Are there any audio enhancements that we can flash? Im running das_BAMF remix. It is the ****. Is it possible one of the devs could write something that would make the audio quality better for our thunderbolts? Id want mine to sound like my ipod. Quality wise. Any ideas? Or is there better compression method than mp3 that would allow for peak quality in songs on this device. ??
Step 1. Download PowerAmp
Step 2. Use FLAC
Step 3. ????
Step 4. Profit
Yeah Your Best Bet is Downloading a Music Player From Market that Is Highly Customizable Like PowerAmp.
Related
So I'm not completely satisfied with Vibrant's default music player and its EQ. I tried Astro Player but the EQ on that is crap. I found out MixZing has THE EQ I'm looking for and it sounds quite amazing but the app itself is not ideal as a music player and the EQ taxes the CPU = lower battery. Is there another player with a similar EQ or is there a program I can use to force a EQ over the ENTIRE phone (not just music player) so that I can then use any music player. I don't care if I have to root the device to get such an app to work.
I'm new to Android coming from Nokia XpressMusic series (which sound amazing with their EQs) so looking to replicate that. It's a HIGH priority for me being an audiophile.
Has anyone noticed low frequency distortion when playing MP3s (and perhaps other audio formats) in the Sense Music Player? It's subtle, but definitely there. It's more noticeable in music with lots of bass. I know it's the Sense Music Player's fault because PowerAMP sounds just fine playing the exact same MP3s. Since SRS WOW can only be enabled in the Sense Music Player, that's the one I want to use. PowerAMP's equalizer, despite what people may say, is garbage. Aside from the low frequency distortion, the Sense Music Player sounds way better than PowerAMP when SRS is enabled.
The distortion I'm talking about doesn't seem to interfere much with the actual music quality. It's just an annoying, low-pitched popping noise that you can hear in the background so to speak. I hear the sound regardless of whether SRS is enabled or not. The equalizer can be on or off too. It's even there when listening to music via Bluetooth A2DP. I have several high quality headphones and the distortion effect is present in all of them.
I've tried several different ROMs and kernels (including the stock) and the issue has been present in all of them. Has anyone had the same experience? To be clear, I'm not looking for advice on what to use besides the Sense Music Player to avoid this issue. I've tried them all and they're all garbage. The Sense Music Player with SRS WOW enabled is the closest thing to my HD2 with the SRS WOW HD software audio driver. The HD2 (running WinMo 6.5.3) sounds better than any portable music player I've ever heard. You have to know what equalizer settings to use in the SRS control panel for the type of music you're listening to, of course. I just want to see if others can confirm my findings. Any help would be appreciated. Thank you.
I find the sense player to be almost worthless, particularly in dock mode. Is suggest go.do.g another player.
Sent from my ADR6400L using XDA App
funkybside said:
I find the sense player to be almost worthless, particularly in dock mode. Is suggest go.do.g another player.
Sent from my ADR6400L using XDA App
Click to expand...
Click to collapse
You must not have read my entire post. I specifically said that I'm not looking for someone to recommend using another music player. I am concerned about the sound quality. I know of no other music player that can take advantage of SRS WOW capabilities of this phone. Aside from the distortion I described, the sound quality of the Sense player is better than anything else available.
I have noticed weird pops too when I'm using Pandora
my Tbolt is bone stock
hi all
i have a question
which android music player have a best sound quality?
which is the closest to audiophile sound?
poweramp sounds very natural if you ask me, but a bit noisy in idle. flac support and eq feature makes it even sweeter, worth the 5$ easily.
moto defy + akg k370
Most of them use system libraries starting from decoding input file to output, so there should be no difference in sound quality regardless of which is used. One of the notable exceptions from this rule is PowerAMP (no link to Android Market thanks to XDA rules, I'm to much of a n00b to post a link).
I don't believe you can reproduce anything even remotely close to audiophile sound on poor DACs which devices produced up-to-date have.
I really really wish Bose would get into the cell phone game. They need to start redesigning the internal audio systems for these smartphones asap! It has to be able to be done.
Try "RockBox for android" true best SQ for android
astron1985 said:
hi all
i have a question
which android music player have a best sound quality?
which is the closest to audiophile sound?
Click to expand...
Click to collapse
TTPod all the way. The best music player I have used yet.
Remember to hit the thanks button if I helped! It only takes a second!
After talking to numerous people about how to improve the sound quality on their particular device, it seems this is an appropriate venue.
Maybe this can save some time for current and new developers. I wonder how many new developers attempt to "fix" an audio problem without knowing that a fix is either not necessary or futile. In particular, with Beats Audio being the new fad. This post is for everyone... newbies, moderate and advanced users/developers.
First, file format is the number one factor in sound quality. MP3s basically suck... and Apple's file format is not much better. So much audio information is lost due to compression that no matter how good the amp or headphones one uses, they do nothing to improve the inherent quality.
2. Always use .FLAC or .WAV for lossless and best sound possible.
3. Beats Audio is not much more than a gimmick. To hear the intention of the artist, one should listen to the music 'flat ' with no equalization at all. Otherwise, if you really like to enhance the bass, then just use the basic bass tone control on your favorite audio player.
4. I recommend the Sennhieser Headphones with the best frequency response you can afford. This is just a recommendation, so use what ever company you favor. Just look for frequency response to ensure you are hearing all the music is outputting. If you love bass, then the low end of frequency should be around 25 or 30 Hz. High end should not be below 15kHz. Optimally, your cans should reproduce 20Hz to 20kHz.
5. I use Power Amp app on my X2 because it plays all audio files... I don't know all the apps available that play WAV and FLAC, but ensure it does.
6. The headphone jack is the best quality save the HDMI port... unless someone finds a way to export audio from the USB port. This can be a legitimate goal for developers!
Bluetooth or any over-the-air method degrades the audio to at least some degree (Bluetooth is probably the worse).
7. For super audio files, get your music at www.hdtracks.com. This is the only place I've found that sells super audio files online.
Otherwise, rip directly from CD or DVD to WAV or FLAC. NEVER move from an MP3 (or other compressed format) to WAV or FLAC. Just remember, quality in = quality out.
I hope this helps those who care about music quality and inspires developers to improve upon the technology available. Thank you for your time!
Droid X2 CM7
Thanks for sharing. useful information!
These are some interesting ideas for the audiophiles, but many people can't notice a difference between a FLAC or an 320k MP3 file. Still i think all devices should come with FLAC codecs and other types that are becoming popular.
Using the USB to export audio it can eat a lot of battery imo. Supposing that you will connect a DAC to the device... But i agree with you on the Sennhieser headphones, if you want good sound go for it
I have mixed reviews from Galaxy Note users about my free Speaker Boost app (source code is here). The app is supposed to boost media volume (in the usual way, by using the Equalizer API). Most reviewers say it doesn't work, but one says it works.
I'd like to get to the bottom of this. To that end, I'm posting here. If anybody wants to try it (heeding all the warnings; if you use Speaker Boost at too loud a setting, you can bust a speaker--three or four reviews, for other devices, testify to this; my feeling is that it's safer for voice than music), I would appreciate reports.
If it works for some but not all people, maybe we can try to figure out what the differences are. If it works for nobody, I have another idea how to get it working, but I'll need help from users.
Working for me, Criskelo v8 & Speedmod Kernel 3-6 just incase it matters.
Is there anybody it doesn't work for?
It does not work on the Stock Music Player since it has its own equalizer presets but works on other players on ICS and I assume it will do the same on Gingerbread. The increase in sound is not that loud but this little boost is definitely nice.
Most sound boosting apps do not work on the stock music player. You should probably mention it on the description to avoid getting bad reviews.
Final5k said:
It does not work on the Stock Music Player since it has its own equalizer presets but works on other players on ICS and I assume it will do the same on Gingerbread. The increase in sound is not that loud but this little boost is definitely nice.
Click to expand...
Click to collapse
Hey, you're right. On my Epic 4G Touch with 2.3.6, it also doesn't work in the stock music player (well, actually, I don't use Speaker Boost myself, but instead I use Earpiece, which has some additional functions, but it does the audio boost the same way). I've never used the stock music player before, actually (I never listen to music; I use sound boost for movies and audiobooks). Thanks for the hint that the stock music player's equalizer is overriding this. I think that at on some devices I can override the stock music player's equalizer by grabbing the session ID of the music player audio session from the log, and attaching an equalizer to it with higher priority than the music player's equalizer. I will experiment with that when I have some time.