Dynamic/Adaptive Refresh Rate Issue for Rhythm games (Massive Stuttering) - Xiaomi Poco X3 NFC Questions & Answers

Due to the refresh rate feature that intentionally lowers the refresh rate whenever there is no contact with the screen, many of the rhythm games i play have been experiencing extreme lag and stuttering. I bought this phone in hopes of having a smooth gaming experience on rhythm games but unfortunately the performance was even worst.
For comparison, my phone before is a Huawei Nova 2 lite which played rhythm games more smoothly than the poco x3
That was a phone with 3gb ram and SD 430 compared to the poco x3 with 6gb ram and SD 732G.
I now ask if anyone knows a fix for this, or knows a way to do one of the following:
-Disable the Dynamic/Adaptive Refresh Rate
-Lock the phone on a specific refresh rate
And one more thing, does anyone know if flashing a custom ROM will be able to remove the Dynamic/Adaptive Refresh Rate?

MakuSama25 said:
And one more thing, does anyone know if flashing a custom ROM will be able to remove the Dynamic/Adaptive Refresh Rate?
Click to expand...
Click to collapse
yes, I'm currently running NitrogenOS and yes you can choose between 60, 90, 120 Hz for you screen refresh rate and yes again - it's permanent

MakuSama25 said:
Due to the refresh rate feature that intentionally lowers the refresh rate whenever there is no contact with the screen, many of the rhythm games i play have been experiencing extreme lag and stuttering. I bought this phone in hopes of having a smooth gaming experience on rhythm games but unfortunately the performance was even worst.
For comparison, my phone before is a Huawei Nova 2 lite which played rhythm games more smoothly than the poco x3
That was a phone with 3gb ram and SD 430 compared to the poco x3 with 6gb ram and SD 732G.
I now ask if anyone knows a fix for this, or knows a way to do one of the following:
-Disable the Dynamic/Adaptive Refresh Rate
-Lock the phone on a specific refresh rate
And one more thing, does anyone know if flashing a custom ROM will be able to remove the Dynamic/Adaptive Refresh Rate?
Click to expand...
Click to collapse
You could lock it on 60hz... Setting in display....

jeryll said:
yes, I'm currently running NitrogenOS and yes you can choose between 60, 90, 120 Hz for you screen refresh rate and yes again - it's permanent
Click to expand...
Click to collapse
Thank you very much! i can now rest easy knowing the problem can be fixed

nazri5363 said:
You could lock it on 60hz... Setting in display....
Click to expand...
Click to collapse
Unfortunately its still affected by the dynamic refresh it goes to 30Hz whenever im not touching the screen
Thus making rhythm games still stutter and lag

MakuSama25 said:
Unfortunately its still affected by the dynamic refresh it goes to 30Hz whenever im not touching the screen
Thus making rhythm games still stutter and lag
Click to expand...
Click to collapse
So this explains why call of duty mobile also has frame drops. Damn

On my set the refresh rate drop to 30hz only on home screen... If using other apps it's locked at 60hz..

MakuSama25 said:
Due to the refresh rate feature that intentionally lowers the refresh rate whenever there is no contact with the screen, many of the rhythm games i play have been experiencing extreme lag and stuttering. I bought this phone in hopes of having a smooth gaming experience on rhythm games but unfortunately the performance was even worst.
For comparison, my phone before is a Huawei Nova 2 lite which played rhythm games more smoothly than the poco x3
That was a phone with 3gb ram and SD 430 compared to the poco x3 with 6gb ram and SD 732G.
I now ask if anyone knows a fix for this, or knows a way to do one of the following:
-Disable the Dynamic/Adaptive Refresh Rate
-Lock the phone on a specific refresh rate
And one more thing, does anyone know if flashing a custom ROM will be able to remove the Dynamic/Adaptive Refresh Rate?
Click to expand...
Click to collapse
Did you find any solution? I have the same problem, with which custom rom can it be solved? I can't play call of duty

I also encountered this problem in Fate/Grand Order game, which also reported by some others.
Actually I'm not sure if its because of the dynamic refresh rate, but I'm sure the extreme stuttering triggers when there are some certain sound playing, or many sound effects playing at once. In FGO's case, it triggers on a certain enemy attack sound effects, or when the boss monster is killed and drops so many item, with each drops having chiming sound effects. Then the sound starts stuttering and affecting the graphics animation.
When the stuttering happens, sound from another application like playing song from Mi Music still plays fine, but the game and it sounds still stutter.
Previous phone Redmi Note 5 never encountered this problem. Sent feedback to xiaomi, hope it will be fixed soon.

I'm also facing fps drop in FIFA Mobile game. But that only happened when i didn't touch the screen, like i did autoplay the game. Tried either 60 or 120 Hz still resulted in fps drop. Idk what the problem is

im facing fps drop at Deresute ([email protected] Cindrerella Girls Starlight Stage) in lobby or other menu when i touch my screen it has 120hz... but when im not touching for 5 second it drops to 30hz 15 FPS lol... and im already all Setting at game and yeah the problem still same... and when im post my problem at Poco Group at facebook i realized lot of game has a frame drop issue... as i know Bandori has a same problem
playing rhytm game with this issue is so uncomfortable... The music doesnt sync with the visual... the music seems normal with visual delay up to 5 second...
i cannot play rhytm game for now with this issue XD
i hope they can fix this Issue faster
bacause im already miss lot of events in game XD

I was tormented by this problem for a whole month in my favorite game: C&C Rivals. Today I accidentally found a way to get rid of the terrible problem associated with adaptive display adjustment, and the main thing is simple. You need to go to settings - > power and performance -> activity monitoring. Then find the game there and choose unlimited mode. Done.

[QUOTE = "Seymer, publicación: 84084279, miembro: 11330565"]
Estuve atormentado por este problema durante todo un mes en mi juego favorito: C&C Rivals. Hoy encontré accidentalmente una manera de deshacerme del terrible problema asociado con el ajuste de pantalla adaptativo, y lo principal es simple. Debe ir a Configuración -> Energía y rendimiento -> Monitoreo de actividad. Luego el juego allí y elige el modo ilimitado. Hecho.
[/ CITAR]
Hola, yo tengo el problema de caida de fps y todo eso en juegos de ritmo, pero eh intentado con tu supuesta solución, y no he notado ninguna mejora con el problema.

b3rvirus said:
I also encountered this problem in Fate/Grand Order game, which also reported by some others.
Actually I'm not sure if its because of the dynamic refresh rate, but I'm sure the extreme stuttering triggers when there are some certain sound playing, or many sound effects playing at once. In FGO's case, it triggers on a certain enemy attack sound effects, or when the boss monster is killed and drops so many item, with each drops having chiming sound effects. Then the sound starts stuttering and affecting the graphics animation.
When the stuttering happens, sound from another application like playing song from Mi Music still plays fine, but the game and it sounds still stutter.
Previous phone Redmi Note 5 never encountered this problem. Sent feedback to xiaomi, hope it will be fixed soon.
Click to expand...
Click to collapse
I can confirm now that activating [enhanced audio] option in Game Turbo on MIUI 12.5 will fix this issue. The bug's still there though, if I turned off game turbo.
Previously I had to use AOSP ROM to be able to play without issues.
I just hate it that it took so damn long (7+ months) for an issue to be fixed, or for a fix to arrive in a stable rom, where stable also doesn't even means free of bugs.

b3rvirus said:
I can confirm now that activating [enhanced audio] option in Game Turbo on MIUI 12.5 will fix this issue.
Click to expand...
Click to collapse
Where did you find the "enhanced audio" option? Can you please take a screenshot and show me?
I dont see it on my Mi 11 with MIUI 12.5.9 Stable China ROM

Related

Question For GTA:SA Players

Hello,
I'm having a problem with GTA San Andreas on my Moto G where i'm getting a really bad framerate. I've decreased the graphics options in the game to the absolute minimum but the problem is still present. I reduced both the draw distance and resolution to 0%, switched the traffic density to the lowest setting as well as turning off shadows and reflections. But the lag is still there all the time and it never seems to go away.
At the moment the phone is rooted on the stock US 4.4.4 ROM with Faux kernel.
Is there anything i could do to improve the performance in this game? Any suggestions would be hugely appreciated.
V3-571G said:
Hello,
I'm having a problem with GTA San Andreas on my Moto G where i'm getting a really bad framerate. I've decreased the graphics options in the game to the absolute minimum but the problem is still present. I reduced both the draw distance and resolution to 0%, switched the traffic density to the lowest setting as well as turning off shadows and reflections. But the lag is still there all the time and it never seems to go away.
At the moment the phone is rooted on the stock US 4.4.4 ROM with Faux kernel.
Is there anything i could do to improve the performance in this game? Any suggestions would be hugely appreciated.
Click to expand...
Click to collapse
try enabling force4x MSAA in developer options..
The game it's not optimized for the Moto G (that's why is not showing into the Google Play for our device) and enable 4X MSAA will make things worse because it will force the game to apply an anti aliasing filter.

Twitch problem

Hello!
I have one annoying trait about the Twitch app. When I watch a live stream at 480p (30fps), the refresh rate goes down to 30hz. It should be so, but after a couple of seconds fps starts to fall (18-25fps) and the picture becomes twitchy. As soon as I press and start keeping my finger on the screen, the picture and fps become stable (fps 30, refresh rate rises to 120). This issue was only noticed on the Twitch app. It's worth noting that I'm using a modified version of the app (nopbreak). But the problem was also on the original Twitch with Google play (Only there it was necessary to wait +/- 30 seconds to start lagging.) Do you have the same lags?
Looks fps and refresh rate using Power Monitor in "developer settings".
P.S. Sorry for google translate
same, frame drops are so annoying even for just a second even millisecond hurts
i guess its just on twitch's end , nothing we can do about it

S21 ultra snapdragon version not capable of running pubgm smooth graphic at 60 FPS?

So I disabled the game booster and game launcher, also currently trying to disable the game optimization service but can't.
The phone is experiencing a fps drop at least every 10 seconds or so when I am playing pubgm on the lowest graphic setting.
Does anyone else have this issue? CPU usage was never 100%. (and gpu usage is always below 15%) In fact, it pretty much stays around 50% all the time, so I don't really have a clue why it is having a stutter/lag every now and then.
Also, there seems to be some sort of input lag. Not sure if that is related to the issue above.
Leonnnnnn said:
So I disabled the game booster and game launcher, also currently trying to disable the game optimization service but can't.
The phone is experiencing a fps drop at least every 10 seconds or so when I am playing pubgm on the lowest graphic setting.
Does anyone else have this issue? CPU usage was never 100%. (and gpu usage is always below 15%) In fact, it pretty much stays around 50% all the time, so I don't really have a clue why it is having a stutter/lag every now and then.
Also, there seems to be some sort of input lag. Not sure if that is related to the issue above.
Click to expand...
Click to collapse
Maybe other apps are running in the background. Try to close all other apps. Disable any energy saving option. Have you installed latest firmware updates?
S21 Ultra should be able to run without any lags.
Leonnnnnn said:
So I disabled the game booster and game launcher, also currently trying to disable the game optimization service but can't.
The phone is experiencing a fps drop at least every 10 seconds or so when I am playing pubgm on the lowest graphic setting.
Does anyone else have this issue? CPU usage was never 100%. (and gpu usage is always below 15%) In fact, it pretty much stays around 50% all the time, so I don't really have a clue why it is having a stutter/lag every now and then.
Also, there seems to be some sort of input lag. Not sure if that is related to the issue above.
Click to expand...
Click to collapse
Am having screen shutters like little earthquake while playing Pubg ..
Please let me know if there's any solution ..

Question Rotation lag

Hi,
anyone noticing lag in the rotation animation? Most of the time the first time is pretty smooth. When changing rotation a few times thereafter the animations look more like 60 fps (although 120 is activated). Tried it in different apps. Always the same and really annoying and ugly.
Can anybody confirm this?
This issue goes way back. Even my 10+ does it.
Might have to do with the sensor refresh rate and/or degree of tilt/time at tilt/yaw.
If it takes more then a second there's definitely a fault issue.
Mmh. Actually I didn't recognize this when using my S20 with 120hz. At least not that much. So there's nothing that can improve the experience? I even thought the phone didn't have this behavior from the start which led to the question if I have something fishy installed. But there's nothing out of the ordinary. It's the same when using stock launcher or Ruthless launcher.
Be interested if there was a way to make it more responsive. This aspect of the device's behavior is slow by comparison to it's otherwise snappy performance. It is irritating... I hate waiting.
It's about .5-1 second on the N10+ in Brave browser and elsewhere.
I'm going to go through accessibility settings again. It's likely a user hidden setting though.
Have y'all dug into Developer Options & set the animation speeds to 0.5 (or 0)?
It might help some, if you haven't already done so. However, I've experienced it as well on occasion,getting "stuck", if you will.
KOLIOSIS said:
Have y'all dug into Developer Options & set the animation speeds to 0.5 (or 0)?
It might help some, if you haven't already done so. However, I've experienced it as well on occasion,getting "stuck", if you will.
Click to expand...
Click to collapse
Yeap, no joy
KOLIOSIS said:
Have y'all dug into Developer Options & set the animation speeds to 0.5 (or 0)?
It might help some, if you haven't already done so. However, I've experienced it as well on occasion,getting "stuck", if you will.
Click to expand...
Click to collapse
For me the problem is that it looks sluggish as if the phone struggles to display the 120 Hz. Setting the transition scale to 0.5 or 0 doesn't do it for me. Makes it even more unsatisfying.
Cris7ianO said:
For me the problem is that it looks sluggish as if the phone struggles to display the 120 Hz. Setting the transition scale to 0.5 or 0 doesn't do it for me. Makes it even more unsatisfying.
Click to expand...
Click to collapse
It has nothing to do with your refresh rate or does it? It so there may be some hope.
Like I said though both my N10+'s behave this way, it's normal... and irritating.
blackhawk said:
It has nothing to do with your refresh rate or does it? It so there may be some hope.
Like I said though both my N10+'s behave this way, it's normal... and irritating.
Click to expand...
Click to collapse
Honestly it looks like the phone is struggling to keep it on 120hz when rotating. When I choose 60hz and rotate the phone it looks the same way constantly. That's why I'm thinking it has something to do with the frame rate. So in my case it's not about a delay for the animation it's about the smoothness.
Cris7ianO said:
Honestly it looks like the phone is struggling to keep it on 120hz when rotating. When I choose 60hz and rotate the phone it looks the same way constantly. That's why I'm thinking it has something to do with the frame rate. So in my case it's not about a delay for the animation it's about the smoothness.
Click to expand...
Click to collapse
What I'm talking about is how long it takes to flip the screen to landscape once the phone's flipped. Close to 1 second.
I always disable all animations as it wastes resources plus I like the snap.
Lol, if it needs animations, it's too slow.
Cris7ianO said:
Hi,
anyone noticing lag in the rotation animation? Most of the time the first time is pretty smooth. When changing rotation a few times thereafter the animations look more like 60 fps (although 120 is activated). Tried it in different apps. Always the same and really annoying and ugly.
Can anybody confirm this?
Click to expand...
Click to collapse
Sounds like something might be bogging it down.
I have the obligatory delay when rotating (because you have a ton of redraws happening on top of the actual animation itself, not some accessibility setting), but it is minimal. That aside, the rotation is smooth with animation set to 0.5 and adaptive motion smoothness.
The difference between your previous S20, my previous Note 20, and the Z Flip 3 is the lost RAM. This is an 8GB device, compared to 12GB or 16GB from last year. After some time getting used to being able to launch a bunch of stuff, it is easy to forget that this one can't run quite as much at once.
The only sure way to stop that completely without having to keep tabs on how much is running would be Developer options -> Don't keep activities or setting Background process limit, both of which come with some downsides.
If it is happening with a single app running after multiple turns, that could indicate an issue with the GPU. It could be as simple as poor cache handling that will be resolved with an update or a clean start. It could also be a hardware issue.
twistedumbrella said:
Sounds like something might be bogging it down.
I have the obligatory delay when rotating (because you have a ton of redraws happening on top of the actual animation itself, not some accessibility setting), but it is minimal. That aside, the rotation is smooth with animation set to 0.5 and adaptive motion smoothness.
The difference between your previous S20, my previous Note 20, and the Z Flip 3 is the lost RAM. This is an 8GB device, compared to 12GB or 16GB from last year. After some time getting used to being able to launch a bunch of stuff, it is easy to forget that this one can't run quite as much at once.
The only sure way to stop that completely without having to keep tabs on how much is running would be Developer options -> Don't keep activities or setting Background process limit, both of which come with some downsides.
If it is happening with a single app running after multiple turns, that could indicate an issue with the GPU. It could be as simple as poor cache handling that will be resolved with an update or a clean start. It could also be a hardware issue.
Click to expand...
Click to collapse
This sounds like a reasonable explanation to me. The S20 with 12 GB indeed hadn't any of those issues, at least not to that extent. In addition I don't have that issue permanently. It only occurs from time to time. Haven't got an update since release. Hopefully it gets an improvement in the near future as it is disturbing. Nevertheless it is a joke that something like that happens even with 8 GB of RAM.
Cris7ianO said:
This sounds like a reasonable explanation to me. The S20 with 12 GB indeed hadn't any of those issues, at least not to that extent. In addition I don't have that issue permanently. It only occurs from time to time. Haven't got an update since release. Hopefully it gets an improvement in the near future as it is disturbing. Nevertheless it is a joke that something like that happens even with 8 GB of RAM.
Click to expand...
Click to collapse
Do you use split screen apps? The only time i've really come across the issue was trying to run both a game and the browser with a couple other apps still in the background.
I think an update will definitely help, though. It seems like the 8GB on this is a larger step down than it should be right now and it is supposed to be a much better GPU.
twistedumbrella said:
Do you use split screen apps? The only time i've really come across the issue was trying to run both a game and the browser with a couple other apps still in the background.
I think an update will definitely help, though. It seems like the 8GB on this is a larger step down than it should be right now and it is supposed to be a much better GPU.
Click to expand...
Click to collapse
No, I don't really use split screen apps. Hopefully an update will help. The device definitely has some obvious tradeoffs but in general it feels fresh and I really like it.
Just an update from my side: Indeed my inner feeling wasn't wrong. I just encountered the sluggish rotation again. Thereafter I went to developer settings and enabled show refresh rate. I went back and tried rotation again. The first time all is fine and it shows 120, but the times thereafter it jumped to 60 Hz when rotating. And if course my eyes will notice this behavior as they are used to 120. Hopefully this will get fixed. This has to be software related.
So this behavior is due to the adaptive refresh rate. It's there a way to force 120 all the time?
Cris7ianO said:
Just an update from my side: Indeed my inner feeling wasn't wrong. I just encountered the sluggish rotation again. Thereafter I went to developer settings and enabled show refresh rate. I went back and tried rotation again. The first time all is fine and it shows 120, but the times thereafter it jumped to 60 Hz when rotating. And if course my eyes will notice this behavior as they are used to 120. Hopefully this will get fixed. This has to be software related.
So this behavior is due to the adaptive refresh rate. It's there a way to force 120 all the time?
Click to expand...
Click to collapse
[App]Galaxy Max Hz (Refresh Rate Mods, Screen-off Mods, QS Tiles, Tasker Support and More)
About this app: Refresh Rate Control: Easily control the max refresh rate (Hz) of android devices with multiple refresh rates (e.g. note20 ultra, s20/S20+/S20Ultra, z fold 2, s21/s21+/s21Ultra, tab S7/S7+, z fold 3, z flip 3). This app can limit...
forum.xda-developers.com
Pretty sure that would be able to handle it for you.
twistedumbrella said:
[App]Galaxy Max Hz (Refresh Rate Mods, Screen-off Mods, QS Tiles, Tasker Support and More)
About this app: Refresh Rate Control: Easily control the max refresh rate (Hz) of android devices with multiple refresh rates (e.g. note20 ultra, s20/S20+/S20Ultra, z fold 2, s21/s21+/s21Ultra, tab S7/S7+, z fold 3, z flip 3). This app can limit...
forum.xda-developers.com
Pretty sure that would be able to handle it for you.
Click to expand...
Click to collapse
I tried this app and I am not fully satisfied with the outcome. Of course forcing 120hz will train the small battery even more and I don't want to be dependant on a 3rd party solution. Just to confirm the behavior is not only on my end, can you please test the following on your device?
1. Go to developer options and enable show refresh rate
2. Go in following apps: e.g. Whatsapp, Facebook, Google Play, Samsung Internet, Amazon Shopping (cause I don't face this issue on all apps)
3. In each app wait a few seconds four the refresh rate to go down to 60 and then rotate the screen (In my case the refresh rate stays at 60 when rotating in the mentioned apps and this looks horrible when the rest is running on 120hz)
If you could borrow a few minutes of your time to check that would be awesome and is very appreciated Thanks in advance!
Update: Just to be sure I did a factory reset. Still no improvement...
Further investigation gave me more information. There is something weird going on. When display brightness is low (around 10-15%) there is no issue for the phone keeping 120 while rotating. When I go up in brightness the 60hz rotation is back again. This is horrible. I've had a look on the new iPhone 13 pro and Apple doesn't have these issues with their adaptive screen. As I had the S20 before and skipped the s21 with the adaptive one this Flip is my first Samsung device with an adaptive screen. The experience is horrible. I just want a compact android device without such a compromise. This is ridiculous.

Question Any solution for S22 Ultra frequent frame drops during gaming?

I have the S22 Ultra India version (Snapdragon). I tried disabling GOS but the frame drops seem to persist. I have tried games like Clash of titans, Mobile legends, Wild rift, etc. and there are frame drops in all of them. I'm coming from the OnePlus 8T which could run these games fine at max settings.
Have you tried increasing RAM and Refresh Rate?
power saver enabled?
varcor said:
Have you tried increasing RAM and Refresh Rate?
Click to expand...
Click to collapse
yes i have but the lags persist
malikin said:
power saver enabled?
Click to expand...
Click to collapse
i have it turned off
Try disabling GOS, Game Launcher & Game Booster via ADB Control App or Alliance Shield X from the Play Store.
Disabling all 3 of these got my COD Mobile to run perfectly with no frame drops at max frame rate. 60pfs though because some games have their fps locked, only the game developer can change that.
Can't comment on the other games because I don't play them.
After you disable, boot to recovery and wipe cache partition, then click repair apps and you should be all set.
Try good guardians, thermal guardian, and set the heat threshold as high.

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