Related
Pencil Box Free v. 1.2
Pencil Box Free can help you to create simple and complex multilayer pictures, larger than a screen of your Android device. You have a great opportunity to draw your own picture or create it from image JPEG or BMP file. It`s also possible to add extra layers, color them and save your results in JPEG image file.
The main features of Version 1.0 include:
- To create a blank picture with the resolution you need. A limit of width and height is no more than 10000 pixels. The limit of the pixels in one layer is no more than 1000000;
- To add extra layers to a picture. Their limit depends on memory capabilities of Android device and resolution of picture;
- To set and reset a visibility of each layer;
- To set an active layer. The active layer is a layer where you are drawing your picture;
- To delete a layers which you do not need anymore;
- To draw with a finger or a stylus on an active layer;
- To erase previous images from the active layer;
- To select a color of virtual pen;
- To select a color of background;
- To select a width of virtual pen;
- To move a picture inside device display in case of picture is larger than display;
- To show the whole image in case of picture is larger than display;
- To save all your work in file at memory card;
- To open saved picture from file;
- To create a blank picture and to put an image from JPEG or BMP file into one of the pictures` layer;
- To transfer all layers of your picture to separate JPEG image files;
- To transfer all visible layers of your picture to one JPEG file.
Ver. 1.1. An user interface is improved. Toolbars, seekbar and color palette are added. The sequence of drawing of the layers is set by the order of drawing now, which can be adjust by user.
Ver. 1.2. A Zoom toolbar is added. Now you can draw, erase, shift your picture with x2,x4 or x8 zoom. It's a good opportunity to draw the fine details of the picture!
Available in Android Market!
Nice app, thanks. Would be great if it could "smooth" freehand-traced lines. Scribbling with your finger on a capacitative screen is quite inprecise.
Ernesto de Bernardis
N900 - Galaxy Tab 7"
Thank you for response! I will think about this feature.
Here are some screenshots from the application
Version 1.3
Undo and Redo actions for drawing and erasing, multitouch support for zoom and move actions are available.
Updates:
Version 13 28.10.2012:
-Many new features added on htc evo 3d version
-neverending road, drag to drive
-big 3d analog clock
-timeshift-displacement lava-like shader material
-Sterescopic suport, red-green, s3d and normal mode
-...
Version 9 10.10.2012:
-Faster Rendering for all Objects
-Changed to old fluid colors
Version 8 07.10.2012:
loading custom obj files!
Load any 3D-Mesh to your 3D live wallpaper!
Just place "beammeup.obj" on sd root and activate loading from settings.
Try with attached exampes.
News: New HTC-evo-3D stereoscopic Version in new thread...
obj-import will work for both versions soon:
http://forum.xda-developers.com/showthread.php?t=1904203
Version 7 25.09.2012:
saved some cpu-power, reworked internal framerate-and sensordelay, re-balanced Color Fluid Surface-Particles, fixed a bug of previous Versions not showing 3D-Andoid if active alone.
Version 6 25.09.2012:
HTC-Evo-3D Stereoscopic Flying Particle added in landscape and portrait
Version 5 25.09.2012:
-HTC-Evo-3D Stereoscopic 3D Mode supported in landscape and portrait with auto switchig orientation. Use with "Jmz 3D Switcher". 3D-Mode can be used with other Objects. It has one build-in Image yet and can load custom, pre-interlaced in devices resolution. Will add sterescopic support for 3D-Objects like the Android and loading custom obj´s. Also particles flying into your head...
-Optimized color fluid and beta-particles a little and rebalanced the connection between both so activate both and test.
-I forgot to disable multisampling on Version 4 so it is the only version with multisampling. It will not run on devices without ms. Also it looks a little better and runs a little slower. This is was only Version 4, "fixed" on Version 5...
Fix Version 4 24.09.2012: Path to not-cropped Image will be saved since this version, so selected Image will come up after reboot or resetting wallpaper. If image is not avilible because sdcard is not mounted yet after reboot, backup tex will be used until sdcard is mounted. If Image is renamed or deleted, also backup tex will be used until you set another image or restore missing file. So all Settings should work fine now.
Note: Framerate and Sensorspeed are tweaked to 100% to give you a very smooth first run, until you touch the framerate slider first time.
I can't stop touching my phone!
BIG UPDATE Liquid Version 3 23.09.2012:
So much new stuff: New Objects, New Features, New artworks, New Settings, many Fixes and Changes, improved stability.
New Objects:
-The amazing Color Fluid Surface(including; Liquid Colors, Anti-Color, Particles, a swimming Object, Connections to other Objects, own new sub-section in Settings)
-Full Screen Image(just shifting a little with homescreen)
-New Liquid Beta-Particles (linked to the Fluid Surface to make 2 fluid physics engines connected driving each other!)
-The amazing Color Fluid Surface:
Get a realy liquid screen.
Make fine colorfull swhirls with each finger or mix the whole fluid witch all touch points.
Continuously auto-selecting the "next most-amazing color" for each touch point.
See the colors mixing transparent on any background.
Finger 4 will dropp Anti-Color, the mathematical opposite of Color. Anti-Color and Color will be colorfull neutralized against each other. Naturally Anti-Color is invisible but I found a way to show it. It´s enabled on default and will change to it´s naturally invisibility if switching to "Inverse Fluid Colors".
The Engine has it´s "own" swimming Particles and a swimming customizable Object.
Some Objects are connected to the fluid and will swimm in fluid and/or add forces to it.
The Fluid Particles are very fine and have some options, you can select an independent build-in texture to keep them look Particle-like while using any Picture on other Objects.
Fluid Surface code is great but calculated on cpu and needs power at higher fluid resolution. This needs some optimizations, I will try to move some expensive calculations to faster scripts or buffer-array-operations to make it run faster at higher resolutions. Rendering fluid is already fast.
-Static Background Picture. It´s just shifting a little with homescreen. If you select a not-transparent Picture, background will hide the 3D-Android and the 3D-Background Particles, so don't forget to disable hidden Objects to safe power.
-New Liquid Beta-Particles.
Interesting dynamic physics. Connected to Fluid Surface, if active together, engines will move each other, result will move very dynamic or chaotic.
Beta because unoptimized, slow, cpu draining, laggy touch and unstable physics could force close somtimes because moving out of bounds. But It can blast the Fluid
-New Image Artworks all supporting Transparency:
If you want to use old removed Images, you can extract the Images from old apk file.
-New Settings. Added icons to most options. Select Picture direct from Image-Buttons.
As simple and friendly as possible.
Linked gravity-sensor-delay to framerate slider to make it fast or power-saving together.
Added info and contact button linked to this thread(nothing else online yet).
Wallpaper runs fine without sdcard now. Just Cropping Image is not possible without sdcard reasonable.
- Build on Android 4.1.-, minimum required Android 2.2.
Runs Best on 4.1 with "additional features" and best stability. Settings Icons will not be visible on older Androids than 2.3.3 if I am right.
Runs on every phone and virtual device I tested. Also it runs on my TegravII Tablet on Android x86 4.0 R2 but only the 3D-Android is shown and changing Picture works but everything else not. So I will try to get it running complete on not fully compatible Android x86 later.
-Bugs: Nothing is realy broken for me. For left bugs seems just trying again makes it fine.
Loading or Cropping Pictures could still fail on bigger images or incompatible formats. I will rework the image handling a little softer to make this stable. Unfortunately Wallpaper can force close on first start in some cases.
This was next step to get everything ready for more interesting stuff.
Please send some feedback after testing.
______________________________________________________
______________________________________________________
Version 2 28.08.2012:
-New Version Build on Android 4.1.(V1 was build on Android 2.2)
-Fixed a Cropping Bug(should run more stable on most devices)
-Added Settings and Wallpaper Picker Icon, Picker can be launched after Setup
-Some Changes on loading Settings, Settings can be used before setting Wallpaper now
-This Update should fix most bugs and enable new UI in Settings!
Wallpaper Description:
Highly customizable by loading Images to interacitve Objects on fast GLES2 (OpenGL ES 2.X) Engine.
MainFeatures:
-Load any Image from Gallery to any interactive object! (supporting jpg and png with transparency)
-Load any Image cropped from Gallery to any interactive object! (supporting jpg and png without transparency)
-Fast GLES2 Engine! -Multitouch -Gravity-Sensor
-Transparency on all objects (if transparent png used)
-5 included Example Images with transparency
-Many Settings
Objects:
-Big multitouch Layer in foreground supporting G-Sensor
-Background 3D-Particles floating and rotating on Home-Screen-Shift
-High-Quality Particle System, dropping Particles from all touch-points to Gravity-Direction. Particles are rotating and random glittering when dying.
-The Bouncing Object. Elastic, downfalling, touchable, could be anything depending on the picture you select. This can get knot, you can unknot by throwing around or resetting by hiding Wallpaper(opening an app or turning display off and on will reset physics)
-The 3D-Android. Mustsee! Smooth, high Quality 3D Object with fine Mapping your Image. Rotating on Homescreen Shift and Gravity-Sensor.
Engine/App Features:
-required Android 2.2. <-> 4.1 compatible.
-Superfast GLES2 Engine on low CPU Power. Everything is displayed via optimized Shaderscripts on the GPU Buffer.
-Adjustable Framerate. Depending on Device Speed and selected Objects you can save Power by slowing down Framerate. Best result shold be about 90% with a little delay. At 100 % it will run without delay, should be no problem but not required.
-Low CPU-Power at all. Worst case with all Objects active and 100% Framerate(no delay) it consumes only about 30% CPU Power on my Evo 3D.
-Wallpaper only needs Power if visible. Propper freeing all recources and unregistering sensors if invisible.
-Settings Launcher in Notification Bar.(could be toggled in settings)
-Can be moved to sdcard in app menu
-I will implement much more (ai talking to you, more Physics, 3D-Wallpaper-Designer-App, obj-Importer,Kinect-Scan-Importer...)
Premissions:
Change/Delete External Storage. Neede to save the cropped Image.
Loading From Galery Info:
Without cropping only a link will made to load the original Image. Loading linked Image can fail! Chance to fail is higher on larger images. Also re-initialising after sucsessfull load can fail. Also speed will slow down if using big images. No Problems on smaller images, great for loading png icons with transparency. Ideal size is 512x512 Pixels (Image will be used direct as gl texture without resizing). After rebooting Device link to Image could get lost and backup tex will be loaded. Please select Image again.
By Cropping a resized 512x512 Version is saved on sdcard/jbGLESIIwallpaper/curbg.png. You can replace this Image with a transparent png for example and it should come up if you select cropped from Gallery without finishing cropping(that would overwrite the replaced)
This should work without Problems. Cropping Pictures could fail. Try again, this should bring up any jpg or png.
BUGS!!!
-Please set Wallpaper before launching Settings!!! Launching Settings before setting Wallpaper can drive you into strange Behaviours*.
-Wallpaper needs SD-Card! Wallpaper should run without sd but needs sd to start, to launch setting and to bring up custom images. If custom image is selected, wp should use backup Image and load your selected if sd is mounted again.
-Selecting Images from Gallery can fail. Please try again or try cropped.
-Selecting Images from Gallery can crash the Wallpaper or get into strange Behaviours*.
-It is only tested on my Evo [email protected], a Xperia [email protected] and some emulator images. It works on the SDK-Emulators GPU-Emulation (faster as suspected). Loading the Image as GLESII Texture needs the GPU to support the pixels format, this may fail on some devices or drivers.
-Wallpaper will start on default settings after rebooting device, setting another Wallpaper, crashing or re-installing, but your Settings are saved and will be restored if launching Settings Menu.
*strange Behaviours: waiting, staying black, force close, not opening settings, text in settings broken, asking for superuser premissions.
If you get into strange Behaviours please kill the app from app menu and try again. Everything will work fine!
a bug-free version would have not all the features yet. I am very sorry for any Problem and except everyone will be able to get it running fine.
I hope someone will have fun with it! I like it. I coded this using many open sources. It is just the beginning, to get the engine perfect with all features I want. This will be much more soon.
Downloads:
looks pretty sweet. Nice job. Will report any bugs I find.
Update Version 2 28.08.2012: Must Bugs fixed, 4.1 build
Updates:
Version 2 28.08.2012:
-New Version Build on Android 4.1.(V1 was build on Android 2.2)
-Fixed a Cropping Bug(should run more stable on most devices)
-Added Settings and Wallpaper Picker Icon, Picker can be launched after Setup
-Some Changes on loading Settings, Settings can be used before setting Wallpaper now
-This Update should fix most bugs and enable new UI in Settings!
Looks cool, gonna try
Sent from my SGH-T989 with Cyanogenmod 10 Alpha Power.
Great wallpaper! I loved it!
Sent from my PC36100 using xda premium
Da_Rock_1119 said:
Great wallpaper! I loved it!
Sent from my PC36100 using xda premium
Click to expand...
Click to collapse
Happy to hear that after all that work(continued)!
Thanks for first feedback!
@All: I have an urgent project and hollydays next week so updates will be small or after that (I can edit and build project on phone, so maybe I find some time at the beach
Version 3: Can't stop touching my phone!
Updates:
Can't stop touching my phone!
BIG UPDATE Liquid Version 3 22.09.2012:
So much new stuff: New Objects, New Features, New artworks, New Settings, many Fixes and Changes, improved stability.
New Objects:
-The amazing Color Fluid Surface(including; Liquid Colors, Anti-Color, Particles, a swimming Object, Connections to other Objects, own new sub-section in Settings)
-Full Screen Image(just shifting a little with homescreen)
-New Liquid Beta-Particles (linked to the Fluid Surface to make 2 fluid physics engines connected driving each other!)
-The amazing Color Fluid Surface:
Get a realy liquid screen.
Make fine colorfull swhirls with each finger or mix the whole fluid witch all touch points.
Continuously auto-selecting the "next most-amazing color" for each touch point.
See the colors mixing transparent on any background.
Finger 4 will dropp Anti-Color, the mathematical opposite of Color. Anti-Color and Color will be colorfull neutralized against each other. Naturally Anti-Color is invisible but I found a way to show it. It´s enabled on default and will change to it´s naturally invisibility if switching to "Inverse Fluid Colors".
The Engine has it´s "own" swimming Particles and a swimming customizable Object.
Some Objects are connected to the fluid and will swimm in fluid and/or add forces to it.
The Fluid Particles are very fine and have some options, you can select an independent build-in texture to keep them look Particle-like while using any Picture on other Objects.
Fluid Surface code is great but calculated on cpu and needs power at higher fluid resolution. This needs some optimizations, I will try to move some expensive calculations to faster scripts or buffer-array-operations to make it run faster at higher resolutions. Rendering fluid is already fast.
-Static Background Picture. It´s just shifting a little with homescreen. If you select a not-transparent Picture, background will hide the 3D-Android and the 3D-Background Particles, so don't forget to disable hidden Objects to safe power.
-New Liquid Beta-Particles.
Interesting dynamic physics. Connected to Fluid Surface, if active together, engines will move each other, result will move very dynamic or chaotic.
Beta because unoptimized, slow, cpu draining, laggy touch and unstable physics could force close somtimes because moving out of bounds. But It can blast the Fluid
-New Image Artworks all supporting Transparency:
If you want to use old removed Images, you can extract the Images from old apk file.
-New Settings. Added icons to most options. Select Picture direct from Image-Buttons.
As simple and friendly as possible.
Linked gravity-sensor-delay to framerate slider to make it fast or power-saving together.
Added info and contact button linked to this thread(nothing else online yet).
Wallpaper runs fine without sdcard now. Just Cropping Image is not possible without sdcard reasonable.
- Build on Android 4.1.-, minimum required Android 2.2.
Runs Best on 4.1 with "additional features" and best stability. Settings Icons will not be visible on older Androids than 2.3.3 if I am right.
Runs on every phone and virtual device I tested. Also it runs on my TegravII Tablet on Android x86 4.0 R2 but only the 3D-Android is shown and changing Picture works but everything else not. So I will try to get it running complete on not fully compatible Android x86 later.
-Bugs: Nothing is realy broken for me. For left bugs seems just trying again makes it fine.
Loading or Cropping Pictures could still fail on bigger images or incompatible formats. I will rework the image handling a little softer to make this stable. Unfortunately Wallpaper can force close on first start in some cases.
This was next step to get everything ready for more interesting stuff.
Please send some feedback after testing.
Fix Version 4 24.09.2012: Path to not-cropped Image will be saved
Updates:
Fix Version 4 24.09.2012: Path to not-cropped Image will be saved since this version, so selected Image will come up after reboot or resetting wallpaper. If image is not avilible because sdcard is not mounted yet after reboot, backup tex will be used until sdcard is mounted. If Image is renamed or deleted, also backup tex will be used until you set another image or restore missing file.
So all Settings should work fine now.
Note: Framerate and Sensorspeed are tweaked to 100% to give you a very smooth first run, until you touch the framerate slider first time.
Version 5: HTC-Evo-3D Stereoscopic 3D Mode supported and some fixes
Version 5 25.09.2012:
-HTC-Evo-3D Stereoscopic 3D Mode supported in landscape and portrait with auto switchig orientation. Use with "Jmz 3D Switcher". 3D-Mode can be used with other Objects. It has one build-in Image yet and can load custom, pre-interlaced in devices resolution. Will add sterescopic support for 3D-Objects like the Android and loading custom obj´s. Also particles flying into your head...
-Optimized color fluid and beta-particles a little and rebalanced the connection between both so activate both and test.
-I forgot to disable multisampling on Version 4 so it is the only version with multisampling. It will not run on devices without ms. Also it looks a little better and runs a little slower. This is was only Version 4, "fixed" on Version 5...
very nice, thank so much
Update:
Version 6 25.09.2012:
HTC-Evo-3D Stereoscopic Flying Particle added in landscape and portrait
Update:
Version 7 25.09.2012:
saved some cpu-power, reworked internal framerate-and sensordelay, balanced Color Fluid Surface-Particles, fixed a bug of previous Versions not showing 3D-Andoid if active alone.
News: New HTC-evo-3D stereoscopic Version in new thread...
obj-import will work for both versions soon:
http://forum.xda-developers.com/showthread.php?t=1904203
Update: obj-import: Load any 3D mesh to wallpaper.
Update:
Version 8 07.10.2012:
loading custom obj files!
Load any 3D-Mesh to your 3D live wallpaper!
Just place "beammeup.obj" on sd root and activate loading from settings.
Try with attached exampes.
Update: V9: Performance
-Faster Rendering for all Objects
-Changed back to old fluid colors
Update: Version 13 28.10.2012: many new features
-Many new features added on htc evo 3d version
-neverending road, drag to drive
-big 3d analog clock
-timeshift-displacement lava-like shader material
-Sterescopic suport, red-green, s3d and normal mode
-...
500 Firepaper provides a live wallpaper and a daydream showing you the latest images from /r/EarthPorn throughout the day.
You never need to look at that boring old wallpaper again, or search for hours for a nice new one. This app will show you quality photographs from all over the world - different ones each day!
NOTICE: This app switched from using the 500px API to showing images from Reddit's /r/EarthPorn sub, as 500px is shutting down their API. Please read the statement on my G+ page - https://plus.google.com/+Chainfire/posts/W52tb4kp8zN
Configurable options include the refresh interval, brightness of the images, oversaturation, and blurring.
Please note that high resolution imagery and animation takes quite a bit of memory, so obviously this app is aimed at high-end devices.
If you are a Muzei user, 500 Firepaper also presents itself as an art source to Muzei.
FAQ
What does buying Pro get me?
I've already made all the features available to you for free. Supporting my developments is optional, but certainly appreciated.
Why is there no save feature ?
Not allowed per API terms
Three finger tap to go to the next image doesn't seem to work, what now ?
On some devices (like the HTC One) you need to put down your fingers one-by-one.
Why does this use so much RAM ?
High-resolution imagery takes a lot of memory in uncompressed form, and multiple buffers are required. But fear not, should your device need the memory while the wallpaper/daydream is not visible, the memory occupied by the app will automagically be released and repurposed.
Can the cached images be put somewhere else, like on my sd card ?
No, they cannot.
Do you want a balloon ?
No, but thanks for asking.
Notices
This application uses the Reddit(tm) API and is not endorsed or certified by Reddit or Reddit Inc. All images (c) their respective owners.
No personal or private information about you or your device is collected or transmitted by this app.
Why ? (you can skip this if not interested)
So this really isn't anything special and probably nobody cares about it. But here it is anyway.
I actually started writing something a little bit like this years ago (which was called Firepaper) which had loads of advanced options, but due to Android 2.x and the constant fighting with memory limitations, I never released anything. Then past February I thought about doing something with 500px, and wrote a lot of the code, but for some reason never finished it. This weekend I had some time to spare and didn't feel like working on any of my usual apps, and I was annoyed with the Nexus 5 wallpaper, so I finished this up (this is something I actually want for my own phone).
There's other live wallpapers and daydreams that do similar things. But due to the nature of background syncing, caching and transferring images I didn't really feel like trusting somebody else to get that right, and not drain my battery when I need it most or rake up the data charges. Not that I'm convinced I did it right, but it works for me so far
Download
You can download the app on the Play Store for free:
Download 500 Firepaper
DO NOT REDISTRIBUTE
In other words, please don't post the APK elsewhere, rather just link to this thread.
Changelogs
2018.05.29 - v3.00 - RELEASE NOTES
- Switch out 500px API for Reddit's /r/EarthPorn
2017.09.15 - v2.80 - RELEASE NOTES
- New API keys
- Grand algorithm reworking:
--- API call rate limiting
--- Daily quotas
--- Cache period extension
--- Display order randomization
- Fixed bug where images would auto-change for a few seconds
2015.12.03 - v2.70 - IMPORTANT NOTICE
- Broke up with 500px
2015.03.16 - v2.65
- Fix low resolution display (use 'clear cache' feature or wait a few days for it to clear up)
- Fix for Muzei art source which would stop working after a while
- Fix black screen on some devices during wallpaper startup
2015.02.25 - v2.60
- Significantly reduce the number of requests to 500px API servers (more speed, less bandwidth)
2015.02.24 - v2.59
- Fix issue with pinned images not sticking
- Further cache tuning
2015.02.22 - v2.57
- Reduce default cache size
- Fix removed image (at 500px) triggering a download loop
- Fix fallback image download failure
2015.02.15 - v2.55
- Add value display to slider dialogs
- Add orientation bias setting
- Add min and max cache size settings
- Add cache settings category (moved some settings around)
- Improved memory utilization in history browser
- Improved cache clearing behavior
2015.02.14 - v2.50
- (C) 2015
- Adjust wallpaper selection icon on Lollipop
- Fix blurry images due to 500px API changes. Use "clear cache" option to force fix.
2014.12.22 - v2.45
- Exit Daydream on unused key press
- Added button to share title, author, and link from history browser
- Fix possible loop issue during image change
- Fix pinned images not staying pinned when refresh set to 'every screen off' or 'every home display'
2014.12.02 - v2.42
- Icon replacements
2014.11.26 - v2.40
- Hardware acceleration now default
- Fix Pro not showing on secondary devices
- Basic L theming (more and new icons coming soon)
- TV compatibility
2014.10.21 - v2.32
- Fix some black screen issues
2014.10.19 - v2.30
- Android-TV related changes
- Fixed high CPU due to network failure
2014.05.10 - v2.27
- Fixed crash on close
- Fixed occsasional rapid succession refresh
2014.05.09 - v2.26
- Crash fix on 4.0 and 4.1 devices (ditched DexGuard)
2014.05.09 - v2.25
- Hardware acceleration: reduce flicker
- Hardware acceleration: fixed an auto-refresh issue
- Hardware acceleration: double tap to deblur
- Muzei: fixed an auto-refresh issue
- Added wakelock timeouts (just in case)
- Adjusted rotation refresh behavior
- Separated all components into their own processes for better memory management
- Blur setting no longer affects daydream
- Pinned image no longer affects daydream or Muzei
- Reworked parallax scrolling
- Reduced background resource usage
- Touch detection adjusted again
2014.05.03 - v2.06
- Fixed crash on launch (DexGuard again!)
2014.05.03 - v2.05
- History Browser no longer automatically closes when selecting it from recent apps
- Fixed some premature refresh issues
- Fixed refreshing of unseen images
- Clear cache now also removes orphaned files
- About a dozen reported minor crashes fixed
- Hardware acceleration: transition effect changed
- Three-finger tap detection adjusted
2014.04.29 - v2.00 - RELEASE NOTES
- Triple tapping the wallpaper now opens the history browser
- Complete reworking of the history browser
--- Twopane layout now vertically oriented in portrait mode
--- During navigation position is remembered (singlepane)
--- Improved thumb loading
--- Implement auto-release memory cache
--- Use disk cache if image available
--- Load shown image first
--- Swipe to navigate
--- Animations
--- Margins
- Revamped cache algorithms, spreading throughout the day
- Clear history moved to main screen
- Garbage bin icon in history browser now deletes only current image
- Added experimental hardware acceleration (some caveats)
- Reworked touch detection code
- Improved LWP setup wizard (skips a screen if possible)
- Allow user to set default image (shown when no other image can be displayed)
- (Pro) Pin wallpaper to the screen for X days (or manually progressed, if sooner) (LWP only, no daydream or Muzei)
2014.02.26 - v1.70
- Fixed "Transportation" category: un- and re-select it in config to fix
- Added option to clear history
- Fix a number of potential crashes that could cause black screen
- Batch together incremental image downloads
- Adjusted image download strategy if not limited to Wi-Fi. Should reduce data usage in that case.
2014.02.13 - v1.60 - RELEASE NOTES
- Added Muzei support
- Dream: hide navigation bar pre-KitKat
2013.12.15 - v1.53
- Fixed (one) possible issue where image will not refresh
- Fixed issue with In App Purchase detection (again)
2013.12.14 - v1.51
- Fixed some categories not working (if you have this problem, use "Clear cache" option)
- Fixed issue with In App Purchase detection
- Changed nag frequency to at most once a day
2013.12.13 - v1.50
- Added blur option
- Added oversaturate option
- Added history browser
- Added setup wizard
- Added donation
- Fixed another black bar issue
- Fixed some spelling errors
- Current image now survives restarts (rotation on some launchers, reboot)
- Parallax disabled by default
2013.11.20 - v1.20
- Fix possible crash at normal daydream exit
- Fix freeze at power cord pull while daydreaming
- Changed triple tap algorithm - no longer pops up during fast swiping
- Triple tap to open 500px is now optional
- Loading a new image on rotation is now optional
- Added option to refresh image each time the home screen is shown
2013.11.18 - v1.12
- Fix crash on startup - if still happening: Settings->Apps->500 Firepaper->Clear data
2013.11.18 - v1.11
- NOTE: UPDATING WILL CLEAR CACHE
- Triple tap opens 500px
- Added NSFW switch
- Longer refresh intervals for LWP
- Fixed a scaling bug that could cause horrible pixelation
- Change to interval settings now active immediately instead of at next image
- Fixed miscalculation that could cause black bars
2013.11.12 - v1.04
- Evermore crash fixes
- Optimized away some redundant drawing operations
- Fixed some rendering issues
- More aggressive memory management (reduce memory use when device low on memory)
2013.11.12 - v1.03
- Fixed some more crashes
- Fixed some spelling errors
- Added option to disable parallax effect
2013.11.11 - v1.02
- Fixed some crashes
- Fixed some issues with daydream on S4/Note3
2013.11.11 - v1.0
- Initial release
Thank you! This sounds great! From a trusted developer as well. I'll give it a whirl on my new Nexus 5.
Where are stored the images till they became cleared?
Nice work!
Sent from my One using XDA Premium 4 mobile app
It crashd on first run
Anyway,after that working well
i9300 - Android 4.3 last stock rom
It also crashed on me immediately. It has worked flawlessly after that
Sent from my SM-N900V using XDA Premium 4 mobile app
Nice work Chainfire, needed also a new wallpaper on my Nexus 5
Gesendet von meinem Nexus 5
Thanks guys. Thanks for the crash reports also. Seems live wallpapers and daydreams are handled slightly different across devices and I mostly tested on Nexus 5 and Nexus 10.
I've already fixed a couple of crashes, and some trouble with daydreams specifically on S4/Note3. Play should update in a few hours.
Keep the crash reports coming, and don't forget to mention such details as your exact device and Android version, and if possible provide a logcat.
Chainfire said:
Thanks guys. Thanks for the crash reports also. Seems live wallpapers and daydreams are handled slightly different across devices and I mostly tested on Nexus 5 and Nexus 10.
I've already fixed a couple of crashes, and some trouble with daydreams specifically on S4/Note3. Play should update in a few hours.
Keep the crash reports coming, and don't forget to mention such details as your exact device and Android version, and if possible provide a logcat.
Click to expand...
Click to collapse
Works very well on the N5, the 3 fingered system works a treat :angel:
Thanks once again for yet another great app, something the nexus 5 definitely needed.
azzinder said:
Where are stored the images till they became cleared?
Nice work!
Click to expand...
Click to collapse
In the app's files directory under /data/data/<packagename>/files ...
Installed on N5 & N7 2013, and for now, works like a charm Thank you.
Great app, uses quite the amount of memory though (up to 102MB now) on the N10. Also annoying that even with a static live wallpaper like this, the scrolling still becomes choppy on the N10...
Exactly what I wanted! There used to be an app on the market with changed the wallpaper periodically from images from 500px, but it stopped working a long time ago Now this is even better Btw, working fine on official Xperia Z Ultra
App works flawlessly on Xperia z1 aswell. This app is really neat.
I got feature request but i'm not sure if its even possible to create. Do you think it would be possible to make the live wallpaper set the picture its currently displaying as the lockscreen wallpaper aswell? Would be neat to have the same wallpaper on my lockscreen aswell. :laugh:
Anyway Chainfire great work as allways, Keep up the great work!
CazeW said:
Great app, uses quite the amount of memory though (up to 102MB now) on the N10. Also annoying that even with a static live wallpaper like this, the scrolling still becomes choppy on the N10...
Click to expand...
Click to collapse
That sort of memory use is to be expected when working with high resolution imagery (and Java, heh). It shouldn't become much more than that though.
I don't really see it being choppy on my N10 but my homescreen is pretty much completely empty. The N10 isn't that fast graphics wise due to it's ridiculous resolution, and unfortunately live wallpaper drawing are not hardware accelerated unless OpenGL is used, which is a whole other world of hurt waiting to happen (development wise) and quite overkill for this purpose.
Maybe I should make an option to disable the parallax in the stock launcher, that should speed it all up a bit.
veghov said:
App works flawlessly on Xperia z1 aswell. This app is really neat.
I got feature request but i'm not sure if its even possible to create. Do you think it would be possible to make the live wallpaper set the picture its currently displaying as the lockscreen wallpaper aswell? Would be neat to have the same wallpaper on my lockscreen aswell. :laugh:
Anyway Chainfire great work as allways, Keep up the great work!
Click to expand...
Click to collapse
That's up to the lockscreen, I'm not going to implement anything specifically for that. On Android 4.4, the lockscreen actually shows you the LWP as well.
I think parallax effect not working but well pics are awesome... thnx :good:
LG Optimus G Pro E988
stock LG (rooted) ROM 4.1.2
Any feedback about battery consumption... since i have a travelling job i stay away from the charging point have to look at battery consuption
Edit: I don't know why but wallpaper changes with every auto rotation + in landscape mode size of wallpaper doesn't fit full screen. There is a black strip in the left (actually upperside) and right (lowerside) of display ...
Parallax effect not working on N9005 and why when I exit the setting after pressing the shorcut to setting, it will not get back to the app?
works prefect in Samsung galaxy S4 mini.... except from the first crash. Thanks a lot for your whole work!
It works flawlessly without any crash on Galaxy Note II, Android 4.3 (Touchwith). Great work as always Chainfire. :good:
[APP][5.0+][Photography] Image Warp - Grid Modifier 4.49.35
Image Warp - Grid Modifier
Transform pictures with manually adjustable grids.
A small photo editing tool to to skew, scale, distort, rotate and change the perspective of individual parts or whole images.
Grid points can be set manually to fit the needs of your project.
Features:
● Skew (shear), scale, rotate, perspective warp
● Manually adjustable grid
● Load pictures from within the app or directly from the gallery
● Reads EXIF image rotation
● Saving full (PNG) & cropped (JPG) up to 16MP (4096x4096)
● Auto cropping largest inscribed rectangle
● Resuming last state on startup
● Pinch-to-zoom
● Simple and clean UI
● Phone & tablet support
● Portrait & landscape support
Tips & Tricks:
● Double-tap to reset picture zoom
● Long-press undo button to reset warp / grid
Please leave a comment if you have any suggestions or encounter any bugs. Thank you!
4.49.35 (April 6, 2020)
New UI & icon
Reads EXIF image rotation
Resuming last state on startup
Load image through gallery share
Edges are editable
Zoom bubble for setting grid points
Saving full (PNG) & cropped (JPG) up to 16MP (4096x4096)
Auto cropping largest inscribed rectangle
Share & view in gallery after saving
Bug fixes & more...
0.3.152
pinch-to-zoom
zoom step buttons - +
faster saving
fixed occasional crash when pressing undo button
fixed misaligned transform when pressing undo button
High Resolution Image support HD, 3K, 4K in settings for devices with at least 1GB RAM
UI improvements
lot of bug fixes
0.0.2
Dark Theme added
Bug fixes
Holly crap, your app looks really good, testing now. Thanks!
Edit: I couldn't open the link directly from XDA forum app, it opens the image. Maybe you should post the link additionally. I finally just searched the app in the Playstore.
Hi, very interesting app!
I hope there will be more features in next releases and possibility to edit full-res image.
Update
rodaven said:
Holly crap, your app looks really good, testing now. Thanks!
Edit: I couldn't open the link directly from XDA forum app, it opens the image. Maybe you should post the link additionally. I finally just searched the app in the Playstore.
Click to expand...
Click to collapse
Sorry for the inconvenience, fixed it. Thank You!
Publiuss said:
Hi, very interesting app!
I hope there will be more features in next releases and possibility to edit full-res image.
Click to expand...
Click to collapse
0.3.152
pinch-to-zoom
zoom step buttons - +
faster saving
fixed occasional crash when pressing undo button
fixed misaligned transform when pressing undo button
High Resolution Image support HD, 3K, 4K in settings, for devices with at least 1GB RAM
UI improvements
lot of bug fixes
Not quite full-res yet, working on it. :silly:
Thanks for the feedback guys! :highfive:
great idea ?
Update
4.49.35 (April 6, 2020)
New UI & icon
Reads EXIF image rotation
Resuming last state on startup
Load image through gallery share
Edges are editable
Zoom bubble for setting grid points
Saving full (PNG) & cropped (JPG) up to 16MP (4096x4096)
Auto cropping largest inscribed rectangle
Share & view in gallery after saving
Bug fixes & more...
There are many applications to download in all social platforms. Among them, I would like to suggest Timestamp Camera app that timestamp date, time along with the altitude location specified on photos and videos.
Not many applications provide the detailed timestamp. Metadata that is showed usually contains date, time, and caption for the photo. Digital Timestamp provides a polished finery for a photo. Practically all computer file systems store one or more timestamps in the per -file metadata but when we consider a camera, it doesn’t store pictures and it’s data until manually not preferred.
Timestamp Camera app allows to watermark date, time when you can even allocate points about the photo that’s not possible in other applications compared to this. The best features I like about timestamp camera is you can change font style, color and size of every item so that it is highlighted significantly.
The best features of this amazing app are as follows:
Provides adjustable ratio: There are many ratios to adjust the size of the image. Just by allocating the units that are preferred as an option in setting. You can choose the following sizes.
4:3 | 12:19 MP
4:3 | 7:99 MP
4:3 | 12 MP
16:9 | 9:14 MP
Provides assistive grid. Use an Assistive Grid to Compose Your Photos. Avoid skewed and off-centre photos. Use your camera's assistive grid feature to help you line up the perfect shot. Go to Camera > to enter the Settings screen. Touch Assistive grid and select the type of grid or lines you want to use. Here are the options mentioned below.
Toggle - on/off
Draw - 3 x3
Draw - 4 x 4
Draw_PHI
Change White balance in photos/videos: This application also white balance the color temperature in your image. How does it do this? It adds the opposite color to the image in an attempt to bring the color temperature back to neutral. Switch between different white balance settings that are mentioned below.
Auto
Incandescent
Fluorescent
Daylight
Cloudy
Change focus of images: Focusing a camera is all about changing the distance between the subject of the image, the lens, and the sensor. The photographer can do this by adjusting the camera settings—or simply moving closer or further away from their subject. The available options for these settings are:
Touch
Auto
Calibrate the compass in photos and videos: Apps out there that make use of that magnetometer to display a digital compass on your phone's screen. You can choose where to put compass by following options.
Only on camera
On image
Off
Insert watermark on images: Choose whether your image requires a watermark or not by following options. Add watermark to a batch of photos and videos.
On / Off
Signature on photos and videos: Signature are important which basically describe the copyright of the image. Put your signature on photos and videos with the following options.
Signature format
Stamp size
Stamp style
Stamp color
Stamp background color
Stamp position
Put a Logo on photos and videos: When you try to market your images and provide photo services online it can be an even more daunting task to watermark them. Here are the options that lay out the logo on photos and videos.
Toggle - On / Off
Upload images
Stamp Size
Logo Transparency
Stamp Position
Give sequence number to photos and videos: When there are bundles of photos that has to be sequenced then this application can sequence give sequence number to make an order.Here are the following options to sequence.
Toggle - On / Off
Sequence format
Stamp size
Stamp color
Stamp background color
Stamp Position
Give altitude on photos: Geotagging can tell users the location of the content of a given picture or other media or the point of view, and conversely on some media platforms show media relevant to a given location. Here are the options to specify altitude on photos and videos.
Toggle - On / Off
Altitude Format
Stamp Size
Stamp Style
Stamp Color
Stamp Background Color
Stamp Position
There are many possible reasons to use Timestamp Camera from which some of them are specified above. I would suggest downloading and using this application in various aspects to get creative and captivating photos without paying for premium apps.
it would have been better if an app can SCAN a folder...and imprint a timestamp based on info taken from exif infos.
and not to force you to shot pictures with a proprietary app....