[HOWTO] Create your own AOSP 100% stock - EVO 4G Android Development

EDIT: Just updated post 2 you probably want to read both this post and that post before trying to build.
you can skip the part of getting the official source and the cyanogen source by just doing
Code:
repo init -u git://github.com/CyanogenMod/android.git -b froyo
First some prereqs You must be using linux and building for an evo 4G aka htc_supersonic
Install the android SDK as instructed here: http://developer.android.com/sdk/installing.html
You will need JDK most linux distros have this in the respositorys.
Then just follow step 2 and make sure that you can run adb from any directory in terminal.
Now to the good stuff.
You will now need to open a terminal window and run the following as root
Code:
cd /usr/bin/; curl http://android.git.kernel.org/repo > repo; chmod a+x /usr/bin/repo
now as user do the following
Code:
mkdir ~/android
cd ~/andoid
repo init -u git://android.git.kernel.org/platform/manifest.git
repo sync
This can take FOREVER like 4-5 hours so you might want to let it go when you go to sleep.
Depending on how fast your computer is the following step can take a long time too
Code:
cd ~/andoid
make
This will build the source code for a generic device it should build everything correctly if you have all of the compilers and what not. If it fails just install the app that it is complaining about.
Now for the EVO specific stuff
Code:
cd ~/android/device/htc
git clone http://github.com/CyanogenMod/android_device_htc_supersonic.git supersonic
That will get the build files however you are going to have to edit them to get it to work.
~/android/device/htc/supersonic/BoardConfig.mk needs to be edited
Code:
TARGET_RECOVERY_UI_LIB := librecovery_ui_supersonic librecovery_ui_htc
TARGET_RECOVERY_UPDATER_LIBS += librecovery_updater_htc
should be
Code:
#TARGET_RECOVERY_UI_LIB := librecovery_ui_supersonic librecovery_ui_htc
#TARGET_RECOVERY_UPDATER_LIBS += librecovery_updater_htc
Some other files may have to be edited to your liking. Personaly I changed ADWLauncher to launcher2 and removed all of the cyanogen stuff.
Now to setup the build enviroment.
Code:
cd ~/android
cp ./vendor/cyanogen/products/cyanogen_supersonic.mk ./buildspec.mk
. build/envsetup.sh
lunch cyanogen_supersonic-eng
Now to do the building.
Code:
make CYANOGEN_WITH_GOOGLE=true otapackage ## if you want google apps (market etc.)
make otapackage ## 100% Open Source only!
By the way for some reason you have to inclued the otapackage even if you just want the .img files because otherwise it crashes at least for me.
Let me know if you encounter any problems and I will try to help.

UPDATES
Copy your ~android folder somewhere and replace ~/android in this tutorial with the directory that you copied it to. This will allow you to update the overlay when needed.
To add google files you will need to do this
Code:
cd ~/android/vendor/cyanogen
./get-google-files
This gets the htc files and I think taht it might be required.
Code:
cd ~/android/device/htc/supersonic
./extract-files.sh
To make a clean rom like mine do the following:
Edit the file ~/android/vendor/cyanogen/products/common.mk to your liking. I just changed the build name and rom version.
I added the files sysrw and sysro ad you can see in the file just put them in a directory and tell it where they are and where you want them. Also I commented out rommanager.apk as I don't like or use it. Also I use RA recovery so it wont work for me anyway.
Also edit the file ~/android/vendor/cyanogen/products/cyanogen_supersonic.mk
I chaged teh build number to the latest spring and removed the boot animation as I like the stock android one better (and it is faster).
YOU NEED TO do this if you want a keyboard...
edit ~/android/vendor/cyanogen/Android.mk and remove LatinIME!
Now we delete some files.
go to ~/android/packages/apps
delete any application that you don't want. You can optionally add program source code that you do want.
I deleted CM* and Protips
I also edited some code in Settings to remove Cyanogen stuff. Actually I took the stock android stuff an edited that with one little fix but I forgot what it was. Just try to build and it will tell you in an error message.

another reserved post

Really cool

Awesome! Thanks so much for posting this.

thanks dude!!

Thanks man.

question...
im having an issue with this step
Code:
cd ~/adnroid
cp ./vendor/cyanogen/products/cyanogen_supersonic.mk ./buildspec.mk
. build/envsetup.sh
lunch cyanogen_supersonic-eng
specifically (lets ignore the type in the instructions
Code:
$ cp ./vendor/cyanogen/products/cyanogen_supersonic.mk ./buildspec.mk
cp: cannot stat `./vendor/cyanogen/products/cyanogen_supersonic.mk': No such file or directory
$ find ~/android -name "cyanogen_supersonic.mk"
$ echo $?
0
anyone else having this issue?

So what is the difference between this and running CM6?
Will this avoid the market issues with CM6?
Once it's built, how do you get it installed on the phone?

Here is the link to cyanogens wiki how too......
http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_Supersonic

Anyway to do this on Windows 7? Another question, would this still work if I just ran Ubuntu from disk?

Thanks, will def.ly give this a try soon...
Sent from my PC36100 using Tapatalk

onicrom said:
question...
im having an issue with this step
Code:
cd ~/adnroid
cp ./vendor/cyanogen/products/cyanogen_supersonic.mk ./buildspec.mk
. build/envsetup.sh
lunch cyanogen_supersonic-eng
specifically (lets ignore the type in the instructions
Code:
$ cp ./vendor/cyanogen/products/cyanogen_supersonic.mk ./buildspec.mk
cp: cannot stat `./vendor/cyanogen/products/cyanogen_supersonic.mk': No such file or directory
$ find ~/android -name "cyanogen_supersonic.mk"
$ echo $?
0
anyone else having this issue?
Click to expand...
Click to collapse
there was a typo in my code I edited the post and it should work now.

cteneyck said:
Here is the link to cyanogens wiki how too......
http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_Supersonic
Click to expand...
Click to collapse
So really, this is just CM6 built on your own Linux box?
Sent from my PC36100 using Tapatalk

Can this be done from ubuntu on a virtual machine?
And what's the difference between this and cm6 ?.....

how do you replace the adw launcher ?
how can you add additional applications?

onicrom said:
how do you replace the adw launcher ?
how can you add additional applications?
Click to expand...
Click to collapse
in vendor/cyanogen/products
replace this
Code:
#PRODUCT_PACKAGES += ADWLauncher
PRODUCT_PACKAGES += Launcher2
also all of the people asking what the differnece between this and cm is nothing unless you change the source files or add remove packages. they can be found in the packages directory.

Igotsanevo4g said:
Can this be done from ubuntu on a virtual machine?
And what's the difference between this and cm6 ?.....
Click to expand...
Click to collapse
yes you can do this in VM but i don;t know the exact steps to set that up just once you get into your linux VM follow the tutorial.

nice tut. thanks for this...sure it will help MANY

l33tlinuxh4x0r said:
in vendor/cyanogen/products
replace this
Code:
#PRODUCT_PACKAGES += ADWLauncher
PRODUCT_PACKAGES += Launcher2
also all of the people asking what the differnece between this and cm is nothing unless you change the source files or add remove packages. they can be found in the packages directory.
Click to expand...
Click to collapse
Thanks much

Related

[Guide] - How to compile the CDMA kernel source and Flash it to your phone (Updated)

You should do a nandroid backup and reboot your phone before trying to flash anything to your phone. This how to involves flashing directly to mtd2, if you don't know what you are doing then please use one of the custom roms available in the Sticky Wiki.
#### Update One Fixed scripts
#### Update Two Added instructions to compile and install the wlan.ko module
#### Update Three Fixed get-CDMAHero-source.sh typo
#### Update Four Added Instructions for Jaunty repo's for Ubunut 9.10
First off i would like to give credit to all the people who have made information and scripts available. I used bits and peices of info and tools written by and or made available by these people.
Armin Coralic http://blog.coralic.nl for creating some nice scripts and making them available
chuckhriczko for helping me out in the middle of the night.
LoxDev for creating a wonderfull how to about creating img's and zip's
tkirkton for helping out with enabling legacy jaunty repos to install java 1.5
Second I am writing this How To, so a complete newbie would be able to understand.
REQUIREMENTS....
Ubuntu Desktop 9.04 or better 32bit (cause thats what i used)
Android SDK (Needed to push and pull files as well as shell access to the phone. You will need to set this up by following the instructions found at http://www.android.com)
Legacy repo's enabled in apt to allow java 1.5 to install
Root access. I ran all commands below as root
I created a dir called "heroc" in my /root directory.
Download zip file below and unzip it in the heroc dir that you should have created.
STEPS
.5 Enable Legacy Repo's to allow java 1.5 to install (below is a cut from tkirktons post on page 7)
Code:
in Ubuntu 9.10, the Java 1.5 package doesn't even list. Here's what I had to do to get it to load:
1. Access a repository from the previous build (9.04 Jaunty will work: commands to put into /etc/apt/sources.list -
deb [URL]http://mirrors.us.kernel.org/ubuntu[/URL] jaunty main restricted universe multiverse
deb [URL]http://mirrors.us.kernel.org/ubuntu[/URL] jaunty-backports main restricted universe multiverse
deb [URL]http://mirrors.us.kernel.org/ubuntu[/URL] jaunty-security main restricted universe multiverse
deb [URL]http://mirrors.us.kernel.org/ubuntu[/URL] jaunty-updates main restricted universe multiverse
2. Set the max age higher than the default. This can be accomplished by editing the /etc/apt/apt.conf.d/20archive. Here's what my lines in that file look like:
APT::Archives:MaxAge "2880";
APT::Archives:MinAge "2";
APT::Archives:MaxSize "1000";
Making these two changes should work...although I have the Intrepid, Hardy and Dapper repositories in mine as well (didn't know which one would work, so I overkilled it).
Run the script again after making the changes and let me know if it works.
.
to update just run
Code:
# apt-get update
1. Create your work environment by running createandroidRepo.sh. This will take some time depending on your internet connection. Make sure you are in the heroc dir.
Code:
# unzip Scripts.zip
# chmod a+x *
# ./createAndroidRepo.sh
This will create a dir call my android and setup all the files and programs needed to compile the kernel. This will take some time to complete.
2. You need to download the source using the get-CDMAHero-source.sh
Code:
# ./get-CDMAHero-source.sh
This will download the source, and extract it to its own directory.
3. you will need to have your .config file handy for the next steps. If you don't have it then you will need to get it by doing the following
Code:
# adb pull /proc/config.gz /root/heroc/config.gz
# gunzip config.gz
The first command will pull the gzipped config from your phone and place it into the heroc dir. the second command will extract the file as "config"
4. This is where it gets fun. We now have everything downloaded and are going to start the process of compiling our kernel.
Code:
# cd heroc_ef05d31a
# export ARCH=arm
# export CROSS_COMPILE=arm-eabi-
# export PATH=$PATH:~/heroc/myandroid/prebuilt/linux-x86/toolchain/arm-eabi-4.4.0/bin
# make menuconfig
After you run "make menuconfig" it will bring up a the config menu for our kernel. Go to the bottom and select "Load an alternate configuration file". It will then prompt you to select the config file you want to use. You will need to point it to where you have the config file. So type in "/root/heroc/config"
After you have loaded the config file you can edit what ever you want. however if you don't know what do disable or enable then i wouldn't mess around to much.
Next you will need to save your config file. Choose "Save an alternate configuration file", and save it as "/root/heroc/heroc_ef05d31a/.config"
You can now exit menuconfig
5. Time To Compile the kernel and wlan.ko module
Code:
# make
# export KERNEL_DIR=/root/heroc/heroc_ef05d31a/
# cd myandroid/system/wlan/ti/sta_dk_4_0_4_32/
# make
The kernel will take some time. go grab a drink and have a snack. If all goes well you should end up with a zImage file in "~/heroc//arch/arm/boot/". After the kernel is compiled you need to compile the wlan.ko module by executing the last three commands
6. Next we need to copy the zImage back to the heroc dir
Code:
# cp /root/heroc/heroc_ef05d31a/arch/arm/boot/zImage /root/heroc/zImage
7. Ok so now we need to get the boot image from our phone. We need this cause it has more than just the kernel. I contains the ramdisk image as well. and we need to take the boot image and decompress it and remove the old kernel and add our new compiled kernel, then recompress it to newboot.img
Code:
# adb shell
# cat /dev/mtd/mtd2 > /sdcard/mtd2.img
# exit
# adb pull /sdcard/mtd2.img /root/heroc/mtd2.img
# mv mtd2.img boot.img
The first two commands will open a terminal shell to your phone and copy the boot image to your sdcard. the last two commands will pull the the boot image from your phone, place it in your heroc dir and rename the file to boot.img
8. Now we will split apart the boot.img using some scripts.
Code:
# ./extract-kernel.pl boot.img
# ./extract-ramdisk.pl boot.img
# rm boot.img-kernel
# cp zImage boot.img-kernel
# ./mkbootfs boot.img-ramdisk | gzip > ramdisk-boot
# ./mkbootimg --kernel boot.img-kernel --ramdisk ramdisk-boot --cmdline "no_console_suspend=1 console=null" -o newBoot.img --base 0x19200000
The first command extracts the stock kernel from boot.img. The second command extracts the ramdisk from boot.img. The third command will delete the stock kernel. the fourth command renames our zImage to boot.img-kernel. The fifth command takes boot.img-ramdisk folder and zips it up into ramdisk-boot. The sixth comand takes our kernel (renamed to "boot.img-kernel") and ramdisk-boot and combines it back to form a new file called newboot.img.
9. Now we need to flash our "newboot.img" file to our phone. You should reboot your phone before flashing this will insure that you don't get any out of memory errors and will keep your phone from booting into fastboot (Thx Obelisk79).
Code:
# adb push newBoot.img /sdcard/newBoot.img
# adb shell
# cat /dev/zero > /dev/mtd/mtd2 (you may get an error here. don't worry about it)
# flash_image boot /sdcard/newBoot.img
# reboot
The first command will push your boot image to the phone. the second command will bring up shell access to your phone. the third command will zero out mtd2 and get it ready to write your image. the fourth command will flash boot(mtd2) with newboot.img. the last command will reboot your phone
10. After the phone reboots we need to get the wlan.ko file to the phone so that wireless will work
Code:
# adb push /root/myandroid/system/wlan/ti/sta_dk_4_0_4_32/wlan.ko /sdcard/wlan.ko
# adb shell
# mount -o remount,rw -t yaffs2 /dev/block/mtdblock3 /system
# cp /sdcard/wlan.ko /system/lib/modules/wlan.ko
# exit
Now you have a kernel that you compiles with everything work with the exception of power mgmt.
Just as soon as i figure out how to make an update.zip i will post instructions on how to do this
Added it to the CDMA Hero Guides wiki article.
gu1dry said:
Added it to the CDMA Hero Guides wiki article.
Click to expand...
Click to collapse
dang you beat me to it.
Not sure why, but had to run dos2unix on the the first script, not sure if it is all of them, but it was giving me the error
/bin/bash^M: bad interpreter: No such file or directory
Click to expand...
Click to collapse
dos2unix took care of the issue. Also Thanks for the guide, greatly appreciated!!!
make sure you run the script with the "./" , also you may need to chmod +x the files.
Is there a way to get this to run on the Emulator? I tried to specify the zImage after I compiled it but it won't boot when specifying it. Or will that not work for the HTC zImage?
Excellent guide. Can't wait to try it.
blehzz said:
Is there a way to get this to run on the Emulator? I tried to specify the zImage after I compiled it but it won't boot when specifying it. Or will that not work for the HTC zImage?
Click to expand...
Click to collapse
Check out this link
Check out this link
Click to expand...
Click to collapse
Thanks will have a look. Seems to be the Android kernel and not the HTC kernel though, but will read further into it
blehzz said:
Thanks will have a look. Seems to be the Android kernel and not the HTC kernel though, but will read further into it
Click to expand...
Click to collapse
not sure but i think this will work for you
Code:
# emulator -kernel /path/to/your/zImage
First script didn't work for me on ubuntu. Copying and pasting line by line works.
i'll repack the scripts again
not sure but i think this will work for you
Click to expand...
Click to collapse
that's what i tried... emulator never runs when i specify that zImage it built successfully.
Has anybody tried this yet with Ubuntu running under VMware on a PC running Windows? I know that (in theory) VMware's USB compatibility is spectacularly good (it somehow manages to give the guest OS direct ownership and control of the host PC's USB root hub), but up to now I've only tried it to run XP/32 under Vista/64 and Windows 7/64.
FYI, you can download VMware player for free (as in beer) and use it to run Ubuntu 9.04 with their complete blessing. Just make sure you download a guest OS that configures the hardware (memory, cpu, etc) the way you want it to be, because changing the hardware config is one of the few things you genuinely can't do with the free player. If someone here has the full version (and can find somewhere to host it so the bandwidth charges didn't eat him alive), he could even create an Ubuntu distro that's already set up and configured to build Android kernels for others here to download and use.
To use the first script: open up Synaptics, then download "tofromdos". Now, run "fromdos createAndroidRepo.sh", and it should work then
ROM?
Can someone post how to compile a kernel, and make a ROM, and put it all together in a update.zip? Would be really REALLY nice!
Jason(bikcmp)
Thanks for this guide I'm compiling a kernel right now Just a question, how do I change the kernel version name... like you did in that one screenshot?
bikcmp said:
Can someone post how to compile a kernel, and make a ROM, and put it all together in a update.zip? Would be really REALLY nice!
Jason(bikcmp)
Click to expand...
Click to collapse
Its coming
bikcmp said:
Can someone post how to compile a kernel, and make a ROM, and put it all together in a update.zip? Would be really REALLY nice!
Jason(bikcmp)
Click to expand...
Click to collapse
its in general options in menuconfig.

[DEV GUIDE] Build CM7 from source in its current state. Updated: 2011/05/16-23:52

PLEASE READ THIS BEFORE CONTINUING:
We are changing to a new build system which will result in an updated but VERY different ROM underneath the hood. There is a HIGH POSSIBILITY that building in the current state could BRICK your device, potentially PERMANENTLY. PLEASE DO NOT FLASH unless you are HIGHLY confident you know what you're doing.
For kernel building, see post #2.
For known issues and changelog, see post #3.
Kanged from the CM-Wiki. Yes it's a wiki, yes I could have created an epic page, but we aren't official yet.
Install ADB
Install the Android SDK.
Install the Build Packages
Install using the package manager of your choice:
For 32-bit & 64-bit systems:
Code:
git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush schedtool
For 64-bit only systems:
Code:
g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.3-multilib g++-4.3-multilib
NOTE: On Ubuntu 10.10, and variants, you need to enable the parter repository to install sun-java6-jdk:
Code:
add-apt-repository "deb http://archive.canonical.com/ maverick partner"
Create the Directories
You will need to set up some directories in your build environment.
To create them:
Code:
mkdir -p ~/bin
mkdir -p ~/android/system
Install the Repository
Enter the following to download make executable the "repo" binary:
Code:
curl http://android.git.kernel.org/repo > ~/bin/repo
chmod a+x ~/bin/repo
NOTE: You may need to reboot for these changes to take effect.
Now enter the following to initialize the repository:
Code:
cd ~/android/system/
repo init -u git://github.com/EpicCM/android.git -b teamhacksung-merge
repo sync -j16
Download RomManager and Google Files
NOTE: This only needs to be done when an update to RomManager or GoogleApps is released. If you are up-to-date, you may skip to Building CyanogenMod.
Code:
cd ~/android/system/
./build.sh prepare
Building CyanogenMod
First, check for updates in the source:
Code:
cd ~/android/system/
repo sync
Configure Build & Compile
Now, the environment must be configured to build and the ROM compiled, from code, for the epic.
Code:
cd ~/android/system/
. build/envsetup.sh
./build.sh epic
Build failed? Check post #3 for common problems and solutions.
Install
1. The build system should create a flashable zipfile. Place it on the root of your sdcard.
Optional: Download Google Apps for CyanogenMod 7 and place it on the root of the SD card.
2. Boot into a custom recovery like ClockworkMod Recovery and flash the CM7 update.zip. Then flash google apps if you like.
Please don't flash yet, unless you want an expensive doorstop.
This section of the guide will inform you on how to build a CM7-compatible kernel using our github sources.
Download the Code
Due to the way the new build system works, you'll need the entire CM source to build a proper kernel. (Sorry)
Follow the steps in post #1 to initialize and download our entire CM source repository.
Keeping your code up-to-date:
Code:
cd ~/android/system
repo sync
Toolchain setup
The new build system automatically utilizes the toolchain included in CM7 source.
Prepare to build
The kernel build script requires a few environment vars be set by the CM build system.
Code:
cd ~/android/system/
. build/envsetup.sh
lunch cyanogen_epic-eng
Compile the kernel
Code:
cd ~/android/system/kernel/samsung/2.6.35/
./build.sh epic
cd ~/android/system/releasetools/
./kernel.sh epic
You should now have a flashable zip in out/target/product/epic/
Please don't flash yet, unless you want an expensive doorstop.
This is also incompatible with stock roms, and unless you're amazing, never will be compatible.
KNOWN BUILD-TIME ISSUES
WARNING: These fixes may cause your repo to become out-of-sync from the official repo. Make sure you know how to revert these changes so repo sync doesn't fail.
Error: New build does not boot.
Fix: Working on it
KNOWN RUN-TIME ISSUES
Will update this when it runs.
GUIDE CHANGELOG:
20110516-2352: New build system from teamhacksung.
20110506-1842: Switched to our forks of teamhacksung work.
CODE CHANGELOG:
Available at each of our repositories:
https://github.com/EpicCM
Love seeing these types of posts; makes a pathway for new developers to learn =)
XtaC318 said:
Love seeing these types of posts; makes a pathway for new developers to learn =)
Click to expand...
Click to collapse
I agree! Time to start playing!
Cool guide, makes it easy for the new guys.
Sent from my SPH-D700 using Tapatalk
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
smeyerhuky said:
getting same error. edited make file and tried to remove the samsung/device/crespo device.mk overlap but still a no-go
Code:
build/core/base_rules.mk:479: warning: overriding commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
bootable/recovery/Android.mk:87: warning: ignoring old commands for target `out/target/product/epic/recovery/root/sbin/tune2fs'
build/core/base_rules.mk:162: *** device/samsung/epic/libs3cjpeg: MODULE.TARGET.SHARED_LIBRARIES.libs3cjpeg already defined by device/samsung/crespo/libs3cjpeg. Stop.
Click to expand...
Click to collapse
yes, that's something that we can't easily fix in our own device repo. you could always remove the crespo folder as a temporary fix, but we need to push a patch upstream that fixes crespo makefiles. I will be adding this to known issues shortly.
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
sent by an Epic4g through the cosmos
raiderep said:
So my windows seven crashed on me and I'm gonna go with Ubuntu 10.10 for now
I can play with this on that Linux install, correct?
Click to expand...
Click to collapse
Yes, it's mentioned in the instructions.
Alternatively, you can use VMWare to do compiling from Windows. That's how I'd set up my old development system. There are tons of free Ubuntu 10.10 vm images.
Updated. Sorry for the mistake in Copy Proprietary Files. That should fix a compile error related to libcamera.
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
dreamsforgotten said:
Any clue what causes a build to fail due to unable to dopen system/lib/egl/libandroid_servers.so. When I build with boardconfig has generic audio I'm fine, when I set has galaxys audio it fails
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
Audio in and out works if you leave it at default values.
If you absolutely want to compile with galaxys audio, it looks like ./extract-files.sh might not be pulling that file? Check ~/android/system/vendor/samsung/epic/proprietary/lib/egl/ for that file.
Thanks for the heads up, no the fileisn't in egl and from what I can tell its not supposed to be.
Sent from my SPH-D700 using Tapatalk
Fix: Open up Context.java, find the three chunks of WimaxManager JAVADOC in comments. Delete JUST the commented stuff that's related to WiMax.
Click to expand...
Click to collapse
Can anyone please elaborate, I don't understand wat exactly to be done. Even though I deleted commented lines I still receive errors
Thanks
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!
So for kernel compilation I received and error
fs/binfmt_aout.c: In function 'load_aout_binary':
fs/binfmt_aout.c:271: error: 'SEGMENT_SIZE' undeclared (first use in this function)
Click to expand...
Click to collapse
And I had to update a line in Makefile
from
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include)
Click to expand...
Click to collapse
to
NOSTDINC_FLAGS += -nostdinc -isystem $(shell $(CC) -print-file-name=include) -Dlinux
Click to expand...
Click to collapse
Still nearly at the end of compile I receive
samsung-kernel-epic/scripts/mksysmap: line 44: arm-none-eabi-nm: No such file or directory
Click to expand...
Click to collapse
I'll see if I can cream system.map from vmlinux and report again
The kernel compilation issue was discussed here: http://forum.xda-developers.com/showthread.php?t=825611
I needed to do
make update-api
Click to expand...
Click to collapse
After removing those comments
it went ahead now the next place I'm stuck is
CameraService.cpp:1478: error: undefined reference to 'openCameraHardware'
Click to expand...
Click to collapse
Any ideas?
Thanks
\m/ I got cm7 compiled
So here are nullghosts instructions:
open android/system/device/samsung/epic/full_epic.mk for editing and
replace any instance of SPH-D700 to epic
Click to expand...
Click to collapse
Then open extract-files.sh for editing and make sure Copy Files (from mid to bottom) list is same as files list (at top)
add these 2 lines to
FILES="
Click to expand...
Click to collapse
section of extract-files.sh
bin/netcfg
lib/libQmageDecoder
Click to expand...
Click to collapse
If you have any other file missing read below:
head -197 extract-files.sh > files may come in handy to compare 2 files
vendor/samsung/__DEVICE__/proprietary/bin/netcfg:system/bin/netcfg
vendor/samsung/__DEVICE__/proprietary/lib/libQmageDecoder.so:system/lib/libQmageDecoder.so
Click to expand...
Click to collapse
are the 2 lines in copy files which did not have corresponding files
Now need to zip it and see if I can get kernel compiled
Can anyone that has it compiled post a zip? I dont wanna download lile 10gb of stuff.
Sent from my SPH-D700 using XDA App

[Tutorial] Building CyanogenMod for G2x

My other tutorial for building CM for Nexus One
Last tested on 8/8/2011
This tutorial is basically my Nexus One tutorial altered to support the G2x. This tutorial requires a basic to intermediate knowledge of linux terminal commands. First you will need to be running the latest CM nightly. Then you will need to install Ubuntu 11.04. This tutorial will work for if you are running Ubuntu in a virtual machine and if you installed it to your hard drive. I have tested this by installing it to my hard drive and in a virtual machine, but I have not tried it in Wubi but it should work. You need 11.04 64 bit.
How to install Ubuntu: https://help.ubuntu.com/community/Installation
After you have installed Ububtu, make sure that your OS is up to date. You can do that by running the Update Manager from the System>Administration menu. Once that is completed, go to Applications>Accessories and open Terminal.
Now you will be setting up your build environment.
Next lets open a terminal. Copy and paste the following into terminal.
(Copy from this tutorial with control+c and paste in terminal with control+shift+v)
Code:
sudo apt-get update && sudo apt-get install git-core gnupg flex bison gperf libsdl-dev libesd0-dev libwxgtk2.6-dev build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev ia32-libs x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev gitg qt3-dev-tools libqt3-mt-dev eclipse valgrind pngcrush schedtool
Code:
sudo add-apt-repository ppa:ferramroberto/java && sudo apt-get update && sudo apt-get install sun-java6-jdk && sudo update-java-alternatives -s java-6-sun
Now you will be installing ADB
Download the sdk from the android website (use the Linux download) http://developer.android.com/sdk/index.html
extract the sdk to your ~/ directory (home directory). So you should be able to go to a terminal and cd ~/AndroidSDK/platform-tools to access your platform-tools folder in your sdk. After that, update your android sdk by opening terminal and run:
Code:
~/AndroidSDK/tools/./android
Open the terminal, and type gedit .bashrc and at the top of the file, paste this (replacing user with your username)
Code:
#AndroidDev PATH
export PATH=${PATH}:/home/user/AndroidSDK/platform-tools
export PATH=${PATH}:/home/user/AndroidSDK/tools
This will make ADB, Fastboot and DDMS available from the terminal on next login.
Now, to make the device available to normal users, open a terminal and type
Code:
sudo gedit /etc/udev/rules.d/51-android.rules
Then paste
Code:
SUBSYSTEMS == "usb", ATTRS {idVendor} == "18d1", ATTRS {idProduct} == "4E11", MODE = "0666"
SUBSYSTEMS == "usb", ATTRS {idVendor} == "18d1", ATTRS {idProduct} == "4e12", MODE = "0666"
SUBSYSTEMS == "usb", ATTRS {idVendor} == "0bb4", ATTRS {idProduct} == "0FFF", MODE = "0666"
SUBSYSTEM=="usb",ATTRS(idVendor)=="18d1",SYMLINK+="android_adb",MODE="0666"
SUBSYSTEM=="usb", SYSFS{idVendor}=="18d1", MODE="0666"
SUBSYSTEM=="usb", SYSFS{idVendor}=="1004", MODE="0666"
Save and exit.
Ensure that the rules are executable:
Code:
sudo chmod a+rx /etc/udev/rules.d/*
Then type
Code:
sudo restart udev
You should restart your computer (or virtual machine) right now to ensure that everything is running properly.
Note: idVendor may vary. Use lsusb from the terminal, look for your Android device and replace “0bb4″ with the first 4 characters after “ID”.
If ADB is still not working, read http://forum.xda-developers.com/showthread.php?t=533 and http://alan.lamielle.net/2010/01/22/nexus-one-usb-in-ubuntu-9-10
You should now have a fully working android build environment.
Now before you begin getting and building the source, make sure that you are on the latest CM7 nightly and have the latest gapps from Rom Manager.
Now to setup the CyanogenMod build environment and to build it
Enter the following lines in terminal:
Code:
cd ~/
mkdir -p ~/bin
mkdir -p ~/cm7
cd ~/bin
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > ~/bin/repo
cd ~/
chmod a+x ~/bin/repo
PATH="$HOME/bin:$PATH"
PATH="$HOME/AndroidSDK/platform-tools:$PATH"
PATH="$HOME/AndroidSDK/tools:$PATH"
cd ~/cm7
repo init -u git://github.com/CyanogenMod/android.git -b gingerbread
Press enter and enter the information it asks for.
The next command will download all of the CM source. It will take at least a few hours or more depending on your internet speed.
Code:
repo sync -j16
After the sync, plug your phone in, and run adb devices and if your phone is listed, continue. Otherwise, go back and make sure you have properly installed adb and the drivers.
Plug your phone in, copy the following commands into terminal, and press enter.
Code:
cd ~/cm7/device/lge/p999/
./extract-files.sh
cd ~/cm7/vendor/cyanogen/
./get-rommanager
./get-google-files
now you your CM build environment is complete.
Warning: Building CM pushes your computer to the max your cpu can handle. Make sure that your computer can handle compiling CM. If It cannot, DO NOT DO THIS.
To build, just run(use this command every time you want to build CM):
**** Here is a new updated command to build CM****
Code:
cd ~/cm7 && make clean && repo sync -j6 && . build/envsetup.sh && brunch p999
If you come across any problems while syncing use repo sync -f -j6 -d and it will force sync and override any changes made to the source on your computer.
and it will make an update.zip in ~/cm7/out/target/product/p999/update-cm-7.1.0-RC1-G2x-signed.zip (or whatever the latest RC is)
Congratulations you have just compiled CyanogenMod for the G2x!
Possible causes if the build fails:
1. Make sure you followed the directions precisely.
2. Try all three of the build commands.
3. If you changed any of the code, make sure it has no errors. Open it up in eclipse and check for errors.
4. Search Google and XDA.
**If you are getting a problem with getting the gapps, it it because of the CM gapps mirror system.
1. download and install the latest gapps
2. plug your phone in and run:
Code:
~/cm7/vendor/cyanogen/./extract-google-files
Sources:
http://developer.android.com/sdk/index.html
http://wiki.cyanogenmod.com/index.php?title=Compile_CyanogenMod_for_passion
http://www.lineardroid.co.uk/2010/07/configure-build-environment/
http://www.lineardroid.co.uk/2010/04/how-to-set-up-adb-in-ubuntu/
http://forum.xda-developers.com/showthread.php?t=533090
http://alan.lamielle.net/2010/01/22/nexus-one-usb-in-ubuntu-9-10
http://forum.xda-developers.com/showthread.php?t=704561
Be sure to thank if this was helpful!
reserved...
reserved...
that's good. Thank you
Nice... Ive been always wondering how to do that... Time to start tonight
Any news if there is some kind of an online kitchen for the g2x that is not cm7 based?
Very nice. Thanks for updating your guide for the G2x.
OSError: [Errno 2] No such file or directory
Hey there. I'm going through your how to here and I came into an error pasted below. I'm very new to all this but am very eager learn. Can you shed some light on what is happening? Thanks a ton!
[email protected]:~/cm7$ repo init -u git://github.com/CyanogenMod/android.git -b gingerbread
Traceback (most recent call last):
File "/home/dubntz/bin/repo", line 603, in <module>
main(sys.argv[1:])
File "/home/dubntz/bin/repo", line 570, in main
_Init(args)
File "/home/dubntz/bin/repo", line 184, in _Init
_CheckGitVersion()
File "/home/dubntz/bin/repo", line 213, in _CheckGitVersion
proc = subprocess.Popen(cmd, stdout=subprocess.PIPE)
File "/usr/lib/python2.7/subprocess.py", line 672, in __init__
errread, errwrite)
File "/usr/lib/python2.7/subprocess.py", line 1213, in _execute_child
raise child_exception
OSError: [Errno 2] No such file or directory
[email protected]:~/cm7$
Install git.
I followed all of your steps but am getting the adb not found or whatever error when trying to run adb devices, or any adb command for that matter. I tried as root, and as a normal user and nothing worked.
Anyone else have this issue?
*black*silva* said:
I followed all of your steps but am getting the adb not found or whatever error when trying to run adb devices, or any adb command for that matter. I tried as root, and as a normal user and nothing worked.
Anyone else have this issue?
Click to expand...
Click to collapse
First, make sure that you did downloaded and extracted the Linux version of the Android SDK. Second, verify that the path to the directory where the adb command is correct. Third, check if the adb command is indeed present in that directory. If it's not in platform-tools directory then you need to run the ./android command and update the SDK.
Sent from my LG-P999 using XDA App
joackie27 said:
First, make sure that you did downloaded and extracted the Linux version of the Android SDK. Second, verify that the path to the directory where the adb command is correct. Third, check if the adb command is indeed present in that directory. If it's not in platform-tools directory then you need to run the ./android command and update the SDK.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
I downloaded and extracted my SDK to my home folder, and when i checked to see if the adb command was there it was not, so i am now getting everything i think i need from running the android command. Could it be because im on 32 bit? And it says you need 64? Or is that only to compile? I'd like to compile but i really just want ADB working.
*black*silva* said:
I downloaded and extracted my SDK to my home folder, and when i checked to see if the adb command was there it was not, so i am now getting everything i think i need from running the android command. Could it be because im on 32 bit? And it says you need 64? Or is that only to compile? I'd like to compile but i really just want ADB working.
Click to expand...
Click to collapse
I don't think it had to do with you being on a 32 bit. I think it had to do with the archive file not really having the adb command. You have to update the SDK first to get it. I may be wrong but if you want, you can inspect the contents of the archive file that you've downloaded to verify if it's really there. I've experienced the same thing that's why I was able to addressed your issues earlier.
If you want to compile then you need the 64 bit version as stated by the OP.
Sent from my LG-P999 using XDA App
i updated and installed all the things i needed and now ADB works perfect. Now i might try compiling. Thanks joackie27 for the help.
*black*silva* said:
i updated and installed all the things i needed and now ADB works perfect. Now i might try compiling. Thanks joackie27 for the help.
Click to expand...
Click to collapse
You're welcome! That's what the XDA community (help one another) is all about.
I wouldn't even try compiling not unless you've got the 64 bit version. I think it became a requirement with Gingerbread.
Sent from my LG-P999 using XDA App
joackie27 said:
You're welcome! That's what the XDA community (help one another) is all about.
I wouldn't even try compiling not unless you've got the 64 bit version. I think it became a requirement with Gingerbread.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
*black*silva* said:
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
Click to expand...
Click to collapse
Yeah I caught that one too. And after cloning the git repository for CM7, you can definitely see that there's no p999 directory under htc. And lastly, as you've pointed out p999 was from lge (LG Electronics).
joackie27 said:
Yeah I caught that one too. And after cloning the git repository for CM7, you can definitely see that there's no p999 directory under htc. And lastly, as you've pointed out p999 was from lge (LG Electronics).
Click to expand...
Click to collapse
yeah that how i got it to. And i dont really recommend using 32 bit because the guide says to use 64 but i already had 32 installed and didnt want to wipe that partition and reinstall 64 bit so i tried compiling on 32 bit and it worked fine. had no problems at all with compiling it or flashing it. But im just giving that information out for anyone who wants to compile and already has 32.
*black*silva* said:
yeah that how i got it to. And i dont really recommend using 32 bit because the guide says to use 64 but i already had 32 installed and didnt want to wipe that partition and reinstall 64 bit so i tried compiling on 32 bit and it worked fine. had no problems at all with compiling it or flashing it. But im just giving that information out for anyone who wants to compile and already has 32.
Click to expand...
Click to collapse
It worked fine on 32 bit for you? When i was getting all the files for the build environment it couldn't find some of the files while I was using 32bit like lib32ncursers or whatever, there were 4 of them.
brian6685 said:
It worked fine on 32 bit for you? When i was getting all the files for the build environment it couldn't find some of the files while I was using 32bit like lib32ncursers or whatever, there were 4 of them.
Click to expand...
Click to collapse
yup. everything worked perfectly fine for me. Although when i got my build environment i got them here...
http://forum.xda-developers.com/showthread.php?t=915435
I did not get any errors. And my ROM is running great!
*black*silva* said:
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.
O and BTW for the code,
Code:
cd ~/cm7/device/htc/p999/
you will need to change it to
Code:
cd ~/cm7/device/lge/p999/
because HTC did not make the p999, LG did. but other than that everything has gone smooth.
Click to expand...
Click to collapse
Thanks. Changed it.

[DEV][WIP] Wanna learn to dev correctly?

Recently there has been some issues with people thinking they are developing when they are not. Now this isn't here to call out anyone. I am here for one simple reason. To teach people how to develop on android correctly. This is an initial post to stir up some interest.
Simply I wanted to try and setup a google+ webchat with questions or comments. How-tos. This can all be done through a google+ chat. If anyone is interested just hit me up on google+ and watch out for the invites it will be in about 2 weeks.
I will be updating this OP with tons of android tips and tricks I have picked up. Currently finshing the first draft in a few minutes.
Thanks!
============
Installing the android sdk and getting adb working.
NOTE: You will need to install java before this will work correctly.
Code:
wget http://dl.google.com/android/android-sdk_r12-linux_x86.tgz
tar xvf android-sdk_r12-linux_x86.tgz
mkdir $HOME/.sdk
mv android-sdk-linux_x86/ $HOME/.sdk/android-sdk/
echo "
#Android Paths
export PATH='$HOME/.sdk/android-sdk/tools/:$HOME/.sdk/android-sdk/platform-tools/:${PATH}'
#Adb Alias
alias start-adb='sudo $HOME/.sdk/android-sdk/platform-tools/./adb start-server'
alias kill-adb='sudo $HOME/.sdk/android-sdk/platform-tools/./adb kill-server'
" >> ~/.bashrc
rm android-sdk_r12-linux_x86.tgz
Now simply type in your terminal:
Code:
source ~/.bashrc
or restart your terminal session.
then type:
Code:
android
Working with Sense
Installing apktool
Apktool - http://code.google.com/p/android-apktool/
All apktool credits go to the apktool devs, I just use the tool!
NOTE: Install sdk using my sdk install guide in post 1.
Code:
wget http://android-apktool.googlecode.com/files/apktool1.4.1.tar.bz2
wget http://android-apktool.googlecode.com/files/apktool-install-linux-r04-brut1.tar.bz2
tar -jxvf apktool-install-linux-r04-brut1.tar.bz2
tar -jxvf apktool1.4.1.tar.bz2
mv apktool $HOME/.sdk/android-sdk/platform-tools
mv aapt $HOME/.sdk/android-sdk/platform-tools
mv apktool.jar $HOME/.sdk/android-sdk/platform-tools
rm apktool-install-linux-r04-brut1.tar.bz2
rm apktool1.4.1.tar.bz2
Now if your sdk is setup like mine and you placed it in this folding after following my sdk guide. apktool should now be installed on your system.
Using the apktool (quick overview)
You can simply do the "apktool if" to your framework resources. This is sense below.
Code:
apktool if framework-res.apk
apktool if com.htc.resources.apk
then decompile:
Code:
apktool d framework-res.apk
compile:
Code:
apktool b framework-res
batch decompile:
Code:
for x in $(ls |grep '.apk' |sort); do apktool d $x; echo Decompiled $x; done
batch compile:
Code:
for x in $(ls |grep -v '.apk' |sort); do apktool d $x; echo Compiled $x; done
Languages to look for when removing system languages from apks:
Code:
values-ar values-ar-rEG values-ar-rIL values-bg values-bg-rBG values-br values-ca-rES values-cs values-cs-rCZ values-da values-da-rDK values-de values-de-rAT values-de-rCH values-de-rDE values-de-rLI values-el values-el-rGR values-en-rAU values-en-rCA values-en-rGB values-en-rIE values-en-rIN values-en-rNZ values-en-rSG values-en-rUS values-en-rZA values-es values-es-rES values-es-rUS values-fi values-fi-rFI values-fr values-fr-rBE values-fr-rCA values-fr-rCH values-fr-rFR values-he-rIL values-hi-rIN values-hr values-hr-rHR values-hu values-hu-rHU values-id-rID values-it values-it-rCH values-it-rIT values-ja values-ja-rJP values-ko values-ko-rKR values-lt-rLT values-lv-rLV values-mcc204 values-mcc204-cs values-mcc204-da values-mcc204-de values-mcc204-el values-mcc204-es values-mcc204-es-rUS values-mcc204-fr values-mcc204-it values-mcc204-ja values-mcc204-ko values-mcc204-nl values-mcc204-pl values-mcc204-pt values-mcc204-pt-rPT values-mcc204-ru values-mcc204-sv values-mcc204-tr values-mcc204-zh-rCN values-mcc204-zh-rTW values-mcc230 values-mcc230-cs values-mcc230-da values-mcc230-de values-mcc230-el values-mcc230-es values-mcc230-es-rUS values-mcc230-fr values-mcc230-it values-mcc230-ja values-mcc230-ko values-mcc230-nl values-mcc230-pl values-mcc230-pt values-mcc230-pt-rPT values-mcc230-ru values-mcc230-sv values-mcc230-tr values-mcc230-zh-rCN values-mcc230-zh-rTW values-mcc232 values-mcc232-cs values-mcc232-da values-mcc232-de values-mcc232-el values-mcc232-es values-mcc232-es-rUS values-mcc232-fr values-mcc232-it values-mcc232-ja values-mcc232-ko values-mcc232-nl values-mcc232-pl values-mcc232-pt values-mcc232-pt-rPT values-mcc232-ru values-mcc232-sv values-mcc232-tr values-mcc232-zh-rCN values-mcc232-zh-rTW values-mcc234 values-mcc234-cs values-mcc234-da values-mcc234-de values-mcc234-el values-mcc234-es values-mcc234-es-rUS values-mcc234-fr values-mcc234-it values-mcc234-ja values-mcc234-ko values-mcc234-nl values-mcc234-pl values-mcc234-pt values-mcc234-pt-rPT values-mcc234-ru values-mcc234-sv values-mcc234-tr values-mcc234-zh-rCN values-mcc234-zh-rTW values-mcc260 values-mcc260-cs values-mcc260-da values-mcc260-de values-mcc260-el values-mcc260-es values-mcc260-es-rUS values-mcc260-fr values-mcc260-it values-mcc260-ja values-mcc260-ko values-mcc260-nl values-mcc260-pl values-mcc260-pt values-mcc260-pt-rPT values-mcc260-ru values-mcc260-sv values-mcc260-tr values-mcc260-zh-rCN values-mcc260-zh-rTW values-mcc262 values-mcc262-cs values-mcc262-da values-mcc262-de values-mcc262-el values-mcc262-es values-mcc262-es-rUS values-mcc262-fr values-mcc262-it values-mcc262-ja values-mcc262-ko values-mcc262-nl values-mcc262-pl values-mcc262-pt values-mcc262-pt-rPT values-mcc262-ru values-mcc262-sv values-mcc262-tr values-mcc262-zh-rCN values-mcc262-zh-rTW values-nb values-nb-rNO values-nl values-nl-rBE values-nl-rNL values-pl values-pl-rPL values-pt values-pt-rBR values-pt-rPT values-ro values-ro-rRO values-ru values-ru-rRU values-sk values-sk-rSK values-sl values-sl-rSI values-sr values-sr-rRS values-sv values-sv-rSE values-th values-th-rTH values-tl-rPH values-tr values-tr-rTR values-uk-rUA values-vi values-vi-rVN values-zh-rCN values-zh-rHK values-zh-rTW values-zh-rTW-hdpi values-cs-nokeys values-da-nokeys values-de-nokeys values-el-nokeys values-es-nokeys values-es-rUS-nokeys values-fr-nokeys values-it-nokeys values-ja-nokeys values-ko-nokeys values-nb-nokeys values-nl-nokeys values-pl-nokeys values-pt-nokeys values-pt-rPT-nokeys values-ru-nokeys values-sv-nokeys values-tr-nokeys values-zh-rCN-nokeys values-zh-rTW-nokeys values-lt values-ca values-uk values-lv values-tl values-in values-iw values-ms values-no values-rm values-fa values-sw values-zh-rMO values-mcc262-sk values-mcc262-tl values-mcc234-hr values-mcc234-hu values-mcc262-fi values-mcc234-tl values-mcc234-sr values-mcc234-lv values-mcc262-lv values-mcc234-bg values-mcc234-en-rGB values-mcc234-sl values-mcc262-nb values-mcc234-uk values-mcc262-en-rGB values-mcc262-vi values-mcc234-nb values-mcc262-uk values-mcc262-lt values-mcc262-sr values-mcc262-ar values-mcc262-bg values-mcc234-sk values-mcc262-ca values-mcc262-ro values-mcc234-vi values-mcc262-th values-mcc234-ar values-mcc234-ca values-mcc262-hu values-mcc234-fi values-mcc234-lt values-mcc262-hr values-mcc262-sl values-mcc234-th values-mcc234-ro values-mcc206-de values-mcc228-de values-mcc262-fa values-mcc295-de values-mcc262-rm values-mcc270-de values-mcc262-in values-mcc262-iw values-zh-rHK-land-hdpi values-zh-rCN-land-hdpi values-zh-rHK-hdpi values-zh-rTW-land-hdpi values-mcc214 values-mcc311 values-mcc310 values-mcc466 values-mcc310-mnc220 values-mcc310-mnc200 values-mcc310-mnc270 values-mcc890-mnc126 values-mcc214-mnc1 values-mcc310-mnc800 values-mcc234-mnc15-gb values-mcc310-mnc490 values-mcc204-mnc4 values-mcc310-mnc260 values-mcc250-mnc1 values-mcc204-mnc4-nl values-mcc214-mnc1-es values-mcc310-mnc230 values-mcc310-mnc26 values-mcc310-mnc210 values-mcc310-mnc330 values-mcc234-mnc15 values-mcc310-mnc170 values-mcc310-mnc280 values-mcc310-mnc290 values-mcc310-mnc660 values-mcc310-mnc160 values-mcc262-mnc2-de values-mcc310-mnc240 values-mcc310-mnc580 values-mcc310-mnc310 values-mcc310-mnc250 values-mcc262-mnc2 values-en-rSA values-mcc238-mnc6 values-mcc235-mnc94 values-mcc505-mnc6 values-mcc240-mnc2 values-mcc505-mnc3 values-zh-rCN-hdpi values-mcc234-mnc20 values-mcc272-mnc5 values-mcc232-mnc10 values-en-rUA values-en-rRU values-en-rUA-hdpi values-en-rRU-hdpi values-es-rMX values-zh-rCN-normal-port values-zh-rCN-normal-land values-ur values-ja-rEN values-et values-is values-nn values-tr-800x480 values-zz-rZZ values-mcc466-zz-rZZ values-mcc230-zz-rZZ values-mcc234-zz-rZZ values-mcc214-zz-rZZ values-mcc204-zz-rZZ values-mcc232-zz-rZZ values-mcc262-zz-rZZ values-mcc260-zz-rZZ values-en values-zh-rTW-finger values-de-keysexposed values-ru-keysexposed values-ja-finger values-zh-rTW-keyshidden values-de-keyshidden values-fr-keyshidden values-it-keysexposed values-ru-finger values-ja-keyshidden values-nl-finger values-pl-finger values-fr-finger values-de-finger values-ko-finger values-zh-rCN-keysexposed values-nl-keyshidden values-es-keyshidden values-ru-keyshidden values-zh-rCN-keyshidden values-cs-keysexposed values-cs-finger values-es-finger values-cs-keyshidden values-fr-keysexposed values-nl-keysexposed values-zh-rTW-keysexposed values-it-keyshidden values-it-finger values-pl-keyshidden values-ja-keysexposed values-pl-keysexposed values-ko-keyshidden values-es-keysexposed values-zh-rCN-finger values-ko-keysexposed values-zh values-he values-es-rCR values-es-rCL values-eu values-es-rSV values-es-rNI values-ln values-es-rAR values-gl values-es-rPY values-es-rBO values-es-rPE values-es-rVE values-hi values-mo
Dsixda Android Kitchen:
Dsixda Android Kitchen - https://github.com/dsixda/Android-Kitchen
Again all credit goes to the developers of this kitchen. I only simply use it!
There are two ways to install this kitchen.
- Download it here and unzip it - https://github.com/dsixda/Android-Kitchen/archives/master
- What I do is sync with his github using git.
Note: Make sure you have git installed.
Code:
sudo apt-get install git-core
Then simply clone there repo where ever you like locally.
Code:
git clone https://github.com/dsixda/Android-Kitchen.git
Note: This method is a way to use the latest code. Use at your own risk might be bugs. Don't report issues for versions not released yet!
Working with AOSP
Compiling SalvageMod
NOTE: Until kernel.org is up. This will not work at all!
Hey there, you are here because you want to be able to compile SalvageMod for your HTC Evo. There is one simple way to do so and its very easy. Here are the current versions of SalvageMod that you can compile.
* SalvageMod1.3 (Stable)
* gingerbread (Development)
Click to expand...
Click to collapse
Please note that the gingerbread branch is the same as our "nightly" or unstable branch. As other releases come available this page will be updated with those branches. Now its time for the fun stuff.
Let's make sure we have all the needed files to compile on [http://www.ubuntu.com Ubuntu 11.04].
Use this repo for java:
Code:
sudo add-apt-repository ppa:ferramroberto/java
sudo apt-get update
32 bit install:
Code:
sudo apt-get install git-core gnupg flex bison gperf libsdl1.2-dev libesd0-dev libwxgtk2.6-dev squashfs-tools build-essential zip curl libncurses5-dev zlib1g-dev sun-java6-jdk pngcrush
64 bit users will need:
Code:
sudo apt-get install g++-multilib lib32z1-dev lib32ncurses5-dev lib32readline5-dev gcc-4.4-multilib g++-4.4-multilib
Now we create a development directory, it doesn't matter what the name is or where its at. For example I always do:
Code:
mkdir -p ~/Development/SalvageMod
Now you need to install repo:
Code:
sudo bash
curl http://android.git.kernel.org/repo > /usr/bin/repo
chmod a+x /usr/bin/repo
exit
Now go into the directory you just created. This is where we will initate the repo we want to use.
* *Remember those branches from before?*
* SalvageMod1.3 (Stable)
* gingerbread (Development)
Click to expand...
Click to collapse
Now initate the repo you want.
* Development
Code:
repo init -u https://github.com/SalvageMod/salvage.git -b gingerbread
Click to expand...
Click to collapse
* Stable
Code:
repo init -u https://github.com/SalvageMod/salvage.git -b SalvageMod1.3
Click to expand...
Click to collapse
Now sync it.
Code:
repo sync
Now it will do some things, could take a long time depending on your internet connection. Go grab a beer.
Now that it is done compiling there are only a few steps before you are on your way to a compiled SalvageMod rom.
Go into the supersonic(Htc Evo) device tree and run extract-files.sh
Code:
cd device/htc/supersonic
./extract-files.sh
Now you want to go back into the root of the build.
Code:
cd ../../..
Should look something like this:
Code:
[email protected]:~/Development/SalvageMod$ ls
bionic build dalvik device frameworks libcore ndk prebuilt system
bootable cts development external hardware Makefile packages sdk vendor
Once you are here we start to get everything together. Run these commands. Then you will use make to build the rom!
Code:
. build/envsetup.sh
lunch salvage_supersonic-userdebug
time make -j$(grep -ic ^processor /proc/cpuinfo) otapackage
That is about it! After this is completed go into the following folder to get your rom!
Code:
cd out/target/product/supersonic
well this means im getting a google +
Considering that i already follow you on Google+, I would definitely want to check this out Lithid. Thanx in advance man.
Thanks Lithid. We appreciate all you do to help us.
Sent from my supersonic using XDA App
What's your plus lith
Sent from my PC36100 using xda premium
I have been really wanting to start without a clue as to where to begin...can I get a Google+ invite?
Sent from my supersonic using XDA App
Me too
I would love to get in on this. send me a G+ invite - jtwalker1
I will forewarn you, I have not done any coding or programming since I learned in college which was many, many moons ago (think pre WWW days)
Thanks
James
renegade37918 said:
What's your plus lith
Sent from my PC36100 using xda premium
Click to expand...
Click to collapse
Plus is in the sig man.
I know basic linux and would like to learn..
What kind of skills would you consider a prerequisite for this? Would not want to be the slow kid in class slowing everyone else down.
Cool I forgot I was already following you lol
Sent from my PC36100 using XDA App
renegade37918 said:
What's your plus lith
Sent from my PC36100 using xda premium
Click to expand...
Click to collapse
its in his sig
lithid-cm said:
Recently there has been some issues with people thinking they are developing when they are not. Now this isn't here to call out anyone. I am here for one simple reason. To teach people how to develop on android correctly. This is an initial post to stir up some interest.
Simply I wanted to try and setup a google+ webchat with questions or comments. How-tos. This can all be done through a google+ chat. If anyone is interested just hit me up on google+ and watch out for the invites it will be in about 2 weeks.
I will be updating this OP with tons of android tips and tricks I have picked up. Currently finshing the first draft in a few minutes.
Thanks!
Click to expand...
Click to collapse
I'm down man I sent you a request on plus Andres luque
Thanks alot
corynat said:
What kind of skills would you consider a prerequisite for this? Would not want to be the slow kid in class slowing everyone else down.
Click to expand...
Click to collapse
I would say basic linux command line functions. Like changing directories, running scripts, listing files, copy and paste, and removing, and text editing.
lithid-cm said:
I would say basic linux command line functions. Like changing directories, running scripts, listing files, copy and paste, and removing, and text editing.
Click to expand...
Click to collapse
"running out to get basic linux for dummies" brb
This sounds cool but I suck with commands LOL.
Sent from my PC36100 using XDA App
DrDr3z85 said:
"running out to get basic linux for dummies" brb
Click to expand...
Click to collapse
Haha +1 that off to barnes and noble!
Thanks lith this is great and much needed will def hit you up on g+
Sent from my PC36100 using Tapatalk

[GUIDE] Building Pure Nexus

Introduction
Hello everyone, this is a guide to get you up and running with your own build of Pure Nexus for the Nexus 5X. In this thread, you will learn how to get your computer set up to build and the commands you will need to run. Please read the entire guide and the FAQ. Additionally, this is a developer's thread, there should be no off topic discussion.
Compilation Guide
This is available on my Github, where it may be a little more up to date.
0. Getting started
In this guide, I will go over how to build Pure Nexus on your Linux machine. This particular tutorial will focus on Ubuntu 16.04 as that is what I use (Mint 18 is also good) but this should work with any version of Linux; it does need to be 64-bit however. I will leave the installation of that up to you, Google is a wonderful resource. If you don't have a good computer but still want to build, check out this thread on XDA: http://forum.xda-developers.com/chef-central/android/guide-how-to-build-rom-google-cloud-t3360430
1. Set up your environment
1. Automatically
Code:
sudo apt-get install git-core
git clone https://github.com/akhilnarang/scripts
cd scripts
ls
bash <script-name>
<script-name> should be one of the scripts in the folder for your particular architecture.
2. Manually
1. Install Java 8
Code:
sudo apt-get update
sudo apt-get install openjdk-8-jdk
sudo apt-get install openjdk-8-jre
2. Install other build tools
Code:
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev ccache libgl1-mesa-dev libxml2-utils xsltproc unzip
2. Configure repo and git
If you have any problems with the below commands, try running as root:
Code:
sudo -s
Git is an open source version control system which is incredibly robust for tracking changes across repositories. Repo is Google's tool for working with Git in the context of Android. More reading if you are interested: https://source.android.com/source/developing.html
Run these commands to get repo working (only do this if you did the manual set up method above:
Code:
mkdir ~/bin
PATH=~/bin:$PATH
curl https://storage.googleapis.com/git-repo-downloads/repo > ~/bin/repo
chmod a+x ~/bin/repo
Run these commands to get git working:
Code:
git config --global user.name "Your Name"
git config --global user.email "[email protected]"
3. Download the source
First, before downloading the source, create a folder for the source and move into it.
Code:
mkdir ~/<foldername> (eg. mkdir ~/PN or ~/PureNexus)
cd ~/<foldername>
Then, we need to grab the manifest and sync down the repositories. Here are the commands to do this for Pure Nexus for Nougat (make sure you are in the source folder you made above):
Code:
repo init -u https://github.com/PureNexusProject/manifest.git -b n
repo sync --force-sync
Here is the process generally for other ROMs:
When you go to build a ROM, you must download its source. All, if not most, ROMs will have their source code available on Github. To properly download the source, follow these steps:
Go to your ROM's Github (e.g. http://github.com/PureNexusProject)
Search for a manifest (usually called manifest or android_manifest).
Go into the repo and make sure you are in the right branch (located right under the Commits tab).
Go into the README and search for a repo init command. If one exists, copy and paste it into the terminal and hit enter.
If one does not exist, you can make one with this formula:
Code:
repo init -u <url_of_manifest_repo>.git -b <branch_you_want_to_build>
For example:
Code:
repo init -u http://github.com/PureNexusProject/manifest.git -b n
After the repo has been initialized, run this command to download the source:
Code:
repo sync --force-sync
This process can take a while depending on your internet connection.
4. Build it!
At this point, it'd be a good idea to set up ccache. ccache is a compiler cache, it stores previously compiled files in a directory and pulls from that instead of recompiling if nothing has changed. This speeds up compilation a LOT. If you want to use it, follow the below steps:
Open up your .bashrc file in your home directory using a text editor or nano and append this to the end of it:
Code:
export USE_CCACHE=1
Then type:
Code:
source ~/.bashrc
After that, run one of the below command (replacing the # with how many GBs of ccache you want, 50 is recommended)
Use this one if you used the manual method of set up in section 1:
Code:
prebuilts/misc/linux-x86/ccache/ccache -M #G
Use this one if you used the automatic method of set up in section 1:
Code:
ccache -M #G
After that, it's time to build!
Code:
. build/envsetup.sh
breakfast bullhead
mka bacon
After that, your computer will build the flashable zip file and if you see something that says make completed, you've done it!
Any time that you want to rebuild, type the following commands:
Code:
repo sync --force-sync
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
I also have a script to do this on my Github here
Frequently Asked Questions
1.1 Q: I got an error, what do I do??
1.1 A: Well to start, if it is anything with Ninja, I would go ahead and disable it. You can add this to your .bashrc file:
Code:
export USE_NINJA=false
Then type this
Code:
source ~/.bashrc
. build/envsetup.sh
breakfast bullhead
mka clobber
mka bacon
If it is saying you ran out of memory, follow this post.
If it isn't Ninja related, check out @AzraelsKiss's post here, where he has documented a few common issues. If none of those apply, post here with a detailed list of what you have done and we will do our best to help you.
1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!
this wont work on Windows, right?
RonnellTapawan said:
this wont work on Windows, right?
Click to expand...
Click to collapse
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.
nathanchance said:
I have heard people try to use Bash for Windows but I don't think it will work. Linux or bust.
Click to expand...
Click to collapse
I tried on bash for windows but it can't build android roms
Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan
SM210 said:
Dude you should seriously get a XDA medallion or some sort of metal for all you do all over XDA. I see you everywhere. Thanks for building for us and also for this write up. :good: @ nathan
Click to expand...
Click to collapse
Talk to my superiors :silly: thanks for the kind words
Edited.......
Sent from my Nexus 5X using Tapatalk
myawan said:
Anybody wanna share home made build?
Sent from my Nexus 5X using Tapatalk
Click to expand...
Click to collapse
If you read at the end of the OP, it says:
"1.2 Q: Can you guys share your personal builds?
1.2 A: No, personal builds are just that: personal. Beans releases whenever he feels that the release is ready for the masses and if a bunch of personal builds are floating around, that tarnishes the Pure Nexus name. We are more than happy to help get you up and running but we will not be sharing our builds. Thanks for understanding!"
Reason being, because if we start compiling these and handing it out like it's no ones business, we're going to run Pure Nexus into the ground and people will start uploading them on AFH and it'll be one big mess. My guess is, this is just a courtesy by the original poster to those of us who can't wait.
My two cents.:laugh::highfive:
i'm on it!!!!! thank you very much!!! download is taking forever ugh
Building it right now! Thanks
I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.
Which gapps to use with this?
Open Gapps micro are working fine.
Gesendet von meinem Nexus 5X mit Tapatalk
So WE can't share our build either? Or what, i didn't get it.
CreasingMass Dev said:
So WE can't share our build either? Or what, i didn't get it.
Click to expand...
Click to collapse
Don't distribute personal builds. Flash them yourself and that is it.
4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
Code:
Checking out files: 100% (1717/1717), done.
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.a
error: unable to write file current/platforms/android-21/arch-x86_64/usr/lib/libz.so
fatal: cannot create directory at 'current/platforms/android-21/arch-x86_64/usr/lib64': Spazio esaurito sul device
Traceback (most recent call last):
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 531, in <module>
_Main(sys.argv[1:])
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 507, in _Main
result = repo._Run(argv) or 0
File "/home/matteo/Scaricati/PureNexus/.repo/repo/main.py", line 180, in _Run
result = cmd.Execute(copts, cargs)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/subcmds/sync.py", line 769, in Execute
project.Sync_LocalHalf(syncbuf, force_sync=opt.force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 1325, in Sync_LocalHalf
self._InitWorkTree(force_sync=force_sync)
File "/home/matteo/Scaricati/PureNexus/.repo/repo/project.py", line 2482, in _InitWorkTree
raise GitError("cannot initialize work tree")
error.GitError: cannot initialize work tree
can i move the PureNexus folder in an external drive and resume??? please
MatteXperiaU said:
4 hours of download :crying:
OOH MAN!!!!!! no more space in my device!!! how can i resume that???
can i move the PureNexus folder in an external drive and resume??? please
Click to expand...
Click to collapse
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs
nathanchance said:
You can try. Your build times will be much slower though.
Sent from my Nexus 6P using XDA Labs
Click to expand...
Click to collapse
i have another partition in the same HD (300GB).. i can use that :fingers-crossed:
which command i need to resume?
sorry for the questions man, you're too kind
TPMJB said:
I think this would work in Cygwin. I used to compile stuff for the PS3 way back. I'd have a lot of reading to do if I wanted to build this for my phone.
Click to expand...
Click to collapse
No promises...
http://www.howtogeek.com/249966/how-to-install-and-use-the-linux-bash-shell-on-windows-10/
Out of curiosity, realistically how much disk space would be required to download everything and compile with a 50GB cache? I got everything downloaded and the compile ran but threw some warnings (most of which may have been benign). When the compile terminated with an error, I had about 40MB left on my Linux Mint 18 partition so I assume it ran out of space I started with about 70GB free space
I deleted everything and decided to try again if and when I have a larger partition to play with..... I am currently dual booting on a Windows machine and didn't think to allocate that much space to Mint.
Paul

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