Hire Polygon Matic Developer uses a Proof of Stake (PoS) system of validators for asset security as a layer-two scaling solution, and staking is an important part of the ecosystem. To participate in the PoS consensus mechanism, validators on the network must stake their MATIC tokens as capital collateral. Validators are rewarded with MATIC tokens.
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Microsoft MVP Donald Belcham to Speak on Visual Studio, C# vNext, Aspect Oriented Programming, Live Mesh
Bangalore, December 1, 2008: When writing Microsoft technology-related applications to have strong separations of concerns you inevitably run across some items that, while appearing as separate concerns, do not behave in the same manner as the other concerns. Instead of interacting only with their immediate neighbors, these concerns can interact with some or all of the concerns within the application. Donald Belcham is coming back this summer to India's biggest summit for the developer ecosystem - Great Indian Developer Summit ( http://www.developersummit.com ) to explore crosscutting concerns, how you can use Aspect Oriented Programming to maintain good separation of concerns in your code without losing the crosscutting functionality you also require.
Microsoft MVP Donald will also conduct an early discussion of the impending changes in the upcoming version of Visual Studio and the C# language, and how they will affect your every day development work.
On April 25, Donald will conduct a 3 hour workshop about Live Mesh for creating Software as a Service (SaaS) applications -- he will detail the architecture of Live Mesh (from the developer's standpoint), how to code to interact with the framework and what possibilities there may be for application in mainstream business software.
The President of the Edmonton .NET User Group will also explore the problems encountered during the life of a project -- technical, social and management related. A battle hardened team lead who has survived trench warfare, Donald will explore the problems, solutions tried, successes and failures (there were many) that occurred along the way to help you get your project to near-utopian levels.
About Great Indian Developer Summit
Great Indian Developer Summit, produced by Saltmarch Media (http://www.saltmarch.com/) is the biggest gathering of software developers from Java/J2EE, Microsoft computing technologies, Rich Internet Applications (RIA), Web 2.0, Ajax, Agile, SOA, and Enterprise IT. For both veterans and newcomers to the world of .NET, Java, and the Rich Web, the Great Indian Developer Summit provides participants with a well-balanced learning experience that guaranteed they went back with a richer understanding of the technologies that make a difference to their careers. See the GIDS 2008 Red Stripe Report: http://www.developersummit.com/2008/report/pdf/Red_Stripe_Report-GIDS08.zip
Over 3000 qualified and talented delegates - Source, attended GIDS 2008: The Hindu - Monday, 26 May 2008 (http://www.developersummit.com/2008/report/postPress.html). With outstanding educational sessions, powerhouse speakers, a high-profile award ceremony, GIDS 2009 will feature premium knowledge, action plans and advise from been-there-done-it veterans, creators, and visionaries.
For further information on GIDS 2009, please visit the summit on the web http://www.developersummit.com/.
A Saltmarch Media Press Release
E: [email protected]
Ph: +91 80 4005 1000
Hi All,
Some time ago I've created a game called "Boulders and Diamonds" for Android.
The game was similar to well known 80s game "Boulder Dash", but contained no original code, graphics, levels or name. I've also added a lot of additional elements never present in "Boulder Dash", which makes game-play very different.
But after few weeks after distribution, I've got an email from "President" of First Star Software (original Boulder Dash publisher - not author!), that my game is not legal and have to be removed from market, because is violating their copyrights. See email below for details.
They assume that nobody can use falling stones or any other elements which were present in "Boulder Dash". Actually, thinking this way leads to conclusion that there is no legal application created nowadays, because every application contains some elements introduced previously!
Do you think they are right and I cannot create a game which is similar (but not the same) to their game or everything they say is just a bull****?
Note: As far as I know they don't have any patents for a game.
I've decided to unpublish my game from Android Marked for now.
Thanks in advance for comments.
/Arek
Here is an email from First Star Software:
Hello again Arkadiusz,
We are writing to you once again regarding "Boulders & Diamonds" to let you know that the current version also infringes upon our copyrights which are registered with the United States Copyright Office.
Further due to international copyright laws, treaties and conventions, your continued distribution of "Boulders & Diamonds" is illegal; and, as pointed out in prior email, such continued distribution, even of a free, ad-supported game, has already caused us to suffer financial damages and losses.
The fact that you have changed the graphics and cave maps does not mean that 'Boulders & Diamonds" no longer violates our Intellectual Property rights. As stated above, it still does. While indeed, the graphics and cave maps are PART of our copyrighted material there is a GREAT deal more that is also copyrighted by us that remains in "Boulders & Diamonds".
Among these, without limitation, are the following non-obvious elements that comprise our copyright: the rules of physics that we created to determine when and how a boulder falls; the rules of how diamonds fall and their effects on the player; the 3 x 3 tiles size of explosions; the movement patterns of the enemies; the ability to push/grab/dig without moving; having the death of one type of enemy result in the creation of 9 diamonds, while other enemies die with a 3 x 3 explosion but without creating diamonds; having explosions destroy certain types of walls but not those that create the border of the cave; etc., etc.
You yourself in the game state: "Based on ideas of game developed by Peter Liepa and Chris Gray in 1980s." As stated in previous email (August 1, 2010, again below) First Star Software, Inc. purchased ALL rights to that game = Boulder Dash(R) and no one can use the protected ideas contained therein without our prior, written approval.
If you have any doubt or questions about the copyright claims being made here by First Star Software, Inc. you should consult an attorney who specializes in Intellectual property law; but, let me say, in summary form, and without prejudice of any kind: our Intellectual Property rights, including copyrights, protect the fundamentals of Boulder Dash(R) e.g. the unique and non-obvious expressions of ideas that were original and unique to Boulder Dash when it first came out. So, for example, even if someone changes the way things look (the in-game elements) we're still protected.
For example in Boulder Dash(R) one collects diamonds, however, the fact that in a 'clone' the player collects carrots instead, does not mean that the clone is non-infringing. Thus, if a clone is 'different' from Boulder Dash(R) because they both use different graphics to represent the corresponding 'elements' e.g. diamonds become carrots, boulders that fall are made to look like something else (say a melon), walls that block your path look differently but serve the same purpose, etc., etc. then the clone IS violating our Intellectual Property rights.
Sometimes the 'differences' are that some features in Boulder Dash are not included in these clones; BUT, all of the features, gameplay mechanics, etc. that are used in the clones FIRST appeared in Boulder Dash. (For example, we have enemies which turn into diamonds if they are killed by a falling boulders and others that do not turn into diamonds when killed...each enemy type moving in a unique pattern (algorithm) that controls how they travel in empty spaces). It is things such as these, and those listed above, that are protected under copyright law.
Once again, as we did in August, we are contacting you immediately upon learning that you have again posted 'Boulders & Diamonds" to the Android Marketplace, as required under law, in our attempt to mitigate our losses and enforce our Intellectual Property rights.
So, once again, with this email we are formally requesting, in writing, that you immediately remove "Boulders & Diamonds" from the Android Marketplace as well as any and all other distribution platforms and channels.
Please send an email acknowledging your receipt of this email and let us know when you have removed 'Boulders & Diamonds' from the Android Marketplace. Further, please attempt to notify the sites below, and any others that you are aware of, that you have been contacted by the owners of Boulder Dash(R) and that you have agreed to cease all distribution of any type or manner of 'Boulders & Diamonds' and request that they remove any and all download links from their sites. Thank you.
Again, by way of full disclosure, I must mention that if we have not heard from you by 10:00 a.m. (New York time) Monday morning, Nov. 1, 2010, we will be filing a formal Android Market Digital Millennium Copyright Act Complaint with Google.
Arkadiusz, now that we have further explained the basics of copyright law, it is my hope and expectation that you will please conform to our request; immediately remove 'Boulders & Diamonds' from the Andorid Marketplace and as many other sites as you can and work with us in protecting our Intellectual Property rights.
Thank you in advance for your prompt attention to this serious matter,
Richard
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IMHO these guys are mental. They apparently aren't familiar with the 21st century. Name something that hasn't been cloned?
Sent from my SGH-T959 using XDA App
Location: Woodinville, WA
Divison: Consumer Products
Direct Report: TBD
Employment Type: Salaried; Exempt
Qualifications & Experience
5+ years of relevant experience in software development, information systems or equivalent technical environment; minimum 1-year experience in development utilizing Android SDK; iOS and/or WP7 a plus.
Proven experience delivering successful software, including customer-facing mobile applications, preferably game apps currently available via Google Play, Xbox LIVE and/or the App Store.
Solid understanding of in-app analytics and PII best practices.
BA/BS in Computer Science or related field preferred; Interactive Design a plus.
Skills & Traits
Passion for app development, focus on UX/UI, strong project management skills and attention to detail are required.
Proficiency in Java, Android SDK frameworks, XML, web-service technologies, emerging web standards (i.e., HTML 5), analytics tools (i.e., Omniture, Google Analytics).
Ability to plan, drive and complete projects. A thinker and a doer.
Excellent verbal and written communication skills.
Strong problem solving abilities including an ability to influence internal stakeholders.
Ability to take initiative and demonstrate leadership.
Desire to work hard, learn fast, generate ideas and make things happen the best way in a changing environment. Willingness to do whatever it takes to get the job done.
Professional disposition/appearance, and positive attitude and outlook.
Excellent interpersonal and relationship building skills.
Interest in video games a plus.
Duties & Responsibilities
Develop mobile applications for BDA’s Consumer Products division, creating simple interactions for complex functionality.
Work with supervisor and co-workers to prioritize projects, app features and deliverable timelines for maximum business impact.
Manage requirements, documentation, testing and participate in troubleshooting efforts within a highly matrixed organization.
Work with supervisor and creative staff/contractors to drive the process of UI design, apply user tests, specify user flows/screens and direct graphical design within the framework of BDA’s consumer brands, owning the day-to-day execution in the form of design comp reviews, functional reviews with development teams, and presentations to internal stakeholders.
Serve as company-wide mobile app subject matter expert (SME).
Coordinate content delivery with BDA’s consumer packaging teams and websites, including PowerA.com and MUNITIO.com.
Participate in creative brainstorm meetings to provide input for fresh, new ideas, vision and project direction.
Develop and maintain an effective, positive working relationship with other BDA teams and individuals.
Additional marketing responsibilities as assigned by supervisor.
Occasional weekend and evening hours required.
Contact
Melissa
Only local canidates or persons willing to relcoate will be considered (no relocation fee will be paid).
i don't think this is a right section..?
Please read THIS if you would like your job advertised on xda
This is relevant to the Job Board forum
So now that these exploits for Android and iPhone are out in the wild, will developers patch them?
Would like to know everyone's thoughts.
For those who aren't up to speed on the news report today here is the press release and relevant info:
Today, Tuesday 7 March 2017, WikiLeaks begins its new series of leaks on the U.S. Central Intelligence Agency. Code-named "Vault 7" by WikiLeaks, it is the largest ever publication of confidential documents on the agency.
The first full part of the series, "Year Zero", comprises 8,761 documents and files from an isolated, high-security network situated inside the CIA's Center for Cyber Intelligence in Langley, Virgina. It follows an introductory disclosure last month of CIA targeting French political parties and candidates in the lead up to the 2012 presidential election.
Recently, the CIA lost control of the majority of its hacking arsenal including malware, viruses, trojans, weaponized "zero day" exploits, malware remote control systems and associated documentation. This extraordinary collection, which amounts to more than several hundred million lines of code, gives its possessor the entire hacking capacity of the CIA. The archive appears to have been circulated among former U.S. government hackers and contractors in an unauthorized manner, one of whom has provided WikiLeaks with portions of the archive.
"Year Zero" introduces the scope and direction of the CIA's global covert hacking program, its malware arsenal and dozens of "zero day" weaponized exploits against a wide range of U.S. and European company products, include Apple's iPhone, Google's Android and Microsoft's Windows and even Samsung TVs, which are turned into covert microphones.
Click to expand...
Click to collapse
Thoughts? Concerns?
I can't post outside links yet, but if you want the full information, you can search "wikileaks press release vault 7" on google and see the press release and search the information database and exploits. Basically exploits are out in the wild that compromise your android phone completely rendering them completely insecure and giving zero privacy.
Originally designed to meet the needs of licensed residential treatment facilities, the BHRN app boasts the most user-friendly and comprehensive resource directory available to behavioral health professionals in California.
Using this free tool, clinicians increase access to services by having a real-time view of existing services and resources in their county including, emergency shelter services, residential treatment, detox centers, support groups, and even trainings and conferences.
Because the app is used by thousands of behavioral health professionals, employers post employment and career opportunities that target our wide and concentrated user base. By targeting BHRN users directly, employers are able to compete directly for users of one of the most innovative and accessible tools that is helping transform coordination of services in California.
https://bhrnetwork.com/
https://play.google.com/store/apps/details?id=com.avialdo.bhrn
https://itunes.apple.com/us/app/bhrn/id1329197273?mt=8