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Hey guys, I know you'll tell me to search, but I've searched all of the boards for the HTC Touch Pro, Diamond, and even the Tilt and I simply can't find an emulator that actually works right on my HTC Touch Pro. Here's what I've tried:
PocketSNES 1.12.200 - Freezes when I load a rom.
PocketSNES 1.53 - Glitches on basically every single rom or crashes.
Morphgear 2.4.0.9 - Extremely tiny and the menu glitches in landscape mode.
Can someone please tell me what emulators and what versions they're using? I'm having the worst time finding a practical emulator that works on the HTC Touch Pro.
Thanks in advance.
Update
Best version of PocketSNES for the Touch Pro (thanks Snakie): n0p's PocketSNES WM5,VGA-compatible Build (02.02.07)
Fix for mapping the hardware keyboard keys (thanks Dilta): Dilta's KforTouchPro 1.0.0.3
have you searched here? i think not, theres a few thread around
http://forum.xda-developers.com/search.php
Thanks for your helpful reply, Brendo! However, I searched this entire forum and tried different versions of emulators as recommended for hours upon hours. All I see are people saying it works, while not really giving specific information on how to get it going. And the ones that do give specific information don't even come close to how they describe it.
Can anyone who's got an SNES emulator to run on the HTC Touch Pro please respond?
in for someone who has an answer cause i cannot find one either
I've also looked around for a few hours and wasn't able to find anything that worked. I found one called smartgear(2577) which looked promising but it doesn't recognize the .smc filetype yet. Hopefully someone here knows of one that will work well with our Touch Pros.
is it true that morphgear is freeware? the version I got expires after 5 minutes of play
the one found here is working on my Sprint TP
http://n0p.tonych.info/?PocketSNES
I dl'd the "WM5,VGA-compatible Build (02.02.07)" file
extracted the contents and copied them over to my storage card.
I had to make sure all my roms had the .smc extension for the program to see them.
Am I correct in guessing that that famous emulator is slow as heck on our Touch Pro's?
I'd used the QVGA version with my 624mhz 6700 (oc'ed) and it was barely playable. I've since given up on a playable version of windows mobile snes.
Someone earlier had suggested there was a SNES version for the Diamond that used opengl drivers - and thus would be faster, but I haven't seen it anywhere.
Thanks for the n0p one. I just tried it out and it's the most usable one I've come across. Although i wish the button mapping would work with the slide-out keyboard. Almost every button I try to assign is set to "0x5e" regardless of the letter pressed on the keyboard. I'm also using Sprint.
http://forum.xda-developers.com/showthread.php?p=2850031
I gotta try these because I need my emulation.
I looked into that other forum, morphgear was already listed and doesn't work well at all. All the pocketsnes verisons are pretty iffy as well, the best imo is the n0p verison although that isn't spectacular either. I wish there was something else out there..
snakies said:
the one found here is working on my Sprint TP
http://n0p.tonych.info/?PocketSNES
I dl'd the "WM5,VGA-compatible Build (02.02.07)" file
extracted the contents and copied them over to my storage card.
I had to make sure all my roms had the .smc extension for the program to see them.
Click to expand...
Click to collapse
Thanks for the specifics, Snakies. I remember trying this one but I had it in a weird video mode that was glitchy (Landscape right stretched) and figured the emulator was just messed up. But if I run it in normal Landscape Right it works like a charm. Thanks for the confirmation!
Also, to someone who posted in here earlier, there's a post that has a program for the TP that temporarily changes the input mode on the keyboard to make it compatible with older Pocket PC apps. Here's the thread:
http://forum.xda-developers.com/showpost.php?p=2791652&postcount=36
So Snaky, can you share what settings your using? I'm using the defaults with Landscape Right and it works well, but I'd like to get rid of that controller skin on the side if possible.
Awesome! Thank you
this version of snes emulator is much better than before.... but its still... super slow and laggy. is it running perfectly for anyone? if so, what are your settings?
It runs very well for me. Just be sure to disable sound. Now what i am really curious about is if anyone has gotten the gba emulator to run at decent speeds
The link is dead for "n0p's PocketSNES WM5,VGA-compatible Build (02.02.07)" that was recommended in the first post & by Snakie.
Can someone share this file or perhaps an updated link ?
Thanks.
Currenly I'm using Morphgear but the performance is not great. Would like to try this.
Can someone please send me nops snes emulator? the link doesnt work. Im not sure what version I have but when I load a rom it all freezes and nothing happens. The link is down and Ive tried googling for the emulator and they all refer to the same link, I even tried rapidshare and torrents and Im getting nothing.
http://n0p.8bit.fm/?PocketSNES
Be sure to check out GenesisPlus too while you're at it .
Today the 21th in the Amazon Appstore the free-for-a-day game is Peggle! However, even just trying to see the info, or maybe read the reviews, or look at the screenshots rudely pops up the message Not Compatible... And downloading it from the appstore is of course out of the question.
First, change the title to say Peggle, not Pegger...
Secondly, I just got done playing a few levels on my Tab... With a little know how posts like this wouldn't be relevant... (Like the Plants vs. Zombies post... "OMG!! IT'S OUT BUT IT DOESN'T WORK FOR TAB!!" ... Or netflix... same deal)
The trick would obviously be to make the market think you are on a different device... Changing your build.prop is quite simple (assuming root is in place), and this is what you need to change in order for the market to not think your device is what it really is... Mine was "My Wall" for a while to download Peggle.
Than, just to be safe, fire up Chainfire 3D and load up the Tegra 2/Nvidia driver, runs smooth as butter...
It's not wise to change your build.prop to much because a lot of programs revolve around it (such as swype's configuration/save files)
ALWAYS back up ANYTHING you change in your root folder... copy the build.prop over to your sd card in a backup folder before changing it.
p.s. I'm not responsible nor liable for anything you do to your device because of what you read here... I'm just a conduit of information. I also will likely not help you with any "OMG MY TAB IS BRICKED" posts because of this... If you are brave enough to change anything in your root folder, than you should do your RESEARCH!
I've changed the title, what was I thinking? Anyway, I admit was hoping somebody knowledgeable would know a way to circumvent that message, and tell us.
I have found system/build.prop, but what property did you change in that file to change the model? I noticed a number of GT-P1000's Do all of them need to be changed? You changed it to "My Wall"? Does it need to be that, or is it anything but SGT?
Thanks!
I downloaded it onto my sgs2, and then just sent it via bluetooth to my tab. Works perfectly.(I do have amazon appstore installed on both my devices.)
You are on the right path, I changed the first 3 references (maybe 4) toward the beginning of the file. Please be sure you back the file up unchanged on your sd card. When you've downloaded the game I recommend going back to that original file.
You can change it to whatever you want.
Sent from my "better than an iPad" tab running Overcome Hermes.
stoney73 said:
I downloaded it onto my sgs2, and then just sent it via bluetooth to my tab. Works perfectly.(I do have amazon appstore installed on both my devices.)
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Click to collapse
I want a sgs2 dangit! Tmobile is frustrating me.
Sent from my "better than an iPad" tab running Overcome Hermes.
Using the Amazon app store, I added the game on my Vibrant.
Then went to the tablet's Amazon app store and clicked on the install button.
It didnt complain about anything and installed fine.
Sent from my SGH-T959 using Tapatalk
ipnekgs said:
Using the Amazon app store, I added the game on my Vibrant.
Then went to the tablet's Amazon app store and clicked on the install button.
It didnt complain about anything and installed fine.
Sent from my SGH-T959 using Tapatalk
Click to expand...
Click to collapse
Yup, there are various ways to trick it into working... I don't have a second device that supports it, so I just did it "the hard way" I suppose.
The initial check is right as you click download... so bypassing it on one device than downloading on another is logical... Kind of like the PSN store and multiple PS3's.
Paraphrasing my comments over at Amazon to add this forum's conversation...
I've got a Galaxy Tab (SCH-I800) and I was being told I can't use this with my Tab. What the hell?? How do you write a game that can't run on a Galaxy Tab?
Anyway, I "purchased" it on the web site using my laptop computer and the Amazon website, went back to the Tab and installed it from my available-to-download apps and it installed fine and it ran just fine.
I've played Peggle on my Xbox 360 and on my Nintendo DSi before as well, but this Android version feels a little sloppy (the opening dialog asking for username is blank, the music doesn't loop properly--it plays out and fades, then restarts--as if it's repeatedly playing an audio track that fades at the end). Otherwise, gameplay works great, zoom-in works great, etc. I don't understand why it's been blocked from installing on a bunch of systems that clearly are able to run it just fine. (another fellow with an Asus eee Transformer in another review had the exact same problem and suggested that way around the block that I described earlier.) Am I overlooking some detail as to why we're being denied this from these devices?
btyork, I'll keep that build.prop in mind, I have a feeling that may come in handy. It wasn't needed this time though, because the other-phone-trick worked beautifully. It worked just like ipnekgs described. I just installed the appstore on the wife's SGS, logged in with my account, and downloaded Peggle on it without a hitch. After that I switched back to my Tab, and Lo!, it was ready for installation on the SGT. Lovely!
I AM intrigued by stoney73's remark... Can you install an app on one phone and then send it by bluetooth to another one? Or just download the app instead of installing it? How does that work, does an installation from the appstore leave a file behind somewhere? I'd love to know where!
Thanks guys!
BTW, I'm not claiming it doesn't run on our beloved Tab, Amazon refuses to install it, claiming it's Not Compatible. In cases like this I always like to try it out myself, to see if the claim is true, as often it isn't. Chuzzle for instance definitely has graphical problems, but perseverance paid off with Peggle, as it runs beautifully, no problems at all so far (though I've played just a couple of levels). I wonder what possesed Amazon to refuse us even to download it. I've haven't seen that one before, and I've downloaded quite a few apps.
'Buying' it from the website and then installing it from 'my apps' on the tab worked here.
It may not be fully compatible with a stock galaxy tab.. I have had zero problem with it running on my tab using overcome hermes and chainfire 3D using the nvidia driver...
Sent from my "better than an iPad" tab running Overcome Hermes.
beestee said:
'Buying' it from the website and then installing it from 'my apps' on the tab worked here.
Click to expand...
Click to collapse
Same for me, played quite a few levels with no issues. I have the Alpha HC ROM installed on my SGT
Maybe it's an error. My Tab is rooted, but apart from that it's stock: not flashed, no Chainfire3D, just stock JMK, but Peggle seems to work flawlessly.
It works perfectly fine on the Tab. I have played a couple hours of it with no problem.
I did have to "buy" it from my Nexus One, but then I was able to install it on my Tab right from the Amazon app. The download took forever.
ableeker said:
BTW, I'm not claiming it doesn't run on our beloved Tab, Amazon refuses to install it, claiming it's Not Compatible. In cases like this I always like to try it out myself, to see if the claim is true, as often it isn't. Chuzzle for instance definitely has graphical problems, but perseverance paid off with Peggle, as it runs beautifully, no problems at all so far (though I've played just a couple of levels). I wonder what possesed Amazon to refuse us even to download it. I've haven't seen that one before, and I've downloaded quite a few apps.
Click to expand...
Click to collapse
The same has happened with a few android market apps, which then require the workaround, and end up working perfectly.
Sent from my GT-P1000 using XDA Premium App
ended up finding a download link somewhere, can't remember where now.
completed adventure mode and never had a single problem.
like PvZ though, it's a big install (not so much on the SGT though)
My Xoom is running Tiamat ROM "hammerhead". I used the basic install from their post. That gives you some idea of what my software looks like.
I bought the Motorola Xoom camera kit to use a ps3 controller with my xoom. I used sixaxis controller for a while. Unfortunately that application does not support analog sticks. It will use them as the Dpad but it's a no go for certain games requiring both analog sticks. My hope was that this method DID prove fruitful with those games; However after plugging the ps3 controller in i noticed that the lights blink, but im unable to use the controller. It doesn't work with any of my emulators when trying to map the keys for playing.
The last thing i can think is that it's the ROM im using and I need to go back to stock, but i htoiught i'd try here first before spending a few hours reflashing stock roms and loading MicroSD card scripts.
Nv1dia said:
My Xoom is running Tiamat ROM "hammerhead". I used the basic install from their post. That gives you some idea of what my software looks like.
I bought the Motorola Xoom camera kit to use a ps3 controller with my xoom. I used sixaxis controller for a while. Unfortunately that application does not support analog sticks. It will use them as the Dpad but it's a no go for certain games requiring both analog sticks. My hope was that this method DID prove fruitful with those games; However after plugging the ps3 controller in i noticed that the lights blink, but im unable to use the controller. It doesn't work with any of my emulators when trying to map the keys for playing.
The last thing i can think is that it's the ROM im using and I need to go back to stock, but i htoiught i'd try here first before spending a few hours reflashing stock roms and loading MicroSD card scripts.
Click to expand...
Click to collapse
I can't help you with this but you could make your post title more descriptive of your issue to attract attention from gamers.
I appreciate the reply, though I wanted more Input than a gamer could possibly provide. The issue has been resolved though. I don't quite know what I did but hitting buttons on the desktop made it work. So I'm happy.
Nv1dia said:
I appreciate the reply, though I wanted more Input than a gamer could possibly provide. The issue has been resolved though. I don't quite know what I did but hitting buttons on the desktop made it work. So I'm happy.
Click to expand...
Click to collapse
I'm glad you resolved it. I doubt the problem had anything to do with the rom, but I had hoped someone that used those emulators would be able to assist.
Ok so I followed theses steps on you tube for dual booting CM7 and Webos and seems to be installed ok but when it reboots it goes straight into Webos and doesnt bring up the boot screen so you can pick whether u want Webos or CM7 has anyone else tried this with success and if so what could I be doing wrong? here's a copy of the YouTube video
http://www.youtube.com/watch?v=fHoQM3KW1sU&feature=youtube_gdata_player
Sounds like you didn't install moboot
Here is the main page for CM7 there is a lot of troubleshooting steps here, you should probably just do it over using the instructions here, they were flawless.
Rootzwiki
Yep, I've put CM7 on mine and my G/F's TP...no issues.
Put three zips in a folder (CM7, Moboot and Clockwork Recovery)
Boot into USB mode, run the nova command.
It's simple as pie...I think you just missed that file/folder for moboot as said.
I just installed the Alpha2 version of CM7, using the youtube "idiots guide to CM7 install" or something like that. Had to search around for the zip files needed but it works almost flawlessly. By that I mean, it's responsive, looks like android, sort of, and doesn't seem to crash much. I know I have alot to learn about this exact "flavor" of Android, but it should be fun. And my webos is still intact.
here is the youtube link http://www.youtube.com/watch?v=fHoQM3KW1sU&feature=feedwll&list=WL
OK, I've had a couple of days with this now, the only complaint/problem is the wifi connection doesn't seem to be as stable as the HP Webos side. I don't know what might be the specific issue, or what the cure might be, but reconnecting seems easy enough. The keyboard w/assist is awesome.
Adobe flash player says it is incompatible with this platform, any way to fix that?
I have downloaded and installed about 20 normal apps, including some live wallpapers, and they all work well. I am impressed with CM7 as an alternative to Webos
Thank You Cyanogenmod team.
Dan
Sent from my HP Touchpad using Tapatalk
You guys should try the Xron-ified Mod of the CM7 Alpha 3.
Hey I was just wondering, some of the really cool games like iron man 3 and real racing 3 isn't compatible with the tf700. Would these games work if I were to root it. Or is there any other way for these games to work. Thanks a lot
Iron man 3 works, playing it now.
Rooting it won't make a difference. It won't suddenly become compatible in the play store.
Iron Man 3 plays fine, can't speak for Real Racing, not my type of game.
You have two options:
- Sideload it. Buy it on another device and transfer it to your TF700.
- Alternatively, there are thousands of websites who offer the apk. That's all I can say about it as per the rules on the board, I'm afraid. I know it's not ideal, and I don't particularly like the solution myself, but the developer doesn't provide another option, it's their own fault. If you want to know more, let me know (send me a PM).
I saw the option for side loading on my recovery and wasn't sure how it works. Would the function be similar to backing up an application in say, titanium back up, transferring that file to another device, and then running titanium again to install it? Or does it run the apk from there? Either way, these options may not work for games that connect to a server and check the compatibility of your tablet. That would require build changes in your system. I think Gameloft does this type of check. I was unable to transfer one of their games from my phone to the tablet for this reason.
I downloaded from the play store onto my Acer A500 and then backed up the app with ES File Explorer. Then copied the backed up apk to my tf700, installed it, and it downloaded all the needed files. Runs fine.
fsured said:
I saw the option for side loading on my recovery and wasn't sure how it works. Would the function be similar to backing up an application in say, titanium back up, transferring that file to another device, and then running titanium again to install it? Or does it run the apk from there?
Click to expand...
Click to collapse
The former -- TB backups work fine for most cases.
Either way, these options may not work for games that connect to a server and check the compatibility of your tablet.
Click to expand...
Click to collapse
That is correct.
That would require build changes in your system. I think Gameloft does this type of check.
Click to expand...
Click to collapse
Correct again. As far as Gameloft goes (I haven't played that many games on the 700) that would suck even harder because they a) make AAA-rated and popular games, and b) they are the main culprits in not properly identifying compatible devices (I believe most of their games run just fine when sideloaded, however).
I was unable to transfer one of their games from my phone to the tablet for this reason.
Click to expand...
Click to collapse
Obviously, you mileage may vary.
Compatibility of games
I've come across this problem a few weeks ago when trying to purchase Machinarium, which also identifies as incompatible.
I'm thinking it would be in ASUS' interest to have developers correctly identify their apps/games' compatibility with the TF700. Could we perhaps start a list of incorrectly identified compatible games from the Play store, and then could someone forward it to an ASUS representative?
My contribution:
- Machinarium
I side loaded the Real Racing 3 .apk
And its HORRIBLY broken, textures all over the place and sub 20fps to almost stuttering at times.