Microsoft needs to revaluate there selling point and be more like the iphone - General Topics

Microsoft needs to make better games/apps for windows mobile. Similar to the iphone games/apps because this is why most people buy the iphone; for the games and apps. Microsft needs to build there own games and apps that run smoother and look better. Maybe make a deal with apple and use there apps but convert them to be playable on wm devices.
How to make the games better:
- Focus on a single device e.g HTC touch HD (blackstone)
- or focus on building games/apps that just use the touch screen and accelerometer or g-sensor.
- make the games/apps have better graphics.
- make the games/apps have smoother images not like the old men application that are out at the momment.
- make the game actually run smoother.
- build a software version of multitouch screen
- basically copy the iphone apps/games.
I'm not an iphone fan and i will never buy them but i just want microsoft to build better apps/games just like the one on the iphone. Becuase lets face it the iphone is beating windows mobile by a long shot.
Build this as a service pack not a new os because you seem to be taking to long the build a new os. And speed things up becuase before you know it if you take a year to bring this out then apple will be ahead of you again
Fix it microsoft!!!!!!!

- Focus on a single device e.g HTC touch HD (blackstone) That's where your opinion is duped, Apple is about resitriction and focusing one item, Microsoft focuses and gives freedom for everyone to choose how they want to use the OS, you should say they should focus on WVGA games and possible VGA games and to push makers to concentrate on those screen resolutions
- or focus on building games/apps that just use the touch screen and accelerometer or g-sensor. Games already exist that use the Gsensor, as mentioned above, Microsoft lets the makers choose however if it had no choice to support it's device such as the XBOX360 then you will see a larger amount of support
- make the games/apps have better graphics. Again the hardware is there, stronger than the iPhone even but Microsoft should push developers to this ideal of better games, not just better graphics
- make the games/apps have smoother images not like the old men application that are out at the moment. Refer back to how not all WinMO phones are the same
- build a software version of multitouch screen Resistive is better than Capacitive because you can use anything to control the screen, however multitouch becomes a problem without new hardware (which has been made)
- basically copy the iphone apps/games. How about no, there is hardly any quality stuff for the iPhone anyways, if you reckon stuff like iFart are worthwhile apps then get the iPhone. Each OS is made for different types of crowds. The games made for the iPhone can easily be made for the WinMO but my first point is that not all WinMo phones have the same hardware and screen resolution so it is 3 times the trouble to make a game for all WinMo phones (WQVGA, QVGA, WVGA)

ms do with wm as they do with normal windows
focusing on a single hardware platform would be like
them focusing on dell pc's only

i agree (with responders) at the end of the day yes its a drab os and its got faults but id reather have these isues than be restricted by microsoft to what i can and cant do, i reckon if they did just do the iphone thing wede be all moving to linux or android not the iphone
also why do people commit to windows mobile (i know recently its gotten more finger and gaming friendly, but its still a business os)
and complain

I agree with you 'Psygnosis84' saying "- Focus on a single device e.g HTC touch HD (blackstone) That's where your opinion is duped, Apple is about resitriction and focusing one item, Microsoft focuses and gives freedom for everyone to choose how they want to use the OS, you should say they should focus on WVGA games and possible VGA games and to push makers to concentrate on those screen resolutions"
I feel that the games that are out for windows mobile are rubbish and as a result they don't sell very well. There are a lot of good games for the Iphone like 'crash nitro kart'
and 'super monkey ball'
Maybe there should be one company that focuses on making these games. All i ever see is people askng if they can play iphone games on windows mobile. And this company should focus on VGA and WVGA. I think both windows mobile would benifit from this but there is no companies that want to spend a lot of time making games for windows mobile because it hard to build game that look good, run smooth, and is finger friendly on windows mobile. You would have to spend a lot of time to build a games like this. Most of the games already built for windows mobile aren't built properly. They skip corners which makes them run unsmooth. Most of the game companies are building games for the iphone now because its easy to build the software and a lot more people buy the iphone.

I agree with you 'Psygnosis84' saying "- Focus on a single device e.g HTC touch HD (blackstone) That's where your opinion is duped, Apple is about resitriction and focusing one item, Microsoft focuses and gives freedom for everyone to choose how they want to use the OS, you should say they should focus on WVGA games and possible VGA games and to push makers to concentrate on those screen resolutions"
I feel that the games that are out for windows mobile are rubbish and as a result they don't sell very well. There are a lot of good games for the Iphone like 'crash nitro kart'
and 'super monkey ball'
Maybe there should be one company that focuses on making these games. All i ever see is people askng if they can play iphone games on windows mobile. And this company should focus on VGA and WVGA. I think both windows mobile would benifit from this but there is no companies that want to spend a lot of time making games for windows mobile because it hard to build game that look good, run smooth, and is finger friendly on windows mobile. You would have to spend a lot of time to build a games like this. Most of the games already built for windows mobile aren't built properly. They skip corners which makes them run unsmooth. Most of the game companies are building games for the iphone now because its easy to build the software and a lot more people buy the iphone.

It really sounds like you just need to get yourself an iphone. You seem to be more interested in a full touchscreen gaming platform with a phone attached than anything else. WM is moreso for adults who want need full PIM functionality as well as powerusers that like to tweak.

I want my ham sandwich to be more like a taco, but sometimes, life is cruel.

Related

What do you want in WM7?

Hey.
What do you guys think should be in WM7? Something that will put Windows Mobile back at the top instead of this Apple crap.
I'm thinking:
1) User friendly!! Too confusing for a lot of users I know, even though I don't struggle with it.
2) Better UI. The current UI is just too old fashioned.
3) Animations: While I don't care... some people do.
4) Faster!
5) A decent game engine for devs to make games (GDI sucks.)
6) Standardized devices: Just too many devices right now, they need to really only have keyboard, or no keyboard, if they want to keep up.
7) Different name! The name of Windows Mobile is put to shame (thanks, Apple), and Windows Phone isn't fooling anyone.
What do you guys think? I personally don't mind about a lot of this, but if Windows wants to compete with Google and Apple, they need some of this.
The ability for ActiveSync to support multiple exchange accounts!
Some sort of consistency of hardware would certainly be a plus - applications specifically targeted at a phone with the spec of the HD2 are going to be a lot more impressive than ones aimed at something with a QVGA screen and no 3D chip.
Probably most of all I want more performance - something that's compiled to take full advantage of all modern ARM instruction sets, including making full use of Snapdragon's NEON instructions. We also need to do away with the limits that prevent capture of 720p video, etc.
A standard video player that can handle all of the common wrappers and codecs, if possible with the ability to download new codecs, and with good hardware acceleration.
A UI that is vector- rather than raster-based (and which therefore zooms nicely).
Decent support for multi-touch (not just pinch-to-zoom).
More good quality apps in the marketplace.
I want cookies in it. =]

Windows Mobile 7 Features leaked!

WP 7 features are leaking all over the net. Let me list them :
· WP7 will be announced at MWC, and there will be a demo, but this will be just the UX
· MIX will have specific developement focus sessions on WP7
· WP7 supports both Sliverlight (out of browser) and XNA
· Silverlight is version 3.0, with elements of 4.0 plus mobile specific features such as sensors etc
· XNA apps can be developed using XNA GameStudio 3.1
· SL apps developed using Expression Blend 3.x and VS2010
· MS will release a mobile version of VS / Expression which will be free, and VS2010 / Expression Pro will have a free add-on
· WP7 will have an equivalent of .NET CF embedded into SL, but no SQL.
· WP7 will have isolated storage which is accessible using LINQ
· The UX of WP7 is based upon a theme called “METRO” and is similar to Zune HD, but with a completely new “Start” screen.
· No multi-tasking (applications will pause when in the background, however they will support notifications using the MS Push Notifications environment)
· No .NET CF backwards compatibility, however a proportion of the data and business logic in .NET CF could be ported
· MS were confident to have devices ready for Sep 2010
· No MS manufactured device, however much tighter control of manufactring process, so as an example each device has a 3D processing chipset, and MS provide all of the device drivers. So no platform builder. This enables OTA updates and simplified model for ODM’s
· Marketplace will support buy and try before you buy, as well as an API
· ODM / OEM will not be able to modify the “Start” screen, so no more HTC Sense / TouchFlo etc.
· MS are actually ahead of schedule which will surprise the analysts / journalists
· Browsing experience is currently faster / better than iPhone 3G, and they are aiming towards 3GS.
· Browser is based upon desktop IE7 codebase, but with some IE8 functionality
· No in browser Flash or SL
· WP7 has full integration with XBOX Live, and ability to purchase games
· WP7 will use the Zune software for music, videos, photos sync
· WP7 only supports app installation through service based delivery i.e. marketplace, so no side-loading
· MS will provide a hosted push notifications environment
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[Source]
While this might disappoint most but I for one am really happy to see that Microsoft is finally taking this seriously and has worked on WM7 from ground up!
Finally we will be able to get the User Experience comparable to iPhone/Android! Xbox Live and Zune integration sounds totally awesome!
Well this would be the media edition of the phone.... and all the OEM's will sport the 'professional' version of the phone...makes sense.
Still that won't make any Extreme Changes. The basic UI will remain the same. I feel there won't be any major differences User Interface wise between Windows Mobile 7 versions...they've already disallowed 3rd Party UI!
Im afraid your wrong . HTC have already said they will continue supporting Sense 3D on WinMo7, now they wouldnt have been able to do that if MS is going to lock down the UI.
I think/heard there will be 2 versions of the OS, the zune version which is what you see above (this will run on MS hardware, pretty much like the zune) and all the OEM's such as HTC, Toshiba, SE, etc etc will run the pro version of the OS which will similar to what we are used to...how different the OS will be in terms of GUI will be interesting to see, i sure hope that the zune version doesnt get all the goodies.
"WP7 only supports app installation through service based delivery i.e. marketplace, so no side-loading"
Does that mean we could not anymore install cab files from xda.dev ?
How far the new OS is going to be customizable is still to be seen. I think they will keep everything closed just like the iPhone and only allow limited modifications.
no multi tasking?... ... ...the point is???
If the above features are true ... Good bye WinMo7
I will go with Android (Or iPhone 4.0?) ...
^Could not wait and have already went over to the dark side...android is very cool best thing I've done!
this looks like some fanboys conspiracy
all windows mobile power (from the users point of view) that its so customizable and like micro computer
if wm7 gonna be kind of an iphone people will prefer the real iphone its perfect in its own limited way...
I can only say, if winmo drops multi-tasking, I'll drop winmo.
Gee. if people want a iPhone they'll get one.
Not everyone may be able to afford a 1ghz processor now, but the future's going to catch up before winmo7 comes out anyway.
tuksedra said:
no multi tasking?... ... ...the point is???
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Think of the pleasure to be got from watching WinMophiles having to admit to iPhonatics that WinMo is now even worse at multi-tasking than the iPhone is! (rotfl)
moooxooom said:
I can only say, if winmo drops multi-tasking, I'll drop winmo.
Gee. if people want a iPhone they'll get one.
Not everyone may be able to afford a 1ghz processor now, but the future's going to catch up before winmo7 comes out anyway.
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x2!!!
Without Multi-Tasking, HTC Sense and not be able to install whatever I want in where I want, I will never buy a new winmo pda phone again...
I'll guess I'll have to go to Android or in the worst case to iPhone
Multi-Tasking would be indeed a absolute no-go. I'm sure, that will never NOT happen.
I hope, you're also in the future allowed to install what you want where you want. I hate these Iphone restrictions. Let's hope, this will not gonna happen for WM.
I think companies are going paranoid... don't understand why many restrictions when on the desktop side u can do whatever u want... because of a majority of dumbs, that don't even know how to shutdown a computer, the rest of us have to suffer of these limitations...
No multi-tasking means I'm sticking with 6.5.3 (or whatever they call it) or going with Android.
Don't they realize that competing with Apple in Apple's arena will only get them smoked PLUS alienate their fanbase? We go to WinMo because we DON'T want iphone os. What we do want is a rebuilt, faster, better WinMo os that is just as customizable as the current os.
Seriously, if they are planning on putting out a winphone os, they are going to lose. period.
fb401 said:
No multi-tasking means I'm sticking with 6.5.3 (or whatever they call it) or going with Android.
Don't they realize that competing with Apple in Apple's arena will only get them smoked PLUS alienate their fanbase? We go to WinMo because we DON'T want iphone os. What we do want is a rebuilt, faster, better WinMo os that is just as customizable as the current os.
Seriously, if they are planning on putting out a winphone os, they are going to lose. period.
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
What he said
Maybe they will remove the file manager. If they remove the file manager, the device is no more PDA.
fb401 said:
We go to WinMo because we DON'T want iphone os.
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"We" aren't exactly a mass market, though. There were considerably more iPhones sold in the last 12 months than every single model of Windows Mobile phone put together. (WinMo is currently a distant fourth in the smartphone market behind Symbian, RIM and iPhone, with Android closing). The bulk of those who still buy WinMo phones are corporate customers. If abandoning the needs of a tiny minority of users (i.e. us) will net Microsoft a substantially improved marketshare, you can bet they'll do just that.
Having said that, I'm inclined to view this particular rumour with some suspicion; at the very least, with other rumours persistently claiming that there is more than one version of WM7 in the offing, it certainly makes no sense to assume, at this stage, that every available version will be like this.
sigh..........
I really hope some of this is not true. And I will wait until some formal announcement to make up my mind BUT if true, no multitasking, no user UI customization, no apps installed to sd card, all apps through the Marketplace?? Had I wanted to live in a walled garden I would have already bought an Iphone.
I've been using WinMo PDAs and phones for more years than I care to admit. Maybe it is time to simplify my life and get a dumb phone and swear off tech. Guess I can start carrying around all my passwords written down in a code again in my purse (shades of the 80's here except that I have a bunch more and they are all pretty complicated now- I do love my ewallet). grrrrrrr...............

Why does so much crapware exist for Windows Mobile OS?

I never understood it because it seems to contradict itself.
One thing I hear a lot of is how hard it is to program for Windows Mobile devices. That it just isn't developer friendly as long as graphics and commands go. Can't say I know much about this since I'm not a developer.
Still at the same time I see a lot of crapware. By this I mean programs that are just constant repeats of each other and sometimes it's just a crappy do nothing program. Don't get me wrong I know developers take time and work to do what they do, but OMG some of the programs are complete crap. The games are sometimes nothing more than sprites taken from other games with a simple jump/shoot interface added to them. Apps that make fart sounds. 20 apps that schedule tasks. 100 clock apps. 1 millions custom UIs. etc. Constant same things that in the end don't really make the Windows Mobile OS anymore appealing. What confuses me is if programs are really that hard to develop then why are so many people able to create and recreate the crapware that we see nowaday?
I think one of the main reasons is that
1) Windows Mobile has been around for so long, the crap just build up
2) (no idea about this) I'd guess that if you can write a program for Windows, Windows mobile is not that much harder, so a greater number of people know how to write ****ty programs.
The one nice thing about iPhone is the market place is so crap free, though I'd rather have to wade through the crap to find the priceless gems then have someone else decide what I could and could not have on my device.
Moved as not software release.
Even with just reading topic header all that came to my head is least you don't have an iphone as then there's a amazing amount
As someone with experience of what it's like to develop apps for Windows Mobile I can shed a little light on it. One of the problems is what Microsoft provide to developers - called the compact framework - i.e. it's toolkit for building program interfaces. The interfaces it produces are very basic at best, and if you want to do anything clever (e.g. gradients, transparency, iphone style animated menus, image buttons, etc. etc.) you have jump through a lot of hoops.
Developers should be able to concentrate on writing what makes their app good, and not worry about having to make the interface looking good - that should be Microsoft's job. Unfortunately Microsoft have only provided very basic looking stuff. That'll change with windows phone 7 though.
Of course (and to defend Microsoft slightly) the iphone is easier for apple to support developers as it is one phone - whereas windows mobile is multiple screen resolutions, multiple OS versions, different processors, different manufacturers.... etc. Again why Microsoft are moving to a more defined hardware platform with windows phone 7 specs.
But it is possible to right really good/fancy interfaces for windows mobile - I like to think I do - but that's not through any support from Microsoft. To write a fancy animated menu with nice blending of colours and animated zooms and swishing left and right etc. etc. on the iphone takes 5 minutes. To do the equivalent on Windows Mobile took me about a month of writing my own GUI toolkit.
When it comes to games there's no excuse - the fact I can run playstation games such as Tekken 3 on my HD2 shows that it's capable of amazing things. The games companies need to stop shunting rubbish.
Ian
stylez said:
Moved as not software release.
Even with just reading topic header all that came to my head is least you don't have an iphone as then there's a amazing amount
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I'd consider this to be true too, but the only thing I can say is that at least they have a considerable amount of games and apps that are new, newer looking and some more useful than others here. I personally don't like iPhone and own an HD2, but I just notice how useless so many apps are whenever I look through the apps section in Handango, PocketGear and WM Marketplace. Not to mention how outdated most of them are too.
you guys forget that there are alot of windows ce 5 devices still in exsistence and they are still alive and kiking.... sort of...
as for the newer devices i love what they have done with htc hardware... altho the OS updates culd be readialy available to us mortals
as for the crapware.... you can allways uninstall the program or never run it if it came with your phone....
id like to say that the sence ui is mostly a bothersome resorce hog that i shut down every time i hard reset or try to get a rom that dosent have it cooked in, it culd also be considered as crapware....

Why iphone OS is better than WM?

Any one can explain why Iphone can run graphics more smooth than WM?
I have HTC Touch HD and i test a lot of cooked roms and an official roms but it still slowly.
The hardware of Iphone is better than my HTC HD?
Regards
This might have been the wrong place to ask that question, but have you seen how simple the OS for the iPhone is? If you compare it with WM, it's just a start menu with tweaks. If you did that to WM, it'd fly as well too because it has no reason to use up it's power or memory in keeping a very nice interface smooth.
Good evening, don't forget that Windows Mobile (WinCE) is way older than Iphone... Microsoft WinCE was created in 1996 beetwin that time and now, things have change 3g, smartphone, colour-screen, wifi,... Windows Mobile is not ready it's like a wall with 15 layer of wallpaper. While Iphone is new it's developed with all this technologies built-in like a wall with only one wallpaper and the best one.
Between Cassipeia A20 and latest HTC... it's been a long way.
hugomenezes said:
Any one can explain why Iphone can run graphics more smooth than WM?
I have HTC Touch HD and i test a lot of cooked roms and an official roms but it still slowly.
The hardware of Iphone is better than my HTC HD?
Regards
Click to expand...
Click to collapse
what windows mobile can do that iphone cannot..
1st windows can unzip RAR,zip...etc.. alot kind of format when company send u a email that have attachment in ZIP that iphone unable to read the file. but windows mobile can!
2nd playing play with fews friend on wifi local game network on laptop connecting windows mobile.but iphone cannot!
3rd windows mobile can play FLASH format. but iphone cannot!
4th windows mobile able to support more video/audio codec. but iphone cannot!
5th windows mobile can download bittorrent!. but iphone cannot
6th windows mobile can change battery when ur battery is low. but iphone cannot!
7th windows mobile more app.
8th windows mobile can sync any song/video and other without installing itunes.but iphone must install itunes to add video or song
9th windows mobile can share song/video/photo other file but iphone cannot!
sorry too many to add.. lazy
Moved to general, as not D&H.
WARNING: I WANT NO FLAMING ON THIS THREAD, ONLY DISCUSSION AND HEALTHY DISCUSSION. ANY FLAMING THE THREAD WILL BE CLOSED AND ACTION WILL BE TAKEN AGAINST THE MEMBERS.
hugomenezes said:
Any one can explain why Iphone can run graphics more smooth than WM?
The hardware of Iphone is better than my HTC HD?
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Click to collapse
The GPU is faster; generally PowerVR versus Adrena 200 (AMD Z430). Has nothing to do with the OS. In my opinion, the Apple OS approach is way too restrictive.
One thing WiMo can not do that the iPhone can is WPA2-Enterprise authentication without a certificate. But that's about it. At the end of the day, I don't miss my iPhone, very happy with my HTC HD2.
Well.. if you are comparing iOS with WiMo.. you might aswell add Android.
Well, personally I prefer both Android and WinMo over iOS.
why?
basically, because you can do more with both android and WinMo without rooting/jailbreaking the device. Than you could with an non-jailbroken iPhone.
with Android and Winmo:
- You can use your phone as a wi-fi hotspot
- Download different movie/media players
- Brows your files on your device and/or computer
- etc
However..
You can't add icons onto your desktop in WinMo. Neither can you add folders on your own(It is possible that i've been missing something here ofc).
Both the Android and iOS platform has devices that does support games with smooth graphics(as you call it).
And I find that the App store and Android Market is better than the WinMo market.
But that might just be me.
Both Android and WinMo got devices with harware keyboard. Witch is something the iOS does not have. I did not like to use my iPhone with wet fingers, same goes for most touch screens that i've used. However, that is not that big of an issue with a hardware keyboard.
You can also have widgets in android(You can also do this in WinMo if you download the right app for it. But I can't remember the name) I.e you can place a weather forecast on your desktop/lockscreen. On iOS however, you will have to click the apps icon, wait for the loading and then refresh to see the weather.
Same goes for the calendar.. In android I can see my appointments straight on the home screen.. However on the iOS I have to enter the Calendar app.
All in all, here is the way I would put my prefferences.
1. Android(A quite open platform. With the posibillity of adding widgets etc.)
2. WinMo 6.5+
3. iOS(I would really like to see some widgets.. atleast in the lock screen..)
I agree with ukon .
winmo is older, hence not as graphicly 'complete' if you'd like.
But it does not preform any slower than the iphone os doing the same tasks...
Winmo lets you to do anything you like, within reason... Everything mentioned above by another poster. Its not a restricted OS. Unlike the iphone os.
Android is in my opinion a lovely mix of the two.
flawless GUI, and its not restrictive.
I want a phone where I have total control: WM & Android.
NOT a phone that totally controls me: iOS
Nuff said.
phatmanxxl said:
I want a phone where I have total control: WM & Android.
NOT a phone that totally controls me: iOS
Nuff said.
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Well said!
ov2rey said:
what windows mobile can do that iphone cannot..
7th windows mobile more app.
sorry too many to add.. lazy
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Where are they hiding all those apps?
pkoper said:
Where are they hiding all those apps?
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On this little ol' think called t'interweb
Try Handango, MS Marketplace, XDA, google.
See, unlike Apple, MS don't dictate who can create and sell apps for their OS, and WM has a huge headstart on Apple.
It's not better, it just has a better marketing
jge93 said:
It's not better, it just has a better marketing
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Exactly.
In addition to all of the above, Steve Jobs has figured out that most people don't need complicated stuff, it's the "stupid simple and shiny interface" ratio to. "advanced fuctions". I really don't know if that's really good or bad and I guess to each his own. Sad tho that these different capabilities haven't so far put together. Maybe Android will accomplish that one day.
Oh, and the way iPhone has implemented video call is utterly rediculous. Or have they changed that restriction policy later or did someone hack it open?
hugomenezes said:
Any one can explain why Iphone can run graphics more smooth than WM?
I have HTC Touch HD and i test a lot of cooked roms and an official roms but it still slowly.
The hardware of Iphone is better than my HTC HD?
Regards
Click to expand...
Click to collapse
I'm going to ignore the other posts in this topic. It seems too many are clouded by iOS hatred (I mean, "WinMo has more apps than iOS"? Really?).
As far as I know, there are a lot of factors that goes into why WinMo is not as 'smooth'/efficient as iOS. Among these factors are lack of proper GPU drivers (due to Qualcomm's licensing issues), lack of proper optimization due to multiple phone spec setup (iPhone hardware tends to be static and fully supported by Apple itself), and, perhaps most notably, Windows Mobile is a very old OS. It doesn't support a lot of modern tech in ARM CPUs.
The last reason is probably why Microsoft is finally deciding to drop Windows Mobile and develop Windows Phone.
But to get to the point, Apple doesn't have any of the issues above. iOS is modern, available on static hardware configurations, and, of course, Apple's micromanagement of its OS/app market is probably doing a lot to keep things efficient. Of course, this approach has its drawbacks too (as people here would probably love to tell), but the advantage is also obvious for the world to see.
answer the question topics. I think it smoother graphics on the iphone because the resolution is only 320x240 qvga while your touch hd is WVGA 480x800.
and it is certainly lighter os on iphone because it only displays a static icon in the menu. if you like static icons ,turn off htc sense and use titanium. or use shell menu such as spb. it'll fly
and for graphics in applications such as games. buy games from EA and Gameloft and i guarantee they run smoother than the iphone. for example Ferrari GT from gameloft. play using accelerometer on for both, you'll see which phone steer car easily
madnish30 said:
WARNING: I WANT NO FLAMING ON THIS THREAD, ONLY DISCUSSION AND HEALTHY DISCUSSION. ANY FLAMING THE THREAD WILL BE CLOSED AND ACTION WILL BE TAKEN AGAINST THE MEMBERS.
Click to expand...
Click to collapse
Another quick reminder.
Such thread are usually shut, but i'm leting this be because so far it seems clean and productive, please don't turn it ugly.
Thanks
madnish30.

Game devs: Where's my Keyboard and Mouse compatability?

Andy has a problem. Game devs can help. Now that tablets are powerful and cheap enough, many users are using them with keyboard and mice to have a small desktop experience. Problem is most devs only write code for touch controls. This makes trying to play a game with keyboard and mouse a real chore.
There are a couple of ways to do that all based as far as I know, on having to buy someones software that will help you configure the mouse and keyboard to work with your game. It should NOT be this way. All Andy games should have both touch controls and keyboard and mouse controls enabled. It's silly not to do so - you limit your potential sales which is dumb.
Come on guys.. whats the deal? Why haven't we seen a push to add this functionality to most Andy games? Is it simply because up till now there hasn't been a lot of call for non touch screen peripherals? It seems to me, when small Android Phones morphed into it's sister product, larger more powerful Android Tablets - Android developers failed to make a distinction and treat their apps accordingly. Now there is and will be an ever growing distinction between the two because tablets are getting bigger and more powerful. Will you guys be willing to do this, now that keyboard and mouse use on Android is becoming more wide spread?
You guys better consider this - there are tablets now being sold that will dual or triple boot between Android, Windows and almost any version of Linux you can imagine. People will not only want but Need this functionality in games who choose not to rely so heavily on the touch controls.
Console OS (looks like they are partnering with Intel) is shipping in Dec on real tablet hardware and has a free version PC users can download. Console OS is an Android fork that's designed for gaming and to dual boot with Windows - but it's designed to be powerful enough in style and function to replace your everyday desktop. That's impressive. This will be huge and cause Android Games to require mouse and keyboard support even more. We know the public wants this because this was funded by a successful Kickstarter campaign raising 75.000 dollars.
A simple enough solution to help get more sales for your games is a no brainer seems to me. The Windows and Linux guys will play their games with mouse and keyboard on that same hardware, but they will not buy the Android games. You will lose half your new potential customer base. This will also encourage the user to stay within that Windows or Linux system and Not switch so much into Android. Not doing this can actually hurt the Android market share and use!
What do you think?
(This thread is not a question but hopefully will start a serious discussion on this issue. Mods please feel free to move this to the Gaming subforum.. I think you have one but I cannot seem to find it since I signed up.)

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