Arvale II promises an expansive RPG experience complete with time travel, combat galore, and all the humor you've come to expect from a PDAMill game. It certainly delivers, but is more of the same good enough?
The graphics are just as good as the first time. Every corridor is rife with details, and little animated touches throughout the landscape breathe life into the world of Arvale. Once again the NPC portraits during conversations exude a colorful anime style, and they appear to be even more detailed than before. We're treated to the same overhead perspective as part one, and for a low resolution portable game that's just fine with me. The combat is still the highlight of the graphical features, with dazzling spells and wonderfully animated characters to help you visualize the foray. I was slightly disappointed in that there didn't seem to be too much of an upgrade in the graphics engine from part one, but a good thing often doesn't need to be changed.
This game is available for order here !
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I downloaded and played a game today called Space STG2. (find it on the market).
Bottom line is this is one of the best Android games I have played. I would put it up there with Uniwar. Note that this is a gamer's game and I am a gamer. I don't play Angry Birds.
This is a space conquest game involving exploring, expanding, and exterminating the enemy. A while ago I started seeing simplified version of this concept on the iPHone. I have seen several games where in players swipe from one "planet" to send forces to another planet. All the forces were the same. The simplified objective is to exponentially expand, but leave enough forces on each ball to defend against attacks. In STG2, it takes this simplified model and adds the complexity back in. You build different types of ships. You build planet-buildings. You mine. Then you send a massed fleet to another planet to conquer.
In between missions, you can buy persistent upgrades, like faster ships, warp tubes between your colonies, invisible ships, etc. That's pretty cool.
The game is hard and somewhat un-forgiving. Strategic timing is required.
The game is not perfect. Interface is pretty good, although not quite noob-friendly. More explanation of the combat formula would be nice. The free version is short-ish (although each mission can take a while to complete). I do not really get a sense of the "rock-paper-scissor" of the different ships. There are fighters and there are variants of bombers and capital ships...but in the free game the most I seem to be able to get are fighters. So He who has the most fighters wins.
I really would like to see this game made...bigger. Say with multiple enemies on a larger map. It could be epic.
All in all, if you like serious strategy games, this is the best I've seen on Android so far.
update: also, when I get the full game, I will update this review and put some screenshots.
Bubble Game was introduced in 1986, and was similar to Atari's game called Bubbles. Bubble Shooter, that will be the expensive variant of the game, not only requires no special skills whatsoever, but can be very entertaining and very simple to perform. The guidelines are quite easy to comprehend and right forward. The player blows up as much bubbles as they could within a specific period of time. The rating is determined by the number of colored balls that the player springs. Then the game will finish instantly, if a bubble object details the earth.
Players need to get a line-up of three or more balls of the same color. They will then look at the color of the thing coming out of the cannon at the base of the screen. This would be to aid the player understand what colour is coming next, in order to program the best technique for game play. The computer mouse will help the player in navigating the rule to shoot in the correct direction at whatever color the player is aiming for.
This means if you are going to obvious the things prior to time frame has elapsed that preparing in advance for your next move is absolutely essential. Before they reach the base of your display to keep action heading the goal is to burst the things. It only takes one bubble to the touch the ground ahead of the sport finishes. A good technique of swallowing many colored balls simultaneously is to bank the ball you are capturing off of the aspect wall of the playing panel. You can knock away many different colours of pockets shooter at once, if you do this. This can progress the player to further degrees in the sport, and will allow the gamer to rating a lot of factors.
Yet another game that's similar to Bubble is a game called Bubble Bobble. This game was launched in 1986 by Taito. In this game, a monster is used to blast the pockets. There are also enemies on the playing board in this sport. The opponents may vanish, once the objects are jumped. Because of the achievement of this game, more games have been produced which are very similar to the initial game. Bubble has been introduced in to many educational sessions, and is particularly used for children who have developing problems or unique needs. It teaches kids to problem resolve, strategize, identify colours as well as enhances motor skills.
We offer the best info about bubble. For more details please visit the supplied link.
Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.
Top 5 Games You Should Play On 2016 - Best Graphics - High FPS
Youtube : https://www.youtube.com/watch?v=X3_aCb0yEjQ
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#GEAR CLUB
#AFTER PULSE
#MORTAL KOMBAT X
#ASPHALT EXTREAM
#SUICIDE SQUAD
GEAR CLUB
Eden Games, which created the V-Rally and Test Drive Unlimited series on console, has created an accomplished mixture of intuitive arcade handling and sim-like trappings.There are familiar staples like a colour-coded racing line guide and driver aids, and the cars practically drive themselves to begin with. The degree of hand-holding can be tweaked to an appreciable degree in the settings menu, so drivers of all skill levels will find something to suit them. On track, the racing is weighty and satisfying, with an emphasis on appropriate braking points and maintaining speed through corners over bottom-out power-sliding. In particular, I was impressed by the physicality of the cars. Ram into a rival and you'll pay the penalty in terms of stability, as well as through the game's damage system (you can repair your car, but it takes a while).
AFTER PULSE
When I first saw footage of Afterpulse [Free] in soft launch, I almost couldn't believe what I was looking at. Developers are always claiming to have "console quality" graphics in their iOS games, but seeing this game in action was one of the first times I started believing the hype. In fact, some people in our forums thought it must be streaming from a server somewhere, because there's no way a mobile game could look that good (and have such a relatively tiny install size to boot, at less than 400MB). Well, I'm one of the few people around here to not have dummy accounts in other countries, so I anxiously waited until it would launch worldwide and I'd finally get to see how it played in person. And folks, that day has come and gone, and I've been have a gay ol' time shooting fools in the face since last week. There's no question the graphics are in a league of their own (for the time being), but does the rest of the game match up?
In Afterpulse by Gamevil you play as a generic military dude who has a fever, and the only prescription is more murdering. You'll run around in a variety of small-ish environments shooting other generic military dudes with names like "Cortez" and "Hicks", which will net you points, experience, and currency and all that good stuff. Yes, this is a pretty typical third-person shooter. In fact, it's a bit too typical, but we'll get to that.
ASPHALT EXTREAM
It feels like as long as there have been mobile phones, there has been the Asphalt series of racing games.The series is now in its 12th year, and with the latest entry, Asphalt Xtreme, everything feels just like it always has done. And that's both a good thing and a bad thing, because while it is still an enjoyable racer with fast cars and interesting environments, some of its design decisions are stuck in the past. Asphalt Xtreme is about as straight-forward a racing game you can get. You pick a car, it goes forward very quickly, and you need to steer it. Steering is handled by physically moving your phone or tablet left or right, with rough tilts causing you to drift around particularly bothersome corners. You can slam the brakes on by tapping the left side of the screen, and activate nitrous with a swift tap of the right side.
Mortal Kombat X
And so the Mortal Kombat renaissance continues. If 2011’s reboot put the series back on the map, Mortal Kombat X puts it right back in the pantheon of triple A fighters. While it could have got away with a heady mixture of gore, neck-snapping violence and cheesy ‘Get over here’ one liners, the team at NeverRealm has been more ambitious. Forget any low expectations. Mortal Kombat X actually wants to move the fighting game forwards.
Sure, it’s standing on groundwork laid down by the reboot and 2013’s Injustice: Gods Among Us, but we’re struggling to think of another beat-em-up that puts so much work not just into the core mechanics, but into the way its one-on-one bouts are structured. Mortal Kombat X is all about giving players reason to keep coming back, and whether you want to play single-player, online or versus against friends, it’s extremely compelling. All too often fighting games are a flash in the pan, where you spend a weekend working through the solo modes then rely on versus and multiplayer for long-term depth. Mortal Kombat X keeps you coming back across all modes; it’s as much fun to dip in and out of on your own as it is to play winner stays on in a room full of mates.
SUICIDE SQUAD
In the past few years, several action movie releases have put resources into mobile games as part of their marketing campaigns. These games have had varying degrees of success, often utilizing reskins of old game engines or employing oppressive monetization systems that offer little return on investment. Suicide Squad, which premieres August 5, has recently offered up their own thematic game — and we are happy to report it is a very strong entry among action movie tie-ins. Unlike most games of this sort, Suicide Squad: Special Ops is actually a well-designed, engaging, and — surprise — entirely free game.
Suicide Squad: Special Ops is an endless survival high-score chaser where you play as three characters from the movie: Deadshot, El Diablo and Harley Quinn. You are fighting against waves of undead humanoid monsters who are shooting assault rifles and hacking with axes. You can choose the order you play the characters, but as each dies, a surviving member of the squad immediately takes over. The characters have unique weapons and skills, ideal for different types of attacks, and the game features robust and responsive melee and ranged combat.
2018 has been a great years of mobile games, especially for fighting genre. I have recently come across some ninja similar-looking games which have the same genre on Android.
When I type the key words “Ninja Shadow”, these are so similar that i had to try all of these and they are quite similar in gameplay.
However, after a while, some get really boring. Here are some of my personal opinion and ranking, hope if you have any interested in those games , you might find it useful and are able to choose the right game for you.
3. So stand in number 3 is the game called: “Shadow of Death”
At first impression, the sound effect is absolutely amazing with cool soundtrack. The gameplay is very simple but I found it quite boring from the start because of the “frozen” enemies.
When you move you cannot fight and in return.
However the skills are quite nice with cool effect come afterwards
2. In number 2 I have “Stickman Legends”
So this game is quite popular already. It has good music, nice characters, epic skills
However it can not pleased me due to the fight itself. It confused me somehow due to the creeps, they just all over the place and I can not see with my eyes where I am and how my skills go.
It is quite a pity.
1. In the first place in my list is “Overdrive: Ninja Shadow Revenge”
This game is not popular yet I suddenly found it and tried it. It also has good soundtrack, nice characters, epic skills as well. However the pace is not so fast and you got to see what you are actually fight with.
It’s just that the game is quite hard but I like challenge you know.
Comment your opinion for me. Thanks