960 fps? - Xiaomi Mi Note 10 Questions & Answers

Any idea how is possible to use 960 fps slow motion without applying it only in the last part of the video?

yes you can change it when you play the video

You cant in 960 :/

cycloholic said:
You cant in 960 :/
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Have you found a way to modify the recording length and the slow motion part?

Chapi Chap said:
Have you found a way to modify the recording length and the slow motion part?
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Fixed time for 960 fps. 120 or 240 fps no limit time.

lemach said:
Fixed time for 960 fps. 120 or 240 fps no limit time.
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Are these considered as slow motion?

960 would be ****ing great, but the way it works is useless for me at least :/

cycloholic said:
960 would be ****ing great, but the way it works is useless for me at least :/
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So how exactly are you using the slower frame rates as slow motion?

Chapi Chap said:
Are these considered as slow motion?
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i really think they are. I recommend you 240 fps.

lemach said:
i really think they are. I recommend you 240 fps.
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Tried that, actually this is exactly the functionality I was looking for.
thank you very much!
Hope Xiaomi will add the same functionality for 960FPS, that would be amazing.

The reason for the 960FPS being time fixed, is due to the CPU/GPU are only interpolating the frames, so the camera sensor really isn't bringing in a full 960FPS...
I believe it was something around 300FPS or so, or it could be the 240FPS just with the frames separated and interpolated to 960FPS.

Related

[Q] Increase Video Recording FPS Above 30 ???

Anyone knows how to increase the video capture fps above 30 fps??? Please tell us!!!!!
availability said:
Anyone knows how to increase the video capture fps above 30 fps??? Please tell us!!!!!
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No there is no way to increase the fps of video capture unless huawei updates the kernel to support it or at least release relevant sources for our devs
Because gpu does so we know it's not a hardware limitation.
Thanks! So the hardware is capable of it.... Is it possible for a knowledgeable person to hack the fps limit of the system?
shubham1120 said:
No there is no way to increase the fps of video capture unless huawei updates the kernel to support it or at least release relevant sources to our secs.
Because gpu does so we know it's not a hardware limitation.
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Thanks! So the hardware is capable of it.... Is it possible for a knowledgeable person to hack the fps limit of the system?
availability said:
Thanks! So the hardware is capable of it.... Is it possible for a knowledgeable person to hack the fps limit of the system?
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It is not possible as huawei doesnt release all of it's drivers like qualcomm does
shubham1120 said:
It is not possible as huawei doesnt release all of it's drivers like qualcomm does
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Thanks for the explanation!

Possible to change screen resolution?

As many of you are most likely aware, the Quarks have a 1440p display. This resolution is higher than the standard 1080p a few years ago.
This creates lots of battery drain and CPU and GPU strain as the device must drive all of those pixels. Our devices can do it with relative ease, however I seek a way to downgrade the resolution to 1080p. This would help battery life as well as performance.
It's possible on an LG G3, so I was wondering if it is on Quark.
Any ideas?
http://forum.xda-developers.com/droid-turbo/help/root-try-to-change-res-to-1080p-t3080313
Answer for the Quark. Yeah, it's over in the Droid Turbo forum, but was posted when we were all one big forum.
ChazzMatt said:
http://forum.xda-developers.com/droid-turbo/help/root-try-to-change-res-to-1080p-t3080313
Answer for the Quark. Yeah, it's over in the Droid Turbo forum, but was posted when we were all one big forum.
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That seems to only work on a per app basis. I guess that's the only solution.
Thanks; are there any other ideas?
Latiken said:
That seems to only work on a per app basis. I guess that's the only solution.
Thanks; are there any other ideas?
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Yes, I found this solution some time ago, when I was looking to save battery. But let me tell you that I haven't noticed any improvement. Anyway, you need a rooted device, install a terminal emulator app, and type:
su
wm size 720X1280
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You will also need to change screen density, you can change it with this command:
wm density xxx
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With "xxx" being the wanted screen density, I have tested with 300 and 280.
To restore original values, you have to type:
su
wm size 1440x2560
wm density 560
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Hope that helps.
Enviado desde mi Moto MAXX mediante Tapatalk
And? Battery drain is better with 1080p?
Latiken said:
That seems to only work on a per app basis. I guess that's the only solution.
Thanks; are there any other ideas?
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The only app I had scaling issues with is the moto display screen. No matter what DPI I set I could not get it to look correct (or unlock from it, had to hit power to get to the normal unlock screen) at 1920x1080. Also, the DPI editor in that app did nothing and you MUST change the DPI when going to a lower res. I always use the build.prop editor in ROM toolbox to change DPI. I had a good experience with it personally but I like the convenience of picking up my phone and swiping to unlock without having to hit the power button. Could've been placebo but the phone did seem a touch snappier and I broke 8hr SoT a few times when running a lower res. I assume that can be chalked up to using less power in any rendering tasks. I do probably average around 7hr SoT on stock res.
In short, if you like not having to hit the power button to unlock your phone, changing res isn't for you. If you don't mind I say it's worth a test run at the least as it is easy to undo.
Thanks for the information guys; gonna be trying this out over the next few days.
Polarisfff said:
And? Battery drain is better with 1080p?
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Theoretically, yes. I need to test out the battery life as well as performance before I can make a conclusion, though.

Honor 6 fps drop

Hi guys. I just bought a pre owned huawei honor 6. It runs smoothly until I try playing Heroes Evolved Mobile. The fps usally drops and the game becomes laggy. This game runs smoothly on my samsung j7 which has lower specs than huawei honor 6. Any help or suggestion on how to fix this? Thanks
This must be the GPU's fault.
Sent from my Honor 8 using XDA Labs
Fps,
Yah. Is there anyway so i can improve its performance?
attackontits said:
Yah. Is there anyway so i can improve its performance?
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Try reducing the graphics of the game if the setting is present.
Sent from my Honor 8 using XDA Labs
adriansticoid said:
Try reducing the graphics of the game if the setting is present.
Sent from my Honor 8 using XDA Labs
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I already set the graphics to low and resolution to low. Still the same.
attackontits said:
I already set the graphics to low and resolution to low. Still the same.
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Then we can't do anything about it anymore. Unfortunately.
Try to reduce screen resolution ,it will let the game run
I do not guarantee that this works, but it has helped me in similar situations; enable developer settings if not enabled already and check "Force GPU Rendering". As I said, it might help, but also make it worse.
Parrakas said:
I do not guarantee that this works, but it has helped me in similar situations; enable developer settings if not enabled already and check "Force GPU Rendering". As I said, it might help, but also make it worse.
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GPU rendering leads to lags
gopinaidu77 said:
GPU rendering leads to lags
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(I'm not a pro at this stuff) but it still might give some boost in some apps right? Or make them lag even more, but the pooint was, if it helps with the fps lag, keep it enabled while you play & after you stop playing, disable it.
And there is a thread about this (https://forum.xda-developers.com/note-4/general/force-gpu-rendering-impact-performance-t3047664).
Parrakas said:
(I'm not a pro at this stuff) but it still might give some boost in some apps right? Or make them lag even more, but the pooint was, if it helps with the fps lag, keep it enabled while you play & after you stop playing, disable it.
And there is a thread about this (https://forum.xda-developers.com/note-4/general/force-gpu-rendering-impact-performance-t3047664).
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Yes I agree with this.

Redmi Note 5 Camera Lib Mods - Shutter time limit

Are there anyone able to mod the camera libs for RN5? Shutter limit is 1/2s on RN5 whereas its 16s on Mi Max 3 which uses same sensors.
Explore The Universe said:
Are there anyone able to mod the camera libs for RN5? Shutter limit is 1/2s on RN5 whereas its 16s on Mi Max 3 which uses same sensors.
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+1 on redmi y2 it is 32 secs and also includes manual focus options
+1
+1
+1
+1
Can't any senior member with coding experience work on this ? I would have done it myself if I had any Android coding experience
haigal said:
Can't any senior member with coding experience work on this ? I would have done it myself if I had any Android coding experience
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I also want to know how to modify this, I know some coding experience
+1
yes Shutter limit low
Really sad to see a camera oriented phone without long exposure photography . If only someone would come forward to mod the camera libs
+1
+1, everyone with a RN5 should be interested on this
+1
can we stop with +1, if you don't have anything meaningful to contribute, it's better to not spam the thread
SpyKnife said:
can we stop with +1, if you don't have anything meaningful to contribute, it's better to not spam the thread
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+1
SpyKnife said:
can we stop with +1, if you don't have anything meaningful to contribute, it's better to not spam the thread
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Click to collapse
This's XDA now....lol!!
I tried modify to 32s, but no effects. Set to 8s and capture will show camera error, and other time, more than 1/2s, no effects. I also found 1/4s is the most brightness, even more than 1/2s.
Actually maximum right now is 1/4 , the 1/2 shown in most apps is more like 1/6 since it is darker than 1/4. Did you try to increase by lib editing?
haigal said:
Actually maximum right now is 1/4 , the 1/2 shown in most apps is more like 1/6 since it is darker than 1/4. Did you try to increase by lib editing?
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Well, I increased the time to 135s, but output a black photo

What dpi are you using?

I just discovered the option to change DPI in the developer options, and I'm curious what DPI everyone else is using?
452 looks fine for me, no need to go further.
373 ! why bother with a huge screen when all the text and UI is huge? I want to see MORE not BIGGER.
I think I'm using 600 ?
jeradjohnso said:
I think I'm using 600 ?
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Code:
adb shell wm density
...says what?
It says 600.
I noticed that the camera app doesn't work at higher settings. Also anything higher makes it really hard to type.
jeradjohnso said:
It says 600.
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Why so high?
YouTube & Facebook
DPI = screen width
jeradjohnso said:
DPI = screen width
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Right... so 600 is actually: `wm density 288` so you're even more hardcore )
My 373 translates to 463 in developer options screen.
Yeah I really enjoy squinting and glaring ?
robogo1982 said:
452 looks fine for me, no need to go further.
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463 for me also after testing 440 - 480 -520 - 530 -570 - 600 . Is the best for eye candy and not tearing up the vision in my eyes
with 482 Firefox shows tabs. neat.

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