Flash Lite 3 - Tilt, TyTN II, MDA Vario III Windows Mobile ROM De

Is there a version of flash i should be using with the 6.1 build? Sorry i am pretty new to this, and the only post i found was from oct. of last year. Has anything changed since?
Thank you

Flash is not required for windows mobile, so its not a question of should you, its personal preference. The latest version of Flash lite is 2.1, which is pretty old. Flash lite 3 is out, but not available for windows, and unfortunately it doesn't look like adobe will be releasing it for windows mobile.

thanks ... thats what i have been reading, but i guess i was hoping i was wrong

Nope, I've had & posted several of my communications with the folks at adobe. They are NOT planning on a windows mobile release. I wonder if that has anything with the fact that MS is developing a rival technology, hmm?

forget about flash lite 3. We'll be using SilverLight mobile soon

the_passenger said:
forget about flash lite 3. We'll be using SilverLight mobile soon
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That was what was I referencing...However, this is MS so I think "Soon" can be taken out of the equation. Think "Deepfish", could've just named that one "Deep Sixed".

i found the macromedia flah player on their site for windows mobile.. its even allowing youtube vids to come thru like pc.. it move slow at time, but i have many programs running on my tilt
gary

mazdarati220 said:
i found the macromedia flah player on their site for windows mobile.. its even allowing youtube vids to come thru like pc.. it move slow at time, but i have many programs running on my tilt
gary
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http://www.news.com/8301-13579_3-9894639-37.html
March 16, 2008 9:01 PM PDT
Microsoft to license Adobe's Flash Lite
Posted by Tom Krazit | 6 comments
Even though it has plans to release a competing technology, Microsoft has agreed to license Adobe's Flash Lite technology for its Windows Mobile operating system and browser.
The two companies are expected to announce Monday that Microsoft has signed a license to use Flash Lite and Reader LE in future Windows Mobile handsets as plug-ins for Internet Explorer Mobile. Terms of the deal were not disclosed, such as what the companies plan to do when Microsoft releases Silverlight for Mobile, a competing technology.
Flash Lite is a stripped-down version of the ubiquitous Flash video player that allows mobile handsets to view Web sites created with the Flash technology. Think of Flash Lite as a slightly older version of Flash; the most current version of Flash Lite can't properly display Web sites created with the newest version of Flash, Flash 9, but it works with sites created using older versions of the technology.
As smartphones become more and more common, people are starting to get fed up with the basic Web surfing experience offered by many phones. They want something that looks more like a PC experience, with rich graphics and video. But that's hard to duplicate on a device with a smaller screen, less memory, a slower processor, and battery life requirements.
Enter Flash Lite. "Past technologies have failed trying to get into mobile by cramming a desktop experience into a mobile device," said Anup Murkaka, director of technical marketing for mobile and devices at Adobe. "The technology has to bend to the use cases, rather than the use cases bending to the technology."
Microsoft's Derek Snyder agreed. "One of the hallmark experiences on any smartphone is the Web browsing experience," said Snyder, a product manager with Microsoft's mobile-communications business. Strengthening that experience, as well as adding support for PDF documents through the Reader LE license, was the motivation for Microsoft to make the deal, he said.
Flash Lite has several limitations compared with regular Flash, beyond the inability to support much of Flash 9. Apple CEO Steve Jobs rather emphatically declared his disdain for Flash Lite at Apple's annual shareholder meeting, saying Flash Lite was "not capable of being used with the Web." Murkaka declined to comment specifically on Jobs' put-down, but noted that Flash Lite ships on 500 million mobile devices.
He did acknowledge that developers using Adobe's Flex tools can't build Flash Lite Web pages, although the newer CS3 suite of tools does support Flash Lite.
But one huge advantage of Flash Lite is that it's currently available for mobile devices. Microsoft's Silverlight for Mobile is not.
Silverlight is Microsoft's attempt to rein in on Adobe's position in the Web development market with Flash. Microsoft is fighting an uphill battle, though, in trying to get Web developers to build sites using its technology as opposed to Adobe's.
Earlier this month Microsoft said it wouldn't have a mobile version of Silverlight out until later this year. A technical preview is expected to arrive in the second quarter, but no other details have been released. Snyder declined to elaborate on the time frame for a production version of Silverlight for Mobile.
With Microsoft's Windows Mobile team now having to meet a surge in demand for Web-friendly mobile phones, led by the iPhone, licensing Flash Lite makes sense as a "for now" solution, at least until the company's own dog food is ready. The iPhone has been able to capture mobile Web surfers without any support for Flash technologies, something that other mobile devices running IE Mobile or Opera's mobile browser will likely try to exploit later this year.
Eventually, Microsoft expects to support both Flash Lite and Silverlight on its Windows Mobile handsets. "Flash is, for a lot of people, something they've already invested in," Snyder said. Having support for the incumbent while it tries to get Web developers on the Silverlight team makes sense; "it's good to have both," he said.
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Thank you for the scoop, neilson.

so, are we expecting WM7's interface will be Flashlite 3 based ?

WM7 will more likley WPF (silverlight) based. Everything M$ .net looks to be going this way (for now).
Ta,
Dave

marm0lade said:
Flash is not required for windows mobile, so its not a question of should you, its personal preference. The latest version of Flash lite is 2.1, which is pretty old. Flash lite 3 is out, but not available for windows, and unfortunately it doesn't look like adobe will be releasing it for windows mobile.
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according to engadget and a couple other sites m$ licensed adobe for flash lite
woo hoo right.

duswdav said:
according to engadget and a couple other sites m$ licensed adobe for flash lite
woo hoo right.
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Not directly.
They licensed the Flash Lite 3 Browser Plug In
The old flash 7 Plug in is still available somewwhere.

On Skysports website the scorecenter is setup that you need a flash player so is there any way round it?.
Nick

nick0 said:
On Skysports website the scorecenter is setup that you need a flash player so is there any way round it?.
Nick
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Use either Opera 8.65 or NetFront 3.5

Related

Microsoft says Windows Mobile will Support Flash

There's no doubt, Windows Mobile will support Adobe Flash and become a "desktop like" multimedia experience. The question is when.
Skyfire had better release their browser or there will be no use for it.
http://www.microsoft.com/presspass/press/2008/apr08/04-01WM61PR.mspx
Big_O said:
There's no doubt, Windows Mobile will support Adobe Flash and become a "desktop like" multimedia experience. The question is when.
Skyfire had better release their browser or there will be no use for it.
http://www.microsoft.com/presspass/press/2008/apr08/04-01WM61PR.mspx
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Based on the performance of past Internet Explorer versions--I'd say that Skyfire might still out-perform it. From various comments and reviews, I understand that Skyfire is remarkably fast despite the added Flash-support. Let's hope Microsoft gives them run for their money!
yea..i wouldnt be too worried if i was skyfire..microsoft hasnt gotten it right yet...what makes me think they will start to now?
The only thing missing from the smartphone/internet experience is adobe flash support. That accounts for a tremendous amount of web page viewing. People are tired of looking at text or empty boxes while viewing web pages from their phones. Microsoft already has their new browser, which was unveilled at CITA last April. It would seem logical to release an update by the first quarter of 2009. This is also the time for CES in Vegas 2009.
Some company will eventually offer adobe flash based viewing for windows mobile -- that's the good news.
Rim (blackberry) and apple (iphone) will probably not support adobe flash, even though apple is talking about adding it.
Big_O said:
There's no doubt, Windows Mobile will support Adobe Flash and become a "desktop like" multimedia experience. The question is when.
Skyfire had better release their browser or there will be no use for it.
http://www.microsoft.com/presspass/press/2008/apr08/04-01WM61PR.mspx
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microsoft always said stupidities

Full Flash 10.1 Player for WM phone

Today Adobe has announced their next generation of Flash player 10.1 will be available across the wide range of mobile phones out there, including WM. Indeed a public beta will be available for WM phones later this year. Another reason to love our WM phone.
Check out the announcement at: www.adobe.com
Note that this this the full Flash 10, not Flash Lite. And the player is the browser plug-in.
This, I presume, is the announcement you're referring to...?
http://www.adobe.com/aboutadobe/pressroom/pressreleases/200910/100509AFPforMobileDevicesandPCs.html
There's an interesting omission, there. Check out the first paragraph:
A public developer beta of the browser-based runtime is expected to be available for Windows® Mobile, Palm® webOS and desktop operating systems including Windows, Macintosh and Linux later this year. Public betas for Google® Android™ and Symbian® OS are expected to be available in early 2010. In addition, Adobe and RIM announced a joint collaboration to bring Flash Player to Blackberry® smartphones, and Google joined close to 50 other industry players in the Open Screen Project initiative.
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Windows Mobile, Symbian, Android, Blackberry, Palm WebOS, desktop operating systems... but no mention of the iPhone! I wonder if that's an accidental omission or if they genuinely won't be porting it to the iPhone for a while? If the latter, then that might help some other phone platforms to survive in the face of the iPhone juggernaut, which is no bad thing.
The iPhone is rather conspicuous by its absence, but that's no doubt down to Apple rather than Adobe.
The fact that flash let's you load dynamic executable content from those darn interwebs means that Flash 10.1 is pretty darn unlikely to ever appear on the iPhone. Of course with 95%* of Flash content being ads, it's unclear if this is a plus or a minus for Apple.
*according to an in-depth survey of myself.
Apples terms don't scripted languages on the iPhone. Unless Apple change the policy flash will NEVER be on the iPhone.
I've used this many times to annoy my iPhone fanboy mate
Monty Burns said:
Apples terms don't scripted languages on the iPhone. Unless Apple change the policy flash will NEVER be on the iPhone.
I've used this many times to annoy my iPhone fanboy mate
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Adobe's Flash anyway. Apple has it's own engine I think. (but it of course is limited in what it can do)
Anyway, hurray for WM!
Reason why iPhone is not listed is because Steve Jobs would not allow Flash on iPhone. Apple is pushing its own Quicktime as a standard and would do anything to stop Flash being the standard.
Besides, supporting Flash would mean anyone can download and run a Flash apps without the need to go through the Apple App Store. Thereby bypassing Apple's total control of their platform.
So the above means that we won't see Flash on iPhone in the foreseeable future. At least not in its current form.
Now there are some developers who are writing a compiler that would compile a Flash app into native Apple app. But that is another story.
Monty Burns said:
Apples terms don't scripted languages on the iPhone. Unless Apple change the policy flash will NEVER be on the iPhone.
I've used this many times to annoy my iPhone fanboy mate
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No, the Flash app is a compiled app (compiled into binary code).
Lord_BlackAdder said:
No, the Flash app is a compiled app (compiled into binary code).
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Wire disagree with you and so do Apple.
REASON 1:
. "No interpreted code may be downloaded and used in an Application except for code that is interpreted and run by Apple’s Published APIs and built-in interpreter(s)."
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Taken from: http://www.wired.com/gadgetlab/2008/11/adobe-flash-on/
REASON 2:
That means Flash would open a new door for application developers to get their software onto the iPhone: Just code them in Flash
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Now....
Blackadder, its notthing to do with Quicktime. Its a technical issue and the way Flash allows extra code to be run outside of Apples control and the way it executes it (See reason 1 & 2 above and the next paragraph to clarify).
Besides, supporting Flash would mean anyone can download and run a Flash apps without the need to go through the Apple App Store. Thereby bypassing Apple's total control of their platform.
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This is the second of two reasons and with this you are correct!
That all said, looks like we might ALL be wrong (in a sense)!
http://www.readwriteweb.com/archives/confirmed_apple_and_adobe_coll.php
It looks like Adobe have written a Compiler for Flash code allowing developers to compile there Flash code thus allowing them to be submitted to the App store for approval.
At its worldwide developer conference in Los Angeles, Adobe said it would be releasing Flash for mobile platforms including Microsoft Windows Mobile, Palm’s webOS and Google Android. But don’t expect Flash to come to the iPhone’s Safari mobile browser. Instead, Adobe is adding support to its Flash Professional CS5 developer kit to convert software written in Flash into standalone iPhone applications.
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Reference: http://www.wired.com/gadgetlab/2009/10/iphone-flash/
i.e change them from interpreted to compiled. Just like a normal EXE for example instead of a BAT file.
Sorry Monty Burn. The fact that Apple does not accept Flash is not because Flash App is an interpreted code. Flash App is compiled as binary code.
That fact that Flash CS5 can publish as native Apple code simply means that Flash CS5 can be used as a development tool to create Apple apps. And it has nothing to do with the Flash runtime though.
Ifits compiled, why do flash sites NOT work without a flash client being installed?
Maybe its only partialy compiled?
Either way, if you take the time to read the links I grabbed or even did some of your own googling you would quickly find that these TWO reasons are commonly and REPEATEDLY cited as to why Flash is currently not allowed.
Compiled? You better explain that to Apple as they keep using the Interpreted clause along with "no control".

Adobe 10.1 Mobile Flash

I know that this Flash Player is out. Is it ready for smartphones? Can I or will I be able to download it and install it (like as a cab in WM)? Will it work only on new processors like the snapdragon? I would love to get my hands on the mobile version now and tweak it. I know that this site has great programmers who are in the know!
Definitely not yet for smart phones. Tried it on my umpc, and while it sped up, still slow. And no wm version that I am aware of, but you could try flash lite for wm
flash lite (at least the one I found and installed ) doesn't work on hardly any flash websites as most are flash 10 supported only. I wish adobe would hurry and release flash 10 mobile but, instead they're taking their sweet time. By the time they release it all websites will be flash 11 only and we will be back in this situation such desgraciados!!!
Adobe is testing Flash 10 for Android, but it's still pretty inefficient AFAIK. As far as current mobile flash versions go, regardless of platform, they're pretty much unusable for most things. If you can get flash working on YouTube, you often can't get it working on sites like HTC, or vice versa. Adobe announced a while back that they were attempting to get Flash 10 on all mobile operating systems, but at the rate Adobe develops Flash, it'll probably be awhile until every platform gets it.
[rant] Considering Linux still doesn't have full, stable Flash support after years of "development", and considering the "Open Screen Project" has been around since early 2008 while yielding no usable releases, I'm not going to hold my breath for this project. I'm honestly hoping flash will just die one day, and be replaced with open standards like HTML5. Flash was okay, in the 1990s, but just like Realplayer and AOL, it needs to be replaced with more suitable successors[/rant]

[Q] Adobe Flash 10.1 on windows phone 7

Will adobe flash 10 be released for windows phone 7 browser later on? Can anyone confirm it
Google it.
Adobe themselves confirmed that it was coming.
Both Flash and HTML5 should be coming to WP7.
I am hoping that they improve it as the Android version I think was pretty bad.
Going by Microsoft's currently speedy reaction to the market/devs I would be surprised if Flash is not part of the early 2011 OS update that brings copy & paste and, hopefully, turn-by-turn navigation.
Adobe dependent obviously.
JEEtoP said:
Going by Microsoft's currently speedy reaction to the market/devs I would be surprised if Flash is not part of the early 2011 OS update that brings copy & paste and, hopefully, turn-by-turn navigation.
Adobe dependent obviously.
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Nope it is not Adobe dependent, it depends on the MS whether they will implement Active-X plug-in support into IE or not.
I think one of the wisest decisions MS have made with the mobile platform is do away from Active-X, even though I am not a fan of M$ by any means , however they have no other plug-in mechanism at the moment to support Adobe flash.
lqaddict said:
Nope it is not Adobe dependent, it depends on the MS whether they will implement Active-X plug-in support into IE or not.
I think one of the wisest decisions MS have made with the mobile platform is do away from Active-X, even though I am not a fan of M$ by any means , however they have no other plug-in mechanism at the moment to support Adobe flash.
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The ability is definitely there for Adobe to implement Flash be it ActiveX or not - that's not the issue.
Getting the plugin out by the early 2011 update deadline is Adobe dependent because they are the ones developing it, not entirely I agree but it is there technology primarily here so a large part of the project depends on them and their roadmap.
JEEtoP said:
The ability is definitely there for Adobe to implement Flash be it ActiveX or not - that's not the issue.
Getting the plugin out by the early 2011 update deadline is Adobe dependent because they are the ones developing it, not entirely I agree but it is there technology primarily here so a large part of the project depends on them and their roadmap.
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Once again, the Adobe Flash support as it is provided in the current non mobile IE is Active-X plug-in, there is no other mechanism, unless Microsoft tells Adobe that they will re-introduce Active-X support or develop a new API Adobe can do nothing.
lqaddict said:
Once again, the Adobe Flash support as it is provided in the current non mobile IE is Active-X plug-in, there is no other mechanism, unless Microsoft tells Adobe that they will re-introduce Active-X support or develop a new API Adobe can do nothing.
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Not wishing to be rude but I don't think I see your point.
Yes the current non-mobile IE is an ActiveX plugin, I don't see how this directly pertains to Windows Phone 7's situation.
Flash for WP7 is in development, confirmed by Adobe themselves. Whether Microsoft have implemented a version of ActiveX into the new mobile browser or there is another method for Adobe to utilise it is all academic, it is in development. The mechanism is there.
People please tell me if I'm missing something...
Adobe has already said that the reason WinMo6.5 wasn't getting Flash 10.1 was because it was missing needed APIs that WP7 has. So however they are implementing it that sounds like the resources they need are already included in the OS.
JEEtoP said:
Not wishing to be rude but I don't think I see your point.
Yes the current non-mobile IE is an ActiveX plugin, I don't see how this directly pertains to Windows Phone 7's situation.
Flash for WP7 is in development, confirmed by Adobe themselves. Whether Microsoft have implemented a version of ActiveX into the new mobile browser or there is another method for Adobe to utilise it is all academic, it is in development. The mechanism is there.
People please tell me if I'm missing something...
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If you know what mechanism is there please share
lqaddict said:
If you know what mechanism is there please share
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I have no idea
still no hope for this soon?
Flash Mobile has been killed by Adobe...
http://www.usatoday.com/tech/news/story/2011-11-09/mark-smith-adobe-flash-mobile/51135466/1
No hope, and i don't really want either... just look android, and how laggy the Flash is...
We are all hoping for a future of HTML5.
Microsoft said last year that they fully concertrate on plug GREE internet browsing, thats HTML5. adobe flash makes thing slower, ok it looks better but slower. they have stated that they will bring up an alternative with silverlight in the future... but that was at the end of last year. now we have march...
Strike_Eagle said:
Flash Mobile has been killed by Adobe...
http://www.usatoday.com/tech/news/story/2011-11-09/mark-smith-adobe-flash-mobile/51135466/1
No hope, and i don't really want either... just look android, and how laggy the Flash is...
We are all hoping for a future of HTML5.
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I always hear this but I've never experienced problems with flash being laggy on Android, although Android as a whole is laggy
But I agree, it's unnecessary for WP7...HTML5 already is pretty good to me.
Yup it's all HTML5 from here. Even the Metro-style IE10 in Windows 8 won't support it.
Sent from my SGH-i917 using XDA Windows Phone 7 App
there is an adobe flash app in the marketplace, it doesn't look real though. Can anyone confirm that?
japmeet said:
there is an adobe flash app in the marketplace, it doesn't look real though. Can anyone confirm that?
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the app in the marketplace does the thing and goes around, it "ports" some websites, to wp7 but it is still not flash! and i can only port some websites not every you want that the silly thing. but with silverlight and html5 we must find another way to "flash" because microsoft abandoned flash some time ago... they have full rights to silverlight, to flash they only can have some licenses. silverlight is the homemade alternative from microsoft. and it fits the needs, just look at some games on windows 8 consumer preview, cut the rope and some other as example, they all look like "flash" but have other functions, and suites more to the "low spec" windows 8 metro design. microsoft will that everything goes smooth, if you have to load an flash game 10 seconds or 20. in silverlight you could be allready in the game. my personal website is in flash but i think of moving to html5 and some other elements, that look like flash.
and i dont think flash will ever be on the future windows versions... on mozzila firefox (desktop) maybe, google chrome (desktop) maybe, but on the metro mozzila that is in work they can not build it in.

Bye-Bye Adobe Mobile Flash

In an abrupt about-face in its mobile software strategy, Adobe will soon cease developing its Flash Player plug-in for mobile browsers, according to an e-mail sent to Adobe partners on Tuesday evening.
And with that e-mail flash, Adobe has signaled that it knows, as Steve Jobs predicted, the end of the Flash era on the web is coming soon.
The e-mail, obtained and first reported on by ZDNet, says that Adobe will no longer continue to “adapt Flash Player for mobile devices to new browser, OS version or device configurations,” instead focusing on alternative application packaging programs and the HTML5 protocol.
“Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores,” the quoted e-mail says.
In the past, Adobe has released software tools for mobile developers that create a single platform programmers can use to make applications that work across three major mobile platforms: Android, iOS and the BlackBerry OS. While it’s seemingly easier than learning all of the native languages for each operating system, some developers have claimed a loss in app performance when coding in a non-native language that then gets translated into other languages.
The move indicates a massive backpedaling on Adobe’s part, a company who championed its Flash platform in the face of years of naysaying about its use on mobile devices. Despite Flash’s near ubiquity across desktop PCs, many in the greater computing industry, including, famously, Apple Computer, have denounced the platform as fundamentally unstable on mobile browsers, and an intense battery drain. In effect, Flash’s drawbacks outweigh the benefits on mobile devices.
Flash became a dominant desktop platform by allowing developers to code interactive games, create animated advertisements and deliver video to any browser that had the plugin installed, without having to take into account the particulars of any given browser. However, with the development of Javascript, CSS, and HTML5, which has native support for video, many web developers are turning away from Flash, which can be a resource hog even on the most advanced browsers.
Apple made its biggest waves in the case against Flash in April of last year, when Steve Jobs penned a 1,500-word screed against the controversial platform, describing it as a technology of the past. Jobs and Apple disliked the platform so intensely, it has since been barred from use on all iOS devices.
Despite attempts to breathe life into Flash on other mobile devices — namely, Android and BlackBerry OS — Adobe has failed to deliver a consistently stable version of the platform on a smartphone or tablet. In WIRED’s testing of the BlackBerry PlayBook in April, Flash use caused the browser to crash on a consistent basis. And when Flash was supposed to come to tablets with Motorola’s Xoom, Adobe was only able to provide an highly unstable Beta version of Flash to ship with the flagship Android device.
“Adobe has lost so much credibility with the community that I’m hoping they are bought by someone else that can bring some stability and eventually some credibility back to the Flash Platform,” wrote software developer Dan Florio in a blog post on Wednesday morning.
The drastic reversal in Adobe’s mobile plans comes in the wake of the company cutting 750 jobs on Tuesday, a move prompted by what Adobe labeled “corporate restructuring.”
An Adobe representative did not immediately respond to a request for comment.
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http://www.wired.com/gadgetlab/2011/11/adobe-kills-mobile-flash/
As a end user as long as all the current flash sites convert to HTML5 , nobody will care?
metaldood said:
As a end user as long as all the current flash sites convert to HTML5 , nobody will care?
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This is true. But I haven't seen anything about them discontinuing flash altogether, just mobile. In which case developers will still be using flash for desktop browsing, putting mobile users SOL. So is mobile flash discontinuation enough for developers to convert all of their flash content to HTML5? Guess we'll have to wait and see..

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