Quick question - General Questions and Answers

I have an old hard drive that has windows 10 on it.
I would like to turn it into a vm.
Pleas can someone help
thank you

A VM is a virtual OS ( like Windows, Linux, Android, etc ) that runs by means of a hypervisor software ( like Virtualbox ) on top of computer's existing OS. The virtual OS must be provided as ISO in order to create a VM. Read Virtualbox User Guide.
More info about creating an ISO of HDD here:
How to Create an ISO Image of My Hard Drive (4 Ways)
This article tells you what is ISO image and how to create an ISO image of my hard drive in different situations. Click on this article if needed.
www.ubackup.com

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Best Computer OS for Android Development?

Hey guys, I'm new here and new to Android Development. I would like to try my hand at it. Can you guys suggest the best OS for Developing Android Apps.
Linux (Which Distro)
Windows
Thanks
Andrew
I to have been curious as to the best linux distro for android development. I'm not looking for afull blown linus os...more along the lines of dsl for android and app development. I have only dabbled with linux, mainly dsl and phlak livecds. I want something a little more capable then that.
avacomputers said:
Hey guys, I'm new here and new to Android Development. I would like to try my hand at it. Can you guys suggest the best OS for Developing Android Apps.
Linux (Which Distro)
Windows
Thanks
Andrew
Click to expand...
Click to collapse
UBUNTU IS THE BEST OS because android is developed under linux with java base...
if you tray windoze you must to adjust a lot of thinks and make compatibilities... donĀ“t complicate and try UBUNTU 10
An answer of one ubuntu lover!
sorry somtimes my english is poor
Linux is best os android development application. Android is an operating system based on Linux and a robot body or synthetic. It is open source as a Java library. It is a software stack for mobile devices because it includes an operating system and middleware, application key.
I think the best Linux for Developing Android is Ubuntu. There is a new version, 11.04. Try it
i know linux is the obvious choice for android development as it has the same base as android. i also understand ubuntu is the most popular of the linux brands, but i dont really need a full blown linux os. i curently use my mobile-ap for internet with about 2 bars if that...so internet speeds are slow. i dont want to spend alot of time and bandwidth downloading a linux os with features i will probably never use. or is there a light version of ubuntu with just a basic environment i need to develop for android?
as for my other computing needs, im still a windows fan!
Is Fedora on GNOME 3.0 a good platform for development?
yea i like linux mint its more user friendly than ubuntu
Since you might be using Eclipse as IDE, there shouldn't be too much difference using a windows or linux OS.
We're using windows and we're satisfied...
Just try different OSs. You'll notice windows is slow when compiling Java. Why is that - the OS, or the usual virus scanners sitting on it - don't know. I'm pulling my hair right know why my Macbook Pro on a 7000 rpm drive is much (3x) faster to compile than windows XP on a 10K rpm drive. My office buddy's telling me Linux is faster then windows.
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
taranasus said:
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
Click to expand...
Click to collapse
Awe but Archbang is easy, how about pure Arch Linux ;D
is ubuntu still best OS to develop android apps?
how to take back up of only videos on my Android device?
taranasus said:
Wow... some of the answers in this thread are just... wow...
Ok listen up people!
For just pure development it doesn't matter which OS you choose. You can code just as well in Linux, Windows or Mac since they all run the JDK, Eclipse and the Android SDK just as well. HOWEVER:
Linux has some advantages over the two:
1. The Android emulator will run better on certain versions of Linux depending on how they are set up. The AVD works by using an emulation technology called qemu which is now integrated in the Linux kernel giving it direct access to the processor thus improving the speed of the emulator significantly. Windows and MacOS don't have qemu integrated in their kernel as far as I know therefore the emulator works like S**t.
2. Linux distributions by default are optimised to work faster on hardware than Windows. Take note of the words "than Windows". MacOS is highly optimised to work as fast as possible on Macs therefore it can't really compete in this category. But for PC users, if you invest the time and effort to make your Linux machine tweaked accordingly to your hardware settings it will blow windows away when it comes to processing speed, therefore enhancing the quickness of your IDE as a result.
Now that we got that out of the way, I do have a warning: Linux Is Hard To Configure Properly! Unless you know exactly what you are doing you will brake it over and over and over again until you get it working. If you really must use Linux, here are the distributions I recommend for developing Android apps:
Linux Beginners: Ubuntu - any version above 10.04 I think. Take your pick at what works best for you
Linux Intermediate: Spend some time configuring a Slackware Machine with Eclipse + ADT + JDK + qemu. You won't be sorry.
Linux Advanced: Gentoo or Archbang depending on preferance
Linux Experts: The bloody hell are you doing on this thread?
Click to expand...
Click to collapse
Could you guide me how to take back up of only videos on my Android device
using own made program or application software.
Means from where to begin ?
What to cover first ?
File system of Android ?
Or direct using system calls I can copy videos directly ?
regards
matt
You suggested its worth time & effort to properly setup Slackware it would be worth our while. Ok found u page2. Let's see is the needed software list still valid 2015?
Where can I go for support setting up Slackware for android development.
Plus FYI can't watch tutorial video be.cause Flash no longer supports Linux.
I have UBUNTU 16.04.
I've noticed a lot of people saying to use Ubuntu 10. is that because the post is old or is the 10th generation Ubuntu the best for android development. i also am a noob. i can root, i have successfully flashed a lg stylo once with katana rom. i still use it to this day,,,,, bc my gf "accidentally" broke my 500gig hdd that i was booting windows ten from via usb on my dell inspiron. i was using mainly odin and lg flash tool which i rem was hard to get up and running on Ubuntu which if i rem correctly is why i went to windows when i am flashing. Any suggestions or refferences would help greatly. i fig if im starting over id better do it the correct way. My end goal is to try my hand at learning android development. Ty LOVE THE SITE

[Q] Imaging the File System

I am working on a project at working concerning the HTC Touch Pro (Fuze) running 6.1. We are looking to take a forensic image of the device from the file system up. Our traditional software for imaging other types of drives (hard, flash, etc.) can only see the existing files on the device. We want to be able to perform a full acquisition.
I know this is possible on Android devices, I've spent a lot of time doing it. On Android devices I am able to use Android SDK/ADB to copy the mmcblk files from the device to the host computer.
I have the Windows SDK in Visual Studio. Is there something similar to ADB for Windows? I basically just need a command-line interface with which to communicate with the phone.
Any information would be appreciated!
mpercy725 said:
I am working on a project at working concerning the HTC Touch Pro (Fuze) running 6.1. We are looking to take a forensic image of the device from the file system up. Our traditional software for imaging other types of drives (hard, flash, etc.) can only see the existing files on the device. We want to be able to perform a full acquisition.
I know this is possible on Android devices, I've spent a lot of time doing it. On Android devices I am able to use Android SDK/ADB to copy the mmcblk files from the device to the host computer.
I have the Windows SDK in Visual Studio. Is there something similar to ADB for Windows? I basically just need a command-line interface with which to communicate with the phone.
Any information would be appreciated!
Click to expand...
Click to collapse
I think MobilMon can monitor file system activity and allowing them to keep a log on device

[Q] Windows RT Preinstallation Environment Unsigned Apps

Hi Everyone,
This post is clearly in the wrong thread, however, being a new member I am unable to post here:
Windows 8 Development and Hacking> Microsoft Surface
Any chance this could be moved by a mod?
Anyway, I was wondering if it would be possible to execute unsigned apps, ideally the desktop variant, within the pre-installation environment of Windows RT.
I've compliled a command line driven 'hello world' executable for test purposes using Visual Studio 2012 (compiled as ARM).
I can get the Surface RT to boot into the pre-installation environemnt from a USB device (volume down when powering the device on allows this), however, the application fails to execute, which would indicate that enforced signed apps are even required within the pre-installation environment.
Does anyone have any suggestions how unsigned apps can be executed within this environemnt?
Basically, I work in the field of digital forensics and I am looking to develop a free tool to create a disk imaging tool for this platform, I could use dism to capture an image of the drive, but this would not pick up unallocated space and it would also not be a true representation of where the files were on the original disk. I should be able to use some existing registry settings to enforce write protection on the disk.
Thanks in advance for your assistance.
Colin.

[Q] Mobile Device Forensics

Looking for developers who can help bring this project to life.. and general discussion of how it could be done.
In the computer forensics field, when you want to see what the system was running, you make a forensic image of the hard drive (which is a bit by bit copy of the entire hard drive) and use that image file in a virtual setting to boot the machine..
I can obtain complete physical dumps of cell phones (most anyways) but how can I now virtualize that BIn file to see how the device looked to the user? What was on their home scree? icon placement etc?
The main reason to run with this in a virtual environment is that it is hard to set up a test phone to the exact specs of the users device..
So how can this be done using SDK development tools or would you need to build an program from the ground up?
Ideas?
Thoughts?
has this already been done and I am just not aware of it?

turning an existing android phone to a virtual machine

hi guys, i wanna turn my phone into a virtual machine so that i can use it in other phone/device but i did not see any means/process to do it.
can anyone tell me how to virtualize my phone for use in other devices? (also ram and storage will be virtual too)
so i wanna ask this question has any one does this before which means did you use to do it?
what do you mean
To run a VM ( guest OS ) in any case a hypervisor OS ( host ) is needed
Look also inside here:
Can You Run a Virtual Machine on a Smartphone? How Does It Work?
With smartphones increasingly becoming capable devices, did it ever cross your mind to run a virtual machine on them? Is it even possible? How?
www.makeuseof.com
to turn your phone into a virtual OS for use in other device
Guan Yu said:
what do you mean
Click to expand...
Click to collapse
xXx yYy said:
To run a VM ( guest OS ) in any case a hypervisor OS ( host ) is needed
Look also inside here:
Can You Run a Virtual Machine on a Smartphone? How Does It Work?
With smartphones increasingly becoming capable devices, did it ever cross your mind to run a virtual machine on them? Is it even possible? How?
www.makeuseof.com
Click to expand...
Click to collapse
yes but i want to make my OS as a guest OS in other android phones but i dont know to make it be a guest OS so that other phones can use it
but do it have hardware acceleration ?
I think you're confused about the concept of a VM.
A VM is a container within a host system which is allocated a portion of the hosts physical resources for the purpose of running a guest OS (this is the VM) within it.
So to say you want to turn your android in to a VM shows clearly your confusion (nobody knows anything until they've learnt it; nobodyo all good!)
For example, it would be more appropriate to ask this:e
Is it possible to create an iOS VM on an Android (host) device with part of my android's resources (memory, storage space, interfaces etc)?
The answer? Ask the experts thisis is my first post.
Take care

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