Moving Gameloft Game data to External SD - T-Mobile LG G2x

If you have more than one Gameloft game (which is easy when they are buy one get one at $2.99), you've probably run into the problem of not having enough space on your tiny 8GB internal SD. I personally have been fighting with ~200mbs free for the past few weeks and its been annoying me, so I decided I wanted to "fix" the problem, at least till Gameloft gets together and adds an option of where to download the app data.
My first idea was some sort of syslink or bind mount at boot between the Internal and External SD, but while I was researching this I ran into this "convertor" which modifies the apk file to install the game data to the external SD card.
Create the folder called GL on your external SD and the game data from your main folder (sdcard/gameloft/games) copy to "external SD/Gl"
Click to expand...
Click to collapse
I am still looking for a better solution that doesnt require EVERY apk to be modified, so if you good w/ scripts or can think of a way similar to my original idea, please let me know.
Check it out and leave your feedback
Link for Gameloft APK Converter: http://www.mediafire.com/?0octk79867ugqn9
Mirror: http://www.multiupload.com/WXVPV9IVDE
Original Thread on O2X forums: http://forum.xda-developers.com/showthread.php?t=1091455
EDIT: Confirmed working on NOVA 2 and Shadow Guardian. You MUST copy all the game data to /_ExternalSD/GL/ (make sure to remove the "games" folder if it's there, all the data needs to be in the "GL" folder. Also, confirmed it only works on games purchased from Gameloft's website, not the Android market versions.
This is how your GL folder should look on your External SD if you run ls in terminal:
ls /sdcard/_ExternalSD/GL:
GloftN2HP
asphalt6
GloftBPHM
GloftSGHP
nova

May God bless the fruit of your loins with prosperity and well being from now till his return. Bless you!
works great... except with Starfront.
EDIT: looks like starfront works.. just needed wifi to verify the files

Damn, what the hell are the people who buy the Sensation going to do when they only have a measly 1GB for appdata?

having a hard time downloading that file. It isnt working for me. I need this

People w/ the sensation are screwed and r gonna need to create scripts to move stuff SD. I successfully patched all 4 of my Gameloft games and they are working fine. Just make sure you put them in the right folder (see OP). No issues downloading the one-click patcher, but I'll see if I can get another link.
Despite this working well, Id still like to figure out a way to syslink or bind mount the gameloft folders on Internal and external sd.
EDIT: Posted mirror link in OP. Enjoy!

I did this and it worked perfectly (thanks btw!!) but all my saved game data and progress is gone this is for Dungeon Hunter 2 HD

guys - im having a problem with Data but not sure if its different - any time i download the gameloft data via wifi to my 32GB SDCard - the game crashes after the gameloft logo and asks to download the data when you restart (even if the data is already there)

pettigrew95 said:
I did this and it worked perfectly (thanks btw!!) but all my saved game data and progress is gone this is for Dungeon Hunter 2 HD
Click to expand...
Click to collapse
Im not really sure where the save games are stored for Gameloft games. Glad to hear it works, but please let me know if you resolve this issue.

Vylle said:
guys - im having a problem with Data but not sure if its different - any time i download the gameloft data via wifi to my 32GB SDCard - the game crashes after the gameloft logo and asks to download the data when you restart (even if the data is already there)
Click to expand...
Click to collapse
I would double-check that the folders are set up properly. it is case sensitive, so be careful. I layout exactly how the folders should be arranged in the OP. Another thing u can check is have it download SOME of the game data, and go and find it. It may help you track down the issue, (like folders arrange incorrectly). Hope that helps!

i tried to launch the program but it crashes after loading.. this is so frustrating.. i feel like going back to HTC (never had this level of problems)

Vylle said:
i tried to launch the program but it crashes after loading.. this is so frustrating.. i feel like going back to HTC (never had this level of problems)
Click to expand...
Click to collapse
This has nothing to do w/ the manufacturer of your phone. We are essentially "hacking" these games to trick it into using the external SD. You would have this exact same issue, on say, the newly releases HTC Sensation (if not worse because of the lack of space on the Internal SD). Also, I just want to point out that I doubt this will work on "cracked" apks for Gameloft, so those may cause crashes as well.
Im not very fond of hacking each APK to work, as it will eventually cause issues, and this would best be solved by syslinking or bind mounting the two folders between the internal and external SD card. Unfortunately, I dont have enough background knowledge to write the script from scratch, as it requires some kernel modification, and would have to be unique to each phone.

cm7 by default installs your games to the sdcard, but if you want your games to install on internal storage i have attached a config file that goes in /system/etc make sure to back up old one first, ps i dont know the site i got the infop off of and the re done config file it isnt my work im just letting people know here ill post in a second post since its on my phone and im using a computer
never mind found the website for the info:
http://forum.xda-developers.com/showthread.php?t=1088474
i am already using it my g2x but i have the fstab file that will put your games on the external storage if anyone wants pm me

crisis187 said:
cm7 by default installs your games to the sdcard, but if you want your games to install on internal storage i have attached a config file that goes in /system/etc make sure to back up old one first, ps i dont know the site i got the infop off of and the re done config file it isnt my work im just letting people know here ill post in a second post since its on my phone and im using a computer
never mind found the website for the info:
http://forum.xda-developers.com/showthread.php?t=1088474
i am already using it my g2x but i have the fstab file that will put your games on the external storage if anyone wants pm me
Click to expand...
Click to collapse
Do you have any strange side effects from using it? Did it require any modification to the files from the other thread to be used on the G2x?

I'm using trinity kernel and it was just a matter of changing fstab so no
G2x pwned, cm7 (trinity) killer combo "density 190"

crisis187 said:
I'm using trinity kernel and it was just a matter of changing fstab so no
G2x pwned, cm7 (trinity) killer combo "density 190"
Click to expand...
Click to collapse
Hmm, Ill have to give it a shot?
EDIT: This DOESNT work when using the files from the other thread, as it mentions its specifically for the i9003. Tried it and both SD cards cant be seen. It may need to be modified, as I looked at both files and they are completely different.

Its basically the reverse ill post the fstab file when I get home the 1 for external storage it wont let me attach from my phone so got to wait till I get home
G2x pwned, cm7 (trinity) killer combo "density 190"

Okay, I used the changed from the Samsung version and modified our vold.fstab to mount the partitions properly. Give the attached vold.fstab file a shot and see if it works. Seems to work for me Please post your feedback.
Backup your original vold.fstab file (its in /system/etc).
ADB push this file to /system/etc after mounting it as R/W (u can do it in terminal but I use the app Remount)
Reboot
Check SD "layout" in Settings
EDIT: Seems you cant mount either SD card as MASS storage after switching files :/. Anyone w/ experience feel like chiming in?

btate0121 said:
May God bless the fruit of your loins with prosperity and well being from now till his return. Bless you!
He said everything I was thinking I've been trying to figure this out for weeks I have 12 game loft games and been moving them back and forth now I can't wait till I get home to do this
Sent from my G2seXy using XDA App
Click to expand...
Click to collapse

devious338 said:
btate0121 said:
May God bless the fruit of your loins with prosperity and well being from now till his return. Bless you!
He said everything I was thinking I've been trying to figure this out for weeks I have 12 game loft games and been moving them back and forth now I can't wait till I get home to do this
Sent from my G2seXy using XDA App
Click to expand...
Click to collapse
Dont try the vold method. Use the APK Patcher in the OP and please post your results .
I have not been as successful as I originally thought, as some of the games refuse to work
Nova 2 works great, but Modern Combat 2: Black Pegasus, Asphault 6, Nova, and the Shadow (forgot the name) crash after loading the main menu.
Click to expand...
Click to collapse

Works great no problems so far
Sent from my G2seXy using XDA App

Related

Me playing FF7 on the Galaxy S

Check it out
http://www.youtube.com/watch?v=BNCnnHnoQfU
PSX4Droid
Wonderful!
Add a list of games that you would recommend downloading!
Thanks
Awesome!
Looks like it could use a small frame rate increase, but its still awesome.
Is there an option to hide the on screen controls for people that want to use a mini bluetooth keyboard or something like that?
Berserk87 said:
Awesome!
Looks like it could use a small frame rate increase, but its still awesome.
Is there an option to hide the on screen controls for people that want to use a mini bluetooth keyboard or something like that?
Click to expand...
Click to collapse
Agree, looks a little jerky. Maybe newer versions will be optimized to run better on Galaxy S hardware.
I have a feeling its using CPU and very little GFX card. Maybe with the next version we will get some GFX support. I have not tried but I heard you can hide the controls and use a Wii mote with it.
YellowGTO said:
I have a feeling its using CPU and very little GFX card. Maybe with the next version we will get some GFX support. I have not tried but I heard you can hide the controls and use a Wii mote with it.
Click to expand...
Click to collapse
wont be compatible on the Galaxy S phones because the developer said that it currently does not work with BT 3.0 devices
YellowGTO said:
Check it out
http://www.youtube.com/watch?v=BNCnnHnoQfU
PSX4Droid
Click to expand...
Click to collapse
How did you get it to work? I have the .bin and .cue file in a folder but I just get a blank screen. I tried renaming to .img but no luck.
FF Tactics works just fine. It's the only other game I have to test.
I've tried a ton of games, that are eboot files and they all work fine. most of them have no lag, and if they do its minor. but some games like resident evil have a lack of controls due to no r2 and l2 buttons.
Maverick777 said:
How did you get it to work? I have the .bin and .cue file in a folder but I just get a blank screen. I tried renaming to .img but no luck.
FF Tactics works just fine. It's the only other game I have to test.
Click to expand...
Click to collapse
yellowgto, can you post a quick guide on how to set up the psx4droid app? i have the bios but i can't seem to find it on the app. thanks!
p.s. i don't have a sd card installed, do i need one?
arsinic said:
yellowgto, can you post a quick guide on how to set up the psx4droid app? i have the bios but i can't seem to find it on the app. thanks!
p.s. i don't have a sd card installed, do i need one?
Click to expand...
Click to collapse
where is the bios then? I downloaded it from megaupload to the internal SD so it was in /sdcard/downloads but if you transferred over wire it would be wherever you put it.
Once on disc just click the bios button in the app and nav to it. When I went back into the emulator it asked for rom location and it started playing FF VII.
when i play FF7 my audio lags quite a bit. i cant seem to get it as smooth as all the videos i see on youtube of people playing on their galaxy s phones. i always make sure i kill all the programs running in the background before i play a game too.
What BIOs are you using and Livebackground maybe? I use 1001
dont.panic said:
where is the bios then? I downloaded it from megaupload to the internal SD so it was in /sdcard/downloads but if you transferred over wire it would be wherever you put it.
Once on disc just click the bios button in the app and nav to it. When I went back into the emulator it asked for rom location and it started playing FF VII.
Click to expand...
Click to collapse
sorry, i made a folder under sdcard/psx/bios and i couldn't get to my internal memory with the usb cable attached. a couple hours later i played with the app again and is saw that i could see the root of my memory and set up the psx bios that way. weird how i couldn't get to the bio folder with the usb attached. thanks for responding.
YellowGTO said:
What BIOs are you using and Livebackground maybe? I use 1001
Click to expand...
Click to collapse
im using 1001 and i dont have a live background. i also make sure that my cpu is clocked at 1 ghz through setcpu. ill see if converting the ROM to a pbp file makes any difference.
arsinic said:
sorry, i made a folder under sdcard/psx/bios and i couldn't get to my internal memory with the usb cable attached. a couple hours later i played with the app again and is saw that i could see the root of my memory and set up the psx bios that way. weird how i couldn't get to the bio folder with the usb attached. thanks for responding.
Click to expand...
Click to collapse
well thats because the usb was attached, pull down the notification panel and unmount it so you can see the internal SD card on your phone.

Beta testers wanted: NES, tool to manage data partition

Update 03/08/11
NotEnoughSpace has finally graduated to the Android Marketplace!
Beta testers can currently get it at its "thank you" price of $0.99.
I will set the regular price in a week so hurry
*** *** *** ***
Note #1: your phone needs to be ROOTED to use this application.
Note #2: so far, only tested on Droid Incredible and HTC Desire.
From the built-in help:
About this application
This application's goal is to help you understand and possibly work around a common vexation of using Android; i.e. these messages:
"not enough space"
"Low on space. Application data space is low."
What is happening?
You've checked your phone's vitals and it appears that it has plenty of space left, both internal storage and SD Card storage. So, what's happening?
Android allows your applications to store their data, primarily, in a dedicated partition whose size happens to be much smaller than even the phone's internal storage space. Generally south of 150 MBs.
This is the partition that fills up so quickly and that Android has been complaining about.
And the help goes on and on so I'll stop here.
The short version
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Additionally, you can use the app to cleanup the Dalvik cache but it's not the app's primary function.
Please, help test it!
I will gladly welcome any constructive criticism; I expect most of it to be along the lines of "The tool is not quite accurate" and that's what I wish to address first.
To create a debug report (these are very important):
Simply select the "Debug" menu and follow the on-screen instructions.
The whole email business is so that you can copy/paste from a desktop client.
The .apk can be downloaded from nexus.zteo.com/projects/beta/
Update 12/04/10
The application should now display correct stats for phones/ROMs that use Busybox. If you have already tested it and it said "NaN" please try it again.
This should be interesting, maybe kinda Android GpartED?
cyansmoker said:
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Click to expand...
Click to collapse
Curious, does this mean you can move and symlink data, or are you talking about Froyo Apps2SD?
teorouge said:
This should be interesting, maybe kinda Android GpartED?
Click to expand...
Click to collapse
Obviously not, he's managing what's there, he's not partitioning anything.. Did you read?
khaytsus said:
Obviously not, he's managing what's there, he's not partitioning anything.. Did you read?
Click to expand...
Click to collapse
Come on, what's the matter dude? I did read, and from what I read I thought whole partition handling was the only thing this app would be missing. Single files is a good start, but making that "kinda GpartED" would be killer. Though I fear you should be in bootloader/recovery to work on those, don't know how Android deals with them (i.e. in Windows you have programs you can change partitions size "on the fly" with). Now that I elaborated more, are you still angry?
This application would be genius. I'm wondering however, will the phone still be able to access that data once it is moved off of the system memory and onto the SD Card? And is it possible to actually partition the /data/data section so that it will use more than the allowed 150mb that it has, like open it up so that instead of it being partitioned to a small amount, it just roams free with the rest of the 748mb or whatever that is in the system memory.
A promising app, thanks.
Navigon, however, doesn't like its data to be moved to SD card. Even after moving it back with the app, it FCs (Android 2.1). I think I have to reinstall. So be careful if you're trying to do the same.
Edit: After reinstalling the .apk (without doing anything with the maps), Navigon works again. The packet installer didn't ask me if I wanted to replace the existing installation (as is otherwise usual in such a case).
Edit2: There seems to be a general problem. The next app I tried was mediaU. It has a large database which I moved (using NES) to the SD card. It also FCed after having moved its database, and restoring to the old location (again using NES) also didn't succeed. No error message during restore, but app still won't run.
Phone: Galaxy 3, Android 2.1 (original ROM).
mizch said:
A promising app, thanks.
Navigon, however, doesn't like its data to be moved to SD card. Even after moving it back with the app, it FCs (Android 2.1). I think I have to reinstall. So be careful if you're trying to do the same.
Edit: After reinstalling the .apk (without doing anything with the maps), Navigon works again. The packet installer didn't ask me if I wanted to replace the existing installation (as is otherwise usual in such a case).
Edit2: There seems to be a general problem. The next app I tried was mediaU. It has a large database which I moved (using NES) to the SD card. It also FCed after having moved its database, and restoring to the old location (again using NES) also didn't succeed. No error message during restore, but app still won't run.
Phone: Galaxy 3, Android 2.1 (original ROM).
Click to expand...
Click to collapse
Tonight I'm gonna try for sure and report back, this does look promising! Did you succeed with some apps?
teorouge said:
Did you succeed with some apps?
Click to expand...
Click to collapse
K9 seemed to work. However, I had to reflash for another reason, and now K9 reports its lib as being in the standard location (reported by NES). For now, I have stopped testing NotEnoughSpace so I can not say more.
mizch said:
K9 seemed to work. However, I had to reflash for another reason, and now K9 reports its lib as being in the standard location (reported by NES). For now, I have stopped testing NotEnoughSpace so I can not say more.
Click to expand...
Click to collapse
eh? K9 has native use of the SD card if you enable it... Why would you use this on it?
Thanks for doing this testing, guys.
I will install these apps and test them myself.
teorouge: you moved the database/ directory, is that it?
mizch: so, you re-installed K9 after reflashing, right?
Everybody: what about the "free space" numbers reported by the app? Do they seem correct to you? I had to use a dedicated algo to compute them, taking block size in account, and I've had reports of fairly surprising discrepancies.
Free space doesn't seem to update after moving, though I see the difference in the Titanium Backup count: tried for a couple of apps (G Earth and well... don't remember!) and it did move everything, free up space on /data and I can still use those apps. Still afraid to move many apps, just moving one at the time and test.
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Heres the debug report: 1:/dev/block/mtdblock6 268032 224572 43460 84% /data
2:62855 /data/data
3:4096/0/265352
Sorry - never mind; found the info in FAQ.txt after downloading
cyansmoker said:
Note #1: your phone needs to be ROOTED to use this application.
Note #2: so far, only tested on Droid Incredible and HTC Desire.
From the built-in help:
About this application
This application's goal is to help you understand and possibly work around a common vexation of using Android; i.e. these messages:
"not enough space"
"Low on space. Application data space is low."
What is happening?
You've checked your phone's vitals and it appears that it has plenty of space left, both internal storage and SD Card storage. So, what's happening?
Android allows your applications to store their data, primarily, in a dedicated partition whose size happens to be much smaller than even the phone's internal storage space. Generally south of 150 MBs.
This is the partition that fills up so quickly and that Android has been complaining about.
And the help goes on and on so I'll stop here.
The short version
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Additionally, you can use the app to cleanup the Dalvik cache but it's not the app's primary function.
Please, help test it!
I will gladly welcome any constructive criticism; I expect most of it to be along the lines of "The tool is not quite accurate" and that's what I wish to address first.
To create a debug report:
Simply select the "Debug" menu and follow the on-screen instructions.
The whole email business is so that you can copy/paste from a desktop client.
The .apk can be downloaded from nexus.zteo.com/projects/beta/
Click to expand...
Click to collapse
Do you have more details about this program anywhere? I went to the download page but see no further info...
Help Section Typo
Under A Quick user guide in your user guide(?) that prompts when you run the apk for the first time there is a typo in the last sentence:
You can touch any application to explore its content and figure out what is taking up some much space.
Click to expand...
Click to collapse
So far I havent run into any issues with the apk...
Not to burst anyones bubble, but Choose Install Location has been doing this in a comprehensive way for weeks. http://www.appbrain.com/app/choose-install-location-free/com.beidl.chooseloc
Free Memory?
bdt1995 said:
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Click to expand...
Click to collapse
I'm having the same problem as bdt1995. Running CM 6.1 RC1.. the only difference is the total memory is 196.2 and the free is:194.3 MB cuz I'm using a Nexus.. CM6 might be the problem?
bdt1995 said:
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Heres the debug report: 1:/dev/block/mtdblock6 268032 224572 43460 84% /data
2:62855 /data/data
3:4096/0/265352
Click to expand...
Click to collapse
Same here (total 196.2MB, Free 194.3MB, all apps 4KB), system details in my sig. Using apps2sdext, over 200 apps.
Debug info:
Code:
1:/dev/block/mtdblock5 200960 112144 88816 56% /data
2:96070 /data/data
3:4096/0/198951
Same problem as above with Cyanogen 6.02, However it looks promising.
I Think that moving data to standard SD can leads to security issue, because SD can be readed and written by any apps. Should be better if the app recognize /EXT partition, if exist, and move data here.
i'd like to try it and i get my lil sis to try it also she gets this problem a lot i have the droid incredible and my sis has the droid eris.
bdt1995, rnh16, britoso, mmorselli:
Thanks for the debug info. Indeed Cyanogen is a tad "exotic" for NES at this point.
Please download the latest version of NES -- I just uploaded it. It contains an extra debug line which should allow me to make it work so please paste your debug output here one more time.
JerseyFF:
Oops, thanks.
lhinsz:
Because it is a beta version, it hasn't been released yet and all the information you may need is contained in the Help screen. I tried to make it comprehensive.
BigNate:
Should work with HTC devices, yes. Could you or you sister paste her phone's debug screen here?
Zandog:
I do not think that both apps share the same goal so no lives should be lost (Seriously, not much of a bubble to burst?)

Re-installing a Gameloft Game - how to save my savegame

So I started playing Eternal Legacy and keep having an issue where the game freezes towards the end of a battle in the area by the mines. Sometimes I can get through 1 battle only to have it freeze after another. Anyone have this issue?
Gameloft sent me a link to redownload and re-install the game and said to delete the old one. But does anyone know how to save my savegame files so I don't have to start the game all over again? I searched the GloftELHD folder but didn't find any files that looked like a save game.
Most gameloft games store their saved games on memory card e.g. Asphalt 6 (profile.sav) and modern combat 2 (save.bin), and some save it in phone memory as application data (Dungeon Hunter 2)
If you can't find any save game file in Eternal Legacy folder, try saving the application data by Titanium Backup
hasaan6545 said:
Most gameloft games store their saved games on memory card e.g. Asphalt 6 (profile.sav) and modern combat 2 (save.bin), and some save it in phone memory as application data (Dungeon Hunter 2)
If you can't find any save game file in Eternal Legacy folder, try saving the application data by Titanium Backup
Click to expand...
Click to collapse
Of course there is nothing in that folder even remotely called "save" so thats out. Titanium backup works without Root? My device is stock.
Rogue Leader said:
Of course there is nothing in that folder even remotely called "save" so thats out. Titanium backup works without Root? My device is stock.
Click to expand...
Click to collapse
No backup currently gives back up app-data without root. You might be able to copy the data out with ADB if you can isolate what file it is, even without root.
ryocoon said:
No backup currently gives back up app-data without root. You might be able to copy the data out with ADB if you can isolate what file it is, even without root.
Click to expand...
Click to collapse
Yeah copying the file out isn't a big deal I can do it through windows explorer. The problem is there is no way to identify which file it is. I would just backup the whole thing but that would defeat the purpose of re-installing the game then. I'm not even convinced re-installing the game will fix my freezing problem.
Rogue Leader said:
Yeah copying the file out isn't a big deal I can do it through windows explorer. The problem is there is no way to identify which file it is. I would just backup the whole thing but that would defeat the purpose of re-installing the game then. I'm not even convinced re-installing the game will fix my freezing problem.
Click to expand...
Click to collapse
Have you tried GameLoft Support? Asking on the forum where the save-game data is for that particular game? If it is on the phone itself, gotta get it with ADB, if it is on the SD-card, then you can copy off SD-card to another spot.... If you can't find that info, then I don't know what to tell you. I have that game but haven't started it yet (got it as a freebie 2-for-1 deal). So I wouldn't mind knowing too. I honestly wish they published at least a little bit of detail on this stuff, but they are used to supporting iOS devices, where normal users can't get into this nitty-gritty stuff to poke at it.
ryocoon said:
Have you tried GameLoft Support? Asking on the forum where the save-game data is for that particular game? If it is on the phone itself, gotta get it with ADB, if it is on the SD-card, then you can copy off SD-card to another spot.... If you can't find that info, then I don't know what to tell you. I have that game but haven't started it yet (got it as a freebie 2-for-1 deal). So I wouldn't mind knowing too. I honestly wish they published at least a little bit of detail on this stuff, but they are used to supporting iOS devices, where normal users can't get into this nitty-gritty stuff to poke at it.
Click to expand...
Click to collapse
I actually have tried Gameloft Support themselves, and the guy from Gameloft basically told me he didn't know either.
I'm not sure but you can try follow steps, i think you can get back saved data after uninstalling game:
1. Plug you device with USB cable and open the "Removable disc F (or N or G,J the name could vary)" then open "Gameloft" folder.
2. You will see the "games" folder.
3. Pick up the game you need.
4. Then you will see the whole game data.
Click to expand...
Click to collapse
The other games do have a savegame file, but this one nothing is marked savegame.
That said not even sure I'm gonna re-install just yet so this may all be moot, just swapped in a Sandisk Class 4 32 gb card and now everything seems to be working better.
Rogue Leader said:
I actually have tried Gameloft Support themselves, and the guy from Gameloft basically told me he didn't know either.
The other games do have a savegame file, but this one nothing is marked savegame.
That said not even sure I'm gonna re-install just yet so this may all be moot, just swapped in a Sandisk Class 4 32 gb card and now everything seems to be working better.
Click to expand...
Click to collapse
Hmmm.. So may just have been a hardware glitch with read-times or such odd? One can only hope as much. It is a shame that GameLoft's support isn't better. Considering that their games (even if often buggy) are generally some of the better ones out there (even if generally ripped from other popular games on other platforms).
ryocoon said:
Hmmm.. So may just have been a hardware glitch with read-times or such odd? One can only hope as much. It is a shame that GameLoft's support isn't better. Considering that their games (even if often buggy) are generally some of the better ones out there (even if generally ripped from other popular games on other platforms).
Click to expand...
Click to collapse
I think it may be, I played for about an hour last night and no problems (plus the class 4 Sandisk runs WAY smoother than the 16gb Class 2 card I had). I almost laughed when I got that email, it seems like such a simple question but the fact he straight out told me "I don't know", I've never gotten something like that from tech support before. Another thing I did was reduce my max text messages per thread to 50 and delete a lot of old stuff (probably about 1000+ texts), that has helped with the phone's sluggishness, and I would bet helped the game as well. I would assume Android prioritizes that task and so it can affect other apps.
I've found that their games are a mixed bag. Eternal Legacy is stunning, graphics are unbelievable for a phone, everything works well, but then I get these freeze ups, and worse if you pause the game to answer a call or check an email/text message, it shuts down! MC2 is really stunning as well, but 50% of the time if you go into the control menu the game force closes, and we have had 1000 threads on the targeting with the right stick. Assassins Creed has decent graphics, great controls and play style, but TONS of graphical glitches, and a pretty cheesy story that completely ignores a huge plot point of the Assassins Creed games aside from a passing reference to animus and memories in the menus.
help me about this too?
that's help me too and work thank you for all ^_^

[Q] downloadfile-x.apk, Invalid Package File, The Package was not signed correctly.

I've seen countless threads on these 2 errors, but I just found something intriguing on my android device.
This one is a Measy U1A android stick (the ones that you connect to your TV via HDMI). A truly nice piece of hardware, but it seems to have some issues.
Since day 1 I can't install apps most of the time. Yes, *most* of the time. 80% I get the "Invalid Package file" error, another 10% of the time I get a "Package was not signed correctly", but curiously enough, a 10% of the time the packages go through and install correctly.
Of course, this gets on my nerves.
Now, I'd really want to know what's going on and I'd love some help from the true Android experts.
This is what I've already done:
Got a Log Viewer to see what was going on.
At first it said that was an error downloading (more on this later)
Then other times it said that there was no signature for X or Y file INSIDE the apk file (I remember some libraries, I was trying to install netflix on my tests)
So, I tried to tackle the download error by checking the space (df), I found that /data had few space remaining, so I cleared stuff from it. Now I have 308Mb free, more than enough to download Netflix (14Mb download). I'm talking about /data since I found out that the downloadfile-x.apk files get downloaded to /data/data/com.android.providers/downloads/cache
Tried again, nothing. Ok, so I thought that maybe there was some weird error in the /data partition. I created a directory on the sdcard portion of the stick and linked it (ln -s). Same issues. I created a directory on my external sd card and liked to it, and the same.
Now, for the weird part, and this is where I'd love some insight:
Out of 5 downloads, ES File Explorer got installed correctly, and I got a bunch of EQUALLY SIZED downloadfile-x.apk files on that directory, but NONE OF THEM HAS THE SAME MD5 SUM. Weird? Yep, but that could only mean 3 things: Either there's a problem with my wifi/network stack, or the /data, /sdcard, /mnt/extsd partitions ALL have errors in them. The 3rd option is that Perhaps Google signs every download with a different salt and that's the reason they are all different. But I DON'T THINK THE 3rd OPTION IS LOGICAL OR PRACTICAL.
Now, I don't have access to recovery here... well, I haven't tried but there's no obvious option, perhaps CWM but I don't want to risk it too much since it ran Ubuntu for a while and now that won't boot (that's another topic, unable to debug it since I can't see anything on the screen until it boots).
I've already tried:
1. Deleting Play Cache and Data, rebooting
2. Deleting Play and installing it again (it took several tries because of the same issue)
3. Factory Default and logging to my google account again
4. FIRMWARE UPGRADE (yes, I found a new firmware, it seems faster and more stable, but I still have that issue).
Now, I haven't found a memory checker or a "nand" (as you call it) checker on the app market, do these apps exist? I'd love to rule this out.
Thanks if anyone has another option, as I said, I'm out of them. The funny thing is that once the apps are installed THEY WORK FINE!!!!
Please help, I just can't spend 15 minutes to install each app that I want :laugh:
I know my way around Linux, so don't be afraid to suggest crazy things :fingers-crossed:
*The only thing I still want to do is to be able to boot Linux again and perform some tests from there*
No one?
Sent from my Galaxy S3 using Tapatalk 2
NuttyBunny said:
I've seen countless threads on these 2 errors, but I just found something intriguing on my android device.
This one is a Measy U1A android stick (the ones that you connect to your TV via HDMI). A truly nice piece of hardware, but it seems to have some issues.
Since day 1 I can't install apps most of the time. Yes, *most* of the time. 80% I get the "Invalid Package file" error, another 10% of the time I get a "Package was not signed correctly", but curiously enough, a 10% of the time the packages go through and install correctly.
Of course, this gets on my nerves.
Now, I'd really want to know what's going on and I'd love some help from the true Android experts.
This is what I've already done:
Got a Log Viewer to see what was going on.
At first it said that was an error downloading (more on this later)
Then other times it said that there was no signature for X or Y file INSIDE the apk file (I remember some libraries, I was trying to install netflix on my tests)
So, I tried to tackle the download error by checking the space (df), I found that /data had few space remaining, so I cleared stuff from it. Now I have 308Mb free, more than enough to download Netflix (14Mb download). I'm talking about /data since I found out that the downloadfile-x.apk files get downloaded to /data/data/com.android.providers/downloads/cache
Tried again, nothing. Ok, so I thought that maybe there was some weird error in the /data partition. I created a directory on the sdcard portion of the stick and linked it (ln -s). Same issues. I created a directory on my external sd card and liked to it, and the same.
Now, for the weird part, and this is where I'd love some insight:
Out of 5 downloads, ES File Explorer got installed correctly, and I got a bunch of EQUALLY SIZED downloadfile-x.apk files on that directory, but NONE OF THEM HAS THE SAME MD5 SUM. Weird? Yep, but that could only mean 3 things: Either there's a problem with my wifi/network stack, or the /data, /sdcard, /mnt/extsd partitions ALL have errors in them. The 3rd option is that Perhaps Google signs every download with a different salt and that's the reason they are all different. But I DON'T THINK THE 3rd OPTION IS LOGICAL OR PRACTICAL.
Now, I don't have access to recovery here... well, I haven't tried but there's no obvious option, perhaps CWM but I don't want to risk it too much since it ran Ubuntu for a while and now that won't boot (that's another topic, unable to debug it since I can't see anything on the screen until it boots).
I've already tried:
1. Deleting Play Cache and Data, rebooting
2. Deleting Play and installing it again (it took several tries because of the same issue)
3. Factory Default and logging to my google account again
4. FIRMWARE UPGRADE (yes, I found a new firmware, it seems faster and more stable, but I still have that issue).
Now, I haven't found a memory checker or a "nand" (as you call it) checker on the app market, do these apps exist? I'd love to rule this out.
Thanks if anyone has another option, as I said, I'm out of them. The funny thing is that once the apps are installed THEY WORK FINE!!!!
Please help, I just can't spend 15 minutes to install each app that I want :laugh:
I know my way around Linux, so don't be afraid to suggest crazy things :fingers-crossed:
*The only thing I still want to do is to be able to boot Linux again and perform some tests from there*
Click to expand...
Click to collapse
hey dude
finally a fellow measy u1a user.....
where r u from???
regarding the package invalid problem the rom of the device isnt exactly signing the package while installing....hope measy would release an update(i know its impossible)
i tried installing mk808 firmware but couldnt despite tampering its kernel code
no use of factory reset as it just installs the already existing os
p.s
i am trying hard to find a wifi remote control app to control this dongle from my sammy galaxy r mobile but no luck did u do anything like that??
also check out
http://forum.xda-developers.com/showthread.php?t=2173501
thanks
mahi98 said:
hey dude
finally a fellow measy u1a user.....
where r u from???
regarding the package invalid problem the rom of the device isnt exactly signing the package while installing....hope measy would release an update(i know its impossible)
i tried installing mk808 firmware but couldnt despite tampering its kernel code
no use of factory reset as it just installs the already existing os
p.s
i am trying hard to find a wifi remote control app to control this dongle from my sammy galaxy r mobile but no luck did u do anything like that??
also check out
http://forum.xda-developers.com/showthread.php?t=2173501
thanks
Click to expand...
Click to collapse
Mexico City here.
I found a firmware update, it makes the homepage icons bigger, changes the boot screen and overall feels faster. But I still have the same error.
As for the remote control, I found a vnc server that can be run on the dongle, and any vnc viewer can be used to control it.
I got a Rikkomagic III (not S, silly me), and let me say, that thing kicks the U1A over the window, performance is great but it has no bluetooth.
I'll keep trying to find a solution for my issue, as the Rikkomagic works fine.
Sent from my Galaxy S3 using Tapatalk 2
What's that remote app name??
Sent from my GT-I9103 using xda app-developers app
mahi98 said:
What's that remote app name??
Sent from my GT-I9103 using xda app-developers app
Click to expand...
Click to collapse
https://play.google.com/store/apps/details?id=org.onaips.vnc
That's the server. You need a VNC viewer for your phone
NuttyBunny said:
https://play.google.com/store/apps/details?id=org.onaips.vnc
That's the server. You need a VNC viewer for your phone
Click to expand...
Click to collapse
As of now there is only one app . Remodroid which works as per requirement
you can download it from play store. you need to install in both the Dongle and cellphone . it works well.but sluggish at times

New Phone - Backing up Subway surfers

I have a high score in Subway Surfers, I've also played counless hours, so I've wracked up a lot of coins and unlocked a lot of items. I have the galaxy note 2 for tmobile and it broke. It doesnt charge any more and they are sending me a new phone. I want to back up my data so i don't lose all my progress in subway surfers.
I was looking at the hack and how it has you replace the files in the com.kiloo.subwaysurf folder with modified text files to give unlimited coins etc... I tried copying my 3 data files to the ext sdcard so I could put them on my new phone, but when I looked at the files in a text editor, they were out of date and contained 1 month on scores, etc. So i figured they weren't being used in the operation of the game. I deleted the 3 data files in that folder, turned the game on, and sure enough, deleting those files had no affect. I tried replacing them with the hacked files people are using to cheat, and sure enough, nothing happened. So if the 3 files in my com.kiloo.subwaysurf aren't actually being using to store my Subway Surfer data, then where exactly is it being stored so I can back it up?
Please help.
Thanks.
The free version of Titanium Backup can back up an app + data. Did that not work (is the data not being backed up, too ?) ?
When I went to market, it said Titanium Backup Pro free or paid, requires root. I am not rooted.
Ah, if you're already getting a replacement it might be worth it to root to be able to get your data off. You might need root to see the correct files, but maybe someone knows a way for this specific game.
Pennycake said:
Ah, if you're already getting a replacement it might be worth it to root to be able to get your data off. You might need root to see the correct files, but maybe someone knows a way for this specific game.
Click to expand...
Click to collapse
Rooting will cause me to loose my warranty. my phone has already broken after only having it 2 months. It wouldnt make sense for me to lose my warranty over a video game. I'm sure there has to be a way to back up my data without rooting.
mistachy said:
I have a high score in Subway Surfers, I've also played counless hours, so I've wracked up a lot of coins and unlocked a lot of items. I have the galaxy note 2 for tmobile and it broke. It doesnt charge any more and they are sending me a new phone. I want to back up my data so i don't lose all my progress in subway surfers.
I was looking at the hack and how it has you replace the files in the com.kiloo.subwaysurf folder with modified text files to give unlimited coins etc... I tried copying my 3 data files to the ext sdcard so I could put them on my new phone, but when I looked at the files in a text editor, they were out of date and contained 1 month on scores, etc. So i figured they weren't being used in the operation of the game. I deleted the 3 data files in that folder, turned the game on, and sure enough, deleting those files had no affect. I tried replacing them with the hacked files people are using to cheat, and sure enough, nothing happened. So if the 3 files in my com.kiloo.subwaysurf aren't actually being using to store my Subway Surfer data, then where exactly is it being stored so I can back it up?
Please help.
Thanks.
Click to expand...
Click to collapse
You can backup your app data with carbon backup app , it also works on non-rooted devices but you will need a pc , here's the download link go to play store for more details.https://play.google.com/store/apps/details?id=com.koushikdutta.backup&hl=en
mistachy said:
Rooting will cause me to loose my warranty. my phone has already broken after only having it 2 months. It wouldnt make sense for me to lose my warranty over a video game. I'm sure there has to be a way to back up my data without rooting.
Click to expand...
Click to collapse
just a suggestion,
I have tried.
just root it have a backup with titanium backup,
and then unroot it.,
you wont lose your warranty.
Warning,
just have backup,
flashing anything might increased your flash counter which may lose your warranty.
Sent from my HTC Desire X using xda app-developers app
aarish1 said:
You can backup your app data with carbon backup app , it also works on non-rooted devices but you will need a pc , here's the download link go to play store for more details.
Click to expand...
Click to collapse
worked really good. i used mybackuppro for all else and carbon for data restore. thanks so much all
would an app like app to zip do the same? i have all my data on another phone and upgraded to the sIII and now my old pphone don't have service of course. but it does have app2zip for some weird reason.
I am having the same problem. I have lots of coins and items in Subway Surfer on my old Samsung Epic 4g. I just got a new Samsung Galaxy S4 on Verizon. Both of my phones are not rooted. I am reading up on it and will probably end up rooting my new S4 and would root my Epic if I needed to. I have a further problem in that the micro USB port on my Epic is broken. I have tried Carbon back up but it doesn't seem to be compatible with my Epic. Even if it was It says it requires a PC which I assume I would involve using the micro USB port which is broken.
I figure the backup programs copy files from the old phone to the new phone. I have tried to do this several times myself with no luck. I have found 3 folders to copy they all seem to be named com.kiloo.subwaysurf. The first 2 one on the SD card. One is in Android/Data and one is in .VungleCacheDir. The third is on the phone under /mnt/asec. I copied them all and tried to replace those files in those places on the new phone. The first 2 copied fine. The third was wierd because the /mnt/asec folder on my S4 was empty. I tried to place the com.kiloo.subwaysurf file from my old phone in that folder but my file manager wouldn't let me. I tried doing it with Astro, jumble file manager, and a third file manager and none of them let me. That leads me to believe there is some permission issue. I am assuming rooting would allow me to copy this file but I don't know that even if I did this strategy would work. Does anyone know if it would work or not? If so how do I make it work?
Is there a back up app that would allow me to copy this app and the app data over to my new phone using the SD card or bluetooth? Is there a version of Carbon back up that is compatible? Even if there is can I use it without a working micro USB port?
Does Titanium backup require a working micro USB port? If it does I can try and root my Epic without using the micro usb port which I haven't read enough yet to see if it is possible.
My third option is trying to fix the micro usb port on the Epic. I have kept my epic alive this far by using replacement parts from another Epic. I also used that other epic as a battery charger. The last time I took it apart it looked like of the 8 or so pins connecting the micro USB plug to the motherboard of the phone 2 were broken off. I tried to bend them back down and I thought I had fixed it but I guess not. Any advice on fixing the port would be helpful.
---------- Post added at 01:55 PM ---------- Previous post was at 01:09 PM ----------
mistachy said:
worked really good. i used mybackuppro for all else and carbon for data restore. thanks so much all
Click to expand...
Click to collapse
Would mybackuppro work to restore the an app AND that apps data? like the OP (and me) want to do with Subway Surfer? I downloaded the trial version of mybackuppro and it backed up Subway Surfer but it says I need the pro version to restore it on a different device. I don't mind buying the pro version but I would like to know if it would serve my purpose first. I am desperately trying to transfer all of my Subway Surfer winnings onto my new phone. Any help would be much appreciated. Thanks
Carbon back up doesn't seem to be compatible with my old phone (epic 4g) and likely requires a working micro SD port, which my epic lacks.
mistachy said:
I have a high score in Subway Surfers.
Click to expand...
Click to collapse
If you connect Subway Surfers to a Facebook account it will bring your high score to your new phone. Mine did at least. I made a separate facebook account just for the occasion. I haven't figured out how to bring my coins and items with me yet though. good luck.
Subway Surfers restore on Galaxy Note 3 (VzW)
Got my new Verizon Galaxy Note 3. Its not rooted, although I hear a method is now available. I've tried everything under the sun to try and get a restored copy of Subway surfers to work. I have a rooted Motorola Driod Bionic. So Subway surfers is backed up there. I have a rooted Google Nexus 10 tablet, I can use TBpro to restore SS on the nexus device. Ive tried just about every highly rated back/restore app that is free from the marketplace. None of them restore the data. I've tried going and installing older SS apk files, and using my saved userpref, onlinestatus, etc etc. But that doesnt appear to work either.
I've installed hacked apk that gives you everything, and since SS links with FB you can get your Highscore. But whenever a new SS update comes out, you wont get it, because there are no marketplace links.
Anybody have luck using any application/scheme to save/restore SS user/profile data on a non-rooted android device?
Helium worked for me .
I first made a backup of data to my external SD card. I then restored the data from the sd card on the same phone to verify that the process was successful ( cuz once or twice the backups appeared to be successful but there were some errors when I attempted to restore).
I then installed helium on the new phone. Using file explorer go to the carbon folder. in that make a folder com.kiloo.subwaysurf. Then send the backup files from carbon folder of ur old phone to ur new phone.
Next, open helium . restore >restore from external/ internal sd card, select subway surfers and you're done!
bernyzilla said:
If you connect Subway Surfers to a Facebook account it will bring your high score to your new phone. Mine did at least. I made a separate facebook account just for the occasion. I haven't figured out how to bring my coins and items with me yet though. good luck.
Click to expand...
Click to collapse
Using three different android device, I tried d every backup program that is free. I already have titanium backup pro o two of the device. That I'd the only thing that worked to retore the coins, powerups, and achievements.
---------- Post added at 07:40 PM ---------- Previous post was at 07:36 PM ----------
ckr1986 said:
Helium worked for me .
I first made a backup of data to my external SD card. I then restored the data from the sd card on the same phone to verify that the process was successful ( cuz once or twice the backups appeared to be successful but there were some errors when I attempted to restore).
I then installed helium on the new phone. Using file explorer go to the carbon folder. in that make a folder com.kiloo.subwaysurf. Then send the backup files from carbon folder of ur old phone to ur new phone.
Next, open helium . restore >restore from external/ internal sd card, select subway surfers and you're done!
Click to expand...
Click to collapse
Tired this on my nexus 10 tablet. But helium would not even retire what it backed up. My nexus is rooted so I tried backing up with and without root allowed for helium. All restores using helium onto the same device failed. That was my hope. To get a restore that worked. Then using those backednuo files. Didn't work, but wasn't a surprise since it never worked even on the original device.
Just chiming in here. I used titanium pro to back up subway surfers and it did absolutely jack. also logging into facebook only brings me my high score back. nothing else.
You backed up on what device? You restored onto. Rooted Note 3?
Lost my data
jetguat said:
Got my new Verizon Galaxy Note 3. Its not rooted, although I hear a method is now available. I've tried everything under the sun to try and get a restored copy of Subway surfers to work. I have a rooted Motorola Driod Bionic. So Subway surfers is backed up there. I have a rooted Google Nexus 10 tablet, I can use TBpro to restore SS on the nexus device. Ive tried just about every highly rated back/restore app that is free from the marketplace. None of them restore the data. I've tried going and installing older SS apk files, and using my saved userpref, onlinestatus, etc etc. But that doesnt appear to work either.
I've installed hacked apk that gives you everything, and since SS links with FB you can get your Highscore. But whenever a new SS update comes out, you wont get it, because there are no marketplace links.
Anybody have luck using any application/scheme to save/restore SS user/profile data on a non-rooted android device?
Click to expand...
Click to collapse
Hi jetguat, can you please share the hacked apk. I am unable to download it from the usual links. I lost my data from my previous phone as I assumed that google will save the data for all applications that I have installed. Now I hope to recover more than just my best score. thanks
gharika said:
Hi jetguat, can you please share the hacked apk. I am unable to download it from the usual links. I lost my data from my previous phone as I assumed that google will save the data for all applications that I have installed. Now I hope to recover more than just my best score. thanks
Click to expand...
Click to collapse
If the hack includes hacks of in app purchases or coins, then it can be posted onto xda. In fact, it can not even be discussed on xda, as it is considered warez.
Since there are no details of the hack, the discussion can continue, but please do not post or discuss warez.
Thanks!
justmpm said:
If the hack includes hacks of in app purchases or coins, then it can be posted onto xda. In fact, it can not even be discussed on xda, as it is considered warez.
Since there are no details of the hack, the discussion can continue, but please do not post or discuss warez.
Thanks!
Click to expand...
Click to collapse
Hi JustMPM,
I am trying to locate the one where the data for the player stats are retained and can be backedd up without root. A fresh install does not clear them out. No warez are expected.
Thanks
get a computer and this job will be done
mistachy said:
I have a high score in Subway Surfers, I've also played counless hours, so I've wracked up a lot of coins and unlocked a lot of items. I have the galaxy note 2 for tmobile and it broke. It doesnt charge any more and they are sending me a new phone. I want to back up my data so i don't lose all my progress in subway surfers.
I was looking at the hack and how it has you replace the files in the com.kiloo.subwaysurf folder with modified text files to give unlimited coins etc... I tried copying my 3 data files to the ext sdcard so I could put them on my new phone, but when I looked at the files in a text editor, they were out of date and contained 1 month on scores, etc. So i figured they weren't being used in the operation of the game. I deleted the 3 data files in that folder, turned the game on, and sure enough, deleting those files had no affect. I tried replacing them with the hacked files people are using to cheat, and sure enough, nothing happened. So if the 3 files in my com.kiloo.subwaysurf aren't actually being using to store my Subway Surfer data, then where exactly is it being stored so I can back it up?
Please help.
Thanks.
Click to expand...
Click to collapse
Well, so you are using an android phone. My solution should work for you then since it has a SD card (you have it and it isn't broken right?).
So the thing you need to do is that you have to get a memory card reader to read your SD card on the computer. The next step would be to download a data backup software to collect your entire data. The tool you can use are plenties, some example would be EaseUS, recuva etc.
But personally I will suggest you go with easeus since they are offering some discount right now and most of their products are free. So here is the link to todo backup download. Just follow the instructions. After the data backup is done you just copy it to your new phone's memory card and then everything should be all set.

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