Related
First off, i apologize for my noob questions but i would prefer to ask these before i mess with my phone. so here goes:
what's a kernel and what does it do?
same for modem (or are they the same)
what is the difference between odexed or deoexed and is there an advantage to one or the other?
what are some good ROMs for the SGS4G?
i'll post more as i think of them
Juls317 said:
First off, i apologize for my noob questions but i would prefer to ask these before i mess with my phone. so here goes:
what's a kernel and what does it do?
same for modem (or are they the same)
what is the difference between odexed or deoexed and is there an advantage to one or the other?
what are some good ROMs for the SGS4G?
i'll post more as i think of them
Click to expand...
Click to collapse
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
joedeveloper said:
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
Click to expand...
Click to collapse
Not sure if you could have worded that any better.
As a fellow noob I appreciate this explanation as well.
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danstheman7 said:
Not sure if you could have worded that any better.
As a fellow noob I appreciate this explanation as well.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Anytime
joedeveloper said:
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
Click to expand...
Click to collapse
Damn insightfull. Thanks from a noob.
sent from my SGS4G running WHITEHAWKX KD1,TW4.0,
and FKNFOCUSED modded notification bar. rockin CWM3 BETA.
Then what's the difference between KB5 and KB1?
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Juls317 said:
Then what's the difference between KB5 and KB1?
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Click to expand...
Click to collapse
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Thanks. A great beginners primer
joedeveloper said:
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Click to expand...
Click to collapse
ok, so Krylon360 is working on CWM for the SGS4G and (at some point) talks about using KD1, so how can I go about flashing KD1 to my phone without using a windows PC (i have a mac)?
Sorry for noob question. I've been studying hard lately and with all the recent developments it had been overwhelming. Anyway.
I have been trying to download the modded recovery binary needed for CWM 3.0 directly to my phone using the multiupload link provided by Krylon360.
When I try to download it on my phone I get cannot download content not supported on my phone. Am I doing something wrong that I can't download straight to my phone? Do I need to check to a box somewhere?
Do I have to download the recovery binary and CWM to a computer first and then to my phone?
Is there a way I can do this with just my phone? I have Root explorer pro, super manager, file explorer, ect...I was really hoping to do it using my phone because I don't have full time access to a pc.
Thank you very much for taking the time to reply.
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I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
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Juls317 said:
I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
Sent from my SGH-T959V using XDA
I'll check that out when I can...if I'm going to be modding I should probably pick myself up a good inexpensive laptop.
I am so used to being a download/install nut that I was hoping to be able to do it in a more familiar way. This modding stuff is a whole other ballgame and I can't wait to play. Lol.
Thank you for you advise. It is greatly appreciated.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Jerry D said:
Juls317 said:
I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
Sent from my SGH-T959V using XDA
I'll check that out when I can...if I'm going to be modding I should probably pick myself up a good inexpensive laptop.
I am so used to being a download/install nut that I was hoping to be able to do it in a more familiar way. This modding stuff is a whole other ballgame and I can't wait to play. Lol.
Thank you for you advise. It is greatly appreciated.
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Click to expand...
Click to collapse
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
I personally use Skyfire
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joedeveloper said:
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Click to expand...
Click to collapse
so should i flash the KD1 kernel from Krylon? and a coulpe more questions:
when you clear the phones cache, data and dalvik cache through CWM, what does it do? what do i lose? i know some ROMs require it and i don't want to flash a ROM that will make me lose something that i wanna keep
golmar88 said:
Jerry D said:
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
Thank you! I'm going to check dolphinHD out.
I have used dolphin in the past but was unaware that it had a better download capability than stock. The message I got was that the phone could not support the content so it never occurred to me to try another browser. Good stuff!
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Click to expand...
Click to collapse
golmar88 said:
Jerry D said:
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
I downloaded Dolphin HD as you suggested and I was able to download the Modded Recovery Binary directly to my phone.
THANK YOU!!!
Now I just have to find out the steps I need to do to replace the recovery.bin files using Root Explorer Pro and then get CWM 3
Very exciting stuff for a noob like me. Lol.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Go into root explorer and go to /system/bin and then paste the file there. It will prompt to overwrite the.current recovery file and just replace it although I suggest copying the original to your external SD card first just in case
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The good news is you will have to.do it again but you'll get the final release.
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Hey guys, I'm trying to port over the ICS transition animations over to the CM nightlies via this guide: http://forum.xda-developers.com/showthread.php?t=1342117
I did everything to a T numerous times and every time I push the newly modified framework-res.apk into my system/framework via Root Explorer I'm always hit with FC's and when I reboot I get hit with bootloops.
Anyways I was wondering if anyone else can see how to get this working on the G2x, any help would be great!
just wandering isnt the framework for cm7 different from the framework for ics so that may be the problem. just my thoughts.
You are aware that this is done in the computer, not inside the rom, you have to do this with the zipped rom, and then flash it.
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cervantesjc said:
You are aware that this is done in the computer, not inside the rom, you have to do this with the zipped rom, and then flash it.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
Yes I took the framework, decompiled it, replaced the old animations with the ICS ones. Then I recompiled it, signed it, and then tried to push it into my system and get loops every time. What I'm doing should be working but its not. So was wondering if someone who knows more about this could see why its not working.
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im getting boot loop also in cm7 rc1.. i made sure i signed the apk and everything..
haldi15 said:
im getting boot loop also in cm7 rc1.. i made sure i signed the apk and everything..
Click to expand...
Click to collapse
Yeah... That's what I'm stuck on. I don't get what we're doing wrong.
Not that it will likely help much, but it is not required to sign system apks. Furthermore, are you making any XML edits? If so did you make sure to remove the edited files and the resources file?
Sent from my LG-P999 using Tapatalk
Dameon87 said:
Not that it will likely help much, but it is not required to sign system apks. Furthermore, are you making any XML edits? If so did you make sure to remove the edited files and the resources file?
Sent from my LG-P999 using Tapatalk
Click to expand...
Click to collapse
Thanks for the response! Yes, I edited the XML and added two lines. And I deleted the resource.arsc file as well. You think you can give it a shot and see if you can get it to work?
I hope anyone else can chime in this. I'm eager to get this working.
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There are way cooler transitions than ics don't waste your time
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System files should never be resigned after editing them. That is why APK Manager asks you if it is a system file. It doesn't sign it. Just compile it and then zip align it. Don't sign it and try it again. Also when I recompile system files I never say Yes to the last question about copying everything over to the keep folder. I just recompile from the files in my project folder and I never have problems.
I think the ea asiest way of doing this is deleting the anim folder in the framework-res.apk and drag/drop ics anim folder into that apk. It might ask you if you want to add, just click yes. And then just push the new modded framework-res to your phone with adb. That's what I did from cm6 to cm7. It might be different with ICS....its worth a shot. Hope this helps.
Sent from Pure meXdroidMod!
What's with all the interest in porting these animations anyway? They are nothing special.
jboxer said:
What's with all the interest in porting these animations anyway? They are nothing special.
Click to expand...
Click to collapse
It's the lure of something new ... there are a couple of places the effect is nice. It also matches well with CRT-OFF.
if someone gets this working please upload your framework file here so i can download it
haldi15 said:
if someone gets this working please upload your framework file here so i can download it
Click to expand...
Click to collapse
You have to tell people what rom you are using. The framework files are not the same between the different roms. You just can't use a modified framework meant for another rom.
i have miui 11/18 but ill switch to cm7 if you can get it working on that
I GOT IT !!! http://forum.xda-developers.com/showthread.php?t=1342117&page=14
find the patcher by DaxElectro and download it , it works with miui and cm7 , once you make the 2 zips go into recovery mode and go to mounts and storage than mount system than flash the patch zip and enjoy ics transitions , i tested it with miui and it works
would someone mind posting their gallery apk for me please. i did a boo boo. thanks
Stock ICS/GB, Custom ROM, etc? Also, you can find it inside the flashable .zip of the ROM you have flashed. Look in /system/app. You may also need an .odex file along with it if you broke that too.
I'm running oICSv43. I looked in the rom using root explorer and couldn't find it. that was the first thing I tried. I"m not a total noob but dont know what i did to lose it. I wanted to ask for it here before reflashing.
http://db.tt/vDfrpsE0
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thank you!
Harbb said:
Stock ICS/GB, Custom ROM, etc? Also, you can find it inside the flashable .zip of the ROM you have flashed. Look in /system/app. You may also need an .odex file along with it if you broke that too.
Click to expand...
Click to collapse
Can this Harbb be applied if I want the GB camera or let's say phone app from GB to ICS ? and what if I rename the .apk file to another name so I would not loose the origianl ICS app ? name the .odex file with the same new name but .odex ?
I don't know enough about Smali or Android's app system to say. However I'm a firm believe in "there's one way to find out"
Just do a backup beforehand and try it out.
Harbb said:
Stock ICS/GB, Custom ROM, etc? Also, you can find it inside the flashable .zip of the ROM you have flashed. Look in /system/app. You may also need an .odex file along with it if you broke that too.
Click to expand...
Click to collapse
It's probably in gapps, actually.
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Is there anybody who would be willing to help me with using UOT kitchen? I would really appreciate it. Any body who has my phone the Samsung exhibit 2 4g would be best. But all are welcome.
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You're a big boy now. Use your words to express the kind of help you seek, otherwise we can only guess as to the difficulty you are having.
That first part was unnesscary. Anyways it just seems a little complicated and I don't know how the whole process works. Just two things I guess, is the theme I produce in the kitchen a rom or is it just a framework I apply and it doesn't replace the rom I'm using. And do I need to make copies of my framework and that other thing and upload it to the kitchen to make my theme?
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Your going to need two files...copy the ones you have on your phone.. system.ui.apk/framework-res.Apk...... then whem your building the theme you like you will add those last.. it will ask you to upload those.. do it...wait till the kitchen makes the theme and place it on the sd card.. flash it.....that's it.. it just adds whatever u made to your current set up your on.. either stock or a rom your on.. or theme.. it will substitute the parts you made and use those instead ...goodluck
It can also be called "SystemUI.apk" right?
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OK I did the kitchen and it worked. I have a different status bar and lock screen. Although the boot animation didn't work, probabily because of my rom.
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Are you using a ROM with TouchWiz? If so, you will need three files. Connect your phone to your comp and go into /system
From there, go to /apps and copy SystemUI.apk to the desktop. Then go back a folder and go to /framework From there, copy framework-res.apk, and if you have touchwiz, copy twframework.apk to the desktop. Upload these files to UOT when you get to that step.
Once you get the new files from UOT, save it to the desktop and open it. Delete the three previous files you copied to the desktop, then search the one you got from UOT, for the same 3 files.
Now, pay attention, and get Root Explorer or Super Manager.
Open the app of your choice that will let your explore your file system. Find the 3 same files we've been dealing with in their respective locations on your phone, using the file explorer. (after you've transfered the ones from UOT to THE ROOT of your sd card) Copy the 3 UOT files over the ones already in your phone, which you will find in their previosly disclosed locations.
Once copied, IMMEDIATELY reboot to recovery and fix permissions.
Substitute "3 files" for "2 files" if not using Touchwiz.
Hope this helped!
---------- Post added at 02:56 AM ---------- Previous post was at 02:55 AM ----------
Also, you can just straight copy the UOT files to their respective locations in the .zip of the custom ROM you are using, and flash the ROM.
Yea I have the twframework apk in my system, does that mean its touch wiz?
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yes. and follow my instructions above, or you will start to have errors. Definatel force closes.
The fact that the status bar wasn't changing could have been due to the fact that I wasn't adding my touch wiz framework?
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brokenAndroid93 said:
The fact that the status bar wasn't changing could have been due to the fact that I wasn't adding my touch wiz framework?
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Click to expand...
Click to collapse
Dude, how hard is it to read? FOLLOW THE INSTRUCTIONS I POSTED. and hit thanks.
[Deleted]
Wow, forget it, here's your [email protected] thank you
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Turns out that my phone has issues with changing the status bar color and the status bar XML file needs to be edited to actually change it. So how about a little less rudeness next time?
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This message "WAS" for mendozinas but last post i found from him was in 2011. i do thank for having a kitchen like this to customize pretty much anything for my phone (p500) Optimus one. I was informed that the kitchen will not support ics based so i flashed over Slimgen 1.6.0 (android 2.3.7) i just made some themes for the rom, havent tried them yet. I did upload the Framework.res and SystemUI.apk of the rom so hopefully it will work this time. I was wondering If anyone can add my rom (well the rom im using) on the kitchen list. SlimGen 1.6.0 here is the link to download the rom itself. im sure you already know.
http://code.google.com/p/slimgen-pro...downloads/list
Regarding to Mendozinas only. (Please reply back if you recieved my message. thanks agian. i do appreciate it. I sent you a PM figuring it will get to you quicker but i realized you must have many Pm's about certain questions. So maybe this will do the trick.) Regarding to Mendozinas only.
I tried to trouble shoot myself, still in early dev mode for me (learning the ropes) but i made a copy of the rom i have and plugged in what was from the UOT file that was giving to me from the kitchen. I made a flashable zip on my desktop and place it on the root of my sdcard. Booted into recovery...flashed it but still i get the same message. Am i using a correct rom for this or what?
Im attaching the UOT file i made so if u may need to look at it its there, any info you want from me just ask, im very greatful for the help, would really like to make different themes on my phone for start then move to rom modding .
I would really like a step by step if possible so i may get this theme up and flashed on my phone so i may make different ones for future needs.
Thanks again and hopefully i will be hearing from you.
(I posted this up couples days ago. but nobody is dealing in that thread i guess, So hopefully one of you are more familiar using the kitchen then i am.) 07-30-12 date.
I hope i gave the right information to lead me into the right direction soi may start understanding how to work around such problems like this. Thanks
Welp, all's well that's ends well
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Hello,
I have been looking through different forums trying to look for a clear answer. I assume, since the Circle Battery mod requires editing the SystemUI.apk, each one has to be edited for individual roms. So far, I have not been able to find anything for the Verizon SGS3 with CM10. Also, if I read correctly, CM10 has the 1% battery increments built in, so no mod is needed to show that, correct?
This is a request for AT&T version, with comments:
http://forum.xda-developers.com/showthread.php?t=1853786&page=2
And this is pretty much what I am looking for, but for CM10 and not Beans:
http://forum.xda-developers.com/showthread.php?t=1851311
I also tried this mod, but none of it seemed to work and eventually had to restore from backup since I got stuck on a boot loop:
http://forum.xda-developers.com/showthread.php?t=1840290
If anyone can give me some idea on what to search for or maybe something I can do on my own, it would be much appreciated. I just recently started messing around with modding this year, after getting the Galaxy Nexus last year. So far, all I know is rooting, unlocking bootloader, and some rom stuff.
Thanks
oppenents bearlia
After some testing, I tried 1-percent-circlemod-img-by-zuberio.zip and it changed the icon, but the 1% mod doesn't seem to be part of CM10 for the S3. I can change the battery icon to text, which will show the 1% increments, but the image version doesn't.
What do I need to do to add the 1% mod only? I tried the one from the link below, but not sure if that will add it.
Let me see if I understand this right.
First I need to decompile the SystemUI.apk, or else you can't edit the file.
Second, replace the res/drawable/stat_sys_battery.xml file with one that includes the 0-100 and the same for the charging xml.
Third, add in the images for the different resolutions.
Last, recompile.
Do I got that right?
So, can I somehow make a SystemUI.apk in a flashable zip file that will only updated the XML and PNG files for the mod? That way I just run that after a nightly?
V3TTOO said:
Let me see if I understand this right.
First I need to decompile the SystemUI.apk, or else you can't edit the file.
Second, replace the res/drawable/stat_sys_battery.xml file with one that includes the 0-100 and the same for the charging xml.
Third, add in the images for the different resolutions.
Last, recompile.
Do I got that right?
So, can I somehow make a SystemUI.apk in a flashable zip file that will only updated the XML and PNG files for the mod? That way I just run that after a nightly?
Click to expand...
Click to collapse
Your method seems reasonable. I would start with only the battery images first and go from there. When you change too much at once you don't know where the problem is.
Using apktool isn't bad at all. On page 12 of Sheffy007's nav bar thread, I posted a guide for using apktool to enable the nav bar. You could follow it but instead of changing framework-res.apk, you would change SystemUI.apk. Also, CM10 obviously doesn't have/need twframework-res.apk.
When you pull your system/app/SystemUI.apk, you also need to pull system/framework/framework-res.apk.
Also, when playing around it's a good idea to create two flashable zips. One that flashes your mod and another that flashes back your original SystemUI.apk. Creating a flashable zip isn't bad at all. Open the META-INF files and you'll easily get it. You can modify the flashable zip I made in the thread you linked to. I don't think you'd have to change much except open the zip in 7 zip and overwrite the SystemUI.apk.
As far as I know, because you would have to rebuild the SystemUI.apk with the changes to enable circle mod, I think you would have to change the SystemUI.apk every nightly to ensure full compatibility. I'm going to flash M2 tonight. I recommend the same. The M builds include the best from the previous Nightlies and are released about once a month (you wouldn't have to change your SystemUI.apk every night.
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mybook4 said:
Your method seems reasonable. I would start with only the battery images first and go from there. When you change too much at once you don't know where the problem is.
Using apktool isn't bad at all. On page 12 of Sheffy007's nav bar thread, I posted a guide for using apktool to enable the nav bar. You could follow it but instead of changing framework-res.apk, you would change SystemUI.apk. Also, CM10 obviously doesn't have/need twframework-res.apk.
When you pull your system/app/SystemUI.apk, you also need to pull system/framework/framework-res.apk.
Also, when playing around it's a good idea to create two flashable zips. One that flashes your mod and another that flashes back your original SystemUI.apk. Creating a flashable zip isn't bad at all. Open the META-INF files and you'll easily get it. You can modify the flashable zip I made in the thread you linked to. I don't think you'd have to change much except open the zip in 7 zip and overwrite the SystemUI.apk.
As far as I know, because you would have to rebuild the SystemUI.apk with the changes to enable circle mod, I think you would have to change the SystemUI.apk every nightly to ensure full compatibility. I'm going to flash M2 tonight. I recommend the same. The M builds include the best from the previous Nightlies and are released about once a month (you wouldn't have to change your SystemUI.apk every night.
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Cool, thanks for the info. So is there a way to make a flashable zip that can update the SystemUI.apk in the nightly, but only change the drawable files for the battery? I assume not, that is why we replace the while apk.
V3TTOO said:
Cool, thanks for the info. So is there a way to make a flashable zip that can update the SystemUI.apk in the nightly, but only change the drawable files for the battery? I assume not, that is why we replace the while apk.
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You should check out AutoMod in the original development forum
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mybook4 said:
You should check out AutoMod in the original development forum
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Just linking it for ease of access, in case someone else is interested:
http://forum.xda-developers.com/showthread.php?t=1828216&highlight=automod
It looks like this will be released in the next nightly builds.
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jpi.islas said:
It looks like this will be released in the next nightly builds.
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This is for the update you were speaking of I think:
https://plus.google.com/117962666888533781522/posts/JPUDNr1KY1X
Doesn't look like it is in the nightlies. I have not been able to confirm it with the 10/14/12 nightly. Anywone else?
I did find this though, looks like it is a JB CM10 modified SystemUI.apk.
http://forum.xda-developers.com/showthread.php?t=1860277
Looks like it will be in the next nightly:
http://changelog.bbqdroid.org/#d2vzw/cm10/next
PS, that link will not show what I am trying to link once the next nightly comes out.
Doesn't look like we have had a nightly since 10/14, and that one does not include the Circle Mod.
/waiting
Just download invisiblek's cm10 build from goo it has the circle mod merges in already.
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TechSavvy2 said:
Just download invisiblek's cm10 build from goo it has the circle mod merges in already.
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Thanks. Works great.
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New nightly came out tonight, and it includes the circle battery.
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Ya but it doesn't look as nice as the one's that you were looking at, i've compared them I like the one with the white text better, its slightly bigger and way easier to read at a quick glance.
TechSavvy2 said:
Just download invisiblek's cm10 build from goo it has the circle mod merges in already.
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What clock is that?
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