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can somebody please tel me how to make my game Toonwarz run smooth on my mt3g. I unrooted it yeserday because i am getting a 8 gig class 6 sd card tomorrow, but it still runs kind of choppy on my stock phone with 1.6...please help
2 posts about the same thing and both of them are in the wrong forums. This is not Android Development. But here:
1. Download task killer and make sure you don't have any programs open that you don't need. Some of the can be quite a memory hogs.
2. Clear your maps/browser/StreetView/market caches to free up some space.
3. Contact developer with your concerns.
And please... post in the right section next time.
Good luck.
The GPU in that device and all other 1st gen phones are toooo old to play advanced 3D games at smooth frame rates. Newer phones like droid,N1,etc are better at gaming than Magic/Dream/Hero....I played that on magic and dream and it was slow on both...I stick to gbaoid or Snesoid....
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
AndroidMan24 said:
iv'e seen people play toon warz on their g1 before and it runs smooth...and plus the processor difference between the mt3g and droid is only 28 mhz or so...so any other way to fix it?
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Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
how do i fix this then...i have a mytouch3g
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
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Click to collapse
Did you do this yet? It helps. Wrong thread, bud.
ToonWarz??? wtf is that, they make some crazy games dont they. Anyways the poor kikd dont no anything, he musta just joined tonite to try and find an answer
olearyp said:
Processor speed isn't everything. The Cortex (Droid) processors have much higher instruction throughput at the same clock speeds than the ARM11 (G1/mT3G).
NOT BUMPING THIS THREAD: Look, you're in the wrong section, you've been given suggestions, and there's not a magic button that will make it suddenly fast, especially on a stock phone. Oh, except make sure that "Settings->Applications->Development->Make phone faster with leprechaun magic" is checked. That gets a lot of people.
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Click to collapse
AndroidMan24 said:
how do i fix this then...i have a mytouch3g
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Click to collapse
go faster magic button here
http://goo.gl/93Ie
Actually after benchmarking few roms htcclays gamercore gives 26fps, some only 19. Try using this rom and set cpu to 528 min/max while playing to make sure it stays at full speed. also use Jit.
Dont use swap or compcache both are slow for gaming, have minor benefits with lots of widgets but slow down over time. You also dont need A2Sd either, running apps from phone memory is faster than any Sd (even class 6)
can you please tell me how to do this if i am re-rooting my phone...so the process from the beginning please
Fps on any handheld, nuff said.
I already posted this in the Nexus dev forum, and I hate to clutter the boards, but I know that there are a bunch of talented devs here that may not see it on those forums. If we can bust the 30fps cap for good, and get the GPU overclocked, then we could see some serious gaming performance out of our Snapdragon devices.
I'm sure we all heard about being able to overclock the GPU on some of the old MSM devices, but the Snapdragon handles the graphics chip in a different way. The goal of this thread is to try and overclock the GPU on Snapdragon devices as well.
There is nothing GPU related in acpuclock-scorpion.c (the Snapdragon cpu clock settings) at least for setting gpu clock speed as far as I can tell.
In board-mahimahi.c (Nexus board file) and board-supersonic.c (Evo board file) there is some kgsl init code, but so far as I can tell it isn't setting the clock there, instead it seems to be pointing to PWR_RAIL_GRP_CLK to set the clock in both devices. It defines the variable in each of those files but I'm not sure where that variable is set, since it doesn't seem to be in any of the other board files as far as I can tell. I could be completely off here too though.
In drivers/video/msm/gpu/kgsl/kgsl.c there is a method called kgsl_clk_enable that seems to be called whenever the GPU is enabled. It looks like this:
Code:
/* the hw and clk enable/disable funcs must be either called from softirq or
* with mutex held */
static void kgsl_clk_enable(void)
{
//clk_set_rate(kgsl_driver.ebi1_clk, 128000000);
clk_set_rate(kgsl_driver.ebi1_clk, 245000000); // Looks like it sets the GPU clock, right? Wrong.
clk_enable(kgsl_driver.imem_clk); // Enable the clock
clk_enable(kgsl_driver.grp_clk); // Enable another clock, but why?
}
The line that's been commented out is the original value, I replaced it with my value on the line below it in a failed attempt to overclock it. Probably a stupid effort on my part, I doubt it's that simple, but it was worth a shot. The comments at the end of the line are also my additions.
According to the clk.h files in the standard linux kernel, clk_set_rate is obviously a method to set the clock rate. The first variable is a struct that tells it which clock to set, and the second variable is a long value that is the rate you want it set at. Is it setting the right clock there for Snapdragon chips? Or is it only the clock for older chips?
I'm in way over my head with this source, I'm but a lowly Java dev, but I really wanna solve this. Can anyone with a little more experience than me throw in a little more info? Sorry if it doesn't make much sense, if it isn't clear just ask me & I'll try to explain a little more.
Regards,
Jesse C.
EDIT: Okay I did a little more digging and those kgsl settings should work for QSD8x50 chips. In the config file, under Drivers, Graphics Support, it allows you to enable 3D accelleration for QSD8x50 & MSM7x27 chips. The tag for that is CONFIG_MSM_KGSL_MMU. If you check in kgsl.c it checks to see if that is enabled in the config, and if it is then it compiles and uses kgsl.c & all of the kgsl code. That tells me that the clock is either not being set, or the wrong clock is being set. I'm adding some debug code right now so I can see in dmesg what code is actually being run.
Dude I have no idea how to do this but bump and best of luck
Sent from my PC36100 using XDA App
Isn't this Helping ? http://androidhtc.git.sourceforge.net/git/gitweb.cgi?p=androidhtc/kernel.git;a=blobdiff;f=arch/arm/mach-msm/clock-7x00.c;h=ef178abfcd46cf78dd47962d75298691f887ebf2;hp=d68fea09d1996daeff99365ced9785d65b1cb001;hb=23ff83048726252bc785699fc749a3e364a3bdb0;hpb=110e73c591db3fd23d8558659f8a6a0dfe5ba912
It looks like here he sets the clock writel(grp,MSM_CLK_CTL_BASE+0x84); 0x84
And here is the Orginal topic http://forum.xda-developers.com/showthread.php?t=697673..
fstluxe said:
Isn't this Helping ? http://androidhtc.git.sourceforge.net/git/gitweb.cgi?p=androidhtc/kernel.git;a=blobdiff;f=arch/arm/mach-msm/clock-7x00.c;h=ef178abfcd46cf78dd47962d75298691f887ebf2;hp=d68fea09d1996daeff99365ced9785d65b1cb001;hb=23ff83048726252bc785699fc749a3e364a3bdb0;hpb=110e73c591db3fd23d8558659f8a6a0dfe5ba912
It looks like here he sets the clock writel(grp,MSM_CLK_CTL_BASE+0x84); 0x84
And here is the Orginal topic http://forum.xda-developers.com/showthread.php?t=697673..
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Yeah I saw that, but that won't work for us, because it is for one of the old MSM7500 chips instead of the new QSD chips we have in Snapdragon devices.
I am working on a few things now and I recommend you check the Nexus forum since that thread is a lot more active.
Geniusdog254 said:
Yeah I saw that, but that won't work for us, because it is for one of the old MSM7500 chips instead of the new QSD chips we have in Snapdragon devices.
I am working on a few things now and I recommend you check the Nexus forum since that thread is a lot more active.
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okey, But as far as I know that code is not standard... Becouse the Vugue msm7500 device is originally WM device.. so the Smart dzo managed this custom code.
I wil follow the nexus form .. This is Damn interesting !
i wish you guys the best of luck..wish i could help..i love xda..lol
I'm going to bump this, would be nice if more people were working on this.
Man... I absolutely love my phone. It really sux that this even needs to be asked. This device is so much more capable and I cannot understand why HTC would cripple it so badly. Look at the Samsung galaxy s or the Droid x. Or even a more similar phone like the nexus or incredible. They all stomp this phone when it comes to anything graphics wise even if it is just swiping home screens. It makes me sad. Lol
I love how it makes you sad, but you still lol. Lol (correctly placed)
This is big but first let's get a true cap fix!
Sent from my Evo 4G
How is there such little interest in this subject? This intergrated gpu will probably overclock like a beast... and maybe we can get actual fps.
jigglywiggly said:
How is there such little interest in this subject? This intergrated gpu will probably overclock like a beast... and maybe we can get actual fps.
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I'm thinking this is also one of those things awaiting source. Even the overclocked kernals make my phone reset so I'm waiting for a more stable release myself. Since you're still posting here does that mean you decided to keep your evo?
psych2l said:
I'm thinking this is also one of those things awaiting source. Even the overclocked kernals make my phone reset so I'm waiting for a more stable release myself. Since you're still posting here does that mean you decided to keep your evo?
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I don't know, yet I am in deep havoc lol. I activated my phone on the 20th. I have till 13th of July to pay my bill, so don't know.
I mean the locked bootloader of the Droid X is kind of lame. Also on the Evo, I have a 10$ discount because of the IO conference... unlimited texts too, and I bought two batteries for it with a charger(for 10$ lol, and they actually last a long time 1500ma, I put the 2 extras in my wallet)
Also I think I can upgrade my phone right away already if I read things right, so if Sprint gets an awesome phone I can upgrade to that whenever.
Verizon is more expensive, but I like how they let me do a 1 year contract. The Droid X is also nicer, I mean it has a better camera, and the mic quality when taking videos isn't piss, hopefully someone fixes that. It also has a real graphics card.
So yeah, it's hard to decide. A better phone, vs saving me some money. Though I plan to attend the IO conference once again. I'm still porting my distrubuted prime client onto Android, hopefully it will be high performance. So it's not like I just go there for a phone ^^. Hell I didn't even know about the phones till they said "Where do you want the Droid delivered" I lol'd. Though my time is limited, summer classes at UC Berkeley are tough : /
jigglywiggly said:
How is there such little interest in this subject? This intergrated gpu will probably overclock like a beast... and maybe we can get actual fps.
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Click to collapse
Yep, looks like til we get the kernel in our hands they're tied.
Also what's the point of overclocking if their is still a limit on FPS..
Eventually this will be the next thing on our todo list
some of the source for the OpenGL ES GPU core was announced as being released today
Qualcomm releases open-source 3D Snapdragon driver
http://www.androidcentral.com/qualcomm-releases-open-source-3d-snapdragon-driver
havent looked at it yet, but im sure in the very least this should at least help shed some more light on overclocking the GPU and add another piece to the puzzle!
git location -
https://www.codeaurora.org/gitweb/q...b819424af4be;hb=refs/heads/android-msm-2.6.32
topdnbass said:
Yep, looks like til we get the kernel in our hands they're tied.
Also what's the point of overclocking if their is still a limit on FPS..
Eventually this will be the next thing on our todo list
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Click to collapse
There isn't really a fps cap with the novatek kernel hack. It made the display much smoother for me and I am using it on EvolutionX. So beast.
Good news about the drivers, maybe we can actually see some overclocking now.
I want this to happen!
Nova runs pretty well on the Evo. Gameloft updated it recently.
I would just like for iphone ports to run well.
I hear the Palm Pixi has the same GPU. It is clocked at 190mhz. What about the Evo?
patelkedar91 said:
I hear the Palm Pixi has the same GPU. It is clocked at 190mhz. What about the Evo?
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The Pixi doesn't have the same GPU, it has one of the low/mid-range MSM7227 (I think thats the model?) chips. It's similar as it's one of Qualcomms latest gen chips, but it is NOT a Snapdragon so it's different.
Also, the Snapdragon GPU's on HTC devices are clocked as follows:
GRP_CLK: The actual graphics clock, 256mhz
IMEM_CLK: The gpu memory clock, 256mhz
EBI1_CLK: As best I can tell, the bus that the GPU is on is EBI1, this is the clock for it, 128mhz
If you want more info, look here: http://forum.xda-developers.com/showthread.php?t=710850 since that thread is a lot more active, but please don't clutter it, there's actual devving going on there
Thanks for the info. I just wonder how they're going to get 3d games to work on the Pixi then... weird.
It was announced that the Pixi would get 3d gaming with the 1.4.5 update.
Much better (Y)
http://forum.xda-developers.com/and...ck-overclocking-tuning-snapdragon-s1-t2883708
We're in the dawn of mobile revolution; I appreciate the effort of Devs for fixing, tweaking, modding just for us to enjoy this phone... however, i have some queries and points about this dual core trend lately?
first is Android itself; i read somewhere that 2.3.4 does have true multi-core support..
quoted from one of the Devs over S2's board
In Androids before 2.3.4 there is no "Real" multicore support. just a sort of SMP "hack". They simply restrict all threads of a process to one core. This is, in some situations, faster in singlecore applications than the real thing. But it requires more power and multicore applications can't profit. In Android 2.3.4 and later, there is a part from Honeycomb in it. True Multicore support.
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Click to collapse
Did a little more reading, and although Gingerbread 2.3.x is not truly dual core optimized like Honeycomb or the new 2.3.4 , multithreaded programs will still make use of the 2nd core for functions such as garbage collection, background syncing, preloading pages, etc...
Can Devs here shed us some light about this matter?
Based from infos that i gathered here and in S2's board; i think HTC's approach is more efficient (where second core kicks in when the first core is loaded) than that of Samsung (Full time Dual Core)... Why would devs is forcing the second core making it always alive? I mean, Android does run butter smooth with 1ghz single core processor (Xperia Arc and Incridble S for example), so making both cores always on will only have greater battery drain without significant boost in performance?
Instead of turning both cores on, why not just improve HTC's efficient approach?
making second core breath when 75%load of the first core is reach for example or optimize the governor of the second core when assisting the first core?
Please enlighten me...
I agree with you on that this phone is very fast with just the way it is I don't even overclock no need to or nor will I change my stock kernal . I'm good with just letting it do its thing and enjoy my insane battery life and speed on the roms these devs are designing some great work on this board
Q&A section.......
nccu_eagles said:
Q&A section.......
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+1.........seriously its like they do it on purpose :-\
Sent from my HTC Sensation Z710e using xda premium
Sorry guys... i tried to put some post important points before in Q/A but it seems it was ignored... Mods can transfer this anyways...
Now, most of Devs are diving to this Dual Core thingy...
I salute you guys for making all of this for us but its better if you can share some thoughts about my queries here... itll be a benifit to us users if we know what we are doin and what we get with our device...
Dont get me wrong guys, im no expert thats why im asking all of this...
Madness? This.. is... dual.. core!
On a serious note, i don't think there's anything wrong with people experimenting with trying to get both cpu's to work together. However for a lot of people i get the feeling that it's all about benchmarks. That's all i ever seem to read about these days. Who cares about benchmarks really? They're not important, only real world performance is king imo.
LOL... ala 300?....
Thats my point... its all good if both SW and HW runs hand-onhand...
The phone does seem alot snappier with the second core enabled.
jaytana said:
Instead of turning both cores on, why not just improve HTC's efficient approach?
making second core breath when 75%load of the first core is reach for example or optimize the governor of the second core when assisting the first core?
Please enlighten me...
Click to expand...
Click to collapse
That part only came about because they're trying to get both cores overclocked and get the governors to stick. The devs are trying to figure out aSMP architecture, and it's going to take a bit.
Sent from my HTC Sensation 4G using XDA App
jaytana said:
Instead of turning both cores on, why not just improve HTC's efficient approach?
making second core breath when 75%load of the first core is reach for example or optimize the governor of the second core when assisting the first core?
Please enlighten me...
Click to expand...
Click to collapse
chef of insertcoin baadnewz, i think is already on it. as someone of the forum suggest that is it much better to enhance HTC stock kernel rather than both cpu are active, i tested it and the heat is much faster. also, i think there is a reason to this kernel issue that is why they haven't release a OTA 2.3.4 or 2.3.5 for asia yet IMO.
good to hear that... There's nothing wrong of turning both CPU on as long as its well optimize and efficient (S2 for example with its SMP; im on 30hrs mark with my moderate to heavy usage)... i understand we still have less progress on 2.3.4 build because its still new... MORE POWER to the DEVS..
I feel like this should have been easier to find, and I feel like I should have known this now after using this phone for 18+ months but I can't seem to find a definitive answer anywhere... What's the stock 3D/2D clock for the GPU on this phone? I believe 3D is 400, correct? Just wondering, because I can't figure it out. I feel like a noob again
RollTribe said:
I feel like this should have been easier to find, and I feel like I should have known this now after using this phone for 18+ months but I can't seem to find a definitive answer anywhere... What's the stock 3D/2D clock for the GPU on this phone? I believe 3D is 400, correct? Just wondering, because I can't figure it out. I feel like a noob again
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i founded this:
http://www.anandtech.com/show/5559/qualcomm-snapdragon-s4-krait-performance-preview-msm8960-adreno-225-benchmarks/3
this post says that adreno 225 can run at up to 400mhz.
i think it is a variable clock speed...it only runs at 400mhz when needed.and the rest of time runs at lower speeds to save battery life.
Hi readers.
Ive spent hours trawling endless forums in Google and xda for a solution but end up with people wanting the opposite or something completely unrelated to its forum.
I've 2 HTC One's, M7 & M8 with the same issue
im trying to get the CPU's to run quad core all the time, prevent them going offline and to run all cores at the same frequency like a samsung S3 as the performance in general and gaming is dreadful on these, & i dont want to keep changing to the performance governor to be able to play games properly
is there any solution to this, a script or app, kernel tuner was the closest thing with the "links CPU cores" but the app doesnt work..
they both run Resurrection Remix Marshmallow roms with default kernels.
Any help appreciated...
EDIT: i found something labelled "Qualcomm MPDecision hotplug" what does this manage