Leave a Review of the Honor 10 GPU Turbo and Win Prizes [Sponsored] - Honor 10 Guides, News, & Discussion

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Today [August 3rd] honor will start pushing an OTA update to the Honor 10 which includes the GPU Turbo performance boost. Watch our video testing the GPU Turbo update to see it in action. Honor 10 users have the chance to win some prizes by leaving a review of their experience with the GPU Turbo update on the Honor 10.
How to Update
To check for the OTA update on your Honor 10, go to Settings > System > System Update. If the OTA is ready for your phone, you will be able to update from this screen.
How to Enter
Spend some time playing Mobile Legends or PUBG. These are the games that are compatible with GPU Turbo at launch. Then leave a comment with a review of your experience using the GPU Turbo update.
Prizes
2x Honor Smart Bands
2x Honor Headphones
First Prize:*Three users will be picked to win an all-expenses-paid trip to Germany for the launch of a new Honor phone. This even takes place at the end of August.
You have ten days to submit your GPU Turbo review before Honor picks some winners.
We thank Honor for sponsoring this post. Our sponsors help us pay for the many costs associated with running XDA, including server costs, full time developers, news writers, and much more. While you might see sponsored content (which will always be labeled as such) alongside Portal content, the Portal team is in no way responsible for these posts. Sponsored content, advertising and XDA Depot are managed by a separate team entirely. XDA will never compromise its journalistic integrity by accepting money to write favorably about a company, or alter our opinions or views in any way. Our opinion cannot be bought.

I always felt like devices like oneplus 6 offer a better graphics and framerate when I compared my gameplay with their gameplay (I didn't technically check anything just by the looks I felt that).But with GPU turbo update I really feel like a lot has changed in my PUBG gameplay.I feel the new graphics are super fluid it's much better a competitor now to other devices now than before.
In games like PUBG a better graphics and stable framerates surely gives you an edge to get that chicken dinner and the battery drain is now significantly reduced too. Previously every Classic Game I played ( 25-35 mins ) used to consume 8-11 %of my battery but now its only consuming 6-9% battery that's a great improvement actually.I mean with 50% consumtion of battery I can now play 6( or 7 sometimes) Classic mode games of Pubg now without GPU turbo update I don't think it would last more 5 Classic modes.
Overall I think it sure is a game-changer update for every gamer considering the framerates stability and battery consumption, that's what every gamer needed right ?
If you ask me,I would say it sure adds another reason to prefer Honor 10 over other devices for a normal user and as for a gamer it's everything they need !

更新了GPU Turbo之后,手机长时间玩吃鸡,发热量明显减少了,玩很长时间手机也不会卡顿。
耗电量情况的话,大约1小时耗电15%左右,我使用的是比较暗的亮度。
配合游戏助手使用的话,流畅度提升就更加明显了。

So Huawei is literally paying XDA (and to an extent, users) to be able to claim positive feedback from the community? This is not advertising, this is buying reviews. I strongly suggest to terminate the contract with Huawei as soon as possible.
I understand that the people responsible for marketing are not the ones responsible for the bootloader decision. But this is definitely coming from the marketing team, wich shows that these people (or at least the majority of them) are just as deceptive.
This is a reason for a full boycott of Huawei and Honor for me and hopefully more people.

Analysis of GPU Turbo on the Honor 10
GPU Turbo technology by Honor & Huawei -
Intro -
GPU turbo is the latest in the line of innovations from Huawei & Honor to improve upon android and provide a better Gaming experience on their devices. CPU Turbo technology has also been announced with the launch of Honor Note 10 in China, but CPU Turbo and “the Nine” cooling system are a blog for another day (After the global launch at the end of August). In this blog, I will limit my review of GPU Turbo on the Honor 10, which is the first device from Honor to receive the tech via an OTA starting the 3rd of August, 2018.
Honor has launched quite a few devices in 2018 with HiSilicon’s latest and greatest, the Kirin 970. The Kirin 970, being based on the Cortex A73 and A53, with the Mali G72 MP12, falls behind when it comes to the modern Snapdragon 845 with its Adreno 630 GPU, considering most games are better optimised to run on Adreno devices. Honor / Huawei’s answer to level the playing field in terms of gaming is the GPU Turbo technology.
Essence of GPU Turbo –
GPU Turbo is basically a software based upgrade to Kirin based devices, that through certain tweaks improve the efficiency of the GPU. It is no way a FPS booster, but a software that stabilises GPU performance variations and reduce GPU battery consumption. It liaises between the app and the APIs that govern graphics (Graphics drivers) and identifies what graphics assets are to freshly loaded and what can be reused and hence can be used to reduce the GPU load and power consumption. Huawei has claimed a 60% performance boost and a 30% better battery efficiency. GPU turbo is rolling out to most of the Huawei & Honor devices released in the past 2 – 3 years and Huawei P20 series and Honor 10 would be the first in line to receive the updates in August.
GPU Turbo on the Honor 10
What changes have the GPU Turbo brought to the Honor 10’s gaming performance ? To understand this, we need to understand the caveats of the
GPU Turbo technology. The GPU Turbo technology requires the app or game to be optimised for the GPU Turbo tech and only then will there be a difference in performance. Currently only PUBG and Mobile Legends.
Here is the review of GPU Turbo in terms of PUBG gameplay pre and post update –
Observations pre update –
W/O GPU Turbo
The framerates were 30 FPS give or take during the homescreen, but as soon as the match begins, the variations in FPS spiked. The FPS ranged from 15 to 32 FPS at different points in the game.
This gameplay is at Ultra settings at HDR, with the auto adjust graphics feature switched off to maintain a level base point and standard circumstances. The battery drain over an hour of PUBG gameplay was 28% at a constant CPU temperature of 42⁰C and a processor load of 18%.
Observations post update -
With GPU Turbo
The framerates didn’t improve any farther than 30FPS, but with the GPU Turbo, the framerate variations were next to none, with the framerates hovering near 30 FPS throughout the gameplay (+/- 3 FPS).
The battery usage for an hour of gameplay was 23% at a constant CPU temp at 40⁰C, with a processor load of 13%. That is impressive considering that it is the same hardware, but the numbers advertised by Huawei & Honor doesn’t seem to materialise under everyday conditions.
Inference / Expectations –
Considering the fact that GPU Turbo is supported by two games as of now, Huawei & Honor have to push more developers to support their new tech and with the Note 10 on the horizon, introducing CPU Turbo, the gaming vision of Honor seems apparent. It is to be seen how mobile gaming would change as Qualcomm has announced similar CPU and GPU announcements for their SoCs.
- Tech Reviews by IamSabresh

iamsabresh said:
GPU Turbo technology by Honor & Huawei -
Intro -
GPU turbo is the latest in the line of innovations from Huawei & Honor to improve upon android and provide a better Gaming experience on their devices. CPU Turbo technology has also been announced with the launch of Honor Note 10 in China, but CPU Turbo and “the Nine” cooling system are a blog for another day (After the global launch at the end of August). In this blog, I will limit my review of GPU Turbo on the Honor 10, which is the first device from Honor to receive the tech via an OTA starting the 3rd of August, 2018.
Honor has launched quite a few devices in 2018 with HiSilicon’s latest and greatest, the Kirin 970. The Kirin 970, being based on the Cortex A73 and A53, with the Mali G72 MP12, falls behind when it comes to the modern Snapdragon 845 with its Adreno 630 GPU, considering most games are better optimised to run on Adreno devices. Honor / Huawei’s answer to level the playing field in terms of gaming is the GPU Turbo technology.
Essence of GPU Turbo –
GPU Turbo is basically a software based upgrade to Kirin based devices, that through certain tweaks improve the efficiency of the GPU. It is no way a FPS booster, but a software that stabilises GPU performance variations and reduce GPU battery consumption. It liaises between the app and the APIs that govern graphics (Graphics drivers) and identifies what graphics assets are to freshly loaded and what can be reused and hence can be used to reduce the GPU load and power consumption. Huawei has claimed a 60% performance boost and a 30% better battery efficiency. GPU turbo is rolling out to most of the Huawei & Honor devices released in the past 2 – 3 years and Huawei P20 series and Honor 10 would be the first in line to receive the updates in August.
GPU Turbo on the Honor 10
What changes have the GPU Turbo brought to the Honor 10’s gaming performance ? To understand this, we need to understand the caveats of the
GPU Turbo technology. The GPU Turbo technology requires the app or game to be optimised for the GPU Turbo tech and only then will there be a difference in performance. Currently only PUBG and Mobile Legends.
Here is the review of GPU Turbo in terms of PUBG gameplay pre and post update –
Observations pre update –
W/O GPU Turbo
The framerates were 30 FPS give or take during the homescreen, but as soon as the match begins, the variations in FPS spiked. The FPS ranged from 15 to 32 FPS at different points in the game.
This gameplay is at Ultra settings at HDR, with the auto adjust graphics feature switched off to maintain a level base point and standard circumstances. The battery drain over an hour of PUBG gameplay was 28% at a constant CPU temperature of 42⁰C and a processor load of 18%.
Observations post update -
With GPU Turbo
The framerates didn’t improve any farther than 30FPS, but with the GPU Turbo, the framerate variations were next to none, with the framerates hovering near 30 FPS throughout the gameplay (+/- 3 FPS).
The battery usage for an hour of gameplay was 23% at a constant CPU temp at 40⁰C, with a processor load of 13%. That is impressive considering that it is the same hardware, but the numbers advertised by Huawei & Honor doesn’t seem to materialise under everyday conditions.
Inference / Expectations –
Considering the fact that GPU Turbo is supported by two games as of now, Huawei & Honor have to push more developers to support their new tech and with the Note 10 on the horizon, introducing CPU Turbo, the gaming vision of Honor seems apparent. It is to be seen how mobile gaming would change as Qualcomm has announced similar CPU and GPU announcements for their SoCs.
- Tech Reviews by IamSabresh
Click to expand...
Click to collapse
Pictures didn't load in the previous reply from a PC. So I added them below, pre GPU Turbo framerate, Post GPU Turbo Framerate and Post GPU Turbo System stats -

Honor 10 Turbo update:
Hello I am from Pakistan today my honor 10 was updated to turbo and frankly speaking my experience was really ausome after the update the device normal battery life have much improved and while gaming it is really ausome and most of the heavy game's are played very smoothly and after the update the device speed has also improved and I really want to thanks Huawei for this update after the update the Huawei device are far better friendly used as compared to other brands...

I really love to test that and so many other thing like camera; but after some Economical problem in Iran ( I am not Iranian, I just live in Iran) my dream to have one honor is getting further away ( almost inaccessible)

miguel7501 said:
So Huawei is literally paying XDA (and to an extent, users) to be able to claim positive feedback from the community? This is not advertising, this is buying reviews. I strongly suggest to terminate the contract with Huawei as soon as possible.
I understand that the people responsible for marketing are not the ones responsible for the bootloader decision. But this is definitely coming from the marketing team, wich shows that these people (or at least the majority of them) are just as deceptive.
This is a reason for a full boycott of Huawei and Honor for me and hopefully more people.
Click to expand...
Click to collapse
Marketing team at Huawei should understand that locking down the bootloaders of their phones while sponsoring a forum that lives on unlocked bootloaders is adverse publicity, to say the least...

Honor 10 GPU Turbo is really great. I have updated the system yesterday and spend some time playing Mobile Legends and PUBG. Playing the games is really smooth comparing with before the update, no more pause or interruption during playing. Honor is really doing a fantastic job on this update. Really to have Honor 10 as my device.

fake contest marca xdaroni, dont bother

Honor 10 is amazing
Since two weeks now i’ am testing the Honor 10 with GPU Turbo, at the beginning i didn’t find any differences, maybe only on loading time. But after a couple of days, playing at PUBG and Asphalt 9, my favourite games, i have find a real improvement on the game itself. Honor 10 it doesn’ t have any lags and now with the latest upgrade it show up more details during a game, and of course, loading time is faster too. By the time i have also monitored the battery, and yes, there is an improvement on the battery as well.
Before Honor 10 was already a best buy for me, but now, it is even more, all your money will worth the purchase. I wish to say well done Honor.

Overall review
The GPU turbo really kicks in when bombing or shooting,to give 4D gaming experience. Battery usage was optimised by an incredible amount pubg(0.7) at medium graphics,30fps ran smoothly for hours (6hours to be precise).thermal throttling has exceptionally decreased,I fast charged and played simultaneously but to my surprise the game was going smoothly,the peak temperature was 43 degrees Celsius which is THE BEST. This truly is flagship in its own league there is no competition for such beast of a phone hats off to you guys. KEEP IT UP!!!!!

Unfortunately, with a locked boot loader and a suspension of the policy to allow it, there isn't a lot of purpose to exploring the other features.

I'd happily leave a review, but unfortunately the update hasn't even shown up on my device yet (UK).
Not exactly fair to announce a competition with a 10 day limit when some people seemingly may not even receive the update before the deadline!

Honor gpu turbo is laughable at best especially when similar devices already outperform Honor devices without the need for a "boost". After the update my OnePlus 6 still reigns king when gaming or any other tasks I perform and that's on my stock rom slot A, you know because we can unlock our bootloader and flash custom roms. My Honor device is more than likely going to be sold or used for soldering practice. It's really a shame that a company allows it's customer base, developers and modders to push them to the top only to pull the rug out from underneath their feet. Vaguely reminds me of another company ?? that refuses snapdragon users to customize their over priced devices.......
Conclusion : This update should be called gpu fps stability update because that is all it has done in 2 games only. Could be months or longer before more developers adopt this stabilizing update. PUBG 27-32 fps to a stable 30-31 fps but again compared to the OnePlus 6 at a very stable 40fps and very soon to improve, it's pointless to bother with my Honor devices. Simply put what is marketed is NOT the actual improvements you will see except a small gain in battery life.

"You have ten days to submit your GPU Turbo review before Honor picks some winners."
5 days passed, got 10 days to submit the review, but still haven't receive the GPU turbo update.
or can i review without using the technology itself?

I am game developer in Bohemia Interactive Game Studio so games are my work. And after i install GPU turbo update, i noted better FPS and also battery life, but only in supported games.

Yeah, I have a comment to make.
Sucks that your parent company is so openly and shamelessly rejecting and neglecting the American Mate 10 Series.
You can make that into a question if you'd like and maybe go the extra mile for, somewhat disgruntled customer and provide a decent, convincing explanation.
We don't have to further derail. A new dedicated thread or even a pm would do.
Rant, only at this time and place, over.
dgunn said:
...you know because we can unlock our bootloader and flash custom roms. My Honor device is more than likely going to be sold or used for soldering practice. It's really a shame that a company allows it's customer base, developers and modders to push them to the top only to pull the rug out from underneath their feet. Vaguely reminds me of another company ?? that refuses snapdragon users to customize their over priced devices...
Click to expand...
Click to collapse
Hahahaha man, I loved you!!
Joey Zhu said:
更新了GPU Turbo之后,手机长时间玩吃鸡,发热量明显减少了,玩很长时间手机也不会卡顿。
耗电量情况的话,大约1小时耗电15%左右,我使用的是比较暗的亮度。
配合游戏助手使用的话,流畅度提升就更加明显了。
Click to expand...
Click to collapse
God bless Microsoft for making the app, Huawei for wanting it, and Google for the implementation of that API.

Got the honor 10 GPU Turbo Update later than expected. But upon trying it out, framerate stability is improved. I have yet to notice significant difference in battery life. There seems to be many variables at play (screen brightness, volume, network signal, etc.)

Related

TEGRA 4 - 1st possible GLBenchmark!!!!!!!! - READ ON

Who has been excited by the Tegra 4 rumours?, last night's Nvidia CES announcement was good, but what we really want are cold-hard BENCHMARKS.
I found an interesting mention of Tegra T114 SoC on a Linux Kernel site, which I've never heard of. I got really interested when it stated that the SoC is based on ARM A15 MP, it must be Tegra 4. I checked the background of the person who posted the kernel patch, he is a senior Nvidia Kernel engineer based in Finland.
https://lkml.org/lkml/2012/12/20/99
"This patchset adds initial support for the NVIDIA's new Tegra 114
SoC (T114) based on the ARM Cortex-A15 MP. It has the minimal support
to allow the kernel to boot up into shell console. This can be used as
a basis for adding other device drivers for this SoC. Currently there
are 2 evaluation boards available, "Dalmore" and "Pluto"."
On the off chance I decided to search www.glbenchmark.com for the 2 board names, Dalmore (a tasty whisky!) and Pluto (Planet, Greek God and cartoon dog!) Pluto returned nothing, but Dalmore returned a device called 'Dalmore Dalmore' that was posted on 3rd January 2013. However the OP had already deleted them, but thanks to Google Cache I found the results
RESULTS
GL_VENDOR NVIDIA Corporation
GL_VERSION OpenGL ES 2.0 17.01235
GL_RENDERER NVIDIA Tegra
From System spec, It runs Android 4.2.1, a Min frequency of 51 MHz and Max of 1836 Mhz
Nvidia DALMORE
GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p) : 32.6 fps
iPad 4
GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p): 49.6 fps
CONCLUSION
Anandtech has posted that Tegra 4 doesn't use unified shaders, so it's not based on Kepler. I reckon that if Nvidia had a brand new GPU they would have shouted about it at CES, the results I've found indicate that Tegra 4 is between 1 to 3 times faster than Tegra 3.
BUT, this is not 100% guaranteed to be a Tegra 4 system, but the evidence is strong that it is a T4 development board. If this is correct, we have to figure that it is running beta drivers, Nexus 10 is ~ 10% faster than the Arndale dev board with the same Exynos 5250 SoC. Even if Tegra 4 gets better drivers, it seems like the SGX 544 MP4 in the A6X is still the faster GPU, with Tegra 4 and Mali T604 being an almost equal 2nd. Nvidia has said that T4 is faster than A6X, but the devil is in the detail, in CPU benchmarks I can see that being true, but not for graphics.
UPDATE - Just to add to the feeling that that this legit, the GLBenchmark - System section lists the "android.os.Build.USER" as buildbrain. Buildbrain according to a Nvidia job posting is "Buildbrain is a mission-critical, multi-tier distributed computing system that performs mobile builds and automated tests each day, enabling NVIDIA's high performance development teams across the globe to develop and deliver NVIDIA's mobile product line"
http://jobsearch.naukri.com/job-lis...INEER-Nvidia-Corporation--2-to-4-130812500024
I posted the webcache links to GLBenchmark pages below, if they disappear from cache, I've saved a copy of the webpages, which I can upload, Enjoy
GL BENCHMARK - High Level
http://webcache.googleusercontent.c...p?D=Dalmore+Dalmore+&cd=1&hl=en&ct=clnk&gl=uk
GL BENCHMARK - Low Level
http://webcache.googleusercontent.c...e&testgroup=lowlevel&cd=1&hl=en&ct=clnk&gl=uk
GL BENCHMARK - GL CONFIG
http://webcache.googleusercontent.c...Dalmore&testgroup=gl&cd=1&hl=en&ct=clnk&gl=uk
GL BENCHMARK - EGL CONFIG
http://webcache.googleusercontent.c...almore&testgroup=egl&cd=1&hl=en&ct=clnk&gl=uk
GL BENCHMARK - SYSTEM
http://webcache.googleusercontent.c...ore&testgroup=system&cd=1&hl=en&ct=clnk&gl=uk
OFFSCREEN RESULTS
http://webcache.googleusercontent.c...enchmark.com+dalmore&cd=4&hl=en&ct=clnk&gl=uk
http://www.anandtech.com/show/6550/...00-5th-core-is-a15-28nm-hpm-ue-category-3-lte
Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )
Looks like apple will hold the crown in future too .
i9100g user said:
Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )
Looks like apple will hold the crown in future too .
Click to expand...
Click to collapse
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.
Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.
So why does Apple have an advantage?, well basically money, for a start mapple fans will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
32fps is no go...lets hope it's not final
hamdir said:
32fps is no go...lets hope it's not final
Click to expand...
Click to collapse
It needs to, but it will be OK for a new Nexus 7
still faster enough for me, I dont game alot on my nexus 7.
I know I'm taking about phones here ... But the iPhone 5 GPU and adreno 320 are very closely matched
Sent from my Nexus 4 using Tapatalk 2
italia0101 said:
I know I'm taking about phones here ... But the iPhone 5 GPU and adreno 320 are very closely matched
Sent from my Nexus 4 using Tapatalk 2
Click to expand...
Click to collapse
From what I remember the iPhone 5 and the new iPad wiped the floor with Nexus 4 and 10. The ST-Ericsson Nova A9600 is likely to have a PowerVR Rogue GPU. Just can't wait!!
adityak28 said:
From what I remember the iPhone 5 and the new iPad wiped the floor with Nexus 4 and 10. The ST-Ericsson Nova A9600 is likely to have a PowerVR Rogue GPU. Just can't wait!!
Click to expand...
Click to collapse
That isn't true , check glbenchmark , in the off screen test the iPhone scored 91 , the nexus 4 scored 88 ... That ksnt wiping my floors
Sent from my Nexus 10 using Tapatalk HD
Its interesting how even though nvidia chips arent the best we still get the best game graphics because of superior optimization through tegra zone. Not even the a6x is as fully optimized.
Sent from my SAMSUNG-SGH-I727 using xda premium
ian1 said:
Its interesting how even though nvidia chips arent the best we still get the best game graphics because of superior optimization through tegra zone. Not even the a6x is as fully optimized.
Sent from my SAMSUNG-SGH-I727 using xda premium
Click to expand...
Click to collapse
What sort of 'optimisation' do you mean? un optimised games lag that's a big letdown and tegra effects can also be used on other phones too with chain fire 3d I use it and tegra games work without lag with effects and I don't have a tegra device
With a tegra device I am restricted to optimised games mostly
The graphic performance of NVIDIA SoCs is always disappointed, sadly for the VGA dominanting provider on the world.
The first Tegra2, the GPU is a little bit better than SGX540 of GalaxyS a little bit in benchmark, but lacking NEON support.
The second one Tegra 3, the GPU is nearly the same as the old Mali400Mp4 in GALAXY S2/Original Note.
And now it's better but still nothing special and outperformed soon (Adreno 330 and next-gen Mali)
Strongest PowerVR GPUs are always the best, but sadly they are exclusive for Apple only (SGX543 and maybe SGX 554 also, only Sony ,who has the cross-licencing with Apple, has it in PS Vita and in PS Vita only)
tegra optimization porting no longer works using chainfire, this is now a myth
did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated
now about power vr they are only better in real multicore configuration which is only used by apple and Sony's vita, eating large die area, ie actual multicore each with its own subcores/shaders, if tegra was used in real multi core it would destroy all
finally this is really funny all this doom n gloom because of an early discarded development board benchmark, I dont mean to take away from turbo's thunder and his find but truly its ridiculous the amount of negativity its is collecting before any type of final device benchs
adrena 220 doubled in performance after the ICS update on sensation
t3 doubled the speed of t2 gpu with only 50% the number of shaders so how on earth do you believe only 2x the t3 scores with 600% more shaders!!
do you have any idea how miserable the ps3 performed in its early days? even new desktop GeForces perform much less than expected until the drivers are updated
enough with the FUD! seems this board is full of it nowadays and so little reasoning...
For goodness sake, this isn't final hardware, anything could change. Hung2900 knows nothing, what he stated isn't true. Samsung has licensed PowerVR, it isn't just stuck to Apple, just that Samsung prefers using ARMs GPU solution. Another thing I dislike is how everyone is comparing a GPU in the iPad 4 (SGX554MP4) that will NEVER arrive in a phone compared a Tegra 4 which will arrive in a phone. If you check OP link the benchmark was posted on the 3rd of January with different results (18fps then 33fps), so there is a chance it'll rival the iPad 4. I love Tegra as Nvidia is pushing developers to make more better games for Android compared to the 'geeks' *cough* who prefers benchmark results, whats the point of having a powerful GPU if the OEM isn't pushing developers to create enhance effect games for there chip.
Hamdir is correct about the GPUs, if Tegra 3 was around 50-80% faster than Tegra 2 with just 4 more cores, I can't really imagine it only being 2x faster than Tegra 3. Plus its a 28nm (at around 80mm2 just a bit bigger than Tegra 3, smaller than A6 90mm2) along with the dual memory than single on Tegra 2/3.
Turbotab said:
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.
Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.
So why does Apple have an advantage?, well basically money, for a start iSheep will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
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Click to collapse
Well said mate!
I can understand what you feel, nowdays android players like samsung,nvidia are focusing more on CPU than GPU.
If they won't stop soon and continued to use this strategy they will fail.
GPU will become bottleneck and you will not be able use the cpu at its full potential. (Atleast when gaming)
i have Galaxy S2 exynos 4 1.2Ghz and 400mhz oc mali gpu
In my analysis most modern games like MC4,NFS:MW aren't running at 60FPS at all thats because GPU always have 100% workload and CPU is relaxing there by outputing 50-70% of total CPU workload
I know some games aren't optimize for all android devices as opposed to apple devices but still even high-end android devices has slower gpu (than ipad 4 atleast )
AFAIK, Galaxy SIV is likely to pack T-604 with some tweaks instead of mighty T-658 which is still slower than iPAddle 4
Turbotab said:
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.
Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.
So why does Apple have an advantage?, well basically money, for a start iSheep will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
Click to expand...
Click to collapse
Typical "isheep" reference, unnecessary.
Why does apple have the advantage? Maybe because there semiconductor team is talented and can tie the A6X+PowerVR GPU efficiently. NIVIDA should have focused more on GPU in my opinion as the CPU was already good enough. With these tablets pushing excess of 250+ppi the graphics processor will play a huge role. They put 72 cores in there processor. Excellent. Will the chip ever be optimized to full potential? No. So again they demonstrated a product that sounds good on paper but real world performance might be a different story.
MrPhilo said:
For goodness sake, this isn't final hardware, anything could change. Hung2900 knows nothing, what he stated isn't true. Samsung has licensed PowerVR, it isn't just stuck to Apple, just that Samsung prefers using ARMs GPU solution. Another thing I dislike is how everyone is comparing a GPU in the iPad 4 (SGX554MP4) that will NEVER arrive in a phone compared a Tegra 4 which will arrive in a phone. If you check OP link the benchmark was posted on the 3rd of January with different results (18fps then 33fps), so there is a chance it'll rival the iPad 4. I love Tegra as Nvidia is pushing developers to make more better games for Android compared to the 'geeks' *cough* who prefers benchmark results, whats the point of having a powerful GPU if the OEM isn't pushing developers to create enhance effect games for there chip.
Hamdir is correct about the GPUs, if Tegra 3 was around 50-80% faster than Tegra 2 with just 4 more cores, I can't really imagine it only being 2x faster than Tegra 3. Plus its a 28nm (at around 80mm2 just a bit bigger than Tegra 3, smaller than A6 90mm2) along with the dual memory than single on Tegra 2/3.
Click to expand...
Click to collapse
Firstly please keep it civil, don't go around saying that people know nothing, people's posts always speak volumes. Also calling people geeks, on XDA is that even an insult, next you're be asking what I deadlift:laugh:
My OP was done in the spirit of technical curiosity, and to counter the typical unrealistic expectations of a new product on mainstream sites, e.g. Nvidia will use Kepler tech (which was false), omg Kepler is like GTX 680, Tegra 4 will own the world, people forget that we are still talking about device that can only use a few watts, and must be passively cooled and not a 200+ watt, dual-fan GPU, even though they both now have to power similar resolutions, which is mental.
I both agree and disagree with your view on Nvidia's developer relationship, THD games do look nice, I compared Infinity Blade 2 on iOS vs Dead Trigger 2 on youtube, and Dead Trigger 2 just looked richer, more particle & physics effects, although IF Blade looked sharper at iPad 4 native resolution, one of the few titles to use the A6x's GPU fully.The downside to this relationship is the further fragmentation of the Android ecosystem, as Chainfire's app showed most of the extra effects can run on non Tegra devices.
Now, a 6 times increase in shader, does not automatically mean that games / benchmarks will scale in linear fashion, as other factors such as TMU /ROP throughput can bottleneck performance. Nvidia's Technical Marketing Manager, when interviewed at CES, said that the overall improvement in games / benchmarks will be around 3 to 4 times T3. Ultimately I hope to see Tegra 4 in a new Nexus 7, and if these benchmarks are proved accurate, it wouldn't stop me buying. Overall including the CPU, it would be a massive upgrade over the current N7, all in the space of a year.
At 50 seconds onwards.
https://www.youtube.com/watch?v=iC7A5AmTPi0
iOSecure said:
Typical "isheep" reference, unnecessary.
Why does apple have the advantage? Maybe because there semiconductor team is talented and can tie the A6X+PowerVR GPU efficiently. NIVIDA should have focused more on GPU in my opinion as the CPU was already good enough. With these tablets pushing excess of 250+ppi the graphics processor will play a huge role. They put 72 cores in there processor. Excellent. Will the chip ever be optimized to full potential? No. So again they demonstrated a product that sounds good on paper but real world performance might be a different story.
Click to expand...
Click to collapse
Sorry Steve, this is an Android forum, or where you too busy buffing the scratches out of your iPhone 5 to notice? I have full respect for the talents of Apple's engineers & marketing department, many of its users less so.
hamdir said:
tegra optimization porting no longer works using chainfire, this is now a myth
did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated
Click to expand...
Click to collapse
Looks like they haven't updated chain fire 3d for a while as a result only t3 games don't work but others do work rip tide gp, dead trigger etc . It's not a myth but it is outdated and only works with ics and tegra 2 compatible games . I think I (might be) unfortunate too but some gameloft games lagged on tegra device that i had, though root solved it too an extent
I am not saying something is superior to something just that my personal experience I might be wrong I may not be
Tbh I think benchmarks don't matter much unless you see some difference in real world usage and I had that problem with tegra in my experience
But we will have to see if the final version is able to push it above Mali t 604 and more importantly sgx544
Turbotab said:
Sorry Steve, this is an Android forum, or where you too busy buffing the scratches out of your iPhone 5 to notice? I have full respect for the talents of Apple's engineers & marketing department, many of its users less so.
Click to expand...
Click to collapse
No I actually own a nexus 4 and ipad mini so I'm pretty neutral in googles/apples ecosystems and not wiping any scratches off my devices.

The Upcoming Motorola Droid Lineup's Gaming Capabilities

I'm very interested in the potential gaming performances of the upcoming Motorola devices, in light of the fact many people are less than excited for their releases due to their non cutting-edge specs.
The Droid MAXX, Droid Ultra and Droid Mini are all confirmed to be equipped with Motorola's new X8 Mobile Computing System, and the Motorola X is almost guaranteed to come with it as well.
The X8 consists of 8 cores, and they are categorized as:
- 2 application processor cores
- 4 graphics processor cores
- 1 contextual computing processor core
- 1 natural processor core
The overall X8 MCS is exciting for a variety of reasons, with the main one being that because of the highly custom and optimized system, the battery will enjoy a heavily increased lifespan. The gaming capabilities, however, are of course the main focus of this thread.
This is what Motorola has to say about the graphics processor cores:
"Four powerful graphics processors each running at 400 MHz delivering 3.2 million pixel fill rate,16 shader units, 512kb dedicated cached memory and running the Egypt performance benchmark at a blazing 155 frames per second (FPS). Fully compliant with Android Project Butter."
Being (apparently) based off the Qualcomm Snapdragon S4 Pro, the X8 comes with an Adreno 320 GPU.
For a comparison, here are the results of other comparable devices tackling the Egypt GLBenchmark 2.5:
Galaxy S4 - 40 FPS; HTC One - 32 FPS; Optimus G Pro - 27 FPS; Nexus 4 - 44 FPS.
Just ignore the 1080p and 720p aspects here. True, the Nexus 4 cruises through thanks to its 720p display requiring less work. However, this only serves to enhance the X8's power; while it has an Adreno 320 just like all the devices listed above except for the S4, it completely blows them out of the water - all the upcoming Motorola devices will have a 720p display. I know we're talking on a synthetic level here and that real world performance can differ, but surely this is too big a difference to brush aside like that?
What do you guys think? Is there really more to the Motorola X and and new Droid lineup than meets the eye, for those who look at it purely from a specs perspective?
For all the information, this is the link I used: http://www.androidauthority.com/mot...guage-processing-contextual-computing-247346/
Yeah, the thing about upcoming Motorola phones is, that their graphic chips are not midrange at all. Based on benchmarks they are elite. That's similar to Apple strategy - people say their specs are nothing special, but in fact their graphics is far superior compared to Android devices.
Sounds something like Amiga did in the 90's with dedicated chips for various things, alleviating the need for hefty CPU's as the load was shared between the specialist chips - watching the news/reviews on this with interest.
what about the battery life
I think it needs 5000mAh battery:laugh:
ASMI1 said:
what about the battery life
I think it needs 5000mAh battery:laugh:
Click to expand...
Click to collapse
Hopefully the battery won't be too much of a problem. The Nexus 4's battery life is probably its weakest point (2100mAh), and the Moto X (as an example) is speculated to be coming with a 2200 mAh battery, and also has a 4.7 inch 720p display. Bear in mind, however, that Moto X has the custom X8 system optimised for battery life, and has a dual-core CPU as opposed to quad-core.
Beplexor said:
Hopefully the battery won't be too much of a problem. The Nexus 4's battery life is probably its weakest point (2100mAh), and the Moto X (as an example) is speculated to be coming with a 2200 mAh battery, and also has a 4.7 inch 720p display. Bear in mind, however, that Moto X has the custom X8 system optimised for battery life, and has a dual-core CPU as opposed to quad-core.
Click to expand...
Click to collapse
Yup, but I think with an app like greenify the battery life won't be a problem anymore (or you can reduce the screen density, this help too much)
One thing i've been trying to figure out: Does it come with 4 adreno 320's? Because I have not found any sources that say 1 adreno 320 has 4 cores. Does anyone have a source for this info?
Beplexor said:
I'm very interested in the potential gaming performances of the upcoming Motorola devices, in light of the fact many people are less than excited for their releases due to their non cutting-edge specs.
The Droid MAXX, Droid Ultra and Droid Mini are all confirmed to be equipped with Motorola's new X8 Mobile Computing System, and the Motorola X is almost guaranteed to come with it as well.
The X8 consists of 8 cores, and they are categorized as:
- 2 application processor cores
- 4 graphics processor cores
- 1 contextual computing processor core
- 1 natural processor core
The overall X8 MCS is exciting for a variety of reasons, with the main one being that because of the highly custom and optimized system, the battery will enjoy a heavily increased lifespan. The gaming capabilities, however, are of course the main focus of this thread.
This is what Motorola has to say about the graphics processor cores:
"Four powerful graphics processors each running at 400 MHz delivering 3.2 million pixel fill rate,16 shader units, 512kb dedicated cached memory and running the Egypt performance benchmark at a blazing 155 frames per second (FPS). Fully compliant with Android Project Butter."
Being (apparently) based off the Qualcomm Snapdragon S4 Pro, the X8 comes with an Adreno 320 GPU.
For a comparison, here are the results of other comparable devices tackling the Egypt GLBenchmark 2.5:
Galaxy S4 - 40 FPS; HTC One - 32 FPS; Optimus G Pro - 27 FPS; Nexus 4 - 44 FPS.
Just ignore the 1080p and 720p aspects here. True, the Nexus 4 cruises through thanks to its 720p display requiring less work. However, this only serves to enhance the X8's power; while it has an Adreno 320 just like all the devices listed above except for the S4, it completely blows them out of the water - all the upcoming Motorola devices will have a 720p display. I know we're talking on a synthetic level here and that real world performance can differ, but surely this is too big a difference to brush aside like that?
What do you guys think? Is there really more to the Motorola X and and new Droid lineup than meets the eye, for those who look at it purely from a specs perspective?
For all the information, this is the link I used: http://www.androidauthority.com/mot...guage-processing-contextual-computing-247346/
Click to expand...
Click to collapse
Independent benchmarks of the Moto X (same X8) indicate that the "155 fps egpt benchmark" score has a typo. Specifically a freaking addition of a 1.
The moto X got 55 fps on that test. Sure it's enough to beat the S4 and One on graphics specs, but that's still false freaking advertising. Those are old phones (in smartphones 6 months is a whole product cycle).
Guess all the people *****ing about specs were correct.
here's the benchmarks. pathetic. http://arstechnica.com/gadgets/2013...he-moto-x-sports-a-great-gpu-respectable-cpu/

After using your mate 8 would you recommend others to buy one?

I was wondering right now after you have used mate 8 for quite some time Would you recommend others to do so?
:fingers-crossed:
Yes. I bought a nexus 6p rooted it and loved it but the moment I picked up the mate 8, I haven't taken the 6p out of its box. And the 6p is a great phone
Yes I would definitely suggest to get one?
Best android phone i ever had but best to try it before purchase to check if the size is Ok.
Aboslutely YES!
I got a 128Gb NXT-AL10.. Installed International firmware, TWRP and rooted.
TOP PHONE!
yep, i think i would have regretted getting the 6P (which i intended to buy at first) when the mate 8´s specs became public
awesome phone and not looking back!
only 3 things to consider:
-can you deal with the size? true, its got a nice screen-to-body ratio with tiny bezels, but its still a big phone!
- secondly, can you arrange yourself with EMUI? and if not, are you willing to tinker with the system to adjust it to your needs and wants?
- lastly, the GPU is "only" mainstream, so if u want highend graphics and are a mobile gamer, u might want to wait for upcoming SD or exynos devices...
on the other hand, if your focus is primarily on battery life, super smooth day to day operation, the fastest mobile cpu on the planet (indeed, even faster than upcoming SD820 and exynos8890!) a HUGE display with superthin bezels and super crisp, clear and vivid colors, then this is definitely for you!
Got a Mocha Gold 4/64gb version and I simply love the phone. Since I have been using Mi Note Pro before, I do not see whats wrong with Huawei's EMUI (albeit tons of complaints web-wide).
Not too sure about mainstream reviews, but mine came along with a rapid charger and flip case+generic screen protector. Some online reviews were *****ing about not having the rapid charger in the package.
On the other hand, for the un-initiated, the GPU on the mate 8 may look like crap vs the SD or Exynos. But after testing it on my Mi Note Pro (SD 810 SoC), I discovered the Mate 8 does not throttle (or a little) when compared to it, after prolonged game play.
My Mi Note Pro, starts to heats up really fast and you can tell the throttling a few minutes into GPU intensive games.
I am not sure about Exynos or the latest SD820 SoC devices, but based on Tom's hardwareRead the Article here
Quote:
"Looking at these results adds new context to HiSilicon's decision to use a quad-core GPU in the Kirin 950. By focusing on sustained performance rather than peak performance, a somewhat risky decision from a marketing standpoint, the Kirin 950 actually provides similar, if not better, performance after a few minutes of gameplay as compared to some other high-end SoCs, such as the Exynos 7420 or Snapdragon 810, at least when paired with a 1080p display like in the Mate 8."
In fact I am very pleased with its Antutu Benchmark results, boasting 97k by another member in another thread, with mine somewhere around 92k stock un-modded.
Cheerios!!
Does the Mate 8 have multi-user profiles by default? If not are you able to somehow activate them?
I wouldn't recommend because of the notifications bug. People who don't dive deep into settings will miss emails, messages, etc.
In this case, this is not a mate 8 bug but an android 6 bug.
See posts about nexus 6p and others
I would recommend it to most people. If having the best camera is important to you then I would pass. Everything else is great with the phone except the camera doesn't take sharp enough photos. They look sharp on the phone screen but transfer them anywhere else and you'll see how sharp they aren't compared to other phones.
That's an issue, that hopefully will soon be fixed!
http://www.anandtech.com/show/9878/the-huawei-mate-8-review/8
Why you conisder a rooted phone is great .

ZenFone 7 Pro Issues

Hi folks, I recently bought the ZenFone 7 Pro, I could see that it has a somewhat out of curve consumption, I drew these conclusions comparing with my Motorola Edge Plus where it has a stand by much more efficient than his and also a management in the cores. Another point that I would like someone to test to see if it’s not just me, the game Genshin Impact after 3-8 minutes of departure the game starts to give absurd dropframes (something that my edge plus and s10 lite could run without presenting this type of situation) someone else with the same performance problem? And apparently the device gives a lot of thermal throttling.
If any of you have the same problem, we have to knock on Asus' door and ask for a solution on top of that.
I put two prints of the motorola edge plus, one related to the use of the CPU with nothing open and the other of the thermal throttling test.
I mean, for hardcore gaming I'd say one would be better off with an IPS display (like Xiaomi Mi 10T Pro). Just because of the burn-in possibility. But, that phone would also throttle most likely. I have one, but yea I hate games for Android - I play games via emulator all the time (and cloud gaming).
High-end SOC in phones will always thermal throttle unless you purchase a gaming phone like an ASUS ROG, or Black Shark, or whatever else. These chips produce a huge amount of heat that needs exceptional cooling.
Even high-end phones just don't have enough cooling to deal with the sustained heat load coming of these chips. To name a few: so, for example, Zenfone 7 Pro, OnePlus 8 Pro/8T, S20 FE. And the Zenfone 7 Pro uses a binned, even faster CPU (865+).
Keep in mind that IF the game is FPS locked to refresh rate and the other phone was 60hz, then your Zenfone 7 has to push +30FPS resulting in way more heat. (60 vs. 90)
Basically, there is a lot involved.
I'd limit FPS to 60 if possible as starters.
h8Aramex said:
I mean, for hardcore gaming I'd say one would be better off with an IPS display (like Xiaomi Mi 10T Pro). Just because of the burn-in possibility. But, that phone would also throttle most likely. I have one, but yea I hate games for Android - I play games via emulator all the time (and cloud gaming).
High-end SOC in phones will always thermal throttle unless you purchase a gaming phone like an ASUS ROG, or Black Shark, or whatever else. These chips produce a huge amount of heat that needs exceptional cooling.
Even high-end phones just don't have enough cooling to deal with the sustained heat load coming of these chips. To name a few: so, for example, Zenfone 7 Pro, OnePlus 8 Pro/8T, S20 FE. And the Zenfone 7 Pro uses a binned, even faster CPU (865+).
Keep in mind that IF the game is FPS locked to refresh rate and the other phone was 60hz, then your Zenfone 7 has to push +30FPS resulting in way more heat. (60 vs. 90)
Basically, there is a lot involved.
I'd limit FPS to 60 if possible as starters.
Click to expand...
Click to collapse
I agree with you on certain points, but on others I disagree. If you look at the Samsung Galaxy S10 Lite and Motorola Edge Plus, both have the same cooling system compared to ZenFone 7 Pro (a copper plate with thermal paste, S10 lite has only the copper plate without thermal paste, just look for videos "teardown"). Apart from Zen 7, the Motorola edge plus runs this game perfectly and does not have all the conditions that the Black Shark 3 has for cooling, same happens with s10 lite ... on the s10 lite I recorded a 1h video running this game and without thermal throttling heavy or draining the battery. As for the Zenfone 7 Pro, I'm sure Asus didn't optimize the kernel well, besides giving a lot of thermal throttling to the genshin impact, its standby is horrible (which is justified by the CPU oscillations in the print that I posted and you can see compared to edge Plus) 6h I left it quiet, it went away 3.5% of the battery, while on edge plus it was 1%. I asked people to test it, just to be sure of the presence of this bad optimization.

General Xiaomi 12 review - The best small hot phone of 2022

<Moderator Edit>: Removed self-promoting YouTube video.
Hi guys,
Here my detailed review of the Xiaomi 12 - probably the best small (and hot) phone for 2022.
Are you happy with this small beast of a phone? I am all good - love the form factor, camera and performance and I dont like... how the phone deals with heat: )
Not that this affects me, but ... 1 out of 3 3dMark benches will fail due to overheat + it gets really hot when gaming for more than 30 min. Is Samsung responsible since they produced the 8GEN1? We will never know.
Nice review, very detailed thanks.
Has there been any improvements on the heat issue with updates?
U can optimize GPU for more battery,more speed , and a little bit cooler
With konabess app
chinbags said:
Nice review, very detailed thanks.
Has there been any improvements on the heat issue with updates?
Click to expand...
Click to collapse
Nope D:
Motorola / Realme flagships deal extremely well with the same processors, and they are budget brands, but yeah Samsung's Snapdragon gen1 is a stove, lets hope for TSMC Gen 2 to continue after Gen 1+

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