Force an specific app to run at 60 hz, but maintain 90 hz for everything else. - OnePlus 7 Pro Questions & Answers

I just got a 7 Pro and I'm wondering if there is any way to run a game at 60hz and the rest of the phone at 90hz.
Pokémon Go internal game logic is tied to the framerate (the game runs at locked 30 hz) and OnePlus magic sauce that forces the game to run at 90 hz break the game mechanics. I have to spin balls twice as fast to throw them, etc.
I'd love to run everything at 90hz but just the game at 60hz.
Thanks!

There is already posts about this and I made a tasker option for it. Look through guides section.

Glad I'm not the only one! I switched to 60hz just because of this reason.

Download Tasker from playstore
Here is the profile I made so u can choose what apps you want to have set to 60Hz, it will Switch to 60Hz on apps you choose and once you exit the app/game it goes back to forced 90Hz.
https://forum.xda-developers.com/oneplus-7-pro/how-to/tasker-90hz-60hz-refresh-rate-app-t3944865

It worked perfectly, thank you for the profile, and thank you for linking the thread.
Linking it wasn't that hard, surely.

Related

Game Booster working correctly?

Hi, I am just playing around with the settings in gamebooster and have the feeling that something isn't working correctly.
For example:
I edit settings (resolution) of Super Mario Run and save the settings.
Then I reopen the game, but after that I can't press anything in the game (no recognition of touch input)
Then I have to reboot the phone.
Kill the game from Multitask-Windows doesn't help.
Moreover Mario Run is listed as a 120Hz compatible game on Razer homepage. But with 120hz it stutters on my device. Have to set it to 60hz.
Do your game work correctly if you edit settings and reopen the game?
And how do you configure your Game Booster?
I'm using the custom settings and also experience odd behaviour. When switching resolution with summoners war I can't close menus via the x-buttons. They're simply not touchable.
I don't have to restart the phone for changes to take effect.
I did further testing. Yes, the only problem is switching resolution. It only works if the in game booster selected resolution is the same as the resolution in device settings.
Otherwise something is wrong with touch input.
And yes, reboot is not needed after change of game booster settings.
For summoners war only the 1440p resolution works even though I use 1080p as system setting.
So, it seems that some game have problems with resolution change in game booster.
3D rendered games seems so work with a resolution change, but some of my 2D games (like mario run) dont work with a resolution change.
Moreover:
Is antialiasing on, when the slider is on the left (greyed out) or the right (green)? (The description is a bit confusing).
Moreover do you see a optical difference between on and off? I cannot see a difference.

FPS in games

I can't seem to get any game to play at 120 fps on my Note 20 Ultra. There's really only 1 game that I have that is capable and I generally can't tell a difference unless I really state and look for that extra smoothness but I figure I have the phone it should do what I want. My S20 plays subway surfers at 120hz according perf z but the Note does not and I can tell (barely but I can). Anyone else have any issues?
Edit: not sure if it's because it's adaptive refresh rate vs full time and so the games don't sense 120hz and so won't run at 120fps. If that is the case 120hz would be a true gimmick, lol.
Same here. Even the games that supposedly are 120hz run 60hz. Some say it is because the games are not utilising some Samsung compatibility api. I've tried also, as suggested, disabling game optimization. Still @ 60hz
raul6 said:
Same here. Even the games that supposedly are 120hz run 60hz. Some say it is because the games are not utilising some Samsung compatibility api. I've tried also, as suggested, disabling game optimization. Still @ 60hz
Click to expand...
Click to collapse
I've tried 5 games that are supposed to run at 120fps but none have been successful. So the one true advantage of battery sucking 120hz isn't an advantage at all. Nice.
chetly968 said:
I've tried 5 games that are supposed to run at 120fps but none have been successful. So the one true advantage of battery sucking 120hz isn't an advantage at all. Nice.
Click to expand...
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What games did you try?
harsh9101 said:
What games did you try?
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Well games that I like to play that do not work include brawl stars (only 90 but still plays at 60), subway surfers (I got this to play at 120 on my S20 ultra), and critical ops. I also tried random games on the play store including bullet force and some other random one...none of them played at 120. I did, since my last post try a game that finally did display at 120 fps according to perf z. But it's not a game that would have ever played. Wish there was some consistency.
What app are you using to show fps. Mine shows 120 for games. 60 for maps
View attachment 5100535View attachment 5100537View attachment 5100539
Sent from my SM-N986U1 using Tapatalk
chetly968 said:
Well games that I like to play that do not work include brawl stars (only 90 but still plays at 60), subway surfers (I got this to play at 120 on my S20 ultra), and critical ops. I also tried random games on the play store including bullet force and some other random one...none of them played at 120. I did, since my last post try a game that finally did display at 120 fps according to perf z. But it's not a game that would have ever played. Wish there was some consistency.
Click to expand...
Click to collapse
At this moment, there are like 50 games that supports 120hz. I only tried injustice and it goes till 120 fps
It's on optimized, adaptive smoothness on and no adaptive power saving.
---------- Post added at 02:46 AM ---------- Previous post was at 02:44 AM ----------
hayabusa1300cc said:
What app are you using to show fps. Mine shows 120 for games. 60 for maps
Click to expand...
Click to collapse
I use game plugins tools, you can find that on galaxy store and in game plugins, there is a toggle for perf z which is basically an overlay that shows CPU, GPU consumption, FPS & Temp
harsh9101 said:
At this moment, there are like 50 games that supports 120hz. I only tried injustice and it goes till 120 fps
It's on optimized, adaptive smoothness on and no adaptive power saving.
---------- Post added at 02:46 AM ---------- Previous post was at 02:44 AM ----------
I use game plugins tools, you can find that on galaxy store and in game plugins, there is a toggle for perf z which is basically an overlay that shows CPU, GPU consumption, FPS & Temp
Click to expand...
Click to collapse
Oddly I can't use itView attachment 5100615
Sent from my SM-N986U1 using Tapatalk
hayabusa1300cc said:
Oddly I can't use itView attachment 5100615
Sent from my SM-N986U1 using Tapatalk
Click to expand...
Click to collapse
Oddly, I couldn't use it about 2 weeks ago. I could use it last week. And the. I restarted my phone and perf z is greyed out. Strange. Haven't updated the firmware. Not other changes in settings. Just says not compatible.
Edit: restarted phone and it works again.
Same here. I downloaded alto and It works on 60hz only. What to do to force 120hz?
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
PhaazeX1 said:
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
Click to expand...
Click to collapse
Same here. I tried CATS arena. It works in variable fps. But it goes higher than 60 and upto 100 in my case.
My games don't show 120 either.
Very weird
Edit Rayman Adventures is 120ghz
Get game boast it will give you better idea
hayabusa1300cc said:
Oddly I can't use it
Click to expand...
Click to collapse
Did you try reinstalling the plugin tool?
harsh9101 said:
Did you try reinstalling the plugin tool?
Click to expand...
Click to collapse
I just did, same thing even after another sep update
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hayabusa1300cc said:
I just did, same thing even after another sep update
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Click to collapse
Oh man so sorry then because it's tough to help remotely
harsh9101 said:
Oh man so sorry then because it's tough to help remotely
Click to expand...
Click to collapse
That is literally my job, tech support for computers
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hayabusa1300cc said:
That is literally my job, tech support for computers
Click to expand...
Click to collapse
No no like since you have a problem for a brand new phone which hardly anybody faced (or at least reported), it's tough to help out when you have tried every possible way there is
---------- Post added at 07:18 AM ---------- Previous post was at 07:16 AM ----------
PhaazeX1 said:
Same here. I also can monitor ingame fps with the PerfZ-App, but in every game it shows a maximum of 60 fps. In Subway Surfers, the fps-bar goes up to 120, but it's half-full all the time at 60.
Another weird bug is in Archero. Every time when i'm not moving and there are many particles on screen, the GPU turns off completely (the GPU utilization-bar shows only "-" instead of a percentage) and the fps goes to 0. When i touch the screen, it rises instantly to 60 again...
I tried disabling the Game Optimizing Service and the Game Booster App with package-disabler, turned every power-saving mode off, tried to reinstall the games i tried (A LOT), even did a hard reset. All i can do now is to wait for an update that hopefully fixes everything... I'm losing my patience with this phone...
BUT: C.A.T.S Crash Arena is the ONLY game, that runs in 120 fps on my phone...
Click to expand...
Click to collapse
Use game booster plus and set every game to max fps and restart you should see the difference. I can play injustice at 120 without any issue
harsh9101 said:
Use game booster plus and set every game to max fps and restart you should see the difference. I can play injustice at 120 without any issue
Click to expand...
Click to collapse
I already tried that, there is no difference in any games. Every game besides C.A.T.S cap at 60 fps...
Make sure this is off

120hz not stable

my phone sometime 60hz but my settings 120hz
Some applications will not flow smoothly.
Hi
I have the same feeling : Mario Kart looks like smoother in 60 hz rather then 120hz. It's just a feeling, I have no proof about it.
its not just the apps
they use dynamic refresh rate and it means the refresh rate changes in order to save battery
I notice lags even when I do basic things like opening the recent apps menu or opening some apps, this **** is so annoying....

Dynamic refresh rate

I hope poco adds a feature to turn off dynamic refresh rate. Coz it affects the fps of the games. Like literally affects the performance that is not compatible with dynamic refresh rate. Even if you set it to 60hz it throttle sometimes to 30. Which maybe the culprit in playing games like call of duty mobile. I hope the devz will read this anyhow. Thank you

Any 120hz working games for the Oneplus 8T ?

I tried a couple games altos oddysey , bullet force and dead trigger but none of them show the option for 120hz. I have show refresh rate enabled in developer options and it shows the games at 60hz. Why is this phone like this unless the devs for the game have to add this phone to there list. if thats the case then 120hz is only for social media which is good but i want it for games as well that should support it
check it and you re right . found a paid app AutoHz that seems to have profiles for all apps. if anyone has test it, plz share.
i also came to the conclusion that the "dynamic" refresh rate, its not so dynamic. even if you have the ambient display (always on) the rr its 120. this means that you drain your battery fast all day.
found it. the game is called vainglory and the counter shows 120hz
found it. the game is called vainglory and the counter shows 120hz
cala2ar said:
check it and you re right . found a paid app AutoHz that seems to have profiles for all apps. if anyone has test it, plz share.
i also came to the conclusion that the "dynamic" refresh rate, its not so dynamic. even if you have the ambient display (always on) the rr its 120. this means that you drain your battery fast all day.
Click to expand...
Click to collapse
I use it. Can confirm it works.
Blamz said:
I use it. Can confirm it works.
Click to expand...
Click to collapse
you are referring to autohz yes ? so if you make a profile for a game at 120hz it works? even if the game previously was playing at 60 ?
cala2ar said:
you are referring to autohz yes ? so if you make a profile for a game at 120hz it works? even if the game previously was playing at 60 ?
Click to expand...
Click to collapse
yes i use it to play real racing 3 which previously only ran at 60hz, now runs at 120hz.

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