NFS underground G sensor - HD2 Windows Mobile 6.5 Themes and Apps

Can't find anything for this on search so if it's been sorted before sorry. Can anybody help me enable this game to play in landscape mode with the G-sensor?
Thanks

You know this fix?
http://forum.xda-developers.com/showthread.php?t=588786
See there : Need for speed Undercover v0.1.5.3 Gsensor -> Buy (Check fixes)
On the bottom of the first post there are the fixes

Novadecasa said:
You know this fix?
http://forum.xda-developers.com/showthread.php?t=588786
See there : Need for speed Undercover v0.1.5.3 Gsensor -> Buy (Check fixes)
On the bottom of the first post there are the fixes
Click to expand...
Click to collapse
That fix enables the Gsensor to work with HD2 but it doesn't auto rotate NFS to do that I used BsB Tweaks it includes adding apps to rotate and pinch zoom just by shaking your device, brilliant!

Novadecasa said:
You know this fix?
http://forum.xda-developers.com/showthread.php?t=588786
See there : Need for speed Undercover v0.1.5.3 Gsensor -> Buy (Check fixes)
On the bottom of the first post there are the fixes
Click to expand...
Click to collapse
The website won't let me get the game and neither will the .co.uk website

I'm trying to make NFS Underground perfectly playable on my HD2 and I added the registry key and installed the driver on the mentioned post but G-sensor is still messed up and the game still crashes on some specific levels

Related

Play Games with GSen Now (Need for Speed, Xtrakt)

In case you missed it, with GPad you can now get games to play with the accelerometer. Xtrakt is enabled by default: http://www.fuzemobility.com/play-xtrakt-and-other-games-with-the-gsen/
And just change the config file to get other games like Need For Speed enabled: http://www.fuzemobility.com/need-for-speed-gsen-enabled-now/
Sweet! Thanks
Awesome, thanks for the heads-up!
A few more games added Pacman and Age of Empires:
(this version of pacman:http://www.fuzemobility.com/gotw-1-pac-man-for-your-ppc/)
it goes under 'tilt' in the config:
<Application>
<ExeName>pac-man.exe</ExeName>
<CenterY>0</CenterY>
<DeadZoneY>10</DeadZoneY>
<DeadZoneX>10</DeadZoneX>
<MaxY>40</MaxY>
<MaxX>40</MaxX>
<KeyMethod>SendMessage</KeyMethod>
<MaxKeyTick>1</MaxKeyTick>
<MinKeyTick>10</MinKeyTick>
</Application>
Age of Empires (provided by Chronster):
<Application>
<ExeName>aoeppc.exe</ExeName>
<CenterY>0</CenterY>
<DeadZoneY>10</DeadZoneY>
<DeadZoneX>10</DeadZoneX>
<MaxY>40</MaxY>
<MaxX>40</MaxX>
<KeyMethod>SendMessage</KeyMethod>
<MaxKeyTick>1</MaxKeyTick>
<MinKeyTick>10</MinKeyTick>
</Application>
thnx alot, i purchased NFS last month figuring SOMEONE was gonna finally get this accelerometer under control.
Although i have to mess w/ config the default settings keep putting on the brakes if you dont hold it flat.
THANKS!!!
pacman running great too!
just wanted to add, ive been messing with gcontroller and the other popular one to no end. They just dont work right. (all the time) This one right out of the box was excellent. Will try to report anything i find as far as settings - etc.
If you set 'center' on any game to '90' that's the angle at which you hold the phone naturally when the phone is in your hand...like a 30 degree angle. It sounds like it will work better that way but I think it's harder to recall he plane the phone is on between the angles...maybe if I stretch the thresholds to larger numbers (so it goes very far down to be down, etc) it would help - otherwise small angles lead to tilting and you really need to remember what 'flat' is.
I'll keep playing
free games
do u guys have any FREE touch scrreen games plz
links would be great
thx
thekiller99 said:
do u guys have any FREE touch scrreen games plz
links would be great
thx
Click to expand...
Click to collapse
the link I gave to pacman is free. Xtrakt is free and Jumpy Ball is free: http://www.mobilitydigest.com/forums/showthread.php?p=8076#post8076
Ine installed NFS:U after the splash screen the phone screen goes black and the only way to get it to respnd is to switch it off and on again. What could be causing this?

[10 Dec 2009] Morphgear HD2 porting (Emulator for NES, SNES, Gameboy, etc..)

I Started porting Morphgear 2.4.0.9 to work better on our beloved HD2 (actually for every WVGA, but don't expect much without 1GHZ and multitouch)
If you find my work useful please
so I can keep maintain it, thanks
Done
v0.8 <--latest, get this
v0.7
* first multithreaded sound & input morphgear
v0.6
* reduced some landscape latency
v0.5
* Yet another multitouch fix, this one reduces some lag.
* Replaced Cutom File Dialog to useful one. for the native wm file dialog, go to Global Settings -> Tweak -> uncheck Custom File Dialog
v0.4
* fixed multitouch
* gamepad (any gamepad) now underlays the game on landscape mode (east/west orientation)
* added WVGA landscape pad (choose on each module settings with arrows and enter key) best use with "Auto Scale" screen size, so you can see part of the pad on the sides
* fix in global settings - double click selects item on combo box
v0.3
* added tactile feedback (enable/disable) to global settings
* rescaled the menu icons
* rescaled the default game pad (so its not necessary to install the WVGA skin)
* added the SNES module to the cab
v0.2
* added real multi-touch to game pad (HD2 only)
* fixed tactile feedback
* added shortcut in start menu -> games
v0.1
* Rebuilt Morphgear with larger space to menu icons (but didn't replace the icons them self, just made them clickable on HD2)
* Added tactile feedback (vibration) to Virtual Game Pad
ToDo
* transparent overlay gamepad for landscape mode
* Probably more stuff..
How to use it?
* Install my rebuilded cab from this thread
* optional - Install WVGA virtual pad from here (follow all the instructions)
* Install desired modules from Morphgear official website
* Google for the game roms
What Not
* I Can't replace the settings screen as it precompiled into the modules. find your way around it, mostly by using the keyboard arrows and Enter for selection (double-clicking on item might work as well)
* I Won't answer generic usage questions, please help each other / search on Google
* I Won't develop game pads, it can be done easily if anyone is up to it, just check the WVGA skin posted here..
Nice todo list, because it's running game so fine we just need multitouch support (I'm sure is not easy) and if it possible to make a skin not invisible but transparent, I don't no if morphgear support that actully, but it's hard to play without seeing buttons.
Anyway keep going on with your dev. and good luck
I will keep an eye on that thread ...
See you
Dakey said:
Nice todo list, because it's running game so fine we just need multitouch support (I'm sure is not easy) and if it possible to make a skin not invisible but transparent, I don't no if morphgear support that actully, but it's hard to play without seeing buttons.
Anyway keep going on with your dev. and good luck
I will keep an eye on that thread ...
See you
Click to expand...
Click to collapse
that's why I added vibration to the game pad, so you know when you hit the right spot.. but I think transparent game pad might actually be possible.. added to my todo list
Fantastic, I'm glad someone has decided to pick up dev on this to bring it slightly more up to date!
Many thanks!
nice to see morphgear getting some love again.
any way you could add a quick save/load option thats mapable to buttons? (maybe save to slot 0)
one of the biggest reasons why i use smartgear over morphgear is because it takes so many damn steps to save or load a game. would be nice to just hit one button for load and one for save.
thanks and keep up the great work!
Morphgear 2.4.0.9 Install instructions please
great! eagerly awaiting more updates
sweeeeet
I really miss full screen, full speed, full sound from my omnia one.
Thank you for making this and I really look forward to using this when multi-touch is implemented
tactile feedback a bit hit and miss on my HD2 (causes very long vibrations), how can I disable it.
Looking forward to more updates.
If you add real multi-touch support, then you will be the first person I would be so happy
Wow, great!
Can't wait for updates!
Any screenshots of the WVGA virtual pad? Or is that the invisible one? Speaking of, I would also love it to be a transparent-type overlay...
hawrai68 said:
tactile feedback a bit hit and miss on my HD2 (causes very long vibrations), how can I disable it.
Looking forward to more updates.
Click to expand...
Click to collapse
what response do you get when you hit one button slightly?
long vibrations caused when keeping the finger on the button, but I think I'm going to disable that.
as soon as I'll repair the settings, I will add the vibration there
Thank you very much for working on this, I just managed to use the normal morphgear with fullscreen landscape, but its not ideal as you cant see the pad and the buttons are not exactly in the perfect position. Multitouch would be amazing if you can implement it and cant wait to be able to play Mario kart Super Circuit.
I'll be following this closely. Ohhh and here is a vid of me running it in fullscreen:
http://www.youtube.com/watch?v=zFaZvqK0Fkw
Great idea.
I'll be following this closely.
Hmm,...i´ve installed morphgear and SNES9x on my storage card, but i can´t find the program on my device (?!?). Wether it is in my "programs" folder on the storage card nor in my programs list on the device itself.
What did I wrong??
cant open snes rom:
MorphGear was unable to open the file Most often this due to insufficient memory. The console will now be displayed.
brooon said:
Hmm,...i´ve installed morphgear and SNES9x on my storage card, but i can´t find the program on my device (?!?). Wether it is in my "programs" folder on the storage card nor in my programs list on the device itself.
What did I wrong??
Click to expand...
Click to collapse
my cab doesn't seem to install a start menu shortcut (should be under games)
i will fix it in the next release..
meanwhile you can find the program on \storage card\program files\games\morphgear or program files\games\morphgear
Orofar said:
cant open snes rom:
MorphGear was unable to open the file Most often this due to insufficient memory. The console will now be displayed.
Click to expand...
Click to collapse
Me too:-( HD2
We all know how limited HD2 is in memory.
(bad humor attempt)

[GAME] Renegade Snake

My first android game
https://market.android.com/details?id=com.darulergames.android.snakev3
Its a 20 level free retro snake game with 3 difficulty levels and automatic save function.
If people with older phones could please test it and let me know if it works for them.
I only have 800*480 phone but if someone with a higher and lower resolution could test it?
I attached some screenschots of the HD version of my game I hope you like it!
Please do report bugs!
Thanks!
1.4
Fixed high score and progress saving on devices without data dir
1.3
New swipe control method! (Set Hide DPAD to true on start screen for the best experience)
Optimized onscreen DPAD controls
Ads Fixed.
You can control the Snake using:
- Touchscreen Swipe in direction you want to move (NEW!)
- Touchscreen DPAD
- Hardware D-PAD
- Hardware Keyboard (E,D,O,P)
- Trackball
1.2
Fixed
Ads did not destroy after exit!
Only pause game when running
Easy to unpause bij clicking BIG !! PAUSED !! message
1.1
Fixed:
Eat yourself if move very fast
Adjusted:
DPAD moving (topleft, topright, bottomleft, bottomright, middle)
To move the DPAD press "MOVE DPAD" while in the game!
DPAD scaling for bigger screens (tablets)
SOUND ON by default (Click on "SOUND ON" to switch it off)
After dead go back to levelselect screen.
Very retro
Hi, the game works on HTC Magic running GingerYoshi 1.4.
Screen rez 320x480. Using the trackball.
"We're sorry, the requested URL was not found on this server."
market link not working...
Startapp said:
market link not working...
Click to expand...
Click to collapse
Yes sorry about that I did some NEWBIE mistake
Lost my keystore, so I had to remove app and put it again on another name!
Sorry about that.
Wont happen again now did loads of backups now!
OP updated with some pics of the unfinished HD version!
downloading...

[APP][2.2+] GTA3 Graphical Settings + Launcher [v1.4]

Just a small quick and dirty app that let you change some of the GTA3 default settings.
Original settings are backed up to (GTA3 Folder)/files/GTA3/gta3.gtsettingslauncher.set. If the app completely fails or you want to use the original settings after uninstalling the app, just copy this file back to (...)/gta3.set.
When your gta3.set is missing, please start the game and go to the display options. Change some settings and then hit "restore defaults". Then try again and start the settings app.
If there is still no settings file, get one from this forum (e.g. http://forum.xda-developers.com/showpost.php?p=20950484&postcount=29) or google. After launching the game with the downloaded settings file go to the in-game display settings an click "restore defaults". That should fix some problems with screen width and height.
Available Settings:
Shadows: On/Off
Lighting: On/Off
Resolution: High/Low
Rendering Distance: 18 Steps
Blur: On/Off *
* Blur is not working for me. The setting is always disabled when starting the game. Maybe it is working on other devices (Tegra?).
Currently only tested on I9100 with GTA3 German. Please let me know if it is working or not.
Changes:
2012/01/03 - v1.4:
catch more exceptions
changed launcher, it now hopefully will find the target more often
2012/01/02 - v1.3:
added another external_sd path (now searching in "/mnt/sdcard/external_sd/Android/data/", "/mnt/sdcard/Android/data/", "/mnt/sdcard/external_sd/data/" for package)
2011/12/31 - v1.2:
added launcher icon
added blur setting (which might have no effect)
changed namespace - please uninstall the old version manually. I used an example package found on the internet as skeleton and forgot to change it, sry
2011/12/29 - v1.1:
added external_sd to search path
Make sure to download the LATEST version.
Thankyou excellent work dev,works great.
My device is zte skate
And at 900Mhz on Atomic 2.5 rom,
Chainfire reduce texture size and quality,
With this app you have created,
It is running good now.
I just get instant force close when trying to run this. I was looking to try the lower resolution for performance increase.
I'm using a rooted vibrant (t959), with a custom 2.2 rom
kxlling said:
I just get instant force close when trying to run this. I was looking to try the lower resolution for performance increase.
I'm using a rooted vibrant (t959), with a custom 2.2 rom
Click to expand...
Click to collapse
Can you please post the full path to the original gta3.set? I think the path can't be found.
hacksteak25 said:
Can you please post the full path to the original gta3.set? I think the path can't be found.
Click to expand...
Click to collapse
http://i2.photobucket.com/albums/y8/kxlling/2011-12-29_130706.png
The path is in that screen shot.
Added "external_sd" to search path. Please try again with the new version.
+ 1
Works great now, thanks for the fix. Almost lag free now. Thanks!
thanks for sharing, i hope this is worked on my device
Works perfect on the HTC Desire HD! Thank you! :>
Sent from my loved HTC Desire [email protected] <3
Works perfect on my Sensation! Thank you!
I've attached two screenshots. One with defaultsettings and one with tweaked settings.
I get forced close also on zte blade (orange san fran)
But the game runs any ideas?
arnookie said:
I get forced close also on zte blade (orange san fran)
But the game runs any ideas?
Click to expand...
Click to collapse
When does it crash? Right after starting the settings app or when you try to "Save and Start"?
Can you please also post the path to your gta3.set? Maybe it is a path problem again.
Awesome!
Work perfectly on Xperia play!
It crashes just after starting app.
I fixed it I had to download and copy the file called gta3.set into the correct folder as no file of that name was in the data folder. After I did that the patcher worked fine. :O)
Seems some phones don't create the gta3.set file. Maybe you could include one with the patch or make it auto generate one for people like me. Thanks for the patch. ;0)
Awesome app. I was wondering though, is it possible to integrate more features/mods in the app?
Theres a post on the main page of xda showing mods, also another thread in this same section for gta mods like lamborghini/audi/VW cars, coca cola machines, better texture packs, etc. That would be crazy if you can add those features so we have a all in one mod app for the gta game and can apply them without much messing around. Hopefully that would even help more people add more content to make the game experience even better.
This worked great on my Asus Transformer!
I was surprised to find out the default settings were set so low. Even on my Tegra 2 device. It looks SO much better now.
Thanks for this - works great on my Desire Hd and Haipad M7S - draw distance on low means I can have the effects on and it runs fine on the Desire!
where should i paste this file?anywhere in my sdcard?anyone?plss..
edit: got it work..thanks OP.. ^^
Added a launcher icon and the blur setting. Bluring is not working on my i9100 (it is just disabled by the game while launching), but maybe it will work on other chipsets.
Download is appended to first post.

[EMULATOR] CPSEmu 1.4 : CPS2 emulator for android

Hi,
here is the first release of my CPS2 emulator for android.
If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" folder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- This product is not affiliated with, nor authorized, endorsed or licensed in any way by Capcom Corporation, its affiliates or subsidiaries. CPS2 games software sold separately. "Capcom" is a registered trademark of Capcom Co. Ltd. All individual games screen shots or audio that are simulated by CPSEmu software are property of their respective copyright holders and are only used for the purpose of informing the customer of the software's functionality.
Changelog:
=======
1.4:
Fix a crash on android devices with an OS < 3.0 (Honeycomb)
Joystick/buttons size and position can be configured from preferences ( Android 3.0+ )
1.3:
Joystick/buttons size and position can be configured from preferences
Fix a crash on Android 2.1 when launching a rom
Fix a crash with dialogs when screen orientation changes
Improve previews downloader
Some bug fix
1.2:
fix background borders color (gray > black) on some devices
keep screen on while emulator is running
add switch button to in-game menu
switch kick and punch buttons for 6 buttons games
1.1:
fix a crash when trying to run an unsupported rom
prevent the launch of a clone rom if it's parent is not in the rom directory
fix a crash when trying to assign hardware buttons twice in a row in preferences
fix (probably) problem with hardware key mapping (up/left/right/down)
should add android 3.0+ native compatibility
Cpasjuste said:
Hi,
here is the first release of my CPS2 emulator for android. If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" forlder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- YOU MUST OWN THE ORIGINAL GAME BEFORE DOWNLOADING A ROM
- No roms are included with this emulator
- Capcom is a registred trademark of Capcom Co. Ltd.
Click to expand...
Click to collapse
Not bad.. gave it a go on my transformer and just got 19xx to play. When creating the cache images of any other game like mvc, I kept on getting error messages, something about crc and CPU1 (sorry, I forgot exactly what the message said, but I will check later). The roms are ok as I know for a fact that they work.
One other thing is that I couldn't change directory and the device did not look on my SD card to see if the roms were there or not.
That said, 19xx plays butter smooth, although the on screen controls could be better (ie the cross pad a bit larger as it is very easy to run your fingers out of it). I still have to try with my TF keyboard though.
Good job otherwise. I will test on my EVO 3d and report back.
Are you really going to make the GUI for NeoDroid white?
I know this is minor, but I much prefer the black. Perhaps an option?
Also have you considered using the menu button to open a menu with settings, email, exit, rather the the icons at the top?
For devices with a small screen and lots of roms, every bit of screen space helps.
In any case good work with these projects.
:edit:
I realize this is verison 1.0 and you probably have changes and additions in mind already.
A couple other things I noticed, in Marvel vs Capcom the lower buttons are punches and the uppers are kicks.
And the option to disable sound would be nice.
:edit 2:
I'm having a little trouble mapping hardware buttons. When I press up dpad (on a ps3 controller mapped to the phone's hardware dpad) for the first key, the clear button turns blue (highlighted) and it doesnt map the keypress and move on to the next one. In neodroid the mapping works fine
Works great with the games that are compatible, hope to see more games added in the future and the on screen pad is a bit small would be so much easier if it was enlarged a little bit, but that is my only complaint. This emulator is silky smooth and it's so awesome to bust out STF3 and it play flawlessly!
Sent from my HTC HD2 using XDA App
TiltMasta said:
Works great with the games that are compatible, hope to see more games added in the future
Click to expand...
Click to collapse
Which CPS2 games are missing?
best emulator I've used on android so far.
I've only tried a handful of games and all ran perfectly on the xperia play.
Will purchase full donate version. no doubt.
Will this emulator be able to play CPS1 games?
All the best.
NSCXP2005
thank you soooooooooo much
it has save option really good .
but rununig slow on my xperia play .
What games are you running that are slow?
Every rom i've played has been silky smooth.
It's the fastest Emulator that i've tried on my XPlay.
Cpasjuste said:
Hi,
here is the first release of my CPS2 emulator for android. If you like my work you can support me by buying the donation version on the market
CPSEmu is a Capcom CPS2 emulator for android. Play your favorites CPS2 games like Marvel Vs. Capcom, Street Fighter Alpha 3, Progear, Mars Matrix and more on your android device.
- Use the same GUI as my NeoGeo emulator "NeoDroid", so "NeoDroid" will benefit of all the changes added for this release.
- You can put your roms anywhere on your device, but a cache file is created for every (parent) games in a "cache" forlder in your roms directory. If you move your roms, move that folder too.
- CPSEmu use a cache file when running, if you have some slowdown in the emulation, try to move your roms on another partition/sdcard.
- Thanks to frandroid for providing an xperia play device to improve/add control code/compatibility
LEGAL NOTICE:
=============
- YOU MUST OWN THE ORIGINAL GAME BEFORE DOWNLOADING A ROM
- No roms are included with this emulator
- Capcom is a registred trademark of Capcom Co. Ltd.
Click to expand...
Click to collapse
great job! is there a way to access the game menu to set the difficulty settings, etc?
egzthunder1 said:
Not bad.. gave it a go on my transformer and just got 19xx to play. When creating the cache images of any other game like mvc, I kept on getting error messages, something about crc and CPU1 (sorry, I forgot exactly what the message said, but I will check later). The roms are ok as I know for a fact that they work.
One other thing is that I couldn't change directory and the device did not look on my SD card to see if the roms were there or not.
That said, 19xx plays butter smooth, although the on screen controls could be better (ie the cross pad a bit larger as it is very easy to run your fingers out of it). I still have to try with my TF keyboard though.
Good job otherwise. I will test on my EVO 3d and report back.
Click to expand...
Click to collapse
- You are probably trying to run a "clone" rom, which need the "parent" rom. Look in the "Compatibility" tab (search button), if there is a line with "parent:xx.zip" then you also need "xx.zip" to run your rom.
- You can just use the "back" button of you device to browse to your roms directory, each time you launch a rom this path will be saved as default rom directory.
BenKranged said:
Are you really going to make the GUI for NeoDroid white?
I know this is minor, but I much prefer the black. Perhaps an option?
Also have you considered using the menu button to open a menu with settings, email, exit, rather the the icons at the top?
For devices with a small screen and lots of roms, every bit of screen space helps.
In any case good work with these projects.
:edit:
I realize this is verison 1.0 and you probably have changes and additions in mind already.
A couple other things I noticed, in Marvel vs Capcom the lower buttons are punches and the uppers are kicks.
And the option to disable sound would be nice.
:edit 2:
I'm having a little trouble mapping hardware buttons. When I press up dpad (on a ps3 controller mapped to the phone's hardware dpad) for the first key, the clear button turns blue (highlighted) and it doesnt map the keypress and move on to the next one. In neodroid the mapping works fine
Click to expand...
Click to collapse
- I will see to add an option to change the theme (btw: NeoDroid gui is white since a while now)
- Unfortunatly, google now ask developper to not use the "menu" button anymore, so i add to find another way: the menu bar.
- w00t, i see why this is happening for the buttons mapping, i will investigate in this problem and release a fix soon (in a few days)
TiltMasta said:
Works great with the games that are compatible, hope to see more games added in the future and the on screen pad is a bit small would be so much easier if it was enlarged a little bit, but that is my only complaint. This emulator is silky smooth and it's so awesome to bust out STF3 and it play flawlessly!
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
- If i'm correct all the CPS2 games are currently supported (except choco which is crap anyway), so i can not add anything else
- I do not own a tablet so i tried to do my best but it's hard! I will maximise the dpad size for tablets. Are the buttons size ok ?
nscxp2005 said:
Will this emulator be able to play CPS1 games?
All the best.
NSCXP2005
Click to expand...
Click to collapse
No it only support CPS2 games, i will probably take a look but it wont happen in a near future.
mehdi.moha said:
thank you soooooooooo much
it has save option really good .
but rununig slow on my xperia play .
Click to expand...
Click to collapse
For now the emulator need to use cached graphics on your device, so it need to read this cache file a lot during emulation. I had no slowdown on my xperia, but i use a 8GB sdcard. I guess your sdcard is a small one or a slow one.
mlbl said:
great job! is there a way to access the game menu to set the difficulty settings, etc?
Click to expand...
Click to collapse
W00t, i did forget to include that (it was planned!), i'll add that for the next release.
Excellent first release so far, looking very forward to making this my go-to CPS emu. Few things i'd like to point out from someone whos been using emulators on android for years. My config is a Touchpad running CM9 @ stock 1.2ghz dual core.
Sound is off. You can tell immediately from the insert coin sound in SSF2T and Vampire Savior, they do not sound accurate.
Games feel laggy. At first when i tried SSF2T, it was incredibly laggy, but then i found how to disable the filter and it was smooth after that, but still had a weird lag to it. The addition of a FPS counter would be excellent to see whats going on.
No support for players 2-4 to be configured in hardware buttons. I have 4 wii remotes + 4 classic controllers + 2 TVC Wii arcade sticks, so i have the ability to get 4-player arcade games going ontop of full 2-player fighter games with full arcade sticks, which i use with Mame4Droid often. Would be a great addition.
Emu runs in compatibility mode in Android 4.0. Instead of the menu button being natively working, it scales everything to fit the screen. It still looks great, but native 3.0+ support would be great.
Otherwise this is a great emu and i am enjoying it quite a bit. I would also love for CPS1 to be emulated at some point as well, to get all 3 major emus (CPS1/2/MVS) done by the same author would be awesome to have everything uniform.
Excellent work and keep it up.
quepaso: your maybe running roms from on a slow sdcard/memory ?
Version 1.1 uploaded with a few/fast fix, i'll work on all other request soon
Cpasjuste said:
quepaso: your maybe running roms from on a slow sdcard/memory ?
Version 1.1 uploaded with a few/fast fix, i'll work on all other request soon
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The touchpad just has 32 gig of internal storage which is quite fast, no SD card of any kind. Ill update to 1.1!
Edit -
Updated to 1.1, and indeed it is now running natively in 3.0+, no more compatibility mode. Now however, i am running everything non-stretched, and the top bar ontop (touchpad is 4:3 res so gets mostly full screen for CPS2, full screen for console emus like snes/nes) is black and the bar below is grey. I thought something got weird so i switched from stretched, scaled and native, and noticed the background goes from black to grey now, previously on 1.0 it was all black. Due to this, it looked like 2 incorrect levels were displayed on top/bottom when it likely is just a bitmap change to the background causing it.
Otherwise, i think the games are running properly, but the sound being so wrong is making me think it is not running 60fps. Great work so far.
Cpasjuste said:
- You are probably trying to run a "clone" rom, which need the "parent" rom. Look in the "Compatibility" tab (search button), if there is a line with "parent:xx.zip" then you also need "xx.zip" to run your rom.
- You can just use the "back" button of you device to browse to your roms directory, each time you launch a rom this path will be saved as default rom directory.
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Great! Thank you for the answer. I will install 1.1 and I will let you know how it goes.
Edit: ok, I installed 1.1 on my TF and you were somewhat right about the roms.... ironically, the ones that do run are the US clones. I actually have the (EUR) versions (full roms) and they spit out the error I told you earlier, but once I got the US clone file and ran that, it was good....
I think I may have found a bug. The key assignment....
I assigned hardware keys from my TF keyboard and only the Start, Coin, and dpad are being saved. None of the other 6 buttons get saved for some reason. I did it a few times over, turning off the program, etc and still nothing. I did notice that one of the changes you made included a tweak on this, so I am wondering if maybe something else got lost with the fix.
Looking better and MvsC runs like a champ!

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