VR headset? - Xiaomi Poco F2 Pro (Redmi K30 Pro) Questions & Ans

Hi!
I was wondering if vr headset would have a good quality with this phone, and which ones are compatible?
If you have one or know one that could fit my poco f2 pro, please share your references below

Well,
As nobody has replied yet, I ordered a very cheap VR Headset. The phones seems to fit in there, I'll tell you more when I get it.
The headset can be found around 10€ instead of 60€ on amazon (I'm french ) and has good reviews. It's the Freefly VR beyond, and I know it looks kinda... weird.
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EDIT: Please do not buy this one! I know it is cheap, and I managed to use it for a few hours, but the optics can't be adjusted so... You'll never have a proper image with it if you haven't the perfect IPD, and your eyes won't be able to properly focus...

I ordered an other model since last time which is this from the company Shinecon (re-branded as Hamswan) The optics seems very good (no Fresnel lenses), and you can adjust easily the IPD (interpupillary distance) and independent focus for each eye.
The only thing not practical on the one I chose is that there is no button to touch the screen and select things. Also the headset nose emplacement is a little weird and can hurt a little if you haven't a small nose. But overall the optics seems good and I think you could buy from this company, just you should choose another model with a button.
Here are some pictures from the one I got :
And the weird nose emplacement ^^' :
By the way you can place very big phones in this headset.
So I think you can choose a more recent option from Shinecon (or rebranded Shinecon) WITH A BUTTON and maybe a different kind of lenses adjustments as they are kinda sensitive (and also a better shaped nose ^^')

Quality effort, quality content.
Well done mate!

how do you use this and with what? It's possible to use it as an oculus to cast the screen of the pc?

Did someone figured out how to deal with VR on that phone?
I'm generally not using the VR for gaming, but for playing 180/360 degree videos (usually in SBS format). For few years I was using the ZTE Nubia Z7 Max with VR Box 2.0 goggles and AAA VR Cinema app for that with just the perfect result. The effect was always stunning, everything looks pretty close to the real with a nice 3D effect of the items (in some apps the image looks more flat, where that effect is not visible, but with that app mentioned above the result was very nice), especially if the video file resolution is good enough. Unfortunately, the Nubia had problem with playing videos in vr in 4k resolution and higher. Doing some experiments I've figured out, that the resolution 3684x1842 (which I'm calling 3,7K ) in H264 is max to provide a stable playback in 60 fps. The Nubia unfortunately has too weak components for something more. But anyway, the image quality is very good in that configuration.
Moving on to the POCO F2 Pro, I've decided for phone upgrade in recent days and was hoping for an absolutely stunning effect with the Super AMOLED screen. Unfortunately, the result is a nightmare as for now. The POCO fits quite well in the VR Box 2.0 Goggles, but that's the only one good aspect. Unfortunately, on the MIUI12 the AAA VR Cinema app have a problem with opening in the not-fullscreen mode. It could work only in a fullscreen mode, but everything is then stretched and the big part of the image is cut out! It's impossible to adjust the goggles with that image - you could only get a squint from that. I've tried a big bunch of the free apps for VR available on the play store and most of them simply doesn't work on POCO (can't read files, generate improper image for which is impossible to adjust the goggles or are simply a joke). The most promising is VRTV Free, but it's quite hard to adjust it, and the 3D effect is not quite visible as was in the AAA VR Cinema app on Nubia - everything looks more flat than 3D. I was also hoping for a stunning image quality on the Super AMOLED screen and you know what? On POCO, when you put out it into VR goggles there are noticeable, quite visible black gaps (a black holes, hehe) between the pixels, so in my opinion the image quality is a wayy much better on the Nubia despite its the IPS! Probably on the Nubia Z7 (NX506J), which had the 1440x2560 screen resolution it would be even better. About the POCO, I'm disappointed about the image quality of that Super AMOLED in VR. In normal it looks better on POCO than in the Nubia, but in the VR for me the Nubia clearly wins - it only has a little too weak CPU&GPU.
So what to do about that now? The VR is very important for me. Do you know the apps (could be the paid) for VR which are working good in POCO? And the same for the Googles? Cuz maybe the VR Box 2.0 Goggles are the problem too, because despite the fact that the POCO fits for them well physically, they are designed for phones from 3,5"-6" according to the specs.
EDIT:
Yeah, it looks like I've figured out some solution! Don't know why I haven't thought about that before, but I just came up with the idea of trying some earlier versions of the AAA VR Cinema. And yeah, on the 1.5.3 version I'm able to start the app in a non-fullscreen mode Buttons & etc. aren't stretched and the whole image fits the screen. And the image quality in the VR Box 2.0 (exactly it's an Esperanza model) is very nice! Maybe even better than on Nubia, because now the gaps between the pixels are hardly visible and are comparable to that on Nubia. But the performance gain is flawless and now I finally can play HEVC videos (had to use AVC before on Nubia). For me the AAA VR Cinema app is the best one out of the free apps (haven't tested the paid solutions - does someone know any worth trying?) - it has that stunning 3D effect due of what everything looks pretty realistic, which any other app doesn't have. That version of the app also in the fullscreen mode have the proper screen size, so it's not cut off and perfectly fits the screen, but in the fullscreen I have problems with adjusting the googles (maybe here other goggles will help). As for now I'm satisfied of using that setup on a non-fullscreen mode. And there's an additional problem on the POCO - the image is shifted to the one side of the screen:
so you can't properly place the phone inside the VR Box 2.0 goggles with the center line matching the notch, because there are not enough space in the tray to move the phone to the side. It's causing that the view is shifted a little and you can feel like you're not exactly in the center of the action. But the image is looking properly anyway. I've found that its caused by the system navigation buttons (because of some space reserved for them at the side of the screen). After changing the steering in the system options from buttons to the fullscreen gestures everything is allright!
There is also the option to cut a little piece of the plastic of the tray on the side, so the phone could be moved a lil more to the side. Or use other googles. In the meantime I've tested the googles from shinecon (the Box 5 mini model) which doesn't have that problem because they don't have the tray and they have the optics more comfortable to setup (but also not fully independent), end the lenses are probably better than on VR Box 2.0 so the image is more bright (at that's maybe to the plastic color which is white here?), but personally I prefer the lenses from the VR Box 2.0. They have a little blurry image (just a little) so the pixels shape isn't that noticeable. On shinecon I think everything is more sharp. I would say it's like a kind of antialiasing in the VR Box 2.0 So I prefer them, because they also are av little bigger, have the skin-like binding around the contract area (on shinecon it's just a sponge...) And the tray is much more easier to use. But they have worse ventilation s due to that, on the Nubia I've sometimes was thinking that the phone will explode due to the heat. But the POCO isn't overheating so it's not a problem.
But there one more little problem I've noticed on POCO - even on the latest version of the app - it has the tendency to crash the app on start after one use, do you can't stay it. The solution for that is to go into the information about the app and enable and right after disable the fullscreen mode for it, and when you start the app hold the phone vertically, not horizontally, after the successful start you can change to the landscape. So there are a little problems but finally everything is able to figure out, with some additional "ritual" to do but it works. I hope that maybe that informations would be helpful for someone
I will also willingly test any other solutions, if someone would come with them. Also it would be nice to know your propositions about the apps to use (free or paid), but as for now the AAA VR Cinema is for me just the best and probably only one which could generate the proper, stunning like realistic image (the effect is like on the YouTube or even better). It has some disadvantages (like no timeline of the video so you can forward or rewind with some limitations, and the control buttons aren't hiding but can only be always visible or always off, but that are the things capable to living with them, and for the image quality I could forgive that.

For me, its not worth it. Im using zeiss vr one (glass optic) but the pixel are very visible. Movie are ok i guess but not games.

It's because of the physical pixel density of the screen, probably. The screen diameter is large and the native resoluition is still only FHD+. Probably, with the higher resolution it would be better. That's probably why the overal impression for me was better on Nubia than on the POCO (almost same resolution, but smaller screen). I rather do not play games, but for the movies I've also bought the Fiit VR 2N goggles in the meantime and with the correct qr code setting it looks for me noticeably better for the pixel look. Maybe with games it would be better too.
I'm also wondering how it would work with the Baofeng Moijng S1.

@Oswald Boelcke
Shouldn't this be moved as well then?

Related

Memoirs of the Color - Iaiwai MiniPad AW920 Review

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We have seen dozens of 8 inch tablets this year, but the category gets a new spin with the Iaiwai MiniPad AW920. Iaiwai, the Hong Kong based electronic technology company, manages to pack in a slew of ports and slot in a well-designed, compact model. Iaiwai AW920 also happens to be the first 8 inch tablet entering into the market with Android4.1. However, as most of other peer 8 inch tablets have already received a Jellybean update, this cannot be taken as an advantage.
1. Specs and Design
Iaiwai has really taken its time to bring AW920 to the market without hitting it in a rush. And the extra time shows through in the solid build and exquisite design of this tablet. The most stunning part of the design has to be the colorful metal back cover, which helps the device stand out from its competitions.
The MiniPad’s core has a familiar ring to the Chinese tablet fans: a 1.6 GHz dual-core Rockchip RK3066 processor, 1GB of memory, 802.11 b/g/n Wi-Fi, an 8-inch XGA display, and a multi-touch touchscreen. Except its popular pop-up video play function, the Jelly Bean operation system is largely unchanged from version4.0.
A few other things caught my eye: AW920 has a 0.3MP front-facing and a 2MP rear-facing camera, stronger than most other 8 inch tablets which only have a front-facing camera.
Also notable is this tablet’s impressive complement of ports and slots. Along the top edge (when holding the tablet in portrait orientation), you have a Micro-HDMI port, charging connector, and micro USB port, headphone jack. On its left edge you will have a TF card slot that supports cards up to 32GB, a very useful feature for a tablet with only 8GB built-in storage. The tablet's stereo speakers are on its back cover, right near those ports and slots.
All of the buttons are located on the right edge, including the power/standby button and two volume buttons. With Jelly Bean, the permanent status bar on the bottom of the screen already has the back button, the home button as well as the menu button, that's why the MiniPad isn’t flooded with physical buttons.
AW920 measures 9.3mm thick, noticeably slimmer than the 9.65mm thick Cube U9GT3 and 9.5mm thick Ployer MOMO8. It weighs 418g, lighter in comparison to most other similar-sized tablets with a metal back cover.
I found the AW920's display to be a pleasure to view looking straight ahead, color saturation and brightness are really quite good. With the definition being XGA on an 8 inch display, the image also looks pretty sharp.
However, the viewing angle is one of the tablet’s greatest weaknesses, looking from the angle below or right, image fainting becomes noticeable. (Vertical rather than portrait orientation)
2. Operating System and Software
Android4.1 looks and feels like ICS. There's not a whole lot that's clearly different on the outside. At the bottom of the screen, you'll find a permanent control bar that includes virtual back and home buttons, as well as an icon that brings up a list of open apps, which can be closed with a swipe to the right.
Meanwhile, tapping the lower right part of the screen (with the clock, Wi-Fi, and battery indicators) brings up the notifications box, which includes quick controls for turning on/off Wi-Fi, quiet, and screen rotation lock, among other features, plus you can access the brightness setting on the fly and tap into the full Settings menu.
The only thing that clearly separates Jelly Bean from ICS is the Pop-up play function, which allows users to watch videos while browsing the web, reading E-books or even playing games.
In addition to the original jellybean UI, Iaiwai has also designed the uniqueYUI cloud desktop, and offers a batch of new functions, such as a digital administration center, which allows your MiniPad to get access to other internet devices, including your PC, a voice control app which eliminates the need of typing under certain circumstances.
What is most amazing is that it is easy to switch from one desktop to the other by just touching the icon on the home screen. For people more accustomed to the sloppiness of the original ICS UI, the customized YUI desktop will also be an ease to learn.
3. Hardware Capability
Like many other 8-inch tablets coming out this year, AW920 is powered by the peppy Rockchip RK3066 Dual core 1.6G processor (GPU: [email protected]) and 1GB DDR3 RAM @1033MHZ. Although it does not blow anybody out of the water, especially as many tablets are coming out with more powerful quad-core processors and 2GB RAM, it still provides plenty of power to run the device smoothly over a wide variety of applications.
According to numerous benchmark tests, the Minipad performed better than almost all android devices with other dual core processor, the monstrous Mali-400 MP4 that also powers the incomparable Samsung Exynos 4410 really assist in crushing the other competitions.
Through my own personal experience with AW920, the power of RK3066 doesn’t only show in benchmark scores, whether playing video games or browsing the internet, AW920 never disappoints. Fluency and touch control acuteness can be fully guaranteed, the G-sensor is very responsive, too.
When it comes to video playback, AW920 is even more powerful, the RK3066 processor easily supports all format of videos to at least 1080P through hardware decoding. Watching online videos through both applications and webpages with the AW920 is also more pleasurable than most other android devices.
4. Internet and Connectivity
With many Chinese tablets falling short on WIFI connectivity, one may easily make the presumption that MiniPad’s connectivity also disappoint. However, this is nowhere near the truth. AW920’s wifi connectivity is as good as that of Samsung Galaxy tab, streets ahead of the peer competitions such as Cube U9GT3 and MOMO8. The metal back cover which is widely criticized for blocking the connections for U9GT3, is no obstacle for MiniPad at all. Even with a wall between the device and the WIFI router, a circumstance where Cube U9GT3's data reception fails, the MiniPad holds its ground, providing smooth online video streaming and web-browsing.
Only a stock Jelly Bean Browser comes preinstalled on AW920, offering the popular up-tabbed browsing and supporting Adobe Flash 11. Dolphin and Chrome can also be installed to your personal preference, well, it’s android, remember!
5. Camera
As is mentioned earlier, AW920 has both a 0.3mp front-facing camera which is designed for online video chatting and a 2mp rear-facing camera which could be used for taking pictures. As expected, neither camera brings any pleasant surprises. Images taken by the rear camera are far from being sharp, the front-facing camera cannot even provide clear facial images during online video chatting.
6. Battery Life
The AW920 features a 4500mAh Li-Polymer battery, the same with Cube U9GT3. Before discussing the MiniPad’s battery life, I have to throw some stones at the low efficiency of its charging. Fortunately, AW920 can be charged while it is shutdown. During its charging, the indicator lamp will light up in red, the light will automatically extinguish when the charging is complete. Unfortunately, charging while shutdown doesn’t mean high efficiency, at least not for AW920, a complete battery charge can take up to 6 hours with a 5V-2Ah charger.
Like its 8 inch peer, the Cube Cherry, AW920’s battery life does not disappoint, it can offer 6 and half hours of 720P video playing with 50% of screen brightness and full volume on a charge. The MiniPad does not have to be charged more than once a day if there isn't any intense use.
7. Specific Applications
Unlike other Chinese tablet makers who don’t have their own applications, Iaiwai has shown much more R&D capability. Aw920 comes preinstalled with several applications specifically designed for Minipads.
Intelligent Home:
The Intelligent Home app, which has already been seen on the 7 inch Iaiwai AW900, aims to create a more comfortable lifestyle. Lighting, air conditioning and other electric appliances can be controlled via the internet with an Iaiwai tablet. And Iaiwai has set up two test rooms in Shenzhen, China to demonstrate the idea of intelligent home. Imagine turning on your air-conditioner 10 minutes before you get home, or showing just taken photos on your television to family, or turning off all the lighting in your house without leaving your bed....You cannot help but fall in love with this concept.
Voice Search
Iaiwai has taken the famous Google Voice search to a whole new level. With the touch of the voice search icon, located at the bottom of the YUI desktop, you can tell the MiniPad the application you wish to launch. This can save you a lot of time if your tablet is overflowed with applications.
Voice search also works in the Iaiwai Minipad Free Market, where users have the choice of tens of thousands of free applications, you tell the market app what you want, and the search results will be shown within one second.
8. Verdict
Like many of its 8 inch rivalries, Iaiwai AW920 is priced at 127 USD, a very modest pricing for a quite well-known brand. The advantages and disadvantages of this product are all quite obvious. Even with such a low price, I still cannot help but worry about the market prospects of this tablet.
We liked:
Well–designed and solidly built model, sanded metal back cover and lively back colors
A slew of useful ports and slots
Front-facing and rear-facing cameras
YUI desktop and specific applications
We disliked:
TFT display with poor viewing angles (mainly below and right angle)
Only 8 GB built-in storage
Low efficiency in charging
Poor image quality of the rear-facing camera
iaiwai aw920
Hello,
I read the review about the iaiwai AW920. I bought one but what I miss is an Windows USB driver for running the App I made.
Do you know how to find this driver on the iaiwai AW 920 ? Other wise I can't use the divice.
Thanks Peter
Disappointment
I bought this tablet in January '13 and for the first month it seemed great except that I could never figure out how to remove the newsfeed and weather box on the homepage that are in Chinese. Then the disappointments set in. The battery wouldn't hold a charge, the system kept locking up. Removing the majority of the apps I'd downloaded made it run a little smoother, but the charging is still an issue. It might have been a good tablet for the price range, but I wish I'd saved a little longer and gotten a Galaxy Tab or a Kindle Fire. Works okay as an E-reader with the BN app and the Kindle app, but not good for much else and the battery life isn't long enough to even be truly effective for that.The best thing about this tablet is the pretty turquoise back.

Mounting the Surface to a mic stand

I used my Android tablet for Guitar Chord music at gigs. I rigged it up with velcro, wood and several adapters to make a pretty solid and adjustable stand that attached to my mic stand.
Just wondered if anyone had any clever ideas on how to mount the Surface Pro to a mic stand?
Are there any cases, car mounts etc... that could be tweaked?
I could always go back to velcro and wood but with the kickstand taking up a big chunk of the back, it wouldn't work quite as well.
bob_frapples said:
I used my Android tablet for Guitar Chord music at gigs. I rigged it up with velcro, wood and several adapters to make a pretty solid and adjustable stand that attached to my mic stand.
Just wondered if anyone had any clever ideas on how to mount the Surface Pro to a mic stand?
Are there any cases, car mounts etc... that could be tweaked?
I could always go back to velcro and wood but with the kickstand taking up a big chunk of the back, it wouldn't work quite as well.
Click to expand...
Click to collapse
I'm interested in responses too, although I'd use it for lyrics during practice. At home I use a 27" monitor which works great, but at band practice I don't have that handy
I thought about one of those old-school cast iron music stands. The issue is that I use Guitar Rig Pro 5 with Rig Kontrol, so the foot pedal has to be right under the stand.
Bob,
What lyric Metro apps have you used? Music Match seems decent, but navigating is very tough without a way to limit the selection to just a playlist. Plus, like Guitar Tapp (nice app!) i'd want these lyrics saved locally. Alternatively, I could just put 'em all in a word doc (or whatever) and be done with it...
Do you use your Surface to play? Or do you have separate hardware? I've been using Rig Kontrol for several years and absolutely love it (although, if push came to shove, I'd jump ship and get a Line 6 500HD).
What other music apps have you had success (or failure) with?
Check this thingy out: http://www.mountguys.com/ProductDetails.asp?ProductCode=MFX125-ST2-TAB001&CartID=1
It even specifically lists the Surface Pro as compatible. :good:
As eknutson said, why not a regular music stand with clips added to the sides? Would suggest one with non-metallic holder, since a metal holder would reduce wifi reception.
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e.mote said:
<snip/> Would suggest one with non-metallic holder, since a metal holder would reduce wifi reception.
Click to expand...
Click to collapse
DOH! Very good point, hadn't paid attention at ALL there. Yes indeed, your picture is the kind of stand I was thinking of =D
eknutson said:
DOH! Very good point, hadn't paid attention at ALL there. Yes indeed, your picture is the kind of stand I was thinking of =D
Click to expand...
Click to collapse
I too am looking at the musical uses of the Surface RT for performance (guitar). Just not too happy with the development on that front. I also heard from a music production standpoint it will not be able to compete since MS did not spec the Hardware for it. It has 100 ms latency which wont cut it. Ipads will continue to dominate the music industry.
What Chord program are you using ?
guitar1969 said:
I too am looking at the musical uses of the Surface RT for performance (guitar). Just not too happy with the development on that front. I also heard from a music production standpoint it will not be able to compete since MS did not spec the Hardware for it. It has 100 ms latency which wont cut it. Ipads will continue to dominate the music industry.
What Chord program are you using ?
Click to expand...
Click to collapse
I went with a tablet that has the full Windows 8 for that reason. I wasn't sure how well the ARM chips (or even Atom to be honest) can hold up. Because of that I felt there'd be little interest from various companies for an actual production-quality music creation app for live guitar.
If you can afford it, the Line 6 HD series is the way to go, assuming you have a different PC to connect it to for setup (which can also be done strait on the pad, but obviously would be much simpler on an actual computer than on a tiny screen). The best part? It doesn't require a computer connection during performance (it's all on-board) and the modeling is second to none. The sound is nothing short of amazing...
As it is, I'm using NI's solution. For live / practice I don't even look at the computer because all the info I need is presented on the Rig Kontrol floor pedal unit (on/off for effects and switches, "Rig" number to let me see which amp/effects configuration I'm playing through).
I've been messing with GuitarTapp Pro (which is a modern, err RT, err, ah screw it: Metro! app) and like it quite a bit. I haven't played with it much, but what I have done has been very good. Saving the tabs locally is awesome. It does what most tab sites do - presents you with various tab submissions from around the web. You can go through them and save the one(s) you like the best locally for calling up on- or off-line later.
http://www.arkon.com/tablet-accessories/universal-tablet-car-mount.html
just pull the end off this and attach the same size fittings on each end.
eknutson said:
I went with a tablet that has the full Windows 8 for that reason. I wasn't sure how well the ARM chips (or even Atom to be honest) can hold up. Because of that I felt there'd be little interest from various companies for an actual production-quality music creation app for live guitar.
If you can afford it, the Line 6 HD series is the way to go, assuming you have a different PC to connect it to for setup (which can also be done strait on the pad, but obviously would be much simpler on an actual computer than on a tiny screen). The best part? It doesn't require a computer connection during performance (it's all on-board) and the modeling is second to none. The sound is nothing short of amazing...
As it is, I'm using NI's solution. For live / practice I don't even look at the computer because all the info I need is presented on the Rig Kontrol floor pedal unit (on/off for effects and switches, "Rig" number to let me see which amp/effects configuration I'm playing through).
I've been messing with GuitarTapp Pro (which is a modern, err RT, err, ah screw it: Metro! app) and like it quite a bit. I haven't played with it much, but what I have done has been very good. Saving the tabs locally is awesome. It does what most tab sites do - presents you with various tab submissions from around the web. You can go through them and save the one(s) you like the best locally for calling up on- or off-line later.
Click to expand...
Click to collapse
Good call on the Surface PRO- I went the RT version as I needed something smaller and more battery - Music usage was secondary for me. I actually was able to plug in a USB guitar iterface to the RT and it worked but since I have no effects program for RT (Like guitarrig), couldn't do anything with it. I just bought a great little chord program called GuitarTapp that came out for Win8 and RT that manages my chord sheets and tab - check it out in the store
For guitar sounds, I actually run the Zoom G5 Modeler - Although not as well known as the Line 6 HD, sound quality and live usage is way better to most who have used both the G5 and HD 500 units. Its set up more like a real pedal board as far as turning individual stomps off and on. It is on most guitar forums, but check out some of the info on thegearpage.com. I am sure there are opinions on both sides but I find the HD a little to complex when tweaking and such and find the G5 is easier to dial in a good sound without too much fuss.
Glad to hear there are other musicians using these devices. Just hope the developers won't foget about it.

This Is How You Are Cheated by "Professional" Reviewers Over Display

I was trying several mobile phones these days and got interested in displays. The following is what i've learned from my experiences plus online information:
It is a very easy work to tell the quality of a display, whether it is equipped on a TV or computer, or a smartphone. Just start up the device, have a look at the user interface, and you’ll get a rough impression, which, in most cases, is true to truth in the end. But there is always someone playing tricks to convince you that his display, which is not good in fact, is good, especially on the Internet.
While most people may not trust advertising maps made by CorelDraw or perfected by Photoshop, reviews do have influence on their choices. If you are going to buy a cheap phone from China, online reviews may be the only path for consultations. Unfortunately, neither all customer reviews come from real customers, nor all professional reviewers tell the whole truth.
For example, two phones with different display resolutions don’t look too different in a photo taken beyond a certain distance. Resolution, such as 1280x720 pixels, means the number of color points (pixels) that compose an image. The more pixels, the more details of a picture are shown, but when the distance between your eyes and the screen is long, the details are not so distinguishable. In most cases, we use mobile phones in a close distance.
A little theoretical? OK, I’ll compare two phones of the same 5-inch screen size but different resolutions for demonstration, namely, Axgio Neon N1 with 1280 x 720 display (HD or 720p) and THL T6S with 854x480 (480P).
I downloaded a 1920x1080 (Full HD or 1080P) picture from the Web and put its copies into both the two phones aforementioned. It’s hard to see how the Neon N1 has better performance than T6S in the first photo when my camera was held a little far from them. But in the second photo, the grass is sharp on Axgio Neon N1’s HD display, while it is a mass on THL T6S.
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Well, apart from grass, there are some scenes with smooth surface to obscure the gap between high and low resolutions even in close look, such as the sea. Smooth surface means that the colors of neighboring pixels are very similar or the same, thus the reduction in pixels may not affect the visual impressions very much.
But believe me, your eyes are more sensitive than cameras to such changes, which can be better defined in macro photos. Now you can see that the Neon N1’s 720P display has high integrity while there is mosaic with the T6S’ 480P resolution.
An HD display has about 900 thousand pixels ( 1,280x720=921,600), while a 480P display has only 400 thousand. Apparently, pixels are one time more closely arranged on a 720p display, where it’s not very easy to distinguish one pixel from others. On the other hand, there is no doubt that 480P or 540P (QHD, 960x540) screens deliver granules to your eyes in daily use.
Macro photos may be the best way to show display quality in the aspect of sharpness. For example, displays with the same face-value resolution may have varied performance in practice, while a responsible reviewer may use macro photos to make the disparity visible.
OK, let me add a 1080P display from Huawei Honor 6 before my close-up lens for a conclusion: 480P and QHD, with obvious granules; 720P HD, smooth; 1080P FHD, impressive.
I didn’t mean to say THL T6S was equipped with a bad display. On the contrary, it performs quite well at its native resolution among Chinese phones, just like Axgio Neon N1 and Huawei Honor 6.
Besides real resolution, another factor that concerns users is color. If you ever got interested in photography, you would know that color is highly vulnerable to camera settings. If a professional reviewer modifies settings to enhance contrast or saturation, it’s impossible for ordinary consumers to discern that.
But if someone plays the comparative trick, there is a way to tell. We know that no display can avoid color shift when it is viewed in an acute angle, and it’s where a dishonest reviewer can deceive consumers. He may let his camera and desktop form an acute angle, put a well-reputed phone at the far end, place an advertised phone in the center of the scene, and then shoot a picture showing the false impression that his phone is as good as or even better than the real excellent one.
I’ll still use two Chinese phones to demonstrate the trick. In the first photo, when Axgio Neon N1 was located in a bad place, it looks worse than Cubot X6 (720P display, too). But when my view angle is vertical to the desktop, you can see that the N1 is truer to life.
Again, I appeal that all professional review sites should use macro photos to show display colors, because in such a distance, color shift can be neglected.

Review of AGPtek (ColorCross) Google "Cardboard" VR Headset

Hey guys, this is my first review on this forum so go easy on me. I spent some time researching this before my purchase and now playing with the headset, so I figured I'd save you guys some work if you decide you want to try out one of these.
I picked up this AGPtek (Actually a rebranded ColorCross model) from Amazon: http://www.amazon.com/gp/product/B00O1WJ1D0/ref=oh_aui_detailpage_o01_s00?ie=UTF8&psc=1
You can get the ColorCross cheaper on other sites shipped from overseas, but I had a giftcard from Amazon and decided to get it quicker that way. (Make sure you find the one marked to fit 6 and 7 inch phones)
Here's a few pics (It has my Note 3 in it for the pics, but the Note 4 fits exactly the same):
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My opinion on the product:
Cons:
Very uncomfortable for prolonged use. If you sit back in a recliner and let it sort of rest on your face it's not so bad, but when you're upright it hurts your nose after a while
Some light pollution around the corners and edges where it holds the phone
There is no magnet button like the normal google cardboard products include. I am going to head to Home Depot to pick up a couple of magnets to try to reproduce this feature, I'll update the review if this is successful. This button is what allows you to control things on the phone while wearing the headset
Pros:
Lense width is adjustable
The lenses screw in and out, allowing you to adjust the focus to suit your vision
Seems to provide a good view of the entirety of the phone screen
The Note 4 fits in it fine. It's a bit difficult to slide in and out, and I can't get it to fit when it's got the Spigen Case on it.
My family and I have had a lot of fun with this thing so far. There are several free apps with short demos. We enjoy:
Roller Coaster VR: A virtual roller coaster through a jungle
Crazy Swing VR: An insane carnival swing in the middle of a city that swings you up and down and upside down. Hang on to something if you do this standing up!
VR Cinema: A video player that makes it seem like you're sitting in a theater with a huge imax screen playing videos from your phone memory. All of the controls are based on your head movement (pause/play/fast forward/movie selection)
YouTube - Search for 3d SBS videos and there's plenty to watch
BSPlayer - It won't convert regular movies to the proper format like VR Cinema will, but if you have 3D SBS BluRay files on your phone or network it streams them beautifully in 3d
This thing is honestly pretty cool and will be more fun as more apps are created for it. I suspect that I have only scratched the surface.
I watched about half of Prometheus on it in 3D last night and it was a very fun experience. I will say that the picture is somewhat square and stretched vertically since it is using half of the screen for each eye, but you still get the full 3d effect and it really does feel like you're sitting in an IMAX. I'm sure the gorgeous screen of the Note 4 improves the experience substantially over other phone models.
I'm going to attempt to add the magnet feature as well as improve the padding to make it more comfortable for prolonged use. Other than that, this thing is a blast. Obviously it's not going to match up to the Samsung Gear VR, but that's not really in my budget right now.
Hope this is helpful for someone, thanks for reading!
Steve
Hi Steve, nice review.
I have a color cross too and it is pretty cool, however I agree that it doesn't fit my nose very well either!
Have you tried using Trinus Gyre? It is an Android app that you can use to play games like you would with Oculus Rift. It works really well - definitely work giving it a go
How abour using a wireless mouse instead to controll things on screen? I know other apps uses the gyro sensors of the phone to point and click on items on screen, right? I am still waiting for mine to arrive and really excited. I have downloaded couple of VR apps already including those that are maid for VR ONE and GOOGLE CARDBOARD.
j4d said:
Hi Steve, nice review.
I have a color cross too and it is pretty cool, however I agree that it doesn't fit my nose very well either!
Have you tried using Trinus Gyre? It is an Android app that you can use to play games like you would with Oculus Rift. It works really well - definitely work giving it a go
Click to expand...
Click to collapse
I'll try out this app, thanks for the info. What games do you enjoy with this headset and this app?
flatronics said:
How abour using a wireless mouse instead to controll things on screen? I know other apps uses the gyro sensors of the phone to point and click on items on screen, right? I am still waiting for mine to arrive and really excited. I have downloaded couple of VR apps already including those that are maid for VR ONE and GOOGLE CARDBOARD.
Click to expand...
Click to collapse
Yes, some of the apps do let you look at things to select them. I don't have a bluetooth mouse, I do have a bluetooth Moga controller and haven't tried it yet.
I bought a version from Amazon branded as Teefan that includes the magnet. Colorcross has one too and I think the only difference is the brand name. I prefer movies on this generic VR set over my Gear VR Note 4. The view is not as close, so a LOT less screen door effect and I see the entire movie image without having to look left and right as well. Cmoar Cinema 4.0 has barrel and FOV adjustments that help make the picture better overall and help fit the display more.

General Google Pixel 7 Pro Camera Samples

Google shares camera samples of Pixel 7 and Pixel 7 Pro
Macro Focus on Pixel 7 Pro
18 new items · Album by Alexander Schiffhauer
photos.google.com
Night Sight on Pixel 7 & Pixel 7 Pro
8 new items · Album by Alexander Schiffhauer
photos.google.com
Photo Unblur
16 new items · Album by Isaac Reynolds
photos.google.com
Real Tone on Pixel 7 & Pixel 7 Pro
16 new items · Album by Alexander Schiffhauer
photos.google.com
Super Res Zoom on Pixel 7 Pro
27 new items · Album by Alexander Schiffhauer
photos.google.com
Cinematic Blur
5 new items · Album by Isaac Reynolds
photos.google.com
Looks great!
What happened with the second Macro Focus picture? The one underwater? Look at the left hand, and the thumb of the right hand.
It's either an elaborate joke, or maybe a sign that Google manipulates/edits the photos and forgets about fixing botched edits, or the software algorithm for macro is just broken. The picture has obvious problems, it's "botched" - I'm surprised that nobody over at Google noticed and that they actually released this?
Not to mention that the algorithm tried to create a nail on the underside (!) of the index finger of the left hand, which ofc is also botched/broken, it appears that the algorithm is not capable of detecting up/downside of the hand properly.
Edit: included the picture in question from the above album
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Morgrain said:
Wtf happened with the second Macro Focus picture? The one underwater? Look at the left hand, and the thumb of the right hand.
It's either an elaborate joke, or maybe a sign that Google manipulates/edits the photos and forgets about fixing botched edits, or the software algorithm for macro is just broken. The picture has obvious problems, it's "botched" - I'm surprised that nobody over at Google noticed and that they actually released this?
Not to mention that the algorithm tried to create a nail on the underside (!) of the index finger of the left hand, which ofc is also botched/broken, it appears that the algorithm is not capable of detecting up/downside of the hand properly.
Edit: included the picture in question from the above album
Click to expand...
Click to collapse
You do realize that the hands are under water?
Could you mark the places where you think there is something wong?
faxteren said:
You do realize that the hands are under water?
Could you mark the places where you think there is something wong?
Click to expand...
Click to collapse
I guess that's what he is talking about. But I would say that's caused by the sun and the water.
1. Distortion of the skin, position and shade of the bubble doesn't make any sense. The skin is seemingly stretching because of the bubble, even though that's ofc impossible. A bubble would float above the skin, and only cause a minor shade on the skin, if photographed from above.
2. see above
3. The left thumb is completely distorted?! The left side of the thumb is obviously botched. The thumb stretches unnaturally around the bubble (that's not what thumbs do).
4. Are we blind? Deploy the garrison! I'm surprised that I have to explain this one. It's obvious. A titanic portion of the right thumb is simply... missing. Gone. Reduced to atoms. As I said, either it's a hilariously bad manual edit job (gone wrong), or the algorithm is broken and can't handle all the reflection underwater. (also notice how, where the thumb is missing skin, this skintoned/pink-ish "thingy" (looks a bit like a digital seahorse) mimmics the same curvature of the missing skin: It's either a bad edit job, or the algorithm failed (again). (think about all the fake Instagram bikini shots of girls, where they all have a curvy backside, but there is often a massive unnatural curvature in the photo/mirror that shows that it's a bad edit job).
4 in close up
To make it more obvious, here (in green) should be... skin. Meat. Man flesh. "The thing that humans have to protect their innards". Instead, this guy here is missing bone, marrow, tissue, nerves, blood, skin and all the other things that make a finger functioning. The only reasonable explanation for this would be that the finger hovers underneath the stone, but that's physically impossible (the existing stonebed, position of the flower, stone in question has portions invisible, other fingers) and wouldn't explain the distortion of the the curved "thingy" next to the missing part.
To me, this looks like a simple photoshop montage gone wrong, since the editor failed to use e.g. Clone Stamp, History Brush (remove portions of a stock item you put on a background) or made a mistake when simply copying (I've created hundreds of artworks (see my Deviantart), I've seen it plenty of times). That... or it's just the algorithm that can't handle reflections.
Morgrain said:
1. Distortion of the skin, position and shade of the bubble doesn't make any sense. The skin is seemingly streching because of the bubble, even though that's ofc impossible. A bubble would float above the skin, and only cause a minor shade on the skin, if photographed from above.
2. see above
3. The left thumb is completely distorted?! The left side of the thumb is obviously botched. The thumb stretches unnaturally around the bubble (that's not what thumbs do).
View attachment 5730753
4. Are we blind? Deploy the garrison! I'm surprised that I have to explain this one. It's obvious. A titanic portion of the right thumb is simply... missing. Gone. Reduced to atoms. As I said, either it's a hilariously bad manual edit job (gone wrong), or the algorithm is broken and can't handle all the reflection underwater.
View attachment 5730747
4 in close up
View attachment 5730755
To make it more obvious, here (in green) should be... skin. Meat. Man flesh. "The thing that humans have to protect their innards". Instead, this guy here is missing bone, marrow, tissue, nerves, blood, skin and all the other things that make a finger functioning.
View attachment 5730757
Click to expand...
Click to collapse
Ok.
I think its only the light that "bends" around the bubbles.
faxteren said:
Ok.
I think its only the light that "bends" around the bubbles.
Click to expand...
Click to collapse
That might explain 1 and 2, but not 3 and most certainly not the missing flesh of 4.
None of them have the metadata saying it's the Pixel 7 pro and the focal length in millimetres. Especially for the he telephoto ones.
I made some math, and even if it's a 5x optical, apparently, it's an equivalent to an 80mm on a full frame camera... Which would meab the new telephoto is around 14mm
In contrast, the Pixel 6 Pro's 4x is 19.00mm or 104mm equivalent in full frame
benleonheart said:
None of them have the metadata saying it's the Pixel 7 pro and the focal length in millimetres.
Click to expand...
Click to collapse
Interesting. Didn't even botcher to check that. So these were most certainly not directly uploaded from a Pixel 7 Pro, but were at least scrubbed of metadata on a PC and uploaded from one, which you only need to do if you
a) want to hide a real DLSR camera shot and try to falsely advertise it as a phone shot (*samsung cough cough cough**)
b) want to protect your privacy and/or
c) try to hide a digital edit job.
Spoiler: links to companies faking phone ad photos
*https://www.businessinsider.com/sam...omote-galaxy-a8-star-camera-2018-12?r=US&IR=T
Samsung caught using another DSLR photo to sell a phone camera | Engadget
No, manufacturers still haven't stopped using DSLR photos to fake phone camera shots.
www.engadget.com
Samsung used my DSLR photo to fake their phone’s “portrait mode”
Earlier this year, Samsung was busted for using stock photos to show off capabilities of Galaxy A8’s camera. And now they did it again – they used a stock image taken with a DSLR to fake the camera’s portrait mode. How do I know this, you may wonder? Well, it’s because Samsung used MY photo […]
www.diyphotography.net
Samsung isn't the only one doing this, btw. The industry loves to fake and lie.
Second example:
Huawei gets caught faking DSLR shots as smartphone pictures in a commercial
Oops
www.theverge.com
Huawei caught passing off DSLR pictures as phone camera samples | Engadget
Huawei doesn't have the best track record when it comes to advertising.
www.engadget.com
I can share a few photos now I have taken over the last couple of weeks on the 7 series now.
wildlime said:
I can share a few photos now I have taken over the last couple of weeks on the 7 series now.
Click to expand...
Click to collapse
Thanks for sharing these!
Have you tried portrait mode, particularly at 2x? There was a problem on the Pixel 6 series that caused ugly, EXTREMELY oversharpened pictures in portrait at 2x zoom. I'm curious if it still happens on the 7 series.
jericho246 said:
Thanks for sharing these!
Have you tried portrait mode, particularly at 2x? There was a problem on the Pixel 6 series that caused ugly, EXTREMELY oversharpened pictures in portrait at 2x zoom. I'm curious if it still happens on the 7 series.
Click to expand...
Click to collapse
I haven't yet really sorry.
hell, my OnePlus 7 takes the same photos. Step it up, Googley!
buschris said:
hell, my OnePlus 7 takes the same photos. Step it up, Googley!
Click to expand...
Click to collapse
No way your cheap imx586 can do that.
jericho246 said:
There was a problem on the Pixel 6 series that caused ugly, EXTREMELY oversharpened pictures in portrait at 2x zoom. I'm curious if it still happens on the 7 series.
Click to expand...
Click to collapse
Well it looks like the difference is minimal at best. Portrait @ 2x still looks bad. I'm disappointed.
(relevant part @ 15:00)
If you want to know more
Go to see this news by Adam Conway
Google Pixel 7 Pro camera review: Top-tier camera flagship that improves upon the Pixel 6 series​
I'll see if I can find my photo of the stars I took, and a couple others. The S22 Ultra is definitely bad. I'm giving this to mom and hopefully the P7 is decent
Nr. 1 at DxOmark!
Google Pixel 7 Pro Camera test : is it the best camera out there ?
From photo to video to bokeh, get to know everything about the latest Google pixel 7 pro camera from Dxomark’s comprehensive test results!
www.dxomark.com

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