I thought we should compile a list of ROMS that work with n64oid. State which ROM and where you got it from.
Mario 64 (Rom Gripper++)
Diddy Kong Racing (Rom Gripper++).
I am Running DesireHD - CyanogenMod 7.0 RC2
Turok Dinosaur Hunter - Works
Starfox: Lylat Wars works - Slight Main Map Stutter
Smash Bros - Works - some corrupt gfx (links eyes - marios eyes)
Perhaps we should post roms confirmed as not working also? --
Zelda - Ocarina of time - Random Crash
Zelda Majoras Mask - Random Crash
Perfect Dark - slow/Random Crash
Goldeneye - slow/andom crash
Yoshis story - Wont load
Conkers Bad Fur Day - Wont load
Earthworm Jim 3d - Wont load
Buck Bumble - Wont Load
Star Wars Rogue Squadren - wont load
all from (Rom Gripper++)
Super Mario 64 = GOOD!
Mario Kart = OK.
Killer Instint Gold - sort of working, but I can't figure out the button mapping.
Doom 64 - BAD, blank screen after load, even with gamma turned all the way bright
All from RomGripper++ on my Dell Streak running Froyo, custom StreakDroid.
Also, I have unchecked "stretch to fit" and "full screen" and this seems to help.
I've only tried:
South park (works but very slow)
Goldeneye (works but very slow)
Both from rom gripper ++
Has anyone got a game to run close to full speed?
Sent from my PC36100 using Tapatalk
Tony hawk pro skater 1 & 2 working full speed on epic OC'd to 1.2 ghz
Sent from my SPH-D700
PS: I found another thread with a fairly large list.
http://forum.xda-developers.com/showthread.php?t=980976
anyone have mario golf working?
Mario 64, Pokemon Stadium
Paradoxxx said:
Mario 64, Pokemon Stadium
Click to expand...
Click to collapse
How did you get pokemon stadium working? PS1 goes to a black screen,and PS2 the analog controls don't work, so you can't select any options.
This app got removed from the market, any word from the dev?
I've just flashed a new rom. I tried looking for it in the market and its gone. Someone please send me the apk. I paid for it.
Yeah a little weird that this just got removed lol.
Here ya go
edited...
Use with edited....
As for this topic, all roms are working as long as your device meets the standards needed...Nexus-One, Droid, Samsung Galaxy, and most other high-end devices.
If your games are running slow or choppy, Go in to settings > audio and video setting > max frame drop > set it to 4. This should help!
Get ready Roms edited....
If your getting white screens or shutdowns look into using the edited...
[highlight]Mod Edit: No Warez Postings are allowed on XDA![/highlight]
Gigamesh said:
As for this topic, all roms are working as long as your device meets the standards needed...Nexus-One, Droid, Samsung Galaxy, and most other high-end devices.
Click to expand...
Click to collapse
Not according to my DHD....
tramposhay said:
Not according to my DHD....
Click to expand...
Click to collapse
Hmmm, Maybe try another rom/DHD?
Gigamesh said:
edited...
[highlight]Mod Edit: No Warez Postings are allowed on XDA![/highlight]
Click to expand...
Click to collapse
Apologies, and understood, thanks for the heads up!
Related
Hi everyone!
I use FPSE 0.10.45 to play Final Fantasy IX (PAL - Italian) on my X10 (Android 2.1) and work very good!
Over 50 FPS everytime, except when there are the fights with the monsters!!!
FPSE work around 30 FPS, very slow...
If I setup the frame "up to 50", work around 50/60 FPS, perfect! But the statistic and the menu for fight (attack, magic, object, ...) disappear (become invisible)...
There is a solution?
Thanks to all!
Greets
Same problem here. And my framelimiter always seems to unset itself sometimes without reason. I think fpse works fine without frameskip in custom kernel.
Up!
[email protected] said:
Up!
Click to expand...
Click to collapse
I use Psx4droid v2
I prefer it much better than psxe
im not playing FFIX
but FFVIII (the best one )
I'm getting constant 60fps even with the transition effects from world map to battles or anything like that
supeerrr smooth
I don't have sound though, because with 32fps cap, its jumpy
hope that helps!
Easiest workaround is to bind square to your snapshot hardware button and keep it down during battles whenever not using the menus, this will hide the menu and bring your fps back to 50+
Otherwise the custom kernel or build prop line removing fps cap may do the trick, tell us how it goes if you try that!
Alakasam said:
I use Psx4droid v2
I prefer it much better than psxe
im not playing FFIX
but FFVIII (the best one )
I'm getting constant 60fps even with the transition effects from world map to battles or anything like that
supeerrr smooth
I don't have sound though, because with 32fps cap, its jumpy
hope that helps!
Click to expand...
Click to collapse
I tried to use Psx4Droid v2 but this don't give me constat 50/60 fps...
I can try again! Thanks!
fanfanito said:
Easiest workaround is to bind square to your snapshot hardware button and keep it down during battles whenever not using the menus, this will hide the menu and bring your fps back to 50+
Click to expand...
Click to collapse
Yes, this is a solution, but it is very uneasy! eheh
Thanks
fanfanito said:
Otherwise the custom kernel or build prop line removing fps cap may do the trick, tell us how it goes if you try that!
Click to expand...
Click to collapse
I don't understand... You can tell me how I have to do this? Thank you very much!
You can edit your build.prop to remove the 32fps cap on your x10 (use root explorer)
more details in this thread:
http://forum.xda-developers.com/showthread.php?t=1082692
this will greatly enhance FPse's performances - tried this this afternoon, works great on FF7, 8 ( about as close to the original game as you'll get with an emulator ), on FF9 with no sharp overlay drawings, no frameskip nor slowdown emulation or enhanced 3D rendering, you'll get about 53~ fps in battle with menu displayed, not perfect but still very playable.
I have yet to try with the new kernel but not being an expert on the subject I am not ready to do that just yet.
Hope this helps,
Cheers
Fantastic!
You're my Idol!!! eheh
I edited my "build.prop" and now work around 55/60 FPS in battle!!
The quality is more low, but it's not impotant!
Thank you very much!
If you have another suggestion, I will grateful if you can tell me!
ps.: Sorry my bad english!! I speak italian! eheheh
That's all I have for now, glad I could help!
With the new FPse v.0.10.49 the problem should be fixed!
With FPS up to 50 the menu don't disappear...
ps.: I still have the build.prob edited!
Oops, I'm sorry, I forgot to mention I was on the custom ROM 2.2!
So that's was why XD
This is my first application for Android.
Market link: https://market.android.com/details?id=magory.solitairespiderhd
Version: 1.0 (fixed bug with reversing card and made scalable to other resolutions)
What is it? It's a spider solitaire game designed especially for tablets - works best on 1280x800 but it's fine also on 1024x600 or larger.
TO DO: saving state and game, localisation.
Bugs: please report.
Graphics: all used graphics are based on public domain works (from openclipart.org mostly) and my own.
All bug reports and suggestions appriciated. I hope you'll enjoy.
Nice ! Gonna try this out Have missed a good solitare app for high res screens.
I found a bug - when you play second time you can't deal cards from the decks on the bottom right. I'll fix it soon. Right know you have to exit the app and start it again to work around it.
One of the reasons I decided to make this solitaire for Transformer was because there are only low resolution ones on the market and I'm a spider addict.
I updated the first post with Android Market links. The application now works also on smaller tablets (at least in my emulator) and has some bugs fixed.
Two minor issues. The icons for new game medium and new game hard seem to be swapped. In game and market show game as SpiderSolitaire HD but once installed it shows as SolitaireSpider.
sullydavid said:
Two minor issues. The icons for new game medium and new game hard seem to be swapped. In game and market show game as SpiderSolitaire HD but once installed it shows as SolitaireSpider.
Click to expand...
Click to collapse
Thanks. The first issue should be fix with next update (monday probably). The second one when I find how to change it.
Tried this on my wife's Nook Color and for the most part it works well. One issue is that the display is borked iin portrait mode. Can the application lock the orientation into landscape?
WheresWaldo said:
Tried this on my wife's Nook Color and for the most part it works well.
Click to expand...
Click to collapse
Great!
One issue is that the display is borked iin portrait mode. Can the application lock the orientation into landscape?
Click to expand...
Click to collapse
The orientation lock will be turned on in the next update (should be soon, I just posted it to the Market but it takes time).
New version works very well on Nook Color. My wife is very happy, I am not much of a Spider player so I didn't install this on my TF.
One suggestion. The very edge of the digitizer makes selection a bit harder than it should be, is it at all possible to lower the playfield just a bit to move it from the top edge.
WheresWaldo said:
One suggestion. The very edge of the digitizer makes selection a bit harder than it should be, is it at all possible to lower the playfield just a bit to move it from the top edge.
Click to expand...
Click to collapse
I had this problem on an e-reader so I know the pain. I'll think how to fix it. Maybe adding an option to move it lower.
I published a new version, should be available in a few hours. Turns out I forgot to publish one version that fixed some crash (because the new market ability to upload more than one apk confused me). So this version is a bigger jump.
It has new features:
- simpler moving cards (you can now move 7,6,5,4,3 on a 4 - it will move 4,3 then),
- sound,
- ability to hide options (and then the cards are in larger distance from the borders).
What solitaires you like the best? I'm going to make a few others soon probably. Right now am working on Klondike, but don't know which are most popular...
Magnesus said:
What solitaires you like the best? I'm going to make a few others soon probably. Right now am working on Klondike, but don't know which are most popular...
Click to expand...
Click to collapse
I'm a fan of Klondike personally. It's a great time waster. I suck at Spider, never could get adjusted to the methods. Nice work.
sent from my ASUS Transformer running Prime 2.1.1 using Tapatalk
https://market.android.com/details?id=magory.klondikesolitairehd - Klondike in beta version is ready. Next will be FreeCell.
I just released new solitaire - FreeCell - here is the topic about it:
http://forum.xda-developers.com/showthread.php?p=21928375
Here you can download it: https://market.android.com/details?id=magory.freecellhd
I'm working on a new Spider version similar to this FreeCell - with better cards for small phones and better usage of the screen estate. I'll post more info soon.
Hi,
here is the first release of my CPS2 emulator for android.
If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" folder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- This product is not affiliated with, nor authorized, endorsed or licensed in any way by Capcom Corporation, its affiliates or subsidiaries. CPS2 games software sold separately. "Capcom" is a registered trademark of Capcom Co. Ltd. All individual games screen shots or audio that are simulated by CPSEmu software are property of their respective copyright holders and are only used for the purpose of informing the customer of the software's functionality.
Changelog:
=======
1.4:
Fix a crash on android devices with an OS < 3.0 (Honeycomb)
Joystick/buttons size and position can be configured from preferences ( Android 3.0+ )
1.3:
Joystick/buttons size and position can be configured from preferences
Fix a crash on Android 2.1 when launching a rom
Fix a crash with dialogs when screen orientation changes
Improve previews downloader
Some bug fix
1.2:
fix background borders color (gray > black) on some devices
keep screen on while emulator is running
add switch button to in-game menu
switch kick and punch buttons for 6 buttons games
1.1:
fix a crash when trying to run an unsupported rom
prevent the launch of a clone rom if it's parent is not in the rom directory
fix a crash when trying to assign hardware buttons twice in a row in preferences
fix (probably) problem with hardware key mapping (up/left/right/down)
should add android 3.0+ native compatibility
Cpasjuste said:
Hi,
here is the first release of my CPS2 emulator for android. If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" forlder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- YOU MUST OWN THE ORIGINAL GAME BEFORE DOWNLOADING A ROM
- No roms are included with this emulator
- Capcom is a registred trademark of Capcom Co. Ltd.
Click to expand...
Click to collapse
Not bad.. gave it a go on my transformer and just got 19xx to play. When creating the cache images of any other game like mvc, I kept on getting error messages, something about crc and CPU1 (sorry, I forgot exactly what the message said, but I will check later). The roms are ok as I know for a fact that they work.
One other thing is that I couldn't change directory and the device did not look on my SD card to see if the roms were there or not.
That said, 19xx plays butter smooth, although the on screen controls could be better (ie the cross pad a bit larger as it is very easy to run your fingers out of it). I still have to try with my TF keyboard though.
Good job otherwise. I will test on my EVO 3d and report back.
Are you really going to make the GUI for NeoDroid white?
I know this is minor, but I much prefer the black. Perhaps an option?
Also have you considered using the menu button to open a menu with settings, email, exit, rather the the icons at the top?
For devices with a small screen and lots of roms, every bit of screen space helps.
In any case good work with these projects.
:edit:
I realize this is verison 1.0 and you probably have changes and additions in mind already.
A couple other things I noticed, in Marvel vs Capcom the lower buttons are punches and the uppers are kicks.
And the option to disable sound would be nice.
:edit 2:
I'm having a little trouble mapping hardware buttons. When I press up dpad (on a ps3 controller mapped to the phone's hardware dpad) for the first key, the clear button turns blue (highlighted) and it doesnt map the keypress and move on to the next one. In neodroid the mapping works fine
Works great with the games that are compatible, hope to see more games added in the future and the on screen pad is a bit small would be so much easier if it was enlarged a little bit, but that is my only complaint. This emulator is silky smooth and it's so awesome to bust out STF3 and it play flawlessly!
Sent from my HTC HD2 using XDA App
TiltMasta said:
Works great with the games that are compatible, hope to see more games added in the future
Click to expand...
Click to collapse
Which CPS2 games are missing?
best emulator I've used on android so far.
I've only tried a handful of games and all ran perfectly on the xperia play.
Will purchase full donate version. no doubt.
Will this emulator be able to play CPS1 games?
All the best.
NSCXP2005
thank you soooooooooo much
it has save option really good .
but rununig slow on my xperia play .
What games are you running that are slow?
Every rom i've played has been silky smooth.
It's the fastest Emulator that i've tried on my XPlay.
Cpasjuste said:
Hi,
here is the first release of my CPS2 emulator for android. If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" forlder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- YOU MUST OWN THE ORIGINAL GAME BEFORE DOWNLOADING A ROM
- No roms are included with this emulator
- Capcom is a registred trademark of Capcom Co. Ltd.
Click to expand...
Click to collapse
great job! is there a way to access the game menu to set the difficulty settings, etc?
egzthunder1 said:
Not bad.. gave it a go on my transformer and just got 19xx to play. When creating the cache images of any other game like mvc, I kept on getting error messages, something about crc and CPU1 (sorry, I forgot exactly what the message said, but I will check later). The roms are ok as I know for a fact that they work.
One other thing is that I couldn't change directory and the device did not look on my SD card to see if the roms were there or not.
That said, 19xx plays butter smooth, although the on screen controls could be better (ie the cross pad a bit larger as it is very easy to run your fingers out of it). I still have to try with my TF keyboard though.
Good job otherwise. I will test on my EVO 3d and report back.
Click to expand...
Click to collapse
- You are probably trying to run a "clone" rom, which need the "parent" rom. Look in the "Compatibility" tab (search button), if there is a line with "parent:xx.zip" then you also need "xx.zip" to run your rom.
- You can just use the "back" button of you device to browse to your roms directory, each time you launch a rom this path will be saved as default rom directory.
BenKranged said:
Are you really going to make the GUI for NeoDroid white?
I know this is minor, but I much prefer the black. Perhaps an option?
Also have you considered using the menu button to open a menu with settings, email, exit, rather the the icons at the top?
For devices with a small screen and lots of roms, every bit of screen space helps.
In any case good work with these projects.
:edit:
I realize this is verison 1.0 and you probably have changes and additions in mind already.
A couple other things I noticed, in Marvel vs Capcom the lower buttons are punches and the uppers are kicks.
And the option to disable sound would be nice.
:edit 2:
I'm having a little trouble mapping hardware buttons. When I press up dpad (on a ps3 controller mapped to the phone's hardware dpad) for the first key, the clear button turns blue (highlighted) and it doesnt map the keypress and move on to the next one. In neodroid the mapping works fine
Click to expand...
Click to collapse
- I will see to add an option to change the theme (btw: NeoDroid gui is white since a while now)
- Unfortunatly, google now ask developper to not use the "menu" button anymore, so i add to find another way: the menu bar.
- w00t, i see why this is happening for the buttons mapping, i will investigate in this problem and release a fix soon (in a few days)
TiltMasta said:
Works great with the games that are compatible, hope to see more games added in the future and the on screen pad is a bit small would be so much easier if it was enlarged a little bit, but that is my only complaint. This emulator is silky smooth and it's so awesome to bust out STF3 and it play flawlessly!
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
- If i'm correct all the CPS2 games are currently supported (except choco which is crap anyway), so i can not add anything else
- I do not own a tablet so i tried to do my best but it's hard! I will maximise the dpad size for tablets. Are the buttons size ok ?
nscxp2005 said:
Will this emulator be able to play CPS1 games?
All the best.
NSCXP2005
Click to expand...
Click to collapse
No it only support CPS2 games, i will probably take a look but it wont happen in a near future.
mehdi.moha said:
thank you soooooooooo much
it has save option really good .
but rununig slow on my xperia play .
Click to expand...
Click to collapse
For now the emulator need to use cached graphics on your device, so it need to read this cache file a lot during emulation. I had no slowdown on my xperia, but i use a 8GB sdcard. I guess your sdcard is a small one or a slow one.
mlbl said:
great job! is there a way to access the game menu to set the difficulty settings, etc?
Click to expand...
Click to collapse
W00t, i did forget to include that (it was planned!), i'll add that for the next release.
Excellent first release so far, looking very forward to making this my go-to CPS emu. Few things i'd like to point out from someone whos been using emulators on android for years. My config is a Touchpad running CM9 @ stock 1.2ghz dual core.
Sound is off. You can tell immediately from the insert coin sound in SSF2T and Vampire Savior, they do not sound accurate.
Games feel laggy. At first when i tried SSF2T, it was incredibly laggy, but then i found how to disable the filter and it was smooth after that, but still had a weird lag to it. The addition of a FPS counter would be excellent to see whats going on.
No support for players 2-4 to be configured in hardware buttons. I have 4 wii remotes + 4 classic controllers + 2 TVC Wii arcade sticks, so i have the ability to get 4-player arcade games going ontop of full 2-player fighter games with full arcade sticks, which i use with Mame4Droid often. Would be a great addition.
Emu runs in compatibility mode in Android 4.0. Instead of the menu button being natively working, it scales everything to fit the screen. It still looks great, but native 3.0+ support would be great.
Otherwise this is a great emu and i am enjoying it quite a bit. I would also love for CPS1 to be emulated at some point as well, to get all 3 major emus (CPS1/2/MVS) done by the same author would be awesome to have everything uniform.
Excellent work and keep it up.
quepaso: your maybe running roms from on a slow sdcard/memory ?
Version 1.1 uploaded with a few/fast fix, i'll work on all other request soon
Cpasjuste said:
quepaso: your maybe running roms from on a slow sdcard/memory ?
Version 1.1 uploaded with a few/fast fix, i'll work on all other request soon
Click to expand...
Click to collapse
The touchpad just has 32 gig of internal storage which is quite fast, no SD card of any kind. Ill update to 1.1!
Edit -
Updated to 1.1, and indeed it is now running natively in 3.0+, no more compatibility mode. Now however, i am running everything non-stretched, and the top bar ontop (touchpad is 4:3 res so gets mostly full screen for CPS2, full screen for console emus like snes/nes) is black and the bar below is grey. I thought something got weird so i switched from stretched, scaled and native, and noticed the background goes from black to grey now, previously on 1.0 it was all black. Due to this, it looked like 2 incorrect levels were displayed on top/bottom when it likely is just a bitmap change to the background causing it.
Otherwise, i think the games are running properly, but the sound being so wrong is making me think it is not running 60fps. Great work so far.
Cpasjuste said:
- You are probably trying to run a "clone" rom, which need the "parent" rom. Look in the "Compatibility" tab (search button), if there is a line with "parent:xx.zip" then you also need "xx.zip" to run your rom.
- You can just use the "back" button of you device to browse to your roms directory, each time you launch a rom this path will be saved as default rom directory.
Click to expand...
Click to collapse
Great! Thank you for the answer. I will install 1.1 and I will let you know how it goes.
Edit: ok, I installed 1.1 on my TF and you were somewhat right about the roms.... ironically, the ones that do run are the US clones. I actually have the (EUR) versions (full roms) and they spit out the error I told you earlier, but once I got the US clone file and ran that, it was good....
I think I may have found a bug. The key assignment....
I assigned hardware keys from my TF keyboard and only the Start, Coin, and dpad are being saved. None of the other 6 buttons get saved for some reason. I did it a few times over, turning off the program, etc and still nothing. I did notice that one of the changes you made included a tweak on this, so I am wondering if maybe something else got lost with the fix.
Looking better and MvsC runs like a champ!
I'm looking to make this playable. I'm a total noob at FPse but getting the hang of it. At one time I had FF7 smooth as silk but several Roms and kernels later plus the OpenGL plugin makes things look awesome but laggy.
Anyone have any luck with the opengl plugin with FPse and what settings do you use?
I'm on the latest Megatron and some recommended kernel. Overclocking to 1400 didn't help much.
I think I remember running it as a phone app vs tablet app helped a lot but no longer get that option anymore. Suggestions and tips anyone?
Sent from my Galaxy Nexus using xda premium
player911 said:
I'm looking to make this playable. I'm a total noob at FPse but getting the hang of it. At one time I had FF7 smooth as silk but several Roms and kernels later plus the OpenGL plugin makes things look awesome but laggy.
Anyone have any luck with the opengl plugin with FPse and what settings do you use?
I'm on the latest Megatron and some recommended kernel. Overclocking to 1400 didn't help much.
I think I remember running it as a phone app vs tablet app helped a lot but no longer get that option anymore. Suggestions and tips anyone?
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
Settings settings settings. You have to fiddle with em in FPSe. I play FFVII on my Note too. Funny thing is....the settings seem different every time, but nevertheless, i usually get it working.
Also, CM9 had absolutely awful 3d performance when I was running it. It forced me to run back to a stock based rom. So if your using CM9, run GLbench or something similar and compare scores with others here to see if youre suffering from the same problem.
Lastly, if you have a super high speed Micro SD card, try placing the ROM and BIOS there, or swap it to your Internal SD if it's already on your External SD.
Sent from my Transformer TF101 using XDA Premium HD app
Good advice. Yea setting seem key here and some don't really give descriptions and they don't always stick and they don't always take effect immediately.
So tuning setting can be a pain when your constantly restarting the app and loading a ISO after each setting toggle.
Good to know about stock vs cm9. I'm running Megatron which is AOSP I believe. I think last time I had great success was on the stock-based roms. Good idea about the internal vs external storage. Right now I'm running off external class 6, I believe.
I guess another question is whether the TF101 can run FF7 at full speed with the OpenGL plugin?
-UPDATE-
Yea after playing with some settings, it is running pretty good. Audio gets screwy sometimes during opening battle scenes but otherwise plays at 60fps. Choppy audio during scene/battle changes is a buzzkill though but the graphics of using the OpenGL plugin is great. Looks sweet. So I guess it is a good trade off.
I am still using Megatron CM9 but flashed to Harmony kernel. Set governor to Performance and CPU to 1408mhz. Typically the governor and CPU doesn't play a huge role in the performance but I didn't test before and after. Just saying it is working pretty well.
Sent from my Galaxy Nexus using xda premium
best setting is to avoid option which wil slow down the performance.
FPse best settings!
Im running Metal Gear Solid, Rayman and FF9 with no problems. (some lag but very rare)...Here are my settings, im using a galaxy s3!
Framelimiter - off
Framskip - on
Print FPS - optional really lol
Adjust framebuffer access - on
special upload detection - on
offscreen drawing - on (good for pop-ups in FF9)
advanced blending - off
alpha multipass - on
mask bit - on
32bit rendering - off
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on
old frameskip - off
special frame limiter - on
busy fix - on or off same effect
I'm getting 59-63 fps with metal gear solid and ff9.....50-59 fps with rayman and tekken 3....These are by far the best settings i tried. Try them and let me know. I dont recommend these settings on a lower end device. Try these settings on gs3 (all versions) and htc one x (all versions) and you just might get the same awesome performance on a galaxy nexus too!
Try them and let me know!
Shamma said:
Im running Metal Gear Solid, Rayman and FF9 with no problems. (some lag but very rare)...Here are my settings, im using a galaxy s3!
Framelimiter - off
Framskip - on
Print FPS - optional really lol
Adjust framebuffer access - on
special upload detection - on
offscreen drawing - on (good for pop-ups in FF9)
advanced blending - off
alpha multipass - on
mask bit - on
32bit rendering - off
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on
old frameskip - off
special frame limiter - on
busy fix - on or off same effect
I'm getting 59-63 fps with metal gear solid and ff9.....50-59 fps with rayman and tekken 3....These are by far the best settings i tried. Try them and let me know. I dont recommend these settings on a lower end device. Try these settings on gs3 (all versions) and htc one x (all versions) and you just might get the same awesome performance on a galaxy nexus too!
Try them and let me know!
Click to expand...
Click to collapse
Which Samsung galaxy are you running the quad core or dual core, because I'm still lagging with those settings on ff9.
Shamma said:
Im running Metal Gear Solid, Rayman and FF9 with no problems. (some lag but very rare)...Here are my settings, im using a galaxy s3!
Framelimiter - off
Framskip - on
Print FPS - optional really lol
Adjust framebuffer access - on
special upload detection - on
offscreen drawing - on (good for pop-ups in FF9)
advanced blending - off
alpha multipass - on
mask bit - on
32bit rendering - off
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on
old frameskip - off
special frame limiter - on
busy fix - on or off same effect
I'm getting 59-63 fps with metal gear solid and ff9.....50-59 fps with rayman and tekken 3....These are by far the best settings i tried. Try them and let me know. I dont recommend these settings on a lower end device. Try these settings on gs3 (all versions) and htc one x (all versions) and you just might get the same awesome performance on a galaxy nexus too!
Try them and let me know!
Click to expand...
Click to collapse
Here is my setting to play FFIX, most of the time is pretty stable on 60ps. the most important feature to use is the special frame limitter, dont use any frame skip because it will make it laggy even the fps is showing high value.
Framskip - on
Print FPS - on
offscreen drawing - on
alpha multipass - on
mask bit - on
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on (must turn this on to get smooth texture)
special frame limiter - on
G4 polygon cace - on (better fps when battle event)
metal gear solid samsung galaxy s3
Shamma said:
Im running Metal Gear Solid, Rayman and FF9 with no problems. (some lag but very rare)...Here are my settings, im using a galaxy s3!
Framelimiter - off
Framskip - on
Print FPS - optional really lol
Adjust framebuffer access - on
special upload detection - on
offscreen drawing - on (good for pop-ups in FF9)
advanced blending - off
alpha multipass - on
mask bit - on
32bit rendering - off
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on
old frameskip - off
special frame limiter - on
busy fix - on or off same effect
I'm getting 59-63 fps with metal gear solid and ff9.....50-59 fps with rayman and tekken 3....These are by far the best settings i tried. Try them and let me know. I dont recommend these settings on a lower end device. Try these settings on gs3 (all versions) and htc one x (all versions) and you just might get the same awesome performance on a galaxy nexus too!
Try them and let me know!
Click to expand...
Click to collapse
Hi shamman i'm completely new to this whole fspe thing but i have a samsung galaxy s3 i have purchased fpse off the play store and dowloaded disk one and disk two of metal gear solid i have also downloaded a bio 'scph1001.bin' however when i go on the fspe and go on 'load game' and select disk one or disk two it loads the playstation starter screen then says 'insert cd-rom' where do i go from here? Im not sure how to use this site so if you wouldnt mind emailing me my email is [email protected] please and thankyou
What would be the best settings for FF Tactics?
I did pretty much the same settings as you guys did, and although it's a bit smoother now, it still lags like crazy during scene transitions and animations during special moves.
guys what is this and should I turn it on?
advanced blending
I am playing everything smoothly on galaxy note 2,both on stock and on ovrclocked settings(1.7GHz CPU,640MHz GPU)
Here are my best FPSE settings v. 0.11.93
After the update things went a bit screwy.
Though I was able to get things working properly except for the intro video in Chrono Cross or Lunar Silver Star Story. They appear black, but the sound runs fine. As far as other games like Tekken 3, Tobal 2, Bloody Roar 2, things are near perfect with texture blending,lighting and anti-aliasing. So I wanted to post my setting since it doesn't seem that anyone else was able to post any setting for my Galaxy Note 2 Sprint. Once again these are my best settings. If anyone has better ones please drop me a line. I hope this will help all my fellow Note 2'er closer to perfect psx emulation.
Cheers!
Hi guys,
On my galaxy s3 and note 10.1 fpse runs also with open gl settings very good but i have a problem with metal gear solid, at the beginning from the game when i go into the water the screen freezes but i can play, when i go out of the water the freezing screen is gone and i can play normaly....
Does anybody have also this problem???
Please help me, i dont know where in the game this problem appears again, hope for positive feedback what kind of setting turns this bug off.
Oli
Shamma said:
Im running Metal Gear Solid, Rayman and FF9 with no problems. (some lag but very rare)...Here are my settings, im using a galaxy s3!
Framelimiter - off
Framskip - on
Print FPS - optional really lol
Adjust framebuffer access - on
special upload detection - on
offscreen drawing - on (good for pop-ups in FF9)
advanced blending - off
alpha multipass - on
mask bit - on
32bit rendering - off
anti aliasing - on (keep off if your device cant handle it....i think this is why i get rare lag when i get it)
texture filtering - on
old frameskip - off
special frame limiter - on
busy fix - on or off same effect
I'm getting 59-63 fps with metal gear solid and ff9.....50-59 fps with rayman and tekken 3....These are by far the best settings i tried. Try them and let me know. I dont recommend these settings on a lower end device. Try these settings on gs3 (all versions) and htc one x (all versions) and you just might get the same awesome performance on a galaxy nexus too!
Try them and let me know!
Click to expand...
Click to collapse
oli89 said:
Hi guys,
On my galaxy s3 and note 10.1 fpse runs also with open gl settings very good but i have a problem with metal gear solid, at the beginning from the game when i go into the water the screen freezes but i can play, when i go out of the water the freezing screen is gone and i can play normaly....
Does anybody have also this problem???
Please help me, i dont know where in the game this problem appears again, hope for positive feedback what kind of setting turns this bug off.
Oli
Click to expand...
Click to collapse
Try switching alpha multipass off and mask bit. It could be also be a problem with advanced blending! Try to play around with the settings i posted and see if it helps
I posted this response to another thread, but thought this deserved it's own thread:
I just installed Guild Wars 2 on mine. This is a VERY viable gaming rig!!
Only issue I found was that when you have a menu up (press esc) and use the mouse to click on it, it does not register the mouse click. Also, you have to use keyboard controls to select another character other then your last played (if you want too) and hit enter to play, clicking the Play button does not register the mouse. Seems more like a calibration issue with the game and the mouse (this is using hardware mouse FYI).
I installed and played Path of Exile as well. Needed a little bit more tweaking of the graphics settings, but over all did REALLY well.
Now, the mouse/touch issue. It has to do with Scaling. By default, the scaling is set to 150%, you need to set it to 100%. Having it at 100% will fix your gaming issues, but will make the desktop ALMOST unusable because of the size of the text. 1920x1080 on that small of a screen, text tends to be VERY small.
So, best thing to do if you want to game and have issues where you need to adjust the scaling, be prepared to tweak it.
To tweak the Scaling:
In desktop, right click on the screen, go to Personalize, Display. It is the percentage at the top. It should have "Larger 150%" selected, choose 100%. You will have to log out to apply.
Talderon said:
I posted this response to another thread, but thought this deserved it's own thread:
I just installed Guild Wars 2 on mine. This is a VERY viable gaming rig!!
Only issue I found was that when you have a menu up (press esc) and use the mouse to click on it, it does not register the mouse click. Also, you have to use keyboard controls to select another character other then your last played (if you want too) and hit enter to play, clicking the Play button does not register the mouse. Seems more like a calibration issue with the game and the mouse (this is using hardware mouse FYI).
I installed and played Path of Exile as well. Needed a little bit more tweaking of the graphics settings, but over all did REALLY well.
Now, the mouse/touch issue. It has to do with Scaling. By default, the scaling is set to 150%, you need to set it to 100%. Having it at 100% will fix your gaming issues, but will make the desktop ALMOST unusable because of the size of the text. 1920x1080 on that small of a screen, text tends to be VERY small.
So, best thing to do if you want to game and have issues where you need to adjust the scaling, be prepared to tweak it.
To tweak the Scaling:
In desktop, right click on the screen, go to Personalize, Display. It is the percentage at the top. It should have "Larger 150%" selected, choose 100%. You will have to log out to apply.
Click to expand...
Click to collapse
Have downloaded steam and played Far Cry 3 and Team Fortress 2. Its really smooth! Downside is that it takes a lot of memory ): I'm using a type cover since touch cover is a little bit hard to get used too. I recommend getting a external drive for those big games.
Sent from my CM10 Blaze
I downloaded Warcraft 3 and skyrim.. WC runs everything on max and 1080 with no problem. Skyrim runs at 768p everything turned down fairly well, would say 40 fps+.
As for old times sake I'm going to install anarchy online within the next day or so, which won't tax the system at all.
Btw I scored 7288 on geek bench!
world of warcraft, diablo 3, path of exile, starcraft 2 and eve online running no problem but ofcourse i have to remove one of each coz they wont fit
Has anyone recorded and frame rates for minecraft at various settings? Would certainly trump the iOS and android guys with their little pocket edition.
As for no storage. MicroSD or an external hard drive.
Too bad it gets really hot sometimes :S
I have the following running: League of Legends, Starcraft 2, Diablo 3, Team Fortress 2, DOTA 2.
I hated the scaling, so I am sitting at 100% scaling and I don't mind the small icons and whatnot, but almost every app (not metro) has ability to zoom so np for me there.
Don't bother with changing the desktop scaling to 100% if you don't want to. Just right click on the shortcut, go to compatibility, and check "disable display scaling on high DPI settings" for each game that you need 100% scaling for.
Anyone try Halo?
Sent from my EVO using xda premium
What, the original one? It'll completely crush that.
kiddomarc said:
world of warcraft, diablo 3, path of exile, starcraft 2 and eve online running no problem but ofcourse i have to remove one of each coz they wont fit
Click to expand...
Click to collapse
How did WoW run?
Ryno_666 said:
Anyone try Halo?
Sent from my EVO using xda premium
Click to expand...
Click to collapse
I would imagine halo combat evolved would be absolutely fine. Someone reported that both skyrim and CoD black ops 2 also run if you play with the settings. Based on that they both require much more powerful hardware than halo 2 I would imagine that halo 2 is also fine.
Twistys said:
How did WoW run?
Click to expand...
Click to collapse
I just installed WoW on my Pro and it ran fine. Had the settings set to low, I will probably up the setttings to see where the upper limit is. It booted up fast even from the external that I was using. The Pro is no slouch
hey guys, I just got the Pro, and have downloaded the Original Farcry, Left 4 dead 2 and just now installing bioshock... the original farcry and L4D2 plays GREAT!! even with some at max settings! I bought a 64GB Micro SD card and have installed Steam on there which allows me to install about 5-6 more games. I'm so excited! Oh yea, if u wanna know how to install steam on a micro SD card, you gotta follow the tutorial from the link below
https://support.steampowered.com/kb_article.php?ref=7710-tdlc-0426
I have Halo Combat Evolved running although the game gave the warning that the system was not up to spec. But it plays fine. I am having trouble with COD World at War. I guess I need to tweak some more.
I have Portal 2, CS:GO, Arma2/DayZ, Civ 5, Uplink, SpaceChem, Minecraft and FF7 installed. All work, most work very well, but Arma2 has some issues with resolution.
I have Call of Duty World at War working. The problem was my sound setting. I saw this over at Steam:
-control panel
-sound device manager
-highlight "speakers"
-click "properties"
-On the "advanced" tab set "24 bit, 44100 Hz"
COD would quit on the load. The above change fixed it. Wow the small things make a difference some times.
how about freelancer? i'm pretty sure that'll work great. i just gotta make an iso... i wonder if i'd need a no-cd patch. that's the worst part of playing some old games is that they required a cd for protection. guess i could whoop out old daemon tools.
Just make an ISO image of the disc. Win8 supports ISO mounting, built in (finally!)
I got StarCraft, StarCraft II, Diablo, Diablo II, Diablo III all working. StarCraft and Diablo don't play nice with the PEN and needed some registry tweaking to get the colors right but otherwise work fine.
- Serious Sam 3: BFE in a mix of Low/Medium settings, was pretty smooth.
- Left 4 Dead 2, low settings, was playable
- Diablo III, smooth
All with external mouse and keyboard.
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