Hi Guys,
I have searched high and low for the answer to this one, so I thought I'd give up and ask you guys.
What I need is an Emulator for PPC that I can use on my computer to test downloaded programs before I instal them to my XDA.
The problems are:
Active sync appears to only work with visual .net development suit, which I dont have the money to buy.
Embeded visual C does run a nice emulator, but it wont connect to the active sync and thuse I cant install programmes. There did seem to be a solution in useing the folder option in the above programe to access a Virtual SD card on the computer (shared folder on my drive) but how do I access the programmes?
I would prefer to try these programmes out in a sand pit if I could.
But there doesnt seem to be away.
Please dont flame me if I have missed an earlier thread or some google search... I am new.. I am not worthy... I have no flame retardent underware...
Edy
I don't have an answer for you, (I also would like to do this also!), but I don't believe you will be able to get the eMbedded Emulator to run 'real' apps because these apps are compiled for a CPU target, (usually ARM) and the emulator only runs 8086 compiles.
The emulator is more to test your own source code and it compiles for 8086, and when you are ready, you compile your source for ARM, MIPS, to distribute.
If anyone knows of a Windows based emulator that runs ARM compiled programs, I would LOVE to know about it.
I seem to remember there was a Palm version where you could simply drag and drop programmes into it and test them. Would be nice if that were so for the PPC.
Still noone said life had to be perfect ;-)
Edy
Ya, I came from the Palm world, and they did have an emulator that would allow you to run Palm apps. It wasn’t the great emulation, but it usually was good enough to give you an idea if you even wanted to bother installing it on your ‘real’ device.
Well, maybe there is one for PPC and we just don’t know about it… Anyone???
There is no such an emulator and making it is extremely difficult. You'll have to completely emulate whole CPU, some hardware and write your own OS just for this "virtual" PocketPC. Noone has done this.
So the long and the short of this is I need visual .net to be able to run the MS emu... Any here doing that? If so can you tell me if it is possible to install other programs for testing, or will the emu only work with applications you are writing yourself?
There is no such an emulator and making it is extremely difficult. You'll have to completely emulate whole CPU, some hardware and write your own OS just for this "virtual" PocketPC. Noone has
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Click to collapse
no it's that that difficult at all sure it takes some time to do
if you look around for emulators many many platforms come as emulated on pc systems like ps2 all the way back to mame
i have a few friends who just made a whole emulation of the arm cpu on the pc not a pocketpc or windows ce emulator but just pure arm
Rudegar said:
i have a few friends who just made a whole emulation of the arm cpu on the pc not a pocketpc or windows ce emulator but just pure arm
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Click to collapse
Please, can you provide us with a link? I was very interested in such an emulation to test Xanadux stuff without being afraid to render the Himalaya into a brick
Matthias
they are making it because they are embedded software developers
and they are making a project where they are programming to the arm cpu i dont know if they would part with the code but mind you it's no
pocketpc emulator and i doubt it would even support a graphic display apart from text since they dont need it for the project
i'm sure there must be some emulators out there
i mean the stuff in embedded visual c++ and visual studio 2003 and 2005
even if it's not a true emulator then it comes kinda close
embedded visual c++ does have an emulator, but you cant sync it with active sync and therefore you can only test programs that you are developing yourself. There was a posted solution for this involving a null modem cable and two com ports. But my computer only has one com port :-(
Looks like you need to buy Visual Studio .net to get a fully working emulator that can sync with active x and thus test programs....
Hi there,
Somebody correct me if I'm wrong about this, but I don't think even getting the .NET framework working with Microsofts PPC 2003 emulator will work as a true emulator for the actual device.
I have the emulators for PPC and SmartPhones installed since we are developing applications for mobile (but mostly Java based) phones. So far with our initial test developments, you can only run your own developed applications or applications that are currently being developed and compiled for the emulators. Final compiled applications (for ARM/MIPS) are different from the compiled versions for the emulators and won't work with it. Being like this, the compiled version for the ARM processors will not work with the PPC emulator.
Well, that is just my comment...
Cheers,
Hey, I haven't tried it yet, but this sure sounds like what we have wanted...
http://msdn.microsoft.com/mobility/windowsmobile/downloads/emulatorpreview/default.aspx
Hey, I just tired it, (installing an ARM app) and it works. Cool!
How do I download that program. or can somebody upload please.
How do I download that program. or can somebody upload please
Click to expand...
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* Visit http://beta.microsoft.com,
* Login using your Passport account, or create one if you don't have one.
* Use Guest ID MSDEVICE to access the Community Preview website
You'll have to create a passport but that shouldn't be a real problem? I tried to upload it to the FTP using upload:upload but it won't let me send the file?
I have to say that this tool / App is one of the best you can find on the Web. I can now emulate the Pocket PC on my PC to trial games / apps first without messing up my XDA2i.
Thanks for the link guys well done!!
Lee
Upload it plz!
can u upload it somewhere? i am unable to download from the MS site!!!
PLZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ.................
Re: Upload it plz!
studdocs said:
can u upload it somewhere? i am unable to download from the MS site!!!
PLZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ.................
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I assume you installed the Microsoft ActiveX component called "Microsoft File Transfer Manager" right?
It's the requestor that appears just before the download begins... Then press "transfer" to begin the transfer ..
I hope it works for you...
Rayan
It would be helpful if somebody could upload this program, I am having no success after many attempts to download.
Here you go: ftp://ftp.xda-developers.com/DeviceEmulator050419.msi
(better use a 'normal' FTP client to download)
I'm looking for answers to this question because I'm at a cross-road with my career path. I'm attending college to get a computer science degree with the intent on writing software programs for mobile devices. I thought I would go with Windows Mobile platform, but now I'm wondering if I should go with the iphone. I know there are a lot of developers, etc on this forum that do this kind of work and would like anyone with any opinions, comments or hard earned experience to let me know what they would do if they were me.
with iphone or ipod touch you have to own a back to make offical apps
you have to pay app store some money to be able to summit apps for review
if they are suited for app store
the apps have to be written in objectC which is an alternativ to c++ as in
a ext to old ansi c to add object support so it's more pleasing then structs with function pointers
with wm you got 2 realistic paths
using .net compact framework this is the fast way to get something to show for
but is generaly much slower then
native win32 sdk apps where you have to write everything and have less gui IDE do make it
more user friendly for you
but native win32 which is in c++ is much faster
you could get a mac and use bootcamp to install windows then windows would run as native not emulated so it would not be slow
then you could do both asuming you had the time to get into both platforms
allso the sdk of objectC and cocoa for iphones i believe is free and got an IDE too
and with winmobile you have dl the sdk for wm and if you want an IDE you have to pay for visual studio as i dont believe that the free express version of visual studio works with mobile
but i could be wrong
but i believe that the compiler itself is free so if you got the sdk for wm you can compile using an console compiler which is free
I'm not a developer but I started computer science back when I was in school (C/O 07) and I would say that if your lookin for the money iphone apps and blackberry apps are the way to go. If you check out a thread in development and hacking it's about why there isn't a facebook app for windows mobile like there is for blackberry and iphone and a user made a good point iphone apps and blackberry apps are the bread an butter right now. But there is still some possiblities with Andriod recently coming out and also Windows releasing an App store when Windows Mobile 7 is released.
The good thing though is that with developing apps like for Apple you can pretty much do that as a side project and help you generate extra money and be like this guy http://www.cnn.com/2008/TECH/11/18/iphone.game.developer/index.html?iref=mpstoryview
So it's still a possiblity you could still branch out. I would say to develop for both. Look at the company Beejive. They developed a great messanger app for the blackberry and then for the iphone and now for windows mobile is still in the beta and probably soon one for andriod. But final words I would say don't limit yourself. If you really like and want to program and you think you have a good app that would be useful on all platforms then go for it.
Sorry to talk your head off.
Rudegar said:
with iphone or ipod touch you have to own a back to make offical apps
you have to pay app store some money to be able to summit apps for review
if they are suited for app store
the apps have to be written in objectC which is an alternativ to c++ as in
a ext to old ansi c to add object support so it's more pleasing then structs with function pointers
with wm you got 2 realistic paths
using .net compact framework this is the fast way to get something to show for
but is generaly much slower then
native win32 sdk apps where you have to write everything and have less gui IDE do make it
more user friendly for you
but native win32 which is in c++ is much faster
you could get a mac and use bootcamp to install windows then windows would run as native not emulated so it would not be slow
then you could do both asuming you had the time to get into both platforms
allso the sdk of objectC and cocoa for iphones i believe is free and got an IDE too
and with winmobile you have dl the sdk for wm and if you want an IDE you have to pay for visual studio as i dont believe that the free express version of visual studio works with mobile
but i could be wrong
but i believe that the compiler itself is free so if you got the sdk for wm you can compile using an console compiler which is free
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Click to collapse
Good point
I have a VERY small EXE file, about 200 or 300KB. It runs on Windows, and will not run on my device obviously since it was not compiled for Windows Mobile.
I do not have the ability to recompile it, so is there a way to make a stand-alone windows EXE run on Windows Mobile? Like a compatibility app/emulator I can install on Windows Mobile to allow it to run?
Thanks
1) If it is DOS application, use DOSBOX emulator.
2) You can boot Win 95 in emuator, but it is pretty inconvenient (and not very easy to do). And many of today's apps won't run in Win 95 neither.
3) Get a source code and recompile it
PS: Size doesn't matter
i have one win aplication., but cant install win95 emulator.. something is wrong... program is 150kb., but must be runed from win...
forget about it and i am serious.
or do what CommZ said:
3) Get a source code and recompile it
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Click to collapse
Hey, first time posting to XDA. I am curious about this as well. Allthough my idea is not as small, but as you said size doesnt matter I would love to be able to run rpg maker 2000 games on my mobile device "Axim X51V with lennysh 11 rom on it". I'm not talking about building games, just being able to run the rpg_rt runtime file so i can play games on it. Don't point me to smokingfish's site as I can't imagine it bieng able to play rpgmaker 2000 games as it seems like it was all a project on its own. This idea has me almost interested enough to learn some programming. Do you think it would be possible? Would it be a huge undertaking to someone who knew what they were doing?
Games to play would be.
1. Three the Hard Way
2. Laxius Power series
3. Final Fantasy Endless Nova
Hello all !
I'm new on Microsoft Surface with Windows RT, and this tablet is very good !
I search just an emulator for play resident evil. It's possible ?
Thank you a lot.
No PS emulator yet. I'm sure it will come in time.
im looking forward to dosbox and stuff like that... this device would be cool for playing f.e. Fallout
There is a SNES emulator so I'm sure a PS1 emulator will come soon
Sent from my GT-Xperia S using xda app-developers app
Psone will probably not come to windows RT in playable speed,
Windows rt is can not reserve executable memory pages with virtualalloc which is needed for the dynarec that psx emulators use to get playable speed. Interpretation will most likely be too slow
Thank you very much.
I love PSone Game, i must be patient =)
Technically, I'm sure you *can* do virtualalloc (it's used by many things, including IE); it's just not available through the WinRT APIs. That means any app using it would have to use homebrew hacks, either being a non-Metro EXE or using hacks to access the relevant system call without going through the usual API layer.
I am looking for REAL emulator (NOT simulator) that can run iOS 3 or Windows Mobile 2003 apps on Windows.
Yes, I already did digging in google, finding a lot lists of "THE BEST TOP EMULATORS", but they are just fake articles with wrong information just to get visitors and earnings on their ads.
Years ago, I had Windows Mobile 2003 SE device from HTC.
I bought a game for it and played it a lot.
After years, I wanted to play it again, but it was only released for Windows Mobile (pre Windows Phone 7) and iOS 3+ devices.
Since I changed phone long time ago and I am not interested in having iPhone, I would like to play this game on Windows by using emulator.
The game title is Orions The Legend Of Wizards (or Orions 2 The Deckmasters).
I enjoyed it a lot, and I did not find any TCG or CCG similar in gameplay to it (I am already familiar with Magic The Gathering and others, but they are completely different in mechanics).
Windows Mobile.
Yes, I know there is Microsoft Device Emulator 3.
I downloaded it from official website with official OS images, but I have x64 bit operating system and I am getting the same error like other people on internet: "there are not seven pairs of xpvcom in system".
Yes, I downloaded x64 version of emulator and tried reinstall XPVCom solution which does not work like for other people too.
Yes, I read about using Virtual PC solution, so installing VPC, installing 32-bit OS in it, to use emulator in emulator - like others said, this is ridiculous and I am not going to do that.
Any other solutions?
iOS 3+.
Yes, there is a lot software, but they are not emulators like it is claimed, they are just similators.
I am looking for real emulator that is able to run iOS app.
Any solutions?
I know this forum is full of real geeks who understand technical topics very well.
Thanks for any help.