.
I was wondering the same thing for awhile I thought it was an issue with my tab because on stock my performance was vile compared to how I thought it should perform. Rooted it and flashed today and there is definately an improvement in my benchmarks.
titanshadow said:
I have a 7" Galaxy Tab 2 and my understanding was that it has a Gig of RAM, but all my task management apps report a max of just under 700 megs of RAM. I know some is probably locked and reserved for the system but that seems like a lot... Anyone know where the rest has gone?
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Click to collapse
That sounds about right to me. The default system on a lot of devices uses more RAM than you would think. Flashing to a custom rom will definitely help with that. I flashed mine to CM9 last night and I noticed a big difference in performance. I like it even more now.
I think this is a common thing for all things stock android... my JB (4.1.1) Galaxy Nexus phone (takju build) does the same thing... quite annoying really.
1gbyte but as i know the kernel reserves some memory for system use
Sent from Galaxy S2 or Galaxy Tab2
batkinson001 said:
I think this is a common thing for all things stock android... my JB (4.1.1) Galaxy Nexus phone (takju build) does the same thing... quite annoying really.
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Click to collapse
What's the difference if it doesn't show you system reserved RAM, or it shows it to you, but it's always fully used?
imnuts said:
What's the difference if it doesn't show you system reserved RAM, or it shows it to you, but it's always fully used?
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Click to collapse
it would be nice if they would put a notification or something to indicate this in the menu area as most will not know where their ram went & probably complain about false advertising or something.
When I go to Antutu or Ram Booster they say I only have 1794 mb of ram what happen to the other 250 mb?
fleen said:
When I go to Antutu or Ram Booster they say I only have 1794 mb of ram what happen to the other 250 mb?
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Hi,
Nothing wrong, the rest is for system, GPU (in short)... Not all the RAM is available for the userspace.
Hammer_Of_The_Gods said:
Hi,
Nothing wrong, the rest is for system, GPU (in short)... Not all the RAM is available for the userspace.
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Thanks for the quick reply, does this happen to all phones or just the nexus 5?
I feel like it should be better implemented like have 250mb of its own ram or use at it is needed not just take away from me 250 mb of ram.
fleen said:
Thanks for the quick reply, does this happen to all phones or just the nexus 5?
I feel like it should be better implemented like have 250mb of its own ram or use at it is needed not just take away from me 250 mb of ram.
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Click to collapse
As far as I know, at least for all devices I owned, it's always the same thing (some devices with 1Gb RAM had something like 768 Mb available stock)...
There is absolutely nothing wrong with the available RAM detected from Antutu or RAM Booster or another apps.
fleen said:
Thanks for the quick reply, does this happen to all phones or just the nexus 5?
I feel like it should be better implemented like have 250mb of its own ram or use at it is needed not just take away from me 250 mb of ram.
Click to expand...
Click to collapse
It is like that for absolutely everything. PCs/Notebooks, Tablets, Phones, etc. It's normal.
Just remember one thing that with a build.prop edit (by adding a line) you can fake the available RAM in Settings/About phone (like you can show some CPU info), but I don't know if some apps detect it (I think but... not sure ).
Maybe something like "ro.product.************" .
Maybe a Google search will give you the trick, just a cosmetic thing since the real available RAM is "hardcoded"
mmmmBACON said:
It is like that for absolutely everything. PCs/Notebooks, Tablets, Phones, etc. It's normal.
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Don't pc graphic cards have dedicated memory?
So they don't take "my" memory
fleen said:
Don't pc graphic cards have dedicated memory?
So they don't take "my" memory
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Click to collapse
Yes, but those are dedicated "add-on" cards and are generally limited to PCs and gaming notebooks. The OS would still be using the main system memory. If you had 16GB RAM, the OS and any other processes would be using it regardless. You would never have 16GB available to you. Also, even if you had dedicated memory on the graphics card some of it will also be used regardless without your knowledge.
Any SoC uses the systems main memory.
If you want the full 2GB available to you, have fun never turning on your phone. If you want 2GB only for you, then the system has nothing to run on.
Memory is there to be used. Having a separate section for the OS and 2GB only for your choosing is pointless and inefficient.
mmmmBACON said:
Yes, but those are dedicated "add-on" cards and are generally limited to PCs and gaming notebooks. The OS would still be using the main system memory. If you had 16GB RAM, the OS and any other processes would be using it regardless. You would never have 16GB available to you. Also, even if you had dedicated memory on the graphics card some of it will also be used regardless without your knowledge.
Any SoC uses the systems main memory.
If you want the full 2GB available to you, have fun never turning on your phone. If you want 2GB only for you, then the system has nothing to run on.
Memory is there to be used. Having a separate section for the OS and 2GB only for your choosing is pointless and inefficient.
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I think what the OP is trying to ask is why is the hardware only detecting 1794mb of total actual RAM? Not how much ram the OS utilizes.
Sent from my Nexus 5 using XDA Premium 4 mobile app
mmmmBACON said:
Yes, but those are dedicated "add-on" cards and are generally limited to PCs and gaming notebooks. The OS would still be using the main system memory. If you had 16GB RAM, the OS and any other processes would be using it regardless. You would never have 16GB available to you. Also, even if you had dedicated memory on the graphics card some of it will also be used regardless without your knowledge.
Any SoC uses the systems main memory.
If you want the full 2GB available to you, have fun never turning on your phone. If you want 2GB only for you, then the system has nothing to run on.
Memory is there to be used. Having a separate section for the OS and 2GB only for your choosing is pointless and inefficient.
Click to expand...
Click to collapse
I don't have a problem (well I do but not as much) with the OS and GPU use the 2GB of ram I have available but it should be something like like 300mb out of 2048mb (300/2048) of available ram not just cut my 2Gb of ram to 1794. What if the OS only needs 200 I still would not have 1894mb my max available ram is always 1794.
fleen said:
I don't have a problem (well I do but not as much) with the OS and GPU use the 2GB of ram I have available but it should be something like like 300mb out of 2048mb (300/2048) of available ram not just cut my 2Gb of ram to 1794. What if the OS only needs 200 I still would not have 1894mb my max available ram is always 1794.
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Click to collapse
its not out of 2048MB for one
its 2GiB, not 2GB
from wikipedia
Although most manufacturers of hard disk drives and flash-memory disk devicesdefine 1 gigabyte as 1000000000bytes, software like Microsoft Windows reports size in gigabytes by dividing the total capacity in bytes by 1073741824 (230 = 1 gibibyte), while still reporting the result with the symbol "GB". This practice causes confusion, as a hard disk with an advertised capacity of, for example, "400 GB" (meaning 400000000000bytes) might be reported by the operating system as only "372 GB" (meaning 372 GiB). Other software, like Mac OS X 10.6[5] and some components of the Linux kernel[6] measure using the decimal units. The JEDEC memory standards uses the IEEE 100 nomenclatures which defines a gigabyte as 1073741824bytes (or 230 bytes).
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Zepius said:
its not out of 2048MB for one
its 2GiB, not 2GB
from wikipedia
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Click to collapse
2 GiB is 1024x1024x1024. HDD / MMC / SSD use GB (1000x1000x1000) not GiB, however this is for storage. RAM is usually binary 1024... so it most likely is out of 2048.
http://en.m.wikipedia.org/wiki/Gigabyte
Sent from my Nexus 5 using Tapatalk
fleen said:
I don't have a problem (well I do but not as much) with the OS and GPU use the 2GB of ram I have available but it should be something like like 300mb out of 2048mb (300/2048) of available ram not just cut my 2Gb of ram to 1794. What if the OS only needs 200 I still would not have 1894mb my max available ram is always 1794.
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Click to collapse
Oh, well don't worry, you have 2GB RAM. It might just be the way it is displayed in Antutu. CPU-Z displays the total amount of RAM as 1855MB. Not exactly consistent between programs.
mmmmBACON said:
Oh, well don't worry, you have 2GB RAM. It might just be the way it is displayed in Antutu. CPU-Z displays the total amount of RAM as 1855MB. Not exactly consistent between programs.
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Click to collapse
I will just try to ignore this and I will be happier I guess, my cpu-z still says 1794MB total ram.
The device has 2GB of RAM but you the "BIOS" or whatever controller is in there allocates some for itself and the hardware in the phone (mainly GPU) and the rest is left to the OS.
Sharing RAM is good in general but many systems require X amount of RAM whether it's actively being used or not as it's designed to be able to use it. if it were to call on that memory address and it's full the system would crash (or a STOP error).
So instead of sharing it and allocating it as needed, it's locked off totally from the OS in the event it's ever needed by the hardware.
rootSU said:
2 GiB is 1024x1024x1024. HDD / MMC / SSD use GB (1000x1000x1000) not GiB, however this is for storage. RAM is usually binary 1024... so it most likely is out of 2048.
http://en.m.wikipedia.org/wiki/Gigabyte
Sent from my Nexus 5 using Tapatalk
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And that's why they make 512MB RAM modules instead of 500MB
fleen said:
Thanks for the quick reply, does this happen to all phones or just the nexus 5?
I feel like it should be better implemented like have 250mb of its own ram or use at it is needed not just take away from me 250 mb of ram.
Click to expand...
Click to collapse
Happens to all phones.
Ok guys i get the gist of it now, thank you all.
got a question, i was wondering if there is a problem with my j700M. its ram always stay at 50-80% and if its worth, i'm using a debloated deodexed rom that i got here. before i flashed the rom the same problem persists. any idea?
It's the Samsung rom.
Samsung and the touchwiz interface are notorious for being a ram hog. When the note 3 came out it had 3gb ram. Over 1.5 gb was in use by the rom. The best solution, in my opinion, is to flash a non-samsung rom when it's available. Or even a tweaked kernel.
-sent from this device using this app.
Even if RAM always at 90% , if you don't face lags then no problem
OriginalShinken1 said:
It's the Samsung rom.
Samsung and the touchwiz interface are notorious for being a ram hog. When the note 3 came out it had 3gb ram. Over 1.5 gb was in use by the rom. The best solution, in my opinion, is to flash a non-samsung rom when it's available. Or even a tweaked kernel.
-sent from this device using this app.
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Click to collapse
well i uninstalled touchwiz, my one and only launcher now is C Launcher. up to this date there is no non-samsung roms available in j7. any suggestions on tweaked kernels?
Dr AM said:
Even if RAM always at 90% , if you don't face lags then no problem
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Click to collapse
sometimes i experience lag. probably im just not used to the device coz my previous phone is an oppo n1 mini