I've searched through the threads, but cant seem to find anything that covers the issue that I'm having, so I'm posting a new thread
I'm trying to use the Android-ui-utils Android Asset Studio with the Pencil GUI prototyping tool.
Everything is working great, and I think this tool will be very helpful. However, I'm having some trouble importing icons from the Asset Studio into the Pencil GUI program.
I've watched the video demo of the program, and cant figure out how they were able to bring the .PNG of the icon from the Asset studio into the Pencil GUI program.
Whenever I try to do so, it either A) wont let me, since its not in .zip format, or in .epc format. But, whenever I try to download the .zip of the icons from the Asset Studio and import it into the Pencil GUI, it says an error occured, and it wasnt able to import it.
Does anyone have any idea what I can do to get these icons into the Pencil GUI program? I'd really love to use this as a way to prototype the layout and look of my application.
Any help would be much appreciated!
Related
I would be very happy this xmas if I can find an application like I describe below.
My request is simple, so simple I cannot find it anywhere! I've searched and searched and wasted hours online trying to find it to no avail.
I would like to find a file explorer application with an interface like the Search Today plugin that will search locally in the main memory and sd card but not only web pages; an application like the type-to-search function found in Initiate for Palm devices.
It can be either a plugin or a button-assignable application (even better!).
I want to be able to start typing a word in the Today screen (or anywhere else by pressing a button) and the application will look through EVERYTHING in the phone and show all the instances of that word/phase narrowing it down as I type, and once I find what I am after and click on it, if it is an application it will open it, if it is a file it will open an application by file association, if it is a phone number it will open the phone application, if it is a video file it will play it, and so on.
I'm not after skins or pretty intefaces that flip and turn or anything of the sort, I don't need any of that because I want to use my phone efficiently, because for me it is a tool not a show-off thingy to beat the iPhone. I want an efficient, plain and simple "search and you shall find" kind of application, with a small footprint, preferably.
Cubes are very nice to look at and some people spent heaps of time honing their skills in developing it but at times they bore me, sorry.
Is there anything available that will do what I need? Please?
I'm searching for the same thing! I know one but its exclusive to sierra voq smartphone: it's called myvoq
I sort of knew that it was not going to be easy to find but I am still hopeful that the great brains out there would have come up with something.
wovens said:
I sort of knew that it was not going to be easy to find but I am still hopeful that the great brains out there would have come up with something.
Click to expand...
Click to collapse
I have a wm2k3 rom from the Sierra VOQ which has the myVOQ in it... But I can't dump it... I get some "can't load compressor dll" when dumping it...
philocritus said:
I have a wm2k3 rom from the Sierra VOQ which has the myVOQ in it... But I can't dump it... I get some "can't load compressor dll" when dumping it...
Click to expand...
Click to collapse
Thank you but I think even if you managed to dump your ROM or copy the dll it probably would not have worked because I think the phone is a smartphone, i.e., no touch screen, am I right? I believe software made for smartphones cannot be made to work on touchscreen-phones.
But thanks for trying.
Regards,
w
I discovered the correct terminology for what I am after: "Predictive on-device Search" - see article here. But still no concrete results.
wovens said:
I discovered the correct terminology for what I am after: "Predictive on-device Search" - see article here. But still no concrete results.
Click to expand...
Click to collapse
I've found a few but only for s60 symbian phones...
not one for windows mobile.
Hi all you great minds out there.
I've been hunting around for a little while trying to find out if this is possible.
I've got this program on my PC called Guitar Pro, a cracking little program which plays midi and guitar tabs together on screen so that you can follow on the guitar, theres a huge online archive of songs that have been converted to guitar pro *.gp3/.gp4/.gp5 format.
Its been great but I find it most annoying that I have to sit in front of my PC to work with this program, so I was really hoping for a program that would recognise the Guitar Pro tab format and run them back a full/half speed ect. I not even that fussed about the midi background.
Now, according to the Guitar Pro website, they MAY release a pocket PC version, this has been the stance for about 2 years, so I can imagine that its a non starter.
Looking around the net I found a program called DGuitar which is supposed to be able to run on any platform with Java, I managed to get a .Jar file to play with but it doesn't install on my pocket PC (would have been a bit too easy eh)
I dont suppose anyone has any input to this conundrum?, perhaps Im being a bit of a lemon with the DGuitar JAR install? or maybe theres another bit of software out there?
Id love to hear everyones input into this, cheers in advance y'all
P.S. I attach the open source DGuitar files to this mail perhaps someone might be able to take a better look at the distribution files
I'd love to be able to use Guitar Pro on my PPC. I'm unable to download this DGuitar file at the moment so I can't verify whether I can get it to work, but I will definitely be watching this thread.
please do, Im tempted to put a flash app together, since my Java skills are lacking. The Flash Lite platform is pretty good.
u should try this..
i think dguitar technically will work on your device together with java emulator software..
Unfortunatelly it's not so easy to convert Java SE (Swing) application to a J2MEE one. There are a lot of problems and as here we would need to convert both GUI and MIDI (sound) I think it's better to find an application predestined for PPC.
Maybe you could use Milktracker. Not exactly guitar but piano! http://www.milkytracker.net/
Or maybe :
MilkyPlay 0.9.7
MilkyPlay is a free module player for PocketPC supporting various formats.
Features:
- support for 669, AMS, AMF, CBA, DIGI, DSM, FAR, GDM, IMF, MOD,
MDL, MTM, MXM, OKT, PLM, PSM, PTM, S3M, STM, ULT, UNI and XM
- linear interpolation for better sample quality
- volume ramping for click removal
- audio visualisation
- nice GUI
- Song info viewer (instruments/samples/songmessage)
- playlists
- shuffle playback
- configurable button layout
- support for zip compressed modules)
http://peter.nxbone.net/MilkyPlay.zip
Not tried links recently.
Or maybe this link:
http://freewareppc.com/multimedia/pianonm.shtml
Or this other commercial one:
http://www.pocketpccity.com/software/pocketpc/Guitar-Fretboard-Addict-2005-12-16-ce-pocketpc.html
Sorry if I am barking up the wrong tree!
After recently coming across the open-source DGuitar project, I became interested in seeing if it was possible to port it to run on a win mobile JVM. As mjanek20 said earlier, the two major obstacles in doing this would be getting the Swing GUI components and the MIDI playback to work on these limited devices. The GUI components are actually not that big of an issue. On most WM devices, third-party JVM's (such as Creme) are available that support AWT and/or Swing components. The *really* difficult part is going to be the MIDI support. I've done a lot of research on this in the last few days, and I can't find any support (Java or otherwise) for low-level MIDI progamming. At best, there is support for playing back an entire MIDI file, but this is not appropriate for a Guitar-Pro viewer/player, where individual MIDI events need to be sent to the MIDI device in real-time. As I see it, there are three possibilties:
1) Substitute the MIDI events with simple tone events. This will give us basic sound, but we will be missing all the nifty effects like sliding, bending, hammer-on/off, fret noise, palm muting, etc.
2) Use a MIDI file exported from a GP file, and try to play this back in sync while displaying the tab in the GUI. Not sure how viable this is, just an idea at this point. I would hope it would solve some of the problems noted in solution 1, but syncronization and looping sections might be a problem here.
3) Program my own MIDI-to-PCM engine. I think some people have already done somethng like this (for instance, I am guessing the guys that came up with the Vibe MIDI sequencer midlet rolled their own), but unfortunately I havent found any open source, and frankly I'm too dumb and lazy to build something like this from scratch...so I'll probably start with solution 1 and then maybe see about implememnting solution 2.
I'll post my progress with the DGuitar port when I make a significant breakthru....if anybody else has any good ideas about a MIDI solution, let me know.
what is your progress with this? have you stop?
Hi,
So what is the actual progress?
I don`t really need the Midi playback, it would be perfect to just view the Tabs of a GP3, GP4 or GP5 File!!
Any other app around?
Regs
Sideburnt said:
Looking around the net I found a program called DGuitar which is supposed to be able to run on any platform with Java, I managed to get a .Jar file to play with but it doesn't install on my pocket PC (would have been a bit too easy eh)
Click to expand...
Click to collapse
DQuitar was written in Java indeed. But not in JavaME (ME stands for mobile edition) which is supported by most mobile phone. This is a huge different, and unfortunately DQuitar will not work on mobile devices.
Maybe it could be worth trying using JavaFX from Sun/Oracle while it's still available for our PPCs.
Jbed can run almost nothing where JavaFX behave correctly (except for on-the fly screen rotation). For instance, display is completely messed up using Jbed with Angry Birds, while the game is completely functional using JavaFX.
Quitar
I've been looking for a day or two here and have been unable to find anything, but i'm searching for any windows mobile application that i guess best replicates Notepad++. just kind of a simple text editor but also with color coding on html and javascript, etc. i think that'd make the usefulness of my HTC Fuze complete.
Ahhhh Like "Notepad2" That would be pretty sweet on a pda or smartphone.
I use cke (http://www.animaniak.com/cke/cke_main.asp) for my coding on the PDA.
It has script highlighting and other advanced options that you might find useful.
markvan said:
I use cke (http://www.animaniak.com/cke/cke_main.asp) for my coding on the PDA.
It has script highlighting and other advanced options that you might find useful.
Click to expand...
Click to collapse
that seems perfect! thanks!
not sure, but maybe MobilePad 2.5 does that.
I am also searching for a good text editor to run on my X1 and stumbled abon two links (not yet tested)
1) CEdit
http://www.logicalsky.com/Product_CEdit.php
Review
http://tamsppc.tamoggemon.com/2007/...highlighting-source-code-editor-for-pocketpc/
2) MADE
http://freewareppc.com/docs/made.shtml
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
porting your iphone add to android
hi there,
i'm a android programmer and did many games already. you can see my games at:
not sure you still need help to port your iphone app to android. may be you can send me the source code. i can do it for you. very easy for me.
Tony Chan
[email protected]
Android uses java syntax and java libraries
so if you like java, then you would probably like android
layouts are done in XML
chingy1788 said:
Android uses java syntax and java libraries
so if you like java, then you would probably like android
layouts are done in XML
Click to expand...
Click to collapse
hehe well said
I don't think anybody can tell you what you need to do. Just start by reading through all of this: http://developer.android.com/guide/topics/fundamentals.html and you should be able to handle this.
Note: your application appears to be trivial.
One thing that I suggest is that you forget about locally-stored web pages and just rewrite those pages in Android/Java. The reason I suggest this is that unlike apple, you can't make any assumptions about what browser the user has installed (if any), or what rendering engine their browser happens to have, or javascript engine, etc. There are AT LEAST three different rendering engines in use on Android, including khtml, gecko, and presto. There are at LEAST two different JAVASCRIPT engines, including SquirrelFish and V8, and soon you will be able to add SpiderMonkey to this list (when Firefox launches). And no, you can't force your application to call on a particular browser since this would violate the modularity designed into the platform.
DANNEMAN101 said:
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
Click to expand...
Click to collapse
look at the NDK
Freedomcaller said:
look at the NDK
Click to expand...
Click to collapse
The NDK is *NOT APPLICABLE*.
Why don't you create a converter from iPhone to Android? There are few Italian app.. only this is better than Android for Italian user.. but I love Android!
I have an app that has been created for android, and I need help creating it for the iphone. I'll share the source code if someone will create the app for me please.
DANNEMAN101 said:
Hi!
Ive just finished an iPhone-application, and Im looking into the possibility to convert it to an android-application.
Let me tell you the basic structure of the app:
- It has a simple drill-down-menu, with three levels of lists. Pressing a list-item will bring you deeper down into the hierarchy, and pressing a back-button will take you up a step.
- At the bottom of the hierarchy is a webview that loads a unique webpage depending on the hierarchical path the user has taken. These web-pages (html and javascript) are all localized on the device so it never goes online.
- The webpages has two main resources: images, and sound (mp3). The sound should be playable from within the webpage. All these resources are also loaded from the device.
- When exiting the app, it should save its location and when relaunched it should reopen that location.
As you can see, its a pretty simple application. Im wondering if anybody could detail a little what I need for this to come alive on Android. Perhaps the application-layout Im after is so generic, even, that there is a template for this?
My background as a programmer is mostly C++ and C#, so Im more at home with the Java-syntax than the awful Objective-C that iPhone uses.
So far Ive installed the development-environment, and have tried out the basic "Hello Android"-sample. Thats about it for the moment.
Click to expand...
Click to collapse
Is it possible to post this in the Q&A and not development section?
sparksco said:
Is it possible to post this in the Q&A and not development section?
Click to expand...
Click to collapse
This is from the first half of 2009, I highly doubt that they care where it should be posted (now).
Converting iPhone app to Android will be greate.
I would like to have All My Recipes iphone app in my Galaxy Tab
It was be great if somebody can port the secret of mana game from iphone to android ! =)
So first off, the release:
I've created a program (technically a script) written in Python that does all of the tedious work of making a boot logo and getting it on your Droid X or Droid2 phone. Specifically, it does all of the following for you:
1) Takes a 24-bit BMP of size 480px X 182px and flips the canvas horizontally
2) Makes the image the right size by removing the first 54 bytes (after the canvas flip all images are the same size so we don't need to remove the last 2)
3) Reverses all the bytes and writes the image out to a logo file (logo.bin)
4) Puts your created logo into the TBH Logo Replacer flashable zip file
5) Pushes the zip to your SD card
This tool should give anyone who has Clockwork recovery and is slightly familiar with it and knows how to copy, paste, and crop in an image editor the ability to make their own boot logo.
code.google.com/p/android-customization-autotool/downloads/detail?name=AutoBootLogoCreatorV1.1.zip
The project in development:
As you can probably tell from the link above, I'm also working on a tool that I have dubbed the Android Customization Autotool. When completed, it will have all the same functionality as ApkManager, and more. For the most part, I've been using ApkManager and it works fairly well.
However, there are some things that I feel are missing and have added in my tool. Similar to ApkManager, my tool isn't some new method of doing something or some type of breakthrough. It merely takes existing tools that are out there (and some that are not) and packages them up into an "all-in-one" type tool that is easy and efficient to use for beginners and experts alike.
What I'm aiming to do with the tool is quite simple. I'd just taking the significant amount of scattered knowledge on various forums regarding hacks and customizations and automating the whole thing so that people who don't have the know how, or aren't confident in their know-how can have all of the same customization opportunities that the rest of us who know what we're doing have. And for those who do know what they're doing, the tool will save a lot of time and effort.
The project is located at:
code.google.com/p/android-customization-autotool/
If anyone is interested in helping out (note it's in Python) just let me know. I'm also extremely open to any suggestions that people have about what should be supported. There are still a ton of customizations out there that I haven't seen any tools for and it would be nice to cover everything.
For those of you who would like to continue using ApkManager (since right now it's the better choice), I've been designing my tool in a modular way where any functionality that is provided can be forked off into it's own stand-alone application. And since the project is open-source, you can add or strip away as much or as little as you want. If you do make something cool though, please let me know because I'd love to add it to the tool (credit is always due of course).
thank you for sharing
Thank You...
If you guys run into any problems with the code, please let me know via the Issues page at code.google.com/p/android-customization-autotool/issues/list and I'll do my best to fix them. Still working on the all-in-one, but I've made an Update Zip auto creator that generates the META-INF folder, creates a .zip and signs it. More on that later today, sleep time =D
Thank you!!