[info needed] Gizmondo apps on wm6.1? - General Questions and Answers

I realized, in my emulators research, that Gizmondo, which operates wince 4.x has some interesting apps.
My question is simple:
can anyone share any information about ANY way of making these launchable on WM6.x(qvga)?
I am not sure, if it's possible, but gut-feeling tells me so.
So is it?
I can imagine, it may be similar to making apps from WM launchable on wince(in reverse), but i did not have any progress with fiddling with dlls, etc etc so far..
actually, snes, amiga, and c64 emulators seems to be "launchable", but unrecognizedg problem prevents it from being usable(blackcreen effect, or silent quits), but programs are starting(generally).
i tried replacing dlls like sdl.dll image_sdl.dll, etc for ppc versions, but it had zero visible behaviour influence(same effects).
What else could i do?
Second question: how hard it could be to port gizmondo app from full sources to ppc(i mean even simple compilation launchable as native ppc app, first)?

Related

Running poker applications?

I was wondering if anyone knows of a way to get the major poker site gui applications(pokerstars, fulltilt poker) running on a ppc? Specifically a touch diamond or t-mobile wing(p4350).
It seems that someone should have developed some sort of emulator that can run windows based applications that aren't resource intensive. I searched, but I am not very savvy so I might have missed obvious key words.
If it hasn't been done and can be done, I would be interested in finding a developer who might try it.
Gigabet said:
I was wondering if anyone knows of a way to get the major poker site gui applications(pokerstars, fulltilt poker) running on a ppc? Specifically a touch diamond or t-mobile wing(p4350).
It seems that someone should have developed some sort of emulator that can run windows based applications that aren't resource intensive. I searched, but I am not very savvy so I might have missed obvious key words.
If it hasn't been done and can be done, I would be interested in finding a developer who might try it.
Click to expand...
Click to collapse
if they're native PC applications, you're shot. If they're in java, you mayhave better luck.
With all of the security features included, mainly with FTP since I use it, I doubt you could make this for your device. There is however, a very good multiplayer poker game from, I think, RealDice Inc.

Moving to WM or Android - need some apps

I'm thinking of changing my handset in the near future and currently I have a Nokia N95. I'm a little undecided on either Android or Windows Mobile. Android looks very promising but the HTC Touch HD2 is looking very good. If I was to go Android, I'm probably looking at the Hero or maybe if I can wait for the X10.
However my main concern is actually getting some apps which will replicate what I can currently do with my aging N95. I suppose if there is no available app then it'll make my choice between Android and WM a whole lot easier.
If it's not too much trouble, if some experienced WM/Android users could give me the names of some apps that I require it'd be much appreciated.
Call recorder - Needs to automatically record calls in the background with no beep if possible. Would be nice for it to be able to manually record clips with hotkeys from main screen.
Network client to access network shares, mainly windows shares but sometimes linux (NFS) (guess this is no problem for WM, but for Android?)
Weather application - I've seen this in action already on the HD2, not sure about Android.
Convertor application - Converts currencies (able to retrieve latest rates) and measurements, volumes, etc.
VNC/Remote desktop client - Again, should be easy for WM, but for Android?
SSH client - Needs to be able to tunnel so I can have access to secure connections when using free wifi. (I think I saw ConnectBot for Android, no idea for WM)
Application that can automatically switch profiles (silent, ring, etc.) based on a set of rules such as time or (even better) by location
Media player application (think this is built into WM - but what codecs can it play?)
Many thanks
kai_ said:
I'm thinking of changing my handset in the near future and currently I have a Nokia N95. I'm a little undecided on either Android or Windows Mobile. Android looks very promising but the HTC Touch HD2 is looking very good. If I was to go Android, I'm probably looking at the Hero or maybe if I can wait for the X10.
However my main concern is actually getting some apps which will replicate what I can currently do with my aging N95. I suppose if there is no available app then it'll make my choice between Android and WM a whole lot easier.
If it's not too much trouble, if some experienced WM/Android users could give me the names of some apps that I require it'd be much appreciated.
Call recorder - Needs to automatically record calls in the background with no beep if possible. Would be nice for it to be able to manually record clips with hotkeys from main screen.
Network client to access network shares, mainly windows shares but sometimes linux (NFS) (guess this is no problem for WM, but for Android?)
Weather application - I've seen this in action already on the HD2, not sure about Android.
Convertor application - Converts currencies (able to retrieve latest rates) and measurements, volumes, etc.
VNC/Remote desktop client - Again, should be easy for WM, but for Android?
SSH client - Needs to be able to tunnel so I can have access to secure connections when using free wifi. (I think I saw ConnectBot for Android, no idea for WM)
Application that can automatically switch profiles (silent, ring, etc.) based on a set of rules such as time or (even better) by location
Media player application (think this is built into WM - but what codecs can it play?)
Many thanks
Click to expand...
Click to collapse
Hi, I've been using android for the past six month (never touched WinMo) so hopefully I can help out
1) Call Recorder - No idea, I really don't think this is possible on Android at the moment
2) Next work shares - There are apps in the market for accessing files, but I'm not sure if they will suit your needs
3) Weather - If you get a Hero, you will have HTC's very nice forecast app, very similar to the one present in TouchFlo on WinMo phones. Which has widgets of several sizes. There are also apps in the market which offer more functionalitybut aren't quite so sexy.
4) Currency conversion - Haven't installed one because I haven't needed it, but I'm sure there will be one in the market.
5) VNC - There are a couple of free VNC apps in the market which are both very good.
6) SSH - No idea, sorry.
7) Profiles - There's an app in the market called "Locale" which I'm fairly sure does everything you asked for
8) Media Player - This is where android falls short. Mp4 or 3gp are the only natively supported codecs, and I've yet to see an app which supports any more.
SSH with COnnectBot

Android apps on windows phone

Hi guys,
I'm currently using an iPhone as my primary phone and android as a secondary one. I want to shift to windows phone (mango) but there are a few apps on the android not available on winmo which I can't live without. Is there any way to run android apps on the windows mobile the same way(or ANY way) its done on the blackberry play book?
Thanks
I don't think there's any. But there are alternate apps.
Android apps on WP7 would be incredibly difficult, though theoretically it could be done with enough effort.
Most Android apps use Dalvik (a dialect of Java). This is totally incompatible with the Silverlight/C# that WP7 apps use, but there are enough similarities between them that it might be possible to build a tool that either translates the Dalvik instructions to MSIL (the binary that compiling C# produces) at launch, or dynamically interprets it (the latter would be very slow, though).
However, even with purely Dalvik apps, there are other problems. WP7 apps are limited to a very restrictive sandbox, with no access to the vast majority of the filesystem (for example). Android apps, by comparison, have a great deal of access to the device they run on, so even a very simple app may expect to have permissions that wouldn't be available on WP7. Instead, attempts to access restricted parts of the filesystem would have to be "virtually" redirected within the sandbox. This is possible in many cases, but a *lot* of work to code and has all kinds of weird edge cases.
Additionally, Android apps have a very different runtime model from WP7 apps. The biggest change is in how they handle leaving the foreground; WP7 apps are either suspended or dehydrated, while Android apps often just keep running (they can elect to suspend, but aren't required to). WP7 does support background tasks (with strict limitations, at least if you stick to the official APIs), but moving the Android app runtime into those background tasks would be quite difficult.
Finally, there's the issue of hybrid apps (apps that use native code in addition to managed runtimes like Sliverlight or Dalvik). These are much more common on Android than on WP7 (at least, than on WP7 outside this webite). Android runs on a Linux kernel, using POSIX system calls and APIs. WP7 runs on a CE kernel, using win32 system calls and APIs. There's a very loose mapping from one to the other (see the Wine project for running Win32 apps on desktop Linux) but it adds a lot of overhead and would be another layer, at least as tricky as the managed part, to the difficulty of this project.
Short version: nope, sorry.
GoodDayToDie said:
Android apps on WP7 would be incredibly difficult, though theoretically it could be done with enough effort.
Most Android apps use Dalvik (a dialect of Java). This is totally incompatible with the Silverlight/C# that WP7 apps use, but there are enough similarities between them that it might be possible to build a tool that either translates the Dalvik instructions to MSIL (the binary that compiling C# produces) at launch, or dynamically interprets it (the latter would be very slow, though).
However, even with purely Dalvik apps, there are other problems. WP7 apps are limited to a very restrictive sandbox, with no access to the vast majority of the filesystem (for example). Android apps, by comparison, have a great deal of access to the device they run on, so even a very simple app may expect to have permissions that wouldn't be available on WP7. Instead, attempts to access restricted parts of the filesystem would have to be "virtually" redirected within the sandbox. This is possible in many cases, but a *lot* of work to code and has all kinds of weird edge cases.
Additionally, Android apps have a very different runtime model from WP7 apps. The biggest change is in how they handle leaving the foreground; WP7 apps are either suspended or dehydrated, while Android apps often just keep running (they can elect to suspend, but aren't required to). WP7 does support background tasks (with strict limitations, at least if you stick to the official APIs), but moving the Android app runtime into those background tasks would be quite difficult.
Finally, there's the issue of hybrid apps (apps that use native code in addition to managed runtimes like Sliverlight or Dalvik). These are much more common on Android than on WP7 (at least, than on WP7 outside this webite). Android runs on a Linux kernel, using POSIX system calls and APIs. WP7 runs on a CE kernel, using win32 system calls and APIs. There's a very loose mapping from one to the other (see the Wine project for running Win32 apps on desktop Linux) but it adds a lot of overhead and would be another layer, at least as tricky as the managed part, to the difficulty of this project.
Short version: nope, sorry.
Click to expand...
Click to collapse
That was quite disheartening for the OP
But I liked the thorough explanation.
for curiosity, which apps are you looking for?
Thanks a million for the detailed reply. I can give up on this now otherwise would have gone crazy searching. As for the apps I wanted to use Rako which basically controls the lighting in my house and creston media which controls my theatre. These I can't live without.
Additional ones would be anonymous email and sms bomb.( to bug my friends)
as for the lighting you got me..
but for media the xbox (if you have one) companion controls my whole xbox media experience from audio (zune), movies (integrated movie player streaming from my pc)..
What about this - http://wp7mapping.interoperabilitybridges.com/Library?source=Android
Can't this be used?!
buffalosolja42 said:
but for media the xbox (if you have one) companion controls my whole xbox media experience from audio (zune), movies (integrated movie player streaming from my pc)..
Click to expand...
Click to collapse
Crestron controls my theater as a whole i.e lights, projector, blu ray etc. I just need to press 1 button and lights dim, screen comes down, blurry starts playing and so on. For the xbox controller its only for the xbox
buffalosolja42 said:
but for media the xbox (if you have one) companion controls my whole xbox media experience from audio (zune), movies (integrated movie player streaming from my pc)..
Click to expand...
Click to collapse
drupad2drupad said:
What about this - http://wp7mapping.interoperabilitybridges.com/Library?source=Android
Can't this be used?!
Click to expand...
Click to collapse
Okay im a noob and i have noooo idea what that is
drupad2drupad said:
What about this - http://wp7mapping.interoperabilitybridges.com/Library?source=Android
Can't this be used?!
Click to expand...
Click to collapse
That is just for developers who want to port their app.
jessenic said:
That is just for developers who want to port their app.
Click to expand...
Click to collapse
Exactly! So yes, Android app can come to WP, only if developers are hard working to port it.
However, I haven't done more than making ROMs for WM, Themes for Android, but I am currently porting 2 apps from Android to WP. Honestly, all porting is made so dead easy that a little bit of English and Bing at hand, and you are off to a great start! It's slow process but anyone can port if they want to.

[Q] Mathstudio (Space Time) for Windows Phone 7

Hi everybody, I am an engineer and I think that windows phone is perfect for my needs..so fast and efficient, office integrated, easy to use and many other qualities..the only thing that I can't find for this OS is Mathstudio.
For those who don't know what's this, it's like having a graphic calculator always in your poket. This program doesn't make everything, of course, but many of the most common things can be done with mathstudio.
I was wondering if somebody could port this program from android/iOS to windows phone 7. Otherwise I must always go around with my mobile and with an ipod touch only for this program. I remember that the previous version of mathstudio (called spacetime) exsists for windows mobile 6.5, an other way could be a porting from windows mobile. I wrote to the official developer but he said he won't realse a windows phone 7 version of his program.
Thank you for listening
Porting WinMo apps is technically possible (though hard unless they were written initially in .NET). Making an unmodified WinMo app run on WP7 is very hard and usually requires a custom ROM to run it (the stock ROMs have very restrictive permissions policies that most WinMo apps can't work with). Porting iOS or Android apps pretty much requires re-writing them, which is an expense that some app authors don't find worth doing.
There are a number of graphing calculator apps available for WP7, and the built-in calculator works pretty well for non-graphing functions, but I can understand wanting access to a specific tool. Unfortunately, since I've never used the app you describe, I can't tell you how well any of the WP7 alternatives compare.
I've got an HD7 and I've made on my own an Y-cable to downgrade it, so now I use the DFT's Deepshining ROM..I didn't know it was even possible to run some old WM6 apps on WP7, such a grat news I'll try to find out more about it Can you give me a list of alternative graphic calculators for windws phone 7? I wasn't able to find anywhere Thank's a lot!!!
I just did a search on the Marketplace for "graphing calculator" and got a number of hits.
If you look at the Opera apps for WP7 custom ROMs, those are actually wrappers around the WinMo Opera apps - the wrappers just put the files in the right places and then launch EXEs.
Thank you so much for the help , I had a look on the marketplace and I found different graphic calculators (Graphing calculator, PoketPi, Eval Graph, Grapher Calculator), but none of them can replace mathstudio for the following reasons: they are only in 2D, they don't support the CAS (computer algebra system, the same present in Matlab), you can't write and save scripts or even one algorythm. I will find out more about wrapping for the moment, but I hope it will come a better solution
Unfortunately, MathStudio will never ported on WP7 platform (according to this: http://www.mathstudio.net/forums/discussion/164/platform-requests , check the last post)
The only hope is upcoming Apollo. WinRT (Win8 API) will have C++ compiler and (probably) will support native code, so MathStudio developers can (also - possible, it's not too easy) port their app to Win8.

[Q] Anyone working on a Gameboy Advance emulator?

Let me preface this by saying I already suggested this idea in the DEV POOL sticky of software development. Unfortunately that thread receives very little attention and my question would be better placed here.
Anyways: Currently WP7 has two emulators (at least that I know of) and they are for the NES and classic Gameboy. Unfortunately, we are missing some really great ones like Gameboy Advance (I still have all my Pokemon games from it), SNES, and N64. You may not be aware, but the Zune HD actually had a partially working Gameboy Advance emulator. The Zune HD possess far lower specs then new WP7 devices, even the first generation devices. The original iPhone 3GS can also emulate Gameboy Advance games and its specs are also a lot lower then current WP7 devices.
I'm curious as to why this hasn't been worked on (at least talked about). I understand that code could be a problem, but the Zune HD I'm sure had similar problems on a far lesser known platform with even less developers and still had some form of Gameboy Advance emulator. Also, native code of some kind is achievable now, correct?
Anyways, I'm just curious if anyone else would like to see this/know if something is in the works. If it is of any help, here is the link to the Zune HD Gameboy Advance emualtor; they even have the source code listed: http://code.google.com/p/visual-boy-zune/
Currently there are several issues with emulation on WP7.
1) The lack of hardware access (XNA)
2) Managed languages and the inability to remove excessive runtime safety checks (like bounds checking) makes it very hard to have efficient rendering and sound generation.
3) The lack of native code access and not allowing for unsafe code in managed languages
While technically you can run native code through COM, it would be a huge amount of work porting an existing emulator over that way and it would be limited to fully unlocked devices.
I do know a few people that has been toying with SNES or even GBA emulation for WP7, but in the end they've given up, because of the inability to have it running at any reasonable speed. Which is very understandable considering how slow it is to run an interpreted emulator inside an VM when u have no way remove safety checks or compile code on the fly.
I honestly don't see any of these things changing for WP7, considering how little to none extra API access that we've been given since the Mango SDK.
But looking at Windows 8 and the Metro style API's, Microsoft would be complete idiots to not bring the same set of languages (native/managed) c++/c# (with unsafe code!)/js to WP8 and native access to directx etc. So none of the WP7 issues would be present.
N64/PSX...that would require a whole set of even lower level hardware access.
So in short; The lack of native or unsafe code access is why u don't have a gba/snes emulator on wp7
Nudua said:
Currently there are several issues with emulation on WP7.
1) The lack of hardware access (XNA)
2) Managed languages and the inability to remove excessive runtime safety checks (like bounds checking) makes it very hard to have efficient rendering and sound generation.
3) The lack of native code access and not allowing for unsafe code in managed languages
While technically you can run native code through COM, it would be a huge amount of work porting an existing emulator over that way and it would be limited to fully unlocked devices.
I do know a few people that has been toying with SNES or even GBA emulation for WP7, but in the end they've given up, because of the inability to have it running at any reasonable speed. Which is very understandable considering how slow it is to run an interpreted emulator inside an VM when u have no way remove safety checks or compile code on the fly.
I honestly don't see any of these things changing for WP7, considering how little to none extra API access that we've been given since the Mango SDK.
But looking at Windows 8 and the Metro style API's, Microsoft would be complete idiots to not bring the same set of languages (native/managed) c++/c# (with unsafe code!)/js to WP8 and native access to directx etc. So none of the WP7 issues would be present.
N64/PSX...that would require a whole set of even lower level hardware access.
So in short; The lack of native or unsafe code access is why u don't have a gba/snes emulator on wp7
Click to expand...
Click to collapse
Well that is mighty unfortunate. I'm assuming the current emulators work because they don't need much power to run? Also is it XNA that allowed for the Zune HD to emulate the Gameboy Advance?
I thank you for your time in answering my question, hopefully Windows 8 will change this current situation.
ErikWithNoC said:
Well that is mighty unfortunate. I'm assuming the current emulators work because they don't need much power to run? Also is it XNA that allowed for the Zune HD to emulate the Gameboy Advance?
I thank you for your time in answering my question, hopefully Windows 8 will change this current situation.
Click to expand...
Click to collapse
I don't know much about the Zune HD, but from looking at the GBA project, it's using native code (OpenZDK?) and not XNA.
Current emulators work because most run at 20/30fps and the emulation of 8bit consoles is less demanding. Also most emulators are written in native languages, making it much harder to port over to WP7.
If WP8 is anything like W8 and Microsoft continues to allow emulators, I'm sure we'll see a lot of emulators for WP8.
The ZuneHD was never hacked at all. If I remember correctly (and I was big on the Zune scene), the Zune devices had far superior security software that was never cracked. Not saying it wouldn't have been possible if more people cared about development for the Zune (it had nowhere near as much following as iPhone and iPod).
Microsoft never gave out a full SDK for the Zune, only access to limited functions in XDA. There wasn't even support for 3D games...
But Zune fanatics were able to find a more "back door" method to hacking the Zune. They created OpenZDK, which allowed for more access to what the Zune can really do. It was almost like a partial hack (which you'd be used to if you're in the PSP hacking scene).
Through OpenZDK, you were able to develop software that better used the Zune's potential (that MS never tapped into). Developers could make 3D games, and even make an emulator. Now my ZuneHD crapped out on me before I could try the GBA emulator, but I used the crap out of it when it was just GB/GBC. I still prefer it over anything I've used on iOS and Android. The only downfalls were that you had to save the normal way, no fast forward, and no sound.
If Microsoft had given more freedom for developers in XNA, then they would have used that to make VBZ and it'd probably be easier to port to Windows Phone.
Microsoft just really messed up with the Zune.
whats the best open source GBA emulator? it would be interesting to use NFC and the Local Wireless to emulate Link functionality. I tried to port a GBA emulator to WP7 XNA but it failed, now with native code, i want to try it in metro.
No$GBA, but I'm not sure
Please try it to make a gba emulator for windowsphone
MaryJane420 said:
No$GBA, but I'm not sure
Please try it to make a gba emulator for windowsphone
Click to expand...
Click to collapse
I'm going to make one for windows 8 metro, then I can attempt to port it over.

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