First thoughts of the Nokia N95 & I’ll, in the future, publish a lot of Symbian info
Now that the HTC folks have announced they will not release the HTC Omni in the next three months, that is, there is no real successor of the HTC Universal (my current workhorse and main Pocket PC) and, frankly, none of the current Pocket PC’s (or Smartphones) appeal to me (I already have several previous-generation PPC’s and SP’s and the current HTC models don’t offer significantly more than, say, my Universal or Vox), but I’m (still) severely addicted to electronic toys & gadgets like smart phones, I’ve decided to get the Nokia N95. After all, I needed a new toy (Yes, it’s certainly HTC to blame for my decision – why on earth did they have left us high and dry on the upgrade path?)
I received it about a week ago and now I understand why a lot of, otherwise, Windows Mobile freaks (for example, the folks over at MobilitySite) publish so many news items / articles on it. Despite it being over half a year old, the Nokia folks have managed to pack in a lot of functionality into this phone. Frankly, my HTC Vox (s710) MS Smartphone (which was released about the same time as the N95), hardware-wise, seems still to be in the stone ages compared to this beauty (much heavier, much worse camera, no GPS, no 3G (let alone 3.5G), no 3D hardware acceleration, no TV out, no FM radio, impossible to set the brightness level (the Vox is far too bright in a completely dark room), no call recording / answering machine support etc.) – except for, of course, the QWERTY keyboard.
Unfortunately, there are some problems with the N95. The battery life is pretty bad, for one. While, sometimes, I only charge my TI OMAP-based (and, therefore, non-3G) phones (OK, I don’t use them much for for example Web browsing and such – I mostly use my Universal for that because of the VGA screen) once a week, the N95 requires far more frequent recharges – at least a daily one.
The size of the RAM memory is another question. While the 22-23M RAM available after boot is enough for a LOT of things under Windows Mobile, multitasking in Symbian seems to be much more memory-hungry, particularly if you use the built-in, indeed excellent Web browser. If you open some (not very big) no more than two or three pages in the factory browser, the background tasks (for example, media player) inevitably shut down. In addition (still speaking of the browser), you can’t keep more than 3-4 pages in memory; they will need to be reloaded if you go back to them. Even the pretty much memory-hungry Internet Explorer Mobile behaves better and uses less memory on Windows Mobile, let alone other browsers (for example, the at least twice more memory-friendly Opera Mobile; and I haven’t even mentioned Opera Mini, which has at least two orders of magnitude less memory usage). Fortunately, both Opera Mobile 8.65 and Opera Mini work in a far more memory-friendly way. That is, if you do plan to multitask (a lot), never ever think of getting the N95.
Speaking of the built-in browser, it indeed rocks. It’s using a narrow character set like Thunderhawk and is really able to crunch a lot of text into the visible screen estate without the need for horizontal scrolling. Also, as opposed to almost all Windows Mobile browsers (except for the slow & memory hog Minimo, the, currently, unavailable NetFront, the still slow and buggy jb5 and the unofficial and the somewhat outdated (no full page view), Russian Opera Mini 2 Mod), it allows for in-page text searching – a feature REALLY missing from mainstream Windows Mobile(-compliant), recommended browsers (Opera Mobile, IEM and the official version of Opera Mini). Also, it has really good standards compliance. While the results it presented in the Acid2 (CSS2) test were a bit worse than those of Opera Mobile or Minimo, it, otherwise, turned out to be pretty cool – for example, it has passed all my AJAX (and also the CSS1) tests.
The A2DP support, while it certainly had no quality problems with any stereo headphones (as opposed to the Microsoft BT stack on Windows Mobile) I’ve ever tested it with, has severe AVRCP problems with the Plantronics Pulsar stereo headphones: you can’t just restart playing a title from the 590A. This seems to be an issue with Nokia’s A2DP-enabled products in general: the 5300 also had, albeit different, AVRCP issues with my Plantronics 590A (but, of course, not with Nokia’s own headphones). That is, it’s still pretty sad to see neither the MS BT stack-based Windows Mobile (sometimes severe sound quality problems) nor the Nokia / Symbian platform (AVRCP problems and, after a while, drop-outs) support Plantronics’ products well.
The (stereo) speakers are of very good quality and are VERY loud. Much better than on my HTC Wizard, HTC Universal, HTC Vox, Oxygen, x51v and even the Fujitsu-Siemens Pocket Loox 718 / 720, which, so far, had the best, loudest speaker.
The (Java) MIDlet support is excellent (much better than under Windows Mobile) and is hardware 3D accelerated. While there’re few real MIDlets making use of the hardware 3D acceleration support, it’s still nice to have a device around that does support MIDlet acceleration. (More on this in my forthcoming MIDlet Bible.)
As far as the generic (non-A2DP) Bluetooth support is concerned, it, unfortunately, lacks advanced features; for example, it doesn’t support BT PAN at all (not that the MS BT stack would on Windows Mobile – actually, it was only some weeks ago that one-direction (PAN server) support was, finally, added by some XDA-Dev hackers). It can’t use other computers in DUN mode and, as it seems, it can’t connect them via a wireless serial connection either. Note that I had no file exchange problems with neither Widcomm- nor MS BT stack-based Pocket PC’s, which is certainly good news if you take into account that this isn’t necessarily the case, not even on the Windows Mobile platform.
Wi-Fi-wise, p2p connections work, should you really need something like BT PAN. Otherwise, it isn’t as good, compatibility-wise, as that of Windows Mobile. I’ve encountered far more situations where it either didn’t connect or just disconnected after 10-20 seconds than with my Vox (the Vox having the best Wi-Fi support so far). The rumored 2.x ROM update, which should be released next month, is stated to fix this problem.
The camera – particularly when taken into account it’s a phone camera – is very good, particularly when used as a video camera. I especially like the fact that, in video mode, it uses the really advanced and great H-264 (a.k.a. MPEG-4) coding, as opposed to the M-JPEG most even high-end (Canon's expensive SD/IXUS range etc.) point-and-shoot digital cameras. For example, even the latest Canon 870 IS camera (the one I’ll purchase as it has far better optics than its predecessor and has wide angle – see the just-published DPReview HERE) burns around 1.7MB every second at the best quality setting (640x480 / 30fps). The N95 burns about 20 Mbytes every minute – that is, about five times less than M-JPEG encoders – using the same VGA resolution and 30 fps, with compression artifacts not really visible during regular playback. Another comparison: low-end digicameras like the HP R717 burn 13 Mbyte a minute with QVGA (320*240), 30 fps, pretty low-quality videos. The lack of stereo (or even better) microphones is really a shame, though (not that any point-and-shoot, "real" digicams had stereo mikes – you need to use a “real” videocamera for that).
The screen is equally bad outdoors and/or in direct sunlight than those of the current Windows Mobile phones. Quite a letdown after the bright, old 176*208 Nokia screens like that of the Nokia N-Gage, which were perfectly visible / usable outdoors and even in direct sunlight. Instead of pumping out 16 million colors, Nokia should pay attention to making their screens more usable outdoors. Fortunately, the AllAboutSymbian folks declared this problem has also been fixed in the successor, the N95 8GB.
Fortunately, the screen doesn’t have polarization problems in Landscape, unlike many Pocket PC’s (all Casio transmissive color screens; the Dell Axim x50v / x51v etc.). This, and the fact that the minimal backlight level you can set is pretty low make the N95 a great bedtime device – very few gadgets are better in these two respects (the HP iPAQ hx4700 being one of them – it has even lower minimal backlight level and the same lack of polarization issues in Landscape).
Gaming-wise (let’s not forget: the N95 will be compatible with all N-Gage platform games from next month, meaning a lot of high-quality games), the hardware has both pros and cons. First, the pro: it has is excellent 3D accelerator and, again, it’s officially part of the new N-Gage platform. Then, the cons: it has pretty bad controls. Even worse, I’d say, than on most Pocket PC’s (OK, I admit the Pocket Loox 720, the HP iPAQ 2210, 38xx, 39xx, 5450 and 5550 are even worse, D-pad-wise). The sole reason for this is as follows:
it’s very easy for your thumb to accidentally press the two Menu buttons, located to the left / right of the D-pad. There isn’t anything worse than accidentally pressing them during playing a game. Fortunately, games, in general, pause themselves in these cases, so, you can still return to playing them.
if you prefer playing in Landscape (fortunately, the built-in games all support this orientation; so do some MIDlets), the multimedia buttons on the left won’t be of real help: they are very hard to press. According to the latest reviews, the latter problem, to some extent, have been fixed in the N95 8GB.
the Action button isn’t very easy to press either.
I can’t comment on the phone part (particularly recording phone calls and/or using answering machines – the biggest problem with most Windows Mobile phones) as yet as I’m still awaiting T-Mobile UK’s official unlock code so that I can use the phone outside of the UK. This is why I’ll only elaborate on the data capabilities later; most importantly, how the HSDPA support really fares, compared to my Windows Mobile devices. And, of course, I’ll also comment on the call recording capabilities.
All in all, so far, the N95 has turned out to be a VERY positive surprise and, if it records my phone calls without problems, I’ll give my HTC Oxygen to my wife and promote the N95 to be my main phone.
BTW, All About Symbian has just published a quick review of the Nokia N95 8GB, the enhanced version of the N95, which will hit the shelves REALLY soon - certainly worth reading.
Finally, an important announcement
I’ll continue publishing a LOT of information on the N95, particularly software-wise (the above is almost exclusively hardware-related) – that is, Symbian-related stuff. That is, in my future roundups, I’ll also elaborate on the comparable / related Symbian s60 products as well, starting with my MIDlet Bible, which will be published, hopefully, tomorrow. Note that the charts (main chart; 3D games Compatibily Chart and JBenchmark Chart) of it already have excessive information on the MIDlet support of Symbian. This will help
both Windows Mobile and Symbian software developers in learning how the software titles on the other platform behave, what functionality has been implemented etc. Currently, my full software roundups and Bibles are, for Windows Mobile developers, probably the number one source of information on what they should implement / work further on (at least this is what I’ve been told by most Windows Mobile top developers and I, knowing the detail of the information contained in these articles, I don’t think they’re just flattering me ). Adding multiplatform coverage will further help developers on adding features they may have not been aware of because they may not have the necessary means / time to know what a completely different, alternative mobile platform offers. This applies to developers of both platforms, of course.
originally Symbian (or, WM) users learning the new / other platform and finding software titles that offer the same (or similar) functionalities they got used to on their old (other) platform
users that have devices from both platforms will find these tests useful. As has already pointed out, the N95 beats most (if not all) Windows Mobile devices in many respects – and, of course, vice versa (for example, the GPS locking speed of natively SiRFIII-based devices, the AVRCP compliance with my Plantronics 590A A2DP headphones or the, in general, better software availability on Windows Mobile); hence, I think in the future the N95 will be always in one of my pockets (along with some of my Pocket PC’s and MS Smartphones, of course). This will greatly help them in deciding what platform / device to use for a given task.
Recommended reviews
MobileBurn
My-Symbian
Gizmodo
Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
wywywywy said:
Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
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Click to collapse
Thanks, I'll re-compare it to my devices.
BTW, the Kaiser is transflective too (not sure about the G900), as are all 2.8" QVGA HTC devices. It's just that their screen is pretty hard to read outdoors. Still, they are transflective - still much better screens than real transmissive screens like that of color, old Casio models.
wywywywy said:
Nice review. I've just bought an N95 too and agree with most of your points.
But I gotta say the screen isn't really that bad, the daylight readability is quite acceptable - at least it is a transflective not transmissive like the Kaiser or the G900!
But hey you've not mentioned anything about the GPS?
Click to expand...
Click to collapse
BTW, how much did you pay for your N95? (Is it the "basic", N95-1 model?)
Menneisyys said:
Thanks, I'll re-compare it to my devices.
BTW, the Kaiser is transflective too (not sure about the G900), as are all 2.8" QVGA HTC devices. It's just that their screen is pretty hard to read outdoors. Still, they are transflective - still much better screens than real transmissive screens like that of color, old Casio models.
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Click to collapse
Hi
I'm very interested in buying the Kaiser. Is the screen really good readable in direct sunlight?
Thank you very much in advance.
Sincerely
JCD.SAG
Menneisyys:
You 100% sure the Kaiser is transflective? Every owner I talked to said its not? I am not doubting you but I need to make sure, as I dismissed it purely because of the screen. But... even if its transflective, if it is not readable in daylight then it might as well not be.
My Hermes is obviously 2.8" too and is definitely transflective, very readable in daylight.
I bought the N95 from Mobiles2yourdoor.co.uk for free, £35 a month on 12 months contract, £175 cashback. Yes it is the basic N95 (I think its refurbished too), not the latest sexy 8GB model.
So, any update on the GPS front? I am still trying to decide which sat nav software to go for But definitely not TomTom because it STILL can't use the internal GPS receiver.
How is the Nokia N95 an upgrade from the HTC Universal
Compared to the Kaiser I would say that the only advantages of the N95 are the camera (5MP, but with extremely bad noise reduction) and video recording ([email protected] with good sound quality). If you want a VGA screen then wait for the ETEN M800 but if the video recording capabilities of the N95 appeal to you then Nokia do not yet have serious competition, AFAIK.
(My i-mobile 902 can do VGA recording, but at a very low bit rate, i.e. the end result is comparable with Video CD quality.)
UPDATE (10/28/2007):
As promised, I've started publishing (comparative) info on Symbian / the N95. The first article, the MIDlet Bible, has already been published. I'll pblish an article on the just-released, EXCELLENT Opera Mini 4 beta 3 tomorrow and will publish the long-awaited Multimedia Bible next week. Both with extensive Symbian-related remarks.
I'd like to thank "Beck" from the sprites & bites blog. In addition to sending me the phone even by her leaving without a single mobile phone for one and half a day, she was really helpful in receiving an official T-Mo UK unlock code for the device and sold the phone really cheap - she didn't try to rip me off in any way. That is, a big THANKS to her, and, if you, sometime, would trade with her, I can assure you she's 100% reliable and is an excellent seller.
Thanks again for the N95, which, otherwise, I couldn't have afforded (at its recent street price) because, after all, I've only bought it to have another toy I sometimes write about, not a(nother) Windows Mobile device I constantly use.
Finally, don't forget to check out her above-linked blog if you're interested in desktop console gaming (currently, it officially discusses the MS Xbox 360, the Nintendo Wii and the PS3) and her occasional mobility-related posts.
I’ve continued playing with the phone. First, some short remarks and, then, I discuss call recording.
The memory problem IS an issue and makes (occasional) running of the built-in browser a pain in even if you only want to see one page. For example, its memory requirements very often result in the application the browser was invoked shut down. This is really a pain if you, for example, clicked a HTML attachment in Messaging or a download link in Opera Mini. Then, there won’t be anything you can return to after having finished reading the HTML mail or downloading the file. Therefore, the built-in browser, no matter how great it is, is pretty much useless (but not on S60 3rd ed. Devices with substantially more free RAM like the N95-3 or the N95 8GB.)
The battery life turned out to be much better than I thought at first. If you don’t actively browse the Net use Wi-Fi etc. all the time and aren’t in a 3G area, you may end up having to recharge the device “only” every second day. Yeah, still much worse than the battery life of the HTC Wizard or any other TI OMAP-based Windows Mobile device, I know.
Compared to the HTC Universal Pocket PC, it has a little bit more tolerance to really low-level signals. When the Universal displays around one bar signal level, GPRS is sure to be interrupted. Not so with the N95, it was able to pretty surely
Unfortunately, the same can’t be stated about its being able to use 3(.5)G (UMTS / HSDPA). In that (at least in using 3G), the Universal seems to be better – it is clearly more sensitive. (It’s another question the Universal can’t make a usable connection with one UMTS bar visible. It’ll constantly switch between the two (GPRS and UMTS) modes, rendering Net access (and sometimes the entire handheld) almost useless – an inherent problem with Windows Mobile, unless you manually disable all kind of 3G support.
That is, if you plan to use your handset exactly at the boundary of 3+G UMTS (HSDPA) and pre-3G (GPRS. EDGE) coverage areas, there might be better handsets out there than the N95.
Bluetooth Dial-Up Networking is implemented REALLY cleverly and in a much more superior way than under Windows Mobile because it allows accessing the Net on the N95 while another client is actively using it as a modem. This really rocks. See THIS for more info on Windows Mobile’s (clearly inferior) approach.
Finally, the question of call (auto)recording – compared to Windows Mobile: In this area, the N95 is orders of magnitude better than most (but not all!) Windows Mobile handsets because 1, it does allow for recording the other party 2, while it does beep every 15 seconds (as opposed to what the manual states, that is, 5 seconds), this is only heard by the local party, not the remote one. The remote party doesn’t hear a thing – not even the initial beep about 2 seconds after starting the recording. This also means you do NOT need to use any beep filter applications (BeepOff, which, currently, doesn’t have an S60 3rd-compatible version AFAIK or the beep filter function of Ultimate Voice Recorder itself) and you can even use the built-in Recorder app (in the Office suite) to (manually) record your conversations. No beeps will be heard on the other end of the line.
I’ve played a lot with the call recording facilities and thoroughly tested the already-mentioned built-in Recorder app (which needs to be manually started and lacks memory-saving output formats), VITO AudioNotes for Nokia S60 3rd ed 1.31 and the well-known Ultimate Voice Recorder (UVR) 4.01.
I’ve created a chart of these apps:
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"lightbox_full_screen": "Full screen",
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"lightbox_download": "Download",
"lightbox_share": "Share",
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You’re supposed to directly compare the contents of this chart to that of my Windows Mobile VITO AudioNotes review. Note that, in the meantime, Resco Audio Recorder has also received MS Smartphone support. A quick, textual comparison & explanation follows:
Records to the card: of course, all of them do. In here, I’ve listed the directories they record to. As can clearly be seen, VITO AudioNotes uses exactly the same directory structure than under Windows Mobile, clearly separating incoming and outgoing calls. This is certainly good news – as we’ll later see, the other two solutions don’t store the direction of the call.
Format: in here, I’ve listed the output file format. As can clearly be seen, the built-in Recorder produces very large (one megabyte / minute) files unless you do know the call will take less than a minute OR are ready to always begin a new recording when the first times out; in this case, you can also use the most memory-effective MMS (physically, AMR) output format. The two other apps are far better in this respect, particularly UVR, which also allows for recording directly into AMR, unlike VITO’s app.
Distinction between incoming and outgoing calls?: as has already been mentioned, only VITO’s app supports this. However, I still don’t consider this to be a stumbling block with UVR as it’s, in general, very easy to decide who was the caller, particularly if you follow my advice below on trying to defer speaking with some 1-2 seconds.
Boot-time loading?: on Windows Mobile, both Resco and VITO automatically start themselves. With PMRecorder, you can easily do the same by creating a shortcut to its main EXE file (and, then, just minimizing PMRecorder’s main window upon restarting your handset). On Symbian S60 3rd ed, only UVR is able to auto-start itself, VITO isn’t. That is, you will always need to start the latter manually.
Shut down by the OS?: as with Windows Mobile, Symbian also shuts down background tasks when the memory starts to run out. This happens on the memory-constrained N95(-1) (NOT the 128M RAM-equipped N95-3 or the N95 8GB!) a lot of times.
Under previous S60 editions, there were call recorder apps that registered themselves (and, therefore, run) as services, not as high-level applications prone to be shut down. UVR has also followed this line. Unfortunately, that’s no longer the case – UVR will be shut down on the N95 too pretty early. Fortunately, this can be very easily spotted if you let it display its icon at the bottom of the screen – if it’s hidden, then, you know it needs to be restarted.
VITO’s app, on the other hand, was a VERY nice surprise: it isn’t shut down and keeps recording flawlessly. I’ve done some VERY serious tests mass program starting tests, spanning some 15-20 minutes, to be absolutely sure this is the case. VITO was never shut down. That is, if you don’t want to continuously restart UVR, go for VITO – it will surely be in the memory, ready for recording. A big thumbs up for the VITO folks!
Caller ID (or, if it lacks, phone number, including the case of unknown other parties) in the filename?: a decent call recorder app (as all the three recommended Windows Mobile call recorders) should make a Contacts database lookup, based on the caller / callee’s phone number, in order to insert her or his name in the file name, instead of the phone number. Both specialized apps support this.
Results of problematic chars in the contact name?: just like on Windows Mobile, Symbian apps refuse to record calls where the other party can be found in your local Contacts database and her or his name contain invalid characters like slashes (/).
As can clearly be seen, neither UVR nor VITO’s app knows how to deal with these cases – they simply won’t record anything. With UVR, this is particularly painful, as it DOES show it’s recording the conversation.
Results of beep elimination?: UVR (as opposed to the, in this regard, weaker VITO app) offers beep elimination, which is highly useful on (some) other models, where the other party does hear the beeps denoting being recorded. As, on the N95, beeps aren’t transmitted to the other party, the need for such an app isn’t so important on the N95. Therefore, you can safely turn off UVR’s beep elimination functionality (set Options / Settings / Warning beep to On; it’s Off by default) if you can put up with the beeps every 15 seconds. Note that I didn’t find this necessary: while some people complain of UVR’s beep elimination making the conversations a little bit stutter upon beeps, I haven’t run into this situation on the N95. Both parties were absolutely OK and pause-less with beep elimination on; so was the recording.
Visual feedback when (in)active?: UVR displays an icon at the bottom of the screen (this can be disabled); VITO doesn’t. With UVR, this is of particular importance because you’ll see at once if UVR gets shut down.
Lagging at start: along with the following, this row explains whether the recording starts at once, or, there is some kind of a lag, making the first (few) seconds unrecorded. While VITO’s app excels at this (no lagging at all), UVR has lost this test: it starts recording some 1.5-2.5 seconds after the call has been answered.
Note that you can’t fix this problem with URL by, for example, making it record to the internal memory (as opposed to the card) or disabling the beep elimination functionality.
Cutting at end: the situation is the reverse when the opposite case (“does the recorder app finish recording prematurely; that is, (long) before the call is hung?”). VITO’s app, unfortunately, doesn’t record the last 1.5 - 2 seconds. Make sure you keep this in mind when you want to be absolutely sure everything is recorded – try to insert a pause if you are to hang up the call and not the other party!
Other goodies: just like the built-in Recording, UVR is also able to password protect recordings and is able to do some similar niceties. VITO’s only real advantage is its ability to append a new recording to existing ones (both MP3’s and WAV’s). Of course, I haven’t listed essential functionality like playing back recordings.
Verdict: if you do need call recording, N95 supports it almost flawlessly. As neither UVR nor VITO AudioNotes are perfect, you will want to carefully compare their (dis)advantages and your needs to pick the one that better suits your needs.
abubasim said:
How is the Nokia N95 an upgrade from the HTC Universal
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Click to collapse
Nope, it's not an upgrade from the Universal, but from the HTC s310 (Oxygen) Smartphone, which I've bought in order to be able to record all my phonecalls. (Phone clal recoding is very important for me so that I can put them in my diary. It's great fun to listen to 20-30-year-old phone calls.)
I've only bought the N95 because Omni wasn't announced / released, I wanted to some new toy I can play with and I had some money to burn. In addition, "beck" sold it to me quite cheap (along with the official T-Mo UK unlock code) - so, my desire for new toys was fulfilled
abubasim said:
Compared to the Kaiser I would say that the only advantages of the N95 are the camera (5MP, but with extremely bad noise reduction)
Click to expand...
Click to collapse
Fortunately, edge hardening can be switched off; then, the effects of noise reductions can't be spotted on all shots (only on a part of them showing, say, lawn).
abubasim said:
If you want a VGA screen then wait for the ETEN M800
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Click to collapse
It's, unfortunately, quite a bit inferior to the Omni specs. The Omni is a real upgrade to the Universal; the M800 isn't.
wywywywy said:
Menneisyys:
You 100% sure the Kaiser is transflective? Every owner I talked to said its not? I am not doubting you but I need to make sure, as I dismissed it purely because of the screen. But... even if its transflective, if it is not readable in daylight then it might as well not be.
Click to expand...
Click to collapse
It depends on what you call "transflective". The Wizard screen (which, I think, is exactly the same than the one in the Kaiser - after all, both are HTC and both are 2.8" QVGA - why would HTC radically change its screen between models?) is transflective, but next to unreadable in full sunlight. I'm, however, absolutely sure the Wizard's screen isn't transmissive because, being an ex-Casio / HP Jornada 680/720 user, I know how transmissive screens behave outdoors / in sunlight. They are ABSOLUTELY useless, in no way can you make out anything on the screen. Unless, of course, you put for example your coat on your head, creating a small dark room
Well, the Kaiser is certainly better than as transmissive known models like the Casios in this respect. At least, something is readable on its screen. Definitely not a, say, Nokia N-Gage, the transflective iPAQ hx4700 / h2210 or the Pocket Loox 720, let alone a reflective screen like that of the iPAQ 36xx/37xx/38xx series, but still not as bad as old Casios.
All in all, technically, the Kaiser's screen is (or, should be) transflective.
(Also cross-posting this disclaimer as a collection of answers to the questions I’ve received on different forums.)
UPDATE / DISCLAIMER (10/28/2007): Some people have misunderstood the meaning of these articles (see for example XDA-Developers, HowardForums, MoDaCo).
Note that I'm only comparing the two platforms and NOT telling anyone to get an N95. I'm not a Nokia fanboy - if you want to see how real Nokia fanboys write and what kinds of reviews(?) they publish, look at some Symbian sites (no names mentioned ). No offense towards the reviewers of these sites, of course. If you know they’re, along with their verdicts and comparisons to other platforms, heavily biased, you’ll find their articles worth checking out. Otherwise, prefer reading my articles and direct OS comparisons and don’t let fanboys misinform you.
My reviews are to the point and do emphasize the problems with both platforms (as opposed to those of some Symbian pages), Symbian and Windows Mobile alike. As I’m, I think I can state this without being laughed at (after all, I have everything a decent WM guy should have: an MS MVP, the Nominations Manager at Smartphone & PPCMag etc.), one of the guys that knows the most about Windows Mobile (programming-wise too), I think I’m able to objectively compare operating systems.
An answer to another common question (some people thought I’ve purchased the Nokia to be a successor of my Universal): I've bought the handset NOT to be an upgrade from the Universal (it’d be pretty hard for a QVGA device to be an upgrade from a VGA one, wouldn’t be?), but from the HTC s310 (Oxygen) Smartphone, which I've bought in order to be able to record all my phone calls. (Phone call recoding is very important for me so that I can put them in my diary. It's great fun to listen to 20-30-year-old phone calls. That is, for phoning, I don't buy anything that isn't call recording-capable - this is why I've bought an, otherwise, very incapable phone (HTC s310) to be my current main phone.) As an s310 replacement, the N95 REALLY excels and offers WAY more in every respect (except for battery life and size).
I've only bought the N95 because Omni wasn't announced / released, I wanted to some new toy I can play with and I had some money to burn (that is, to get some new gadgets to play with). In addition, "beck" sold it to me quite cheap (along with the official T-Mo UK unlock code) - so, my desire for new toys was fulfilled That is, I haven't meant at all "the N95 is better than the Universal in every respect" - again, we're comparing apples and oranges.
I also recommend my remarks & comments HERE in the Comments section.
Menneisyys said:
It depends on what you call "transflective". The Wizard screen (which, I think, is exactly the same than the one in the Kaiser - after all, both are HTC and both are 2.8" QVGA - why would HTC radically change its screen between models?)
Click to expand...
Click to collapse
Well it definitely isn't the same one as in the 2.8" QVGA Hermes.
wywywywy said:
Well it definitely isn't the same one as in the 2.8" QVGA Hermes.
Click to expand...
Click to collapse
Thanks, good to know HTC has messed this up royally.
A friend of mine has just ordered one; I'll definitely take comparative screenshots when it arrives.
Anyone having had a O2 XDA Flame have already seen SRS WOW HD, which helps at both widening the stereo (a particularly useful technology on handsets with stereo speakers like the Flame, the HTC Wizard or the HTC Universal) and enhancing / modifying the sound in other ways as well. For example, it adds the, for lon-time audiophiles / Hi-Fi geeks, the well-known loudness-based bass control.
One of the reasons I love the Nokia N95 are the built-in, loud speakers with extremely good frequency response. In the N95, the built-in Music Player has a dedicated stereo widening mode, which can be en/disabled from inside the player:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Its results, when used together with the built-in stereo speakers, are simply phenomenal. It really widens their stereo, making listening to music via the built-in speakers a true pleasure (also taking the very good quality speakers into account, unmatched by any Windows Mobile device so far). This has been one of the main strengths of the N95.
Up until now, there wasn’t a generic, non-OEM, similar solution for Windows Mobile-based devices, except for the built-in applet in the already-mentioned O2 XDA Flame. The multimedia players available haven’t really supported stereo widening either, the only exception being Conduits’ excellent Pocket Player, which does support stereo widening at External Pitch/Echo/Stereo Wide DSP (listed as “DSP Stereo Example”). While it lets for the settable widening of the stereo:
it’s in no way as good as on the N95. It certainly makes the stereo a bit wider. No effect at all on mono sounds (as opposed to Nokia’s widening). (Note that, in Pocket Player, there’s another, similar DPS, but it doesn’t do any widening, just makes the center far quieter than the two sides. It’s, strangely, a bit more useful than the first DSP with the built-in speaker.)
Now, the plug-in that has only been available for the Flame has been released for the entire public. It can be installed on any WM5+ Pocket PC and Pocket PC Phone Edition. I’ve tested it with the following Pocket PC (phones):
Dell Axim x51v (A12 official ROM)
HP iPAQ hx4700 (WM5 AKU3.5.2 ROM)
HTC Universal (Midget’s WM6 AKU0.2.0 ROM)
HTC Wizard (mfrazzz’s XDA Mobile 6 Release 3)
and it worked just great on them.
Note that it isn’t compatible with MS Smartphones (WM6 Standard) and Pocket PC’s with operating systems prior to WM5.
(screenshot of the 3D parameter setter tab)
(screenshot of the Truebass tab – it’s here that you can set the bass level)
Additional screenshots:
it’s HERE that you can switch between headphones and internal speaker output. The two have entirely different stereo widening characteristics: while headphones, in general, don’t benefit much from stereo widening, especially built-in stereo speakers benefit a lot from them.
Unfortunately, the switching isn’t automatic – that is, the controller doesn’t notice when you switch back to either wired or A2DP headphones from using the built-in stereo speakers and vice versa.
The lack of the automatic switching is indeed pretty annoying: the contraphase effects are, in general, are pretty bad when played back in headphones and it’s only with fully mono signals that they don’t have any bad effect on.
This is also a problem with the Nokia N95, even as of firmware v20, by the way. In there, enabled stereo widening has a definitely nice effect if and only if you play back mono contents. Then, it prettily widens it so that it is no longer in the center of your head, but somewhere in there. Stereo sources, of course, are pretty much messed up when played back via headphones.
HERE and HERE, you can see two (of the several) pre-defined profiles. Of course, you can also play with the sliders yourself.
Resource usage
Based on my past articles (see for example THIS), you may already know that
software-based equalizers can require a lot of additional CPU time and, consequently, radically decrease the battery life on older and, in this respect, inferior platforms (most importantly, Windows Mobile devices based on the Intel Xscale PXA-2xx CPU series - see THIS for more info on how they compare to other CPU's; most importantly, Samsungs and TI OMAP's)
hardware equalizers (see for example THIS) don’t result in a decreased battery life (not even on the PXA-2xx CPU’s) but aren’t compatible with several models and can only be used with wired (!) headphones. Finally, unless the player plays special attention to NOT closing the channel between songs, you will end up having to re-enable some of them manually (!) after a song switching. (See the "Hardware equalizers (HTC Equalizer) keep their settings when switching songs? Tested on HTC Universal" row in the chart of THIS article for more info if interested in which players do this.)
Fortunately, this app, while it has pretty nice equalizer capabilities, doesn’t really cause any really bad CPU usage increase. I’ve measured the following results (these figures were largely independent of the active profile / output used):
HTC Universal (520 MHz): CorePlayer: +5%; WMP: ~7-8%
Dell Axim x51v (forced down to 208 MHz) CorePlayer: +5%; WMP: +13%
HP iPAQ hx4700 (624 MHz): WMP: +5%
HTC Wizard (195 MHz TI): WMP: +14%
As can clearly be seen, the music player will have a somewhat increased CPU usage but it’s in no way as drastic as with some players out there. As a rule of thumb, the already CPU- and battery-friendly players like CorePlayer fare definitely better than the built-in WMP.
Getting, installing
If you have a XDA-Devs forum account, you can download the CAB file right from the related thread (which is, BTW, worth reading!). If you don’t have an account and won’t bother to register one, download it from my mirror. Transfer it to your handset, tap the CAB file and soft reset the device. After rebooting, go to Start / Settings / System / WOW HD Settings and you’re set.
Using, tips
If you have stereo headphones, make sure you only use it in the Headphones mode (see the upper drop-down menu; it’s activated in THIS screenshot). Otherwise, the sound quality will be plain awful. Again, there’s no sound source type it can enhance when it’s in speaker enhancement mode and you listen to it via headphones, unlike with the Nokia N95, where strictly mono sources become definitely more pleasing to listen to (again, via headphones) with widening enabled.
If you have a handset with only one (mono) speaker (the vast majority of current Windows Mobile handsets belong to this category, excluding for example the HTC Universal, Wizard and the O2 XDA Flame), there isn’t much point in using it at all.
If you have external speakers, you may want to give it a try. Note that if they aren’t close to each other, you may want to refrain from using the loudspeaker mode – switch to either the headphones mode (if you need for example the support for extra bass) or deactivate it entirely.
Evaluation on the HTC Wizard / Universal, using the built-in stereo speakers – compared to…
… the Nokia N95: there isn’t much competition: the Nokia N95 has still better stereo, is much louder (when it needs to be) and has much better frequency response.
… Conduits Pocket Player: on both the test devices, WOW HD delivered better (wider) stereo than Conduits Pocket Player, even with the latter set to 100% stereo widening. You, however, will want to make sure you, in some way, decrease the treble level. With the thin, bass-less speakers of both the Wizard and the Universal, the treble-rich sound of WOW HD will quickly become really tiring.
the default mode: the Wizard has almost no stereo sound – only when you have a (not very close; for example, a wall) surface reflecting the sound back to your ears. WOW HD definitely helps this – again, better than Conduits Pocket Player. The difference between the default (non-WOW HD’ed) and the widened mode isn’t that articulated with the Universal, which, particularly if you keep it pretty close to your face, was already able to generate some kind of a stereo field.
(Note that, naturally, in this test, I’ve only tested handsets that do have stereo speakers as it’s mostly on them that, unless you have headphones, you’ll want to use this tool.)
http://forum.xda-developers.com/showpost.php?p=1772622&postcount=29 <-- maybe this post is interesting for you.
LordDeath said:
http://forum.xda-developers.com/showpost.php?p=1772622&postcount=29 <-- maybe this post is interesting for you.
Click to expand...
Click to collapse
Thanks! BTW, hacks / software like this should also be announced in the Dev & Hacking forum as well - I rarely visit the Prophet forums and, therefore, don't notice local development there.
UPDATE (01/07/2008): as my original review mostly concentrated on stereo widening with handsets with stereo speakers, I need to re-emphasize that this app isn’t only useful for stereo widening or adding (comparatively) CPU-friendly loudness+megabass support. It can also be used to enhance the sound (make it more characteristic), which works even on the built-in mono speakers. See the comments for example in THIS and THIS threads.
i have tested this on a spm m3100 with wm6 rom and i noticed that it does change automaticly from internal(speakers) to headphones and vice versa...
at10ti0n said:
i have tested this on a spm m3100 with wm6 rom and i noticed that it does change automaticly from internal(speakers) to headphones and vice versa...
Click to expand...
Click to collapse
Thanks for the update; I'll post this info in the next update .
Menneisyys, did you try it over BT?
The instructions on the other thread aren't very clear:
Alexx~ said:
That worked through BT headset it is necessary to copy all parameters from [HKEY_LOCAL_MACHINE\Drivers\BuiltIn\Wave Dev] in HKEY_LOCAL_MACHINE\Drivers\BuiltIn\BtA2dpSnd
Except for value of parameter "OldDriver", he should be such, as was "DLL"
For example:
Before
"DLL" = "bta2dp.dll"
After
"DLL" = "WOWHD_ARM_WCE_PPC2005_Driver.dll"
"OldDriver" = "bta2dp.dll"
Click to expand...
Click to collapse
Not giving Alexx~ grief, quite the opposite, much appreciated... but if you have anything to add it would be appreciated.
-Richard
rpodos said:
Menneisyys, did you try it over BT?
The instructions on the other thread aren't very clear:
Not giving Alexx~ grief, quite the opposite, much appreciated... but if you have anything to add it would be appreciated.
-Richard
Click to expand...
Click to collapse
Nope; will give it a try.
rpodos said:
Menneisyys, did you try it over BT?
The instructions on the other thread aren't very clear:
Not giving Alexx~ grief, quite the opposite, much appreciated... but if you have anything to add it would be appreciated.
-Richard
Click to expand...
Click to collapse
I concur with this statement. It would be good to know how well and consistently it works with A2DP.
For those with 240*240 screens and cannot see all of the WOW HD gui settings, the registry values are stored in:
HKLM\Software\WOWXT\WaveDev
Just in case it was not obvious straight off...
I´am using the MDA Compact III (its the same as the HTC P3300 or Artemis, branded by T-Mobile Germany) and I installed SRS WOW. It works fine with MP3-Files but it does not work together with the integrated FM-Radio.
Is there any posibility to "arrange" the registry to make SRS WOW working with the radio?
Thanks for answers.
roadrunner159
Does anyone know if this has any (positive or negative) effect on the A2DP skipping issue experienced for example on the Hermes?
roadrunner159 said:
I´am using the MDA Compact III (its the same as the HTC P3300 or Artemis, branded by T-Mobile Germany) and I installed SRS WOW. It works fine with MP3-Files but it does not work together with the integrated FM-Radio.
Is there any posibility to "arrange" the registry to make SRS WOW working with the radio?
Thanks for answers.
roadrunner159
Click to expand...
Click to collapse
Probably not. The sound from the FM-radio goes straight from the receiver to the speakers/headset without entering the digital part of the device. Meaning that no signal processing algorithms can be applied as these all take part before the signal goes analog.
UPDATE (02/27/2008): see THIS thread on making it work on the MS Smartphone platform.
SRS, tytn ll, bluetooth and phone
I've been playing around with this, and when I've had it working over bt to my Jabra Bt3030 it sounds great, however, it kills my ability to make phone calls - phone works but I can't hear anything, through the headset or the handset.
Anyone had this working?
Cheers, A.
SRS WOW HD v. XT?
Menneisyys said:
Fortunately, this app, while it has pretty nice equalizer capabilities, doesn’t really cause any really bad CPU usage increase. I’ve measured the following results (these figures were largely independent of the active profile / output used):
HTC Universal (520 MHz): CorePlayer: +5%; WMP: ~7-8%
Dell Axim x51v (forced down to 208 MHz) CorePlayer: +5%; WMP: +13%
HP iPAQ hx4700 (624 MHz): WMP: +5%
HTC Wizard (195 MHz TI): WMP: +14%
Click to expand...
Click to collapse
Hello. I'd be interested to see a comparison of its CPU utlization (v. WOW HD) to the ealier SRS WOW XT for Mobiles? Are Motorola e.g. well-founded to continue XT in their MotoQ handsets?
WOW HD was towards PMP or high-end Windows Mobile devices in 2006/07, whilst XT for Mobiles included "special capability for mobile phones with ultra-wide stereo imaging and optimized single speaker playback" optimized for "low-MIPS, low-memory" plus "TI's OMAP processors have been a key platform".
http://forum.xda-developers.com/showthread.php?t=356589 (binary for WOW XT for Mobiles)
Does this work on Atom black, WM5? Not the Atom Exec, the model before the Exec. The plain Atom Black.
wm2003 dont working
I get driver issue errors. Is there a reason for that. I have a samsung and a htc wing.
UPDATE (02/27/2008): WMExperts frontpage (http://www.wmexperts.com/improve-your-wm-sound-srs-wow-plugin ); definitely worth checking out.
The built-in Windows Media Player has always suffered from a major flaw: it didn’t support resuming the song from the last position after restarting the player. XDA-Devs forum member Wolfman-XP (the same guy that has also developed AVRCP support for GSPlayer) has fixed this: he has released a plug-in that remembers the last position where you press(ed) the Pause button. (Note that you MUST press Pause; as opposed to players natively supporting resume, this is a restriction – but not that a big one.)
Compatibility
I’ve tested it on the following devices:
- HTC Wizard with AMP’s WM6.1 ROM and custom WMP skin
- HTC Universal with WM6.1 Tomal’s ROM version 7.7
- HTC Vox / s710 MS Smartphone with the factory WM6.0 ROM (this January)
- HTC Oxygen / s310 MS Smartphone with the factory WM5 AKU3 ROM
- Dell Axim x51v standalone (no-phone) PDA with WM6.1
- HP iPAQ 210 standalone (no-phone) PDA with factory WM6.0
Of these devices, it was only on the HP iPAQ 210 that it didn’t work at all; all the others did, even the WM5-based models and the non-phone x51v.
Installing, using
Just download the hack HERE, in the first post, install it and off you go. Remember pressing Pause at the position you want it to remember.
After restarting WMP, it’ll take you to the Library (and not the Now playing) screen. To quickly return to the latter, on touchscreen-enabled PPC’s, click the Back arrow in the upper right corner; on MS Smartphones, just press the Back hardware button. (Alternatively, you can go to Now Playing / Play.)
Restrictions
In addition to not being compatible with the HP iPAQ 210 (and, possibly, some other devices), it isn’t able to correctly re-position in AAC files (I’ve tested both standard and HE-AACv2 files). WMA’s and MP3’s, on the other hand, work just great.
Note that...
I’ll publish a LOT of multimedia-related articles in the near future – stay tuned!
Opps! wrong place...
nice... Wolfman-XP you are the man
but Menneisyys what do you think how many people do use wmplayer...because of his pretty dumb,not flexible,and not natural interface,or the usage
tcpmp (called the core player these days) really put the standards high (supported files and intelligent interface without too much crapping around)
pocketmusic is also great...but wmplayer seems to be out of date and overcame
farukb said:
nice... Wolfman-XP you are the man
but Menneisyys what do you think how many people do use wmplayer...because of his pretty dumb,not flexible,and not natural interface,or the usage
tcpmp (called the core player these days) really put the standards high (supported files and intelligent interface without too much crapping around)
pocketmusic is also great...but wmplayer seems to be out of date and overcame
Click to expand...
Click to collapse
With this hack, it became pretty much usable. Of course, it sitll has major problems.
Menneisyys said:
With this hack, it became pretty much usable. Of course, it sitll has major problems.
Click to expand...
Click to collapse
yeah you are right and i really really appreciate people's work around here
but it's MS it can't be that good anyway,untill there are about10-15 hacks which our good people developed and not MS
so we have a WMplayer mutation...a player that evolved from wmp ...and in the end after many hacks it will be a whole new player on a totally different base and with different features
i can't be that reckless (because my programming level is average) and ask if it would be better to make a new one instead of developing wmp
but thanks guys people don't forget good stuff and good guys
farukb said:
yeah you are right and i really really appreciate people's work around here
but it's MS it can't be that good anyway,untill there are about10-15 hacks which our good people developed and not MS
so we have a WMplayer mutation...a player that evolved from wmp ...and in the end after many hacks it will be a whole new player on a totally different base and with different features
i can't be that reckless (because my programming level is average) and ask if it would be better to make a new one instead of developing wmp
but thanks guys people don't forget good stuff and good guys
Click to expand...
Click to collapse
It is worth fixing what already exists and supports video as well as audio. It may not be the most intuitive design (simplicity is better) but it is what comes with windows and works with most codecs. mainly important for familiarity, and audio video capabilities.
compatability with IPAQ 210 series
I just wanted to say that I have an IPAQ 214 and the resume plugin works OK.
It wasnt a surprise when I read it wouldnt work- loads of software seems to be unable to cope with HPs install of WM6 - but I am happy to say this isnt one of them (at least for me ;-) )
Does the plugin also work on a htc diamond??
thanx...
Kaiser here, WM 6.1
While all the options work fine, I was curious to see if it worked with shuffle switched on. While you keep your playlist, you lose the last spot on launch and you get a re-shuffle. I can understand why. Any chances of getting an option to disable Shuffle on launch? When listening to a two hour long set losing my position can be a little annoying.
Despite this, very good plugin! I was looking for a way to get around the Camera closing Windows Media Player when it opened. While this doesn't fix that, it solves the missing playlists for when it does! Sweet work.
Was wondering if this will work with WMP 12, if so could someone please help this rookie as how to get this loaded into WMP. Thanks in advance....scotty
Is there any new audiobook software then???????????
scotty47 said:
Is there any new audiobook software then???????????
Click to expand...
Click to collapse
Damd good question.