hello guys, i was very sad that worms world party is not working on my Topaz device. that's why i 've decided to make simple application - keyboard - to emulate hardware keyboard my keyboard is very simple and it shows in the bottom of the screen (worms are 640*480 so there is free space on the bottom). it was made in 2 hours or something so take it as very alpha build but it works fine for me and i want to share my app with all worms fans
Install notes:
1. put keypad.exe to your topaz.
2. run keypad.exe
3. run worms world party from jamdat.. google for it
4. go to options and assign buttons to fire, jump and flip (X button is used to exit keypad at the moment).
5. play and enjoy!!
there is some flickering window title when pressing buttons. i will fix it later.
awaiting your feedback guys.
2009/08/19 EDIT: changed keypad skin and some bugs fixed.
ok, the pad with the arrow keys and stuff works fine for blackstone. However, it seems that worms does not work with wm6.5. And correct my if i'm wrong, what your app does is to 'simulate' a dpad with buttons right? so could you make one which can be configured to run alongside other games? That way we'll get more vga games running on our wvga devices.
now it's sending fake keyboard messages to worms application. but it's not a problem to make it for any other application. also i'm working on better skin and bigger buttons to make it more finger friendly. if you know a game which needs virtual keypad, tell me and i can make it. and back to worms - i'm using WM6.1 so dunno if it runs on WM6.5
i've got one, erm.. skyforce.
it works for me too - thx
what program language did u use for this? and plz make a bigger screen this is hard to use
Virtual d-pad is really good idea for games. have a nice develop.
hello again. i have updated keypad a little. new design and little bugs fixed. link is in first post.
TeDeV: i'm using c++.. it's all about winapi..
info5i2002: i've tried skyforce and it's not working good. game recieves only some of messages that keypad is sending. i need to investigate why... maybe it will be better to just let user enter name of the window to keypad application and it will send messages to that window. to play any game. i'm busy these days so be patient play worms in the meantime
Hey. If it isn't too much trouble (it isn't), can you compile a Windows CE 5.0 version? You have no idea how much this would help owners of other non-Pocket PC WinCE devices like the Mio C520 or other hacked portable nav units which lack the hardware buttons for games.
As you can see in the screenshot, the exe you posted doesn't currently run on plain Windows CE 5.0 devices. I've found that this is due to a bug/"feature" of the kernel related to buffer underrun protection and some sort of incompatablity with the compiler defaults in the WM5 SDK. It's an easy fix on your end. Just set /GS- in your projects compile settings.
see here: http://msdn.microsoft.com/en-us/library/8dbf701c(VS.80).aspx for more information.
Also, I had to manually lower the Windows CE os version to even get it far enough for this screenshot. Can you please set /subsystem:windowsce,4.20 in the linker command line options for future builds? Hell, make it 3.0. This sort of app will probably still run on Pocket PC 2002 (CE 3.0) or at least CE 4.2. More info here: http://windowsmobilepro.blogspot.com/2006/04/trap-of-copying-project-settings-in.html
It's simple to do and it has the added benefit of exposing your app to many more devices. I'm sure the owners of "other" buttonless 800x480 devices like the Ipaq 310 will thank you.
Also, can you look into supporting other, lower resolutions like 320x240, 400x240, 640x480 or 480x272(most WinCE nav units) or just alow it to scale to anything? It seems offscreen on a VGA PPC. How about landscape/side buttons and the ability to remap buttons? Thanks.
TFGBD: Hello. i agree with everything you wrote. sure, there is no problem to compile for CE and i also have C520. but application is not so smart at the moment to run in those resolutions. i'm afraid it works only for games that are not fullscreen and there is blank space on the screen for keypad. like worms on 480x800. but on device with 480*640 resolution i will have to overlap game window and that is the problem. when i was was writing this app it was only for worms because i love that game and it wasn't playable on TD2. i wasn't thinking about other games not even other devices and resolutions. but it is a good idea. i think i will have some time during weekend so maybe i will take a deeper look into the topic and find out something "portable". anyway, thank you for feedback if you know some mio C520 game that needs keyboard, tell me please. it may help
Heh, I didn't count on you already owning a WinCE PNA. Funny, that. Well, there's always Worms World Party... Granted, I never actually tried it on the Cx20 but I imagine its QVGA version has plenty of extra space on a 480x272 screen. That and like half of the other popular Pocket PC titles. Really, it sucks that so many of these games were hardcoded for 240x320(or upscaled VGA). It really makes them look crappy on higher resolution devices. But I guess it at least lets them leave space at the bottom of the screen for your d-pad. And yeah, you are probably right that it wouldn't be too useful on the more standard resolutions like QVGA/VGA. There are probably more widescreen devices without buttons than standard res ones anyway. Well, unless maybe you want to play 176x220 Smartphone games on a QVGA Pocket PC...
hehe, well, i'm working in mobile navigation software development company and i have around 30 different devices around i've just testet worms on GoClever 4390T device similar to C520 (480x272 @ winCE) and it runs great and there is really plenty of space left on side. ideal for my keypad.. and there is much more space than on my TD2 better for finger use. i'll give it a try on sathurday.
sused said:
hehe, well, i'm working in mobile navigation software development company and i have around 30 different devices around i've just testet worms on GoClever 4390T device similar to C520 (480x272 @ winCE) and it runs great and there is really plenty of space left on side. ideal for my keypad.. and there is much more space than on my TD2 better for finger use. i'll give it a try on sathurday.
Click to expand...
Click to collapse
Oh, wonderful. Keep up the good work. I'm glad I could inspire you.
Hrm...you wouldn't happen to work for PDAMill/NavNgo, would you?
not iGO. well, it's agains forum law to make advertisment.. but if you are interested google for "aponia software" i hope admins won't kill me now. but it's not complete offtopic because you can get pretty good navigation for your device there
Not working for my HTC Fuze (WinMo 6.1)
i run keypad.exe.. nothing really happens. I only see keypad.exe on my title bar and and X button on the top right..
I run worms and I still can't select any button, either on teh touch screen, bottom or on the keyboard.. I do see some flickering though... pls help
hdaackda said:
Not working for my HTC Fuze (WinMo 6.1)
i run keypad.exe.. nothing really happens. I only see keypad.exe on my title bar and and X button on the top right..
I run worms and I still can't select any button, either on teh touch screen, bottom or on the keyboard.. I do see some flickering though... pls help
Click to expand...
Click to collapse
Your device is VGA? This only works on WVGA screens, because there is empty space while running WWP (that is originally QVGA)
Not sure..
Btw, I dowload key config 1.0 from another thread and used that to save WWPSave.dat... Now I can Fire and Jump (i.e. use two buttons, volume up and down... no other is working)
Cute keypad but doesn t work with me... I don t know why i can see it in the game but it doesn t want to work ... but anyway nice to know that there are so much worms addicts
hdaackda said:
Not working for my HTC Fuze (WinMo 6.1)
Click to expand...
Click to collapse
sure it doesn't work, your device is VGA not WVGA. and i think your device has a keyboard, i think you should play worms with no problem with your keyboard.
DJMEone said:
Cute keypad but doesn t work with me...
Click to expand...
Click to collapse
do you have touch diamond 2? if yes, what version of worms do you use? keypad is looking for window with "Light" in its title. it's because my worms creates window with this title. if your worms window has different title, tell me, and i will add support for your worms window.
Related
How is the new experience with the TP? Is it worth the money for the average Joe? Which features are notoriusly superior? Thanks for any details...I´m on the fence about the upgrade....
asolano895 said:
How is the new experience with the TP? Is it worth the money for the average Joe? Which features are notoriusly superior? Thanks for any details...I´m on the fence about the upgrade....
Click to expand...
Click to collapse
There is a similar thread asking the same/similar question - do a search.
1. Missing key mapping, kaiser can map a hardware key u want, TP cannot. (no app support remap hard key on TP)
2. Slow, rearly slower than kaiser, may be 640 x 480 device more hungry?
3. Keyboard miss "win" key & "ok" key.
Yana said:
1. Missing key mapping, kaiser can map a hardware key u want, TP cannot. (no app support remap hard key on TP)
2. Slow, rearly slower than kaiser, may be 640 x 480 device more hungry?
3. Keyboard miss "win" key & "ok" key.
Click to expand...
Click to collapse
1 can be done through registry editing or using a program like (AEBPlus) I think it was?
3, the American version has that. :O
Oops, just realized the OP is from CR, so the American version won't help him much.
asolano895 said:
How is the new experience with the TP? Is it worth the money for the average Joe? Which features are notoriusly superior? Thanks for any details...I´m on the fence about the upgrade....
Click to expand...
Click to collapse
Not for the average joe I guess lots of eye-candy goodness for VGA, but still slow imo when using touchflo3d. Still need to get used to TomTom in VGA.. it's renders the streets really small compared to my tytn II before!
asolano895 said:
How is the new experience with the TP? Is it worth the money for the average Joe? Which features are notoriusly superior? Thanks for any details...I´m on the fence about the upgrade....
Click to expand...
Click to collapse
I am pleased with TP, as it open up more options for VGA and G-Force appliaction. I used to flash a lot of ROMs since I was using Kaiser, but I am quite satisfied with TP original rom, only doing some tweaking here and there...
I agree that the speed is slower than Kaiser, but I believe with more people using TP, there will be better solution in XDA. Would everyone agree on this?
Black93300ZX said:
1 can be done through registry editing or using a program like (AEBPlus) I think it was?
3, the American version has that. :O
Oops, just realized the OP is from CR, so the American version won't help him much.
Click to expand...
Click to collapse
AEButton Plus can't map more than a few hard keys on the face and sides of a device, as far as I know (and I have it installed on my Mogul)
I don't regret going from my Kaiser to the TP at all.
After following some of the "Tweaks" suggested in the below threads and installing most of the programs to my memory card I honestly don't feel a speed difference.
I just see the TP as the Kaiser done properly - OK anything running on WM will have small bugs, but as ecoline said the more poeple using the TP the more we'll clear the bugs and improve the TP's performance.
Raphael Tweaks
Advanced Configuration Tool v3.2
Tweak collection for the HTC Touch Pro
Another thing I want to add-- TP is like Kaiser buffed for VGA processes. Bigger images to render = more power and memory to do it. All of my contacts in my Kaiser has a full screen contact picture for S2U2, and checking them in TP they've been reduced about 1/3 their size. It was fast browsing them, but as soon as I changed the pictures to match the size of my TP screen browsing them was slow. S2U2 for VGA needs more memory than the QVGA.
So it's like using Kaiser but VGA. Still slow in my standard, but lots of VGA goodness
I found the Kaiser with Touchflow 2D installed (along with the other cabs for all the other apps that are on the Touch Pro) was actually a lot nicer to use. The screen updated instantly (e.g scrolling left and right on the tf bar, you could see the cursor under your finger and the screen always kept up); whereas on the Pro you see the cursor follow your finger and the screen update is about 12 frames a second.
All in all, with the Kaisers screen update and finger following speed makes Touchflow a nicer experience.
But.... the Touch Pro screen is fantastic and in VGA which makes everything so crisp. The keyboard is even better than Kaisers and has full querty 5 lines. The look of the phone is sexy for once. The size of the phone is much better even though it is only 1cm shorter (a couple of mm thinner and it would be perfect). The camera actually takes good pictures that I actually keep, the first for a camera on a phone for me, though the LED flash is just like any other - bit of a gimmik. Everything else hardware wise is at least as good as on the Kaiser or better.
In my first week I found the Touch Pro to be very buggy and slow. It's crashed a couple of times, freezed for no apparent reason (from 1 to 20 seconds), the screen update in the interface is slow and annoying, the finger detection sometimes seemed to miss now and then making it annoying to use at times. Typing messages would freeze randomly at about 100 typed chars intervals and then come back 10 seconds later!!!
Sounds bad doesn't it?
But, I have since fixed most of the problems. Have since upgraded to the DXS v15 ROM, done a few of the tweaks from this forum, fixed the typing freeze bug by turning WiFi power to "best performance" (strange but it fixes it). I'm hoping the WiFi power setting fixes other freezes I've experienced.... time will tell. I've even managed to stop it auto connecting to GPRS data with Pocket Toolman 2 (I have have to pay for data on my contract), prefer to use WiFi, this should be an option in Windows Mobile but isn't.
Now, after a lot of fiddling the phone seems to be very usable, dare I say very nice to use. My main gripe is that the interface doesn't run quicker with fast screen update and have better finger input accuracy from being faster. I can't see why this can't be fixed, if the Youtube app can show videos at 20fps (or whatever it is) whilst downloading & decoding mpeg and read the touch screen, why doesn't Touchflow manage to display 10 2d image at a decent framerate (as you finger scroll the bar to select the view, all it is doing is displaying static screens to show which you have selected).
Oh, and there are a couple of things missing or wrong with the Touchflow apps too. For instance, the 3d email view is very nice but there is nothing to show which emails in the view are unread; And there is no way to tell if you are at the first or last email.... or any other. The image view needs an option to rotate the image (it rotates if you turn the phone, but if the image is wrong and needs rotating, it will just rotate to the screen orientation and still be wrong). The email view does really need updating as it is like a dumb blonde - pretty but useless, you end up having to go into the normal email list view to actually manage your emails.
I'll conclude with this though: At the end of the day I wouldnt go back the the Kaiser, the Touch Pro is much sexier, nice to hold and show. The usability is pretty good after you update and tweak it. I can only see things improving with updates. And as for worth the money, Vodafone do the phone free with 600 mins & unlimited texts on a £35 contract..... great value to me.
Having never dared to change my device's rom for warranty reasons, and not having been able to do any official upgrade as my kaiser was an operator version ( SFR aka Vodafone ) I must say I am very satisfied with my touch Pro. I find it superior to the Kaiser in EVERY aspect comparing two official roms : so much better battery life, much better performance even if the resolution is much better, instant landscape to portrait switching...
The GPS is said to be worst (but I didn't ever manage to make it work correctly on the Kaiser anyways).
There are some small issues compared to the Kaiser :
- the softkeys are missing (right and left keys above internet and mail keys on the kaiser - an issue for some games but in fact it was a windows mobile 5 phone edition standard and has been deprecated, so recent software work perfectly without these)
- no scrollweel on the left side and that's a real loss. The central button can be used as a "virtual scrollweel" as it is touch sensitive but it only works with opera and is not very comfortable to use. However some third party utilies can map the volume slider, not very useful in my opinion, to up and down keys.
- The four front pannel keys and directionnal keys are physical but behind the same big plastic cover, which means the whole bottom half cover of the phone presses on a button. This means the directional keys, wich are in the center of this plastic cover are nearly useless...
Reminds me of some Apple mice...
BUT
- Touchflo 3D is an extremely good addition, eye candy and actually really useful (the preview of the mails for example is really excellent). A lot of great software additions compared to Kaiser.
- Having an FM radio too is a nice feature...
- Everything looks so much better in VGA... Even QVGA apps (games) are filtered so that you don't see big ugly pixels. And it's not just a question of look. Excel can actually be used with this resolution, and web browsing - with opera - is actually possible. On the kaiser it isn't, not just for a question of software or speed...
- The new keyboard is WAY better, specially if you need to type special caracters like in french.
- I had a Fujitsu Siemens Pocket Look 720 before buying the Kaiser, the idea being not to have a phone and an organizer in my pockets all of the time, but I was disgusted with this phone which wasn't up to my expectations, inferior in many aspects to my FS pocket PC, I found it ugly, slow, too much power consuming, with a horrible screen, and of bad material quality: one of the small plastic clips of the battery panel got quickly broken... Not to mention those missing hardware drivers.
I thought I would never buy an HTC ever again.
But I did, and now I can get rid of my Fujitsu Siemens pocket pc which was so good but is now in every way inferior to my new phone (well apart from the big screen - but that's not good for a phone - and the 3.5 jack)
pfcsabre said:
Not for the average joe I guess lots of eye-candy goodness for VGA, but still slow imo when using touchflo3d. Still need to get used to TomTom in VGA.. it's renders the streets really small compared to my tytn II before!
Click to expand...
Click to collapse
Tomtom already has software specifically made for the VGA/touchpro screens in beta, will be released sometime in November according to them.
Tomtom Navigator 7 posted here actually leaked (extracted) from HTC Diamond since Jun 20, 08. The newer version 7.451.9033 (VGA and QVGA) is available also.
Yup its like a Kaiser with everything fixed, looks better and is more usable in daily use. Very happy with mine.
Hi everyone.
I have my new Touch Pro and i saw it have a "full" TouchPad under the Screen.
My question is, might it be possible to display a Mouse-courser and control it with this TouchPad?
I dont know if this is usefull.
Badly i never coded for Windows Mobile, so is someone thinking this would be a nice application and want to code something like this?
Maybe if i get this damn Microsoft Visual Express Edition running, i will try something myself.
//Edit: just like this. http://www.youtube.com/watch?v=SpKQOP9LJRU
It's a good idea, the touchpad is even multi-touch capable...
hate it on i900...
could be more interesting on touch pro/diamond, since the surface is larger
Hi everyone Im using remote touch for this. take a look at that freeware on this site here. as it is a beta there is no further guide on how to use this tool. anyway figure it out for yourself. it works for me, not always but it does most of the time.
have fun
hm.
maybe you did not understand me or i dont know if remote touch can control a mouse on your PocketPC and not on your Desktop PC.
best look at the movie in my first post to get a impression how i was thinking for a use of this touchPad.
Yes, like Samsung-i900 (Omnia). It's possible?
i think it is possible (but i am really new in WinCE developing).
I have finaly succesfully installed an IDE on my Work-PC.
And i think i also found somethink to move the "mouse".
Now i only need to install the IDE on my Home PC, loading DLLs into the program and i need to look into the SDK for the TouchPad. (Badly i have read that it has only one event that reads the rotations? this would be bad.)
Of course it would be faster if someone that is a lot more experienced in WinCE developing would try it.
Hello, I was the first one to come up with this idea. Check it out here:
http://forum.xda-developers.com/showthread.php?t=431522
Is it possible to make the area around the Dpad as touch buttons (touching the up button = pressing the up button, etc)? Since the Dpad is hard to press, it makes some games kinda unplayable...
Hi guys,
i just found out that we can have gameboy emulators on our winmo devices (never knew that ). I loved playing pokemon and i think it's a great game to play on my HTC Touch HD. I got Pokemon Gold working with Morphgear. The problem is that the screensize is very small, just 100%. And when i tried to edit it in the settings it didn't change. That's when i found out i couldn't change any setting with a scrolldown-menu :s
Very weird, could some one please help me?
I'm using:
- Windows Mobile 6.5 Pro 23016.5.3.0 duttys
- Duttys HD WM6.5 LEO R6 WWE Rom
- Morphgear 2.4.0.9 Pocket Pc 2003
I hope you guys can help!
I'm actually having the same issue, try posting this in the blackstone forum. Has more traffic..
Hi Turbii,
I'm running quite an old version of WM6.5 (21928), but I also experienced your issue.
To get around it, I simply manually modified the registry keys in HKCU\Software\MorphGear
To modify the screensize for the Gameboy emulator, go to:
HKCU\Software\MorphGear\Gameboy
and modify the "ScreenSize" to whatever percentage works for you. On my Omnia, I'm satisfied with 115%
Hope this helps.
Hey guys i found another solution to this!.
just dl and install mymobiler here.
then turn on your morphgear and edit settings from your pc!.
You can change the setting by tapping the button next to the menu falling down. if you tap screen size the number next to the button shuffle...
That way I changed the screen size but I can't change the gamepad size
But the biggest problem is that when I run a game it stops responding after a few seconds so it's impossible to play ;(
anyone one having a unregistered copy? it keeps kicking me off but from what i read it started being free in 2004
Moved as not software release.
does the time keeping feature in pokemon gold work correctly with morphgear for you guys?
i know this topic has been covered elsewhere, but searching does not bring up the results im looking for.
basically i want a free gameboy emulator for the HD2, that can open .gb roms and save games. ideally it needs to be useable in landscape mode with an on screen dpad. google seems to bring up very outdated software which relies on hardware buttons.
i have tried the following with little success:
morphgear: 5 min trial and no onscreen dpad
pocketGBA: does not read .gb files
GBAce: will not open the 'load rom' box
im running stock rom version 1.66.405.2(76641)WWE and radio: 2.06.51.07
Interesting, ik will follow this thread.
As far as I know, there is no free emulator for HD2. Morphgear is the only solution. But poorly, the sound of morphgear for some games is really bad.
Isn't there a good working GBA emulator for PSX? If so use it in FPSEce, works well for other nintendo consoles.
nahhh. morphgear running fine with me, i have activated it and using virtual dpad from dred.
i wouldnt mind buying morphgear, but from my quick 5 min trial, it seemed quite laggy and in landscape mode, the keypad dissapears behind the game window. if anyone has a solution to these problems then please share with me
gba emulator on morphgear
I was wondering how to get gba running on morphgear I just wanna try the trail too see if I wanna buy the full one...not sure how to store it either.plz help. thanks
morphgear works fine for me, get the specialized for hd2 version here
also, search for some skins which you like, the default one is buggy at times
Edit: i'm currently using this skin
pocketGBA ain't too bad either
Is the only way for it to go full screen is by activating it?!?
Ok its been tested and working fine. Only issue is single-touch controls otherwise its a very fun filled game to play on your HD2 device. I will make a longer version in the future. I also place my full version of bongy adventure in this forum. I had programmed for HD for past year now Iam moving here. I look forward to working with the ladies and gentlemen here.
Hey Zarpy, It works quite well but doesn't support multi touch
the buttons are a little larger than they need to be on the hd2 but its looks amazing at the moment.
Cheers for the awesome work in game development.
Hi - This game does work on the HD2, just a suggestion but if you were making a full version multitouch would be benificial to add..
For running and junping together ect. would make it alot more playable,
Hope this helped.
buttons and touch
Ok thanks for the feedback as I didnt have the phone to test it on.
I can fix the buttons and resize them to be smaller. The problem is multi-touch which is a phone issue. Customers complained to to Microsoft about resistive screens. Microsoft said that HD2 would be multi-touch but I guess not. Now thier saying windows phone7 will have multi-touch but now based on the answers here I find it hard to believe. Thank you for the feedback so should I continue to add more levels?
Not without multi touch, HD2 definitely is capable of it.
examples
gdog1977 said:
Not without multi touch, HD2 definitely is capable of it.
Click to expand...
Click to collapse
Ok what games have you played that are multi-touch? I need to know so I can find out which compiler there using to make the games.
zarpy said:
Ok what games have you played that are multi-touch? I need to know so I can find out which compiler there using to make the games.
Click to expand...
Click to collapse
HDwobble2 is multitouch HERE
As well as FPSECE, most of multitouch apps for Leo are using HTCAlbum hack.
The multitouch part has nothing to do with windows mobile Actually windows mobile 6.5 doesn't support capacitive screens, and HTC had to write the code for it to work themselves. If you want to add multitouch to your program you must therefore use their API, which I believe is lying around somewhere on the forum
zarpy said:
Ok thanks for the feedback as I didnt have the phone to test it on.
I can fix the buttons and resize them to be smaller. The problem is multi-touch which is a phone issue. Customers complained to to Microsoft about resistive screens. Microsoft said that HD2 would be multi-touch but I guess not.
Click to expand...
Click to collapse
LMT's controller mode has shown the HD2 has multi-touch so it's not a hardware limitation. I have used it playing Crash Bandicoot on FPSEce and it works perfectly.
http://forum.xda-developers.com/showthread.php?t=629263
feedback
Alright thanks for the feedback. As of now Iam running the touchpro2 which is not the same as HD2. I see what I can do to add multi-touch . The problem for me is I dont use visual studios , I use game editor. You see more of me I will make some really cool free games for everyone to enjoy.
zarpy said:
Alright thanks for the feedback. As of now Iam running the touchpro2 which is not the same as HD2. I see what I can do to add multi-touch . The problem for me is I dont use visual studios , I use game editor. You see more of me I will make some really cool free games for everyone to enjoy.
Click to expand...
Click to collapse
Thanks for your hard work and your interest to contribute...
controls
I seem to have run into trouble making multi-touch . What I can do is make a jump left jump right button to compensate like expirement13 game. Thanks for everyones input , I will start working on converting some games over to HD2.