[GAME] GalaxyHopper - OpenGL based game for the HD2 - HD2 Windows Mobile 6.5 Themes and Apps

GalaxyHopper
Although I already posted this in the general software-forum, I wanted to add a post here too, since this game was made specially for the HD2. It goes by the name "Galaxy Hopper" and is a puzzle game.
Where download?
Here's the direct download: Download
And here's my homepage: Homepage
The . Cab is approximately 5.5 MB in size.
Game idea:
There are five difficulty levels with 12 levels to choose from. In each level your task is to bring the UFO to the middle of the board.
Any object can be moved in all 4 directions. The only rule: They'll fly until they hit another object. Moves into free space are therefore not allowed. That sounds simple, but it is not ...
Technology:
The game is based on OpenGL and has therefore very smooth animation and effects. The intro is realized as a so-called motion comic and there's an atmospheric soundtrack. Some screenshots can be found below.
Screenshots
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Installation:
Simply download the cab file and copy it to your device. Then tap it and follow the instructions. The best the game is installed directly on the device, but an installation on the memory card is also possible (albeit slower).
Compatibility / Troubleshooting:
The game was originally developed for the HD2. Other devices (such as the HD) should of course be supported, but here I cannot promise anything (just try it!).
On older devices the game will probably not run due to missing OpenGL support.
If the game does not start, crashes or freezes a soft reset should help.

Wov looks nice. I'll check it out right away

Related

[GAME] Catch The Berries v0.7

Catch The Berries v0.7 (Freeware)
Requirements: Android 1.5 or newer
Operating System: Android
Overview: This is a simple game made by me, so you should download, play, rate with all the stars and comment very nicely
A simple game for your free time. The main objective is to catch the fruits by clicking them. It's a simple game and was made to be funny...
I've made this while I was traveling from Brazil(my home) to Aruba(to have fun). I will improve it a lot in some days.
Future Implementations:
When not click on the fruit it will reset the score
Add some background
Add different fruits
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More Info:
Code:
http://www.appbrain.com/app/catch-the-berries/appinventor.ai_eeepc904.CatchBerries
QR Code:
Thanks, any screen resolution?
Nope, it works on every screen
Also I've updated the game(v0.9 now), I added a main menu, corrected a bug that was happening every time you close and open the game fast and some other minor improvements. Check it out
I have shared this game with my readers
I have written a small post on widgetslab.com about Catch The Berries.
I wanted to share what was possible in the beginning stages of developing an app and how an app progresses in its life.
Please comment to let the readers know what other plans you may have for the app or how you decided to proceed in the first place.
Thank you.
widgetslab.com/2011/01/25/catch-the-berries-a-new-game-for-android/
4 MBs for that game??? app2sd!!!
and, probably "levels" (speed) needed to be added, and, some visuals effects (not vibrate only) when berries is catched

[Demo] Bubble Rush

Bubble Rush is my first Android Game. Using your devices Accelerometer you control a bubble that you have to navigate around different mazes and obstacles to reach the end point.
The Game is still in development and some Graphics and Gameplay may change in the Final Release of Bubble Rush. The Final Version of the game will include 100 levels and new gameplay features. I hope to have the game completed by the end of February.
The Demo Includes:
HD Graphics
10 Levels
Collectable Trophies
OpenFeint - COMING SOON
Download:
Search for "Bubble Rush" or "Dark Digital Studios" on the Android Marketplace
ScreenShots:
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Well, as you've mentioned, graphics needs some work for the game to be visually attractive, but despite cosmetic issues, I did not find a way to exit application. Also, if I leave the game using "Home" from main menu it eats 80MB of RAM (leaving from a random level left me with app using around 60MB). Correct me if I'm wrong, but I don't think that's normal - none of the games (which were much more graphical, detailed and with more sounds) I have did not use so much using same test - enter the game, click "Home", check "Task manager".

Upcomming Android Game- Operation Undead 1st look (screenshots and info)

We all miss games that follow a plot twisting storyline and get you very involved in character development while supplying loads of action. In this game our hero will meet other characters in the game and be sent on various missions.
Here are some screenshots , the game is still in development. Different gameplay scenarios like
1) Simple find item to unlock area in game
2) Guard and escort personal to safe location
3)Various cut scenes to tell the story as you play
Youtube video of 1st boss
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Today was finally the 1st day of device testing. Glad to say the auto-scale works perfectly on all samsung devices we tested it on. Game play was smooth and running a solid 60fps. Had a little bug with the save feature so currently working on that but all in all it was a great day with only one bug to iron out. We are really excited about the game because its like the games we are used to playing it has action,storyline with plot twist and different characters with different pesonalities. It makes you feel like your in the game and not just playing it.
Updated 1st post with a new youtube video showing the game in action on android device. We are working hard and pushing for a june 1st release.
What, no beta to download?
June launch is approaching fast, but until then, this thread is only a placeholder.
Thread closed.

[Game][FREE][Simulator/RPG] Virus Infection Game

Description:
In this game you develop a Virus, collecting DNA points and infecting countries. This game was inspired by Plague Inc. and has some similar ideas, but is also has different general concept. Here you having many small games in each country trying to win (destroy everyone before the developed a vaccine) and it is quite simple.
Your virus has 5 main parameters (power, damage, spread, infection and complexity), there are 5 types of climate and 5 unique virus abilities which you can choose later as you increase your virus level and collects DNA points. Also there are 40 achievements to open and when you complete an achievement it will a plus to your total virus level (which is capped to 200) therefore you can have 200 +40 max level. Those additional points from achievements will not be lost even if you start a new virus.
Full guide for the game: https://econ-dude.blogspot.com/2017/08/virus-game-infection-androind-google-play.html
Google play link:
https://play.google.com/store/apps/details?id=com.econdude.virus
Screenshot:
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Nice. But i would add some tutorial in game.
Thanks! Yeah, that's a problem... I added few advises in this new version and there is a small tutorial in the game when you click on question mark, also i made a youtube video (but it is in Russian =(( and wrote a small tutorial in my English blog as well (link in the post).
Tutorials and guides is my big problem. As a small indie-developer i always forget that i need to make game more easier to understand for new players.
Try to make more beautiful graphics. You can buy cheap one from freelancers

[GAME][4.4+] Dungeon Dash: Arcade

Hello everyone,
Decided to make an arcade style game as my first android game project.
The idea was mostly to learn / test different aspects of android game development but it's a complete game experience in its own right with 2 main modes: hand-made campaign with 50 levels (normal/hardcore modes) and procedurally generated endless mode with high scores (+Google Play leaderboards).
There's no specific engine used, everything is drawn on the canvas (probably wasn't the best idea but seems to be working just fine). Controls with swipes anywhere on the screen. Includes integration with Google Play Services Achievements and Leaderboards.
I did all the initial testing on my own on both actual devices and emulators but i'm still looking for feedback on
present issues and, maybe, just general ideas on what can be improved / is missing / shouldn't be there in the first place.
Game Link: *can't post the full link due to being a new user but it's on Play Store with details id com.rain8studios.dungeondash or just search "Dungeon Dash": Arcade (include quotation marks just in case).
Requirements: Android 4.4 and above
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