TableView - change the animation of deleting cells - General Questions and Answers

Hello!
There is such a situation:
The customer of the application is indignant with the new animation of deleting cells in iOS7 and wants "to be as before".
Can you please tell me if there is an opportunity to redefine the animation without having to implement your own TableView, making it like in iOS6?
Custom tableView, in view of my small development experience, I have not done it yet, maybe it's not scary, but if there is a chance to do little blood, then I would like to use it))
I will be grateful.
XoXo 22coders

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I am in the process of creating a theme and have thus far nearly completed the status bar. There are still a few icons/buttons that need to be updated and I will do so in the near future and post the updates.
Before I completely finish up the status bar and move on to another part of the theme, I wanted to get some feedback. I have posted a couple of screen shots and a MM download here.
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Version 1.0
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Let me know what you thought out even better let every one know by rating in the Google Play Store or donating.
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I haven't forgotten
Hey all,
Just touching base to say I haven't forgotten you... but i have been very distracted
I got a bit distracted by the Ubuntu App Showdown, but I'm back onto Android now.
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Looks really cool, personally im not a fan of things following my finger unless its doing it in a subtle way but that's just me. other then that it's a really cool design and im sure others will love it
Uploading version 2 now
Hi all,
Just uploaded v2 of Orbitals LWP.
So it should go live on the Play Store any moment now.
I've only added one new transition but I've also cleaned up how they work and combine so the next one should not be as difficult to add ... but I'll be working on ADBassist for a while, so it may be some time before I add another..
Until then enjoy v2 with zoom in and zoom out (and various other minor fixes).

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The State of Animations in Android: A Discussion

Hi guys,
I’ve been playing around with a number of ROMs on my SGS3 and I’ve noticed something that’s made me wonder…
…and this is just out of curiosity…
What is the score with animations – specifically transition animations – in Android?
What I mean is; there appears to be a disjointed approach to animations within the OS. I’m not just talking about between versions either but often within just one iteration of Android (be it stock or custom).
Often the animation when launching an app is different to the transition animation within the app. Also I’ve noticed some apps have their own – and markedly different – animations. So you can have two apps on the same handset/ROM that transition differently to various screens/activities within. I assume this is because the developers of these apps choose to utilise different animations?
I know transition animations can be changed relatively easily for most root users using something like Anim Mod but here I’m talking about general use – including stock, un-rooted, non-power users too.
The obvious comparator would be iOS where all(?) apps launch with that zoom effect and then transition between screens within the app with that sideways slide effect.
And please don’t get me wrong here – I’m not saying iOS is somehow ‘better’ than Android because of this. Animations alone do not make an OS and I’m certainly of the opinion that openness, customisability, diversity of choice and raw power are far more important – hence why I don’t and probably will never choose to own an iOS device.
However that said some people do like a bit of eye candy and as I’ve said above iOS is the obvious comparator to Android when it comes to mobile OSes.
So why does Android not appear to have a unified approach to animations? Or does it? Do you think this is something Google should look to do – overhaul the animation framework to make it smoother, faster, prettier and more unified; or do you think this would stifle choice and individuality when it comes to development? How important do you think animations are in terms of attracting potential new users and do you think the current approach to animations is enough? I’m aware more care has been taken over transitions generally in JB but is it enough and should it stop there?
Please: no flaming! As I said this is purely out of curiosity – to gauge opinion and information on the subject.
Actually, is very simple: Android is open source, so anyone can modify mostly aspects of the OS (users with their cROMs or manufacturers with stock ROMs).
SunjinSak said:
I assume this is because the developers of these apps choose to utilise different animations?
Click to expand...
Click to collapse
Yup, and basically there are two ways to do it:
1 Activity and multiple layouts. In this case, the dev has total control over the transitions, because to move from a screen to another one, simply set other layout (any animation can be developed here). I think this way isn't possible on iOS.
Multiple activities, multiple layouts. In this case the system animations are used to move between screens (because to move from a screen to another one is necessary start another activity). Of course, a custom animation can be used here, and it will be displayed after system animation.
RoberGalarga said:
Actually, is very simple: Android is open source, so anyone can modify mostly aspects of the OS (users with their cROMs or manufacturers with stock ROMs).
Yup, and basically there are two ways to do it:
1 Activity and multiple layouts. In this case, the dev has total control over the transitions, because to move from a screen to another one, simply set other layout (any animation can be developed here). I think this way isn't possible on iOS.
Multiple activities, multiple layouts. In this case the system animations are used to move between screens (because to move from a screen to another one is necessary start another activity). Of course, a custom animation can be used here, and it will be displayed after system animation.
Click to expand...
Click to collapse
Ah, I see.
So presumably there are stock animations in the API that developers can use if they so wish? Otherwise mods like Anim Mod and similar wouldn't work... right?
Sent from my rooted GS3-I9300 running BlackstarV3 ROM using Tapatalk 2
Yes, but the stock animations are limited (change screens, emergent windows, back...) and are managed by Android automatically (I mean, you can't decide the animation to change between screens when you develop an app, unless you develop a custom transition as I said before).

[Q] Looking for the name of a text editing feature

I am looking for the name of a feature or a point in the direction of how to incorporate a feature that allows the user to manipulate text over and/or around features of the object where the text is to be overlaid. If it was an egg or a rock, I would like to be able to form it within the shape of the object, curved, and somewhat realistic or natural looking. The effect would allow me to fade or deteriorate the text layer to look washed out and worn as well.
I'm not looking for help coding it, but if there is a tutorial on making something like this work at a basic level, this may help me better understand the function. I am assuming that it is similar to when photoshopping flags on lips.
Any help to be able to better understand the features, tools, and effects used to create this in a photo editing app would be great. This will then allow me to better work with the programming when creating the effect myself.
Thanks again,
SuD

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