Equalizer for S2P - Solution. - HD2 Windows Mobile 6.5 Themes and Apps

It might have been mentioned before but I have worked out a way of quickly being able to access HTC's Audio Booster (graphic equalizer) from within S2P using l3v5y and noname81's LMT. Install LMT (link below) then go to the music tab in sense and open up Audio Booster (you need a headset attached for this), then perform the question mark gesture and assign the application to a chosen gesture.
Now, when you are within S2P, performing the gesture you chose will quickly open up the equalizer, allowing you to adjust the sound as desired and you can then close it as normal by pressing the Done button. Any changes made effect any sound from S2P.
http://forum.xda-developers.com/showthread.php?t=629263

Will it stay on all the time? Or will there be a AudioBooster turns off problem?

Seems to stay on for me.

Related

Music volume control issues with PocketPlayer

Hello mates
It's been a while I have been working to fix these issues with HTC HD2's new headset:
- The Next Track/Last Track buttons on the headset do not work with Pocket Player
- When the screen is off (the phone is in your pocket and you are listening to music with Pocket Player), the volume rocker buttons on the phone itself do not work. (You have to take the phone out of your pocket and turn on the screen, unlock the silder and then turn the volume up or down)
If anyone could help with this issue, that would be great!
Hi any luck on this? Were you able to assign buttons for functions?
I am considering buying HD2 and use Pocket Player everyday. Thanks.
I think that Audio/Video Remote Control Profile (AVRCP)‎ is given by default to HTC Sense's Music Player because whenever you press any command on handset/carstereo is switches to that Music Plater ignoring your already active PocketPlayer
I've given up on trying to find solution to it and also contacting HTC because of their ignorant customer service
Weird. Never had that. But I also never used HTC Music Player.
I believe I have a solution for this (with the compromise of getting rid of HTC Sense). If anyone is interested, pls let me know.
Same issue here.
I can not control Pocket Player with my headset controls.
If someone can make this happen there is 20 dlls from me on it (double of what I paid for the player itself).
Thanks for your support and I hope there is a solution for this.
Regards
Use a ROM without HTC Sense / Install PP / In Options, plugins, "update now" / tap WM plugin then tap "configure" / check the "Intercept WMP", then all all items from "Load WMP Plugins" like "HTC WMP" and tick all boxes below, checking "next/back=Rewind/FF" and "play/pause"
mbernstein said:
Use a ROM without HTC Sense / Install PP / In Options, plugins, "update now" / tap WM plugin then tap "configure" / check the "Intercept WMP", then all all items from "Load WMP Plugins" like "HTC WMP" and tick all boxes below, checking "next/back=Rewind/FF" and "play/pause"
Click to expand...
Click to collapse
Something to work without changing ROMs?
I would like to keep my phone as it is with manufacturer ROM (Sense included) and have the wired controls work with Pocket Player.
The plan is to make a AUX cable with the controls and install it on my car, then I can just change songs without any distracting from the road.
thanks

PocketMusic doesn't switch songs with HeadSet

Hello,
I installed PocketMusic Player on my HTC Leo.
I got problem, this player won't accept standard HTC Handsfree's " Next Song / Previous Song, Accept / Cancel call" buttons.
When I press "Next Song" or "Previous song" it causes built-in WMP to change songs.
Anyone have solved this problem?
I have told this like thousand times. The only player that works with the Headset's button is Pocket Player (after you have installed the WMP plugin). So, there is only on solution for that. Either you use WMP or Pocket Player (with the WMP plugin)
arcades said:
Hello,
I installed PocketMusic Player on my HTC Leo.
I got problem, this player won't accept standard HTC Handsfree's " Next Song / Previous Song, Accept / Cancel call" buttons.
When I press "Next Song" or "Previous song" it causes built-in WMP to change songs.
Anyone have solved this problem?
Click to expand...
Click to collapse
lutanica said:
I have told this like thousand times. The only player that works with the Headset's button is Pocket Player (after you have installed the WMP plugin). So, there is only on solution for that. Either you use WMP or Pocket Player (with the WMP plugin)
Click to expand...
Click to collapse
Could you show guide or link on how to install this plug-in? Will it work on Windows Mobile 6.5 ?
Yeah, of course it does. When you have installed Pocket Player and when you are in it, you go to Menu (softkey on the right)-> More-> Options-> (you scroll to the right) Plugins-> (here you have to have a internet connection), there you choose "update now". Then it asks if you want to install the WMP plugin. You say "yes". When it's done, "Conduits WM Adapter" appears in the Plugins list. You choose that and choose configure. Then there is some options you have to check. You check "load WMP plugins" and under it "HTC WMP Control Plug-in" and under it "Play/Pause" and "Back/Next". All of these must be checked (you have to use the Keyboard and the Enter button to check those. Just tapping on them won't check). You tap on OK and restart Pocket Player. When you are back, the headset works perfectly.
By the way, if you have the "slide to Unlcok" enabled, when the screen is off, the headset buttons won't work. So you have to disable the Slide to Unlock thingy.
Good luck..
arcades said:
Could you show guide or link on how to install this plug-in? Will it work on Windows Mobile 6.5 ?
Click to expand...
Click to collapse
I've contacted PocketMusic Player developer and received this answer:
Hello,
Thank you for your feedback!
The problem is known to us. It exists on both HTC Touch Diamond and HTC HD2 because HTC did tight integration between AVRCP bluetooth driver and their Touch Flo3D music player. The driver forcefully starts the TF3D player each time any command is received from bluetooth headset. And the control events are sent directly to their player.
We have invested a lot of effort trying to develop some workaround for that issue, but did not find any really usable solution yet. We will continue our tries, but due to the closed nature of HTC's software we can't be sure if it is possible at all.
-----
Best regards,
PocketMind Support Team
That is very bad...
HTC Sense should be as open as Android!
Then developer will be able integrate their own programs.
Otherwise HTC HD2 built-in software - is a useless crap.
They should release some kind of API for this HTC Sense (TouchFlo)
lutanica said:
Yeah, of course it does. When you have installed Pocket Player and when you are in it, you go to Menu (softkey on the right)-> More-> Options-> (you scroll to the right) Plugins-> (here you have to have a internet connection), there you choose "update now". Then it asks if you want to install the WMP plugin. You say "yes". When it's done, "Conduits WM Adapter" appears in the Plugins list. You choose that and choose configure. Then there is some options you have to check. You check "load WMP plugins" and under it "HTC WMP Control Plug-in" and under it "Play/Pause" and "Back/Next". All of these must be checked (you have to use the Keyboard and the Enter button to check those. Just tapping on them won't check). You tap on OK and restart Pocket Player. When you are back, the headset works perfectly.
By the way, if you have the "slide to Unlcok" enabled, when the screen is off, the headset buttons won't work. So you have to disable the Slide to Unlock thingy.
Good luck..
Click to expand...
Click to collapse
Thanks for the tip, I'll definitely try it, but again I need to accept some restrictions (like slide & unlock button as you mentioned), and I really hate restrictions
lutanica said:
All of these must be checked (you have to use the Keyboard and the Enter button to check those. Just tapping on them won't check). You tap on OK and restart Pocket Player. When you are back, the headset works perfectly.
Click to expand...
Click to collapse
Oh so that what it was, thanks for the tip ! It does work now although holding the next or prev handset key won't forward or rewind in the song as it does with the built in player.
Yeah, I know. But Pocket Player is going to update the plugin in a week or so. The update will fix that problem. But still Pocket Player is the only player that works with the headset (besides the Manila Player). By the way, if you want the screen to stay off when you adjust the volume with volume buttons on the device, put Pocket Player in background. That way the screen stays off when you adjust the volume or push play/pause or last/next buttons on the headset.
I played a lot with that freaking thing to figure that out, you know
Nheryvra said:
Oh so that what it was, thanks for the tip ! It does work now although holding the next or prev handset key won't forward or rewind in the song as it does with the built in player.
Click to expand...
Click to collapse
lutanica, will it be work fine with the middle button on my handsfree " Accept / Cancel incoming call " ?
yeah, it will. I checked that today.
arcades said:
lutanica, will it be work fine with the middle button on my handsfree " Accept / Cancel incoming call " ?
Click to expand...
Click to collapse
Very strange... I followed your manual and NEXT/BACK buttons don't work
But "Play/Stop" button works great...
What might be incorrect ? My Pocket Player version is 4.0
Should I also Check "Intercept/Override WMP" and "Windows Media Player Mobile A2DP Plugin", or only "HTC WMP Control Plug-in" ?
Anyway... doesn't work.. I tried even PocketPlayer 4.1, there was WMP plugin adapter already. Configured it like you said... and from my Handsfree works only middle button (play/pause/call)
By the way, when you are inside the plugin and configuring it, you have to check "Close WMP before loading" and "Intercept/override WMP" as well. Try that...
One more thing. Pocket Player can be very very stubborn. Remember, when you change the options in Advanced tab, they won't do whatever they say they'll do. So do not change the options in the Advanced tap. If the handset still won't work, uninstall Pocket Player and delete all of its registry. (use resco registry explorer and search for Pocket only. When it finds the registries, make sure that the found registry is a registry of Pocket Player and nothing else). After you have deleted the registry, install the program again. And ONLY do what I have described above and nothing more.
I have done these things like 1000000 times. So trust me in this one.
Of course you have to check "HTC Control Plug-in". Didn't I say that? Without that it won't work
lutanica said:
By the way, when you are inside the plugin and configuring it, you have to check "Close WMP before loading" and "Intercept/override WMP" as well. Try that...
One more thing. Pocket Player can be very very stubborn. Remember, when you change the options in Advanced tab, they won't do whatever they say they'll do. So do not change the options in the Advanced tap. If the handset still won't work, uninstall Pocket Player and delete all of its registry. (use resco registry explorer and search for Pocket only. When it finds the registries, make sure that the found registry is a registry of Pocket Player and nothing else). After you have deleted the registry, install the program again. And ONLY do what I have described above and nothing more.
I have done these things like 1000000 times. So trust me in this one.
Of course you have to check "HTC Control Plug-in". Didn't I say that? Without that it won't work
Click to expand...
Click to collapse
Thanks for explaining hints to me... However I already don't find this as a good idea. With "Sound Booster" enabled in WMP I don't see difference in sound quality between WMP and Pocket Player. I'll probably wait when there will be more simple solution, without messing into registry and drivers. [
I'm interested in such thing: is there a way to create a plugin/driver that will support any external media player ? If yes, I might be interested in writing it.
It really makes a difference when both of the equalizers combine (I mean equalizers of Pocket Player and Boost Manager. No WMP here at all.) It makes the sound clearer with more bass. Anyway, you don't need to mess with your registry. It's just deleting the registry tracks of Pocket Player. No messing with it or messing with any drivers.
Anyhow, what I described is for getting the headset buttons to work. And Sound Booster doesn't have anything to do with WMP. The WMP-plugin makes Pocket Player to pretend like it's WMP so the headset buttons work. As simple as that. No hocus pocus
I don't know much about that kind of driver so ...
arcades said:
Thanks for explaining hints to me... However I already don't find this as a good idea. With "Sound Booster" enabled in WMP I don't see difference in sound quality between WMP and Pocket Player. I'll probably wait when there will be more simple solution, without messing into registry and drivers. [
I'm interested in such thing: is there a way to create a plugin/driver that will support any external media player ? If yes, I might be interested in writing it.
Click to expand...
Click to collapse

[Q] Controling music player in sleep?

Apologies if this has been answered before but I am looking to have the controls of my music player accessible when the phone is in sleep. I had that option when I was using the unrooted version (Android 2.1) and Sense. Now I have C6 and the controls are not accessible when the phone is asleep. I have to hit menu, slide to wake it and then click on pause, previous and next (in the music player controls). Its handy to have these controls just show up when I hit menu, and then I can pause or go back. I can enable the function to skip using the trackball but I want the other functions accessible as well.
my cm6 has an option in the settings that allows lock screen music player controls.
settings->cyanogenmod settings->input settings->lockscreen music controls
Great..that's exactly what I needed.
Thanks
freakin sweet. I helped someone. I love it when I'm a noob but my limited knowledge becomes useful.

Independent Navigation (or all app) volume control?

The newest versions of Google Maps and Navigation have combined the Navigation volume with the Media Volume. I've read that by rolling back the version of the app to somewhere around 5.7 - 5.8, you can get your separate Nav and Media volume back, however I'd like to keep the latest version. Is there an app somewhere that allows for control of individual application volumes (similar to the newer versions of Windows' volume mixer)? I'd like to be able to separate the voice and media again.
Thanks,
Dan
Audio Control Lite
https://play.google.com/store/apps/details?id=com.matthew.rice.volume.master.lite
Or get the Pro version.
I use this app to keep the damned speaker phone volume being linked the call volume.
xdadevnube said:
Audio Control Lite
https://play.google.com/store/apps/details?id=com.matthew.rice.volume.master.lite
Or get the Pro version.
Click to expand...
Click to collapse
Close but no cigar. This app only allows volume control of existing system functions like media, notifications, ringer, etc. Since the latest versions of Google Maps cram voice navigation and media (music, etc) into the same category, I can't control them independently.
A little back story:
I have a new motorcycle helmet with bluetooth capability. I need to be able to hear the navigation over my music. I'd turn music off and JUST have navigation, BUT... there is a delay between the navigation speaking and the bluetooth realizing it and switching back on from an idle/sleep mode, resulting in me missing directions.
What I want is for pandora to play sweet and soft tunes into my earholes while I'm riding, and for me to be able to crank the navigation volume WAY THE HELL UP so I can hear it. With the audio constantly playing through it I won't have the bluetooth wake-from-rest problem that I have using navigation alone.
pissinguoff247 said:
Close but no cigar. This app only allows volume control of existing system functions like media, notifications, ringer, etc. Since the latest versions of Google Maps cram voice navigation and media (music, etc) into the same category, I can't control them independently.
A little back story:
I have a new motorcycle helmet with bluetooth capability. I need to be able to hear the navigation over my music. I'd turn music off and JUST have navigation, BUT... there is a delay between the navigation speaking and the bluetooth realizing it and switching back on from an idle/sleep mode, resulting in me missing directions.
What I want is for pandora to play sweet and soft tunes into my earholes while I'm riding, and for me to be able to crank the navigation volume WAY THE HELL UP so I can hear it. With the audio constantly playing through it I won't have the bluetooth wake-from-rest problem that I have using navigation alone.
Click to expand...
Click to collapse
It's been awhile, so I don't know if my memory serve me right. But there is a hidden menu for the audio settings for the Charge. If you do a search for the code, once you in, you can set the volume for navigation and media volume to balance out. There should be a threads in this forum for the recommended settings. Good luck.
buhohitr said:
But there is a hidden menu for the audio settings for the Charge
Click to expand...
Click to collapse
The hidden menu option looks like it works (I can still do test mode, screen debugging, etc) but the dialer code for the audio menu no longer works (I'm on FP1, stock debloated).
Back to square one.
I'd rather have the app I'm looking for than try to hack the audio settings.
Well, I have finally found someone with EXACTLY similar problem!
I also ride a motorcycle and also listen to the music while riding and ALSO use Google Navigation!! Long ago there were good days when some version of GMaps/Navigation had a separate volume control but now it's gone.
It is impossible to hear anything with the music playing. I have tried several workarounds - one of them is to use PowerAmp and to force it to pause music every time any "other" sound plays. It didn't work. Or, well, technically it did, but the difference in volume levels between the music and navigation was so high, that I couldn't hear a thing.
I see a lot of people posting thingies like Super-Beats, Super-Duper-Beats, Super-Duper-Awesome-Beats, claiming that this is some sort of "audio driver" that is getting installed "on the system level" so that the sound is better/louder/deeper/crispier. I guess what we need is a similar solution, that would just add more "audio channels" - a separate one for Navigation, probably for smth else.
Is it at all doable?
Cheers'n'thanks!
PS: I am on Samsung Galaxy Nexus, JB AOKP b4
temka said:
Well, I have finally found someone with EXACTLY similar problem!
I also ride a motorcycle and also listen to the music while riding and ALSO use Google Navigation!! Long ago there were good days when some version of GMaps/Navigation had a separate volume control but now it's gone.
It is impossible to hear anything with the music playing. I have tried several workarounds - one of them is to use PowerAmp and to force it to pause music every time any "other" sound plays. It didn't work. Or, well, technically it did, but the difference in volume levels between the music and navigation was so high, that I couldn't hear a thing.
I see a lot of people posting thingies like Super-Beats, Super-Duper-Beats, Super-Duper-Awesome-Beats, claiming that this is some sort of "audio driver" that is getting installed "on the system level" so that the sound is better/louder/deeper/crispier. I guess what we need is a similar solution, that would just add more "audio channels" - a separate one for Navigation, probably for smth else.
Is it at all doable?
Cheers'n'thanks!
PS: I am on Samsung Galaxy Nexus, JB AOKP b4
Click to expand...
Click to collapse
I have found that while I'm listening to my music via the Music Play app, the song volume mutes while making the notification sound (the music does not pause though).
see if that helps.

Newer is not always better What happened to the seperate Navigation volume control

There is a feature or option that I truly miss from an earlier version of android. The ability to have a separate volume for "Navigation" and "Media/Music" Is there anything out there that would allow that function back? I use Google Maps/Navigation and mostly Player Pro or Pandora for music and MX player for videos. My HTC Thunderbolt is running a BAMF rom with Android version 2.3.4
I would be open to a different rom as long as it does not drop below the 2.3.4 mark.
Does anyone know of anything that would bring back the separate Navigation Volume?
Any info would be appreciated.
Thanks
There will be a greater chance of getting an answer, if the title reflected your question...
There's an app called "Volume Control +" by Team Coffeebreak soft. Check that one out...
I currently have that installed but unfortunately it does not have the separate volume controls.
What about trying to use an app like tasker or Llama to create an event that every time any specific app launches the volume sets to a specific level.
Eg.
As I start the car and my phone connects to BT audio, the volume sets to max and Google play music app launches and when I get it out the car the volume returns to normal and the music app gets killed, all events are done instantly after BT connects/disconnects.
Good idea but my ultimate goal is something a little different. While driving I enjoy listening to my music at a relatively low volume. When the music is at a volume that is enjoyable I would like to have the navigation voice louder. It might help wake me up a bit so I don't miss a turn.
a very valid reason. they should implement individual app volume controls. Unfortunately, that would fall on the hands of the developer.

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