is there a way to speed up bluetooth? - General Questions and Answers

i have a stereo bluetooth on my newly cooked wm 6.1 with audio gateway and it sounds great compared to when i had wm5. however talk radio sounds great but whenever i try to play music (especially one with a "busy" beat) th sound cuts in and out like it can't keep up, is there a way to fix this?

12gage said:
, is there a way to fix this?
Click to expand...
Click to collapse
Yes, probably. AFAIK, you can't speed up bluetooth, but you can reduce the amount of data that is being sent to your headphones. Basically, A2DP takes what would normally be coming out of your speakers, encodes it, then sends it over bluetooth to your headphones which then receive it and decode it. Using registry edits, you can control the rate of encoding, much like ripping CD tracks to MP3.
Unfortunately, as with MP3 tracks, the smaller the amount of data used, the more lossy the sound quality.
Look in the Bluetooth section of Schap's Advanced Config and you will find the registry edits you need.

larsuck said:
Yes, probably. AFAIK, you can't speed up bluetooth, but you can reduce the amount of data that is being sent to your headphones. Basically, A2DP takes what would normally be coming out of your speakers, encodes it, then sends it over bluetooth to your headphones which then receive it and decode it. Using registry edits, you can control the rate of encoding, much like ripping CD tracks to MP3.
Unfortunately, as with MP3 tracks, the smaller the amount of data used, the more lossy the sound quality.
Look in the Bluetooth section of Schap's Advanced Config and you will find the registry edits you need.
Click to expand...
Click to collapse
thank you for the response,is it the bitpol that I edit?

Related

Ringtone conversion help

Hi all
I have read in another thread that you can use MP4 files as ringtones.
I have a couple of very nifty mp3 extractions from the turkish (kiss) song. When I convert these files using "Easy CD-DA extractor" program to mp4 I am unable to play these files for ringtones.
But when I convert these pesky 65k files into wav, they end up being 2mb!!! Anyone know of a good conversion program?
These files are attached. I think this would be a pretty funky tune (although some others might consider it ...sad) haha
*****WHOOPS.. looks like the firewall at work isnt allowing these files to be uploaded
Using windows sound recorder (sndrec32.exe) you can convert the WAV file:
File->Properties->Convert Now
Change the Format to PCM
Attributes: 11.025 kHz, 8Bit, Mono is about as basic as you would want to go (poor quality, only use for small clips).
This should reduce the size down to about 100Kb or so. You can change the attributes for a better quality but keep the format as PCM. Also note that better attributes mean more memory.
cdex
is pretty good i'm not sure about the xda playing mp4 but it does play wma
also you can make it mono insted of stereo and reduce the samplerate to 11Khz this will also dec the size of your tone
and the loss of quality dont really mean all that much when it's a ring tone anyway since the speaker itself is hardly THX surround quality to begin with and of cause not stereo
thanks to everyone who responded.
Easier yet - if you can get them to wav format, then do so at high quality.
Then simply use Windows Media Encoder (free from Microsoft if not alreay on your PC), to save them as 96K .wma files.
These can be used straight away on the phone, and take up only around 400-500K for a full 40 second tone/song, in high quality 96K format!
high quality dont matter when played by the tiny mono speaker of the xda
you can use wma better and smaller than wav..
read this:
http://forum.xda-developers.com/viewtopic.php?t=6425&start=0
Rudegar, I agree with what you are saying, but only to a degree.
Because, like anything in life, whatever you put into something bad, will only but be worse when it comes out.
So using a poor quality tone, to be played through a speaker that is already poor, is just asking for trouble.
Why I suggest using a decent quality tone, is not to have a mozart like outcome. But on the contrary, simply to ensure that the poor speaker doesn't make too much of a dogs dinner of it any more than is necessary.
But I know what you are saying.

MP3 Playback on O2 XDA Exec

Sorry if this is a dumb question but i've only just ordered my XDA Exec. I'm a long distance HGV driver and take loads of bloody things on the road with me which is why I decided to get an Exec to combine them all into one. I was wondering what the MP3/xvid/divx playback is like on them? I plan on putting in a 4 gig SD card so I can play all my MP3's etc (and a couple of tv episodes I follow) and was wondering what the playback is like on them? Is it ok or do I still need to take my MP3 player etc with me?
Thanks in advance to anyone kind enough to help.
I'm only using 1Gb here, but Media Player 10 happily plays all the MP3's I throw at it without a problems.
For DivX though you'll need something like BetaPlayer though (now relabed TCPMP) Just google it will find really fast.
Yeah, I downloaded that TCPMP the other day. Is the quality of MP3 playback (sound quality) on the Exec good?
chrispy said:
Is the quality of MP3 playback (sound quality) on the Exec good?
Click to expand...
Click to collapse
Well I guess really depends what you're comparing it too
If you're playing through headphones it's fine and personally everything sounds great to me.
If you're playing through built in (stereo!) speakersit's certainly no worse than my previous BlueAngel (XDA IIs) and I think it's louder too. It's not amazingly ultra clear etc, but then it's not designed to be a super expensive stereo It certainly is good enough for me while getting ready in the morning etc. Othertimes just use the headphones and that's great.
Hope that's some help.
even old b&w pda's play mp3 just fine
it's not really that hard
and even xda1's play movies just fine in the res of their screen
Thanks very much to you both. I'll be playing it through headphones when i'm unloading my lorry. I always go to depots that are empty so I listen to my MP3 player to get through the boredom while i'm unloading and like good quality sounds
Consider converting your MP3s (or re-ripping them) to the new format AACPlus v2.
I have a 2GB Sandisk SD card in my Exec. Using the aacplus v2 I am able to have over 75 albums (yes, 75) at better-than-cd-quality bitrates, as well as everything else such as Tomtom, installed apps and a couple of films.
You would need to use TCPMP with the AAC plugin (which can be googled for pretty easily) to play them as WMP will not play them in high quality, but offers incredibly low filesizes - in some cases just over 1MB for a 4min song.
Cheers
Ant
I use my Exec as a MP3 player a lot, and with a decent pair of headphones the sound quality is great. I tend to use GSPlayer for audio more often, mainly as it has good support for Shoutcast radio too, although if O2 really do start charging for GPRS that may become a thing of the past.
Anton do you know of any good free MP3 to AACPlus v2 converters?
Chrispy, you may also want to consider getting a FM transmitter from Ebay or ordered from overseas (They are not sold in UK due to broadcast liscence issues), that way you can broadcast the Execs output to your Trucks radio.
I use the standard Windows Media Player for mp3 and it works just fine and sounds comparable in quality to my other mp3 players.
It's even better if you purchase Microsoft Voice Command as you can control WMP with one button press and your voice, and even use a BT headset - great for driving.

What's the best MP3 player?

My biggest problem with Windows Media and HTC Audio manager is the lack of an equalizer... my JBL noise-canceling headphones need just a touch of treble boost to be perfect.
I've been using CorePlayer... it seems like overkill for just music.
Is there a better one I don't know of? Maybe a bit of visualization would be nice... but an equalizer and good playback are the priorities (currently having a bit of a problem with occasional skips on playback in all three players mentioned above).
What's everybody else using? Ideally I'd like something able to interact with the HTC Home music tab and the HTC W100 (I'm thinking about getting one).
Also, I was excited to find out about the HTC system-level equalizer. I guess it has problems with WMP but I couldn't seem to make it have an effect on any playback at all. Does it not work with the Kaiser/Tilt?
I use Pocket Music
TheCritic said:
My biggest problem with Windows Media and HTC Audio manager is the lack of an equalizer... my JBL noise-canceling headphones need just a touch of treble boost to be perfect.
I've been using CorePlayer... it seems like overkill for just music.
Is there a better one I don't know of? Maybe a bit of visualization would be nice... but an equalizer and good playback are the priorities (currently having a bit of a problem with occasional skips on playback in all three players mentioned above).
What's everybody else using? Ideally I'd like something able to interact with the HTC Home music tab and the HTC W100 (I'm thinking about getting one).
Also, I was excited to find out about the HTC system-level equalizer. I guess it has problems with WMP but I couldn't seem to make it have an effect on any playback at all. Does it not work with the Kaiser/Tilt?
Click to expand...
Click to collapse
1. CP is one of the best players CPU usage-wise, particularly if you use non-hardware (!!) equalizers.
2. not all HTC models are supported by the HTC Equalizer, as has also been pointed out in my related article. (And, in addition, it forgets its settings when a new song is started, unless you use a gapless player.)
3. I'll soon publish the Multimedia Bible. In there, I give you all a FULL picture of multimedia apps.
Menneisyys said:
3. I'll soon publish the Multimedia Bible. In there, I give you all a FULL picture of multimedia apps.
Click to expand...
Click to collapse
Looking forward to it! Any insight into my skipping problem?
It'd be great it the bible could also detail the pros and cons of the W100! I mainly like it for the microphone... have to remove my current adapter to answer a call... but I otherwise like my current one. It allows you to charge (or sync) while listening.
I love MortPlayer. It's got an equalizer and is skinnable. There is also a Today plugin (also skinnable).
I use it mostly for audiobooks in mp3 format. It can go to background when playing music and as far as I know it is still free. It supports a variety of media formats via plugins that can be added as needed. Highly configurable, it does do file association and what I like most, it has a sleep timer/alarm to music.
HI,
I am using full version of core player.
Its starts slowly and begins palying htc demo.
Then if asked to scan sd card it freezes. But if it scans individual folders, it performs fine. Can there be any file in the sd card that makes it freeze.
Will try Tcmp to see if it works.
I tried PocketMusic, TCPMP and Pocket Player. To me PocketPlayer has the best features, great sound quality and the new versions run without problems.
dgaud007 said:
I tried PocketMusic, TCPMP and Pocket Player. To me PocketPlayer has the best features, great sound quality and the new versions run without problems.
Click to expand...
Click to collapse
I think GS player is the best MP3, radio, and streaming audio player out there. it's a small app, doesn't consume memory, skinnable, equallizer, surround sound, echo, bass boost, many more options, and best of all....free!
hotdog53 said:
I think GS player is the best MP3, radio, and streaming audio player out there. it's a small app, doesn't consume memory, skinnable, equallizer, surround sound, echo, bass boost, many more options, and best of all....free!
Click to expand...
Click to collapse
Screenshot of the player with stainless skin.
I agree, GS player is the best overall per many previous polls here.
hotdog53 said:
Screenshot of the player with stainless skin.
Click to expand...
Click to collapse
Better screenshot
hotdog53 said:
Better screenshot
Click to expand...
Click to collapse
GS player with the "Kenwood" skin.
dgaud007 said:
I tried PocketMusic, TCPMP and Pocket Player. To me PocketPlayer has the best features, great sound quality and the new versions run without problems.
Click to expand...
Click to collapse
is it pocketplayer on your 2nd screenshot ? I can't see a cover browsing screenshot like your on their website...
take down by owner​
40th Floor said:
Real DSP code for EQ. Studio-quality reverb. Useful crossfeed (for headphone listening). You won't find any of that anywhere else - I don't mean toy implementations. Starts in one second with 1500 files ready to go: mp3, m4a (aac and alac), flac, wma. Perfectly gapless playback of live tracks for lame- and itunes-encoded mp3 and m4a (aac and alac), flac, and lossless wma. Perfectly gapless means absolutely no notice of the track change. Runs acceptably with all effects (reverb, eq, whatever) on a 170 MHz OMAP 730. Runs on a PXA310 at the lowest speed (speed step). Any display size, from 176x220 to 800x480. So on, and so forth. And it works on 2003 up to WM6; SP/WMStd, too.​
Pics are probably temporary (nevermind the xp covers; the same on WM). There are a couple of movies available, too.​
Click to expand...
Click to collapse
I only wish your stuff were available for non-US customers for purchase... I'd happily shell out the $25-$30 for it.
galaxys said:
I agree, GS player is the best overall per many previous polls here.
Click to expand...
Click to collapse
GSPlayer is pretty cool, but its CPU usage isn't very good and lacks a lot of important features (AVRCP, really good reverb etc.)
Menneisyys said:
GSPlayer is pretty cool, but its CPU usage isn't very good and lacks a lot of important features (AVRCP, really good reverb etc.)
Click to expand...
Click to collapse
Just out of curiosity. Why would reverb be important?
Demens said:
Just out of curiosity. Why would reverb be important?
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Click to collapse
Just listen to iPlay's reverb and you'll see ;-) You will LOVE it when used with headphones.
(Assuming you have access to their homepage. The vast majority of the world is banned from there - including my European ISP's. I can't even write a damn review of the trial version of the app because of this...)
gibs said:
is it pocketplayer on your 2nd screenshot ? I can't see a cover browsing screenshot like your on their website...
Click to expand...
Click to collapse
Yes. Both screenshots are from the Conduits Pocket Player. The 1st is my version of a skin by Jimmer (posted at the conduits website) and the second is the new content browser with album art support available in v3.5. Strange you couldn't see it at their website. I just checked and they show it in the animated screenshots.

[Q] Android music player with replaygain?

Haven't found one yet and hoping someone could give an answer here.
I know PowerAMP has it on a roadmap. Rockbox is supposedly working on an app. Haven't found something that works.
Appreciate your help.
Something that works....
Mp3Gain for the PC. Simply add entire music collection, set level, run job and then copy to phone.
And the kludgy solution it is :/
Thx.
MP3Gain
Hi,
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
I'm looking for a media player with Replaygain as well.
Ah, I would like this too!
measel said:
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
Click to expand...
Click to collapse
MP3Gain is only lossy in extreme cases, as it merely alters global gain, which is a parameter of the mp3 format. It also adds tags with info, so changes can be undone.
But yes, it's just a workaround and pretty annoying. A player with ReplayGain is needed - hopefully one that can kill the retarded inbuilt compression of many handsets.
mp3gain is a workaround just in cases in which all your collection is in mp3.
As ogg vorbis gives a better quality at same file size, most of my collection is in this format.
Just tried the latest build of rockbox, at
http://audio-life.co.uk/apps/rockbox_android/
Worked for my nexus s, and tried it does support replaygain!
The interface is really kludgy though.
poweramp seems to support replaygain now!
Motorola Defy CM72120121, german Froyo base
measel said:
poweramp seems to support replaygain now!
Motorola Defy CM72120121, german Froyo base
Click to expand...
Click to collapse
It is having this issue though:
http://forum.powerampapp.com/index....otificationtextringtone-and-playing-poweramp/
Just to clear up a misconception that seems to have arisen in the thread. Using MP3Gain is not at all detrimental to quality. It doesn't alter the music track at all but instead adds replaygain data to a tag.
There's no 'lossy' to it at all. As for 'kludgy'... in-app, on the fly replaygain will be shockingly bad in comparison to the MP3Gain method.
i just read about mp3gain and there are two methods. one of then does alter the mp3-file but losslessly! and it even creates tags to undo that process. but that only works for mp3. which really is an outdated format.
DirkGently said:
Just to clear up a misconception that seems to have arisen in the thread. Using MP3Gain is not at all detrimental to quality. It doesn't alter the music track at all but instead adds replaygain data to a tag.
There's no 'lossy' to it at all. As for 'kludgy'... in-app, on the fly replaygain will be shockingly bad in comparison to the MP3Gain method.
Click to expand...
Click to collapse
I know this is an old thread, but after doing many months of researching, I would not advise using mp3gain, that is of course unless you're sure you want to permanently modify your mp3 files. The "lossless" method does not just simply write tags in the files. It does do that, but that's not all it does. All it writes to the tag is the UNDO information. What happens if you bork your APE metadata and you want to undo it? You're screwed.
Anyway, I'm reviving this thread because I've been struggling in all the years I've had an android device to find a suitable music solution.
Currently, the music player I use that supports ReplayGain is DeaDBeeF. And it's free. Unfortunately, it doesn't load album art correctly. The dev said months and months ago that he was working on it, but I haven't seen any updates. It now has a holo themed UI, but it's not the most attractive, though It's not necessarily ugly (imo).
Winamp supports RG, but only if you pay for the PRO version.
There were other free players on the market that supposedly support RG, but a couple of them had the exact same description while coming from different developers. Seemed shady to me. And most of them looked fairly ugly. The only one I tried had some weird option for controlling the strength of the RG. That seemed odd to me, as the value for RG itself determines the dB. So I had to question whether it was really using the RG values, or doing something kludgy with it.
I wonder how hard RG support is to actually code. If a small, simple player like DB has it built in for free, surely we can add it to Apollo?
measel said:
Hi,
that is a possible workaround but no solution for people with a big database and sense of quality since reencoding means loss of quality and time.
I'm looking for a media player with Replaygain as well.
Click to expand...
Click to collapse
Even, 8 thousand sounds is time consuming with this. I have done each artist separately so far with what I got but to keep doing this because a player does not have same volume option on it, and especially 2 out of 3 players does not have this option, is stupid. Especially paid for the apps, and the devs do not even want to bother to add it. Actually, I only asked BlackPlayer dev to add it, and they won't even bother.
They rather spend more time on customizing looks, than adding audio features. It is a freaking audio player ffs. The 3 players I have paid for are Poweramp, Stellio, and BlackPlayer. Currently, using Stellio because the audio is comparable to Poweramp, but not using Poweramp because I was so called patiently waiting for v3 beta, but max is taking forever.
I love the look of Stellio and also the audio set to preset bass&treble is just awesome sounding on the builtin equalizer. With my Samsung Galaxy J3 Luna Pro, I got the media volume limiter set to where it is max volume without going more louder and hurting my ears, which is another nice feature, but the ones that are loud enough maxed are great sounding, until the lower tracks start, and they are not so great at lower volume.
That is why I am after this going to email Stellio dev and ask about adding replaygain or something like Spotify has in settings, under options for enabling same volume for all tracks or songs.
I was going to suggest jetAudio Plus and foobar2000 but don't bother. Those apps are too unstable.
There are a lot of Android players with ReplayGain support:
Omnia, GoneMad, Vanilla Music, foobar2000 Mobile, AIMP, Vinyl Music Player, Pulsar, Oto Music, Poweramp, Neutron Player, PlayerPro, jetAudio, MediaMonkey, FiiO Music, and probably a few more that I don't know of.
All of them can use per-album ReplayGain, those which don't have an option for it in the settings automatically choose it over per-track ReplayGain.
All but jetAudio, MediaMonkey and FiiO Music allow you to reduce loudness for tracks without ReplayGain metadata.
GuestX00320 said:
That is why I am after this going to email Stellio dev and ask about adding replaygain or something like Spotify has in settings, under options for enabling same volume for all tracks or songs.
Click to expand...
Click to collapse
I don't think you want what Spotify has in its settings, it ruins audio quality for many songs by raising their volume with the help of dyamic compression.
Because volume levels on Spotify are already quite similar the option is not that useful anyway. That's because Spotify, before reencoding, already does some normalizing. From what I've read they probably set the peaks of all albums to -2dB, then lower the loudness of all albums with a loudness above -14 LUFS to a loudness of -14 LUFS, which means only tracks with huge dynamic range should have non-optimal loudness relative to the other tracks.
I would leave that option off unless you're in a very noisy environment.

Audio Quality on ALL Devices

After talking to numerous people about how to improve the sound quality on their particular device, it seems this is an appropriate venue.
Maybe this can save some time for current and new developers. I wonder how many new developers attempt to "fix" an audio problem without knowing that a fix is either not necessary or futile. In particular, with Beats Audio being the new fad. This post is for everyone... newbies, moderate and advanced users/developers.
First, file format is the number one factor in sound quality. MP3s basically suck... and Apple's file format is not much better. So much audio information is lost due to compression that no matter how good the amp or headphones one uses, they do nothing to improve the inherent quality.
2. Always use .FLAC or .WAV for lossless and best sound possible.
3. Beats Audio is not much more than a gimmick. To hear the intention of the artist, one should listen to the music 'flat ' with no equalization at all. Otherwise, if you really like to enhance the bass, then just use the basic bass tone control on your favorite audio player.
4. I recommend the Sennhieser Headphones with the best frequency response you can afford. This is just a recommendation, so use what ever company you favor. Just look for frequency response to ensure you are hearing all the music is outputting. If you love bass, then the low end of frequency should be around 25 or 30 Hz. High end should not be below 15kHz. Optimally, your cans should reproduce 20Hz to 20kHz.
5. I use Power Amp app on my X2 because it plays all audio files... I don't know all the apps available that play WAV and FLAC, but ensure it does.
6. The headphone jack is the best quality save the HDMI port... unless someone finds a way to export audio from the USB port. This can be a legitimate goal for developers!
Bluetooth or any over-the-air method degrades the audio to at least some degree (Bluetooth is probably the worse).
7. For super audio files, get your music at www.hdtracks.com. This is the only place I've found that sells super audio files online.
Otherwise, rip directly from CD or DVD to WAV or FLAC. NEVER move from an MP3 (or other compressed format) to WAV or FLAC. Just remember, quality in = quality out.
I hope this helps those who care about music quality and inspires developers to improve upon the technology available. Thank you for your time!
Droid X2 CM7
Thanks for sharing. useful information!
These are some interesting ideas for the audiophiles, but many people can't notice a difference between a FLAC or an 320k MP3 file. Still i think all devices should come with FLAC codecs and other types that are becoming popular.
Using the USB to export audio it can eat a lot of battery imo. Supposing that you will connect a DAC to the device... But i agree with you on the Sennhieser headphones, if you want good sound go for it

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